<?xml version="1.0" encoding="UTF-8"?>
<datastore>
    <expansion-set>
        <name>Alara Reborn</name>
        <card-name>Anathemancer</card-name>
        <card-name>Architects of Will</card-name>
        <card-name>Ardent Plea</card-name>
        <card-name>Arsenal Thresher</card-name>
        <card-name>Aven Mimeomancer</card-name>
        <card-name>Bant Sojourners</card-name>
        <card-name>Bant Sureblade</card-name>
        <card-name>Behemoth Sledge</card-name>
        <card-name>Bituminous Blast</card-name>
        <card-name>Blitz Hellion</card-name>
        <card-name>Bloodbraid Elf</card-name>
        <card-name>Brainbite</card-name>
        <card-name>Breath of Malfegor</card-name>
        <card-name>Captured Sunlight</card-name>
        <card-name>Cerodon Yearling</card-name>
        <card-name>Cloven Casting</card-name>
        <card-name>Colossal Might</card-name>
        <card-name>Crystallization</card-name>
        <card-name>Dauntless Escort</card-name>
        <card-name>Deadshot Minotaur</card-name>
        <card-name>Deathbringer Thoctar</card-name>
        <card-name>Defiler of Souls</card-name>
        <card-name>Demonic Dread</card-name>
        <card-name>Demonspine Whip</card-name>
        <card-name>Deny Reality</card-name>
        <card-name>Double Negative</card-name>
        <card-name>Dragon Appeasement</card-name>
        <card-name>Dragon Broodmother</card-name>
        <card-name>Drastic Revelation</card-name>
        <card-name>Enigma Sphinx</card-name>
        <card-name>Enlisted Wurm</card-name>
        <card-name>Esper Sojourners</card-name>
        <card-name>Esper Stormblade</card-name>
        <card-name>Ethercaste Knight</card-name>
        <card-name>Etherium Abomination</card-name>
        <card-name>Ethersworn Shieldmage</card-name>
        <card-name>Etherwrought Page</card-name>
        <card-name>Fieldmist Borderpost</card-name>
        <card-name>Fight to the Death</card-name>
        <card-name>Filigree Angel</card-name>
        <card-name>Finest Hour</card-name>
        <card-name>Firewild Borderpost</card-name>
        <card-name>Flurry of Wings</card-name>
        <card-name>Giant Ambush Beetle</card-name>
        <card-name>Glassdust Hulk</card-name>
        <card-name>Glory of Warfare</card-name>
        <card-name>Gloryscale Viashino</card-name>
        <card-name>Godtracker of Jund</card-name>
        <card-name>Gorger Wurm</card-name>
        <card-name>Grixis Grimblade</card-name>
        <card-name>Grixis Sojourners</card-name>
        <card-name>Grizzled Leotau</card-name>
        <card-name>Identity Crisis</card-name>
        <card-name>Igneous Pouncer</card-name>
        <card-name>Illusory Demon</card-name>
        <card-name>Intimidation Bolt</card-name>
        <card-name>Jenara, Asura of War</card-name>
        <card-name>Jhessian Zombies</card-name>
        <card-name>Jund Hackblade</card-name>
        <card-name>Jund Sojourners</card-name>
        <card-name>Karrthus, Tyrant of Jund</card-name>
        <card-name>Kathari Bomber</card-name>
        <card-name>Kathari Remnant</card-name>
        <card-name>Knight of New Alara</card-name>
        <card-name>Knotvine Paladin</card-name>
        <card-name>Lavalanche</card-name>
        <card-name>Leonin Armorguard</card-name>
        <card-name>Lich Lord of Unx</card-name>
        <card-name>Lightning Reaver</card-name>
        <card-name>Lord of Extinction</card-name>
        <card-name>Lorescale Coatl</card-name>
        <card-name>Madrush Cyclops</card-name>
        <card-name>Maelstrom Nexus</card-name>
        <card-name>Maelstrom Pulse</card-name>
        <card-name>Mage Slayer</card-name>
        <card-name>Magefire Wings</card-name>
        <card-name>Marisi&apos;s Twinclaws</card-name>
        <card-name>Marrow Chomper</card-name>
        <card-name>Mask of Riddles</card-name>
        <card-name>Mayael&apos;s Aria</card-name>
        <card-name>Meddling Mage</card-name>
        <card-name>Messenger Falcons</card-name>
        <card-name>Mind Funeral</card-name>
        <card-name>Mistvein Borderpost</card-name>
        <card-name>Monstrous Carabid</card-name>
        <card-name>Morbid Bloom</card-name>
        <card-name>Mycoid Shepherd</card-name>
        <card-name>Naya Hushblade</card-name>
        <card-name>Naya Sojourners</card-name>
        <card-name>Necromancer&apos;s Covenant</card-name>
        <card-name>Nemesis of Reason</card-name>
        <card-name>Nulltread Gargantuan</card-name>
        <card-name>Offering to Asha</card-name>
        <card-name>Pale Recluse</card-name>
        <card-name>Predatory Advantage</card-name>
        <card-name>Putrid Leech</card-name>
        <card-name>Qasali Pridemage</card-name>
        <card-name>Reborn Hope</card-name>
        <card-name>Retaliator Griffin</card-name>
        <card-name>Rhox Brute</card-name>
        <card-name>Sages of the Anima</card-name>
        <card-name>Sanctum Plowbeast</card-name>
        <card-name>Sangrite Backlash</card-name>
        <card-name>Sanity Gnawers</card-name>
        <card-name>Sen Triplets</card-name>
        <card-name>Sewn-Eye Drake</card-name>
        <card-name>Shield of the Righteous</card-name>
        <card-name>Sigil Captain</card-name>
        <card-name>Sigil of the Nayan Gods</card-name>
        <card-name>Sigiled Behemoth</card-name>
        <card-name>Singe-Mind Ogre</card-name>
        <card-name>Skyclaw Thrash</card-name>
        <card-name>Slave of Bolas</card-name>
        <card-name>Soul Manipulation</card-name>
        <card-name>Soulquake</card-name>
        <card-name>Sovereigns of Lost Alara</card-name>
        <card-name>Spellbound Dragon</card-name>
        <card-name>Spellbreaker Behemoth</card-name>
        <card-name>Sphinx of the Steel Wind</card-name>
        <card-name>Stormcaller&apos;s Boon</card-name>
        <card-name>Stun Sniper</card-name>
        <card-name>Tainted Sigil</card-name>
        <card-name>Talon Trooper</card-name>
        <card-name>Terminate</card-name>
        <card-name>Thopter Foundry</card-name>
        <card-name>Thought Hemorrhage</card-name>
        <card-name>Thraximundar</card-name>
        <card-name>Time Sieve</card-name>
        <card-name>Trace of Abundance</card-name>
        <card-name>Unbender Tine</card-name>
        <card-name>Unscythe, Killer of Kings</card-name>
        <card-name>Uril, the Miststalker</card-name>
        <card-name>Valley Rannet</card-name>
        <card-name>Vectis Dominator</card-name>
        <card-name>Vedalken Ghoul</card-name>
        <card-name>Vedalken Heretic</card-name>
        <card-name>Veinfire Borderpost</card-name>
        <card-name>Vengeful Rebirth</card-name>
        <card-name>Violent Outburst</card-name>
        <card-name>Vithian Renegades</card-name>
        <card-name>Wall of Denial</card-name>
        <card-name>Wargate</card-name>
        <card-name>Wildfield Borderpost</card-name>
        <card-name>Winged Coatl</card-name>
        <card-name>Zealous Persecution</card-name>
        <abbreviation>AR</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Alliances</name>
        <card-name>Aesthir Glider</card-name>
        <card-name>Agent of Stromgald</card-name>
        <card-name>Arcane Denial</card-name>
        <card-name>Ashnod&apos;s Cylix</card-name>
        <card-name>Astrolabe</card-name>
        <card-name>Awesome Presence</card-name>
        <card-name>Balduvian Dead</card-name>
        <card-name>Balduvian Horde</card-name>
        <card-name>Balduvian Trading Post</card-name>
        <card-name>Balduvian War-Makers</card-name>
        <card-name>Benthic Explorers</card-name>
        <card-name>Bestial Fury</card-name>
        <card-name>Bounty of the Hunt</card-name>
        <card-name>Browse</card-name>
        <card-name>Burnout</card-name>
        <card-name>Carrier Pigeons</card-name>
        <card-name>Casting of Bones</card-name>
        <card-name>Chaos Harlequin</card-name>
        <card-name>Contagion</card-name>
        <card-name>Deadly Insect</card-name>
        <card-name>Death Spark</card-name>
        <card-name>Diminishing Returns</card-name>
        <card-name>Diseased Vermin</card-name>
        <card-name>Dystopia</card-name>
        <card-name>Elvish Bard</card-name>
        <card-name>Elvish Ranger</card-name>
        <card-name>Elvish Spirit Guide</card-name>
        <card-name>Energy Arc</card-name>
        <card-name>Enslaved Scout</card-name>
        <card-name>Errand of Duty</card-name>
        <card-name>Exile</card-name>
        <card-name>False Demise</card-name>
        <card-name>Fatal Lore</card-name>
        <card-name>Feast or Famine</card-name>
        <card-name>Fevered Strength</card-name>
        <card-name>Floodwater Dam</card-name>
        <card-name>Force of Will</card-name>
        <card-name>Foresight</card-name>
        <card-name>Fyndhorn Druid</card-name>
        <card-name>Gargantuan Gorilla</card-name>
        <card-name>Gift of the Woods</card-name>
        <card-name>Gorilla Berserkers</card-name>
        <card-name>Gorilla Chieftain</card-name>
        <card-name>Gorilla Shaman</card-name>
        <card-name>Gorilla War Cry</card-name>
        <card-name>Guerrilla Tactics</card-name>
        <card-name>Gustha&apos;s Scepter</card-name>
        <card-name>Hail Storm</card-name>
        <card-name>Heart of Yavimaya</card-name>
        <card-name>Helm of Obedience</card-name>
        <card-name>Inheritance</card-name>
        <card-name>Insidious Bookworms</card-name>
        <card-name>Ivory Gargoyle</card-name>
        <card-name>Juniper Order Advocate</card-name>
        <card-name>Kaysa</card-name>
        <card-name>Keeper of Tresserhorn</card-name>
        <card-name>Kjeldoran Escort</card-name>
        <card-name>Kjeldoran Home Guard</card-name>
        <card-name>Kjeldoran Outpost</card-name>
        <card-name>Kjeldoran Pride</card-name>
        <card-name>Krovikan Horror</card-name>
        <card-name>Krovikan Plague</card-name>
        <card-name>Lake of the Dead</card-name>
        <card-name>Lat-Nam&apos;s Legacy</card-name>
        <card-name>Library of Lat-Nam</card-name>
        <card-name>Lim-Dul&apos;s High Guard</card-name>
        <card-name>Lim-Dul&apos;s Paladin</card-name>
        <card-name>Lim-Dul&apos;s Vault</card-name>
        <card-name>Lodestone Bauble</card-name>
        <card-name>Lord of Tresserhorn</card-name>
        <card-name>Martyrdom</card-name>
        <card-name>Misfortune</card-name>
        <card-name>Mishra&apos;s Groundbreaker</card-name>
        <card-name>Misinformation</card-name>
        <card-name>Mystic Compass</card-name>
        <card-name>Nature&apos;s Blessing</card-name>
        <card-name>Nature&apos;s Chosen</card-name>
        <card-name>Nature&apos;s Wrath</card-name>
        <card-name>Noble Steeds</card-name>
        <card-name>Omen of Fire</card-name>
        <card-name>Phantasmal Fiend</card-name>
        <card-name>Phantasmal Sphere</card-name>
        <card-name>Phelddagrif</card-name>
        <card-name>Phyrexian Boon</card-name>
        <card-name>Phyrexian Devourer</card-name>
        <card-name>Phyrexian Portal</card-name>
        <card-name>Phyrexian War Beast</card-name>
        <card-name>Pillage</card-name>
        <card-name>Primitive Justice</card-name>
        <card-name>Pyrokinesis</card-name>
        <card-name>Reinforcements</card-name>
        <card-name>Reprisal</card-name>
        <card-name>Ritual of the Machine</card-name>
        <card-name>Rogue Skycaptain</card-name>
        <card-name>Royal Decree</card-name>
        <card-name>Royal Herbalist</card-name>
        <card-name>Scarab of the Unseen</card-name>
        <card-name>Scars of the Veteran</card-name>
        <card-name>School of the Unseen</card-name>
        <card-name>Seasoned Tactician</card-name>
        <card-name>Sheltered Valley</card-name>
        <card-name>Shield Sphere</card-name>
        <card-name>Sol Grail</card-name>
        <card-name>Soldevi Adnate</card-name>
        <card-name>Soldevi Digger</card-name>
        <card-name>Soldevi Excavations</card-name>
        <card-name>Soldevi Heretic</card-name>
        <card-name>Soldevi Sage</card-name>
        <card-name>Soldevi Sentry</card-name>
        <card-name>Soldevi Steam Beast</card-name>
        <card-name>Soldier of Fortune</card-name>
        <card-name>Spiny Starfish</card-name>
        <card-name>Splintering Wind</card-name>
        <card-name>Stench of Decay</card-name>
        <card-name>Storm Cauldron</card-name>
        <card-name>Storm Crow</card-name>
        <card-name>Storm Elemental</card-name>
        <card-name>Storm Shaman</card-name>
        <card-name>Stromgald Spy</card-name>
        <card-name>Suffocation</card-name>
        <card-name>Surge of Strength</card-name>
        <card-name>Sustaining Spirit</card-name>
        <card-name>Swamp Mosquito</card-name>
        <card-name>Sworn Defender</card-name>
        <card-name>Taste of Paradise</card-name>
        <card-name>Thawing Glaciers</card-name>
        <card-name>Thought Lash</card-name>
        <card-name>Tidal Control</card-name>
        <card-name>Tornado</card-name>
        <card-name>Undergrowth</card-name>
        <card-name>Unlikely Alliance</card-name>
        <card-name>Urza&apos;s Engine</card-name>
        <card-name>Varchild&apos;s Crusader</card-name>
        <card-name>Varchild&apos;s War-Riders</card-name>
        <card-name>Veteran&apos;s Voice</card-name>
        <card-name>Viscerid Armor</card-name>
        <card-name>Viscerid Drone</card-name>
        <card-name>Wandering Mage</card-name>
        <card-name>Whip Vine</card-name>
        <card-name>Whirling Catapult</card-name>
        <card-name>Wild Aesthir</card-name>
        <card-name>Winter&apos;s Night</card-name>
        <card-name>Yavimaya Ancients</card-name>
        <card-name>Yavimaya Ants</card-name>
        <abbreviation>AL</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Anthologies</name>
        <card-name>Aesthir Glider</card-name>
        <card-name>Armageddon</card-name>
        <card-name>Armored Pegasus</card-name>
        <card-name>Benalish Knight</card-name>
        <card-name>Black Knight</card-name>
        <card-name>Brushland</card-name>
        <card-name>Canopy Spider</card-name>
        <card-name>Carnivorous Plant</card-name>
        <card-name>Combat Medic</card-name>
        <card-name>Cuombajj Witches</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Drifting Meadow</card-name>
        <card-name>Erhnam Djinn</card-name>
        <card-name>Feast of the Unicorn</card-name>
        <card-name>Fireball</card-name>
        <card-name>Forest</card-name>
        <card-name>Freewind Falcon</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Giant Spider</card-name>
        <card-name>Goblin</card-name>
        <card-name>Goblin Balloon Brigade</card-name>
        <card-name>Goblin Digging Team</card-name>
        <card-name>Goblin Grenade</card-name>
        <card-name>Goblin Hero</card-name>
        <card-name>Goblin King</card-name>
        <card-name>Goblin Matron</card-name>
        <card-name>Goblin Mutant</card-name>
        <card-name>Goblin Offensive</card-name>
        <card-name>Goblin Recruiter</card-name>
        <card-name>Goblin Snowman</card-name>
        <card-name>Goblin Tinkerer</card-name>
        <card-name>Goblin Vandal</card-name>
        <card-name>Goblin Warrens</card-name>
        <card-name>Gorilla Chieftain</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Hymn to Tourach</card-name>
        <card-name>Hypnotic Specter</card-name>
        <card-name>Icatian Javelineers</card-name>
        <card-name>Ihsan&apos;s Shade</card-name>
        <card-name>Infantry Veteran</card-name>
        <card-name>Jalum Tome</card-name>
        <card-name>Knight of Stromgald</card-name>
        <card-name>Lady Orca</card-name>
        <card-name>Lightning Bolt</card-name>
        <card-name>Llanowar Elves</card-name>
        <card-name>Mirri, Cat Warrior</card-name>
        <card-name>Mogg Fanatic</card-name>
        <card-name>Mogg Flunkies</card-name>
        <card-name>Mogg Raider</card-name>
        <card-name>Mountain</card-name>
        <card-name>Nevinyrral&apos;s Disk</card-name>
        <card-name>Order of the White Shield</card-name>
        <card-name>Overrun</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Pegasus</card-name>
        <card-name>Pegasus Charger</card-name>
        <card-name>Pegasus Stampede</card-name>
        <card-name>Pendelhaven</card-name>
        <card-name>Plains</card-name>
        <card-name>Polluted Mire</card-name>
        <card-name>Pyrokinesis</card-name>
        <card-name>Pyrotechnics</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Ranger en-Vec</card-name>
        <card-name>Sacred Mesa</card-name>
        <card-name>Samite Healer</card-name>
        <card-name>Scavenger Folk</card-name>
        <card-name>Serra Angel</card-name>
        <card-name>Serrated Arrows</card-name>
        <card-name>Slippery Karst</card-name>
        <card-name>Smoldering Crater</card-name>
        <card-name>Spectral Bears</card-name>
        <card-name>Strip Mine</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swords to Plowshares</card-name>
        <card-name>Terror</card-name>
        <card-name>Unholy Strength</card-name>
        <card-name>Uthden Troll</card-name>
        <card-name>Volcanic Dragon</card-name>
        <card-name>Warrior&apos;s Honor</card-name>
        <card-name>White Knight</card-name>
        <card-name>Woolly Spider</card-name>
        <card-name>Youthful Knight</card-name>
        <abbreviation>AT</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Antiquities</name>
        <card-name>Amulet of Kroog</card-name>
        <card-name>Argivian Archaeologist</card-name>
        <card-name>Argivian Blacksmith</card-name>
        <card-name>Argothian Pixies</card-name>
        <card-name>Argothian Treefolk</card-name>
        <card-name>Armageddon Clock</card-name>
        <card-name>Artifact Blast</card-name>
        <card-name>Artifact Possession</card-name>
        <card-name>Artifact Ward</card-name>
        <card-name>Ashnod&apos;s Altar</card-name>
        <card-name>Ashnod&apos;s Battle Gear</card-name>
        <card-name>Ashnod&apos;s Transmogrant</card-name>
        <card-name>Atog</card-name>
        <card-name>Battering Ram</card-name>
        <card-name>Bronze Tablet</card-name>
        <card-name>Candelabra of Tawnos</card-name>
        <card-name>Circle of Protection: Artifacts</card-name>
        <card-name>Citanul Druid</card-name>
        <card-name>Clay Statue</card-name>
        <card-name>Clockwork Avian</card-name>
        <card-name>Colossus of Sardia</card-name>
        <card-name>Coral Helm</card-name>
        <card-name>Crumble</card-name>
        <card-name>Cursed Rack</card-name>
        <card-name>Damping Field</card-name>
        <card-name>Detonate</card-name>
        <card-name>Drafna&apos;s Restoration</card-name>
        <card-name>Dragon Engine</card-name>
        <card-name>Dwarven Weaponsmith</card-name>
        <card-name>Energy Flux</card-name>
        <card-name>Feldon&apos;s Cane</card-name>
        <card-name>Gaea&apos;s Avenger</card-name>
        <card-name>Gate to Phyrexia</card-name>
        <card-name>Goblin Artisans</card-name>
        <card-name>Golgothian Sylex</card-name>
        <card-name>Grapeshot Catapult</card-name>
        <card-name>Haunting Wind</card-name>
        <card-name>Hurkyl&apos;s Recall</card-name>
        <card-name>Ivory Tower</card-name>
        <card-name>Jalum Tome</card-name>
        <card-name>Martyrs of Korlis</card-name>
        <card-name>Mightstone</card-name>
        <card-name>Millstone</card-name>
        <card-name>Mishra&apos;s Factory</card-name>
        <card-name>Mishra&apos;s War Machine</card-name>
        <card-name>Mishra&apos;s Workshop</card-name>
        <card-name>Obelisk of Undoing</card-name>
        <card-name>Onulet</card-name>
        <card-name>Orcish Mechanics</card-name>
        <card-name>Ornithopter</card-name>
        <card-name>Phyrexian Gremlins</card-name>
        <card-name>Power Artifact</card-name>
        <card-name>Powerleech</card-name>
        <card-name>Priest of Yawgmoth</card-name>
        <card-name>Primal Clay</card-name>
        <card-name>Rakalite</card-name>
        <card-name>Reconstruction</card-name>
        <card-name>Reverse Polarity</card-name>
        <card-name>Rocket Launcher</card-name>
        <card-name>Sage of Lat-Nam</card-name>
        <card-name>Shapeshifter</card-name>
        <card-name>Shatterstorm</card-name>
        <card-name>Staff of Zegon</card-name>
        <card-name>Strip Mine</card-name>
        <card-name>Su-Chi</card-name>
        <card-name>Tablet of Epityr</card-name>
        <card-name>Tawnos&apos;s Coffin</card-name>
        <card-name>Tawnos&apos;s Wand</card-name>
        <card-name>Tawnos&apos;s Weaponry</card-name>
        <card-name>Tetravus</card-name>
        <card-name>The Rack</card-name>
        <card-name>Titania&apos;s Song</card-name>
        <card-name>Transmute Artifact</card-name>
        <card-name>Triskelion</card-name>
        <card-name>Urza&apos;s Avenger</card-name>
        <card-name>Urza&apos;s Chalice</card-name>
        <card-name>Urza&apos;s Mine</card-name>
        <card-name>Urza&apos;s Miter</card-name>
        <card-name>Urza&apos;s Power Plant</card-name>
        <card-name>Urza&apos;s Tower</card-name>
        <card-name>Wall of Spears</card-name>
        <card-name>Weakstone</card-name>
        <card-name>Xenic Poltergeist</card-name>
        <card-name>Yawgmoth Demon</card-name>
        <card-name>Yotian Soldier</card-name>
        <abbreviation>AQ</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Apocalypse</name>
        <card-name>AEther Mutation</card-name>
        <card-name>Ana Disciple</card-name>
        <card-name>Ana Sanctuary</card-name>
        <card-name>Anavolver</card-name>
        <card-name>Angelfire Crusader</card-name>
        <card-name>Battlefield Forge</card-name>
        <card-name>Bloodfire Colossus</card-name>
        <card-name>Bloodfire Dwarf</card-name>
        <card-name>Bloodfire Infusion</card-name>
        <card-name>Bloodfire Kavu</card-name>
        <card-name>Bog Gnarr</card-name>
        <card-name>Brass Herald</card-name>
        <card-name>Captain&apos;s Maneuver</card-name>
        <card-name>Caves of Koilos</card-name>
        <card-name>Ceta Disciple</card-name>
        <card-name>Ceta Sanctuary</card-name>
        <card-name>Cetavolver</card-name>
        <card-name>Chaos (Order/Chaos)</card-name>
        <card-name>Coalition Flag</card-name>
        <card-name>Coalition Honor Guard</card-name>
        <card-name>Coastal Drake</card-name>
        <card-name>Consume Strength</card-name>
        <card-name>Cromat</card-name>
        <card-name>Day (Night/Day)</card-name>
        <card-name>Dead Ringers</card-name>
        <card-name>Death (Life/Death)</card-name>
        <card-name>Death Grasp</card-name>
        <card-name>Death Mutation</card-name>
        <card-name>Dega Disciple</card-name>
        <card-name>Dega Sanctuary</card-name>
        <card-name>Degavolver</card-name>
        <card-name>Desolation Angel</card-name>
        <card-name>Desolation Giant</card-name>
        <card-name>Diversionary Tactics</card-name>
        <card-name>Divine Light</card-name>
        <card-name>Dodecapod</card-name>
        <card-name>Dragon Arch</card-name>
        <card-name>Dwarven Landslide</card-name>
        <card-name>Dwarven Patrol</card-name>
        <card-name>Ebony Treefolk</card-name>
        <card-name>Emblazoned Golem</card-name>
        <card-name>Enlistment Officer</card-name>
        <card-name>Evasive Action</card-name>
        <card-name>False Dawn</card-name>
        <card-name>Fervent Charge</card-name>
        <card-name>Fire (Fire/Ice)</card-name>
        <card-name>Flowstone Charger</card-name>
        <card-name>Foul Presence</card-name>
        <card-name>Fungal Shambler</card-name>
        <card-name>Gaea&apos;s Balance</card-name>
        <card-name>Gaea&apos;s Skyfolk</card-name>
        <card-name>Gerrard Capashen</card-name>
        <card-name>Gerrard&apos;s Verdict</card-name>
        <card-name>Glade Gnarr</card-name>
        <card-name>Goblin Legionnaire</card-name>
        <card-name>Goblin Ringleader</card-name>
        <card-name>Goblin Trenches</card-name>
        <card-name>Grave Defiler</card-name>
        <card-name>Guided Passage</card-name>
        <card-name>Haunted Angel</card-name>
        <card-name>Helionaut</card-name>
        <card-name>Ice (Fire/Ice)</card-name>
        <card-name>Ice Cave</card-name>
        <card-name>Illuminate</card-name>
        <card-name>Illusion (Illusion/Reality)</card-name>
        <card-name>Index</card-name>
        <card-name>Jaded Response</card-name>
        <card-name>Jilt</card-name>
        <card-name>Jungle Barrier</card-name>
        <card-name>Kavu Glider</card-name>
        <card-name>Kavu Howler</card-name>
        <card-name>Kavu Mauler</card-name>
        <card-name>Last Caress</card-name>
        <card-name>Last Stand</card-name>
        <card-name>Lay of the Land</card-name>
        <card-name>Legacy Weapon</card-name>
        <card-name>Life (Life/Death)</card-name>
        <card-name>Lightning Angel</card-name>
        <card-name>Living Airship</card-name>
        <card-name>Llanowar Dead</card-name>
        <card-name>Llanowar Wastes</card-name>
        <card-name>Manacles of Decay</card-name>
        <card-name>Martyrs&apos; Tomb</card-name>
        <card-name>Mask of Intolerance</card-name>
        <card-name>Mind Extraction</card-name>
        <card-name>Minotaur Illusionist</card-name>
        <card-name>Minotaur Tactician</card-name>
        <card-name>Mournful Zombie</card-name>
        <card-name>Mystic Snake</card-name>
        <card-name>Necra Disciple</card-name>
        <card-name>Necra Sanctuary</card-name>
        <card-name>Necravolver</card-name>
        <card-name>Night (Night/Day)</card-name>
        <card-name>Order (Order/Chaos)</card-name>
        <card-name>Orim&apos;s Thunder</card-name>
        <card-name>Overgrown Estate</card-name>
        <card-name>Penumbra Bobcat</card-name>
        <card-name>Penumbra Kavu</card-name>
        <card-name>Penumbra Wurm</card-name>
        <card-name>Pernicious Deed</card-name>
        <card-name>Phyrexian Arena</card-name>
        <card-name>Phyrexian Gargantua</card-name>
        <card-name>Phyrexian Rager</card-name>
        <card-name>Planar Despair</card-name>
        <card-name>Powerstone Minefield</card-name>
        <card-name>Prophetic Bolt</card-name>
        <card-name>Putrid Warrior</card-name>
        <card-name>Quagmire Druid</card-name>
        <card-name>Quicksilver Dagger</card-name>
        <card-name>Raka Disciple</card-name>
        <card-name>Raka Sanctuary</card-name>
        <card-name>Rakavolver</card-name>
        <card-name>Razorfin Hunter</card-name>
        <card-name>Reality (Illusion/Reality)</card-name>
        <card-name>Reef Shaman</card-name>
        <card-name>Savage Gorilla</card-name>
        <card-name>Shield of Duty and Reason</card-name>
        <card-name>Shimmering Mirage</card-name>
        <card-name>Shivan Reef</card-name>
        <card-name>Smash</card-name>
        <card-name>Soul Link</card-name>
        <card-name>Spectral Lynx</card-name>
        <card-name>Spiritmonger</card-name>
        <card-name>Squee&apos;s Embrace</card-name>
        <card-name>Squee&apos;s Revenge</card-name>
        <card-name>Standard Bearer</card-name>
        <card-name>Strength of Night</card-name>
        <card-name>Suffocating Blast</card-name>
        <card-name>Suppress</card-name>
        <card-name>Sylvan Messenger</card-name>
        <card-name>Symbiotic Deployment</card-name>
        <card-name>Tahngarth&apos;s Glare</card-name>
        <card-name>Temporal Spring</card-name>
        <card-name>Tidal Courier</card-name>
        <card-name>Tranquil Path</card-name>
        <card-name>Tundra Kavu</card-name>
        <card-name>Unnatural Selection</card-name>
        <card-name>Urborg Elf</card-name>
        <card-name>Urborg Uprising</card-name>
        <card-name>Vindicate</card-name>
        <card-name>Vodalian Mystic</card-name>
        <card-name>Whirlpool Drake</card-name>
        <card-name>Whirlpool Rider</card-name>
        <card-name>Whirlpool Warrior</card-name>
        <card-name>Wild Research</card-name>
        <card-name>Yavimaya Coast</card-name>
        <card-name>Yavimaya&apos;s Embrace</card-name>
        <card-name>Zombie Boa</card-name>
        <abbreviation>AP</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Arabian Nights</name>
        <card-name>Abu Ja&apos;far</card-name>
        <card-name>Aladdin</card-name>
        <card-name>Aladdin&apos;s Lamp</card-name>
        <card-name>Aladdin&apos;s Ring</card-name>
        <card-name>Ali Baba</card-name>
        <card-name>Ali from Cairo</card-name>
        <card-name>Army of Allah</card-name>
        <card-name>Bazaar of Baghdad</card-name>
        <card-name>Bird Maiden</card-name>
        <card-name>Bottle of Suleiman</card-name>
        <card-name>Brass Man</card-name>
        <card-name>Camel</card-name>
        <card-name>City in a Bottle</card-name>
        <card-name>City of Brass</card-name>
        <card-name>Cuombajj Witches</card-name>
        <card-name>Cyclone</card-name>
        <card-name>Dancing Scimitar</card-name>
        <card-name>Dandan</card-name>
        <card-name>Desert</card-name>
        <card-name>Desert Nomads</card-name>
        <card-name>Desert Twister</card-name>
        <card-name>Diamond Valley</card-name>
        <card-name>Drop of Honey</card-name>
        <card-name>Ebony Horse</card-name>
        <card-name>El-Hajjaj</card-name>
        <card-name>Elephant Graveyard</card-name>
        <card-name>Erg Raiders</card-name>
        <card-name>Erhnam Djinn</card-name>
        <card-name>Eye for an Eye</card-name>
        <card-name>Fishliver Oil</card-name>
        <card-name>Flying Carpet</card-name>
        <card-name>Flying Men</card-name>
        <card-name>Ghazban Ogre</card-name>
        <card-name>Giant Tortoise</card-name>
        <card-name>Guardian Beast</card-name>
        <card-name>Hasran Ogress</card-name>
        <card-name>Hurr Jackal</card-name>
        <card-name>Ifh-Biff Efreet</card-name>
        <card-name>Island Fish Jasconius</card-name>
        <card-name>Island of Wak-Wak</card-name>
        <card-name>Jandor&apos;s Ring</card-name>
        <card-name>Jandor&apos;s Saddlebags</card-name>
        <card-name>Jeweled Bird</card-name>
        <card-name>Jihad</card-name>
        <card-name>Junun Efreet</card-name>
        <card-name>Juzam Djinn</card-name>
        <card-name>Khabal Ghoul</card-name>
        <card-name>King Suleiman</card-name>
        <card-name>Kird Ape</card-name>
        <card-name>Library of Alexandria</card-name>
        <card-name>Magnetic Mountain</card-name>
        <card-name>Merchant Ship</card-name>
        <card-name>Metamorphosis</card-name>
        <card-name>Mijae Djinn</card-name>
        <card-name>Moorish Cavalry</card-name>
        <card-name>Mountain</card-name>
        <card-name>Nafs Asp</card-name>
        <card-name>Oasis</card-name>
        <card-name>Old Man of the Sea</card-name>
        <card-name>Oubliette</card-name>
        <card-name>Piety</card-name>
        <card-name>Pyramids</card-name>
        <card-name>Repentant Blacksmith</card-name>
        <card-name>Ring of Ma&apos;ruf</card-name>
        <card-name>Rukh Egg</card-name>
        <card-name>Sandals of Abdallah</card-name>
        <card-name>Sandstorm</card-name>
        <card-name>Serendib Djinn</card-name>
        <card-name>Serendib Efreet</card-name>
        <card-name>Shahrazad</card-name>
        <card-name>Sindbad</card-name>
        <card-name>Singing Tree</card-name>
        <card-name>Sorceress Queen</card-name>
        <card-name>Stone-Throwing Devils</card-name>
        <card-name>Unstable Mutation</card-name>
        <card-name>War Elephant</card-name>
        <card-name>Wyluli Wolf</card-name>
        <card-name>Ydwen Efreet</card-name>
        <abbreviation>AN</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Battle Royale</name>
        <card-name>Abyssal Specter</card-name>
        <card-name>Advance Scout</card-name>
        <card-name>Air Elemental</card-name>
        <card-name>Angelic Page</card-name>
        <card-name>Arc Lightning</card-name>
        <card-name>Argothian Elder</card-name>
        <card-name>Armored Pegasus</card-name>
        <card-name>Azure Drake</card-name>
        <card-name>Blinking Spirit</card-name>
        <card-name>Broken Fall</card-name>
        <card-name>Cackling Fiend</card-name>
        <card-name>Catastrophe</card-name>
        <card-name>Cinder Marsh</card-name>
        <card-name>Control Magic</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Crazed Skirge</card-name>
        <card-name>Curfew</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Dirtcowl Wurm</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Disruptive Student</card-name>
        <card-name>Drifting Meadow</card-name>
        <card-name>Elvish Lyrist</card-name>
        <card-name>Exhume</card-name>
        <card-name>Fecundity</card-name>
        <card-name>Fertile Ground</card-name>
        <card-name>Fire Ants</card-name>
        <card-name>Flood</card-name>
        <card-name>Forest</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Gorilla War Cry</card-name>
        <card-name>Healing Salve</card-name>
        <card-name>Heat Ray</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Infantry Veteran</card-name>
        <card-name>Island</card-name>
        <card-name>Land Tax</card-name>
        <card-name>Lhurgoyf</card-name>
        <card-name>Lightning Elemental</card-name>
        <card-name>Living Death</card-name>
        <card-name>Llanowar Elves</card-name>
        <card-name>Man-o&apos;-War</card-name>
        <card-name>Mana Leak</card-name>
        <card-name>Maniacal Rage</card-name>
        <card-name>Manta Riders</card-name>
        <card-name>Master Decoy</card-name>
        <card-name>Mogg Hollows</card-name>
        <card-name>Mountain</card-name>
        <card-name>Nekrataal</card-name>
        <card-name>Opportunity</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Pestilence</card-name>
        <card-name>Phyrexian Ghoul</card-name>
        <card-name>Pincher Beetles</card-name>
        <card-name>Plains</card-name>
        <card-name>Plated Rootwalla</card-name>
        <card-name>Polluted Mire</card-name>
        <card-name>Prodigal Sorcerer</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Ray of Command</card-name>
        <card-name>Reanimate</card-name>
        <card-name>Remote Isle</card-name>
        <card-name>River Boa</card-name>
        <card-name>Rolling Thunder</card-name>
        <card-name>Sadistic Glee</card-name>
        <card-name>Sanctum Custodian</card-name>
        <card-name>Sanctum Guardian</card-name>
        <card-name>Sandstorm</card-name>
        <card-name>Scaled Wurm</card-name>
        <card-name>Scryb Sprites</card-name>
        <card-name>Seasoned Marshal</card-name>
        <card-name>Seeker of Skybreak</card-name>
        <card-name>Sengir Vampire</card-name>
        <card-name>Sewer Rats</card-name>
        <card-name>Shower of Sparks</card-name>
        <card-name>Skyshroud Elite</card-name>
        <card-name>Slippery Karst</card-name>
        <card-name>Soltari Foot Soldier</card-name>
        <card-name>Songstitcher</card-name>
        <card-name>Soul Warden</card-name>
        <card-name>Spike Colony</card-name>
        <card-name>Spike Feeder</card-name>
        <card-name>Spike Weaver</card-name>
        <card-name>Spike Worker</card-name>
        <card-name>Steam Blast</card-name>
        <card-name>Subversion</card-name>
        <card-name>Sun Clasp</card-name>
        <card-name>Swamp</card-name>
        <card-name>Symbiosis</card-name>
        <card-name>Syphon Soul</card-name>
        <card-name>Terror</card-name>
        <card-name>Thalakos Lowlands</card-name>
        <card-name>Tranquility</card-name>
        <card-name>Trumpeting Armodon</card-name>
        <card-name>Unnerve</card-name>
        <card-name>Uthden Troll</card-name>
        <card-name>Vec Townships</card-name>
        <card-name>Village Elder</card-name>
        <card-name>Wall of Heat</card-name>
        <card-name>Weakness</card-name>
        <card-name>Wildfire Emissary</card-name>
        <card-name>Wind Drake</card-name>
        <card-name>Windfall</card-name>
        <card-name>Wrath of God</card-name>
        <abbreviation>BR</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Beatdown</name>
        <card-name>Air Elemental</card-name>
        <card-name>Balduvian Horde</card-name>
        <card-name>Ball Lightning</card-name>
        <card-name>Blizzard Elemental</card-name>
        <card-name>Bloodrock Cyclops</card-name>
        <card-name>Bone Harvest</card-name>
        <card-name>Brainstorm</card-name>
        <card-name>Clockwork Avian</card-name>
        <card-name>Clockwork Beast</card-name>
        <card-name>Cloud Djinn</card-name>
        <card-name>Cloud Elemental</card-name>
        <card-name>Coercion</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Crash of Rhinos</card-name>
        <card-name>Crashing Boars</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Deadly Insect</card-name>
        <card-name>Death Stroke</card-name>
        <card-name>Diabolic Edict</card-name>
        <card-name>Diabolic Vision</card-name>
        <card-name>Drain Life</card-name>
        <card-name>Dwarven Ruins</card-name>
        <card-name>Ebon Stronghold</card-name>
        <card-name>Erhnam Djinn</card-name>
        <card-name>Fallen Angel</card-name>
        <card-name>Feral Shadow</card-name>
        <card-name>Fireball</card-name>
        <card-name>Fog</card-name>
        <card-name>Fog Elemental</card-name>
        <card-name>Force of Nature</card-name>
        <card-name>Forest</card-name>
        <card-name>Gaseous Form</card-name>
        <card-name>Giant Crab</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Havenwood Battleground</card-name>
        <card-name>Hollow Dogs</card-name>
        <card-name>Hulking Cyclops</card-name>
        <card-name>Impulse</card-name>
        <card-name>Island</card-name>
        <card-name>Killer Whale</card-name>
        <card-name>Kird Ape</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Leviathan</card-name>
        <card-name>Lightning Bolt</card-name>
        <card-name>Llanowar Elves</card-name>
        <card-name>Lowland Giant</card-name>
        <card-name>Mahamoti Djinn</card-name>
        <card-name>Mountain</card-name>
        <card-name>Plated Spider</card-name>
        <card-name>Polluted Mire</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Quirion Elves</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Rampant Growth</card-name>
        <card-name>Remote Isle</card-name>
        <card-name>Scaled Wurm</card-name>
        <card-name>Segmented Wurm</card-name>
        <card-name>Sengir Vampire</card-name>
        <card-name>Shambling Strider</card-name>
        <card-name>Shivan Dragon</card-name>
        <card-name>Shock</card-name>
        <card-name>Skittering Horror</card-name>
        <card-name>Skittering Skirge</card-name>
        <card-name>Slippery Karst</card-name>
        <card-name>Smoldering Crater</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Sonic Burst</card-name>
        <card-name>Svyelunite Temple</card-name>
        <card-name>Swamp</card-name>
        <card-name>Talruum Minotaur</card-name>
        <card-name>Tar Pit Warrior</card-name>
        <card-name>Terror</card-name>
        <card-name>Thunderbolt</card-name>
        <card-name>Thundering Giant</card-name>
        <card-name>Tolarian Winds</card-name>
        <card-name>Viashino Warrior</card-name>
        <card-name>Vigilant Drake</card-name>
        <card-name>Wayward Soul</card-name>
        <card-name>Wild Growth</card-name>
        <card-name>Woolly Spider</card-name>
        <card-name>Yavimaya Wurm</card-name>
        <abbreviation>BD</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Betrayers of Kamigawa</name>
        <card-name>Akki Blizzard-Herder</card-name>
        <card-name>Akki Raider</card-name>
        <card-name>Ashen Monstrosity</card-name>
        <card-name>Aura Barbs</card-name>
        <card-name>Azamuki, Treachery Incarnate (Cunning Bandit)</card-name>
        <card-name>Baku Altar</card-name>
        <card-name>Bile Urchin</card-name>
        <card-name>Blademane Baku</card-name>
        <card-name>Blazing Shoal</card-name>
        <card-name>Blessing of Leeches</card-name>
        <card-name>Blinding Powder</card-name>
        <card-name>Body of Jukai</card-name>
        <card-name>Budoka Pupil</card-name>
        <card-name>Call for Blood</card-name>
        <card-name>Callow Jushi</card-name>
        <card-name>Child of Thorns</card-name>
        <card-name>Chisei, Heart of Oceans</card-name>
        <card-name>Clash of Realities</card-name>
        <card-name>Crack the Earth</card-name>
        <card-name>Crawling Filth</card-name>
        <card-name>Cunning Bandit</card-name>
        <card-name>Day of Destiny</card-name>
        <card-name>Disrupting Shoal</card-name>
        <card-name>Empty-Shrine Kannushi</card-name>
        <card-name>Enshrined Memories</card-name>
        <card-name>Eradicate</card-name>
        <card-name>Faithful Squire</card-name>
        <card-name>Final Judgment</card-name>
        <card-name>First Volley</card-name>
        <card-name>Flames of the Blood Hand</card-name>
        <card-name>Floodbringer</card-name>
        <card-name>Forked-Branch Garami</card-name>
        <card-name>Frost Ogre</card-name>
        <card-name>Frostling</card-name>
        <card-name>Fumiko the Lowblood</card-name>
        <card-name>Genju of the Cedars</card-name>
        <card-name>Genju of the Falls</card-name>
        <card-name>Genju of the Fens</card-name>
        <card-name>Genju of the Fields</card-name>
        <card-name>Genju of the Realm</card-name>
        <card-name>Genju of the Spires</card-name>
        <card-name>Gnarled Mass</card-name>
        <card-name>Goblin Cohort</card-name>
        <card-name>Gods&apos; Eye, Gate to the Reikai</card-name>
        <card-name>Goryo&apos;s Vengeance</card-name>
        <card-name>Harbinger of Spring</card-name>
        <card-name>Heart of Light</card-name>
        <card-name>Heartless Hidetsugu</card-name>
        <card-name>Heed the Mists</card-name>
        <card-name>Hero&apos;s Demise</card-name>
        <card-name>Higure, the Still Wind</card-name>
        <card-name>Hired Muscle</card-name>
        <card-name>Hokori, Dust Drinker</card-name>
        <card-name>Horobi&apos;s Whisper</card-name>
        <card-name>Hundred-Talon Strike</card-name>
        <card-name>Ichiga, Who Topples Oaks (Budoka Pupil)</card-name>
        <card-name>In the Web of War</card-name>
        <card-name>Indebted Samurai</card-name>
        <card-name>Ink-Eyes, Servant of Oni</card-name>
        <card-name>Ire of Kaminari</card-name>
        <card-name>Isao, Enlightened Bushi</card-name>
        <card-name>Ishi-Ishi, Akki Crackshot</card-name>
        <card-name>Iwamori of the Open Fist</card-name>
        <card-name>Jaraku the Interloper (Callow Jushi)</card-name>
        <card-name>Jetting Glasskite</card-name>
        <card-name>Kaijin of the Vanishing Touch</card-name>
        <card-name>Kaiso, Memory of Loyalty (Faithful Squire)</card-name>
        <card-name>Kami of False Hope</card-name>
        <card-name>Kami of Tattered Shoji</card-name>
        <card-name>Kami of the Honored Dead</card-name>
        <card-name>Kentaro, the Smiling Cat</card-name>
        <card-name>Kira, Great Glass-Spinner</card-name>
        <card-name>Kitsune Palliator</card-name>
        <card-name>Kodama of the Center Tree</card-name>
        <card-name>Kumano&apos;s Blessing</card-name>
        <card-name>Kyoki, Sanity&apos;s Eclipse</card-name>
        <card-name>Lifegift</card-name>
        <card-name>Lifespinner</card-name>
        <card-name>Loam Dweller</card-name>
        <card-name>Mannichi, the Fevered Dream</card-name>
        <card-name>Mark of Sakiko</card-name>
        <card-name>Mark of the Oni</card-name>
        <card-name>Matsu-Tribe Sniper</card-name>
        <card-name>Mending Hands</card-name>
        <card-name>Minamo Sightbender</card-name>
        <card-name>Minamo&apos;s Meddling</card-name>
        <card-name>Mirror Gallery</card-name>
        <card-name>Mistblade Shinobi</card-name>
        <card-name>Moonlit Strider</card-name>
        <card-name>Neko-Te</card-name>
        <card-name>Nezumi Shadow-Watcher</card-name>
        <card-name>Ninja of the Deep Hours</card-name>
        <card-name>Nourishing Shoal</card-name>
        <card-name>Ogre Marauder</card-name>
        <card-name>Ogre Recluse</card-name>
        <card-name>Okiba-Gang Shinobi</card-name>
        <card-name>Opal-Eye, Konda&apos;s Yojimbo</card-name>
        <card-name>Orb of Dreams</card-name>
        <card-name>Ornate Kanzashi</card-name>
        <card-name>Overblaze</card-name>
        <card-name>Oyobi, Who Split the Heavens</card-name>
        <card-name>Patron of the Akki</card-name>
        <card-name>Patron of the Kitsune</card-name>
        <card-name>Patron of the Moon</card-name>
        <card-name>Patron of the Nezumi</card-name>
        <card-name>Patron of the Orochi</card-name>
        <card-name>Petalmane Baku</card-name>
        <card-name>Phantom Wings</card-name>
        <card-name>Psychic Spear</card-name>
        <card-name>Pus Kami</card-name>
        <card-name>Quash</card-name>
        <card-name>Quillmane Baku</card-name>
        <card-name>Reduce to Dreams</card-name>
        <card-name>Ribbons of the Reikai</card-name>
        <card-name>Roar of Jukai</card-name>
        <card-name>Ronin Cliffrider</card-name>
        <card-name>Ronin Warclub</card-name>
        <card-name>Sakiko, Mother of Summer</card-name>
        <card-name>Sakura-Tribe Springcaller</card-name>
        <card-name>Scaled Hulk</card-name>
        <card-name>Scarmaker (Hired Muscle)</card-name>
        <card-name>Scour</card-name>
        <card-name>Scourge of Numai</card-name>
        <card-name>Shimmering Glasskite</card-name>
        <card-name>Shining Shoal</card-name>
        <card-name>Shinka Gatekeeper</card-name>
        <card-name>Shirei, Shizo&apos;s Caretaker</card-name>
        <card-name>Shizuko, Caller of Autumn</card-name>
        <card-name>Shuko</card-name>
        <card-name>Shuriken</card-name>
        <card-name>Sickening Shoal</card-name>
        <card-name>Silverstorm Samurai</card-name>
        <card-name>Skullmane Baku</card-name>
        <card-name>Skullsnatcher</card-name>
        <card-name>Slumbering Tora</card-name>
        <card-name>Soratami Mindsweeper</card-name>
        <card-name>Sosuke&apos;s Summons</card-name>
        <card-name>Sowing Salt</card-name>
        <card-name>Splinter</card-name>
        <card-name>Split-Tail Miko</card-name>
        <card-name>Stir the Grave</card-name>
        <card-name>Stream of Consciousness</card-name>
        <card-name>Sway of the Stars</card-name>
        <card-name>Takeno&apos;s Cavalry</card-name>
        <card-name>Takenuma Bleeder</card-name>
        <card-name>Tallowisp</card-name>
        <card-name>Teardrop Kami</card-name>
        <card-name>Tendo Ice Bridge</card-name>
        <card-name>Terashi&apos;s Grasp</card-name>
        <card-name>Terashi&apos;s Verdict</card-name>
        <card-name>That Which Was Taken</card-name>
        <card-name>Threads of Disloyalty</card-name>
        <card-name>Three Tragedies</card-name>
        <card-name>Throat Slitter</card-name>
        <card-name>Toils of Night and Day</card-name>
        <card-name>Tomorrow, Azami&apos;s Familiar</card-name>
        <card-name>Torrent of Stone</card-name>
        <card-name>Toshiro Umezawa</card-name>
        <card-name>Traproot Kami</card-name>
        <card-name>Twist Allegiance</card-name>
        <card-name>Umezawa&apos;s Jitte</card-name>
        <card-name>Unchecked Growth</card-name>
        <card-name>Uproot</card-name>
        <card-name>Veil of Secrecy</card-name>
        <card-name>Vital Surge</card-name>
        <card-name>Walker of Secret Ways</card-name>
        <card-name>Ward of Piety</card-name>
        <card-name>Waxmane Baku</card-name>
        <card-name>Yomiji, Who Bars the Way</card-name>
        <card-name>Yukora, the Prisoner</card-name>
        <abbreviation>BK</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Champions of Kamigawa</name>
        <card-name>Akki Avalanchers</card-name>
        <card-name>Akki Coalflinger</card-name>
        <card-name>Akki Lavarunner</card-name>
        <card-name>Akki Rockspeaker</card-name>
        <card-name>Akki Underminer</card-name>
        <card-name>Ashen-Skin Zubera</card-name>
        <card-name>Aura of Dominion</card-name>
        <card-name>Autumn-Tail, Kitsune Sage (Kitsune Mystic)</card-name>
        <card-name>Azami, Lady of Scrolls</card-name>
        <card-name>Azusa, Lost but Seeking</card-name>
        <card-name>Battle-Mad Ronin</card-name>
        <card-name>Befoul</card-name>
        <card-name>Ben-Ben, Akki Hermit</card-name>
        <card-name>Blessed Breath</card-name>
        <card-name>Blind with Anger</card-name>
        <card-name>Blood Rites</card-name>
        <card-name>Blood Speaker</card-name>
        <card-name>Bloodthirsty Ogre</card-name>
        <card-name>Boseiju, Who Shelters All</card-name>
        <card-name>Brothers Yamazaki</card-name>
        <card-name>Brutal Deceiver</card-name>
        <card-name>Budoka Gardener</card-name>
        <card-name>Burr Grafter</card-name>
        <card-name>Bushi Tenderfoot</card-name>
        <card-name>Cage of Hands</card-name>
        <card-name>Call to Glory</card-name>
        <card-name>Callous Deceiver</card-name>
        <card-name>Candles&apos; Glow</card-name>
        <card-name>Cleanfall</card-name>
        <card-name>Cloudcrest Lake</card-name>
        <card-name>Commune with Nature</card-name>
        <card-name>Consuming Vortex</card-name>
        <card-name>Counsel of the Soratami</card-name>
        <card-name>Cranial Extraction</card-name>
        <card-name>Cruel Deceiver</card-name>
        <card-name>Crushing Pain</card-name>
        <card-name>Cursed Ronin</card-name>
        <card-name>Cut the Tethers</card-name>
        <card-name>Dampen Thought</card-name>
        <card-name>Dance of Shadows</card-name>
        <card-name>Deathcurse Ogre</card-name>
        <card-name>Desperate Ritual</card-name>
        <card-name>Devoted Retainer</card-name>
        <card-name>Devouring Greed</card-name>
        <card-name>Devouring Rage</card-name>
        <card-name>Distress</card-name>
        <card-name>Dokai, Weaver of Life (Budoka Gardener)</card-name>
        <card-name>Dosan the Falling Leaf</card-name>
        <card-name>Dripping-Tongue Zubera</card-name>
        <card-name>Earthshaker</card-name>
        <card-name>Eerie Procession</card-name>
        <card-name>Eiganjo Castle</card-name>
        <card-name>Eight-and-a-Half-Tails</card-name>
        <card-name>Ember-Fist Zubera</card-name>
        <card-name>Ethereal Haze</card-name>
        <card-name>Eye of Nowhere</card-name>
        <card-name>Feast of Worms</card-name>
        <card-name>Feral Deceiver</card-name>
        <card-name>Field of Reality</card-name>
        <card-name>Floating-Dream Zubera</card-name>
        <card-name>Forbidden Orchard</card-name>
        <card-name>Forest</card-name>
        <card-name>Frostwielder</card-name>
        <card-name>Gale Force</card-name>
        <card-name>General&apos;s Kabuto</card-name>
        <card-name>Ghostly Prison</card-name>
        <card-name>Gibbering Kami</card-name>
        <card-name>Gifts Ungiven</card-name>
        <card-name>Glacial Ray</card-name>
        <card-name>Glimpse of Nature</card-name>
        <card-name>Godo, Bandit Warlord</card-name>
        <card-name>Goka the Unjust (Initiate of Blood)</card-name>
        <card-name>Graceful Adept</card-name>
        <card-name>Guardian of Solitude</card-name>
        <card-name>Gutwrencher Oni</card-name>
        <card-name>Hair-Strung Koto</card-name>
        <card-name>Hall of the Bandit Lord</card-name>
        <card-name>Hana Kami</card-name>
        <card-name>Hanabi Blast</card-name>
        <card-name>Hankyu</card-name>
        <card-name>Harsh Deceiver</card-name>
        <card-name>He Who Hungers</card-name>
        <card-name>Heartbeat of Spring</card-name>
        <card-name>Hearth Kami</card-name>
        <card-name>Hideous Laughter</card-name>
        <card-name>Hikari, Twilight Guardian</card-name>
        <card-name>Hinder</card-name>
        <card-name>Hisoka&apos;s Defiance</card-name>
        <card-name>Hisoka&apos;s Guard</card-name>
        <card-name>Hisoka, Minamo Sensei</card-name>
        <card-name>Hold the Line</card-name>
        <card-name>Honden of Cleansing Fire</card-name>
        <card-name>Honden of Infinite Rage</card-name>
        <card-name>Honden of Life&apos;s Web</card-name>
        <card-name>Honden of Night&apos;s Reach</card-name>
        <card-name>Honden of Seeing Winds</card-name>
        <card-name>Honor-Worn Shaku</card-name>
        <card-name>Horizon Seed</card-name>
        <card-name>Horobi, Death&apos;s Wail</card-name>
        <card-name>Humble Budoka</card-name>
        <card-name>Hundred-Talon Kami</card-name>
        <card-name>Imi Statue</card-name>
        <card-name>Iname, Death Aspect</card-name>
        <card-name>Iname, Life Aspect</card-name>
        <card-name>Indomitable Will</card-name>
        <card-name>Initiate of Blood</card-name>
        <card-name>Innocence Kami</card-name>
        <card-name>Isamaru, Hound of Konda</card-name>
        <card-name>Island</card-name>
        <card-name>Jade Idol</card-name>
        <card-name>Journeyer&apos;s Kite</card-name>
        <card-name>Joyous Respite</card-name>
        <card-name>Jugan, the Rising Star</card-name>
        <card-name>Jukai Messenger</card-name>
        <card-name>Junkyo Bell</card-name>
        <card-name>Jushi Apprentice</card-name>
        <card-name>Kabuto Moth</card-name>
        <card-name>Kami of Ancient Law</card-name>
        <card-name>Kami of Fire&apos;s Roar</card-name>
        <card-name>Kami of Lunacy</card-name>
        <card-name>Kami of Old Stone</card-name>
        <card-name>Kami of Twisted Reflection</card-name>
        <card-name>Kami of the Hunt</card-name>
        <card-name>Kami of the Painted Road</card-name>
        <card-name>Kami of the Palace Fields</card-name>
        <card-name>Kami of the Waning Moon</card-name>
        <card-name>Kashi-Tribe Reaver</card-name>
        <card-name>Kashi-Tribe Warriors</card-name>
        <card-name>Keiga, the Tide Star</card-name>
        <card-name>Kenzo the Hardhearted (Bushi Tenderfoot)</card-name>
        <card-name>Kiki-Jiki, Mirror Breaker</card-name>
        <card-name>Kiku, Night&apos;s Flower</card-name>
        <card-name>Kitsune Blademaster</card-name>
        <card-name>Kitsune Diviner</card-name>
        <card-name>Kitsune Healer</card-name>
        <card-name>Kitsune Mystic</card-name>
        <card-name>Kitsune Riftwalker</card-name>
        <card-name>Kodama of the North Tree</card-name>
        <card-name>Kodama of the South Tree</card-name>
        <card-name>Kodama&apos;s Might</card-name>
        <card-name>Kodama&apos;s Reach</card-name>
        <card-name>Kokusho, the Evening Star</card-name>
        <card-name>Konda&apos;s Banner</card-name>
        <card-name>Konda&apos;s Hatamoto</card-name>
        <card-name>Konda, Lord of Eiganjo</card-name>
        <card-name>Kumano&apos;s Pupils</card-name>
        <card-name>Kumano, Master Yamabushi</card-name>
        <card-name>Kuro, Pitlord</card-name>
        <card-name>Kusari-Gama</card-name>
        <card-name>Lantern Kami</card-name>
        <card-name>Lantern-Lit Graveyard</card-name>
        <card-name>Lava Spike</card-name>
        <card-name>Lifted by Clouds</card-name>
        <card-name>Long-Forgotten Gohei</card-name>
        <card-name>Lure</card-name>
        <card-name>Mana Seism</card-name>
        <card-name>Marrow-Gnawer</card-name>
        <card-name>Masako the Humorless</card-name>
        <card-name>Matsu-Tribe Decoy</card-name>
        <card-name>Meloku the Clouded Mirror</card-name>
        <card-name>Midnight Covenant</card-name>
        <card-name>Minamo, School at Water&apos;s Edge</card-name>
        <card-name>Mindblaze</card-name>
        <card-name>Moonring Mirror</card-name>
        <card-name>Moss Kami</card-name>
        <card-name>Mothrider Samurai</card-name>
        <card-name>Mountain</card-name>
        <card-name>Myojin of Cleansing Fire</card-name>
        <card-name>Myojin of Infinite Rage</card-name>
        <card-name>Myojin of Life&apos;s Web</card-name>
        <card-name>Myojin of Night&apos;s Reach</card-name>
        <card-name>Myojin of Seeing Winds</card-name>
        <card-name>Mystic Restraints</card-name>
        <card-name>Nagao, Bound by Honor</card-name>
        <card-name>Nature&apos;s Will</card-name>
        <card-name>Nezumi Bone-Reader</card-name>
        <card-name>Nezumi Cutthroat</card-name>
        <card-name>Nezumi Graverobber</card-name>
        <card-name>Nezumi Ronin</card-name>
        <card-name>Nezumi Shortfang</card-name>
        <card-name>Night Dealings</card-name>
        <card-name>Night of Souls&apos; Betrayal</card-name>
        <card-name>Nighteyes the Desecrator (Nezumi Graverobber)</card-name>
        <card-name>Nine-Ringed Bo</card-name>
        <card-name>No-Dachi</card-name>
        <card-name>Numai Outcast</card-name>
        <card-name>Oathkeeper, Takeno&apos;s Daisho</card-name>
        <card-name>Okina, Temple to the Grandfathers</card-name>
        <card-name>Oni Possession</card-name>
        <card-name>Orbweaver Kumo</card-name>
        <card-name>Order of the Sacred Bell</card-name>
        <card-name>Ore Gorger</card-name>
        <card-name>Orochi Eggwatcher</card-name>
        <card-name>Orochi Hatchery</card-name>
        <card-name>Orochi Leafcaller</card-name>
        <card-name>Orochi Ranger</card-name>
        <card-name>Orochi Sustainer</card-name>
        <card-name>Otherworldly Journey</card-name>
        <card-name>Pain Kami</card-name>
        <card-name>Painwracker Oni</card-name>
        <card-name>Part the Veil</card-name>
        <card-name>Peer Through Depths</card-name>
        <card-name>Petals of Insight</card-name>
        <card-name>Pinecrest Ridge</card-name>
        <card-name>Pious Kitsune</card-name>
        <card-name>Plains</card-name>
        <card-name>Psychic Puppetry</card-name>
        <card-name>Pull Under</card-name>
        <card-name>Quiet Purity</card-name>
        <card-name>Rag Dealer</card-name>
        <card-name>Ragged Veins</card-name>
        <card-name>Reach Through Mists</card-name>
        <card-name>Reciprocate</card-name>
        <card-name>Reito Lantern</card-name>
        <card-name>Rend Flesh</card-name>
        <card-name>Rend Spirit</card-name>
        <card-name>Reverse the Sands</card-name>
        <card-name>Reweave</card-name>
        <card-name>River Kaijin</card-name>
        <card-name>Ronin Houndmaster</card-name>
        <card-name>Rootrunner</card-name>
        <card-name>Ryusei, the Falling Star</card-name>
        <card-name>Sachi, Daughter of Seshiro</card-name>
        <card-name>Sakura-Tribe Elder</card-name>
        <card-name>Samurai Enforcers</card-name>
        <card-name>Samurai of the Pale Curtain</card-name>
        <card-name>Scuttling Death</card-name>
        <card-name>Seizan, Perverter of Truth</card-name>
        <card-name>Sensei Golden-Tail</card-name>
        <card-name>Sensei&apos;s Divining Top</card-name>
        <card-name>Serpent Skin</card-name>
        <card-name>Seshiro the Anointed</card-name>
        <card-name>Shell of the Last Kappa</card-name>
        <card-name>Shidako, Broodmistress (Orochi Eggwatcher)</card-name>
        <card-name>Shimatsu the Bloodcloaked</card-name>
        <card-name>Shinka, the Bloodsoaked Keep</card-name>
        <card-name>Shisato, Whispering Hunter</card-name>
        <card-name>Shizo, Death&apos;s Storehouse</card-name>
        <card-name>Sideswipe</card-name>
        <card-name>Sift Through Sands</card-name>
        <card-name>Silent-Chant Zubera</card-name>
        <card-name>Sire of the Storm</card-name>
        <card-name>Soilshaper</card-name>
        <card-name>Sokenzan Bruiser</card-name>
        <card-name>Soratami Cloudskater</card-name>
        <card-name>Soratami Mirror-Guard</card-name>
        <card-name>Soratami Mirror-Mage</card-name>
        <card-name>Soratami Rainshaper</card-name>
        <card-name>Soratami Savant</card-name>
        <card-name>Soratami Seer</card-name>
        <card-name>Sosuke, Son of Seshiro</card-name>
        <card-name>Soul of Magma</card-name>
        <card-name>Soulblast</card-name>
        <card-name>Soulless Revival</card-name>
        <card-name>Squelch</card-name>
        <card-name>Stabwhisker the Odious (Nezumi Shortfang)</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Strange Inversion</card-name>
        <card-name>Strength of Cedars</card-name>
        <card-name>Struggle for Sanity</card-name>
        <card-name>Student of Elements</card-name>
        <card-name>Swallowing Plague</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swirl the Mists</card-name>
        <card-name>Takeno, Samurai General</card-name>
        <card-name>Tatsumasa, the Dragon&apos;s Fang</card-name>
        <card-name>Teller of Tales</card-name>
        <card-name>Tenza, Godo&apos;s Maul</card-name>
        <card-name>Terashi&apos;s Cry</card-name>
        <card-name>The Unspeakable</card-name>
        <card-name>Thief of Hope</card-name>
        <card-name>Thoughtbind</card-name>
        <card-name>Thousand-legged Kami</card-name>
        <card-name>Through the Breach</card-name>
        <card-name>Tide of War</card-name>
        <card-name>Time Stop</card-name>
        <card-name>Time of Need</card-name>
        <card-name>Tobita, Master of Winds (Student of Elements)</card-name>
        <card-name>Tok-Tok, Volcano Born (Akki Lavarunner)</card-name>
        <card-name>Tomoya the Revealer (Jushi Apprentice)</card-name>
        <card-name>Tranquil Garden</card-name>
        <card-name>Uba Mask</card-name>
        <card-name>Uncontrollable Anger</card-name>
        <card-name>Unearthly Blizzard</card-name>
        <card-name>Unnatural Speed</card-name>
        <card-name>Untaidake, the Cloud Keeper</card-name>
        <card-name>Uyo, Silent Prophet</card-name>
        <card-name>Vassal&apos;s Duty</card-name>
        <card-name>Venerable Kumo</card-name>
        <card-name>Vigilance</card-name>
        <card-name>Villainous Ogre</card-name>
        <card-name>Vine Kami</card-name>
        <card-name>Waking Nightmare</card-name>
        <card-name>Wandering Ones</card-name>
        <card-name>Waterveil Cavern</card-name>
        <card-name>Wear Away</card-name>
        <card-name>Wicked Akuba</card-name>
        <card-name>Yamabushi&apos;s Flame</card-name>
        <card-name>Yamabushi&apos;s Storm</card-name>
        <card-name>Yosei, the Morning Star</card-name>
        <card-name>Zo-Zu the Punisher</card-name>
        <abbreviation>CK</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Chronicles</name>
        <card-name>Abu Ja&apos;far</card-name>
        <card-name>Active Volcano</card-name>
        <card-name>Akron Legionnaire</card-name>
        <card-name>Aladdin</card-name>
        <card-name>Angelic Voices</card-name>
        <card-name>Arcades Sabboth</card-name>
        <card-name>Arena of the Ancients</card-name>
        <card-name>Argothian Pixies</card-name>
        <card-name>Ashnod&apos;s Altar</card-name>
        <card-name>Ashnod&apos;s Transmogrant</card-name>
        <card-name>Axelrod Gunnarson</card-name>
        <card-name>Ayesha Tanaka</card-name>
        <card-name>Azure Drake</card-name>
        <card-name>Banshee</card-name>
        <card-name>Barl&apos;s Cage</card-name>
        <card-name>Beasts of Bogardan</card-name>
        <card-name>Blood Moon</card-name>
        <card-name>Blood of the Martyr</card-name>
        <card-name>Bog Rats</card-name>
        <card-name>Book of Rass</card-name>
        <card-name>Boomerang</card-name>
        <card-name>Bronze Horse</card-name>
        <card-name>Cat Warriors</card-name>
        <card-name>Chromium</card-name>
        <card-name>City of Brass</card-name>
        <card-name>Cocoon</card-name>
        <card-name>Concordant Crossroads</card-name>
        <card-name>Craw Giant</card-name>
        <card-name>Cuombajj Witches</card-name>
        <card-name>Cyclone</card-name>
        <card-name>D&apos;Avenant Archer</card-name>
        <card-name>Dakkon Blackblade</card-name>
        <card-name>Dance of Many</card-name>
        <card-name>Dandan</card-name>
        <card-name>Divine Offering</card-name>
        <card-name>Emerald Dragonfly</card-name>
        <card-name>Enchantment Alteration</card-name>
        <card-name>Erhnam Djinn</card-name>
        <card-name>Fallen Angel</card-name>
        <card-name>Feldon&apos;s Cane</card-name>
        <card-name>Fire Drake</card-name>
        <card-name>Fishliver Oil</card-name>
        <card-name>Flash Flood</card-name>
        <card-name>Fountain of Youth</card-name>
        <card-name>Gabriel Angelfire</card-name>
        <card-name>Gauntlets of Chaos</card-name>
        <card-name>Ghazban Ogre</card-name>
        <card-name>Giant Slug</card-name>
        <card-name>Goblin Artisans</card-name>
        <card-name>Goblin Digging Team</card-name>
        <card-name>Goblin Shrine</card-name>
        <card-name>Goblins of the Flarg</card-name>
        <card-name>Hasran Ogress</card-name>
        <card-name>Hell&apos;s Caretaker</card-name>
        <card-name>Horn of Deafening</card-name>
        <card-name>Indestructible Aura</card-name>
        <card-name>Ivory Guardians</card-name>
        <card-name>Jalum Tome</card-name>
        <card-name>Jeweled Bird</card-name>
        <card-name>Johan</card-name>
        <card-name>Juxtapose</card-name>
        <card-name>Keepers of the Faith</card-name>
        <card-name>Kei Takahashi</card-name>
        <card-name>Land&apos;s Edge</card-name>
        <card-name>Living Armor</card-name>
        <card-name>Marhault Elsdragon</card-name>
        <card-name>Metamorphosis</card-name>
        <card-name>Mountain Yeti</card-name>
        <card-name>Nebuchadnezzar</card-name>
        <card-name>Nicol Bolas</card-name>
        <card-name>Obelisk of Undoing</card-name>
        <card-name>Palladia-Mors</card-name>
        <card-name>Petra Sphinx</card-name>
        <card-name>Primordial Ooze</card-name>
        <card-name>Puppet Master</card-name>
        <card-name>Rabid Wombat</card-name>
        <card-name>Rakalite</card-name>
        <card-name>Recall</card-name>
        <card-name>Remove Soul</card-name>
        <card-name>Repentant Blacksmith</card-name>
        <card-name>Revelation</card-name>
        <card-name>Rubinia Soulsinger</card-name>
        <card-name>Runesword</card-name>
        <card-name>Safe Haven</card-name>
        <card-name>Scavenger Folk</card-name>
        <card-name>Sentinel</card-name>
        <card-name>Serpent Generator</card-name>
        <card-name>Shield Wall</card-name>
        <card-name>Shimian Night Stalker</card-name>
        <card-name>Sivitri Scarzam</card-name>
        <card-name>Sol&apos;kanar the Swamp King</card-name>
        <card-name>Stangg</card-name>
        <card-name>Storm Seeker</card-name>
        <card-name>Takklemaggot</card-name>
        <card-name>Teleport</card-name>
        <card-name>The Fallen</card-name>
        <card-name>The Wretched</card-name>
        <card-name>Tobias Andrion</card-name>
        <card-name>Tor Wauki</card-name>
        <card-name>Tormod&apos;s Crypt</card-name>
        <card-name>Transmutation</card-name>
        <card-name>Triassic Egg</card-name>
        <card-name>Urza&apos;s Mine</card-name>
        <card-name>Urza&apos;s Power Plant</card-name>
        <card-name>Urza&apos;s Tower</card-name>
        <card-name>Vaevictis Asmadi</card-name>
        <card-name>Voodoo Doll</card-name>
        <card-name>Wall of Heat</card-name>
        <card-name>Wall of Opposition</card-name>
        <card-name>Wall of Shadows</card-name>
        <card-name>Wall of Vapor</card-name>
        <card-name>Wall of Wonder</card-name>
        <card-name>War Elephant</card-name>
        <card-name>Witch Hunter</card-name>
        <card-name>Xira Arien</card-name>
        <card-name>Yawgmoth Demon</card-name>
        <abbreviation>CH</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Cold Snap</name>
        <card-name>Adarkar Valkyrie</card-name>
        <card-name>Adarkar Windform</card-name>
        <card-name>Allosaurus Rider</card-name>
        <card-name>Arctic Flats</card-name>
        <card-name>Arctic Nishoba</card-name>
        <card-name>Arcum Dagsson</card-name>
        <card-name>Aurochs Herd</card-name>
        <card-name>Balduvian Fallen</card-name>
        <card-name>Balduvian Frostwaker</card-name>
        <card-name>Balduvian Rage</card-name>
        <card-name>Balduvian Warlord</card-name>
        <card-name>Blizzard Specter</card-name>
        <card-name>Boreal Centaur</card-name>
        <card-name>Boreal Druid</card-name>
        <card-name>Boreal Griffin</card-name>
        <card-name>Boreal Shelf</card-name>
        <card-name>Braid of Fire</card-name>
        <card-name>Brooding Saurian</card-name>
        <card-name>Bull Aurochs</card-name>
        <card-name>Chill to the Bone</card-name>
        <card-name>Chilling Shade</card-name>
        <card-name>Coldsteel Heart</card-name>
        <card-name>Commandeer</card-name>
        <card-name>Controvert</card-name>
        <card-name>Counterbalance</card-name>
        <card-name>Cover of Winter</card-name>
        <card-name>Cryoclasm</card-name>
        <card-name>Darien, King of Kjeldor</card-name>
        <card-name>Dark Depths</card-name>
        <card-name>Deathmark</card-name>
        <card-name>Deepfire Elemental</card-name>
        <card-name>Diamond Faerie</card-name>
        <card-name>Disciple of Tevesh Szat</card-name>
        <card-name>Drelnoch</card-name>
        <card-name>Earthen Goo</card-name>
        <card-name>Feast of Flesh</card-name>
        <card-name>Field Marshal</card-name>
        <card-name>Flashfreeze</card-name>
        <card-name>Freyalise&apos;s Radiance</card-name>
        <card-name>Frost Marsh</card-name>
        <card-name>Frost Raptor</card-name>
        <card-name>Frostweb Spider</card-name>
        <card-name>Frozen Solid</card-name>
        <card-name>Fury of the Horde</card-name>
        <card-name>Garza Zol, Plague Queen</card-name>
        <card-name>Garza&apos;s Assassin</card-name>
        <card-name>Gelid Shackles</card-name>
        <card-name>Glacial Plating</card-name>
        <card-name>Goblin Furrier</card-name>
        <card-name>Goblin Rimerunner</card-name>
        <card-name>Greater Stone Spirit</card-name>
        <card-name>Grim Harvest</card-name>
        <card-name>Gristle Grinner</card-name>
        <card-name>Gutless Ghoul</card-name>
        <card-name>Haakon, Stromgald Scourge</card-name>
        <card-name>Heidar, Rimewind Master</card-name>
        <card-name>Herald of Leshrac</card-name>
        <card-name>Hibernation&apos;s End</card-name>
        <card-name>Highland Weald</card-name>
        <card-name>Icefall</card-name>
        <card-name>Into the North</card-name>
        <card-name>Jester&apos;s Scepter</card-name>
        <card-name>Jokulmorder</card-name>
        <card-name>Jotun Grunt</card-name>
        <card-name>Jotun Owl Keeper</card-name>
        <card-name>Juniper Order Ranger</card-name>
        <card-name>Karplusan Minotaur</card-name>
        <card-name>Karplusan Strider</card-name>
        <card-name>Karplusan Wolverine</card-name>
        <card-name>Kjeldoran Gargoyle</card-name>
        <card-name>Kjeldoran Javelineer</card-name>
        <card-name>Kjeldoran Outrider</card-name>
        <card-name>Kjeldoran War Cry</card-name>
        <card-name>Krovikan Mist</card-name>
        <card-name>Krovikan Rot</card-name>
        <card-name>Krovikan Scoundrel</card-name>
        <card-name>Krovikan Whispers</card-name>
        <card-name>Lightning Serpent</card-name>
        <card-name>Lightning Storm</card-name>
        <card-name>Lovisa Coldeyes</card-name>
        <card-name>Luminesce</card-name>
        <card-name>Magmatic Core</card-name>
        <card-name>Martyr of Ashes</card-name>
        <card-name>Martyr of Bones</card-name>
        <card-name>Martyr of Frost</card-name>
        <card-name>Martyr of Sands</card-name>
        <card-name>Martyr of Spores</card-name>
        <card-name>Mishra&apos;s Bauble</card-name>
        <card-name>Mouth of Ronom</card-name>
        <card-name>Mystic Melting</card-name>
        <card-name>Ohran Viper</card-name>
        <card-name>Ohran Yeti</card-name>
        <card-name>Orcish Bloodpainter</card-name>
        <card-name>Panglacial Wurm</card-name>
        <card-name>Perilous Research</card-name>
        <card-name>Phobian Phantasm</card-name>
        <card-name>Phyrexian Etchings</card-name>
        <card-name>Phyrexian Ironfoot</card-name>
        <card-name>Phyrexian Snowcrusher</card-name>
        <card-name>Phyrexian Soulgorger</card-name>
        <card-name>Resize</card-name>
        <card-name>Rime Transfusion</card-name>
        <card-name>Rimebound Dead</card-name>
        <card-name>Rimefeather Owl</card-name>
        <card-name>Rimehorn Aurochs</card-name>
        <card-name>Rimescale Dragon</card-name>
        <card-name>Rimewind Cryomancer</card-name>
        <card-name>Rimewind Taskmage</card-name>
        <card-name>Rite of Flame</card-name>
        <card-name>Ronom Hulk</card-name>
        <card-name>Ronom Serpent</card-name>
        <card-name>Ronom Unicorn</card-name>
        <card-name>Rune Snag</card-name>
        <card-name>Scrying Sheets</card-name>
        <card-name>Sek&apos;Kuar, Deathkeeper</card-name>
        <card-name>Shape of the Wiitigo</card-name>
        <card-name>Sheltering Ancient</card-name>
        <card-name>Simian Brawler</card-name>
        <card-name>Skred</card-name>
        <card-name>Snow-Covered Forest</card-name>
        <card-name>Snow-Covered Island</card-name>
        <card-name>Snow-Covered Mountain</card-name>
        <card-name>Snow-Covered Plains</card-name>
        <card-name>Snow-Covered Swamp</card-name>
        <card-name>Soul Spike</card-name>
        <card-name>Sound the Call</card-name>
        <card-name>Squall Drifter</card-name>
        <card-name>Stalking Yeti</card-name>
        <card-name>Steam Spitter</card-name>
        <card-name>Stromgald Crusader</card-name>
        <card-name>Sun&apos;s Bounty</card-name>
        <card-name>Sunscour</card-name>
        <card-name>Surging AEther</card-name>
        <card-name>Surging Dementia</card-name>
        <card-name>Surging Flame</card-name>
        <card-name>Surging Might</card-name>
        <card-name>Surging Sentinels</card-name>
        <card-name>Survivor of the Unseen</card-name>
        <card-name>Swift Maneuver</card-name>
        <card-name>Tamanoa</card-name>
        <card-name>Thermal Flux</card-name>
        <card-name>Thermopod</card-name>
        <card-name>Thrumming Stone</card-name>
        <card-name>Tresserhorn Sinks</card-name>
        <card-name>Tresserhorn Skyknight</card-name>
        <card-name>Ursine Fylgja</card-name>
        <card-name>Vanish into Memory</card-name>
        <card-name>Vexing Sphinx</card-name>
        <card-name>Void Maw</card-name>
        <card-name>Wall of Shards</card-name>
        <card-name>White Shield Crusader</card-name>
        <card-name>Wilderness Elemental</card-name>
        <card-name>Woolly Razorback</card-name>
        <card-name>Zombie Musher</card-name>
        <card-name>Zur the Enchanter</card-name>
        <abbreviation>CS</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Conflux</name>
        <card-name>Absorb Vis</card-name>
        <card-name>Aerie Mystics</card-name>
        <card-name>Ancient Ziggurat</card-name>
        <card-name>Apocalypse Hydra</card-name>
        <card-name>Armillary Sphere</card-name>
        <card-name>Asha&apos;s Favor</card-name>
        <card-name>Aven Squire</card-name>
        <card-name>Aven Trailblazer</card-name>
        <card-name>Banefire</card-name>
        <card-name>Beacon Behemoth</card-name>
        <card-name>Blood Tyrant</card-name>
        <card-name>Bloodhall Ooze</card-name>
        <card-name>Bone Saw</card-name>
        <card-name>Brackwater Elemental</card-name>
        <card-name>Canyon Minotaur</card-name>
        <card-name>Celestial Purge</card-name>
        <card-name>Charnelhoard Wurm</card-name>
        <card-name>Child of Alara</card-name>
        <card-name>Cliffrunner Behemoth</card-name>
        <card-name>Conflux</card-name>
        <card-name>Constricting Tendrils</card-name>
        <card-name>Controlled Instincts</card-name>
        <card-name>Corrupted Roots</card-name>
        <card-name>Countersquall</card-name>
        <card-name>Court Homunculus</card-name>
        <card-name>Cumber Stone</card-name>
        <card-name>Cylian Sunsinger</card-name>
        <card-name>Dark Temper</card-name>
        <card-name>Darklit Gargoyle</card-name>
        <card-name>Drag Down</card-name>
        <card-name>Dragonsoul Knight</card-name>
        <card-name>Dreadwing</card-name>
        <card-name>Elder Mastery</card-name>
        <card-name>Ember Weaver</card-name>
        <card-name>Esper Cormorants</card-name>
        <card-name>Esperzoa</card-name>
        <card-name>Ethersworn Adjudicator</card-name>
        <card-name>Exotic Orchard</card-name>
        <card-name>Exploding Borders</card-name>
        <card-name>Extractor Demon</card-name>
        <card-name>Faerie Mechanist</card-name>
        <card-name>Fiery Fall</card-name>
        <card-name>Filigree Fracture</card-name>
        <card-name>Fleshformer</card-name>
        <card-name>Font of Mythos</card-name>
        <card-name>Frontline Sage</card-name>
        <card-name>Fusion Elemental</card-name>
        <card-name>Giltspire Avenger</card-name>
        <card-name>Gleam of Resistance</card-name>
        <card-name>Gluttonous Slime</card-name>
        <card-name>Goblin Outlander</card-name>
        <card-name>Goblin Razerunners</card-name>
        <card-name>Grixis Illusionist</card-name>
        <card-name>Grixis Slavedriver</card-name>
        <card-name>Gwafa Hazid, Profiteer</card-name>
        <card-name>Hellkite Hatchling</card-name>
        <card-name>Hellspark Elemental</card-name>
        <card-name>Ignite Disorder</card-name>
        <card-name>Infectious Horror</card-name>
        <card-name>Inkwell Leviathan</card-name>
        <card-name>Jhessian Balmgiver</card-name>
        <card-name>Kaleidostone</card-name>
        <card-name>Kederekt Parasite</card-name>
        <card-name>Knight of the Reliquary</card-name>
        <card-name>Knotvine Mystic</card-name>
        <card-name>Kranioceros</card-name>
        <card-name>Lapse of Certainty</card-name>
        <card-name>Maelstrom Archangel</card-name>
        <card-name>Magister Sphinx</card-name>
        <card-name>Malfegor</card-name>
        <card-name>Mana Cylix</card-name>
        <card-name>Manaforce Mace</card-name>
        <card-name>Maniacal Rage</card-name>
        <card-name>Mark of Asylum</card-name>
        <card-name>Martial Coup</card-name>
        <card-name>Master Transmuter</card-name>
        <card-name>Matca Rioters</card-name>
        <card-name>Meglonoth</card-name>
        <card-name>Might of Alara</card-name>
        <card-name>Mirror-Sigil Sergeant</card-name>
        <card-name>Molten Frame</card-name>
        <card-name>Nacatl Hunt-Pride</card-name>
        <card-name>Nacatl Outlander</card-name>
        <card-name>Nacatl Savage</card-name>
        <card-name>Nicol Bolas, Planeswalker</card-name>
        <card-name>Noble Hierarch</card-name>
        <card-name>Nyxathid</card-name>
        <card-name>Obelisk of Alara</card-name>
        <card-name>Paleoloth</card-name>
        <card-name>Paragon of the Amesha</card-name>
        <card-name>Parasitic Strix</card-name>
        <card-name>Path to Exile</card-name>
        <card-name>Pestilent Kathari</card-name>
        <card-name>Progenitus</card-name>
        <card-name>Quenchable Fire</card-name>
        <card-name>Rakka Mar</card-name>
        <card-name>Reliquary Tower</card-name>
        <card-name>Rhox Bodyguard</card-name>
        <card-name>Rhox Meditant</card-name>
        <card-name>Rotting Rats</card-name>
        <card-name>Rupture Spire</card-name>
        <card-name>Sacellum Archers</card-name>
        <card-name>Salvage Slasher</card-name>
        <card-name>Scarland Thrinax</card-name>
        <card-name>Scattershot Archer</card-name>
        <card-name>Scepter of Dominance</card-name>
        <card-name>Scepter of Fugue</card-name>
        <card-name>Scepter of Insight</card-name>
        <card-name>Scornful AEther-Lich</card-name>
        <card-name>Sedraxis Alchemist</card-name>
        <card-name>Shambling Remains</card-name>
        <card-name>Shard Convergence</card-name>
        <card-name>Sigil of the Empty Throne</card-name>
        <card-name>Skyward Eye Prophets</card-name>
        <card-name>Sludge Strider</card-name>
        <card-name>Soul&apos;s Majesty</card-name>
        <card-name>Sphinx Summoner</card-name>
        <card-name>Spore Burst</card-name>
        <card-name>Suicidal Charge</card-name>
        <card-name>Sylvan Bounty</card-name>
        <card-name>Telemin Performance</card-name>
        <card-name>Thornling</card-name>
        <card-name>Toxic Iguanar</card-name>
        <card-name>Traumatic Visions</card-name>
        <card-name>Tukatongue Thallid</card-name>
        <card-name>Unstable Frontier</card-name>
        <card-name>Unsummon</card-name>
        <card-name>Vagrant Plowbeasts</card-name>
        <card-name>Valeron Outlander</card-name>
        <card-name>Valiant Guard</card-name>
        <card-name>Vectis Agents</card-name>
        <card-name>Vedalken Outlander</card-name>
        <card-name>Viashino Slaughtermaster</card-name>
        <card-name>View from Above</card-name>
        <card-name>Voices from the Void</card-name>
        <card-name>Volcanic Fallout</card-name>
        <card-name>Voracious Dragon</card-name>
        <card-name>Wall of Reverence</card-name>
        <card-name>Wandering Goblins</card-name>
        <card-name>Wild Leotau</card-name>
        <card-name>Worldheart Phoenix</card-name>
        <card-name>Worldly Counsel</card-name>
        <card-name>Wretched Banquet</card-name>
        <card-name>Yoke of the Damned</card-name>
        <card-name>Zombie Outlander</card-name>
        <abbreviation>CF</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Darksteel</name>
        <card-name>AEther Snap</card-name>
        <card-name>AEther Vial</card-name>
        <card-name>Ageless Entity</card-name>
        <card-name>Angel&apos;s Feather</card-name>
        <card-name>Arcane Spyglass</card-name>
        <card-name>Arcbound Bruiser</card-name>
        <card-name>Arcbound Crusher</card-name>
        <card-name>Arcbound Fiend</card-name>
        <card-name>Arcbound Hybrid</card-name>
        <card-name>Arcbound Lancer</card-name>
        <card-name>Arcbound Overseer</card-name>
        <card-name>Arcbound Ravager</card-name>
        <card-name>Arcbound Reclaimer</card-name>
        <card-name>Arcbound Slith</card-name>
        <card-name>Arcbound Stinger</card-name>
        <card-name>Arcbound Worker</card-name>
        <card-name>Auriok Glaivemaster</card-name>
        <card-name>Auriok Siege Sled</card-name>
        <card-name>Barbed Lightning</card-name>
        <card-name>Blinkmoth Nexus</card-name>
        <card-name>Burden of Greed</card-name>
        <card-name>Carry Away</card-name>
        <card-name>Chimeric Egg</card-name>
        <card-name>Chittering Rats</card-name>
        <card-name>Chromescale Drake</card-name>
        <card-name>Coretapper</card-name>
        <card-name>Crazed Goblin</card-name>
        <card-name>Darksteel Brute</card-name>
        <card-name>Darksteel Citadel</card-name>
        <card-name>Darksteel Colossus</card-name>
        <card-name>Darksteel Forge</card-name>
        <card-name>Darksteel Gargoyle</card-name>
        <card-name>Darksteel Ingot</card-name>
        <card-name>Darksteel Pendant</card-name>
        <card-name>Darksteel Reactor</card-name>
        <card-name>Death Cloud</card-name>
        <card-name>Death-Mask Duplicant</card-name>
        <card-name>Demon&apos;s Horn</card-name>
        <card-name>Dismantle</card-name>
        <card-name>Dragon&apos;s Claw</card-name>
        <card-name>Drill-Skimmer</card-name>
        <card-name>Drooling Ogre</card-name>
        <card-name>Dross Golem</card-name>
        <card-name>Eater of Days</card-name>
        <card-name>Echoing Calm</card-name>
        <card-name>Echoing Courage</card-name>
        <card-name>Echoing Decay</card-name>
        <card-name>Echoing Ruin</card-name>
        <card-name>Echoing Truth</card-name>
        <card-name>Emissary of Despair</card-name>
        <card-name>Emissary of Hope</card-name>
        <card-name>Essence Drain</card-name>
        <card-name>Fangren Firstborn</card-name>
        <card-name>Fireball</card-name>
        <card-name>Flamebreak</card-name>
        <card-name>Furnace Dragon</card-name>
        <card-name>Gemini Engine</card-name>
        <card-name>Genesis Chamber</card-name>
        <card-name>Geth&apos;s Grimoire</card-name>
        <card-name>Goblin Archaeologist</card-name>
        <card-name>Greater Harvester</card-name>
        <card-name>Grimclaw Bats</card-name>
        <card-name>Hallow</card-name>
        <card-name>Heartseeker</card-name>
        <card-name>Hoverguard Observer</card-name>
        <card-name>Hunger of the Nim</card-name>
        <card-name>Infested Roothold</card-name>
        <card-name>Inflame</card-name>
        <card-name>Juggernaut</card-name>
        <card-name>Karstoderm</card-name>
        <card-name>Kraken&apos;s Eye</card-name>
        <card-name>Krark-Clan Stoker</card-name>
        <card-name>Last Word</card-name>
        <card-name>Leonin Battlemage</card-name>
        <card-name>Leonin Bola</card-name>
        <card-name>Leonin Shikari</card-name>
        <card-name>Lich&apos;s Tomb</card-name>
        <card-name>Loxodon Mystic</card-name>
        <card-name>Machinate</card-name>
        <card-name>Magnetic Flux</card-name>
        <card-name>Memnarch</card-name>
        <card-name>Mephitic Ooze</card-name>
        <card-name>Metal Fatigue</card-name>
        <card-name>Mirrodin&apos;s Core</card-name>
        <card-name>Murderous Spoils</card-name>
        <card-name>Mycosynth Lattice</card-name>
        <card-name>Myr Landshaper</card-name>
        <card-name>Myr Matrix</card-name>
        <card-name>Myr Moonvessel</card-name>
        <card-name>Nemesis Mask</card-name>
        <card-name>Neurok Prodigy</card-name>
        <card-name>Neurok Transmuter</card-name>
        <card-name>Nim Abomination</card-name>
        <card-name>Nourish</card-name>
        <card-name>Oxidda Golem</card-name>
        <card-name>Oxidize</card-name>
        <card-name>Panoptic Mirror</card-name>
        <card-name>Pristine Angel</card-name>
        <card-name>Psychic Overload</card-name>
        <card-name>Pteron Ghost</card-name>
        <card-name>Pulse of the Dross</card-name>
        <card-name>Pulse of the Fields</card-name>
        <card-name>Pulse of the Forge</card-name>
        <card-name>Pulse of the Grid</card-name>
        <card-name>Pulse of the Tangle</card-name>
        <card-name>Purge</card-name>
        <card-name>Quicksilver Behemoth</card-name>
        <card-name>Razor Golem</card-name>
        <card-name>Reap and Sow</card-name>
        <card-name>Rebuking Ceremony</card-name>
        <card-name>Reshape</card-name>
        <card-name>Retract</card-name>
        <card-name>Ritual of Restoration</card-name>
        <card-name>Roaring Slagwurm</card-name>
        <card-name>Savage Beating</card-name>
        <card-name>Scavenging Scarab</card-name>
        <card-name>Screams from Within</card-name>
        <card-name>Scrounge</card-name>
        <card-name>Second Sight</card-name>
        <card-name>Serum Powder</card-name>
        <card-name>Shield of Kaldra</card-name>
        <card-name>Shriveling Rot</card-name>
        <card-name>Shunt</card-name>
        <card-name>Skullclamp</card-name>
        <card-name>Slobad, Goblin Tinkerer</card-name>
        <card-name>Soulscour</card-name>
        <card-name>Spawning Pit</card-name>
        <card-name>Specter&apos;s Shroud</card-name>
        <card-name>Spellbinder</card-name>
        <card-name>Spincrusher</card-name>
        <card-name>Spire Golem</card-name>
        <card-name>Stand Together</card-name>
        <card-name>Steelshaper Apprentice</card-name>
        <card-name>Stir the Pride</card-name>
        <card-name>Sundering Titan</card-name>
        <card-name>Surestrike Trident</card-name>
        <card-name>Sword of Fire and Ice</card-name>
        <card-name>Sword of Light and Shadow</card-name>
        <card-name>Synod Artificer</card-name>
        <card-name>Talon of Pain</card-name>
        <card-name>Tangle Golem</card-name>
        <card-name>Tangle Spider</card-name>
        <card-name>Tanglewalker</card-name>
        <card-name>Tears of Rage</card-name>
        <card-name>Tel-Jilad Outrider</card-name>
        <card-name>Tel-Jilad Wolf</card-name>
        <card-name>Test of Faith</card-name>
        <card-name>Thought Dissector</card-name>
        <card-name>Thunderstaff</card-name>
        <card-name>Trinisphere</card-name>
        <card-name>Turn the Tables</card-name>
        <card-name>Unforge</card-name>
        <card-name>Ur-Golem&apos;s Eye</card-name>
        <card-name>Vedalken Engineer</card-name>
        <card-name>Vex</card-name>
        <card-name>Viridian Acolyte</card-name>
        <card-name>Viridian Zealot</card-name>
        <card-name>Voltaic Construct</card-name>
        <card-name>Vulshok Morningstar</card-name>
        <card-name>Vulshok War Boar</card-name>
        <card-name>Wand of the Elements</card-name>
        <card-name>Well of Lost Dreams</card-name>
        <card-name>Whispersilk Cloak</card-name>
        <card-name>Wirefly Hive</card-name>
        <card-name>Wurm&apos;s Tooth</card-name>
        <abbreviation>DS</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Dissension</name>
        <card-name>AEthermage&apos;s Touch</card-name>
        <card-name>Anthem of Rakdos</card-name>
        <card-name>Aquastrand Spider</card-name>
        <card-name>Assault Zeppelid</card-name>
        <card-name>Aurora Eidolon</card-name>
        <card-name>Avatar of Discord</card-name>
        <card-name>Azorius AEthermage</card-name>
        <card-name>Azorius Chancery</card-name>
        <card-name>Azorius First-Wing</card-name>
        <card-name>Azorius Guildmage</card-name>
        <card-name>Azorius Herald</card-name>
        <card-name>Azorius Ploy</card-name>
        <card-name>Azorius Signet</card-name>
        <card-name>Beacon Hawk</card-name>
        <card-name>Biomantic Mastery</card-name>
        <card-name>Blessing of the Nephilim</card-name>
        <card-name>Blood Crypt</card-name>
        <card-name>Bond of Agony</card-name>
        <card-name>Bound (Bound/Determined)</card-name>
        <card-name>Brace for Impact</card-name>
        <card-name>Brain Pry</card-name>
        <card-name>Breeding Pool</card-name>
        <card-name>Bronze Bombshell</card-name>
        <card-name>Cackling Flames</card-name>
        <card-name>Carom</card-name>
        <card-name>Celestial Ancient</card-name>
        <card-name>Coiling Oracle</card-name>
        <card-name>Condemn</card-name>
        <card-name>Court Hussar</card-name>
        <card-name>Crime (Crime/Punishment)</card-name>
        <card-name>Crypt Champion</card-name>
        <card-name>Cytoplast Manipulator</card-name>
        <card-name>Cytoplast Root-Kin</card-name>
        <card-name>Cytoshape</card-name>
        <card-name>Cytospawn Shambler</card-name>
        <card-name>Delirium Skeins</card-name>
        <card-name>Demand (Supply/Demand)</card-name>
        <card-name>Demon&apos;s Jester</card-name>
        <card-name>Demonfire</card-name>
        <card-name>Determined (Bound/Determined)</card-name>
        <card-name>Development (Research/Development)</card-name>
        <card-name>Dovescape</card-name>
        <card-name>Dread Slag</card-name>
        <card-name>Drekavac</card-name>
        <card-name>Elemental Resonance</card-name>
        <card-name>Ends (Odds/Ends)</card-name>
        <card-name>Enemy of the Guildpact</card-name>
        <card-name>Enigma Eidolon</card-name>
        <card-name>Entropic Eidolon</card-name>
        <card-name>Error (Trial/Error)</card-name>
        <card-name>Evolution Vat</card-name>
        <card-name>Experiment Kraj</card-name>
        <card-name>Fall (Rise/Fall)</card-name>
        <card-name>Fertile Imagination</card-name>
        <card-name>Flame-Kin War Scout</card-name>
        <card-name>Flaring Flame-Kin</card-name>
        <card-name>Flash Foliage</card-name>
        <card-name>Freewind Equenaut</card-name>
        <card-name>Ghost Quarter</card-name>
        <card-name>Gnat Alley Creeper</card-name>
        <card-name>Gobhobbler Rats</card-name>
        <card-name>Govern the Guildless</card-name>
        <card-name>Grand Arbiter Augustin IV</card-name>
        <card-name>Guardian of the Guildpact</card-name>
        <card-name>Haazda Exonerator</card-name>
        <card-name>Haazda Shield Mate</card-name>
        <card-name>Hallowed Fountain</card-name>
        <card-name>Helium Squirter</card-name>
        <card-name>Hellhole Rats</card-name>
        <card-name>Hide (Hide/Seek)</card-name>
        <card-name>Hit (Hit/Run)</card-name>
        <card-name>Ignorant Bliss</card-name>
        <card-name>Indrik Stomphowler</card-name>
        <card-name>Infernal Tutor</card-name>
        <card-name>Isperia the Inscrutable</card-name>
        <card-name>Jagged Poppet</card-name>
        <card-name>Kill-Suit Cultist</card-name>
        <card-name>Kindle the Carnage</card-name>
        <card-name>Leafdrake Roost</card-name>
        <card-name>Loaming Shaman</card-name>
        <card-name>Lyzolda, the Blood Witch</card-name>
        <card-name>Macabre Waltz</card-name>
        <card-name>Magewright&apos;s Stone</card-name>
        <card-name>Might of the Nephilim</card-name>
        <card-name>Minister of Impediments</card-name>
        <card-name>Mistral Charger</card-name>
        <card-name>Momir Vig, Simic Visionary</card-name>
        <card-name>Muse Vessel</card-name>
        <card-name>Nettling Curse</card-name>
        <card-name>Nightcreep</card-name>
        <card-name>Nihilistic Glee</card-name>
        <card-name>Novijen Sages</card-name>
        <card-name>Novijen, Heart of Progress</card-name>
        <card-name>Ocular Halo</card-name>
        <card-name>Odds (Odds/Ends)</card-name>
        <card-name>Ogre Gatecrasher</card-name>
        <card-name>Omnibian</card-name>
        <card-name>Overrule</card-name>
        <card-name>Pain Magnification</card-name>
        <card-name>Paladin of Prahv</card-name>
        <card-name>Palliation Accord</card-name>
        <card-name>Patagia Viper</card-name>
        <card-name>Pillar of the Paruns</card-name>
        <card-name>Plaxcaster Frogling</card-name>
        <card-name>Plaxmanta</card-name>
        <card-name>Plumes of Peace</card-name>
        <card-name>Prahv, Spires of Order</card-name>
        <card-name>Pride of the Clouds</card-name>
        <card-name>Proclamation of Rebirth</card-name>
        <card-name>Proper Burial</card-name>
        <card-name>Protean Hulk</card-name>
        <card-name>Psychic Possession</card-name>
        <card-name>Psychotic Fury</card-name>
        <card-name>Punishment (Crime/Punishment)</card-name>
        <card-name>Pure (Pure/Simple)</card-name>
        <card-name>Ragamuffyn</card-name>
        <card-name>Rain of Gore</card-name>
        <card-name>Rakdos Augermage</card-name>
        <card-name>Rakdos Carnarium</card-name>
        <card-name>Rakdos Guildmage</card-name>
        <card-name>Rakdos Ickspitter</card-name>
        <card-name>Rakdos Pit Dragon</card-name>
        <card-name>Rakdos Riteknife</card-name>
        <card-name>Rakdos Signet</card-name>
        <card-name>Rakdos the Defiler</card-name>
        <card-name>Ratcatcher</card-name>
        <card-name>Research (Research/Development)</card-name>
        <card-name>Riot Spikes</card-name>
        <card-name>Rise (Rise/Fall)</card-name>
        <card-name>Rix Maadi, Dungeon Palace</card-name>
        <card-name>Run (Hit/Run)</card-name>
        <card-name>Sandstorm Eidolon</card-name>
        <card-name>Seal of Doom</card-name>
        <card-name>Seal of Fire</card-name>
        <card-name>Seek (Hide/Seek)</card-name>
        <card-name>Shielding Plax</card-name>
        <card-name>Silkwing Scout</card-name>
        <card-name>Simic Basilisk</card-name>
        <card-name>Simic Growth Chamber</card-name>
        <card-name>Simic Guildmage</card-name>
        <card-name>Simic Initiate</card-name>
        <card-name>Simic Ragworm</card-name>
        <card-name>Simic Signet</card-name>
        <card-name>Simic Sky Swallower</card-name>
        <card-name>Simple (Pure/Simple)</card-name>
        <card-name>Skullmead Cauldron</card-name>
        <card-name>Sky Hussar</card-name>
        <card-name>Skyscribing</card-name>
        <card-name>Slaughterhouse Bouncer</card-name>
        <card-name>Slithering Shade</card-name>
        <card-name>Soulsworn Jury</card-name>
        <card-name>Spell Snare</card-name>
        <card-name>Sporeback Troll</card-name>
        <card-name>Sprouting Phytohydra</card-name>
        <card-name>Squealing Devil</card-name>
        <card-name>Stalking Vengeance</card-name>
        <card-name>Steeling Stance</card-name>
        <card-name>Stoic Ephemera</card-name>
        <card-name>Stomp and Howl</card-name>
        <card-name>Stormscale Anarch</card-name>
        <card-name>Street Savvy</card-name>
        <card-name>Supply (Supply/Demand)</card-name>
        <card-name>Swift Silence</card-name>
        <card-name>Taste for Mayhem</card-name>
        <card-name>Thrive</card-name>
        <card-name>Tidespout Tyrant</card-name>
        <card-name>Transguild Courier</card-name>
        <card-name>Trial (Trial/Error)</card-name>
        <card-name>Trygon Predator</card-name>
        <card-name>Twinstrike</card-name>
        <card-name>Unliving Psychopath</card-name>
        <card-name>Utopia Sprawl</card-name>
        <card-name>Utvara Scalper</card-name>
        <card-name>Valor Made Real</card-name>
        <card-name>Verdant Eidolon</card-name>
        <card-name>Vesper Ghoul</card-name>
        <card-name>Vigean Graftmage</card-name>
        <card-name>Vigean Hydropon</card-name>
        <card-name>Vigean Intuition</card-name>
        <card-name>Vision Skeins</card-name>
        <card-name>Voidslime</card-name>
        <card-name>Wakestone Gargoyle</card-name>
        <card-name>Walking Archive</card-name>
        <card-name>War&apos;s Toll</card-name>
        <card-name>Weight of Spires</card-name>
        <card-name>Whiptail Moloch</card-name>
        <card-name>Windreaver</card-name>
        <card-name>Wit&apos;s End</card-name>
        <card-name>Wrecking Ball</card-name>
        <card-name>Writ of Passage</card-name>
        <abbreviation>DI</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Eighth Edition</name>
        <card-name>Ambition&apos;s Cost</card-name>
        <card-name>Avatar of Hope</card-name>
        <card-name>Balance of Power</card-name>
        <card-name>Brass Herald</card-name>
        <card-name>Bribery</card-name>
        <card-name>Canyon Wildcat</card-name>
        <card-name>Carrion Wall</card-name>
        <card-name>Catalog</card-name>
        <card-name>Choke</card-name>
        <card-name>Cinder Wall</card-name>
        <card-name>Circle of Protection: Blue</card-name>
        <card-name>Circle of Protection: Green</card-name>
        <card-name>Circle of Protection: White</card-name>
        <card-name>Coastal Hornclaw</card-name>
        <card-name>Coastal Piracy</card-name>
        <card-name>Coastal Tower</card-name>
        <card-name>Collective Unconscious</card-name>
        <card-name>Concentrate</card-name>
        <card-name>Curiosity</card-name>
        <card-name>Death Pit Offering</card-name>
        <card-name>Deepwood Ghoul</card-name>
        <card-name>Distorting Lens</card-name>
        <card-name>Diving Griffin</card-name>
        <card-name>Dusk Imp</card-name>
        <card-name>Eager Cadet</card-name>
        <card-name>Elfhame Palace</card-name>
        <card-name>Elite Javelineer</card-name>
        <card-name>Elvish Pioneer</card-name>
        <card-name>Elvish Scrapper</card-name>
        <card-name>Enormous Baloth</card-name>
        <card-name>Fecundity</card-name>
        <card-name>Fertile Ground</card-name>
        <card-name>Flash Counter</card-name>
        <card-name>Fodder Cannon</card-name>
        <card-name>Foratog</card-name>
        <card-name>Gaea&apos;s Herald</card-name>
        <card-name>Giant Badger</card-name>
        <card-name>Giant Octopus</card-name>
        <card-name>Horned Troll</card-name>
        <card-name>Intruder Alarm</card-name>
        <card-name>Invisibility</card-name>
        <card-name>Larceny</card-name>
        <card-name>Lava Hounds</card-name>
        <card-name>Lesser Gargadon</card-name>
        <card-name>Lightning Blast</card-name>
        <card-name>Living Terrain</card-name>
        <card-name>Maggot Carrier</card-name>
        <card-name>Merchant Scroll</card-name>
        <card-name>Merchant of Secrets</card-name>
        <card-name>Mind Slash</card-name>
        <card-name>Mind Sludge</card-name>
        <card-name>Moss Monster</card-name>
        <card-name>Murderous Betrayal</card-name>
        <card-name>Nantuko Disciple</card-name>
        <card-name>Noble Purpose</card-name>
        <card-name>Obliterate</card-name>
        <card-name>Orcish Spy</card-name>
        <card-name>Peach Garden Oath</card-name>
        <card-name>Phyrexian Plaguelord</card-name>
        <card-name>Planar Portal</card-name>
        <card-name>Plow Under</card-name>
        <card-name>Primeval Force</card-name>
        <card-name>Primeval Shambler</card-name>
        <card-name>Rain of Blades</card-name>
        <card-name>Redeem</card-name>
        <card-name>Revive</card-name>
        <card-name>Rhox</card-name>
        <card-name>Ridgeline Rager</card-name>
        <card-name>Rushwood Dryad</card-name>
        <card-name>Sage of Lat-Nam</card-name>
        <card-name>Salt Marsh</card-name>
        <card-name>Sea Eagle</card-name>
        <card-name>Searing Wind</card-name>
        <card-name>Sever Soul</card-name>
        <card-name>Severed Legion</card-name>
        <card-name>Shifting Sky</card-name>
        <card-name>Shivan Oasis</card-name>
        <card-name>Shock Troops</card-name>
        <card-name>Silverback Ape</card-name>
        <card-name>Sizzle</card-name>
        <card-name>Skull of Orm</card-name>
        <card-name>Sneaky Homunculus</card-name>
        <card-name>Solidarity</card-name>
        <card-name>Spiketail Hatchling</card-name>
        <card-name>Spitting Spider</card-name>
        <card-name>Spreading Algae</card-name>
        <card-name>Star Compass</card-name>
        <card-name>Stream of Life</card-name>
        <card-name>Sword Dancer</card-name>
        <card-name>Thieves&apos; Auction</card-name>
        <card-name>Two-Headed Dragon</card-name>
        <card-name>Urborg Volcano</card-name>
        <card-name>Urza&apos;s Armor</card-name>
        <card-name>Urza&apos;s Mine</card-name>
        <card-name>Urza&apos;s Power Plant</card-name>
        <card-name>Urza&apos;s Tower</card-name>
        <card-name>Vampiric Spirit</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Vexing Arcanix</card-name>
        <card-name>Vicious Hunger</card-name>
        <card-name>Vine Trellis</card-name>
        <card-name>Vizzerdrix</card-name>
        <card-name>Wall of Spears</card-name>
        <card-name>Warped Devotion</card-name>
        <card-name>Wrath of Marit Lage</card-name>
        <abbreviation>8</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Eventide</name>
        <card-name>Aerie Ouphes</card-name>
        <card-name>Altar Golem</card-name>
        <card-name>Antler Skulkin</card-name>
        <card-name>Archon of Justice</card-name>
        <card-name>Ashling, the Extinguisher</card-name>
        <card-name>Balefire Liege</card-name>
        <card-name>Ballynock Trapper</card-name>
        <card-name>Banishing Knack</card-name>
        <card-name>Battlegate Mimic</card-name>
        <card-name>Batwing Brume</card-name>
        <card-name>Beckon Apparition</card-name>
        <card-name>Belligerent Hatchling</card-name>
        <card-name>Bloodied Ghost</card-name>
        <card-name>Bloom Tender</card-name>
        <card-name>Cache Raiders</card-name>
        <card-name>Call the Skybreaker</card-name>
        <card-name>Canker Abomination</card-name>
        <card-name>Cankerous Thirst</card-name>
        <card-name>Cascade Bluffs</card-name>
        <card-name>Cauldron Haze</card-name>
        <card-name>Cenn&apos;s Enlistment</card-name>
        <card-name>Chaotic Backlash</card-name>
        <card-name>Cinder Pyromancer</card-name>
        <card-name>Clout of the Dominus</card-name>
        <card-name>Cold-Eyed Selkie</card-name>
        <card-name>Crackleburr</card-name>
        <card-name>Crag Puca</card-name>
        <card-name>Creakwood Ghoul</card-name>
        <card-name>Creakwood Liege</card-name>
        <card-name>Crumbling Ashes</card-name>
        <card-name>Deathbringer Liege</card-name>
        <card-name>Deity of Scars</card-name>
        <card-name>Desecrator Hag</card-name>
        <card-name>Divinity of Pride</card-name>
        <card-name>Dominus of Fealty</card-name>
        <card-name>Doomgape</card-name>
        <card-name>Double Cleave</card-name>
        <card-name>Drain the Well</card-name>
        <card-name>Dream Fracture</card-name>
        <card-name>Dream Thief</card-name>
        <card-name>Duergar Assailant</card-name>
        <card-name>Duergar Cave-Guard</card-name>
        <card-name>Duergar Hedge-Mage</card-name>
        <card-name>Duergar Mine-Captain</card-name>
        <card-name>Duskdale Wurm</card-name>
        <card-name>Edge of the Divinity</card-name>
        <card-name>Endless Horizons</card-name>
        <card-name>Endure</card-name>
        <card-name>Evershrike</card-name>
        <card-name>Fable of Wolf and Owl</card-name>
        <card-name>Fang Skulkin</card-name>
        <card-name>Favor of the Overbeing</card-name>
        <card-name>Fetid Heath</card-name>
        <card-name>Fiery Bombardment</card-name>
        <card-name>Figure of Destiny</card-name>
        <card-name>Fire at Will</card-name>
        <card-name>Flame Jab</card-name>
        <card-name>Flickerwisp</card-name>
        <card-name>Flooded Grove</card-name>
        <card-name>Gift of the Deity</card-name>
        <card-name>Gilder Bairn</card-name>
        <card-name>Glamerdye</card-name>
        <card-name>Glen Elendra Archmage</card-name>
        <card-name>Grazing Kelpie</card-name>
        <card-name>Groundling Pouncer</card-name>
        <card-name>Gwyllion Hedge-Mage</card-name>
        <card-name>Hag Hedge-Mage</card-name>
        <card-name>Hallowed Burial</card-name>
        <card-name>Harvest Gwyllion</card-name>
        <card-name>Hatchet Bully</card-name>
        <card-name>Hateflayer</card-name>
        <card-name>Hearthfire Hobgoblin</card-name>
        <card-name>Heartlash Cinder</card-name>
        <card-name>Helix Pinnacle</card-name>
        <card-name>Hobgoblin Dragoon</card-name>
        <card-name>Hoof Skulkin</card-name>
        <card-name>Hotheaded Giant</card-name>
        <card-name>Idle Thoughts</card-name>
        <card-name>Impelled Giant</card-name>
        <card-name>Indigo Faerie</card-name>
        <card-name>Inside Out</card-name>
        <card-name>Inundate</card-name>
        <card-name>Invert the Skies</card-name>
        <card-name>Jawbone Skulkin</card-name>
        <card-name>Kithkin Spellduster</card-name>
        <card-name>Kithkin Zealot</card-name>
        <card-name>Leering Emblem</card-name>
        <card-name>Light from Within</card-name>
        <card-name>Lingering Tormentor</card-name>
        <card-name>Loyal Gyrfalcon</card-name>
        <card-name>Marshdrinker Giant</card-name>
        <card-name>Merrow Bonegnawer</card-name>
        <card-name>Merrow Levitator</card-name>
        <card-name>Mindwrack Liege</card-name>
        <card-name>Mirror Sheen</card-name>
        <card-name>Monstrify</card-name>
        <card-name>Moonhold</card-name>
        <card-name>Murkfiend Liege</card-name>
        <card-name>Necroskitter</card-name>
        <card-name>Needle Specter</card-name>
        <card-name>Nettle Sentinel</card-name>
        <card-name>Nightmare Incursion</card-name>
        <card-name>Nightsky Mimic</card-name>
        <card-name>Nip Gwyllion</card-name>
        <card-name>Nobilis of War</card-name>
        <card-name>Noggle Bandit</card-name>
        <card-name>Noggle Bridgebreaker</card-name>
        <card-name>Noggle Hedge-Mage</card-name>
        <card-name>Noggle Ransacker</card-name>
        <card-name>Noxious Hatchling</card-name>
        <card-name>Nucklavee</card-name>
        <card-name>Odious Trow</card-name>
        <card-name>Oona&apos;s Grace</card-name>
        <card-name>Outrage Shaman</card-name>
        <card-name>Overbeing of Myth</card-name>
        <card-name>Patrol Signaler</card-name>
        <card-name>Phosphorescent Feast</card-name>
        <card-name>Primalcrux</card-name>
        <card-name>Puncture Blast</card-name>
        <card-name>Pyrrhic Revival</card-name>
        <card-name>Quillspike</card-name>
        <card-name>Raven&apos;s Crime</card-name>
        <card-name>Razorfin Abolisher</card-name>
        <card-name>Recumbent Bliss</card-name>
        <card-name>Regal Force</card-name>
        <card-name>Rekindled Flame</card-name>
        <card-name>Rendclaw Trow</card-name>
        <card-name>Restless Apparition</card-name>
        <card-name>Rise of the Hobgoblins</card-name>
        <card-name>Riverfall Mimic</card-name>
        <card-name>Rugged Prairie</card-name>
        <card-name>Sanity Grinding</card-name>
        <card-name>Sapling of Colfenor</card-name>
        <card-name>Savage Conception</card-name>
        <card-name>Scarecrone</card-name>
        <card-name>Scourge of the Nobilis</card-name>
        <card-name>Selkie Hedge-Mage</card-name>
        <card-name>Shell Skulkin</card-name>
        <card-name>Shorecrasher Mimic</card-name>
        <card-name>Shrewd Hatchling</card-name>
        <card-name>Slippery Bogle</card-name>
        <card-name>Smoldering Butcher</card-name>
        <card-name>Snakeform</card-name>
        <card-name>Soot Imp</card-name>
        <card-name>Soul Reap</card-name>
        <card-name>Soul Snuffers</card-name>
        <card-name>Spirit of the Hearth</card-name>
        <card-name>Spitemare</card-name>
        <card-name>Spitting Image</card-name>
        <card-name>Springjack Pasture</card-name>
        <card-name>Springjack Shepherd</card-name>
        <card-name>Stalker Hag</card-name>
        <card-name>Stigma Lasher</card-name>
        <card-name>Stillmoon Cavalier</card-name>
        <card-name>Stream Hopper</card-name>
        <card-name>Sturdy Hatchling</card-name>
        <card-name>Suture Spirit</card-name>
        <card-name>Swirling Spriggan</card-name>
        <card-name>Syphon Life</card-name>
        <card-name>Talara&apos;s Bane</card-name>
        <card-name>Talara&apos;s Battalion</card-name>
        <card-name>Talonrend</card-name>
        <card-name>Thunderblust</card-name>
        <card-name>Tilling Treefolk</card-name>
        <card-name>Trapjaw Kelpie</card-name>
        <card-name>Twilight Mire</card-name>
        <card-name>Twinblade Slasher</card-name>
        <card-name>Umbra Stalker</card-name>
        <card-name>Unmake</card-name>
        <card-name>Unnerving Assault</card-name>
        <card-name>Unwilling Recruit</card-name>
        <card-name>Voracious Hatchling</card-name>
        <card-name>Wake Thrasher</card-name>
        <card-name>Ward of Bones</card-name>
        <card-name>Waves of Aggression</card-name>
        <card-name>Wickerbough Elder</card-name>
        <card-name>Wilderness Hypnotist</card-name>
        <card-name>Wistful Selkie</card-name>
        <card-name>Woodlurker Mimic</card-name>
        <card-name>Worm Harvest</card-name>
        <abbreviation>ET</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Exodus</name>
        <card-name>AEther Tide</card-name>
        <card-name>Allay</card-name>
        <card-name>Anarchist</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Avenging Druid</card-name>
        <card-name>Bequeathal</card-name>
        <card-name>Carnophage</card-name>
        <card-name>Cartographer</card-name>
        <card-name>Cat Burglar</card-name>
        <card-name>Cataclysm</card-name>
        <card-name>Charging Paladin</card-name>
        <card-name>Cinder Crawler</card-name>
        <card-name>City of Traitors</card-name>
        <card-name>Coat of Arms</card-name>
        <card-name>Convalescence</card-name>
        <card-name>Crashing Boars</card-name>
        <card-name>Culling the Weak</card-name>
        <card-name>Cunning</card-name>
        <card-name>Curiosity</card-name>
        <card-name>Cursed Flesh</card-name>
        <card-name>Dauthi Cutthroat</card-name>
        <card-name>Dauthi Jackal</card-name>
        <card-name>Dauthi Warlord</card-name>
        <card-name>Death&apos;s Duet</card-name>
        <card-name>Dizzying Gaze</card-name>
        <card-name>Dominating Licid</card-name>
        <card-name>Elven Palisade</card-name>
        <card-name>Elvish Berserker</card-name>
        <card-name>Entropic Specter</card-name>
        <card-name>Ephemeron</card-name>
        <card-name>Equilibrium</card-name>
        <card-name>Erratic Portal</card-name>
        <card-name>Ertai, Wizard Adept</card-name>
        <card-name>Exalted Dragon</card-name>
        <card-name>Fade Away</card-name>
        <card-name>Fighting Chance</card-name>
        <card-name>Flowstone Flood</card-name>
        <card-name>Forbid</card-name>
        <card-name>Fugue</card-name>
        <card-name>Furnace Brood</card-name>
        <card-name>Grollub</card-name>
        <card-name>Hatred</card-name>
        <card-name>High Ground</card-name>
        <card-name>Jackalope Herd</card-name>
        <card-name>Keeper of the Beasts</card-name>
        <card-name>Keeper of the Dead</card-name>
        <card-name>Keeper of the Flame</card-name>
        <card-name>Keeper of the Light</card-name>
        <card-name>Keeper of the Mind</card-name>
        <card-name>Killer Whale</card-name>
        <card-name>Kor Chant</card-name>
        <card-name>Limited Resources</card-name>
        <card-name>Mage il-Vec</card-name>
        <card-name>Mana Breach</card-name>
        <card-name>Manabond</card-name>
        <card-name>Maniacal Rage</card-name>
        <card-name>Medicine Bag</card-name>
        <card-name>Memory Crystal</card-name>
        <card-name>Merfolk Looter</card-name>
        <card-name>Mind Maggots</card-name>
        <card-name>Mind Over Matter</card-name>
        <card-name>Mindless Automaton</card-name>
        <card-name>Mirozel</card-name>
        <card-name>Mirri, Cat Warrior</card-name>
        <card-name>Mogg Assassin</card-name>
        <card-name>Monstrous Hound</card-name>
        <card-name>Nausea</card-name>
        <card-name>Necrologia</card-name>
        <card-name>Null Brooch</card-name>
        <card-name>Oath of Druids</card-name>
        <card-name>Oath of Ghouls</card-name>
        <card-name>Oath of Lieges</card-name>
        <card-name>Oath of Mages</card-name>
        <card-name>Oath of Scholars</card-name>
        <card-name>Ogre Shaman</card-name>
        <card-name>Onslaught</card-name>
        <card-name>Paladin en-Vec</card-name>
        <card-name>Pandemonium</card-name>
        <card-name>Paroxysm</card-name>
        <card-name>Peace of Mind</card-name>
        <card-name>Pegasus Stampede</card-name>
        <card-name>Penance</card-name>
        <card-name>Pit Spawn</card-name>
        <card-name>Plaguebearer</card-name>
        <card-name>Plated Rootwalla</card-name>
        <card-name>Predatory Hunger</card-name>
        <card-name>Price of Progress</card-name>
        <card-name>Pygmy Troll</card-name>
        <card-name>Rabid Wolverines</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Ravenous Baboons</card-name>
        <card-name>Reaping the Rewards</card-name>
        <card-name>Reckless Ogre</card-name>
        <card-name>Reclaim</card-name>
        <card-name>Reconnaissance</card-name>
        <card-name>Recurring Nightmare</card-name>
        <card-name>Resuscitate</card-name>
        <card-name>Robe of Mirrors</card-name>
        <card-name>Rootwater Alligator</card-name>
        <card-name>Rootwater Mystic</card-name>
        <card-name>Sabertooth Wyvern</card-name>
        <card-name>Scalding Salamander</card-name>
        <card-name>Scare Tactics</card-name>
        <card-name>School of Piranha</card-name>
        <card-name>Scrivener</card-name>
        <card-name>Seismic Assault</card-name>
        <card-name>Shackles</card-name>
        <card-name>Shattering Pulse</card-name>
        <card-name>Shield Mate</card-name>
        <card-name>Skyshaper</card-name>
        <card-name>Skyshroud Elite</card-name>
        <card-name>Skyshroud War Beast</card-name>
        <card-name>Slaughter</card-name>
        <card-name>Soltari Visionary</card-name>
        <card-name>Song of Serenity</card-name>
        <card-name>Sonic Burst</card-name>
        <card-name>Soul Warden</card-name>
        <card-name>Spellbook</card-name>
        <card-name>Spellshock</card-name>
        <card-name>Sphere of Resistance</card-name>
        <card-name>Spike Cannibal</card-name>
        <card-name>Spike Hatcher</card-name>
        <card-name>Spike Rogue</card-name>
        <card-name>Spike Weaver</card-name>
        <card-name>Standing Troops</card-name>
        <card-name>Survival of the Fittest</card-name>
        <card-name>Thalakos Drifters</card-name>
        <card-name>Thalakos Scout</card-name>
        <card-name>Theft of Dreams</card-name>
        <card-name>Thopter Squadron</card-name>
        <card-name>Thrull Surgeon</card-name>
        <card-name>Transmogrifying Licid</card-name>
        <card-name>Treasure Hunter</card-name>
        <card-name>Treasure Trove</card-name>
        <card-name>Vampire Hounds</card-name>
        <card-name>Volrath&apos;s Dungeon</card-name>
        <card-name>Wall of Nets</card-name>
        <card-name>Wayward Soul</card-name>
        <card-name>Welkin Hawk</card-name>
        <card-name>Whiptongue Frog</card-name>
        <card-name>Wood Elves</card-name>
        <card-name>Workhorse</card-name>
        <card-name>Zealots en-Dal</card-name>
        <abbreviation>EX</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Fallen Empires</name>
        <card-name>Aeolipile</card-name>
        <card-name>Armor Thrull</card-name>
        <card-name>Balm of Restoration</card-name>
        <card-name>Basal Thrull</card-name>
        <card-name>Bottomless Vault</card-name>
        <card-name>Brassclaw Orcs</card-name>
        <card-name>Breeding Pit</card-name>
        <card-name>Combat Medic</card-name>
        <card-name>Conch Horn</card-name>
        <card-name>Deep Spawn</card-name>
        <card-name>Delif&apos;s Cone</card-name>
        <card-name>Delif&apos;s Cube</card-name>
        <card-name>Derelor</card-name>
        <card-name>Draconian Cylix</card-name>
        <card-name>Dwarven Armorer</card-name>
        <card-name>Dwarven Catapult</card-name>
        <card-name>Dwarven Hold</card-name>
        <card-name>Dwarven Lieutenant</card-name>
        <card-name>Dwarven Ruins</card-name>
        <card-name>Dwarven Soldier</card-name>
        <card-name>Ebon Praetor</card-name>
        <card-name>Ebon Stronghold</card-name>
        <card-name>Elven Fortress</card-name>
        <card-name>Elven Lyre</card-name>
        <card-name>Elvish Farmer</card-name>
        <card-name>Elvish Hunter</card-name>
        <card-name>Elvish Scout</card-name>
        <card-name>Farrel&apos;s Mantle</card-name>
        <card-name>Farrel&apos;s Zealot</card-name>
        <card-name>Farrelite Priest</card-name>
        <card-name>Feral Thallid</card-name>
        <card-name>Fungal Bloom</card-name>
        <card-name>Goblin Chirurgeon</card-name>
        <card-name>Goblin Flotilla</card-name>
        <card-name>Goblin Grenade</card-name>
        <card-name>Goblin Kites</card-name>
        <card-name>Goblin War Drums</card-name>
        <card-name>Goblin Warrens</card-name>
        <card-name>Hand of Justice</card-name>
        <card-name>Havenwood Battleground</card-name>
        <card-name>Heroism</card-name>
        <card-name>High Tide</card-name>
        <card-name>Hollow Trees</card-name>
        <card-name>Homarid</card-name>
        <card-name>Homarid Shaman</card-name>
        <card-name>Homarid Spawning Bed</card-name>
        <card-name>Homarid Warrior</card-name>
        <card-name>Hymn to Tourach</card-name>
        <card-name>Icatian Infantry</card-name>
        <card-name>Icatian Javelineers</card-name>
        <card-name>Icatian Lieutenant</card-name>
        <card-name>Icatian Moneychanger</card-name>
        <card-name>Icatian Phalanx</card-name>
        <card-name>Icatian Priest</card-name>
        <card-name>Icatian Scout</card-name>
        <card-name>Icatian Skirmishers</card-name>
        <card-name>Icatian Store</card-name>
        <card-name>Icatian Town</card-name>
        <card-name>Implements of Sacrifice</card-name>
        <card-name>Initiates of the Ebon Hand</card-name>
        <card-name>Merseine</card-name>
        <card-name>Mindstab Thrull</card-name>
        <card-name>Necrite</card-name>
        <card-name>Night Soil</card-name>
        <card-name>Orcish Captain</card-name>
        <card-name>Orcish Spy</card-name>
        <card-name>Orcish Veteran</card-name>
        <card-name>Order of Leitbur</card-name>
        <card-name>Order of the Ebon Hand</card-name>
        <card-name>Orgg</card-name>
        <card-name>Raiding Party</card-name>
        <card-name>Rainbow Vale</card-name>
        <card-name>Ring of Renewal</card-name>
        <card-name>River Merfolk</card-name>
        <card-name>Ruins of Trokair</card-name>
        <card-name>Sand Silos</card-name>
        <card-name>Seasinger</card-name>
        <card-name>Soul Exchange</card-name>
        <card-name>Spirit Shield</card-name>
        <card-name>Spore Cloud</card-name>
        <card-name>Spore Flower</card-name>
        <card-name>Svyelunite Priest</card-name>
        <card-name>Svyelunite Temple</card-name>
        <card-name>Thallid</card-name>
        <card-name>Thallid Devourer</card-name>
        <card-name>Thelon&apos;s Chant</card-name>
        <card-name>Thelon&apos;s Curse</card-name>
        <card-name>Thelonite Druid</card-name>
        <card-name>Thelonite Monk</card-name>
        <card-name>Thorn Thallid</card-name>
        <card-name>Thrull Champion</card-name>
        <card-name>Thrull Retainer</card-name>
        <card-name>Thrull Wizard</card-name>
        <card-name>Tidal Flats</card-name>
        <card-name>Tidal Influence</card-name>
        <card-name>Tourach&apos;s Chant</card-name>
        <card-name>Tourach&apos;s Gate</card-name>
        <card-name>Vodalian Knights</card-name>
        <card-name>Vodalian Mage</card-name>
        <card-name>Vodalian Soldiers</card-name>
        <card-name>Vodalian War Machine</card-name>
        <card-name>Zelyon Sword</card-name>
        <abbreviation>FE</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Fifth Dawn</name>
        <card-name>Abuna&apos;s Chant</card-name>
        <card-name>Acquire</card-name>
        <card-name>Advanced Hoverguard</card-name>
        <card-name>All Suns&apos; Dawn</card-name>
        <card-name>Anodet Lurker</card-name>
        <card-name>Arachnoid</card-name>
        <card-name>Arcbound Wanderer</card-name>
        <card-name>Armed Response</card-name>
        <card-name>Artificer&apos;s Intuition</card-name>
        <card-name>Auriok Champion</card-name>
        <card-name>Auriok Salvagers</card-name>
        <card-name>Auriok Windwalker</card-name>
        <card-name>Avarice Totem</card-name>
        <card-name>Baton of Courage</card-name>
        <card-name>Battered Golem</card-name>
        <card-name>Beacon of Creation</card-name>
        <card-name>Beacon of Destruction</card-name>
        <card-name>Beacon of Immortality</card-name>
        <card-name>Beacon of Tomorrows</card-name>
        <card-name>Beacon of Unrest</card-name>
        <card-name>Blasting Station</card-name>
        <card-name>Blind Creeper</card-name>
        <card-name>Blinkmoth Infusion</card-name>
        <card-name>Bringer of the Black Dawn</card-name>
        <card-name>Bringer of the Blue Dawn</card-name>
        <card-name>Bringer of the Green Dawn</card-name>
        <card-name>Bringer of the Red Dawn</card-name>
        <card-name>Bringer of the White Dawn</card-name>
        <card-name>Cackling Imp</card-name>
        <card-name>Channel the Suns</card-name>
        <card-name>Chimeric Coils</card-name>
        <card-name>Circle of Protection: Artifacts</card-name>
        <card-name>Clearwater Goblet</card-name>
        <card-name>Clock of Omens</card-name>
        <card-name>Composite Golem</card-name>
        <card-name>Condescend</card-name>
        <card-name>Conjurer&apos;s Bauble</card-name>
        <card-name>Cosmic Larva</card-name>
        <card-name>Cranial Plating</card-name>
        <card-name>Crucible of Worlds</card-name>
        <card-name>Dawn&apos;s Reflection</card-name>
        <card-name>Desecration Elemental</card-name>
        <card-name>Devour in Shadow</card-name>
        <card-name>Disruption Aura</card-name>
        <card-name>Door to Nothingness</card-name>
        <card-name>Doubling Cube</card-name>
        <card-name>Dross Crocodile</card-name>
        <card-name>Early Frost</card-name>
        <card-name>Ebon Drake</card-name>
        <card-name>Endless Whispers</card-name>
        <card-name>Energy Chamber</card-name>
        <card-name>Engineered Explosives</card-name>
        <card-name>Ensouled Scimitar</card-name>
        <card-name>Eon Hub</card-name>
        <card-name>Etched Oracle</card-name>
        <card-name>Eternal Witness</card-name>
        <card-name>Eyes of the Watcher</card-name>
        <card-name>Fangren Pathcutter</card-name>
        <card-name>Feedback Bolt</card-name>
        <card-name>Ferocious Charge</card-name>
        <card-name>Ferropede</card-name>
        <card-name>Fill with Fright</card-name>
        <card-name>Fist of Suns</card-name>
        <card-name>Fleshgrafter</card-name>
        <card-name>Fold into AEther</card-name>
        <card-name>Furnace Whelp</card-name>
        <card-name>Gemstone Array</card-name>
        <card-name>Goblin Brawler</card-name>
        <card-name>Goblin Cannon</card-name>
        <card-name>Grafted Wargear</card-name>
        <card-name>Granulate</card-name>
        <card-name>Grinding Station</card-name>
        <card-name>Guardian Idol</card-name>
        <card-name>Healer&apos;s Headdress</card-name>
        <card-name>Heliophial</card-name>
        <card-name>Helm of Kaldra</card-name>
        <card-name>Horned Helm</card-name>
        <card-name>Hoverguard Sweepers</card-name>
        <card-name>Infused Arrows</card-name>
        <card-name>Into Thin Air</card-name>
        <card-name>Ion Storm</card-name>
        <card-name>Iron-Barb Hellion</card-name>
        <card-name>Joiner Adept</card-name>
        <card-name>Krark-Clan Engineers</card-name>
        <card-name>Krark-Clan Ironworks</card-name>
        <card-name>Krark-Clan Ogre</card-name>
        <card-name>Lantern of Insight</card-name>
        <card-name>Leonin Squire</card-name>
        <card-name>Lose Hope</card-name>
        <card-name>Loxodon Anchorite</card-name>
        <card-name>Loxodon Stalwart</card-name>
        <card-name>Lunar Avenger</card-name>
        <card-name>Magma Giant</card-name>
        <card-name>Magma Jet</card-name>
        <card-name>Magnetic Theft</card-name>
        <card-name>Mana Geyser</card-name>
        <card-name>Mephidross Vampire</card-name>
        <card-name>Moriok Rigger</card-name>
        <card-name>Mycosynth Golem</card-name>
        <card-name>Myr Quadropod</card-name>
        <card-name>Myr Servitor</card-name>
        <card-name>Neurok Stealthsuit</card-name>
        <card-name>Night&apos;s Whisper</card-name>
        <card-name>Nim Grotesque</card-name>
        <card-name>Opaline Bracers</card-name>
        <card-name>Ouphe Vandals</card-name>
        <card-name>Paradise Mantle</card-name>
        <card-name>Pentad Prism</card-name>
        <card-name>Plasma Elemental</card-name>
        <card-name>Plunge into Darkness</card-name>
        <card-name>Possessed Portal</card-name>
        <card-name>Qumulox</card-name>
        <card-name>Rain of Rust</card-name>
        <card-name>Raksha Golden Cub</card-name>
        <card-name>Razorgrass Screen</card-name>
        <card-name>Razormane Masticore</card-name>
        <card-name>Relentless Rats</card-name>
        <card-name>Relic Barrier</card-name>
        <card-name>Retaliate</card-name>
        <card-name>Reversal of Fortune</card-name>
        <card-name>Rite of Passage</card-name>
        <card-name>Roar of Reclamation</card-name>
        <card-name>Rude Awakening</card-name>
        <card-name>Salvaging Station</card-name>
        <card-name>Sawtooth Thresher</card-name>
        <card-name>Screaming Fury</card-name>
        <card-name>Serum Visions</card-name>
        <card-name>Shattered Dreams</card-name>
        <card-name>Silent Arbiter</card-name>
        <card-name>Skullcage</card-name>
        <card-name>Skyhunter Prowler</card-name>
        <card-name>Skyhunter Skirmisher</card-name>
        <card-name>Skyreach Manta</card-name>
        <card-name>Solarion</card-name>
        <card-name>Spark Elemental</card-name>
        <card-name>Sparring Collar</card-name>
        <card-name>Spectral Shift</card-name>
        <card-name>Spinal Parasite</card-name>
        <card-name>Staff of Domination</card-name>
        <card-name>Stand Firm</card-name>
        <card-name>Stasis Cocoon</card-name>
        <card-name>Steelshaper&apos;s Gift</card-name>
        <card-name>Summoner&apos;s Egg</card-name>
        <card-name>Summoning Station</card-name>
        <card-name>Suncrusher</card-name>
        <card-name>Suntouched Myr</card-name>
        <card-name>Sylvok Explorer</card-name>
        <card-name>Synod Centurion</card-name>
        <card-name>Tangle Asp</card-name>
        <card-name>Tel-Jilad Justice</card-name>
        <card-name>Tel-Jilad Lifebreather</card-name>
        <card-name>Thermal Navigator</card-name>
        <card-name>Thought Courier</card-name>
        <card-name>Tornado Elemental</card-name>
        <card-name>Trinket Mage</card-name>
        <card-name>Tyrranax</card-name>
        <card-name>Vanquish</card-name>
        <card-name>Vedalken Mastermind</card-name>
        <card-name>Vedalken Orrery</card-name>
        <card-name>Vedalken Shackles</card-name>
        <card-name>Vicious Betrayal</card-name>
        <card-name>Viridian Lorebearers</card-name>
        <card-name>Viridian Scout</card-name>
        <card-name>Vulshok Sorcerer</card-name>
        <card-name>Wayfarer&apos;s Bauble</card-name>
        <abbreviation>FD</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Fifth Edition</name>
        <card-name>AEther Storm</card-name>
        <card-name>Abbey Gargoyles</card-name>
        <card-name>Akron Legionnaire</card-name>
        <card-name>Ambush Party</card-name>
        <card-name>An-Havva Constable</card-name>
        <card-name>Anti-Magic Aura</card-name>
        <card-name>Arenson&apos;s Aura</card-name>
        <card-name>Armor of Faith</card-name>
        <card-name>Ashnod&apos;s Transmogrant</card-name>
        <card-name>Aurochs</card-name>
        <card-name>Aysen Bureaucrats</card-name>
        <card-name>Barbed Sextant</card-name>
        <card-name>Barl&apos;s Cage</card-name>
        <card-name>Binding Grasp</card-name>
        <card-name>Blessed Wine</card-name>
        <card-name>Bottomless Vault</card-name>
        <card-name>Brainstorm</card-name>
        <card-name>Brassclaw Orcs</card-name>
        <card-name>Breeding Pit</card-name>
        <card-name>Broken Visage</card-name>
        <card-name>Carapace</card-name>
        <card-name>Caribou Range</card-name>
        <card-name>Chub Toad</card-name>
        <card-name>Cloak of Confusion</card-name>
        <card-name>Clockwork Steed</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Craw Giant</card-name>
        <card-name>Crown of the Ages</card-name>
        <card-name>Dance of Many</card-name>
        <card-name>Dandan</card-name>
        <card-name>Dark Maze</card-name>
        <card-name>Death Speakers</card-name>
        <card-name>Divine Offering</card-name>
        <card-name>Dust to Dust</card-name>
        <card-name>Dwarven Catapult</card-name>
        <card-name>Dwarven Hold</card-name>
        <card-name>Dwarven Soldier</card-name>
        <card-name>Elkin Bottle</card-name>
        <card-name>Enervate</card-name>
        <card-name>Errantry</card-name>
        <card-name>Fallen Angel</card-name>
        <card-name>Feldon&apos;s Cane</card-name>
        <card-name>Fire Drake</card-name>
        <card-name>Flame Spirit</card-name>
        <card-name>Flare</card-name>
        <card-name>Foxfire</card-name>
        <card-name>Funeral March</card-name>
        <card-name>Game of Chaos</card-name>
        <card-name>Gauntlets of Chaos</card-name>
        <card-name>Ghazban Ogre</card-name>
        <card-name>Goblin War Drums</card-name>
        <card-name>Greater Realm of Preservation</card-name>
        <card-name>Greater Werewolf</card-name>
        <card-name>Heal</card-name>
        <card-name>Hipparion</card-name>
        <card-name>Hollow Trees</card-name>
        <card-name>Homarid Warrior</card-name>
        <card-name>Hungry Mist</card-name>
        <card-name>Hydroblast</card-name>
        <card-name>Icatian Phalanx</card-name>
        <card-name>Icatian Scout</card-name>
        <card-name>Icatian Store</card-name>
        <card-name>Ice Floe</card-name>
        <card-name>Imposing Visage</card-name>
        <card-name>Incinerate</card-name>
        <card-name>Infinite Hourglass</card-name>
        <card-name>Initiates of the Ebon Hand</card-name>
        <card-name>Ironclaw Curse</card-name>
        <card-name>Ivory Guardians</card-name>
        <card-name>Johtull Wurm</card-name>
        <card-name>Joven&apos;s Tools</card-name>
        <card-name>Justice</card-name>
        <card-name>Kjeldoran Skycaptain</card-name>
        <card-name>Knight of Stromgald</card-name>
        <card-name>Krovikan Fetish</card-name>
        <card-name>Krovikan Sorcerer</card-name>
        <card-name>Labyrinth Minotaur</card-name>
        <card-name>Ley Druid</card-name>
        <card-name>Magus of the Unseen</card-name>
        <card-name>Mind Ravel</card-name>
        <card-name>Mindstab Thrull</card-name>
        <card-name>Mole Worms</card-name>
        <card-name>Nature&apos;s Lore</card-name>
        <card-name>Necrite</card-name>
        <card-name>Necropotence</card-name>
        <card-name>Obelisk of Undoing</card-name>
        <card-name>Orcish Captain</card-name>
        <card-name>Orcish Conscripts</card-name>
        <card-name>Orcish Farmer</card-name>
        <card-name>Orcish Squatters</card-name>
        <card-name>Order of the White Shield</card-name>
        <card-name>Orgg</card-name>
        <card-name>Panic</card-name>
        <card-name>Portent</card-name>
        <card-name>Pox</card-name>
        <card-name>Primal Order</card-name>
        <card-name>Primordial Ooze</card-name>
        <card-name>Prismatic Ward</card-name>
        <card-name>Pyroblast</card-name>
        <card-name>Rabid Wombat</card-name>
        <card-name>Ray of Command</card-name>
        <card-name>Reef Pirates</card-name>
        <card-name>Repentant Blacksmith</card-name>
        <card-name>Sacred Boon</card-name>
        <card-name>Sand Silos</card-name>
        <card-name>Scavenger Folk</card-name>
        <card-name>Sea Spirit</card-name>
        <card-name>Sea Sprite</card-name>
        <card-name>Seasinger</card-name>
        <card-name>Seraph</card-name>
        <card-name>Serpent Generator</card-name>
        <card-name>Serra Bestiary</card-name>
        <card-name>Serra Paladin</card-name>
        <card-name>Shield Bearer</card-name>
        <card-name>Shrink</card-name>
        <card-name>Soul Barrier</card-name>
        <card-name>Stampede</card-name>
        <card-name>Stone Spirit</card-name>
        <card-name>Tarpan</card-name>
        <card-name>The Wretched</card-name>
        <card-name>Thrull Retainer</card-name>
        <card-name>Time Bomb</card-name>
        <card-name>Torture</card-name>
        <card-name>Touch of Death</card-name>
        <card-name>Truce</card-name>
        <card-name>Updraft</card-name>
        <card-name>Urza&apos;s Bauble</card-name>
        <card-name>Urza&apos;s Mine</card-name>
        <card-name>Urza&apos;s Power Plant</card-name>
        <card-name>Urza&apos;s Tower</card-name>
        <card-name>Wolverine Pack</card-name>
        <card-name>Word of Blasting</card-name>
        <abbreviation>5</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Fourth Edition</name>
        <card-name>Abomination</card-name>
        <card-name>Ali Baba</card-name>
        <card-name>Amrou Kithkin</card-name>
        <card-name>Apprentice Wizard</card-name>
        <card-name>Ashnod&apos;s Battle Gear</card-name>
        <card-name>Backfire</card-name>
        <card-name>Black Mana Battery</card-name>
        <card-name>Blue Mana Battery</card-name>
        <card-name>Bronze Tablet</card-name>
        <card-name>Carnivorous Plant</card-name>
        <card-name>Clockwork Avian</card-name>
        <card-name>Cosmic Horror</card-name>
        <card-name>Cursed Rack</card-name>
        <card-name>Cyclopean Mummy</card-name>
        <card-name>Elder Land Wurm</card-name>
        <card-name>Energy Tap</card-name>
        <card-name>Erosion</card-name>
        <card-name>Fissure</card-name>
        <card-name>Fortified Area</card-name>
        <card-name>Ghost Ship</card-name>
        <card-name>Giant Tortoise</card-name>
        <card-name>Goblin Rock Sled</card-name>
        <card-name>Green Mana Battery</card-name>
        <card-name>Hurr Jackal</card-name>
        <card-name>Immolation</card-name>
        <card-name>Junun Efreet</card-name>
        <card-name>Land Leeches</card-name>
        <card-name>Land Tax</card-name>
        <card-name>Marsh Gas</card-name>
        <card-name>Mishra&apos;s Factory</card-name>
        <card-name>Morale</card-name>
        <card-name>Nafs Asp</card-name>
        <card-name>Oasis</card-name>
        <card-name>Osai Vultures</card-name>
        <card-name>Piety</card-name>
        <card-name>Psionic Entity</card-name>
        <card-name>Rebirth</card-name>
        <card-name>Red Mana Battery</card-name>
        <card-name>Relic Bind</card-name>
        <card-name>Sandstorm</card-name>
        <card-name>Seeker</card-name>
        <card-name>Sindbad</card-name>
        <card-name>Sisters of the Flame</card-name>
        <card-name>Spirit Shackle</card-name>
        <card-name>Strip Mine</card-name>
        <card-name>Sunken City</card-name>
        <card-name>Tawnos&apos;s Wand</card-name>
        <card-name>Tempest Efreet</card-name>
        <card-name>Tetravus</card-name>
        <card-name>Triskelion</card-name>
        <card-name>Uncle Istvan</card-name>
        <card-name>Visions</card-name>
        <card-name>Wall of Dust</card-name>
        <card-name>White Mana Battery</card-name>
        <card-name>Word of Binding</card-name>
        <card-name>Yotian Soldier</card-name>
        <abbreviation>4</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Future Sight</name>
        <card-name>Akroma&apos;s Memorial</card-name>
        <card-name>Angel of Salvation</card-name>
        <card-name>Arc Blade</card-name>
        <card-name>Arcanum Wings</card-name>
        <card-name>Augur il-Vec</card-name>
        <card-name>Augur of Skulls</card-name>
        <card-name>Aven Augur</card-name>
        <card-name>Aven Mindcensor</card-name>
        <card-name>Barren Glory</card-name>
        <card-name>Baru, Fist of Krosa</card-name>
        <card-name>Bitter Ordeal</card-name>
        <card-name>Blade of the Sixth Pride</card-name>
        <card-name>Blind Phantasm</card-name>
        <card-name>Bloodshot Trainee</card-name>
        <card-name>Bogardan Lancer</card-name>
        <card-name>Boldwyr Intimidator</card-name>
        <card-name>Bonded Fetch</card-name>
        <card-name>Bound in Silence</card-name>
        <card-name>Bridge from Below</card-name>
        <card-name>Centaur Omenreader</card-name>
        <card-name>Char-Rumbler</card-name>
        <card-name>Chronomantic Escape</card-name>
        <card-name>Cloud Key</card-name>
        <card-name>Cloudseeder</card-name>
        <card-name>Coalition Relic</card-name>
        <card-name>Cryptic Annelid</card-name>
        <card-name>Cutthroat il-Dal</card-name>
        <card-name>Cyclical Evolution</card-name>
        <card-name>Dakmor Salvage</card-name>
        <card-name>Darksteel Garrison</card-name>
        <card-name>Daybreak Coronet</card-name>
        <card-name>Death Rattle</card-name>
        <card-name>Deepcavern Imp</card-name>
        <card-name>Delay</card-name>
        <card-name>Dryad Arbor</card-name>
        <card-name>Dust of Moments</card-name>
        <card-name>Edge of Autumn</card-name>
        <card-name>Emberwilde Augur</card-name>
        <card-name>Emblem of the Warmind</card-name>
        <card-name>Epochrasite</card-name>
        <card-name>Even the Odds</card-name>
        <card-name>Fatal Attraction</card-name>
        <card-name>Festering March</card-name>
        <card-name>Fleshwrither</card-name>
        <card-name>Flowstone Embrace</card-name>
        <card-name>Fomori Nomad</card-name>
        <card-name>Force of Savagery</card-name>
        <card-name>Foresee</card-name>
        <card-name>Frenzy Sliver</card-name>
        <card-name>Gathan Raiders</card-name>
        <card-name>Ghostfire</card-name>
        <card-name>Gibbering Descent</card-name>
        <card-name>Gift of Granite</card-name>
        <card-name>Glittering Wish</card-name>
        <card-name>Goldmeadow Lookout</card-name>
        <card-name>Grave Peril</card-name>
        <card-name>Grave Scrabbler</card-name>
        <card-name>Graven Cairns</card-name>
        <card-name>Grinning Ignus</card-name>
        <card-name>Grove of the Burnwillows</card-name>
        <card-name>Haze of Rage</card-name>
        <card-name>Heartwood Storyteller</card-name>
        <card-name>Henchfiend of Ukor</card-name>
        <card-name>Homing Sliver</card-name>
        <card-name>Horizon Canopy</card-name>
        <card-name>Ichor Slick</card-name>
        <card-name>Imperial Mask</card-name>
        <card-name>Imperiosaur</card-name>
        <card-name>Infiltrator il-Kor</card-name>
        <card-name>Intervention Pact</card-name>
        <card-name>Jhoira of the Ghitu</card-name>
        <card-name>Judge Unworthy</card-name>
        <card-name>Kavu Primarch</card-name>
        <card-name>Keldon Megaliths</card-name>
        <card-name>Knight of Sursi</card-name>
        <card-name>Korlash, Heir to Blackblade</card-name>
        <card-name>Leaden Fists</card-name>
        <card-name>Linessa, Zephyr Mage</card-name>
        <card-name>Llanowar Augur</card-name>
        <card-name>Llanowar Empath</card-name>
        <card-name>Llanowar Mentor</card-name>
        <card-name>Llanowar Reborn</card-name>
        <card-name>Logic Knot</card-name>
        <card-name>Lost Auramancers</card-name>
        <card-name>Lost Hours</card-name>
        <card-name>Lucent Liminid</card-name>
        <card-name>Lumithread Field</card-name>
        <card-name>Lymph Sliver</card-name>
        <card-name>Maelstrom Djinn</card-name>
        <card-name>Magus of the Abyss</card-name>
        <card-name>Magus of the Future</card-name>
        <card-name>Magus of the Moat</card-name>
        <card-name>Magus of the Moon</card-name>
        <card-name>Magus of the Vineyard</card-name>
        <card-name>Marshaling Cry</card-name>
        <card-name>Mass of Ghouls</card-name>
        <card-name>Mesmeric Sliver</card-name>
        <card-name>Minions&apos; Murmurs</card-name>
        <card-name>Mistmeadow Skulk</card-name>
        <card-name>Molten Disaster</card-name>
        <card-name>Muraganda Petroglyphs</card-name>
        <card-name>Mystic Speculation</card-name>
        <card-name>Nacatl War-Pride</card-name>
        <card-name>Narcomoeba</card-name>
        <card-name>Nessian Courser</card-name>
        <card-name>New Benalia</card-name>
        <card-name>Nihilith</card-name>
        <card-name>Nimbus Maze</card-name>
        <card-name>Nix</card-name>
        <card-name>Oblivion Crown</card-name>
        <card-name>Oriss, Samite Guardian</card-name>
        <card-name>Pact of Negation</card-name>
        <card-name>Pact of the Titan</card-name>
        <card-name>Patrician&apos;s Scorn</card-name>
        <card-name>Petrified Plating</card-name>
        <card-name>Phosphorescent Feast</card-name>
        <card-name>Pooling Venom</card-name>
        <card-name>Putrid Cyclops</card-name>
        <card-name>Pyromancer&apos;s Swath</card-name>
        <card-name>Quagnoth</card-name>
        <card-name>Quiet Disrepair</card-name>
        <card-name>Ramosian Revivalist</card-name>
        <card-name>Ravaging Riftwurm</card-name>
        <card-name>Reality Strobe</card-name>
        <card-name>Riddle of Lightning</card-name>
        <card-name>Rift Elemental</card-name>
        <card-name>Riftsweeper</card-name>
        <card-name>Rites of Flourishing</card-name>
        <card-name>River of Tears</card-name>
        <card-name>Saltskitter</card-name>
        <card-name>Samite Censer-Bearer</card-name>
        <card-name>Sarcomite Myr</card-name>
        <card-name>Scourge of Kher Ridges</card-name>
        <card-name>Scout&apos;s Warning</card-name>
        <card-name>Second Wind</card-name>
        <card-name>Seht&apos;s Tiger</card-name>
        <card-name>Shah of Naar Isle</card-name>
        <card-name>Shapeshifter&apos;s Marrow</card-name>
        <card-name>Shimian Specter</card-name>
        <card-name>Shivan Sand-Mage</card-name>
        <card-name>Skirk Ridge Exhumer</card-name>
        <card-name>Skizzik Surger</card-name>
        <card-name>Slaughter Pact</card-name>
        <card-name>Sliver Legion</card-name>
        <card-name>Sliversmith</card-name>
        <card-name>Snake Cult Initiation</card-name>
        <card-name>Soultether Golem</card-name>
        <card-name>Sparkspitter</card-name>
        <card-name>Spellweaver Volute</card-name>
        <card-name>Spellwild Ouphe</card-name>
        <card-name>Spin into Myth</card-name>
        <card-name>Spirit en-Dal</card-name>
        <card-name>Sporoloth Ancient</card-name>
        <card-name>Sprout Swarm</card-name>
        <card-name>Steamflogger Boss</card-name>
        <card-name>Storm Entity</card-name>
        <card-name>Street Wraith</card-name>
        <card-name>Stronghold Rats</card-name>
        <card-name>Summoner&apos;s Pact</card-name>
        <card-name>Sword of the Meek</card-name>
        <card-name>Take Possession</card-name>
        <card-name>Tarmogoyf</card-name>
        <card-name>Tarox Bladewing</card-name>
        <card-name>Thornweald Archer</card-name>
        <card-name>Thunderblade Charge</card-name>
        <card-name>Tolaria West</card-name>
        <card-name>Tombstalker</card-name>
        <card-name>Unblinking Bleb</card-name>
        <card-name>Utopia Mycon</card-name>
        <card-name>Vedalken AEthermage</card-name>
        <card-name>Veilstone Amulet</card-name>
        <card-name>Venser&apos;s Diffusion</card-name>
        <card-name>Venser, Shaper Savant</card-name>
        <card-name>Virulent Sliver</card-name>
        <card-name>Whetwheel</card-name>
        <card-name>Whip-Spine Drake</card-name>
        <card-name>Witch&apos;s Mist</card-name>
        <card-name>Wrap in Vigor</card-name>
        <card-name>Yixlid Jailer</card-name>
        <card-name>Zoetic Cavern</card-name>
        <abbreviation>FS</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Guildpact</name>
        <card-name>AEtherplasm</card-name>
        <card-name>Absolver Thrull</card-name>
        <card-name>Abyssal Nocturnus</card-name>
        <card-name>Agent of Masks</card-name>
        <card-name>Angel of Despair</card-name>
        <card-name>Battering Wurm</card-name>
        <card-name>Beastmaster&apos;s Magemark</card-name>
        <card-name>Belfry Spirit</card-name>
        <card-name>Benediction of Moons</card-name>
        <card-name>Bioplasm</card-name>
        <card-name>Blind Hunter</card-name>
        <card-name>Bloodscale Prowler</card-name>
        <card-name>Borborygmos</card-name>
        <card-name>Burning-Tree Bloodscale</card-name>
        <card-name>Burning-Tree Shaman</card-name>
        <card-name>Castigate</card-name>
        <card-name>Caustic Rain</card-name>
        <card-name>Cerebral Vortex</card-name>
        <card-name>Conjurer&apos;s Ban</card-name>
        <card-name>Crash Landing</card-name>
        <card-name>Cremate</card-name>
        <card-name>Cry of Contrition</card-name>
        <card-name>Cryptwailing</card-name>
        <card-name>Crystal Seer</card-name>
        <card-name>Culling Sun</card-name>
        <card-name>Daggerclaw Imp</card-name>
        <card-name>Debtors&apos; Knell</card-name>
        <card-name>Djinn Illuminatus</card-name>
        <card-name>Douse in Gloom</card-name>
        <card-name>Droning Bureaucrats</card-name>
        <card-name>Drowned Rusalka</card-name>
        <card-name>Dryad Sophisticate</card-name>
        <card-name>Dune-Brood Nephilim</card-name>
        <card-name>Earth Surge</card-name>
        <card-name>Electrolyze</card-name>
        <card-name>Exhumer Thrull</card-name>
        <card-name>Fencer&apos;s Magemark</card-name>
        <card-name>Feral Animist</card-name>
        <card-name>Frazzle</card-name>
        <card-name>Gatherer of Graces</card-name>
        <card-name>Gelectrode</card-name>
        <card-name>Ghor-Clan Bloodscale</card-name>
        <card-name>Ghor-Clan Savage</card-name>
        <card-name>Ghost Council of Orzhova</card-name>
        <card-name>Ghost Warden</card-name>
        <card-name>Ghostway</card-name>
        <card-name>Giant Solifuge</card-name>
        <card-name>Gigadrowse</card-name>
        <card-name>Glint-Eye Nephilim</card-name>
        <card-name>Goblin Flectomancer</card-name>
        <card-name>Godless Shrine</card-name>
        <card-name>Graven Dominator</card-name>
        <card-name>Gristleback</card-name>
        <card-name>Gruul Guildmage</card-name>
        <card-name>Gruul Nodorog</card-name>
        <card-name>Gruul Scrapper</card-name>
        <card-name>Gruul Signet</card-name>
        <card-name>Gruul Turf</card-name>
        <card-name>Gruul War Plow</card-name>
        <card-name>Guardian&apos;s Magemark</card-name>
        <card-name>Harrier Griffin</card-name>
        <card-name>Hatching Plans</card-name>
        <card-name>Hissing Miasma</card-name>
        <card-name>Hypervolt Grasp</card-name>
        <card-name>Infiltrator&apos;s Magemark</card-name>
        <card-name>Ink-Treader Nephilim</card-name>
        <card-name>Invoke the Firemind</card-name>
        <card-name>Izzet Boilerworks</card-name>
        <card-name>Izzet Chronarch</card-name>
        <card-name>Izzet Guildmage</card-name>
        <card-name>Izzet Signet</card-name>
        <card-name>Killer Instinct</card-name>
        <card-name>Leap of Flame</card-name>
        <card-name>Leyline of Lifeforce</card-name>
        <card-name>Leyline of Lightning</card-name>
        <card-name>Leyline of Singularity</card-name>
        <card-name>Leyline of the Meek</card-name>
        <card-name>Leyline of the Void</card-name>
        <card-name>Lionheart Maverick</card-name>
        <card-name>Living Inferno</card-name>
        <card-name>Martyred Rusalka</card-name>
        <card-name>Mimeofacture</card-name>
        <card-name>Mizzium Transreliquat</card-name>
        <card-name>Moratorium Stone</card-name>
        <card-name>Mortify</card-name>
        <card-name>Mourning Thrull</card-name>
        <card-name>Necromancer&apos;s Magemark</card-name>
        <card-name>Niv-Mizzet, the Firemind</card-name>
        <card-name>Nivix, Aerie of the Firemind</card-name>
        <card-name>Ogre Savant</card-name>
        <card-name>Order of the Stars</card-name>
        <card-name>Orzhov Basilica</card-name>
        <card-name>Orzhov Euthanist</card-name>
        <card-name>Orzhov Guildmage</card-name>
        <card-name>Orzhov Pontiff</card-name>
        <card-name>Orzhov Signet</card-name>
        <card-name>Orzhova, the Church of Deals</card-name>
        <card-name>Ostiary Thrull</card-name>
        <card-name>Parallectric Feedback</card-name>
        <card-name>Petrahydrox</card-name>
        <card-name>Petrified Wood-Kin</card-name>
        <card-name>Pillory of the Sleepless</card-name>
        <card-name>Plagued Rusalka</card-name>
        <card-name>Poisonbelly Ogre</card-name>
        <card-name>Predatory Focus</card-name>
        <card-name>Primeval Light</card-name>
        <card-name>Pyromatics</card-name>
        <card-name>Quicken</card-name>
        <card-name>Rabble-Rouser</card-name>
        <card-name>Repeal</card-name>
        <card-name>Restless Bones</card-name>
        <card-name>Revenant Patriarch</card-name>
        <card-name>Rumbling Slum</card-name>
        <card-name>Runeboggle</card-name>
        <card-name>Sanguine Praetor</card-name>
        <card-name>Savage Twister</card-name>
        <card-name>Scab-Clan Mauler</card-name>
        <card-name>Schismotivate</card-name>
        <card-name>Scorched Rusalka</card-name>
        <card-name>Seize the Soul</card-name>
        <card-name>Shadow Lance</card-name>
        <card-name>Shattering Spree</card-name>
        <card-name>Shrieking Grotesque</card-name>
        <card-name>Siege of Towers</card-name>
        <card-name>Silhana Ledgewalker</card-name>
        <card-name>Silhana Starfletcher</card-name>
        <card-name>Sinstriker&apos;s Will</card-name>
        <card-name>Skarrg, the Rage Pits</card-name>
        <card-name>Skarrgan Firebird</card-name>
        <card-name>Skarrgan Pit-Skulk</card-name>
        <card-name>Skarrgan Skybreaker</card-name>
        <card-name>Skeletal Vampire</card-name>
        <card-name>Sky Swallower</card-name>
        <card-name>Skyrider Trainee</card-name>
        <card-name>Smogsteed Rider</card-name>
        <card-name>Souls of the Faultless</card-name>
        <card-name>Spelltithe Enforcer</card-name>
        <card-name>Starved Rusalka</card-name>
        <card-name>Steam Vents</card-name>
        <card-name>Steamcore Weird</card-name>
        <card-name>Stitch in Time</card-name>
        <card-name>Stomping Ground</card-name>
        <card-name>Storm Herd</card-name>
        <card-name>Stratozeppelid</card-name>
        <card-name>Streetbreaker Wurm</card-name>
        <card-name>Sword of the Paruns</card-name>
        <card-name>Teysa, Orzhov Scion</card-name>
        <card-name>Thunderheads</card-name>
        <card-name>Tibor and Lumia</card-name>
        <card-name>Tin Street Hooligan</card-name>
        <card-name>To Arms!</card-name>
        <card-name>Torch Drake</card-name>
        <card-name>Train of Thought</card-name>
        <card-name>Ulasht, the Hate Seed</card-name>
        <card-name>Vacuumelt</card-name>
        <card-name>Vedalken Plotter</card-name>
        <card-name>Vertigo Spawn</card-name>
        <card-name>Wee Dragonauts</card-name>
        <card-name>Wild Cantor</card-name>
        <card-name>Wildsize</card-name>
        <card-name>Witch-Maw Nephilim</card-name>
        <card-name>Withstand</card-name>
        <card-name>Wreak Havoc</card-name>
        <card-name>Wurmweaver Coil</card-name>
        <card-name>Yore-Tiller Nephilim</card-name>
        <abbreviation>GP</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Homelands</name>
        <card-name>AEther Storm</card-name>
        <card-name>Abbey Gargoyles</card-name>
        <card-name>Abbey Matron</card-name>
        <card-name>Aliban&apos;s Tower</card-name>
        <card-name>Ambush</card-name>
        <card-name>Ambush Party</card-name>
        <card-name>An-Havva Constable</card-name>
        <card-name>An-Havva Inn</card-name>
        <card-name>An-Havva Township</card-name>
        <card-name>An-Zerrin Ruins</card-name>
        <card-name>Anaba Ancestor</card-name>
        <card-name>Anaba Bodyguard</card-name>
        <card-name>Anaba Shaman</card-name>
        <card-name>Anaba Spirit Crafter</card-name>
        <card-name>Apocalypse Chime</card-name>
        <card-name>Autumn Willow</card-name>
        <card-name>Aysen Abbey</card-name>
        <card-name>Aysen Bureaucrats</card-name>
        <card-name>Aysen Crusader</card-name>
        <card-name>Aysen Highway</card-name>
        <card-name>Baki&apos;s Curse</card-name>
        <card-name>Baron Sengir</card-name>
        <card-name>Beast Walkers</card-name>
        <card-name>Black Carriage</card-name>
        <card-name>Broken Visage</card-name>
        <card-name>Carapace</card-name>
        <card-name>Castle Sengir</card-name>
        <card-name>Cemetery Gate</card-name>
        <card-name>Chain Stasis</card-name>
        <card-name>Chandler</card-name>
        <card-name>Clockwork Gnomes</card-name>
        <card-name>Clockwork Steed</card-name>
        <card-name>Clockwork Swarm</card-name>
        <card-name>Coral Reef</card-name>
        <card-name>Dark Maze</card-name>
        <card-name>Daughter of Autumn</card-name>
        <card-name>Death Speakers</card-name>
        <card-name>Didgeridoo</card-name>
        <card-name>Drudge Spell</card-name>
        <card-name>Dry Spell</card-name>
        <card-name>Dwarven Pony</card-name>
        <card-name>Dwarven Sea Clan</card-name>
        <card-name>Dwarven Trader</card-name>
        <card-name>Ebony Rhino</card-name>
        <card-name>Eron the Relentless</card-name>
        <card-name>Evaporate</card-name>
        <card-name>Faerie Noble</card-name>
        <card-name>Feast of the Unicorn</card-name>
        <card-name>Feroz&apos;s Ban</card-name>
        <card-name>Folk of An-Havva</card-name>
        <card-name>Forget</card-name>
        <card-name>Funeral March</card-name>
        <card-name>Ghost Hounds</card-name>
        <card-name>Giant Albatross</card-name>
        <card-name>Giant Oyster</card-name>
        <card-name>Grandmother Sengir</card-name>
        <card-name>Greater Werewolf</card-name>
        <card-name>Hazduhr the Abbot</card-name>
        <card-name>Headstone</card-name>
        <card-name>Heart Wolf</card-name>
        <card-name>Hungry Mist</card-name>
        <card-name>Ihsan&apos;s Shade</card-name>
        <card-name>Irini Sengir</card-name>
        <card-name>Ironclaw Curse</card-name>
        <card-name>Jinx</card-name>
        <card-name>Joven</card-name>
        <card-name>Joven&apos;s Ferrets</card-name>
        <card-name>Joven&apos;s Tools</card-name>
        <card-name>Koskun Falls</card-name>
        <card-name>Koskun Keep</card-name>
        <card-name>Labyrinth Minotaur</card-name>
        <card-name>Leaping Lizard</card-name>
        <card-name>Leeches</card-name>
        <card-name>Mammoth Harness</card-name>
        <card-name>Marjhan</card-name>
        <card-name>Memory Lapse</card-name>
        <card-name>Merchant Scroll</card-name>
        <card-name>Mesa Falcon</card-name>
        <card-name>Mystic Decree</card-name>
        <card-name>Narwhal</card-name>
        <card-name>Orcish Mine</card-name>
        <card-name>Primal Order</card-name>
        <card-name>Prophecy</card-name>
        <card-name>Rashka the Slayer</card-name>
        <card-name>Reef Pirates</card-name>
        <card-name>Renewal</card-name>
        <card-name>Retribution</card-name>
        <card-name>Reveka, Wizard Savant</card-name>
        <card-name>Root Spider</card-name>
        <card-name>Roots</card-name>
        <card-name>Roterothopter</card-name>
        <card-name>Rysorian Badger</card-name>
        <card-name>Samite Alchemist</card-name>
        <card-name>Sea Sprite</card-name>
        <card-name>Sea Troll</card-name>
        <card-name>Sengir Autocrat</card-name>
        <card-name>Sengir Bats</card-name>
        <card-name>Serra Aviary</card-name>
        <card-name>Serra Bestiary</card-name>
        <card-name>Serra Inquisitors</card-name>
        <card-name>Serra Paladin</card-name>
        <card-name>Serrated Arrows</card-name>
        <card-name>Shrink</card-name>
        <card-name>Soraya the Falconer</card-name>
        <card-name>Spectral Bears</card-name>
        <card-name>Timmerian Fiends</card-name>
        <card-name>Torture</card-name>
        <card-name>Trade Caravan</card-name>
        <card-name>Truce</card-name>
        <card-name>Veldrane of Sengir</card-name>
        <card-name>Wall of Kelp</card-name>
        <card-name>Willow Faerie</card-name>
        <card-name>Willow Priestess</card-name>
        <card-name>Winter Sky</card-name>
        <card-name>Wizards&apos; School</card-name>
        <abbreviation>HL</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Ice Age</name>
        <card-name>Abyssal Specter</card-name>
        <card-name>Adarkar Sentinel</card-name>
        <card-name>Adarkar Unicorn</card-name>
        <card-name>Adarkar Wastes</card-name>
        <card-name>Aegis of the Meek</card-name>
        <card-name>Aggression</card-name>
        <card-name>Altar of Bone</card-name>
        <card-name>Amulet of Quoz</card-name>
        <card-name>Anarchy</card-name>
        <card-name>Arctic Foxes</card-name>
        <card-name>Arcum&apos;s Sleigh</card-name>
        <card-name>Arcum&apos;s Weathervane</card-name>
        <card-name>Arcum&apos;s Whistle</card-name>
        <card-name>Arenson&apos;s Aura</card-name>
        <card-name>Armor of Faith</card-name>
        <card-name>Arnjlot&apos;s Ascent</card-name>
        <card-name>Ashen Ghoul</card-name>
        <card-name>Aurochs</card-name>
        <card-name>Avalanche</card-name>
        <card-name>Balduvian Barbarians</card-name>
        <card-name>Balduvian Bears</card-name>
        <card-name>Balduvian Conjurer</card-name>
        <card-name>Balduvian Hydra</card-name>
        <card-name>Balduvian Shaman</card-name>
        <card-name>Barbarian Guides</card-name>
        <card-name>Barbed Sextant</card-name>
        <card-name>Baton of Morale</card-name>
        <card-name>Battle Cry</card-name>
        <card-name>Battle Frenzy</card-name>
        <card-name>Binding Grasp</card-name>
        <card-name>Black Scarab</card-name>
        <card-name>Blessed Wine</card-name>
        <card-name>Blinking Spirit</card-name>
        <card-name>Blizzard</card-name>
        <card-name>Blue Scarab</card-name>
        <card-name>Bone Shaman</card-name>
        <card-name>Brainstorm</card-name>
        <card-name>Brand of Ill Omen</card-name>
        <card-name>Breath of Dreams</card-name>
        <card-name>Brine Shaman</card-name>
        <card-name>Brown Ouphe</card-name>
        <card-name>Brushland</card-name>
        <card-name>Burnt Offering</card-name>
        <card-name>Call to Arms</card-name>
        <card-name>Caribou Range</card-name>
        <card-name>Celestial Sword</card-name>
        <card-name>Centaur Archer</card-name>
        <card-name>Chaos Lord</card-name>
        <card-name>Chaos Moon</card-name>
        <card-name>Chromatic Armor</card-name>
        <card-name>Chub Toad</card-name>
        <card-name>Circle of Protection: Black</card-name>
        <card-name>Circle of Protection: Blue</card-name>
        <card-name>Circle of Protection: Green</card-name>
        <card-name>Circle of Protection: Red</card-name>
        <card-name>Circle of Protection: White</card-name>
        <card-name>Clairvoyance</card-name>
        <card-name>Cloak of Confusion</card-name>
        <card-name>Cold Snap</card-name>
        <card-name>Conquer</card-name>
        <card-name>Cooperation</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Crown of the Ages</card-name>
        <card-name>Curse of Marit Lage</card-name>
        <card-name>Dance of the Dead</card-name>
        <card-name>Dark Banishing</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Death Ward</card-name>
        <card-name>Deflection</card-name>
        <card-name>Demonic Consultation</card-name>
        <card-name>Despotic Scepter</card-name>
        <card-name>Diabolic Vision</card-name>
        <card-name>Dire Wolves</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Dread Wight</card-name>
        <card-name>Dreams of the Dead</card-name>
        <card-name>Drift of the Dead</card-name>
        <card-name>Drought</card-name>
        <card-name>Dwarven Armory</card-name>
        <card-name>Earthlink</card-name>
        <card-name>Earthlore</card-name>
        <card-name>Elder Druid</card-name>
        <card-name>Elemental Augury</card-name>
        <card-name>Elkin Bottle</card-name>
        <card-name>Elvish Healer</card-name>
        <card-name>Enduring Renewal</card-name>
        <card-name>Energy Storm</card-name>
        <card-name>Enervate</card-name>
        <card-name>Errant Minion</card-name>
        <card-name>Errantry</card-name>
        <card-name>Essence Filter</card-name>
        <card-name>Essence Flare</card-name>
        <card-name>Essence Vortex</card-name>
        <card-name>Fanatical Fever</card-name>
        <card-name>Fear</card-name>
        <card-name>Fiery Justice</card-name>
        <card-name>Fire Covenant</card-name>
        <card-name>Flame Spirit</card-name>
        <card-name>Flare</card-name>
        <card-name>Flooded Woodlands</card-name>
        <card-name>Flow of Maggots</card-name>
        <card-name>Folk of the Pines</card-name>
        <card-name>Forbidden Lore</card-name>
        <card-name>Force Void</card-name>
        <card-name>Forest</card-name>
        <card-name>Forgotten Lore</card-name>
        <card-name>Formation</card-name>
        <card-name>Foul Familiar</card-name>
        <card-name>Foxfire</card-name>
        <card-name>Freyalise Supplicant</card-name>
        <card-name>Freyalise&apos;s Charm</card-name>
        <card-name>Freyalise&apos;s Winds</card-name>
        <card-name>Fumarole</card-name>
        <card-name>Fylgja</card-name>
        <card-name>Fyndhorn Bow</card-name>
        <card-name>Fyndhorn Brownie</card-name>
        <card-name>Fyndhorn Elder</card-name>
        <card-name>Fyndhorn Elves</card-name>
        <card-name>Fyndhorn Pollen</card-name>
        <card-name>Game of Chaos</card-name>
        <card-name>Gangrenous Zombies</card-name>
        <card-name>Gaze of Pain</card-name>
        <card-name>General Jarkeld</card-name>
        <card-name>Ghostly Flame</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Giant Trap Door Spider</card-name>
        <card-name>Glacial Chasm</card-name>
        <card-name>Glacial Crevasses</card-name>
        <card-name>Glacial Wall</card-name>
        <card-name>Glaciers</card-name>
        <card-name>Goblin Lyre</card-name>
        <card-name>Goblin Mutant</card-name>
        <card-name>Goblin Sappers</card-name>
        <card-name>Goblin Ski Patrol</card-name>
        <card-name>Goblin Snowman</card-name>
        <card-name>Gorilla Pack</card-name>
        <card-name>Gravebind</card-name>
        <card-name>Green Scarab</card-name>
        <card-name>Grizzled Wolverine</card-name>
        <card-name>Hallowed Ground</card-name>
        <card-name>Halls of Mist</card-name>
        <card-name>Heal</card-name>
        <card-name>Hecatomb</card-name>
        <card-name>Hematite Talisman</card-name>
        <card-name>Hipparion</card-name>
        <card-name>Hoar Shade</card-name>
        <card-name>Hot Springs</card-name>
        <card-name>Howl from Beyond</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Hyalopterous Lemure</card-name>
        <card-name>Hydroblast</card-name>
        <card-name>Hymn of Rebirth</card-name>
        <card-name>Ice Cauldron</card-name>
        <card-name>Ice Floe</card-name>
        <card-name>Iceberg</card-name>
        <card-name>Icequake</card-name>
        <card-name>Icy Manipulator</card-name>
        <card-name>Icy Prison</card-name>
        <card-name>Illusionary Forces</card-name>
        <card-name>Illusionary Presence</card-name>
        <card-name>Illusionary Terrain</card-name>
        <card-name>Illusionary Wall</card-name>
        <card-name>Illusions of Grandeur</card-name>
        <card-name>Imposing Visage</card-name>
        <card-name>Incinerate</card-name>
        <card-name>Infernal Darkness</card-name>
        <card-name>Infernal Denizen</card-name>
        <card-name>Infinite Hourglass</card-name>
        <card-name>Infuse</card-name>
        <card-name>Island</card-name>
        <card-name>Jester&apos;s Cap</card-name>
        <card-name>Jester&apos;s Mask</card-name>
        <card-name>Jeweled Amulet</card-name>
        <card-name>Johtull Wurm</card-name>
        <card-name>Jokulhaups</card-name>
        <card-name>Juniper Order Druid</card-name>
        <card-name>Justice</card-name>
        <card-name>Karplusan Forest</card-name>
        <card-name>Karplusan Giant</card-name>
        <card-name>Karplusan Yeti</card-name>
        <card-name>Kelsinko Ranger</card-name>
        <card-name>Kjeldoran Dead</card-name>
        <card-name>Kjeldoran Elite Guard</card-name>
        <card-name>Kjeldoran Frostbeast</card-name>
        <card-name>Kjeldoran Guard</card-name>
        <card-name>Kjeldoran Knight</card-name>
        <card-name>Kjeldoran Phalanx</card-name>
        <card-name>Kjeldoran Royal Guard</card-name>
        <card-name>Kjeldoran Skycaptain</card-name>
        <card-name>Kjeldoran Skyknight</card-name>
        <card-name>Kjeldoran Warrior</card-name>
        <card-name>Knight of Stromgald</card-name>
        <card-name>Krovikan Elementalist</card-name>
        <card-name>Krovikan Fetish</card-name>
        <card-name>Krovikan Sorcerer</card-name>
        <card-name>Krovikan Vampire</card-name>
        <card-name>Land Cap</card-name>
        <card-name>Lapis Lazuli Talisman</card-name>
        <card-name>Lava Burst</card-name>
        <card-name>Lava Tubes</card-name>
        <card-name>Legions of Lim-Dul</card-name>
        <card-name>Leshrac&apos;s Rite</card-name>
        <card-name>Leshrac&apos;s Sigil</card-name>
        <card-name>Lhurgoyf</card-name>
        <card-name>Lightning Blow</card-name>
        <card-name>Lim-Dul&apos;s Cohort</card-name>
        <card-name>Lim-Dul&apos;s Hex</card-name>
        <card-name>Lost Order of Jarkeld</card-name>
        <card-name>Lure</card-name>
        <card-name>Maddening Wind</card-name>
        <card-name>Magus of the Unseen</card-name>
        <card-name>Malachite Talisman</card-name>
        <card-name>Marton Stromgald</card-name>
        <card-name>Melee</card-name>
        <card-name>Melting</card-name>
        <card-name>Mercenaries</card-name>
        <card-name>Merieke Ri Berit</card-name>
        <card-name>Mesmeric Trance</card-name>
        <card-name>Meteor Shower</card-name>
        <card-name>Mind Ravel</card-name>
        <card-name>Mind Warp</card-name>
        <card-name>Mind Whip</card-name>
        <card-name>Minion of Leshrac</card-name>
        <card-name>Minion of Tevesh Szat</card-name>
        <card-name>Mistfolk</card-name>
        <card-name>Mole Worms</card-name>
        <card-name>Monsoon</card-name>
        <card-name>Moor Fiend</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mountain Goat</card-name>
        <card-name>Mountain Titan</card-name>
        <card-name>Mudslide</card-name>
        <card-name>Musician</card-name>
        <card-name>Mystic Might</card-name>
        <card-name>Mystic Remora</card-name>
        <card-name>Nacre Talisman</card-name>
        <card-name>Naked Singularity</card-name>
        <card-name>Nature&apos;s Lore</card-name>
        <card-name>Necropotence</card-name>
        <card-name>Norritt</card-name>
        <card-name>Oath of Lim-Dul</card-name>
        <card-name>Onyx Talisman</card-name>
        <card-name>Orcish Cannoneers</card-name>
        <card-name>Orcish Conscripts</card-name>
        <card-name>Orcish Farmer</card-name>
        <card-name>Orcish Healer</card-name>
        <card-name>Orcish Librarian</card-name>
        <card-name>Orcish Lumberjack</card-name>
        <card-name>Orcish Squatters</card-name>
        <card-name>Order of the Sacred Torch</card-name>
        <card-name>Order of the White Shield</card-name>
        <card-name>Pale Bears</card-name>
        <card-name>Panic</card-name>
        <card-name>Pentagram of the Ages</card-name>
        <card-name>Pestilence Rats</card-name>
        <card-name>Phantasmal Mount</card-name>
        <card-name>Pit Trap</card-name>
        <card-name>Plains</card-name>
        <card-name>Polar Kraken</card-name>
        <card-name>Portent</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Pox</card-name>
        <card-name>Prismatic Ward</card-name>
        <card-name>Pygmy Allosaurus</card-name>
        <card-name>Pyknite</card-name>
        <card-name>Pyroblast</card-name>
        <card-name>Pyroclasm</card-name>
        <card-name>Rally</card-name>
        <card-name>Ray of Command</card-name>
        <card-name>Ray of Erasure</card-name>
        <card-name>Reality Twist</card-name>
        <card-name>Reclamation</card-name>
        <card-name>Red Scarab</card-name>
        <card-name>Regeneration</card-name>
        <card-name>Rime Dryad</card-name>
        <card-name>Ritual of Subdual</card-name>
        <card-name>River Delta</card-name>
        <card-name>Runed Arch</card-name>
        <card-name>Sabretooth Tiger</card-name>
        <card-name>Sacred Boon</card-name>
        <card-name>Scaled Wurm</card-name>
        <card-name>Sea Spirit</card-name>
        <card-name>Seizures</card-name>
        <card-name>Seraph</card-name>
        <card-name>Shambling Strider</card-name>
        <card-name>Shatter</card-name>
        <card-name>Shield Bearer</card-name>
        <card-name>Shield of the Ages</card-name>
        <card-name>Shyft</card-name>
        <card-name>Sibilant Spirit</card-name>
        <card-name>Silver Erne</card-name>
        <card-name>Skeleton Ship</card-name>
        <card-name>Skull Catapult</card-name>
        <card-name>Sleight of Mind</card-name>
        <card-name>Snow Devil</card-name>
        <card-name>Snow Fortress</card-name>
        <card-name>Snow Hound</card-name>
        <card-name>Snow-Covered Forest</card-name>
        <card-name>Snow-Covered Island</card-name>
        <card-name>Snow-Covered Mountain</card-name>
        <card-name>Snow-Covered Plains</card-name>
        <card-name>Snow-Covered Swamp</card-name>
        <card-name>Snowblind</card-name>
        <card-name>Snowfall</card-name>
        <card-name>Soldevi Golem</card-name>
        <card-name>Soldevi Machinist</card-name>
        <card-name>Soldevi Simulacrum</card-name>
        <card-name>Songs of the Damned</card-name>
        <card-name>Soul Barrier</card-name>
        <card-name>Soul Burn</card-name>
        <card-name>Soul Kiss</card-name>
        <card-name>Spectral Shield</card-name>
        <card-name>Spoils of Evil</card-name>
        <card-name>Spoils of War</card-name>
        <card-name>Staff of the Ages</card-name>
        <card-name>Stampede</card-name>
        <card-name>Stench of Evil</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Stone Spirit</card-name>
        <card-name>Stonehands</card-name>
        <card-name>Storm Spirit</card-name>
        <card-name>Stormbind</card-name>
        <card-name>Stromgald Cabal</card-name>
        <card-name>Stunted Growth</card-name>
        <card-name>Sulfurous Springs</card-name>
        <card-name>Sunstone</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swords to Plowshares</card-name>
        <card-name>Tarpan</card-name>
        <card-name>Thermokarst</card-name>
        <card-name>Thoughtleech</card-name>
        <card-name>Thunder Wall</card-name>
        <card-name>Timberline Ridge</card-name>
        <card-name>Time Bomb</card-name>
        <card-name>Tinder Wall</card-name>
        <card-name>Tor Giant</card-name>
        <card-name>Total War</card-name>
        <card-name>Touch of Death</card-name>
        <card-name>Touch of Vitae</card-name>
        <card-name>Trailblazer</card-name>
        <card-name>Underground River</card-name>
        <card-name>Updraft</card-name>
        <card-name>Urza&apos;s Bauble</card-name>
        <card-name>Veldt</card-name>
        <card-name>Venomous Breath</card-name>
        <card-name>Vertigo</card-name>
        <card-name>Vexing Arcanix</card-name>
        <card-name>Vibrating Sphere</card-name>
        <card-name>Walking Wall</card-name>
        <card-name>Wall of Lava</card-name>
        <card-name>Wall of Pine Needles</card-name>
        <card-name>Wall of Shields</card-name>
        <card-name>War Chariot</card-name>
        <card-name>Warning</card-name>
        <card-name>Whalebone Glider</card-name>
        <card-name>White Scarab</card-name>
        <card-name>Whiteout</card-name>
        <card-name>Wiitigo</card-name>
        <card-name>Wild Growth</card-name>
        <card-name>Wind Spirit</card-name>
        <card-name>Wings of Aesthir</card-name>
        <card-name>Winter&apos;s Chill</card-name>
        <card-name>Withering Wisps</card-name>
        <card-name>Woolly Mammoths</card-name>
        <card-name>Woolly Spider</card-name>
        <card-name>Word of Blasting</card-name>
        <card-name>Word of Undoing</card-name>
        <card-name>Wrath of Marit Lage</card-name>
        <card-name>Yavimaya Gnats</card-name>
        <card-name>Zur&apos;s Weirding</card-name>
        <card-name>Zuran Enchanter</card-name>
        <card-name>Zuran Orb</card-name>
        <card-name>Zuran Spellcaster</card-name>
        <abbreviation>IA</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Invasion</name>
        <card-name>AEther Rift</card-name>
        <card-name>Absorb</card-name>
        <card-name>Addle</card-name>
        <card-name>Aggressive Urge</card-name>
        <card-name>Agonizing Demise</card-name>
        <card-name>Alabaster Leech</card-name>
        <card-name>Alloy Golem</card-name>
        <card-name>Ancient Kavu</card-name>
        <card-name>Ancient Spring</card-name>
        <card-name>Andradite Leech</card-name>
        <card-name>Angel of Mercy</card-name>
        <card-name>Angelic Shield</card-name>
        <card-name>Annihilate</card-name>
        <card-name>Archaeological Dig</card-name>
        <card-name>Ardent Soldier</card-name>
        <card-name>Armadillo Cloak</card-name>
        <card-name>Armored Guardian</card-name>
        <card-name>Artifact Mutation</card-name>
        <card-name>Assault (Assault/Battery)</card-name>
        <card-name>Atalya, Samite Master</card-name>
        <card-name>Aura Mutation</card-name>
        <card-name>Aura Shards</card-name>
        <card-name>Backlash</card-name>
        <card-name>Barrin&apos;s Spite</card-name>
        <card-name>Barrin&apos;s Unmaking</card-name>
        <card-name>Battery (Assault/Battery)</card-name>
        <card-name>Benalish Emissary</card-name>
        <card-name>Benalish Heralds</card-name>
        <card-name>Benalish Lancer</card-name>
        <card-name>Benalish Trapper</card-name>
        <card-name>Bend or Break</card-name>
        <card-name>Bind</card-name>
        <card-name>Blazing Specter</card-name>
        <card-name>Blind Seer</card-name>
        <card-name>Blinding Light</card-name>
        <card-name>Bloodstone Cameo</card-name>
        <card-name>Blurred Mongoose</card-name>
        <card-name>Bog Initiate</card-name>
        <card-name>Breaking Wave</card-name>
        <card-name>Breath of Darigaaz</card-name>
        <card-name>Callous Giant</card-name>
        <card-name>Canopy Surge</card-name>
        <card-name>Capashen Unicorn</card-name>
        <card-name>Captain Sisay</card-name>
        <card-name>Cauldron Dance</card-name>
        <card-name>Chaotic Strike</card-name>
        <card-name>Charging Troll</card-name>
        <card-name>Chromatic Sphere</card-name>
        <card-name>Cinder Shade</card-name>
        <card-name>Coalition Victory</card-name>
        <card-name>Coastal Tower</card-name>
        <card-name>Collapsing Borders</card-name>
        <card-name>Collective Restraint</card-name>
        <card-name>Cremate</card-name>
        <card-name>Crimson Acolyte</card-name>
        <card-name>Crosis&apos;s Attendant</card-name>
        <card-name>Crosis, the Purger</card-name>
        <card-name>Crown of Flames</card-name>
        <card-name>Crusading Knight</card-name>
        <card-name>Crypt Angel</card-name>
        <card-name>Crystal Spray</card-name>
        <card-name>Cursed Flesh</card-name>
        <card-name>Darigaaz&apos;s Attendant</card-name>
        <card-name>Darigaaz, the Igniter</card-name>
        <card-name>Death or Glory</card-name>
        <card-name>Defiling Tears</card-name>
        <card-name>Deliver (Stand/Deliver)</card-name>
        <card-name>Desperate Research</card-name>
        <card-name>Devouring Strossus</card-name>
        <card-name>Dismantling Blow</card-name>
        <card-name>Disrupt</card-name>
        <card-name>Distorting Wake</card-name>
        <card-name>Divine Presence</card-name>
        <card-name>Do or Die</card-name>
        <card-name>Drake-Skull Cameo</card-name>
        <card-name>Dream Thrush</card-name>
        <card-name>Dredge</card-name>
        <card-name>Dromar&apos;s Attendant</card-name>
        <card-name>Dromar, the Banisher</card-name>
        <card-name>Dueling Grounds</card-name>
        <card-name>Duskwalker</card-name>
        <card-name>Elfhame Palace</card-name>
        <card-name>Elfhame Sanctuary</card-name>
        <card-name>Elvish Champion</card-name>
        <card-name>Empress Galina</card-name>
        <card-name>Essence Leak</card-name>
        <card-name>Exclude</card-name>
        <card-name>Exotic Curse</card-name>
        <card-name>Explosive Growth</card-name>
        <card-name>Fact or Fiction</card-name>
        <card-name>Faerie Squadron</card-name>
        <card-name>Fertile Ground</card-name>
        <card-name>Fight or Flight</card-name>
        <card-name>Firebrand Ranger</card-name>
        <card-name>Fires of Yavimaya</card-name>
        <card-name>Firescreamer</card-name>
        <card-name>Forest</card-name>
        <card-name>Frenzied Tilling</card-name>
        <card-name>Galina&apos;s Knight</card-name>
        <card-name>Geothermal Crevice</card-name>
        <card-name>Ghitu Fire</card-name>
        <card-name>Glimmering Angel</card-name>
        <card-name>Global Ruin</card-name>
        <card-name>Goblin Spy</card-name>
        <card-name>Goham Djinn</card-name>
        <card-name>Halam Djinn</card-name>
        <card-name>Hanna, Ship&apos;s Navigator</card-name>
        <card-name>Harrow</card-name>
        <card-name>Harsh Judgment</card-name>
        <card-name>Hate Weaver</card-name>
        <card-name>Heroes&apos; Reunion</card-name>
        <card-name>Holy Day</card-name>
        <card-name>Hooded Kavu</card-name>
        <card-name>Horned Cheetah</card-name>
        <card-name>Hunting Kavu</card-name>
        <card-name>Hypnotic Cloud</card-name>
        <card-name>Irrigation Ditch</card-name>
        <card-name>Island</card-name>
        <card-name>Jade Leech</card-name>
        <card-name>Juntu Stakes</card-name>
        <card-name>Kangee, Aerie Keeper</card-name>
        <card-name>Kavu Aggressor</card-name>
        <card-name>Kavu Chameleon</card-name>
        <card-name>Kavu Climber</card-name>
        <card-name>Kavu Lair</card-name>
        <card-name>Kavu Monarch</card-name>
        <card-name>Kavu Runner</card-name>
        <card-name>Kavu Scout</card-name>
        <card-name>Kavu Titan</card-name>
        <card-name>Keldon Necropolis</card-name>
        <card-name>Liberate</card-name>
        <card-name>Lightning Dart</card-name>
        <card-name>Llanowar Cavalry</card-name>
        <card-name>Llanowar Elite</card-name>
        <card-name>Llanowar Knight</card-name>
        <card-name>Llanowar Vanguard</card-name>
        <card-name>Loafing Giant</card-name>
        <card-name>Lobotomy</card-name>
        <card-name>Lotus Guardian</card-name>
        <card-name>Mages&apos; Contest</card-name>
        <card-name>Malice (Spite/Malice)</card-name>
        <card-name>Mana Maze</card-name>
        <card-name>Maniacal Rage</card-name>
        <card-name>Manipulate Fate</card-name>
        <card-name>Marauding Knight</card-name>
        <card-name>Metathran Aerostat</card-name>
        <card-name>Metathran Transport</card-name>
        <card-name>Metathran Zombie</card-name>
        <card-name>Meteor Storm</card-name>
        <card-name>Might Weaver</card-name>
        <card-name>Molimo, Maro-Sorcerer</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mourning</card-name>
        <card-name>Nightscape Apprentice</card-name>
        <card-name>Nightscape Master</card-name>
        <card-name>Noble Panther</card-name>
        <card-name>Nomadic Elf</card-name>
        <card-name>Obliterate</card-name>
        <card-name>Obsidian Acolyte</card-name>
        <card-name>Opt</card-name>
        <card-name>Ordered Migration</card-name>
        <card-name>Orim&apos;s Touch</card-name>
        <card-name>Overabundance</card-name>
        <card-name>Overload</card-name>
        <card-name>Pain (Pain/Suffering)</card-name>
        <card-name>Phantasmal Terrain</card-name>
        <card-name>Phyrexian Altar</card-name>
        <card-name>Phyrexian Battleflies</card-name>
        <card-name>Phyrexian Delver</card-name>
        <card-name>Phyrexian Infiltrator</card-name>
        <card-name>Phyrexian Lens</card-name>
        <card-name>Phyrexian Reaper</card-name>
        <card-name>Phyrexian Slayer</card-name>
        <card-name>Pincer Spider</card-name>
        <card-name>Plague Spitter</card-name>
        <card-name>Plague Spores</card-name>
        <card-name>Plains</card-name>
        <card-name>Planar Portal</card-name>
        <card-name>Pledge of Loyalty</card-name>
        <card-name>Pouncing Kavu</card-name>
        <card-name>Power Armor</card-name>
        <card-name>Prison Barricade</card-name>
        <card-name>Probe</card-name>
        <card-name>Prohibit</card-name>
        <card-name>Protective Sphere</card-name>
        <card-name>Psychic Battle</card-name>
        <card-name>Pulse of Llanowar</card-name>
        <card-name>Pure Reflection</card-name>
        <card-name>Pyre Zombie</card-name>
        <card-name>Quirion Elves</card-name>
        <card-name>Quirion Sentinel</card-name>
        <card-name>Quirion Trailblazer</card-name>
        <card-name>Rage Weaver</card-name>
        <card-name>Raging Kavu</card-name>
        <card-name>Rainbow Crow</card-name>
        <card-name>Rampant Elephant</card-name>
        <card-name>Ravenous Rats</card-name>
        <card-name>Razorfoot Griffin</card-name>
        <card-name>Reckless Assault</card-name>
        <card-name>Reckless Spite</card-name>
        <card-name>Recoil</card-name>
        <card-name>Recover</card-name>
        <card-name>Repulse</card-name>
        <card-name>Restock</card-name>
        <card-name>Restrain</card-name>
        <card-name>Reviving Dose</card-name>
        <card-name>Reviving Vapors</card-name>
        <card-name>Rewards of Diversity</card-name>
        <card-name>Reya Dawnbringer</card-name>
        <card-name>Riptide Crab</card-name>
        <card-name>Rith&apos;s Attendant</card-name>
        <card-name>Rith, the Awakener</card-name>
        <card-name>Rogue Kavu</card-name>
        <card-name>Rooting Kavu</card-name>
        <card-name>Rout</card-name>
        <card-name>Ruby Leech</card-name>
        <card-name>Ruham Djinn</card-name>
        <card-name>Sabertooth Nishoba</card-name>
        <card-name>Salt Marsh</card-name>
        <card-name>Samite Archer</card-name>
        <card-name>Samite Ministration</card-name>
        <card-name>Sapphire Leech</card-name>
        <card-name>Saproling Infestation</card-name>
        <card-name>Saproling Symbiosis</card-name>
        <card-name>Savage Offensive</card-name>
        <card-name>Scarred Puma</card-name>
        <card-name>Scavenged Weaponry</card-name>
        <card-name>Scorching Lava</card-name>
        <card-name>Scouting Trek</card-name>
        <card-name>Searing Rays</card-name>
        <card-name>Seashell Cameo</card-name>
        <card-name>Seer&apos;s Vision</card-name>
        <card-name>Serpentine Kavu</card-name>
        <card-name>Shackles</card-name>
        <card-name>Shimmering Wings</card-name>
        <card-name>Shivan Emissary</card-name>
        <card-name>Shivan Harvest</card-name>
        <card-name>Shivan Oasis</card-name>
        <card-name>Shivan Zombie</card-name>
        <card-name>Shoreline Raider</card-name>
        <card-name>Simoon</card-name>
        <card-name>Skittish Kavu</card-name>
        <card-name>Skizzik</card-name>
        <card-name>Sky Weaver</card-name>
        <card-name>Sleeper&apos;s Robe</card-name>
        <card-name>Slimy Kavu</card-name>
        <card-name>Slinking Serpent</card-name>
        <card-name>Smoldering Tar</card-name>
        <card-name>Soul Burn</card-name>
        <card-name>Sparring Golem</card-name>
        <card-name>Spinal Embrace</card-name>
        <card-name>Spirit Weaver</card-name>
        <card-name>Spirit of Resistance</card-name>
        <card-name>Spite (Spite/Malice)</card-name>
        <card-name>Spreading Plague</card-name>
        <card-name>Stalking Assassin</card-name>
        <card-name>Stand (Stand/Deliver)</card-name>
        <card-name>Stand or Fall</card-name>
        <card-name>Sterling Grove</card-name>
        <card-name>Stormscape Apprentice</card-name>
        <card-name>Stormscape Master</card-name>
        <card-name>Strength of Unity</card-name>
        <card-name>Stun</card-name>
        <card-name>Suffering (Pain/Suffering)</card-name>
        <card-name>Sulam Djinn</card-name>
        <card-name>Sulfur Vent</card-name>
        <card-name>Sunscape Apprentice</card-name>
        <card-name>Sunscape Master</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sway of Illusion</card-name>
        <card-name>Tainted Well</card-name>
        <card-name>Tangle</card-name>
        <card-name>Tectonic Instability</card-name>
        <card-name>Teferi&apos;s Care</card-name>
        <card-name>Teferi&apos;s Moat</card-name>
        <card-name>Teferi&apos;s Response</card-name>
        <card-name>Tek</card-name>
        <card-name>Temporal Distortion</card-name>
        <card-name>Thicket Elemental</card-name>
        <card-name>Thornscape Apprentice</card-name>
        <card-name>Thornscape Master</card-name>
        <card-name>Thunderscape Apprentice</card-name>
        <card-name>Thunderscape Master</card-name>
        <card-name>Tidal Visionary</card-name>
        <card-name>Tigereye Cameo</card-name>
        <card-name>Tinder Farm</card-name>
        <card-name>Tolarian Emissary</card-name>
        <card-name>Tower Drake</card-name>
        <card-name>Tranquility</card-name>
        <card-name>Traveler&apos;s Cloak</card-name>
        <card-name>Treefolk Healer</card-name>
        <card-name>Trench Wurm</card-name>
        <card-name>Treva&apos;s Attendant</card-name>
        <card-name>Treva, the Renewer</card-name>
        <card-name>Tribal Flames</card-name>
        <card-name>Troll-Horn Cameo</card-name>
        <card-name>Tsabo Tavoc</card-name>
        <card-name>Tsabo&apos;s Assassin</card-name>
        <card-name>Tsabo&apos;s Decree</card-name>
        <card-name>Tsabo&apos;s Web</card-name>
        <card-name>Turf Wound</card-name>
        <card-name>Twilight&apos;s Call</card-name>
        <card-name>Undermine</card-name>
        <card-name>Urborg Drake</card-name>
        <card-name>Urborg Emissary</card-name>
        <card-name>Urborg Phantom</card-name>
        <card-name>Urborg Shambler</card-name>
        <card-name>Urborg Skeleton</card-name>
        <card-name>Urborg Volcano</card-name>
        <card-name>Urza&apos;s Filter</card-name>
        <card-name>Urza&apos;s Rage</card-name>
        <card-name>Utopia Tree</card-name>
        <card-name>Verdeloth the Ancient</card-name>
        <card-name>Verduran Emissary</card-name>
        <card-name>Viashino Grappler</card-name>
        <card-name>Vicious Kavu</card-name>
        <card-name>Vigorous Charge</card-name>
        <card-name>Vile Consumption</card-name>
        <card-name>Vodalian Hypnotist</card-name>
        <card-name>Vodalian Merchant</card-name>
        <card-name>Vodalian Serpent</card-name>
        <card-name>Vodalian Zombie</card-name>
        <card-name>Void</card-name>
        <card-name>Voracious Cobra</card-name>
        <card-name>Wallop</card-name>
        <card-name>Wandering Stream</card-name>
        <card-name>Wane (Wax/Wane)</card-name>
        <card-name>Wash Out</card-name>
        <card-name>Wax (Wax/Wane)</card-name>
        <card-name>Wayfaring Giant</card-name>
        <card-name>Well-Laid Plans</card-name>
        <card-name>Whip Silk</card-name>
        <card-name>Wings of Hope</card-name>
        <card-name>Winnow</card-name>
        <card-name>Worldly Counsel</card-name>
        <card-name>Yavimaya Barbarian</card-name>
        <card-name>Yavimaya Kavu</card-name>
        <card-name>Yawgmoth&apos;s Agenda</card-name>
        <card-name>Zanam Djinn</card-name>
        <card-name>Zap</card-name>
        <abbreviation>IN</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Judgment</name>
        <card-name>Ancestor&apos;s Chosen</card-name>
        <card-name>Anger</card-name>
        <card-name>Anurid Barkripper</card-name>
        <card-name>Anurid Brushhopper</card-name>
        <card-name>Anurid Swarmsnapper</card-name>
        <card-name>Arcane Teachings</card-name>
        <card-name>Aven Fogbringer</card-name>
        <card-name>Aven Warcraft</card-name>
        <card-name>Balthor the Defiled</card-name>
        <card-name>Barbarian Bully</card-name>
        <card-name>Battle Screech</card-name>
        <card-name>Battlefield Scrounger</card-name>
        <card-name>Battlewise Aven</card-name>
        <card-name>Benevolent Bodyguard</card-name>
        <card-name>Book Burning</card-name>
        <card-name>Border Patrol</card-name>
        <card-name>Brawn</card-name>
        <card-name>Breaking Point</card-name>
        <card-name>Browbeat</card-name>
        <card-name>Burning Wish</card-name>
        <card-name>Cabal Therapy</card-name>
        <card-name>Cabal Trainee</card-name>
        <card-name>Cagemail</card-name>
        <card-name>Canopy Claws</card-name>
        <card-name>Centaur Rootcaster</card-name>
        <card-name>Cephalid Constable</card-name>
        <card-name>Cephalid Inkshrouder</card-name>
        <card-name>Chastise</card-name>
        <card-name>Commander Eesha</card-name>
        <card-name>Crush of Wurms</card-name>
        <card-name>Cunning Wish</card-name>
        <card-name>Death Wish</card-name>
        <card-name>Defy Gravity</card-name>
        <card-name>Dwarven Bloodboiler</card-name>
        <card-name>Dwarven Driller</card-name>
        <card-name>Dwarven Scorcher</card-name>
        <card-name>Earsplitting Rats</card-name>
        <card-name>Elephant Guide</card-name>
        <card-name>Ember Shot</card-name>
        <card-name>Envelop</card-name>
        <card-name>Epic Struggle</card-name>
        <card-name>Erhnam Djinn</card-name>
        <card-name>Exoskeletal Armor</card-name>
        <card-name>Filth</card-name>
        <card-name>Firecat Blitz</card-name>
        <card-name>Flaring Pain</card-name>
        <card-name>Flash of Insight</card-name>
        <card-name>Fledgling Dragon</card-name>
        <card-name>Folk Medicine</card-name>
        <card-name>Forcemage Advocate</card-name>
        <card-name>Funeral Pyre</card-name>
        <card-name>Genesis</card-name>
        <card-name>Giant Warthog</card-name>
        <card-name>Glory</card-name>
        <card-name>Golden Wish</card-name>
        <card-name>Goretusk Firebeast</card-name>
        <card-name>Grave Consequences</card-name>
        <card-name>Grip of Amnesia</card-name>
        <card-name>Grizzly Fate</card-name>
        <card-name>Guided Strike</card-name>
        <card-name>Guiltfeeder</card-name>
        <card-name>Hapless Researcher</card-name>
        <card-name>Harvester Druid</card-name>
        <card-name>Hunting Grounds</card-name>
        <card-name>Infectious Rage</card-name>
        <card-name>Ironshell Beetle</card-name>
        <card-name>Jeska, Warrior Adept</card-name>
        <card-name>Keep Watch</card-name>
        <card-name>Krosan Reclamation</card-name>
        <card-name>Krosan Verge</card-name>
        <card-name>Krosan Wayfarer</card-name>
        <card-name>Laquatus&apos;s Disdain</card-name>
        <card-name>Lava Dart</card-name>
        <card-name>Lead Astray</card-name>
        <card-name>Liberated Dwarf</card-name>
        <card-name>Lightning Surge</card-name>
        <card-name>Living Wish</card-name>
        <card-name>Lost in Thought</card-name>
        <card-name>Masked Gorgon</card-name>
        <card-name>Mental Note</card-name>
        <card-name>Mirari&apos;s Wake</card-name>
        <card-name>Mirror Wall</card-name>
        <card-name>Mist of Stagnation</card-name>
        <card-name>Morality Shift</card-name>
        <card-name>Nantuko Monastery</card-name>
        <card-name>Nantuko Tracer</card-name>
        <card-name>Nomad Mythmaker</card-name>
        <card-name>Nullmage Advocate</card-name>
        <card-name>Phantom Centaur</card-name>
        <card-name>Phantom Flock</card-name>
        <card-name>Phantom Nantuko</card-name>
        <card-name>Phantom Nishoba</card-name>
        <card-name>Phantom Nomad</card-name>
        <card-name>Phantom Tiger</card-name>
        <card-name>Planar Chaos</card-name>
        <card-name>Prismatic Strands</card-name>
        <card-name>Pulsemage Advocate</card-name>
        <card-name>Quiet Speculation</card-name>
        <card-name>Rats&apos; Feast</card-name>
        <card-name>Ray of Revelation</card-name>
        <card-name>Riftstone Portal</card-name>
        <card-name>Scalpelexis</card-name>
        <card-name>Seedtime</card-name>
        <card-name>Selfless Exorcist</card-name>
        <card-name>Serene Sunset</card-name>
        <card-name>Shaman&apos;s Trance</card-name>
        <card-name>Shieldmage Advocate</card-name>
        <card-name>Silver Seraph</card-name>
        <card-name>Solitary Confinement</card-name>
        <card-name>Soulcatchers&apos; Aerie</card-name>
        <card-name>Soulgorger Orgg</card-name>
        <card-name>Spellgorger Barbarian</card-name>
        <card-name>Spelljack</card-name>
        <card-name>Spirit Cairn</card-name>
        <card-name>Spurnmage Advocate</card-name>
        <card-name>Stitch Together</card-name>
        <card-name>Sudden Strength</card-name>
        <card-name>Suntail Hawk</card-name>
        <card-name>Sutured Ghoul</card-name>
        <card-name>Swelter</card-name>
        <card-name>Swirling Sandstorm</card-name>
        <card-name>Sylvan Safekeeper</card-name>
        <card-name>Telekinetic Bonds</card-name>
        <card-name>Test of Endurance</card-name>
        <card-name>Thriss, Nantuko Primus</card-name>
        <card-name>Toxic Stench</card-name>
        <card-name>Trained Pronghorn</card-name>
        <card-name>Treacherous Vampire</card-name>
        <card-name>Treacherous Werewolf</card-name>
        <card-name>Tunneler Wurm</card-name>
        <card-name>Unquestioned Authority</card-name>
        <card-name>Valor</card-name>
        <card-name>Venomous Vines</card-name>
        <card-name>Vigilant Sentry</card-name>
        <card-name>Web of Inertia</card-name>
        <card-name>Wonder</card-name>
        <card-name>Worldgorger Dragon</card-name>
        <card-name>Wormfang Behemoth</card-name>
        <card-name>Wormfang Crab</card-name>
        <card-name>Wormfang Drake</card-name>
        <card-name>Wormfang Manta</card-name>
        <card-name>Wormfang Newt</card-name>
        <card-name>Wormfang Turtle</card-name>
        <abbreviation>JU</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Legends</name>
        <card-name>AErathi Berserker</card-name>
        <card-name>Abomination</card-name>
        <card-name>Acid Rain</card-name>
        <card-name>Active Volcano</card-name>
        <card-name>Adun Oakenshield</card-name>
        <card-name>Adventurers&apos; Guildhouse</card-name>
        <card-name>Aisling Leprechaun</card-name>
        <card-name>Akron Legionnaire</card-name>
        <card-name>Al-abara&apos;s Carpet</card-name>
        <card-name>Alabaster Potion</card-name>
        <card-name>Alchor&apos;s Tomb</card-name>
        <card-name>All Hallow&apos;s Eve</card-name>
        <card-name>Amrou Kithkin</card-name>
        <card-name>Angelic Voices</card-name>
        <card-name>Angus Mackenzie</card-name>
        <card-name>Anti-Magic Aura</card-name>
        <card-name>Arboria</card-name>
        <card-name>Arcades Sabboth</card-name>
        <card-name>Arena of the Ancients</card-name>
        <card-name>Avoid Fate</card-name>
        <card-name>Axelrod Gunnarson</card-name>
        <card-name>Ayesha Tanaka</card-name>
        <card-name>Azure Drake</card-name>
        <card-name>Backdraft</card-name>
        <card-name>Backfire</card-name>
        <card-name>Barbary Apes</card-name>
        <card-name>Barktooth Warbeard</card-name>
        <card-name>Bartel Runeaxe</card-name>
        <card-name>Beasts of Bogardan</card-name>
        <card-name>Black Mana Battery</card-name>
        <card-name>Blazing Effigy</card-name>
        <card-name>Blight</card-name>
        <card-name>Blood Lust</card-name>
        <card-name>Blue Mana Battery</card-name>
        <card-name>Boomerang</card-name>
        <card-name>Boris Devilboon</card-name>
        <card-name>Brine Hag</card-name>
        <card-name>Bronze Horse</card-name>
        <card-name>Carrion Ants</card-name>
        <card-name>Cat Warriors</card-name>
        <card-name>Cathedral of Serra</card-name>
        <card-name>Caverns of Despair</card-name>
        <card-name>Chain Lightning</card-name>
        <card-name>Chains of Mephistopheles</card-name>
        <card-name>Chromium</card-name>
        <card-name>Cleanse</card-name>
        <card-name>Clergy of the Holy Nimbus</card-name>
        <card-name>Cocoon</card-name>
        <card-name>Concordant Crossroads</card-name>
        <card-name>Cosmic Horror</card-name>
        <card-name>Craw Giant</card-name>
        <card-name>Crevasse</card-name>
        <card-name>Crimson Kobolds</card-name>
        <card-name>Crimson Manticore</card-name>
        <card-name>Crookshank Kobolds</card-name>
        <card-name>Cyclopean Mummy</card-name>
        <card-name>D&apos;Avenant Archer</card-name>
        <card-name>Dakkon Blackblade</card-name>
        <card-name>Darkness</card-name>
        <card-name>Deadfall</card-name>
        <card-name>Demonic Torment</card-name>
        <card-name>Devouring Deep</card-name>
        <card-name>Disharmony</card-name>
        <card-name>Divine Intervention</card-name>
        <card-name>Divine Offering</card-name>
        <card-name>Divine Transformation</card-name>
        <card-name>Dream Coat</card-name>
        <card-name>Durkwood Boars</card-name>
        <card-name>Dwarven Song</card-name>
        <card-name>Elder Land Wurm</card-name>
        <card-name>Elder Spawn</card-name>
        <card-name>Elven Riders</card-name>
        <card-name>Emerald Dragonfly</card-name>
        <card-name>Enchanted Being</card-name>
        <card-name>Enchantment Alteration</card-name>
        <card-name>Energy Tap</card-name>
        <card-name>Equinox</card-name>
        <card-name>Eternal Warrior</card-name>
        <card-name>Eureka</card-name>
        <card-name>Evil Eye of Orms-by-Gore</card-name>
        <card-name>Fallen Angel</card-name>
        <card-name>Falling Star</card-name>
        <card-name>Feint</card-name>
        <card-name>Field of Dreams</card-name>
        <card-name>Fire Sprites</card-name>
        <card-name>Firestorm Phoenix</card-name>
        <card-name>Flash Counter</card-name>
        <card-name>Flash Flood</card-name>
        <card-name>Floral Spuzzem</card-name>
        <card-name>Force Spike</card-name>
        <card-name>Forethought Amulet</card-name>
        <card-name>Fortified Area</card-name>
        <card-name>Frost Giant</card-name>
        <card-name>Gabriel Angelfire</card-name>
        <card-name>Gaseous Form</card-name>
        <card-name>Gauntlets of Chaos</card-name>
        <card-name>Ghosts of the Damned</card-name>
        <card-name>Giant Slug</card-name>
        <card-name>Giant Strength</card-name>
        <card-name>Giant Turtle</card-name>
        <card-name>Glyph of Delusion</card-name>
        <card-name>Glyph of Destruction</card-name>
        <card-name>Glyph of Doom</card-name>
        <card-name>Glyph of Life</card-name>
        <card-name>Glyph of Reincarnation</card-name>
        <card-name>Gosta Dirk</card-name>
        <card-name>Gravity Sphere</card-name>
        <card-name>Great Defender</card-name>
        <card-name>Great Wall</card-name>
        <card-name>Greater Realm of Preservation</card-name>
        <card-name>Greed</card-name>
        <card-name>Green Mana Battery</card-name>
        <card-name>Gwendlyn Di Corci</card-name>
        <card-name>Halfdane</card-name>
        <card-name>Hammerheim</card-name>
        <card-name>Hazezon Tamar</card-name>
        <card-name>Headless Horseman</card-name>
        <card-name>Heaven&apos;s Gate</card-name>
        <card-name>Hell Swarm</card-name>
        <card-name>Hell&apos;s Caretaker</card-name>
        <card-name>Hellfire</card-name>
        <card-name>Holy Day</card-name>
        <card-name>Horn of Deafening</card-name>
        <card-name>Hornet Cobra</card-name>
        <card-name>Horror of Horrors</card-name>
        <card-name>Hunding Gjornersen</card-name>
        <card-name>Hyperion Blacksmith</card-name>
        <card-name>Ichneumon Druid</card-name>
        <card-name>Immolation</card-name>
        <card-name>Imprison</card-name>
        <card-name>In the Eye of Chaos</card-name>
        <card-name>Indestructible Aura</card-name>
        <card-name>Infernal Medusa</card-name>
        <card-name>Infinite Authority</card-name>
        <card-name>Invoke Prejudice</card-name>
        <card-name>Ivory Guardians</card-name>
        <card-name>Jacques le Vert</card-name>
        <card-name>Jasmine Boreal</card-name>
        <card-name>Jedit Ojanen</card-name>
        <card-name>Jerrard of the Closed Fist</card-name>
        <card-name>Johan</card-name>
        <card-name>Jovial Evil</card-name>
        <card-name>Juxtapose</card-name>
        <card-name>Karakas</card-name>
        <card-name>Kasimir the Lone Wolf</card-name>
        <card-name>Keepers of the Faith</card-name>
        <card-name>Kei Takahashi</card-name>
        <card-name>Killer Bees</card-name>
        <card-name>Kismet</card-name>
        <card-name>Knowledge Vault</card-name>
        <card-name>Kobold Drill Sergeant</card-name>
        <card-name>Kobold Overlord</card-name>
        <card-name>Kobold Taskmaster</card-name>
        <card-name>Kobolds of Kher Keep</card-name>
        <card-name>Kry Shield</card-name>
        <card-name>Lady Caleria</card-name>
        <card-name>Lady Evangela</card-name>
        <card-name>Lady Orca</card-name>
        <card-name>Land Equilibrium</card-name>
        <card-name>Land Tax</card-name>
        <card-name>Land&apos;s Edge</card-name>
        <card-name>Lesser Werewolf</card-name>
        <card-name>Life Chisel</card-name>
        <card-name>Life Matrix</card-name>
        <card-name>Lifeblood</card-name>
        <card-name>Living Plane</card-name>
        <card-name>Livonya Silone</card-name>
        <card-name>Lord Magnus</card-name>
        <card-name>Lost Soul</card-name>
        <card-name>Mana Drain</card-name>
        <card-name>Mana Matrix</card-name>
        <card-name>Marble Priest</card-name>
        <card-name>Marhault Elsdragon</card-name>
        <card-name>Master of the Hunt</card-name>
        <card-name>Mirror Universe</card-name>
        <card-name>Moat</card-name>
        <card-name>Mold Demon</card-name>
        <card-name>Moss Monster</card-name>
        <card-name>Mountain Stronghold</card-name>
        <card-name>Mountain Yeti</card-name>
        <card-name>Nebuchadnezzar</card-name>
        <card-name>Nether Void</card-name>
        <card-name>Nicol Bolas</card-name>
        <card-name>North Star</card-name>
        <card-name>Nova Pentacle</card-name>
        <card-name>Osai Vultures</card-name>
        <card-name>Palladia-Mors</card-name>
        <card-name>Part Water</card-name>
        <card-name>Pavel Maliki</card-name>
        <card-name>Pendelhaven</card-name>
        <card-name>Petra Sphinx</card-name>
        <card-name>Pit Scorpion</card-name>
        <card-name>Pixie Queen</card-name>
        <card-name>Planar Gate</card-name>
        <card-name>Pradesh Gypsies</card-name>
        <card-name>Presence of the Master</card-name>
        <card-name>Primordial Ooze</card-name>
        <card-name>Princess Lucrezia</card-name>
        <card-name>Psionic Entity</card-name>
        <card-name>Psychic Purge</card-name>
        <card-name>Puppet Master</card-name>
        <card-name>Pyrotechnics</card-name>
        <card-name>Quagmire</card-name>
        <card-name>Quarum Trench Gnomes</card-name>
        <card-name>Rabid Wombat</card-name>
        <card-name>Radjan Spirit</card-name>
        <card-name>Raging Bull</card-name>
        <card-name>Ragnar</card-name>
        <card-name>Ramirez DePietro</card-name>
        <card-name>Ramses Overdark</card-name>
        <card-name>Rapid Fire</card-name>
        <card-name>Rasputin Dreamweaver</card-name>
        <card-name>Rebirth</card-name>
        <card-name>Recall</card-name>
        <card-name>Red Mana Battery</card-name>
        <card-name>Reincarnation</card-name>
        <card-name>Relic Barrier</card-name>
        <card-name>Relic Bind</card-name>
        <card-name>Remove Enchantments</card-name>
        <card-name>Remove Soul</card-name>
        <card-name>Reset</card-name>
        <card-name>Revelation</card-name>
        <card-name>Reverberation</card-name>
        <card-name>Righteous Avengers</card-name>
        <card-name>Ring of Immortals</card-name>
        <card-name>Riven Turnbull</card-name>
        <card-name>Rohgahh of Kher Keep</card-name>
        <card-name>Rubinia Soulsinger</card-name>
        <card-name>Rust</card-name>
        <card-name>Sea Kings&apos; Blessing</card-name>
        <card-name>Seafarer&apos;s Quay</card-name>
        <card-name>Seeker</card-name>
        <card-name>Segovian Leviathan</card-name>
        <card-name>Sentinel</card-name>
        <card-name>Serpent Generator</card-name>
        <card-name>Shelkin Brownie</card-name>
        <card-name>Shield Wall</card-name>
        <card-name>Shimian Night Stalker</card-name>
        <card-name>Silhouette</card-name>
        <card-name>Sir Shandlar of Eberyn</card-name>
        <card-name>Sivitri Scarzam</card-name>
        <card-name>Sol&apos;kanar the Swamp King</card-name>
        <card-name>Spectral Cloak</card-name>
        <card-name>Spinal Villain</card-name>
        <card-name>Spirit Link</card-name>
        <card-name>Spirit Shackle</card-name>
        <card-name>Spiritual Sanctuary</card-name>
        <card-name>Stangg</card-name>
        <card-name>Storm Seeker</card-name>
        <card-name>Storm World</card-name>
        <card-name>Subdue</card-name>
        <card-name>Sunastian Falconer</card-name>
        <card-name>Sword of the Ages</card-name>
        <card-name>Sylvan Library</card-name>
        <card-name>Sylvan Paradise</card-name>
        <card-name>Syphon Soul</card-name>
        <card-name>Takklemaggot</card-name>
        <card-name>Telekinesis</card-name>
        <card-name>Teleport</card-name>
        <card-name>Tempest Efreet</card-name>
        <card-name>Tetsuo Umezawa</card-name>
        <card-name>The Abyss</card-name>
        <card-name>The Brute</card-name>
        <card-name>The Lady of the Mountain</card-name>
        <card-name>The Tabernacle at Pendrell Vale</card-name>
        <card-name>The Wretched</card-name>
        <card-name>Thunder Spirit</card-name>
        <card-name>Time Elemental</card-name>
        <card-name>Tobias Andrion</card-name>
        <card-name>Tolaria</card-name>
        <card-name>Tor Wauki</card-name>
        <card-name>Torsten Von Ursus</card-name>
        <card-name>Touch of Darkness</card-name>
        <card-name>Transmutation</card-name>
        <card-name>Triassic Egg</card-name>
        <card-name>Tuknir Deathlock</card-name>
        <card-name>Tundra Wolves</card-name>
        <card-name>Typhoon</card-name>
        <card-name>Undertow</card-name>
        <card-name>Underworld Dreams</card-name>
        <card-name>Unholy Citadel</card-name>
        <card-name>Untamed Wilds</card-name>
        <card-name>Ur-Drago</card-name>
        <card-name>Urborg</card-name>
        <card-name>Vaevictis Asmadi</card-name>
        <card-name>Vampire Bats</card-name>
        <card-name>Venarian Gold</card-name>
        <card-name>Visions</card-name>
        <card-name>Voodoo Doll</card-name>
        <card-name>Walking Dead</card-name>
        <card-name>Wall of Caltrops</card-name>
        <card-name>Wall of Dust</card-name>
        <card-name>Wall of Earth</card-name>
        <card-name>Wall of Heat</card-name>
        <card-name>Wall of Light</card-name>
        <card-name>Wall of Opposition</card-name>
        <card-name>Wall of Putrid Flesh</card-name>
        <card-name>Wall of Shadows</card-name>
        <card-name>Wall of Tombstones</card-name>
        <card-name>Wall of Vapor</card-name>
        <card-name>Wall of Wonder</card-name>
        <card-name>Whirling Dervish</card-name>
        <card-name>White Mana Battery</card-name>
        <card-name>Willow Satyr</card-name>
        <card-name>Winds of Change</card-name>
        <card-name>Winter Blast</card-name>
        <card-name>Wolverine Pack</card-name>
        <card-name>Wood Elemental</card-name>
        <card-name>Xira Arien</card-name>
        <card-name>Zephyr Falcon</card-name>
        <abbreviation>LG</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Legions</name>
        <card-name>Akroma&apos;s Devoted</card-name>
        <card-name>Akroma, Angel of Wrath</card-name>
        <card-name>Aphetto Exterminator</card-name>
        <card-name>Aven Envoy</card-name>
        <card-name>Aven Redeemer</card-name>
        <card-name>Aven Warhawk</card-name>
        <card-name>Bane of the Living</card-name>
        <card-name>Beacon of Destiny</card-name>
        <card-name>Berserk Murlodont</card-name>
        <card-name>Blade Sliver</card-name>
        <card-name>Blood Celebrant</card-name>
        <card-name>Bloodstoke Howler</card-name>
        <card-name>Branchsnap Lorian</card-name>
        <card-name>Brontotherium</card-name>
        <card-name>Brood Sliver</card-name>
        <card-name>Caller of the Claw</card-name>
        <card-name>Canopy Crawler</card-name>
        <card-name>Celestial Gatekeeper</card-name>
        <card-name>Cephalid Pathmage</card-name>
        <card-name>Chromeshell Crab</card-name>
        <card-name>Clickslither</card-name>
        <card-name>Cloudreach Cavalry</card-name>
        <card-name>Corpse Harvester</card-name>
        <card-name>Covert Operative</card-name>
        <card-name>Crested Craghorn</card-name>
        <card-name>Crookclaw Elder</card-name>
        <card-name>Crypt Sliver</card-name>
        <card-name>Dark Supplicant</card-name>
        <card-name>Daru Mender</card-name>
        <card-name>Daru Sanctifier</card-name>
        <card-name>Daru Stinger</card-name>
        <card-name>Deathmark Prelate</card-name>
        <card-name>Defender of the Order</card-name>
        <card-name>Defiant Elf</card-name>
        <card-name>Deftblade Elite</card-name>
        <card-name>Dermoplasm</card-name>
        <card-name>Dreamborn Muse</card-name>
        <card-name>Drinker of Sorrow</card-name>
        <card-name>Dripping Dead</card-name>
        <card-name>Earthblighter</card-name>
        <card-name>Echo Tracer</card-name>
        <card-name>Elvish Soultiller</card-name>
        <card-name>Embalmed Brawler</card-name>
        <card-name>Enormous Baloth</card-name>
        <card-name>Essence Sliver</card-name>
        <card-name>Feral Throwback</card-name>
        <card-name>Flamewave Invoker</card-name>
        <card-name>Frenetic Raptor</card-name>
        <card-name>Fugitive Wizard</card-name>
        <card-name>Gempalm Avenger</card-name>
        <card-name>Gempalm Incinerator</card-name>
        <card-name>Gempalm Polluter</card-name>
        <card-name>Gempalm Sorcerer</card-name>
        <card-name>Gempalm Strider</card-name>
        <card-name>Ghastly Remains</card-name>
        <card-name>Glintwing Invoker</card-name>
        <card-name>Glowering Rogon</card-name>
        <card-name>Glowrider</card-name>
        <card-name>Goblin Assassin</card-name>
        <card-name>Goblin Clearcutter</card-name>
        <card-name>Goblin Dynamo</card-name>
        <card-name>Goblin Firebug</card-name>
        <card-name>Goblin Goon</card-name>
        <card-name>Goblin Grappler</card-name>
        <card-name>Goblin Lookout</card-name>
        <card-name>Goblin Turncoat</card-name>
        <card-name>Graveborn Muse</card-name>
        <card-name>Havoc Demon</card-name>
        <card-name>Hollow Specter</card-name>
        <card-name>Hundroog</card-name>
        <card-name>Hunter Sliver</card-name>
        <card-name>Imperial Hellkite</card-name>
        <card-name>Infernal Caretaker</card-name>
        <card-name>Keeneye Aven</card-name>
        <card-name>Keeper of the Nine Gales</card-name>
        <card-name>Kilnmouth Dragon</card-name>
        <card-name>Krosan Cloudscraper</card-name>
        <card-name>Krosan Vorine</card-name>
        <card-name>Lavaborn Muse</card-name>
        <card-name>Liege of the Axe</card-name>
        <card-name>Lowland Tracker</card-name>
        <card-name>Macetail Hystrodon</card-name>
        <card-name>Magma Sliver</card-name>
        <card-name>Master of the Veil</card-name>
        <card-name>Merchant of Secrets</card-name>
        <card-name>Mistform Seaswift</card-name>
        <card-name>Mistform Sliver</card-name>
        <card-name>Mistform Ultimus</card-name>
        <card-name>Mistform Wakecaster</card-name>
        <card-name>Nantuko Vigilante</card-name>
        <card-name>Needleshot Gourna</card-name>
        <card-name>Noxious Ghoul</card-name>
        <card-name>Patron of the Wild</card-name>
        <card-name>Phage the Untouchable</card-name>
        <card-name>Planar Guide</card-name>
        <card-name>Plated Sliver</card-name>
        <card-name>Primal Whisperer</card-name>
        <card-name>Primoc Escapee</card-name>
        <card-name>Quick Sliver</card-name>
        <card-name>Ridgetop Raptor</card-name>
        <card-name>Riptide Director</card-name>
        <card-name>Riptide Mangler</card-name>
        <card-name>Rockshard Elemental</card-name>
        <card-name>Root Sliver</card-name>
        <card-name>Scion of Darkness</card-name>
        <card-name>Seedborn Muse</card-name>
        <card-name>Shaleskin Plower</card-name>
        <card-name>Shifting Sliver</card-name>
        <card-name>Skinthinner</card-name>
        <card-name>Skirk Alarmist</card-name>
        <card-name>Skirk Drill Sergeant</card-name>
        <card-name>Skirk Marauder</card-name>
        <card-name>Skirk Outrider</card-name>
        <card-name>Smokespew Invoker</card-name>
        <card-name>Sootfeather Flock</card-name>
        <card-name>Spectral Sliver</card-name>
        <card-name>Starlight Invoker</card-name>
        <card-name>Stoic Champion</card-name>
        <card-name>Stonewood Invoker</card-name>
        <card-name>Sunstrike Legionnaire</card-name>
        <card-name>Swooping Talon</card-name>
        <card-name>Synapse Sliver</card-name>
        <card-name>Timberwatch Elf</card-name>
        <card-name>Totem Speaker</card-name>
        <card-name>Toxin Sliver</card-name>
        <card-name>Tribal Forcemage</card-name>
        <card-name>Unstable Hulk</card-name>
        <card-name>Vexing Beetle</card-name>
        <card-name>Vile Deacon</card-name>
        <card-name>Voidmage Apprentice</card-name>
        <card-name>Wall of Deceit</card-name>
        <card-name>Wall of Hope</card-name>
        <card-name>Warbreak Trumpeter</card-name>
        <card-name>Ward Sliver</card-name>
        <card-name>Warped Researcher</card-name>
        <card-name>Weaver of Lies</card-name>
        <card-name>Whipgrass Entangler</card-name>
        <card-name>White Knight</card-name>
        <card-name>Willbender</card-name>
        <card-name>Windborn Muse</card-name>
        <card-name>Wingbeat Warrior</card-name>
        <card-name>Wirewood Channeler</card-name>
        <card-name>Wirewood Hivemaster</card-name>
        <card-name>Withered Wretch</card-name>
        <card-name>Zombie Brute</card-name>
        <abbreviation>LE</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Limited Edition (Alpha)</name>
        <abbreviation>A</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Limited Edition (Beta)</name>
        <abbreviation>B</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Lorwyn</name>
        <card-name>AEthersnipe</card-name>
        <card-name>Adder-Staff Boggart</card-name>
        <card-name>Ajani Goldmane</card-name>
        <card-name>Amoeboid Changeling</card-name>
        <card-name>Ancient Amphitheater</card-name>
        <card-name>Aquitect&apos;s Will</card-name>
        <card-name>Arbiter of Knollridge</card-name>
        <card-name>Ashling the Pilgrim</card-name>
        <card-name>Ashling&apos;s Prerogative</card-name>
        <card-name>Auntie&apos;s Hovel</card-name>
        <card-name>Austere Command</card-name>
        <card-name>Avian Changeling</card-name>
        <card-name>Axegrinder Giant</card-name>
        <card-name>Battle Mastery</card-name>
        <card-name>Battlewand Oak</card-name>
        <card-name>Benthicore</card-name>
        <card-name>Black Poplar Shaman</card-name>
        <card-name>Blades of Velis Vel</card-name>
        <card-name>Blind-Spot Giant</card-name>
        <card-name>Bog Hoodlums</card-name>
        <card-name>Bog-Strider Ash</card-name>
        <card-name>Boggart Birth Rite</card-name>
        <card-name>Boggart Forager</card-name>
        <card-name>Boggart Harbinger</card-name>
        <card-name>Boggart Loggers</card-name>
        <card-name>Boggart Mob</card-name>
        <card-name>Boggart Shenanigans</card-name>
        <card-name>Boggart Sprite-Chaser</card-name>
        <card-name>Briarhorn</card-name>
        <card-name>Brigid, Hero of Kinsbaile</card-name>
        <card-name>Brion Stoutarm</card-name>
        <card-name>Broken Ambitions</card-name>
        <card-name>Burrenton Forge-Tender</card-name>
        <card-name>Cairn Wanderer</card-name>
        <card-name>Captivating Glance</card-name>
        <card-name>Caterwauling Boggart</card-name>
        <card-name>Ceaseless Searblades</card-name>
        <card-name>Cenn&apos;s Heir</card-name>
        <card-name>Chandra Nalaar</card-name>
        <card-name>Changeling Berserker</card-name>
        <card-name>Changeling Hero</card-name>
        <card-name>Changeling Titan</card-name>
        <card-name>Cloudcrown Oak</card-name>
        <card-name>Cloudgoat Ranger</card-name>
        <card-name>Cloudthresher</card-name>
        <card-name>Colfenor&apos;s Plans</card-name>
        <card-name>Colfenor&apos;s Urn</card-name>
        <card-name>Consuming Bonfire</card-name>
        <card-name>Crib Swap</card-name>
        <card-name>Crush Underfoot</card-name>
        <card-name>Cryptic Command</card-name>
        <card-name>Dauntless Dourbark</card-name>
        <card-name>Dawnfluke</card-name>
        <card-name>Deathrender</card-name>
        <card-name>Deeptread Merrow</card-name>
        <card-name>Dolmen Gate</card-name>
        <card-name>Doran, the Siege Tower</card-name>
        <card-name>Dread</card-name>
        <card-name>Dreamspoiler Witches</card-name>
        <card-name>Drowner of Secrets</card-name>
        <card-name>Ego Erasure</card-name>
        <card-name>Elvish Branchbender</card-name>
        <card-name>Elvish Eulogist</card-name>
        <card-name>Elvish Handservant</card-name>
        <card-name>Elvish Harbinger</card-name>
        <card-name>Elvish Promenade</card-name>
        <card-name>Entangling Trap</card-name>
        <card-name>Epic Proportions</card-name>
        <card-name>Ethereal Whiskergill</card-name>
        <card-name>Exiled Boggart</card-name>
        <card-name>Eyeblight&apos;s Ending</card-name>
        <card-name>Eyes of the Wisent</card-name>
        <card-name>Facevaulter</card-name>
        <card-name>Faerie Harbinger</card-name>
        <card-name>Faerie Tauntings</card-name>
        <card-name>Faerie Trickery</card-name>
        <card-name>Fallowsage</card-name>
        <card-name>Familiar&apos;s Ruse</card-name>
        <card-name>Fathom Trawl</card-name>
        <card-name>Faultgrinder</card-name>
        <card-name>Favor of the Mighty</card-name>
        <card-name>Fertile Ground</card-name>
        <card-name>Final Revels</card-name>
        <card-name>Fire-Belly Changeling</card-name>
        <card-name>Fistful of Force</card-name>
        <card-name>Flamekin Bladewhirl</card-name>
        <card-name>Flamekin Brawler</card-name>
        <card-name>Flamekin Harbinger</card-name>
        <card-name>Flamekin Spitfire</card-name>
        <card-name>Fodder Launch</card-name>
        <card-name>Footbottom Feast</card-name>
        <card-name>Forced Fruition</card-name>
        <card-name>Forest</card-name>
        <card-name>Gaddock Teeg</card-name>
        <card-name>Galepowder Mage</card-name>
        <card-name>Garruk Wildspeaker</card-name>
        <card-name>Ghostly Changeling</card-name>
        <card-name>Giant Harbinger</card-name>
        <card-name>Giant&apos;s Ire</card-name>
        <card-name>Gilt-Leaf Ambush</card-name>
        <card-name>Gilt-Leaf Palace</card-name>
        <card-name>Gilt-Leaf Seer</card-name>
        <card-name>Glarewielder</card-name>
        <card-name>Glen Elendra Pranksters</card-name>
        <card-name>Glimmerdust Nap</card-name>
        <card-name>Goatnapper</card-name>
        <card-name>Goldmeadow Dodger</card-name>
        <card-name>Goldmeadow Harrier</card-name>
        <card-name>Goldmeadow Stalwart</card-name>
        <card-name>Guardian of Cloverdell</card-name>
        <card-name>Guile</card-name>
        <card-name>Hamletback Goliath</card-name>
        <card-name>Harpoon Sniper</card-name>
        <card-name>Heal the Scars</card-name>
        <card-name>Hearthcage Giant</card-name>
        <card-name>Heat Shimmer</card-name>
        <card-name>Herbal Poultice</card-name>
        <card-name>Hillcomber Giant</card-name>
        <card-name>Hoarder&apos;s Greed</card-name>
        <card-name>Hoofprints of the Stag</card-name>
        <card-name>Horde of Notions</card-name>
        <card-name>Hornet Harasser</card-name>
        <card-name>Hostility</card-name>
        <card-name>Howltooth Hollow</card-name>
        <card-name>Hunt Down</card-name>
        <card-name>Hunter of Eyeblights</card-name>
        <card-name>Hurly-Burly</card-name>
        <card-name>Immaculate Magistrate</card-name>
        <card-name>Imperious Perfect</card-name>
        <card-name>Incandescent Soulstoke</card-name>
        <card-name>Incendiary Command</card-name>
        <card-name>Incremental Growth</card-name>
        <card-name>Ingot Chewer</card-name>
        <card-name>Inkfathom Divers</card-name>
        <card-name>Inner-Flame Acolyte</card-name>
        <card-name>Inner-Flame Igniter</card-name>
        <card-name>Island</card-name>
        <card-name>Jace Beleren</card-name>
        <card-name>Jagged-Scar Archers</card-name>
        <card-name>Judge of Currents</card-name>
        <card-name>Kinsbaile Balloonist</card-name>
        <card-name>Kinsbaile Skirmisher</card-name>
        <card-name>Kithkin Daggerdare</card-name>
        <card-name>Kithkin Greatheart</card-name>
        <card-name>Kithkin Harbinger</card-name>
        <card-name>Kithkin Healer</card-name>
        <card-name>Kithkin Mourncaller</card-name>
        <card-name>Knight of Meadowgrain</card-name>
        <card-name>Knucklebone Witch</card-name>
        <card-name>Lace with Moonglove</card-name>
        <card-name>Lairwatch Giant</card-name>
        <card-name>Lammastide Weave</card-name>
        <card-name>Lash Out</card-name>
        <card-name>Leaf Gilder</card-name>
        <card-name>Lignify</card-name>
        <card-name>Liliana Vess</card-name>
        <card-name>Lowland Oaf</card-name>
        <card-name>Lys Alana Huntmaster</card-name>
        <card-name>Lys Alana Scarblade</card-name>
        <card-name>Mad Auntie</card-name>
        <card-name>Makeshift Mannequin</card-name>
        <card-name>Marsh Flitter</card-name>
        <card-name>Masked Admirers</card-name>
        <card-name>Merrow Commerce</card-name>
        <card-name>Merrow Harbinger</card-name>
        <card-name>Merrow Reejerey</card-name>
        <card-name>Militia&apos;s Pride</card-name>
        <card-name>Mirror Entity</card-name>
        <card-name>Mistbind Clique</card-name>
        <card-name>Moonglove Extract</card-name>
        <card-name>Moonglove Winnower</card-name>
        <card-name>Mosswort Bridge</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mournwhelk</card-name>
        <card-name>Mudbutton Torchrunner</card-name>
        <card-name>Mulldrifter</card-name>
        <card-name>Nameless Inversion</card-name>
        <card-name>Nath of the Gilt-Leaf</card-name>
        <card-name>Nath&apos;s Buffoon</card-name>
        <card-name>Nath&apos;s Elite</card-name>
        <card-name>Neck Snap</card-name>
        <card-name>Nectar Faerie</card-name>
        <card-name>Needle Drop</card-name>
        <card-name>Nettlevine Blight</card-name>
        <card-name>Nightshade Stinger</card-name>
        <card-name>Nova Chaser</card-name>
        <card-name>Oaken Brawler</card-name>
        <card-name>Oakgnarl Warrior</card-name>
        <card-name>Oblivion Ring</card-name>
        <card-name>Oona&apos;s Prowler</card-name>
        <card-name>Paperfin Rascal</card-name>
        <card-name>Peppersmoke</card-name>
        <card-name>Pestermite</card-name>
        <card-name>Plains</card-name>
        <card-name>Plover Knights</card-name>
        <card-name>Pollen Lullaby</card-name>
        <card-name>Ponder</card-name>
        <card-name>Primal Command</card-name>
        <card-name>Profane Command</card-name>
        <card-name>Protective Bubble</card-name>
        <card-name>Prowess of the Fair</card-name>
        <card-name>Purity</card-name>
        <card-name>Quill-Slinger Boggart</card-name>
        <card-name>Rebellion of the Flamekin</card-name>
        <card-name>Rings of Brighthearth</card-name>
        <card-name>Ringskipper</card-name>
        <card-name>Rootgrapple</card-name>
        <card-name>Runed Stalactite</card-name>
        <card-name>Scarred Vinebreeder</card-name>
        <card-name>Scattering Stroke</card-name>
        <card-name>Scion of Oona</card-name>
        <card-name>Secluded Glen</card-name>
        <card-name>Seedguide Ash</card-name>
        <card-name>Sentinels of Glen Elendra</card-name>
        <card-name>Sentry Oak</card-name>
        <card-name>Shapesharer</card-name>
        <card-name>Shelldock Isle</card-name>
        <card-name>Shields of Velis Vel</card-name>
        <card-name>Shimmering Grotto</card-name>
        <card-name>Shriekmaw</card-name>
        <card-name>Silvergill Adept</card-name>
        <card-name>Silvergill Douser</card-name>
        <card-name>Skeletal Changeling</card-name>
        <card-name>Smokebraider</card-name>
        <card-name>Soaring Hope</card-name>
        <card-name>Soulbright Flamekin</card-name>
        <card-name>Sower of Temptation</card-name>
        <card-name>Spellstutter Sprite</card-name>
        <card-name>Spiderwig Boggart</card-name>
        <card-name>Spinerock Knoll</card-name>
        <card-name>Spring Cleaning</card-name>
        <card-name>Springjack Knight</card-name>
        <card-name>Springleaf Drum</card-name>
        <card-name>Squeaking Pie Sneak</card-name>
        <card-name>Stinkdrinker Daredevil</card-name>
        <card-name>Stonybrook Angler</card-name>
        <card-name>Streambed Aquitects</card-name>
        <card-name>Summon the School</card-name>
        <card-name>Sunrise Sovereign</card-name>
        <card-name>Surge of Thoughtweft</card-name>
        <card-name>Surgespanner</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sygg, River Guide</card-name>
        <card-name>Sylvan Echoes</card-name>
        <card-name>Tar Pitcher</card-name>
        <card-name>Tarfire</card-name>
        <card-name>Thieving Sprite</card-name>
        <card-name>Thorn of Amethyst</card-name>
        <card-name>Thorntooth Witch</card-name>
        <card-name>Thoughtseize</card-name>
        <card-name>Thoughtweft Trio</card-name>
        <card-name>Thousand-Year Elixir</card-name>
        <card-name>Thundercloud Shaman</card-name>
        <card-name>Tideshaper Mystic</card-name>
        <card-name>Timber Protector</card-name>
        <card-name>Treefolk Harbinger</card-name>
        <card-name>Triclopean Sight</card-name>
        <card-name>Turtleshell Changeling</card-name>
        <card-name>Twinning Glass</card-name>
        <card-name>Veteran of the Depths</card-name>
        <card-name>Vigor</card-name>
        <card-name>Vivid Crag</card-name>
        <card-name>Vivid Creek</card-name>
        <card-name>Vivid Grove</card-name>
        <card-name>Vivid Marsh</card-name>
        <card-name>Vivid Meadow</card-name>
        <card-name>Wanderer&apos;s Twig</card-name>
        <card-name>Wanderwine Hub</card-name>
        <card-name>Wanderwine Prophets</card-name>
        <card-name>Warren Pilferers</card-name>
        <card-name>Warren-Scourge Elf</card-name>
        <card-name>Weed Strangle</card-name>
        <card-name>Wellgabber Apothecary</card-name>
        <card-name>Whirlpool Whelm</card-name>
        <card-name>Wild Ricochet</card-name>
        <card-name>Windbrisk Heights</card-name>
        <card-name>Wings of Velis Vel</card-name>
        <card-name>Wispmare</card-name>
        <card-name>Wizened Cenn</card-name>
        <card-name>Woodland Changeling</card-name>
        <card-name>Woodland Guidance</card-name>
        <card-name>Wort, Boggart Auntie</card-name>
        <card-name>Wren&apos;s Run Packmaster</card-name>
        <card-name>Wren&apos;s Run Vanquisher</card-name>
        <card-name>Wydwen, the Biting Gale</card-name>
        <card-name>Zephyr Net</card-name>
        <abbreviation>LO</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Magic 2010</name>
        <card-name>Acidic Slime</card-name>
        <card-name>Acolyte of Xathrid</card-name>
        <card-name>Act of Treason</card-name>
        <card-name>Air Elemental</card-name>
        <card-name>Ajani Goldmane</card-name>
        <card-name>Alluring Siren</card-name>
        <card-name>Angel&apos;s Feather</card-name>
        <card-name>Angel&apos;s Mercy</card-name>
        <card-name>Ant Queen</card-name>
        <card-name>Armored Ascension</card-name>
        <card-name>Assassinate</card-name>
        <card-name>Awakener Druid</card-name>
        <card-name>Ball Lightning</card-name>
        <card-name>Baneslayer Angel</card-name>
        <card-name>Berserkers of Blood Ridge</card-name>
        <card-name>Birds of Paradise</card-name>
        <card-name>Black Knight</card-name>
        <card-name>Blinding Mage</card-name>
        <card-name>Bog Wraith</card-name>
        <card-name>Bogardan Hellkite</card-name>
        <card-name>Borderland Ranger</card-name>
        <card-name>Bountiful Harvest</card-name>
        <card-name>Bramble Creeper</card-name>
        <card-name>Burning Inquiry</card-name>
        <card-name>Burst of Speed</card-name>
        <card-name>Cancel</card-name>
        <card-name>Canyon Minotaur</card-name>
        <card-name>Capricious Efreet</card-name>
        <card-name>Captain of the Watch</card-name>
        <card-name>Celestial Purge</card-name>
        <card-name>Cemetery Reaper</card-name>
        <card-name>Centaur Courser</card-name>
        <card-name>Chandra Nalaar</card-name>
        <card-name>Child of Night</card-name>
        <card-name>Clone</card-name>
        <card-name>Coat of Arms</card-name>
        <card-name>Consume Spirit</card-name>
        <card-name>Convincing Mirage</card-name>
        <card-name>Coral Merfolk</card-name>
        <card-name>Craw Wurm</card-name>
        <card-name>Cudgel Troll</card-name>
        <card-name>Darksteel Colossus</card-name>
        <card-name>Deadly Recluse</card-name>
        <card-name>Deathmark</card-name>
        <card-name>Demon&apos;s Horn</card-name>
        <card-name>Diabolic Tutor</card-name>
        <card-name>Disentomb</card-name>
        <card-name>Disorient</card-name>
        <card-name>Divination</card-name>
        <card-name>Divine Verdict</card-name>
        <card-name>Djinn of Wishes</card-name>
        <card-name>Doom Blade</card-name>
        <card-name>Dragon Whelp</card-name>
        <card-name>Dragon&apos;s Claw</card-name>
        <card-name>Dragonskull Summit</card-name>
        <card-name>Dread Warlock</card-name>
        <card-name>Drowned Catacomb</card-name>
        <card-name>Drudge Skeletons</card-name>
        <card-name>Duress</card-name>
        <card-name>Earthquake</card-name>
        <card-name>Elite Vanguard</card-name>
        <card-name>Elvish Archdruid</card-name>
        <card-name>Elvish Piper</card-name>
        <card-name>Elvish Visionary</card-name>
        <card-name>Emerald Oryx</card-name>
        <card-name>Enormous Baloth</card-name>
        <card-name>Entangling Vines</card-name>
        <card-name>Essence Scatter</card-name>
        <card-name>Excommunicate</card-name>
        <card-name>Fabricate</card-name>
        <card-name>Fiery Hellhound</card-name>
        <card-name>Fireball</card-name>
        <card-name>Firebreathing</card-name>
        <card-name>Flashfreeze</card-name>
        <card-name>Fog</card-name>
        <card-name>Gargoyle Castle</card-name>
        <card-name>Garruk Wildspeaker</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Giant Spider</card-name>
        <card-name>Glacial Fortress</card-name>
        <card-name>Glorious Charge</card-name>
        <card-name>Goblin Artillery</card-name>
        <card-name>Goblin Chieftain</card-name>
        <card-name>Goblin Piker</card-name>
        <card-name>Gorgon Flail</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Great Sable Stag</card-name>
        <card-name>Griffin Sentinel</card-name>
        <card-name>Guardian Seraph</card-name>
        <card-name>Harm&apos;s Way</card-name>
        <card-name>Haunting Echoes</card-name>
        <card-name>Hive Mind</card-name>
        <card-name>Holy Strength</card-name>
        <card-name>Honor of the Pure</card-name>
        <card-name>Horned Turtle</card-name>
        <card-name>Howl of the Night Pack</card-name>
        <card-name>Howling Banshee</card-name>
        <card-name>Howling Mine</card-name>
        <card-name>Hypnotic Specter</card-name>
        <card-name>Ice Cage</card-name>
        <card-name>Ignite Disorder</card-name>
        <card-name>Illusionary Servant</card-name>
        <card-name>Indestructibility</card-name>
        <card-name>Inferno Elemental</card-name>
        <card-name>Jace Beleren</card-name>
        <card-name>Jackal Familiar</card-name>
        <card-name>Jump</card-name>
        <card-name>Kalonian Behemoth</card-name>
        <card-name>Kelinore Bat</card-name>
        <card-name>Kindled Fury</card-name>
        <card-name>Kraken&apos;s Eye</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Levitation</card-name>
        <card-name>Lifelink</card-name>
        <card-name>Lightning Bolt</card-name>
        <card-name>Lightning Elemental</card-name>
        <card-name>Lightwielder Paladin</card-name>
        <card-name>Liliana Vess</card-name>
        <card-name>Llanowar Elves</card-name>
        <card-name>Looming Shade</card-name>
        <card-name>Lurking Predators</card-name>
        <card-name>Magebane Armor</card-name>
        <card-name>Magma Phoenix</card-name>
        <card-name>Manabarbs</card-name>
        <card-name>Master of the Wild Hunt</card-name>
        <card-name>Megrim</card-name>
        <card-name>Merfolk Looter</card-name>
        <card-name>Merfolk Sovereign</card-name>
        <card-name>Mesa Enchantress</card-name>
        <card-name>Might of Oaks</card-name>
        <card-name>Mind Control</card-name>
        <card-name>Mind Rot</card-name>
        <card-name>Mind Shatter</card-name>
        <card-name>Mind Spring</card-name>
        <card-name>Mirror of Fate</card-name>
        <card-name>Mist Leopard</card-name>
        <card-name>Mold Adder</card-name>
        <card-name>Naturalize</card-name>
        <card-name>Nature&apos;s Spiral</card-name>
        <card-name>Negate</card-name>
        <card-name>Nightmare</card-name>
        <card-name>Oakenform</card-name>
        <card-name>Open the Vaults</card-name>
        <card-name>Ornithopter</card-name>
        <card-name>Overrun</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Palace Guard</card-name>
        <card-name>Panic Attack</card-name>
        <card-name>Phantom Warrior</card-name>
        <card-name>Pithing Needle</card-name>
        <card-name>Planar Cleansing</card-name>
        <card-name>Platinum Angel</card-name>
        <card-name>Polymorph</card-name>
        <card-name>Ponder</card-name>
        <card-name>Prized Unicorn</card-name>
        <card-name>Prodigal Pyromancer</card-name>
        <card-name>Protean Hydra</card-name>
        <card-name>Pyroclasm</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Rampant Growth</card-name>
        <card-name>Razorfoot Griffin</card-name>
        <card-name>Regenerate</card-name>
        <card-name>Relentless Rats</card-name>
        <card-name>Rhox Pikemaster</card-name>
        <card-name>Righteousness</card-name>
        <card-name>Rise from the Grave</card-name>
        <card-name>Rod of Ruin</card-name>
        <card-name>Rootbound Crag</card-name>
        <card-name>Royal Assassin</card-name>
        <card-name>Runeclaw Bear</card-name>
        <card-name>Safe Passage</card-name>
        <card-name>Sage Owl</card-name>
        <card-name>Sanguine Bond</card-name>
        <card-name>Seismic Strike</card-name>
        <card-name>Serpent of the Endless Sea</card-name>
        <card-name>Serra Angel</card-name>
        <card-name>Shatter</card-name>
        <card-name>Shivan Dragon</card-name>
        <card-name>Siege Mastodon</card-name>
        <card-name>Siege-Gang Commander</card-name>
        <card-name>Sign in Blood</card-name>
        <card-name>Silence</card-name>
        <card-name>Silvercoat Lion</card-name>
        <card-name>Sleep</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Solemn Offering</card-name>
        <card-name>Soul Bleed</card-name>
        <card-name>Soul Warden</card-name>
        <card-name>Sparkmage Apprentice</card-name>
        <card-name>Spellbook</card-name>
        <card-name>Sphinx Ambassador</card-name>
        <card-name>Stampeding Rhino</card-name>
        <card-name>Stone Giant</card-name>
        <card-name>Stormfront Pegasus</card-name>
        <card-name>Sunpetal Grove</card-name>
        <card-name>Telepathy</card-name>
        <card-name>Tempest of Light</card-name>
        <card-name>Tendrils of Corruption</card-name>
        <card-name>Terramorphic Expanse</card-name>
        <card-name>Time Warp</card-name>
        <card-name>Tome Scour</card-name>
        <card-name>Traumatize</card-name>
        <card-name>Trumpet Blast</card-name>
        <card-name>Twincast</card-name>
        <card-name>Undead Slayer</card-name>
        <card-name>Underworld Dreams</card-name>
        <card-name>Unholy Strength</card-name>
        <card-name>Unsummon</card-name>
        <card-name>Vampire Aristocrat</card-name>
        <card-name>Vampire Nocturnus</card-name>
        <card-name>Veteran Armorsmith</card-name>
        <card-name>Veteran Swordsmith</card-name>
        <card-name>Viashino Spearhunter</card-name>
        <card-name>Wall of Bone</card-name>
        <card-name>Wall of Faith</card-name>
        <card-name>Wall of Fire</card-name>
        <card-name>Wall of Frost</card-name>
        <card-name>Warp World</card-name>
        <card-name>Warpath Ghoul</card-name>
        <card-name>Weakness</card-name>
        <card-name>Whispersilk Cloak</card-name>
        <card-name>White Knight</card-name>
        <card-name>Wind Drake</card-name>
        <card-name>Windstorm</card-name>
        <card-name>Wurm&apos;s Tooth</card-name>
        <card-name>Xathrid Demon</card-name>
        <card-name>Yawning Fissure</card-name>
        <card-name>Zephyr Sprite</card-name>
        <card-name>Zombie Goliath</card-name>
        <abbreviation>M10</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Mercadian Masques</name>
        <card-name>Aerial Caravan</card-name>
        <card-name>Afterlife</card-name>
        <card-name>Alabaster Wall</card-name>
        <card-name>Alley Grifters</card-name>
        <card-name>Ancestral Mask</card-name>
        <card-name>Armistice</card-name>
        <card-name>Arms Dealer</card-name>
        <card-name>Arrest</card-name>
        <card-name>Assembly Hall</card-name>
        <card-name>Ballista Squad</card-name>
        <card-name>Balloon Peddler</card-name>
        <card-name>Barbed Wire</card-name>
        <card-name>Bargaining Table</card-name>
        <card-name>Battle Rampart</card-name>
        <card-name>Battle Squadron</card-name>
        <card-name>Bifurcate</card-name>
        <card-name>Black Market</card-name>
        <card-name>Blaster Mage</card-name>
        <card-name>Blockade Runner</card-name>
        <card-name>Blood Hound</card-name>
        <card-name>Blood Oath</card-name>
        <card-name>Boa Constrictor</card-name>
        <card-name>Bog Smugglers</card-name>
        <card-name>Bog Witch</card-name>
        <card-name>Brainstorm</card-name>
        <card-name>Brawl</card-name>
        <card-name>Briar Patch</card-name>
        <card-name>Bribery</card-name>
        <card-name>Buoyancy</card-name>
        <card-name>Cackling Witch</card-name>
        <card-name>Caller of the Hunt</card-name>
        <card-name>Cateran Brute</card-name>
        <card-name>Cateran Enforcer</card-name>
        <card-name>Cateran Kidnappers</card-name>
        <card-name>Cateran Overlord</card-name>
        <card-name>Cateran Persuader</card-name>
        <card-name>Cateran Slaver</card-name>
        <card-name>Cateran Summons</card-name>
        <card-name>Caustic Wasps</card-name>
        <card-name>Cave Sense</card-name>
        <card-name>Cave-In</card-name>
        <card-name>Cavern Crawler</card-name>
        <card-name>Ceremonial Guard</card-name>
        <card-name>Chambered Nautilus</card-name>
        <card-name>Chameleon Spirit</card-name>
        <card-name>Charisma</card-name>
        <card-name>Charm Peddler</card-name>
        <card-name>Charmed Griffin</card-name>
        <card-name>Cho-Arrim Alchemist</card-name>
        <card-name>Cho-Arrim Bruiser</card-name>
        <card-name>Cho-Arrim Legate</card-name>
        <card-name>Cho-Manno&apos;s Blessing</card-name>
        <card-name>Cho-Manno, Revolutionary</card-name>
        <card-name>Cinder Elemental</card-name>
        <card-name>Clear the Land</card-name>
        <card-name>Close Quarters</card-name>
        <card-name>Cloud Sprite</card-name>
        <card-name>Coastal Piracy</card-name>
        <card-name>Collective Unconscious</card-name>
        <card-name>Common Cause</card-name>
        <card-name>Conspiracy</card-name>
        <card-name>Cornered Market</card-name>
        <card-name>Corrupt Official</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Cowardice</card-name>
        <card-name>Crackdown</card-name>
        <card-name>Crag Saurian</card-name>
        <card-name>Crash</card-name>
        <card-name>Credit Voucher</card-name>
        <card-name>Crenellated Wall</card-name>
        <card-name>Crooked Scales</card-name>
        <card-name>Crossbow Infantry</card-name>
        <card-name>Crumbling Sanctuary</card-name>
        <card-name>Customs Depot</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Darting Merfolk</card-name>
        <card-name>Dawnstrider</card-name>
        <card-name>Deadly Insect</card-name>
        <card-name>Deathgazer</card-name>
        <card-name>Deepwood Drummer</card-name>
        <card-name>Deepwood Elder</card-name>
        <card-name>Deepwood Ghoul</card-name>
        <card-name>Deepwood Legate</card-name>
        <card-name>Deepwood Tantiv</card-name>
        <card-name>Deepwood Wolverine</card-name>
        <card-name>Dehydration</card-name>
        <card-name>Delraich</card-name>
        <card-name>Desert Twister</card-name>
        <card-name>Devout Witness</card-name>
        <card-name>Diplomatic Escort</card-name>
        <card-name>Diplomatic Immunity</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Distorting Lens</card-name>
        <card-name>Drake Hatchling</card-name>
        <card-name>Dust Bowl</card-name>
        <card-name>Embargo</card-name>
        <card-name>Energy Flux</card-name>
        <card-name>Enslaved Horror</card-name>
        <card-name>Erithizon</card-name>
        <card-name>Extortion</card-name>
        <card-name>Extravagant Spirit</card-name>
        <card-name>Eye of Ramos</card-name>
        <card-name>False Demise</card-name>
        <card-name>Ferocity</card-name>
        <card-name>Flailing Manticore</card-name>
        <card-name>Flailing Ogre</card-name>
        <card-name>Flailing Soldier</card-name>
        <card-name>Flaming Sword</card-name>
        <card-name>Food Chain</card-name>
        <card-name>Forced March</card-name>
        <card-name>Forest</card-name>
        <card-name>Foster</card-name>
        <card-name>Fountain Watch</card-name>
        <card-name>Fountain of Cho</card-name>
        <card-name>Fresh Volunteers</card-name>
        <card-name>Furious Assault</card-name>
        <card-name>Game Preserve</card-name>
        <card-name>General&apos;s Regalia</card-name>
        <card-name>Gerrard&apos;s Irregulars</card-name>
        <card-name>Ghoul&apos;s Feast</card-name>
        <card-name>Giant Caterpillar</card-name>
        <card-name>Glowing Anemone</card-name>
        <card-name>Groundskeeper</card-name>
        <card-name>Gush</card-name>
        <card-name>Hammer Mage</card-name>
        <card-name>Haunted Crossroads</card-name>
        <card-name>Heart of Ramos</card-name>
        <card-name>Henge Guardian</card-name>
        <card-name>Henge of Ramos</card-name>
        <card-name>Hickory Woodlot</card-name>
        <card-name>High Market</card-name>
        <card-name>High Seas</card-name>
        <card-name>Highway Robber</card-name>
        <card-name>Hired Giant</card-name>
        <card-name>Honor the Fallen</card-name>
        <card-name>Hoodwink</card-name>
        <card-name>Horn of Plenty</card-name>
        <card-name>Horn of Ramos</card-name>
        <card-name>Horned Troll</card-name>
        <card-name>Howling Wolf</card-name>
        <card-name>Hunted Wumpus</card-name>
        <card-name>Ignoble Soldier</card-name>
        <card-name>Indentured Djinn</card-name>
        <card-name>Instigator</card-name>
        <card-name>Insubordination</card-name>
        <card-name>Intimidation</card-name>
        <card-name>Invigorate</card-name>
        <card-name>Inviolability</card-name>
        <card-name>Iron Lance</card-name>
        <card-name>Island</card-name>
        <card-name>Ivory Mask</card-name>
        <card-name>Jeweled Torque</card-name>
        <card-name>Jhovall Queen</card-name>
        <card-name>Jhovall Rider</card-name>
        <card-name>Karn&apos;s Touch</card-name>
        <card-name>Kris Mage</card-name>
        <card-name>Kyren Archive</card-name>
        <card-name>Kyren Glider</card-name>
        <card-name>Kyren Legate</card-name>
        <card-name>Kyren Negotiations</card-name>
        <card-name>Kyren Sniper</card-name>
        <card-name>Kyren Toy</card-name>
        <card-name>Land Grant</card-name>
        <card-name>Larceny</card-name>
        <card-name>Last Breath</card-name>
        <card-name>Lava Runner</card-name>
        <card-name>Ley Line</card-name>
        <card-name>Liability</card-name>
        <card-name>Lightning Hounds</card-name>
        <card-name>Lithophage</card-name>
        <card-name>Lumbering Satyr</card-name>
        <card-name>Lunge</card-name>
        <card-name>Lure</card-name>
        <card-name>Maggot Therapy</card-name>
        <card-name>Magistrate&apos;s Scepter</card-name>
        <card-name>Magistrate&apos;s Veto</card-name>
        <card-name>Megatherium</card-name>
        <card-name>Mercadia&apos;s Downfall</card-name>
        <card-name>Mercadian Atlas</card-name>
        <card-name>Mercadian Bazaar</card-name>
        <card-name>Mercadian Lift</card-name>
        <card-name>Midnight Ritual</card-name>
        <card-name>Misdirection</card-name>
        <card-name>Misshapen Fiend</card-name>
        <card-name>Misstep</card-name>
        <card-name>Molting Harpy</card-name>
        <card-name>Moment of Silence</card-name>
        <card-name>Monkey Cage</card-name>
        <card-name>Moonlit Wake</card-name>
        <card-name>Mountain</card-name>
        <card-name>Muzzle</card-name>
        <card-name>Natural Affinity</card-name>
        <card-name>Nether Spirit</card-name>
        <card-name>Nightwind Glider</card-name>
        <card-name>Noble Purpose</card-name>
        <card-name>Notorious Assassin</card-name>
        <card-name>Ogre Taskmaster</card-name>
        <card-name>Orim&apos;s Cure</card-name>
        <card-name>Overtaker</card-name>
        <card-name>Panacea</card-name>
        <card-name>Pangosaur</card-name>
        <card-name>Peat Bog</card-name>
        <card-name>Pious Warrior</card-name>
        <card-name>Plains</card-name>
        <card-name>Port Inspector</card-name>
        <card-name>Power Matrix</card-name>
        <card-name>Pretender&apos;s Claim</card-name>
        <card-name>Primeval Shambler</card-name>
        <card-name>Puffer Extract</card-name>
        <card-name>Pulverize</card-name>
        <card-name>Puppet&apos;s Verdict</card-name>
        <card-name>Putrefaction</card-name>
        <card-name>Quagmire Lamprey</card-name>
        <card-name>Rain of Tears</card-name>
        <card-name>Ramosian Captain</card-name>
        <card-name>Ramosian Commander</card-name>
        <card-name>Ramosian Lieutenant</card-name>
        <card-name>Ramosian Rally</card-name>
        <card-name>Ramosian Sergeant</card-name>
        <card-name>Ramosian Sky Marshal</card-name>
        <card-name>Rampart Crawler</card-name>
        <card-name>Rappelling Scouts</card-name>
        <card-name>Remote Farm</card-name>
        <card-name>Renounce</card-name>
        <card-name>Revered Elder</card-name>
        <card-name>Reverent Mantra</card-name>
        <card-name>Revive</card-name>
        <card-name>Righteous Aura</card-name>
        <card-name>Righteous Indignation</card-name>
        <card-name>Rishadan Airship</card-name>
        <card-name>Rishadan Brigand</card-name>
        <card-name>Rishadan Cutpurse</card-name>
        <card-name>Rishadan Footpad</card-name>
        <card-name>Rishadan Pawnshop</card-name>
        <card-name>Rishadan Port</card-name>
        <card-name>Robber Fly</card-name>
        <card-name>Rock Badger</card-name>
        <card-name>Rouse</card-name>
        <card-name>Rushwood Dryad</card-name>
        <card-name>Rushwood Elemental</card-name>
        <card-name>Rushwood Grove</card-name>
        <card-name>Rushwood Herbalist</card-name>
        <card-name>Rushwood Legate</card-name>
        <card-name>Saber Ants</card-name>
        <card-name>Sacred Prey</card-name>
        <card-name>Sailmonger</card-name>
        <card-name>Sand Squid</card-name>
        <card-name>Sandstone Needle</card-name>
        <card-name>Saprazzan Bailiff</card-name>
        <card-name>Saprazzan Breaker</card-name>
        <card-name>Saprazzan Cove</card-name>
        <card-name>Saprazzan Heir</card-name>
        <card-name>Saprazzan Legate</card-name>
        <card-name>Saprazzan Outrigger</card-name>
        <card-name>Saprazzan Raider</card-name>
        <card-name>Saprazzan Skerry</card-name>
        <card-name>Scandalmonger</card-name>
        <card-name>Security Detail</card-name>
        <card-name>Seismic Mage</card-name>
        <card-name>Sever Soul</card-name>
        <card-name>Shock Troops</card-name>
        <card-name>Shoving Match</card-name>
        <card-name>Silent Assassin</card-name>
        <card-name>Silverglade Elemental</card-name>
        <card-name>Silverglade Pathfinder</card-name>
        <card-name>Sizzle</card-name>
        <card-name>Skulking Fugitive</card-name>
        <card-name>Skull of Ramos</card-name>
        <card-name>Snake Pit</card-name>
        <card-name>Snorting Gahr</card-name>
        <card-name>Snuff Out</card-name>
        <card-name>Soothing Balm</card-name>
        <card-name>Soothsaying</card-name>
        <card-name>Soul Channeling</card-name>
        <card-name>Specter&apos;s Wail</card-name>
        <card-name>Spidersilk Armor</card-name>
        <card-name>Spiritual Focus</card-name>
        <card-name>Spontaneous Generation</card-name>
        <card-name>Squall</card-name>
        <card-name>Squallmonger</card-name>
        <card-name>Squee, Goblin Nabob</card-name>
        <card-name>Squeeze</card-name>
        <card-name>Stamina</card-name>
        <card-name>Statecraft</card-name>
        <card-name>Steadfast Guard</card-name>
        <card-name>Stinging Barrier</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Story Circle</card-name>
        <card-name>Strongarm Thug</card-name>
        <card-name>Subterranean Hangar</card-name>
        <card-name>Sustenance</card-name>
        <card-name>Swamp</card-name>
        <card-name>Task Force</card-name>
        <card-name>Tectonic Break</card-name>
        <card-name>Territorial Dispute</card-name>
        <card-name>Thermal Glider</card-name>
        <card-name>Thieves&apos; Auction</card-name>
        <card-name>Thrashing Wumpus</card-name>
        <card-name>Thunderclap</card-name>
        <card-name>Thwart</card-name>
        <card-name>Tidal Bore</card-name>
        <card-name>Tidal Kraken</card-name>
        <card-name>Tiger Claws</card-name>
        <card-name>Timid Drake</card-name>
        <card-name>Tonic Peddler</card-name>
        <card-name>Tooth of Ramos</card-name>
        <card-name>Tower of the Magistrate</card-name>
        <card-name>Toymaker</card-name>
        <card-name>Trade Routes</card-name>
        <card-name>Tranquility</card-name>
        <card-name>Trap Runner</card-name>
        <card-name>Tremor</card-name>
        <card-name>Two-Headed Dragon</card-name>
        <card-name>Undertaker</card-name>
        <card-name>Unmask</card-name>
        <card-name>Unnatural Hunger</card-name>
        <card-name>Uphill Battle</card-name>
        <card-name>Vendetta</card-name>
        <card-name>Venomous Breath</card-name>
        <card-name>Venomous Dragonfly</card-name>
        <card-name>Vernal Equinox</card-name>
        <card-name>Vine Dryad</card-name>
        <card-name>Vine Trellis</card-name>
        <card-name>Volcanic Wind</card-name>
        <card-name>Wall of Distortion</card-name>
        <card-name>War Cadence</card-name>
        <card-name>War Tax</card-name>
        <card-name>Warmonger</card-name>
        <card-name>Warpath</card-name>
        <card-name>Waterfront Bouncer</card-name>
        <card-name>Wave of Reckoning</card-name>
        <card-name>Wild Jhovall</card-name>
        <card-name>Wishmonger</card-name>
        <card-name>Word of Blasting</card-name>
        <card-name>Worry Beads</card-name>
        <abbreviation>MM</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Mirage</name>
        <card-name>Abyssal Hunter</card-name>
        <card-name>Acidic Dagger</card-name>
        <card-name>Afiya Grove</card-name>
        <card-name>Afterlife</card-name>
        <card-name>Agility</card-name>
        <card-name>Alarum</card-name>
        <card-name>Aleatory</card-name>
        <card-name>Amber Prison</card-name>
        <card-name>Amulet of Unmaking</card-name>
        <card-name>Ancestral Memories</card-name>
        <card-name>Armor of Thorns</card-name>
        <card-name>Armorer Guildmage</card-name>
        <card-name>Ashen Powder</card-name>
        <card-name>Asmira, Holy Avenger</card-name>
        <card-name>Auspicious Ancestor</card-name>
        <card-name>Azimaet Drake</card-name>
        <card-name>Bad River</card-name>
        <card-name>Barbed Foliage</card-name>
        <card-name>Barbed-Back Wurm</card-name>
        <card-name>Barreling Attack</card-name>
        <card-name>Basalt Golem</card-name>
        <card-name>Bay Falcon</card-name>
        <card-name>Bazaar of Wonders</card-name>
        <card-name>Benevolent Unicorn</card-name>
        <card-name>Benthic Djinn</card-name>
        <card-name>Binding Agony</card-name>
        <card-name>Blighted Shaman</card-name>
        <card-name>Blind Fury</card-name>
        <card-name>Blinding Light</card-name>
        <card-name>Blistering Barrier</card-name>
        <card-name>Bone Harvest</card-name>
        <card-name>Bone Mask</card-name>
        <card-name>Boomerang</card-name>
        <card-name>Breathstealer</card-name>
        <card-name>Brushwagg</card-name>
        <card-name>Builder&apos;s Bane</card-name>
        <card-name>Burning Palm Efreet</card-name>
        <card-name>Burning Shield Askari</card-name>
        <card-name>Cadaverous Bloom</card-name>
        <card-name>Cadaverous Knight</card-name>
        <card-name>Canopy Dragon</card-name>
        <card-name>Carrion</card-name>
        <card-name>Catacomb Dragon</card-name>
        <card-name>Celestial Dawn</card-name>
        <card-name>Cerulean Wyvern</card-name>
        <card-name>Chaos Charm</card-name>
        <card-name>Chaosphere</card-name>
        <card-name>Charcoal Diamond</card-name>
        <card-name>Chariot of the Sun</card-name>
        <card-name>Choking Sands</card-name>
        <card-name>Cinder Cloud</card-name>
        <card-name>Circle of Despair</card-name>
        <card-name>Civic Guildmage</card-name>
        <card-name>Cloak of Invisibility</card-name>
        <card-name>Consuming Ferocity</card-name>
        <card-name>Coral Fighters</card-name>
        <card-name>Crash of Rhinos</card-name>
        <card-name>Crimson Hellkite</card-name>
        <card-name>Crimson Roc</card-name>
        <card-name>Crypt Cobra</card-name>
        <card-name>Crystal Golem</card-name>
        <card-name>Crystal Vein</card-name>
        <card-name>Cursed Totem</card-name>
        <card-name>Cycle of Life</card-name>
        <card-name>Daring Apprentice</card-name>
        <card-name>Dark Banishing</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Dazzling Beauty</card-name>
        <card-name>Decomposition</card-name>
        <card-name>Delirium</card-name>
        <card-name>Dirtwater Wraith</card-name>
        <card-name>Discordant Spirit</card-name>
        <card-name>Disempower</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Dissipate</card-name>
        <card-name>Divine Offering</card-name>
        <card-name>Divine Retribution</card-name>
        <card-name>Drain Life</card-name>
        <card-name>Dread Specter</card-name>
        <card-name>Dream Cache</card-name>
        <card-name>Dream Fighter</card-name>
        <card-name>Dwarven Miner</card-name>
        <card-name>Dwarven Nomad</card-name>
        <card-name>Early Harvest</card-name>
        <card-name>Ebony Charm</card-name>
        <card-name>Ekundu Cyclops</card-name>
        <card-name>Ekundu Griffin</card-name>
        <card-name>Elixir of Vitality</card-name>
        <card-name>Emberwilde Caliph</card-name>
        <card-name>Emberwilde Djinn</card-name>
        <card-name>Energy Bolt</card-name>
        <card-name>Energy Vortex</card-name>
        <card-name>Enfeeblement</card-name>
        <card-name>Enlightened Tutor</card-name>
        <card-name>Ersatz Gnomes</card-name>
        <card-name>Ether Well</card-name>
        <card-name>Ethereal Champion</card-name>
        <card-name>Fallow Earth</card-name>
        <card-name>Favorable Destiny</card-name>
        <card-name>Femeref Archers</card-name>
        <card-name>Femeref Healer</card-name>
        <card-name>Femeref Knight</card-name>
        <card-name>Femeref Scouts</card-name>
        <card-name>Feral Shadow</card-name>
        <card-name>Fetid Horror</card-name>
        <card-name>Final Fortune</card-name>
        <card-name>Fire Diamond</card-name>
        <card-name>Firebreathing</card-name>
        <card-name>Flame Elemental</card-name>
        <card-name>Flare</card-name>
        <card-name>Flash</card-name>
        <card-name>Flood Plain</card-name>
        <card-name>Floodgate</card-name>
        <card-name>Fog</card-name>
        <card-name>Foratog</card-name>
        <card-name>Forbidden Crypt</card-name>
        <card-name>Forest</card-name>
        <card-name>Forsaken Wastes</card-name>
        <card-name>Frenetic Efreet</card-name>
        <card-name>Giant Mantis</card-name>
        <card-name>Gibbering Hyenas</card-name>
        <card-name>Goblin Elite Infantry</card-name>
        <card-name>Goblin Scouts</card-name>
        <card-name>Goblin Soothsayer</card-name>
        <card-name>Goblin Tinkerer</card-name>
        <card-name>Granger Guildmage</card-name>
        <card-name>Grasslands</card-name>
        <card-name>Grave Servitude</card-name>
        <card-name>Gravebane Zombie</card-name>
        <card-name>Grim Feast</card-name>
        <card-name>Grinning Totem</card-name>
        <card-name>Hakim, Loreweaver</card-name>
        <card-name>Hall of Gemstone</card-name>
        <card-name>Hammer of Bogardan</card-name>
        <card-name>Harbinger of Night</card-name>
        <card-name>Harbor Guardian</card-name>
        <card-name>Harmattan Efreet</card-name>
        <card-name>Haunting Apparition</card-name>
        <card-name>Hazerider Drake</card-name>
        <card-name>Healing Salve</card-name>
        <card-name>Hivis of the Scale</card-name>
        <card-name>Horrible Hordes</card-name>
        <card-name>Igneous Golem</card-name>
        <card-name>Illicit Auction</card-name>
        <card-name>Illumination</card-name>
        <card-name>Incinerate</card-name>
        <card-name>Infernal Contract</card-name>
        <card-name>Iron Tusk Elephant</card-name>
        <card-name>Island</card-name>
        <card-name>Ivory Charm</card-name>
        <card-name>Jabari&apos;s Influence</card-name>
        <card-name>Jolrael&apos;s Centaur</card-name>
        <card-name>Jolt</card-name>
        <card-name>Jungle Patrol</card-name>
        <card-name>Jungle Troll</card-name>
        <card-name>Jungle Wurm</card-name>
        <card-name>Kaervek&apos;s Hex</card-name>
        <card-name>Kaervek&apos;s Purge</card-name>
        <card-name>Kaervek&apos;s Torch</card-name>
        <card-name>Karoo Meerkat</card-name>
        <card-name>Kukemssa Pirates</card-name>
        <card-name>Kukemssa Serpent</card-name>
        <card-name>Lead Golem</card-name>
        <card-name>Leering Gargoyle</card-name>
        <card-name>Lightning Reflexes</card-name>
        <card-name>Lion&apos;s Eye Diamond</card-name>
        <card-name>Locust Swarm</card-name>
        <card-name>Lure of Prey</card-name>
        <card-name>Malignant Growth</card-name>
        <card-name>Mana Prism</card-name>
        <card-name>Mangara&apos;s Blessing</card-name>
        <card-name>Mangara&apos;s Equity</card-name>
        <card-name>Mangara&apos;s Tome</card-name>
        <card-name>Marble Diamond</card-name>
        <card-name>Maro</card-name>
        <card-name>Meddle</card-name>
        <card-name>Melesse Spirit</card-name>
        <card-name>Memory Lapse</card-name>
        <card-name>Merfolk Raiders</card-name>
        <card-name>Merfolk Seer</card-name>
        <card-name>Mind Bend</card-name>
        <card-name>Mind Harness</card-name>
        <card-name>Mindbender Spores</card-name>
        <card-name>Mire Shade</card-name>
        <card-name>Misers&apos; Cage</card-name>
        <card-name>Mist Dragon</card-name>
        <card-name>Moss Diamond</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mountain Valley</card-name>
        <card-name>Mtenda Griffin</card-name>
        <card-name>Mtenda Herder</card-name>
        <card-name>Mtenda Lion</card-name>
        <card-name>Mystical Tutor</card-name>
        <card-name>Natural Balance</card-name>
        <card-name>Nettletooth Djinn</card-name>
        <card-name>Noble Elephant</card-name>
        <card-name>Nocturnal Raid</card-name>
        <card-name>Null Chamber</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Painful Memories</card-name>
        <card-name>Patagia Golem</card-name>
        <card-name>Paupers&apos; Cage</card-name>
        <card-name>Pearl Dragon</card-name>
        <card-name>Phyrexian Dreadnought</card-name>
        <card-name>Phyrexian Purge</card-name>
        <card-name>Phyrexian Tribute</card-name>
        <card-name>Phyrexian Vault</card-name>
        <card-name>Plains</card-name>
        <card-name>Political Trickery</card-name>
        <card-name>Polymorph</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Preferred Selection</card-name>
        <card-name>Prismatic Boon</card-name>
        <card-name>Prismatic Circle</card-name>
        <card-name>Prismatic Lace</card-name>
        <card-name>Psychic Transfer</card-name>
        <card-name>Purgatory</card-name>
        <card-name>Purraj of Urborg</card-name>
        <card-name>Pyric Salamander</card-name>
        <card-name>Quirion Elves</card-name>
        <card-name>Radiant Essence</card-name>
        <card-name>Raging Spirit</card-name>
        <card-name>Rampant Growth</card-name>
        <card-name>Rashida Scalebane</card-name>
        <card-name>Ravenous Vampire</card-name>
        <card-name>Ray of Command</card-name>
        <card-name>Razor Pendulum</card-name>
        <card-name>Reality Ripple</card-name>
        <card-name>Reckless Embermage</card-name>
        <card-name>Reflect Damage</card-name>
        <card-name>Regeneration</card-name>
        <card-name>Reign of Chaos</card-name>
        <card-name>Reign of Terror</card-name>
        <card-name>Reparations</card-name>
        <card-name>Restless Dead</card-name>
        <card-name>Ritual of Steel</card-name>
        <card-name>Rock Basilisk</card-name>
        <card-name>Rocky Tar Pit</card-name>
        <card-name>Roots of Life</card-name>
        <card-name>Sabertooth Cobra</card-name>
        <card-name>Sacred Mesa</card-name>
        <card-name>Sand Golem</card-name>
        <card-name>Sandbar Crocodile</card-name>
        <card-name>Sandstorm</card-name>
        <card-name>Sapphire Charm</card-name>
        <card-name>Savage Twister</card-name>
        <card-name>Sawback Manticore</card-name>
        <card-name>Sea Scryer</card-name>
        <card-name>Sealed Fate</card-name>
        <card-name>Searing Spear Askari</card-name>
        <card-name>Seedling Charm</card-name>
        <card-name>Seeds of Innocence</card-name>
        <card-name>Serene Heart</card-name>
        <card-name>Sewer Rats</card-name>
        <card-name>Shadow Guildmage</card-name>
        <card-name>Shadowbane</card-name>
        <card-name>Shallow Grave</card-name>
        <card-name>Shaper Guildmage</card-name>
        <card-name>Shauku&apos;s Minion</card-name>
        <card-name>Shauku, Endbringer</card-name>
        <card-name>Shimmer</card-name>
        <card-name>Sidar Jabari</card-name>
        <card-name>Sirocco</card-name>
        <card-name>Skulking Ghost</card-name>
        <card-name>Sky Diamond</card-name>
        <card-name>Soar</card-name>
        <card-name>Soul Echo</card-name>
        <card-name>Soul Rend</card-name>
        <card-name>Soulshriek</card-name>
        <card-name>Spatial Binding</card-name>
        <card-name>Spectral Guardian</card-name>
        <card-name>Spirit of the Night</card-name>
        <card-name>Spitting Earth</card-name>
        <card-name>Stalking Tiger</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Stupor</card-name>
        <card-name>Subterranean Spirit</card-name>
        <card-name>Sunweb</card-name>
        <card-name>Superior Numbers</card-name>
        <card-name>Suq&apos;Ata Firewalker</card-name>
        <card-name>Swamp</card-name>
        <card-name>Tainted Specter</card-name>
        <card-name>Talruum Minotaur</card-name>
        <card-name>Taniwha</card-name>
        <card-name>Teeka&apos;s Dragon</card-name>
        <card-name>Teferi&apos;s Curse</card-name>
        <card-name>Teferi&apos;s Drake</card-name>
        <card-name>Teferi&apos;s Imp</card-name>
        <card-name>Teferi&apos;s Isle</card-name>
        <card-name>Telim&apos;Tor</card-name>
        <card-name>Telim&apos;Tor&apos;s Darts</card-name>
        <card-name>Telim&apos;Tor&apos;s Edict</card-name>
        <card-name>Teremko Griffin</card-name>
        <card-name>Thirst</card-name>
        <card-name>Tidal Wave</card-name>
        <card-name>Tombstone Stairwell</card-name>
        <card-name>Torrent of Lava</card-name>
        <card-name>Tranquil Domain</card-name>
        <card-name>Tropical Storm</card-name>
        <card-name>Uktabi Faerie</card-name>
        <card-name>Uktabi Wildcats</card-name>
        <card-name>Unerring Sling</card-name>
        <card-name>Unfulfilled Desires</card-name>
        <card-name>Unseen Walker</card-name>
        <card-name>Unyaro Bee Sting</card-name>
        <card-name>Unyaro Griffin</card-name>
        <card-name>Urborg Panther</card-name>
        <card-name>Vaporous Djinn</card-name>
        <card-name>Ventifact Bottle</card-name>
        <card-name>Viashino Warrior</card-name>
        <card-name>Vigilant Martyr</card-name>
        <card-name>Village Elder</card-name>
        <card-name>Vitalizing Cascade</card-name>
        <card-name>Volcanic Dragon</card-name>
        <card-name>Volcanic Geyser</card-name>
        <card-name>Waiting in the Weeds</card-name>
        <card-name>Wall of Corpses</card-name>
        <card-name>Wall of Resistance</card-name>
        <card-name>Wall of Roots</card-name>
        <card-name>Ward of Lights</card-name>
        <card-name>Warping Wurm</card-name>
        <card-name>Wave Elemental</card-name>
        <card-name>Wellspring</card-name>
        <card-name>Wild Elephant</card-name>
        <card-name>Wildfire Emissary</card-name>
        <card-name>Windreaper Falcon</card-name>
        <card-name>Withering Boon</card-name>
        <card-name>Worldly Tutor</card-name>
        <card-name>Yare</card-name>
        <card-name>Zebra Unicorn</card-name>
        <card-name>Zhalfirin Commander</card-name>
        <card-name>Zhalfirin Knight</card-name>
        <card-name>Zirilan of the Claw</card-name>
        <card-name>Zombie Mob</card-name>
        <card-name>Zuberi, Golden Feather</card-name>
        <abbreviation>MI</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Mirrodin</name>
        <card-name>AEther Spellbomb</card-name>
        <card-name>Alpha Myr</card-name>
        <card-name>Altar of Shadows</card-name>
        <card-name>Altar&apos;s Light</card-name>
        <card-name>Ancient Den</card-name>
        <card-name>Annul</card-name>
        <card-name>Arc-Slogger</card-name>
        <card-name>Arrest</card-name>
        <card-name>Assert Authority</card-name>
        <card-name>Atog</card-name>
        <card-name>Auriok Bladewarden</card-name>
        <card-name>Auriok Steelshaper</card-name>
        <card-name>Auriok Transfixer</card-name>
        <card-name>Awe Strike</card-name>
        <card-name>Banshee&apos;s Blade</card-name>
        <card-name>Barter in Blood</card-name>
        <card-name>Battlegrowth</card-name>
        <card-name>Betrayal of Flesh</card-name>
        <card-name>Blinding Beam</card-name>
        <card-name>Blinkmoth Urn</card-name>
        <card-name>Blinkmoth Well</card-name>
        <card-name>Bloodscent</card-name>
        <card-name>Bonesplitter</card-name>
        <card-name>Bosh, Iron Golem</card-name>
        <card-name>Bottle Gnomes</card-name>
        <card-name>Broodstar</card-name>
        <card-name>Brown Ouphe</card-name>
        <card-name>Cathodion</card-name>
        <card-name>Chalice of the Void</card-name>
        <card-name>Chimney Imp</card-name>
        <card-name>Chromatic Sphere</card-name>
        <card-name>Chrome Mox</card-name>
        <card-name>Clockwork Beetle</card-name>
        <card-name>Clockwork Condor</card-name>
        <card-name>Clockwork Dragon</card-name>
        <card-name>Clockwork Vorrac</card-name>
        <card-name>Cloudpost</card-name>
        <card-name>Cobalt Golem</card-name>
        <card-name>Confusion in the Ranks</card-name>
        <card-name>Consume Spirit</card-name>
        <card-name>Contaminated Bond</card-name>
        <card-name>Copper Myr</card-name>
        <card-name>Copperhoof Vorrac</card-name>
        <card-name>Creeping Mold</card-name>
        <card-name>Crystal Shard</card-name>
        <card-name>Culling Scales</card-name>
        <card-name>Damping Matrix</card-name>
        <card-name>Dead-Iron Sledge</card-name>
        <card-name>Deconstruct</card-name>
        <card-name>Detonate</card-name>
        <card-name>Disarm</card-name>
        <card-name>Disciple of the Vault</card-name>
        <card-name>Domineer</card-name>
        <card-name>Dragon Blood</card-name>
        <card-name>Dream&apos;s Grip</card-name>
        <card-name>Dross Harvester</card-name>
        <card-name>Dross Prowler</card-name>
        <card-name>Dross Scorpion</card-name>
        <card-name>Duplicant</card-name>
        <card-name>Duskworker</card-name>
        <card-name>Electrostatic Bolt</card-name>
        <card-name>Elf Replica</card-name>
        <card-name>Empyrial Plate</card-name>
        <card-name>Extraplanar Lens</card-name>
        <card-name>Fabricate</card-name>
        <card-name>Fangren Hunter</card-name>
        <card-name>Farsight Mask</card-name>
        <card-name>Fatespinner</card-name>
        <card-name>Fiery Gambit</card-name>
        <card-name>Fireshrieker</card-name>
        <card-name>Fists of the Anvil</card-name>
        <card-name>Flayed Nim</card-name>
        <card-name>Forest</card-name>
        <card-name>Forge Armor</card-name>
        <card-name>Fractured Loyalty</card-name>
        <card-name>Frogmite</card-name>
        <card-name>Galvanic Key</card-name>
        <card-name>Gate to the AEther</card-name>
        <card-name>Gilded Lotus</card-name>
        <card-name>Glimmervoid</card-name>
        <card-name>Glissa Sunseeker</card-name>
        <card-name>Goblin Charbelcher</card-name>
        <card-name>Goblin Dirigible</card-name>
        <card-name>Goblin Replica</card-name>
        <card-name>Goblin Striker</card-name>
        <card-name>Goblin War Wagon</card-name>
        <card-name>Gold Myr</card-name>
        <card-name>Golem-Skin Gauntlets</card-name>
        <card-name>Grab the Reins</card-name>
        <card-name>Granite Shard</card-name>
        <card-name>Great Furnace</card-name>
        <card-name>Grid Monitor</card-name>
        <card-name>Grim Reminder</card-name>
        <card-name>Groffskithur</card-name>
        <card-name>Heartwood Shard</card-name>
        <card-name>Hematite Golem</card-name>
        <card-name>Hum of the Radix</card-name>
        <card-name>Icy Manipulator</card-name>
        <card-name>Incite War</card-name>
        <card-name>Inertia Bubble</card-name>
        <card-name>Iron Myr</card-name>
        <card-name>Irradiate</card-name>
        <card-name>Island</card-name>
        <card-name>Isochron Scepter</card-name>
        <card-name>Jinxed Choker</card-name>
        <card-name>Journey of Discovery</card-name>
        <card-name>Krark&apos;s Thumb</card-name>
        <card-name>Krark-Clan Grunt</card-name>
        <card-name>Krark-Clan Shaman</card-name>
        <card-name>Leaden Myr</card-name>
        <card-name>Leonin Abunas</card-name>
        <card-name>Leonin Bladetrap</card-name>
        <card-name>Leonin Den-Guard</card-name>
        <card-name>Leonin Elder</card-name>
        <card-name>Leonin Scimitar</card-name>
        <card-name>Leonin Skyhunter</card-name>
        <card-name>Leonin Sun Standard</card-name>
        <card-name>Leveler</card-name>
        <card-name>Liar&apos;s Pendulum</card-name>
        <card-name>Lifespark Spellbomb</card-name>
        <card-name>Lightning Coils</card-name>
        <card-name>Lightning Greaves</card-name>
        <card-name>Living Hive</card-name>
        <card-name>Lodestone Myr</card-name>
        <card-name>Looming Hoverguard</card-name>
        <card-name>Loxodon Mender</card-name>
        <card-name>Loxodon Peacekeeper</card-name>
        <card-name>Loxodon Punisher</card-name>
        <card-name>Loxodon Warhammer</card-name>
        <card-name>Lumengrid Augur</card-name>
        <card-name>Lumengrid Sentinel</card-name>
        <card-name>Lumengrid Warden</card-name>
        <card-name>Luminous Angel</card-name>
        <card-name>Malachite Golem</card-name>
        <card-name>March of the Machines</card-name>
        <card-name>Mask of Memory</card-name>
        <card-name>Mass Hysteria</card-name>
        <card-name>Megatog</card-name>
        <card-name>Mesmeric Orb</card-name>
        <card-name>Mind&apos;s Eye</card-name>
        <card-name>Mindslaver</card-name>
        <card-name>Mindstorm Crown</card-name>
        <card-name>Mirror Golem</card-name>
        <card-name>Molder Slug</card-name>
        <card-name>Molten Rain</card-name>
        <card-name>Moriok Scavenger</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mourner&apos;s Shield</card-name>
        <card-name>Myr Adapter</card-name>
        <card-name>Myr Enforcer</card-name>
        <card-name>Myr Incubator</card-name>
        <card-name>Myr Mindservant</card-name>
        <card-name>Myr Prototype</card-name>
        <card-name>Myr Retriever</card-name>
        <card-name>Necrogen Mists</card-name>
        <card-name>Necrogen Spellbomb</card-name>
        <card-name>Needlebug</card-name>
        <card-name>Neurok Familiar</card-name>
        <card-name>Neurok Hoversail</card-name>
        <card-name>Neurok Spy</card-name>
        <card-name>Nightmare Lash</card-name>
        <card-name>Nim Devourer</card-name>
        <card-name>Nim Lasher</card-name>
        <card-name>Nim Replica</card-name>
        <card-name>Nim Shambler</card-name>
        <card-name>Nim Shrieker</card-name>
        <card-name>Nuisance Engine</card-name>
        <card-name>Oblivion Stone</card-name>
        <card-name>Ogre Leadfoot</card-name>
        <card-name>Omega Myr</card-name>
        <card-name>One Dozen Eyes</card-name>
        <card-name>Ornithopter</card-name>
        <card-name>Override</card-name>
        <card-name>Pearl Shard</card-name>
        <card-name>Pentavus</card-name>
        <card-name>Pewter Golem</card-name>
        <card-name>Plains</card-name>
        <card-name>Plated Slagwurm</card-name>
        <card-name>Platinum Angel</card-name>
        <card-name>Power Conduit</card-name>
        <card-name>Predator&apos;s Strike</card-name>
        <card-name>Promise of Power</card-name>
        <card-name>Proteus Staff</card-name>
        <card-name>Psychic Membrane</card-name>
        <card-name>Psychogenic Probe</card-name>
        <card-name>Pyrite Spellbomb</card-name>
        <card-name>Quicksilver Elemental</card-name>
        <card-name>Quicksilver Fountain</card-name>
        <card-name>Raise the Alarm</card-name>
        <card-name>Razor Barrier</card-name>
        <card-name>Regress</card-name>
        <card-name>Reiver Demon</card-name>
        <card-name>Relic Bane</card-name>
        <card-name>Roar of the Kha</card-name>
        <card-name>Rule of Law</card-name>
        <card-name>Rust Elemental</card-name>
        <card-name>Rustmouth Ogre</card-name>
        <card-name>Rustspore Ram</card-name>
        <card-name>Scale of Chiss-Goria</card-name>
        <card-name>Scrabbling Claws</card-name>
        <card-name>Sculpting Steel</card-name>
        <card-name>Scythe of the Wretched</card-name>
        <card-name>Seat of the Synod</card-name>
        <card-name>Second Sunrise</card-name>
        <card-name>Seething Song</card-name>
        <card-name>Serum Tank</card-name>
        <card-name>Shared Fate</card-name>
        <card-name>Shatter</card-name>
        <card-name>Shrapnel Blast</card-name>
        <card-name>Silver Myr</card-name>
        <card-name>Skeleton Shard</card-name>
        <card-name>Skyhunter Cub</card-name>
        <card-name>Skyhunter Patrol</card-name>
        <card-name>Slagwurm Armor</card-name>
        <card-name>Slith Ascendant</card-name>
        <card-name>Slith Bloodletter</card-name>
        <card-name>Slith Firewalker</card-name>
        <card-name>Slith Predator</card-name>
        <card-name>Slith Strider</card-name>
        <card-name>Solar Tide</card-name>
        <card-name>Soldier Replica</card-name>
        <card-name>Solemn Simulacrum</card-name>
        <card-name>Somber Hoverguard</card-name>
        <card-name>Soul Foundry</card-name>
        <card-name>Soul Nova</card-name>
        <card-name>Spellweaver Helix</card-name>
        <card-name>Sphere of Purity</card-name>
        <card-name>Spikeshot Goblin</card-name>
        <card-name>Spoils of the Vault</card-name>
        <card-name>Stalking Stones</card-name>
        <card-name>Steel Wall</card-name>
        <card-name>Sun Droplet</card-name>
        <card-name>Sunbeam Spellbomb</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sword of Kaldra</card-name>
        <card-name>Sylvan Scrying</card-name>
        <card-name>Synod Sanctum</card-name>
        <card-name>Taj-Nar Swordsmith</card-name>
        <card-name>Talisman of Dominance</card-name>
        <card-name>Talisman of Impulse</card-name>
        <card-name>Talisman of Indulgence</card-name>
        <card-name>Talisman of Progress</card-name>
        <card-name>Talisman of Unity</card-name>
        <card-name>Tanglebloom</card-name>
        <card-name>Tangleroot</card-name>
        <card-name>Tel-Jilad Archers</card-name>
        <card-name>Tel-Jilad Chosen</card-name>
        <card-name>Tel-Jilad Exile</card-name>
        <card-name>Tel-Jilad Stylus</card-name>
        <card-name>Tempest of Light</card-name>
        <card-name>Temporal Cascade</card-name>
        <card-name>Terror</card-name>
        <card-name>Thirst for Knowledge</card-name>
        <card-name>Thought Prison</card-name>
        <card-name>Thoughtcast</card-name>
        <card-name>Timesifter</card-name>
        <card-name>Titanium Golem</card-name>
        <card-name>Tooth and Nail</card-name>
        <card-name>Tooth of Chiss-Goria</card-name>
        <card-name>Tower of Champions</card-name>
        <card-name>Tower of Eons</card-name>
        <card-name>Tower of Fortunes</card-name>
        <card-name>Tower of Murmurs</card-name>
        <card-name>Trash for Treasure</card-name>
        <card-name>Tree of Tales</card-name>
        <card-name>Triskelion</card-name>
        <card-name>Troll Ascetic</card-name>
        <card-name>Trolls of Tel-Jilad</card-name>
        <card-name>Turn to Dust</card-name>
        <card-name>Vault of Whispers</card-name>
        <card-name>Vedalken Archmage</card-name>
        <card-name>Vermiculos</card-name>
        <card-name>Viridian Joiner</card-name>
        <card-name>Viridian Longbow</card-name>
        <card-name>Viridian Shaman</card-name>
        <card-name>Vorrac Battlehorns</card-name>
        <card-name>Vulshok Battlegear</card-name>
        <card-name>Vulshok Battlemaster</card-name>
        <card-name>Vulshok Berserker</card-name>
        <card-name>Vulshok Gauntlets</card-name>
        <card-name>Wail of the Nim</card-name>
        <card-name>Wall of Blood</card-name>
        <card-name>Wanderguard Sentry</card-name>
        <card-name>War Elemental</card-name>
        <card-name>Welding Jar</card-name>
        <card-name>Wizard Replica</card-name>
        <card-name>Woebearer</card-name>
        <card-name>Worldslayer</card-name>
        <card-name>Wrench Mind</card-name>
        <card-name>Wurmskin Forger</card-name>
        <card-name>Yotian Soldier</card-name>
        <abbreviation>MR</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Morningtide</name>
        <card-name>Ambassador Oak</card-name>
        <card-name>Auntie&apos;s Snitch</card-name>
        <card-name>Ballyrush Banneret</card-name>
        <card-name>Battletide Alchemist</card-name>
        <card-name>Bitterblossom</card-name>
        <card-name>Blightsoil Druid</card-name>
        <card-name>Boldwyr Heavyweights</card-name>
        <card-name>Boldwyr Intimidator</card-name>
        <card-name>Borderland Behemoth</card-name>
        <card-name>Bosk Banneret</card-name>
        <card-name>Bramblewood Paragon</card-name>
        <card-name>Brighthearth Banneret</card-name>
        <card-name>Burrenton Bombardier</card-name>
        <card-name>Burrenton Shield-Bearers</card-name>
        <card-name>Cenn&apos;s Tactician</card-name>
        <card-name>Chameleon Colossus</card-name>
        <card-name>Changeling Sentinel</card-name>
        <card-name>Cloak and Dagger</card-name>
        <card-name>Coordinated Barrage</card-name>
        <card-name>Countryside Crusher</card-name>
        <card-name>Cream of the Crop</card-name>
        <card-name>Daily Regimen</card-name>
        <card-name>Declaration of Naught</card-name>
        <card-name>Deglamer</card-name>
        <card-name>Dewdrop Spy</card-name>
        <card-name>Disperse</card-name>
        <card-name>Distant Melody</card-name>
        <card-name>Diviner&apos;s Wand</card-name>
        <card-name>Door of Destinies</card-name>
        <card-name>Earthbrawn</card-name>
        <card-name>Earwig Squad</card-name>
        <card-name>Elvish Warrior</card-name>
        <card-name>Everbark Shaman</card-name>
        <card-name>Fencer Clique</card-name>
        <card-name>Fendeep Summoner</card-name>
        <card-name>Fertilid</card-name>
        <card-name>Festercreep</card-name>
        <card-name>Feudkiller&apos;s Verdict</card-name>
        <card-name>Final-Sting Faerie</card-name>
        <card-name>Fire Juggler</card-name>
        <card-name>Floodchaser</card-name>
        <card-name>Forfend</card-name>
        <card-name>Frogtosser Banneret</card-name>
        <card-name>Game-Trail Changeling</card-name>
        <card-name>Gilt-Leaf Archdruid</card-name>
        <card-name>Graceful Reprieve</card-name>
        <card-name>Greatbow Doyen</card-name>
        <card-name>Grimoire Thief</card-name>
        <card-name>Heritage Druid</card-name>
        <card-name>Hostile Realm</card-name>
        <card-name>Hunting Triad</card-name>
        <card-name>Idyllic Tutor</card-name>
        <card-name>Indomitable Ancients</card-name>
        <card-name>Ink Dissolver</card-name>
        <card-name>Inspired Sprite</card-name>
        <card-name>Kindled Fury</card-name>
        <card-name>Kinsbaile Borderguard</card-name>
        <card-name>Kinsbaile Cavalier</card-name>
        <card-name>Kithkin Zephyrnaut</card-name>
        <card-name>Knowledge Exploitation</card-name>
        <card-name>Latchkey Faerie</card-name>
        <card-name>Leaf-Crowned Elder</card-name>
        <card-name>Lightning Crafter</card-name>
        <card-name>Luminescent Rain</card-name>
        <card-name>Lunk Errant</card-name>
        <card-name>Lys Alana Bowmaster</card-name>
        <card-name>Maralen of the Mornsong</card-name>
        <card-name>Meadowboon</card-name>
        <card-name>Merrow Witsniper</card-name>
        <card-name>Mind Shatter</card-name>
        <card-name>Mind Spring</card-name>
        <card-name>Moonglove Changeling</card-name>
        <card-name>Morsel Theft</card-name>
        <card-name>Mosquito Guard</card-name>
        <card-name>Mothdust Changeling</card-name>
        <card-name>Mudbutton Clanger</card-name>
        <card-name>Murmuring Bosk</card-name>
        <card-name>Mutavault</card-name>
        <card-name>Negate</card-name>
        <card-name>Nevermaker</card-name>
        <card-name>Nightshade Schemers</card-name>
        <card-name>Noggin Whack</card-name>
        <card-name>Notorious Throng</card-name>
        <card-name>Obsidian Battle-Axe</card-name>
        <card-name>Offalsnout</card-name>
        <card-name>Oona&apos;s Blackguard</card-name>
        <card-name>Orchard Warden</card-name>
        <card-name>Order of the Golden Cricket</card-name>
        <card-name>Pack&apos;s Disdain</card-name>
        <card-name>Preeminent Captain</card-name>
        <card-name>Prickly Boggart</card-name>
        <card-name>Primal Beyond</card-name>
        <card-name>Pulling Teeth</card-name>
        <card-name>Pyroclast Consul</card-name>
        <card-name>Rage Forger</card-name>
        <card-name>Reach of Branches</card-name>
        <card-name>Recross the Paths</card-name>
        <card-name>Redeem the Lost</card-name>
        <card-name>Reins of the Vinesteed</card-name>
        <card-name>Release the Ants</card-name>
        <card-name>Research the Deep</card-name>
        <card-name>Reveillark</card-name>
        <card-name>Revive the Fallen</card-name>
        <card-name>Rhys the Exiled</card-name>
        <card-name>Rivals&apos; Duel</card-name>
        <card-name>Roar of the Crowd</card-name>
        <card-name>Rustic Clachan</card-name>
        <card-name>Sage of Fables</card-name>
        <card-name>Sage&apos;s Dousing</card-name>
        <card-name>Scapeshift</card-name>
        <card-name>Scarblade Elite</card-name>
        <card-name>Seething Pathblazer</card-name>
        <card-name>Sensation Gorger</card-name>
        <card-name>Shard Volley</card-name>
        <card-name>Shared Animosity</card-name>
        <card-name>Shinewend</card-name>
        <card-name>Sigil Tracer</card-name>
        <card-name>Slithermuse</card-name>
        <card-name>Spitebellows</card-name>
        <card-name>Squeaking Pie Grubfellows</card-name>
        <card-name>Stenchskipper</card-name>
        <card-name>Stingmoggie</card-name>
        <card-name>Stinkdrinker Bandit</card-name>
        <card-name>Stomping Slabs</card-name>
        <card-name>Stonehewer Giant</card-name>
        <card-name>Stonybrook Banneret</card-name>
        <card-name>Stonybrook Schoolmaster</card-name>
        <card-name>Stream of Unconsciousness</card-name>
        <card-name>Sunflare Shaman</card-name>
        <card-name>Supreme Exemplar</card-name>
        <card-name>Swell of Courage</card-name>
        <card-name>Taurean Mauler</card-name>
        <card-name>Thieves&apos; Fortune</card-name>
        <card-name>Thornbite Staff</card-name>
        <card-name>Titan&apos;s Revenge</card-name>
        <card-name>Unstoppable Ash</card-name>
        <card-name>Vendilion Clique</card-name>
        <card-name>Vengeful Firebrand</card-name>
        <card-name>Veteran&apos;s Armaments</card-name>
        <card-name>Violet Pall</card-name>
        <card-name>Walker of the Grove</card-name>
        <card-name>Wandering Graybeard</card-name>
        <card-name>War-Spike Changeling</card-name>
        <card-name>Warren Weirding</card-name>
        <card-name>Waterspout Weavers</card-name>
        <card-name>Weed-Pruner Poplar</card-name>
        <card-name>Weight of Conscience</card-name>
        <card-name>Weirding Shaman</card-name>
        <card-name>Winnower Patrol</card-name>
        <card-name>Wolf-Skull Shaman</card-name>
        <abbreviation>MT</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Nemesis</name>
        <card-name>AEther Barrier</card-name>
        <card-name>Accumulated Knowledge</card-name>
        <card-name>Air Bladder</card-name>
        <card-name>Ancient Hydra</card-name>
        <card-name>Angelic Favor</card-name>
        <card-name>Animate Land</card-name>
        <card-name>Arc Mage</card-name>
        <card-name>Ascendant Evincar</card-name>
        <card-name>Avenger en-Dal</card-name>
        <card-name>Battlefield Percher</card-name>
        <card-name>Belbe&apos;s Armor</card-name>
        <card-name>Belbe&apos;s Percher</card-name>
        <card-name>Belbe&apos;s Portal</card-name>
        <card-name>Blastoderm</card-name>
        <card-name>Blinding Angel</card-name>
        <card-name>Bola Warrior</card-name>
        <card-name>Carrion Wall</card-name>
        <card-name>Chieftain en-Dal</card-name>
        <card-name>Cloudskate</card-name>
        <card-name>Coiling Woodworm</card-name>
        <card-name>Complex Automaton</card-name>
        <card-name>Dark Triumph</card-name>
        <card-name>Daze</card-name>
        <card-name>Death Pit Offering</card-name>
        <card-name>Defender en-Vec</card-name>
        <card-name>Defiant Falcon</card-name>
        <card-name>Defiant Vanguard</card-name>
        <card-name>Divining Witch</card-name>
        <card-name>Dominate</card-name>
        <card-name>Downhill Charge</card-name>
        <card-name>Ensnare</card-name>
        <card-name>Eye of Yawgmoth</card-name>
        <card-name>Fanatical Devotion</card-name>
        <card-name>Flame Rift</card-name>
        <card-name>Flint Golem</card-name>
        <card-name>Flowstone Armor</card-name>
        <card-name>Flowstone Crusher</card-name>
        <card-name>Flowstone Overseer</card-name>
        <card-name>Flowstone Slide</card-name>
        <card-name>Flowstone Strike</card-name>
        <card-name>Flowstone Surge</card-name>
        <card-name>Flowstone Thopter</card-name>
        <card-name>Flowstone Wall</card-name>
        <card-name>Fog Patch</card-name>
        <card-name>Harvest Mage</card-name>
        <card-name>Infiltrate</card-name>
        <card-name>Jolting Merfolk</card-name>
        <card-name>Kill Switch</card-name>
        <card-name>Kor Haven</card-name>
        <card-name>Laccolith Grunt</card-name>
        <card-name>Laccolith Rig</card-name>
        <card-name>Laccolith Titan</card-name>
        <card-name>Laccolith Warrior</card-name>
        <card-name>Laccolith Whelp</card-name>
        <card-name>Lashknife</card-name>
        <card-name>Lawbringer</card-name>
        <card-name>Lightbringer</card-name>
        <card-name>Lin Sivvi, Defiant Hero</card-name>
        <card-name>Mana Cache</card-name>
        <card-name>Massacre</card-name>
        <card-name>Mind Slash</card-name>
        <card-name>Mind Swords</card-name>
        <card-name>Mogg Alarm</card-name>
        <card-name>Mogg Salvage</card-name>
        <card-name>Mogg Toady</card-name>
        <card-name>Moggcatcher</card-name>
        <card-name>Mossdog</card-name>
        <card-name>Murderous Betrayal</card-name>
        <card-name>Nesting Wurm</card-name>
        <card-name>Netter en-Dal</card-name>
        <card-name>Noble Stand</card-name>
        <card-name>Off Balance</card-name>
        <card-name>Oracle&apos;s Attendants</card-name>
        <card-name>Oraxid</card-name>
        <card-name>Overlaid Terrain</card-name>
        <card-name>Pack Hunt</card-name>
        <card-name>Pale Moon</card-name>
        <card-name>Parallax Dementia</card-name>
        <card-name>Parallax Inhibitor</card-name>
        <card-name>Parallax Nexus</card-name>
        <card-name>Parallax Tide</card-name>
        <card-name>Parallax Wave</card-name>
        <card-name>Phyrexian Driver</card-name>
        <card-name>Phyrexian Prowler</card-name>
        <card-name>Plague Witch</card-name>
        <card-name>Predator, Flagship</card-name>
        <card-name>Rackling</card-name>
        <card-name>Rath&apos;s Edge</card-name>
        <card-name>Rathi Assassin</card-name>
        <card-name>Rathi Fiend</card-name>
        <card-name>Rathi Intimidator</card-name>
        <card-name>Refreshing Rain</card-name>
        <card-name>Rejuvenation Chamber</card-name>
        <card-name>Reverent Silence</card-name>
        <card-name>Rhox</card-name>
        <card-name>Rising Waters</card-name>
        <card-name>Rootwater Commando</card-name>
        <card-name>Rootwater Thief</card-name>
        <card-name>Rupture</card-name>
        <card-name>Rusting Golem</card-name>
        <card-name>Saproling Burst</card-name>
        <card-name>Saproling Cluster</card-name>
        <card-name>Seahunter</card-name>
        <card-name>Seal of Cleansing</card-name>
        <card-name>Seal of Doom</card-name>
        <card-name>Seal of Fire</card-name>
        <card-name>Seal of Removal</card-name>
        <card-name>Seal of Strength</card-name>
        <card-name>Shrieking Mogg</card-name>
        <card-name>Silkenfist Fighter</card-name>
        <card-name>Silkenfist Order</card-name>
        <card-name>Sivvi&apos;s Ruse</card-name>
        <card-name>Sivvi&apos;s Valor</card-name>
        <card-name>Skyshroud Behemoth</card-name>
        <card-name>Skyshroud Claim</card-name>
        <card-name>Skyshroud Cutter</card-name>
        <card-name>Skyshroud Poacher</card-name>
        <card-name>Skyshroud Ridgeback</card-name>
        <card-name>Skyshroud Sentinel</card-name>
        <card-name>Sliptide Serpent</card-name>
        <card-name>Sneaky Homunculus</card-name>
        <card-name>Spineless Thug</card-name>
        <card-name>Spiritual Asylum</card-name>
        <card-name>Spiteful Bully</card-name>
        <card-name>Stampede Driver</card-name>
        <card-name>Stronghold Biologist</card-name>
        <card-name>Stronghold Discipline</card-name>
        <card-name>Stronghold Gambit</card-name>
        <card-name>Stronghold Machinist</card-name>
        <card-name>Stronghold Zeppelin</card-name>
        <card-name>Submerge</card-name>
        <card-name>Tangle Wire</card-name>
        <card-name>Terrain Generator</card-name>
        <card-name>Topple</card-name>
        <card-name>Treetop Bracers</card-name>
        <card-name>Trickster Mage</card-name>
        <card-name>Vicious Hunger</card-name>
        <card-name>Viseling</card-name>
        <card-name>Voice of Truth</card-name>
        <card-name>Volrath the Fallen</card-name>
        <card-name>Wandering Eye</card-name>
        <card-name>Wild Mammoth</card-name>
        <card-name>Woodripper</card-name>
        <abbreviation>NE</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Ninth Edition</name>
        <card-name>Anarchist</card-name>
        <card-name>Angel&apos;s Feather</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Annex</card-name>
        <card-name>Aven Windreader</card-name>
        <card-name>Ballista Squad</card-name>
        <card-name>Battle of Wits</card-name>
        <card-name>Battlefield Forge</card-name>
        <card-name>Biorhythm</card-name>
        <card-name>Blackmail</card-name>
        <card-name>Blessed Orator</card-name>
        <card-name>Bloodfire Colossus</card-name>
        <card-name>Boiling Seas</card-name>
        <card-name>Booby Trap</card-name>
        <card-name>Bottle Gnomes</card-name>
        <card-name>Caves of Koilos</card-name>
        <card-name>Clone</card-name>
        <card-name>Consume Spirit</card-name>
        <card-name>Contaminated Bond</card-name>
        <card-name>Counsel of the Soratami</card-name>
        <card-name>Crafty Pathmage</card-name>
        <card-name>Cruel Edict</card-name>
        <card-name>Dancing Scimitar</card-name>
        <card-name>Demon&apos;s Horn</card-name>
        <card-name>Dragon&apos;s Claw</card-name>
        <card-name>Dream Prowler</card-name>
        <card-name>Eager Cadet</card-name>
        <card-name>Elvish Bard</card-name>
        <card-name>Elvish Berserker</card-name>
        <card-name>Elvish Warrior</card-name>
        <card-name>Enormous Baloth</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>Festering Goblin</card-name>
        <card-name>Final Punishment</card-name>
        <card-name>Fishliver Oil</card-name>
        <card-name>Flame Wave</card-name>
        <card-name>Flowstone Crusher</card-name>
        <card-name>Flowstone Shambler</card-name>
        <card-name>Flowstone Slide</card-name>
        <card-name>Foot Soldiers</card-name>
        <card-name>Form of the Dragon</card-name>
        <card-name>Gift of Estates</card-name>
        <card-name>Goblin Brigand</card-name>
        <card-name>Goblin Mountaineer</card-name>
        <card-name>Goblin Piker</card-name>
        <card-name>Goblin Sky Raider</card-name>
        <card-name>Greater Good</card-name>
        <card-name>Groundskeeper</card-name>
        <card-name>Hell&apos;s Caretaker</card-name>
        <card-name>Highway Robber</card-name>
        <card-name>Horror of Horrors</card-name>
        <card-name>Hypnotic Specter</card-name>
        <card-name>Imaginary Pet</card-name>
        <card-name>Inspirit</card-name>
        <card-name>Jade Statue</card-name>
        <card-name>Kami of Old Stone</card-name>
        <card-name>Karplusan Yeti</card-name>
        <card-name>Kavu Climber</card-name>
        <card-name>King Cheetah</card-name>
        <card-name>Kird Ape</card-name>
        <card-name>Kraken&apos;s Eye</card-name>
        <card-name>Leonin Skyhunter</card-name>
        <card-name>Llanowar Wastes</card-name>
        <card-name>Loxodon Warhammer</card-name>
        <card-name>Lumengrid Warden</card-name>
        <card-name>Magnivore</card-name>
        <card-name>Marble Titan</card-name>
        <card-name>Mending Hands</card-name>
        <card-name>Mindslicer</card-name>
        <card-name>Mortivore</card-name>
        <card-name>Nantuko Husk</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Needle Storm</card-name>
        <card-name>Order of the Sacred Bell</card-name>
        <card-name>Overgrowth</card-name>
        <card-name>Paladin en-Vec</card-name>
        <card-name>Peace of Mind</card-name>
        <card-name>Pegasus Charger</card-name>
        <card-name>Phyrexian Gargantua</card-name>
        <card-name>Plagiarize</card-name>
        <card-name>Quicksand</card-name>
        <card-name>Rathi Dragon</card-name>
        <card-name>Reminisce</card-name>
        <card-name>River Bear</card-name>
        <card-name>Rogue Kavu</card-name>
        <card-name>Rootbreaker Wurm</card-name>
        <card-name>Rootwalla</card-name>
        <card-name>Sage Aven</card-name>
        <card-name>Sanctum Guardian</card-name>
        <card-name>Sandstone Warrior</card-name>
        <card-name>Sea&apos;s Claim</card-name>
        <card-name>Seedborn Muse</card-name>
        <card-name>Seething Song</card-name>
        <card-name>Sengir Vampire</card-name>
        <card-name>Shard Phoenix</card-name>
        <card-name>Shivan Reef</card-name>
        <card-name>Sift</card-name>
        <card-name>Silklash Spider</card-name>
        <card-name>Skyhunter Prowler</card-name>
        <card-name>Slate of Ancestry</card-name>
        <card-name>Soul Warden</card-name>
        <card-name>Storage Matrix</card-name>
        <card-name>Stream of Life</card-name>
        <card-name>Tanglebloom</card-name>
        <card-name>Tempest of Light</card-name>
        <card-name>Thought Courier</card-name>
        <card-name>Thran Golem</card-name>
        <card-name>Threaten</card-name>
        <card-name>Thundermare</card-name>
        <card-name>Tidings</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Traumatize</card-name>
        <card-name>Tree Monkey</card-name>
        <card-name>Treetop Bracers</card-name>
        <card-name>Ur-Golem&apos;s Eye</card-name>
        <card-name>Urza&apos;s Mine</card-name>
        <card-name>Urza&apos;s Power Plant</card-name>
        <card-name>Urza&apos;s Tower</card-name>
        <card-name>Utopia Tree</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Verdant Force</card-name>
        <card-name>Veteran Cavalier</card-name>
        <card-name>Viridian Shaman</card-name>
        <card-name>Vulshok Morningstar</card-name>
        <card-name>Wanderguard Sentry</card-name>
        <card-name>Weathered Wayfarer</card-name>
        <card-name>Web</card-name>
        <card-name>Weird Harvest</card-name>
        <card-name>Whip Sergeant</card-name>
        <card-name>Withering Gaze</card-name>
        <card-name>Wurm&apos;s Tooth</card-name>
        <card-name>Yavimaya Coast</card-name>
        <card-name>Yawgmoth Demon</card-name>
        <card-name>Zealous Inquisitor</card-name>
        <card-name>Zodiac Monkey</card-name>
        <abbreviation>9</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Odyssey</name>
        <card-name>AEther Burst</card-name>
        <card-name>Abandoned Outpost</card-name>
        <card-name>Aboshan&apos;s Desire</card-name>
        <card-name>Aboshan, Cephalid Emperor</card-name>
        <card-name>Acceptable Losses</card-name>
        <card-name>Aegis of Honor</card-name>
        <card-name>Afflict</card-name>
        <card-name>Amugaba</card-name>
        <card-name>Anarchist</card-name>
        <card-name>Ancestral Tribute</card-name>
        <card-name>Angelic Wall</card-name>
        <card-name>Animal Boneyard</card-name>
        <card-name>Ashen Firebeast</card-name>
        <card-name>Atogatog</card-name>
        <card-name>Aura Graft</card-name>
        <card-name>Auramancer</card-name>
        <card-name>Aven Archer</card-name>
        <card-name>Aven Cloudchaser</card-name>
        <card-name>Aven Fisher</card-name>
        <card-name>Aven Flock</card-name>
        <card-name>Aven Shrine</card-name>
        <card-name>Aven Smokeweaver</card-name>
        <card-name>Aven Windreader</card-name>
        <card-name>Balancing Act</card-name>
        <card-name>Balshan Beguiler</card-name>
        <card-name>Balshan Griffin</card-name>
        <card-name>Bamboozle</card-name>
        <card-name>Barbarian Lunatic</card-name>
        <card-name>Barbarian Ring</card-name>
        <card-name>Bash to Bits</card-name>
        <card-name>Battle Strain</card-name>
        <card-name>Battle of Wits</card-name>
        <card-name>Bearscape</card-name>
        <card-name>Beast Attack</card-name>
        <card-name>Beloved Chaplain</card-name>
        <card-name>Blazing Salvo</card-name>
        <card-name>Blessed Orator</card-name>
        <card-name>Bloodcurdler</card-name>
        <card-name>Bog Wreckage</card-name>
        <card-name>Bomb Squad</card-name>
        <card-name>Braids, Cabal Minion</card-name>
        <card-name>Buried Alive</card-name>
        <card-name>Burning Sands</card-name>
        <card-name>Cabal Inquisitor</card-name>
        <card-name>Cabal Patriarch</card-name>
        <card-name>Cabal Pit</card-name>
        <card-name>Cabal Shrine</card-name>
        <card-name>Call of the Herd</card-name>
        <card-name>Cantivore</card-name>
        <card-name>Careful Study</card-name>
        <card-name>Cartographer</card-name>
        <card-name>Catalyst Stone</card-name>
        <card-name>Caustic Tar</card-name>
        <card-name>Cease-Fire</card-name>
        <card-name>Centaur Garden</card-name>
        <card-name>Cephalid Broker</card-name>
        <card-name>Cephalid Coliseum</card-name>
        <card-name>Cephalid Looter</card-name>
        <card-name>Cephalid Retainer</card-name>
        <card-name>Cephalid Scout</card-name>
        <card-name>Cephalid Shrine</card-name>
        <card-name>Chainflinger</card-name>
        <card-name>Chamber of Manipulation</card-name>
        <card-name>Chance Encounter</card-name>
        <card-name>Charmed Pendant</card-name>
        <card-name>Chatter of the Squirrel</card-name>
        <card-name>Childhood Horror</card-name>
        <card-name>Chlorophant</card-name>
        <card-name>Coffin Purge</card-name>
        <card-name>Cognivore</card-name>
        <card-name>Concentrate</card-name>
        <card-name>Confessor</card-name>
        <card-name>Crashing Centaur</card-name>
        <card-name>Crypt Creeper</card-name>
        <card-name>Crystal Quarry</card-name>
        <card-name>Cultural Exchange</card-name>
        <card-name>Cursed Monstrosity</card-name>
        <card-name>Darkwater Catacombs</card-name>
        <card-name>Darkwater Egg</card-name>
        <card-name>Decaying Soil</card-name>
        <card-name>Decimate</card-name>
        <card-name>Decompose</card-name>
        <card-name>Dedicated Martyr</card-name>
        <card-name>Deep Reconnaissance</card-name>
        <card-name>Delaying Shield</card-name>
        <card-name>Deluge</card-name>
        <card-name>Dematerialize</card-name>
        <card-name>Demolish</card-name>
        <card-name>Demoralize</card-name>
        <card-name>Deserted Temple</card-name>
        <card-name>Devoted Caretaker</card-name>
        <card-name>Diabolic Tutor</card-name>
        <card-name>Diligent Farmhand</card-name>
        <card-name>Dirty Wererat</card-name>
        <card-name>Divert</card-name>
        <card-name>Divine Sacrament</card-name>
        <card-name>Dogged Hunter</card-name>
        <card-name>Dreamwinder</card-name>
        <card-name>Druid Lyrist</card-name>
        <card-name>Druid&apos;s Call</card-name>
        <card-name>Dusk Imp</card-name>
        <card-name>Dwarven Grunt</card-name>
        <card-name>Dwarven Recruiter</card-name>
        <card-name>Dwarven Shrine</card-name>
        <card-name>Dwarven Strike Force</card-name>
        <card-name>Earnest Fellowship</card-name>
        <card-name>Earth Rift</card-name>
        <card-name>Elephant Ambush</card-name>
        <card-name>Ember Beast</card-name>
        <card-name>Embolden</card-name>
        <card-name>Engulfing Flames</card-name>
        <card-name>Entomb</card-name>
        <card-name>Epicenter</card-name>
        <card-name>Escape Artist</card-name>
        <card-name>Execute</card-name>
        <card-name>Extract</card-name>
        <card-name>Face of Fear</card-name>
        <card-name>Famished Ghoul</card-name>
        <card-name>Fervent Denial</card-name>
        <card-name>Filthy Cur</card-name>
        <card-name>Firebolt</card-name>
        <card-name>Flame Burst</card-name>
        <card-name>Fledgling Imp</card-name>
        <card-name>Forest</card-name>
        <card-name>Frenetic Ogre</card-name>
        <card-name>Frightcrawler</card-name>
        <card-name>Gallantry</card-name>
        <card-name>Ghastly Demise</card-name>
        <card-name>Gorilla Titan</card-name>
        <card-name>Graceful Antelope</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Gravestorm</card-name>
        <card-name>Ground Seal</card-name>
        <card-name>Halberdier</card-name>
        <card-name>Hallowed Healer</card-name>
        <card-name>Haunting Echoes</card-name>
        <card-name>Hint of Insanity</card-name>
        <card-name>Holistic Wisdom</card-name>
        <card-name>Howling Gale</card-name>
        <card-name>Immobilizing Ink</card-name>
        <card-name>Impulsive Maneuvers</card-name>
        <card-name>Infected Vermin</card-name>
        <card-name>Innocent Blood</card-name>
        <card-name>Iridescent Angel</card-name>
        <card-name>Island</card-name>
        <card-name>Ivy Elemental</card-name>
        <card-name>Junk Golem</card-name>
        <card-name>Kamahl&apos;s Desire</card-name>
        <card-name>Kamahl, Pit Fighter</card-name>
        <card-name>Karmic Justice</card-name>
        <card-name>Kirtar&apos;s Desire</card-name>
        <card-name>Kirtar&apos;s Wrath</card-name>
        <card-name>Krosan Archer</card-name>
        <card-name>Krosan Avenger</card-name>
        <card-name>Krosan Beast</card-name>
        <card-name>Laquatus&apos;s Creativity</card-name>
        <card-name>Last Rites</card-name>
        <card-name>Lava Blister</card-name>
        <card-name>Leaf Dancer</card-name>
        <card-name>Lieutenant Kirtar</card-name>
        <card-name>Life Burst</card-name>
        <card-name>Limestone Golem</card-name>
        <card-name>Liquid Fire</card-name>
        <card-name>Lithatog</card-name>
        <card-name>Luminous Guardian</card-name>
        <card-name>Mad Dog</card-name>
        <card-name>Magma Vein</card-name>
        <card-name>Magnivore</card-name>
        <card-name>Malevolent Awakening</card-name>
        <card-name>Master Apothecary</card-name>
        <card-name>Metamorphic Wurm</card-name>
        <card-name>Millikin</card-name>
        <card-name>Mind Burst</card-name>
        <card-name>Mindslicer</card-name>
        <card-name>Mine Layer</card-name>
        <card-name>Minotaur Explorer</card-name>
        <card-name>Mirari</card-name>
        <card-name>Molten Influence</card-name>
        <card-name>Moment&apos;s Peace</card-name>
        <card-name>Morbid Hunger</card-name>
        <card-name>Morgue Theft</card-name>
        <card-name>Mortivore</card-name>
        <card-name>Mossfire Egg</card-name>
        <card-name>Mossfire Valley</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mudhole</card-name>
        <card-name>Muscle Burst</card-name>
        <card-name>Mystic Crusader</card-name>
        <card-name>Mystic Enforcer</card-name>
        <card-name>Mystic Penitent</card-name>
        <card-name>Mystic Visionary</card-name>
        <card-name>Mystic Zealot</card-name>
        <card-name>Nantuko Disciple</card-name>
        <card-name>Nantuko Elder</card-name>
        <card-name>Nantuko Mentor</card-name>
        <card-name>Nantuko Shrine</card-name>
        <card-name>Need for Speed</card-name>
        <card-name>Nefarious Lich</card-name>
        <card-name>New Frontiers</card-name>
        <card-name>Nimble Mongoose</card-name>
        <card-name>Nomad Decoy</card-name>
        <card-name>Nomad Stadium</card-name>
        <card-name>Nut Collector</card-name>
        <card-name>Obstinate Familiar</card-name>
        <card-name>Otarian Juggernaut</card-name>
        <card-name>Overeager Apprentice</card-name>
        <card-name>Overrun</card-name>
        <card-name>Painbringer</card-name>
        <card-name>Pardic Firecat</card-name>
        <card-name>Pardic Miner</card-name>
        <card-name>Pardic Swordsmith</card-name>
        <card-name>Patchwork Gnomes</card-name>
        <card-name>Patriarch&apos;s Desire</card-name>
        <card-name>Patrol Hound</card-name>
        <card-name>Patron Wizard</card-name>
        <card-name>Pedantic Learning</card-name>
        <card-name>Peek</card-name>
        <card-name>Persuasion</card-name>
        <card-name>Petrified Field</card-name>
        <card-name>Phantatog</card-name>
        <card-name>Phantom Whelp</card-name>
        <card-name>Pianna, Nomad Captain</card-name>
        <card-name>Pilgrim of Justice</card-name>
        <card-name>Pilgrim of Virtue</card-name>
        <card-name>Piper&apos;s Melody</card-name>
        <card-name>Plains</card-name>
        <card-name>Predict</card-name>
        <card-name>Price of Glory</card-name>
        <card-name>Primal Frenzy</card-name>
        <card-name>Psionic Gift</card-name>
        <card-name>Psychatog</card-name>
        <card-name>Pulsating Illusion</card-name>
        <card-name>Puppeteer</card-name>
        <card-name>Rabid Elephant</card-name>
        <card-name>Ravaged Highlands</card-name>
        <card-name>Ray of Distortion</card-name>
        <card-name>Reckless Charge</card-name>
        <card-name>Recoup</card-name>
        <card-name>Refresh</card-name>
        <card-name>Repel</card-name>
        <card-name>Repentant Vampire</card-name>
        <card-name>Resilient Wanderer</card-name>
        <card-name>Rites of Initiation</card-name>
        <card-name>Rites of Refusal</card-name>
        <card-name>Rites of Spring</card-name>
        <card-name>Roar of the Wurm</card-name>
        <card-name>Rotting Giant</card-name>
        <card-name>Sacred Rites</card-name>
        <card-name>Sadistic Hypnotist</card-name>
        <card-name>Sandstone Deadfall</card-name>
        <card-name>Sarcatog</card-name>
        <card-name>Savage Firecat</card-name>
        <card-name>Scorching Missile</card-name>
        <card-name>Screams of the Damned</card-name>
        <card-name>Scrivener</card-name>
        <card-name>Seafloor Debris</card-name>
        <card-name>Second Thoughts</card-name>
        <card-name>Seize the Day</card-name>
        <card-name>Seton&apos;s Desire</card-name>
        <card-name>Seton, Krosan Protector</card-name>
        <card-name>Shadowblood Egg</card-name>
        <card-name>Shadowblood Ridge</card-name>
        <card-name>Shadowmage Infiltrator</card-name>
        <card-name>Shelter</card-name>
        <card-name>Shifty Doppelganger</card-name>
        <card-name>Shower of Coals</card-name>
        <card-name>Simplify</card-name>
        <card-name>Skeletal Scrying</card-name>
        <card-name>Skull Fracture</card-name>
        <card-name>Skycloud Egg</card-name>
        <card-name>Skycloud Expanse</card-name>
        <card-name>Skyshooter</card-name>
        <card-name>Soulcatcher</card-name>
        <card-name>Spark Mage</card-name>
        <card-name>Spellbane Centaur</card-name>
        <card-name>Sphere of Duty</card-name>
        <card-name>Sphere of Grace</card-name>
        <card-name>Sphere of Law</card-name>
        <card-name>Sphere of Reason</card-name>
        <card-name>Sphere of Truth</card-name>
        <card-name>Spiritualize</card-name>
        <card-name>Springing Tiger</card-name>
        <card-name>Squirrel Mob</card-name>
        <card-name>Squirrel Nest</card-name>
        <card-name>Stalking Bloodsucker</card-name>
        <card-name>Standstill</card-name>
        <card-name>Steam Vines</card-name>
        <card-name>Steamclaw</card-name>
        <card-name>Still Life</card-name>
        <card-name>Stone-Tongue Basilisk</card-name>
        <card-name>Sungrass Egg</card-name>
        <card-name>Sungrass Prairie</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sylvan Might</card-name>
        <card-name>Syncopate</card-name>
        <card-name>Tainted Pact</card-name>
        <card-name>Tarnished Citadel</card-name>
        <card-name>Tattoo Ward</card-name>
        <card-name>Terravore</card-name>
        <card-name>Testament of Faith</card-name>
        <card-name>Thaumatog</card-name>
        <card-name>Thermal Blast</card-name>
        <card-name>Think Tank</card-name>
        <card-name>Thought Devourer</card-name>
        <card-name>Thought Eater</card-name>
        <card-name>Thought Nibbler</card-name>
        <card-name>Timberland Ruins</card-name>
        <card-name>Time Stretch</card-name>
        <card-name>Tireless Tribe</card-name>
        <card-name>Tombfire</card-name>
        <card-name>Touch of Invisibility</card-name>
        <card-name>Traumatize</card-name>
        <card-name>Traveling Plague</card-name>
        <card-name>Treetop Sentinel</card-name>
        <card-name>Tremble</card-name>
        <card-name>Twigwalker</card-name>
        <card-name>Unifying Theory</card-name>
        <card-name>Upheaval</card-name>
        <card-name>Vampiric Dragon</card-name>
        <card-name>Verdant Succession</card-name>
        <card-name>Vivify</card-name>
        <card-name>Volcanic Spray</card-name>
        <card-name>Volley of Boulders</card-name>
        <card-name>Wayward Angel</card-name>
        <card-name>Werebear</card-name>
        <card-name>Whipkeeper</card-name>
        <card-name>Whispering Shade</card-name>
        <card-name>Wild Mongrel</card-name>
        <card-name>Woodland Druid</card-name>
        <card-name>Words of Wisdom</card-name>
        <card-name>Zombie Assassin</card-name>
        <card-name>Zombie Cannibal</card-name>
        <card-name>Zombie Infestation</card-name>
        <card-name>Zombify</card-name>
        <card-name>Zoologist</card-name>
        <abbreviation>OD</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Onslaught</name>
        <card-name>AEther Charge</card-name>
        <card-name>Accursed Centaur</card-name>
        <card-name>Aggravated Assault</card-name>
        <card-name>Airborne Aid</card-name>
        <card-name>Airdrop Condor</card-name>
        <card-name>Akroma&apos;s Blessing</card-name>
        <card-name>Akroma&apos;s Vengeance</card-name>
        <card-name>Ancestor&apos;s Prophet</card-name>
        <card-name>Animal Magnetism</card-name>
        <card-name>Annex</card-name>
        <card-name>Anurid Murkdiver</card-name>
        <card-name>Aphetto Alchemist</card-name>
        <card-name>Aphetto Dredging</card-name>
        <card-name>Aphetto Grifter</card-name>
        <card-name>Aphetto Vulture</card-name>
        <card-name>Arcanis the Omnipotent</card-name>
        <card-name>Artificial Evolution</card-name>
        <card-name>Ascending Aven</card-name>
        <card-name>Astral Slide</card-name>
        <card-name>Aura Extraction</card-name>
        <card-name>Aurification</card-name>
        <card-name>Avarax</card-name>
        <card-name>Aven Brigadier</card-name>
        <card-name>Aven Fateshaper</card-name>
        <card-name>Aven Soulgazer</card-name>
        <card-name>Backslide</card-name>
        <card-name>Barkhide Mauler</card-name>
        <card-name>Barren Moor</card-name>
        <card-name>Battering Craghorn</card-name>
        <card-name>Battlefield Medic</card-name>
        <card-name>Biorhythm</card-name>
        <card-name>Birchlore Rangers</card-name>
        <card-name>Blackmail</card-name>
        <card-name>Blatant Thievery</card-name>
        <card-name>Blistering Firecat</card-name>
        <card-name>Bloodline Shaman</card-name>
        <card-name>Bloodstained Mire</card-name>
        <card-name>Boneknitter</card-name>
        <card-name>Break Open</card-name>
        <card-name>Brightstone Ritual</card-name>
        <card-name>Broodhatch Nantuko</card-name>
        <card-name>Butcher Orgg</card-name>
        <card-name>Cabal Archon</card-name>
        <card-name>Cabal Executioner</card-name>
        <card-name>Cabal Slaver</card-name>
        <card-name>Callous Oppressor</card-name>
        <card-name>Catapult Master</card-name>
        <card-name>Catapult Squad</card-name>
        <card-name>Centaur Glade</card-name>
        <card-name>Chain of Acid</card-name>
        <card-name>Chain of Plasma</card-name>
        <card-name>Chain of Silence</card-name>
        <card-name>Chain of Smog</card-name>
        <card-name>Chain of Vapor</card-name>
        <card-name>Charging Slateback</card-name>
        <card-name>Choking Tethers</card-name>
        <card-name>Circle of Solace</card-name>
        <card-name>Clone</card-name>
        <card-name>Commando Raid</card-name>
        <card-name>Complicate</card-name>
        <card-name>Contested Cliffs</card-name>
        <card-name>Convalescent Care</card-name>
        <card-name>Cover of Darkness</card-name>
        <card-name>Crafty Pathmage</card-name>
        <card-name>Crowd Favorites</card-name>
        <card-name>Crown of Ascension</card-name>
        <card-name>Crown of Awe</card-name>
        <card-name>Crown of Fury</card-name>
        <card-name>Crown of Suspicion</card-name>
        <card-name>Crown of Vigor</card-name>
        <card-name>Crude Rampart</card-name>
        <card-name>Cruel Revival</card-name>
        <card-name>Cryptic Gateway</card-name>
        <card-name>Custody Battle</card-name>
        <card-name>Daru Cavalier</card-name>
        <card-name>Daru Encampment</card-name>
        <card-name>Daru Healer</card-name>
        <card-name>Daru Lancer</card-name>
        <card-name>Daunting Defender</card-name>
        <card-name>Dawning Purist</card-name>
        <card-name>Death Match</card-name>
        <card-name>Death Pulse</card-name>
        <card-name>Defensive Maneuvers</card-name>
        <card-name>Demystify</card-name>
        <card-name>Dirge of Dread</card-name>
        <card-name>Disciple of Grace</card-name>
        <card-name>Disciple of Malice</card-name>
        <card-name>Discombobulate</card-name>
        <card-name>Dispersing Orb</card-name>
        <card-name>Disruptive Pitmage</card-name>
        <card-name>Dive Bomber</card-name>
        <card-name>Doom Cannon</card-name>
        <card-name>Doomed Necromancer</card-name>
        <card-name>Doubtless One</card-name>
        <card-name>Dragon Roost</card-name>
        <card-name>Dream Chisel</card-name>
        <card-name>Dwarven Blastminer</card-name>
        <card-name>Ebonblade Reaper</card-name>
        <card-name>Elven Riders</card-name>
        <card-name>Elvish Guidance</card-name>
        <card-name>Elvish Pathcutter</card-name>
        <card-name>Elvish Pioneer</card-name>
        <card-name>Elvish Scrapper</card-name>
        <card-name>Elvish Vanguard</card-name>
        <card-name>Elvish Warrior</card-name>
        <card-name>Embermage Goblin</card-name>
        <card-name>Enchantress&apos;s Presence</card-name>
        <card-name>Endemic Plague</card-name>
        <card-name>Entrails Feaster</card-name>
        <card-name>Erratic Explosion</card-name>
        <card-name>Essence Fracture</card-name>
        <card-name>Everglove Courier</card-name>
        <card-name>Exalted Angel</card-name>
        <card-name>Explosive Vegetation</card-name>
        <card-name>Fade from Memory</card-name>
        <card-name>Fallen Cleric</card-name>
        <card-name>False Cure</card-name>
        <card-name>Feeding Frenzy</card-name>
        <card-name>Festering Goblin</card-name>
        <card-name>Fever Charm</card-name>
        <card-name>Flamestick Courier</card-name>
        <card-name>Fleeting Aven</card-name>
        <card-name>Flooded Strand</card-name>
        <card-name>Foothill Guide</card-name>
        <card-name>Forest</card-name>
        <card-name>Forgotten Cave</card-name>
        <card-name>Frightshroud Courier</card-name>
        <card-name>Future Sight</card-name>
        <card-name>Gangrenous Goliath</card-name>
        <card-name>Ghosthelm Courier</card-name>
        <card-name>Gigapede</card-name>
        <card-name>Glarecaster</card-name>
        <card-name>Glory Seeker</card-name>
        <card-name>Gluttonous Zombie</card-name>
        <card-name>Goblin Burrows</card-name>
        <card-name>Goblin Machinist</card-name>
        <card-name>Goblin Piledriver</card-name>
        <card-name>Goblin Pyromancer</card-name>
        <card-name>Goblin Sharpshooter</card-name>
        <card-name>Goblin Sky Raider</card-name>
        <card-name>Goblin Sledder</card-name>
        <card-name>Goblin Taskmaster</card-name>
        <card-name>Grand Coliseum</card-name>
        <card-name>Grand Melee</card-name>
        <card-name>Grassland Crusader</card-name>
        <card-name>Gratuitous Violence</card-name>
        <card-name>Gravel Slinger</card-name>
        <card-name>Gravespawn Sovereign</card-name>
        <card-name>Graxiplon</card-name>
        <card-name>Grinning Demon</card-name>
        <card-name>Gustcloak Harrier</card-name>
        <card-name>Gustcloak Runner</card-name>
        <card-name>Gustcloak Savior</card-name>
        <card-name>Gustcloak Sentinel</card-name>
        <card-name>Gustcloak Skirmisher</card-name>
        <card-name>Harsh Mercy</card-name>
        <card-name>Haunted Cadaver</card-name>
        <card-name>Head Games</card-name>
        <card-name>Headhunter</card-name>
        <card-name>Heedless One</card-name>
        <card-name>Hystrodon</card-name>
        <card-name>Imagecrafter</card-name>
        <card-name>Improvised Armor</card-name>
        <card-name>Infest</card-name>
        <card-name>Information Dealer</card-name>
        <card-name>Inspirit</card-name>
        <card-name>Insurrection</card-name>
        <card-name>Invigorating Boon</card-name>
        <card-name>Ironfist Crusher</card-name>
        <card-name>Island</card-name>
        <card-name>Ixidor&apos;s Will</card-name>
        <card-name>Ixidor, Reality Sculptor</card-name>
        <card-name>Jareth, Leonine Titan</card-name>
        <card-name>Kaboom!</card-name>
        <card-name>Kamahl&apos;s Summons</card-name>
        <card-name>Kamahl, Fist of Krosa</card-name>
        <card-name>Krosan Colossus</card-name>
        <card-name>Krosan Groundshaker</card-name>
        <card-name>Krosan Tusker</card-name>
        <card-name>Lavamancer&apos;s Skill</card-name>
        <card-name>Lay Waste</card-name>
        <card-name>Leery Fogbeast</card-name>
        <card-name>Lightning Rift</card-name>
        <card-name>Lonely Sandbar</card-name>
        <card-name>Mage&apos;s Guile</card-name>
        <card-name>Mana Echoes</card-name>
        <card-name>Meddle</card-name>
        <card-name>Menacing Ogre</card-name>
        <card-name>Misery Charm</card-name>
        <card-name>Mistform Dreamer</card-name>
        <card-name>Mistform Mask</card-name>
        <card-name>Mistform Mutant</card-name>
        <card-name>Mistform Shrieker</card-name>
        <card-name>Mistform Skyreaver</card-name>
        <card-name>Mistform Stalker</card-name>
        <card-name>Mistform Wall</card-name>
        <card-name>Mobilization</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mythic Proportions</card-name>
        <card-name>Nameless One</card-name>
        <card-name>Nantuko Husk</card-name>
        <card-name>Naturalize</card-name>
        <card-name>Nosy Goblin</card-name>
        <card-name>Nova Cleric</card-name>
        <card-name>Oblation</card-name>
        <card-name>Oversold Cemetery</card-name>
        <card-name>Overwhelming Instinct</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Patriarch&apos;s Bidding</card-name>
        <card-name>Pearlspear Courier</card-name>
        <card-name>Peer Pressure</card-name>
        <card-name>Piety Charm</card-name>
        <card-name>Pinpoint Avalanche</card-name>
        <card-name>Plains</card-name>
        <card-name>Polluted Delta</card-name>
        <card-name>Primal Boost</card-name>
        <card-name>Profane Prayers</card-name>
        <card-name>Prowling Pangolin</card-name>
        <card-name>Psychic Trance</card-name>
        <card-name>Quicksilver Dragon</card-name>
        <card-name>Ravenous Baloth</card-name>
        <card-name>Read the Runes</card-name>
        <card-name>Reckless One</card-name>
        <card-name>Reminisce</card-name>
        <card-name>Renewed Faith</card-name>
        <card-name>Righteous Cause</card-name>
        <card-name>Riptide Biologist</card-name>
        <card-name>Riptide Chronologist</card-name>
        <card-name>Riptide Entrancer</card-name>
        <card-name>Riptide Laboratory</card-name>
        <card-name>Riptide Replicator</card-name>
        <card-name>Riptide Shapeshifter</card-name>
        <card-name>Risky Move</card-name>
        <card-name>Rorix Bladewing</card-name>
        <card-name>Rotlung Reanimator</card-name>
        <card-name>Rummaging Wizard</card-name>
        <card-name>Run Wild</card-name>
        <card-name>Sage Aven</card-name>
        <card-name>Sandskin</card-name>
        <card-name>Screaming Seahawk</card-name>
        <card-name>Screeching Buzzard</card-name>
        <card-name>Sea&apos;s Claim</card-name>
        <card-name>Searing Flesh</card-name>
        <card-name>Seaside Haven</card-name>
        <card-name>Secluded Steppe</card-name>
        <card-name>Serpentine Basilisk</card-name>
        <card-name>Severed Legion</card-name>
        <card-name>Shade&apos;s Breath</card-name>
        <card-name>Shaleskin Bruiser</card-name>
        <card-name>Shared Triumph</card-name>
        <card-name>Shepherd of Rot</card-name>
        <card-name>Shieldmage Elder</card-name>
        <card-name>Shock</card-name>
        <card-name>Sigil of the New Dawn</card-name>
        <card-name>Silent Specter</card-name>
        <card-name>Silklash Spider</card-name>
        <card-name>Silvos, Rogue Elemental</card-name>
        <card-name>Skirk Commando</card-name>
        <card-name>Skirk Fire Marshal</card-name>
        <card-name>Skirk Prospector</card-name>
        <card-name>Skittish Valesk</card-name>
        <card-name>Slate of Ancestry</card-name>
        <card-name>Slice and Dice</card-name>
        <card-name>Slipstream Eel</card-name>
        <card-name>Smother</card-name>
        <card-name>Snapping Thragg</card-name>
        <card-name>Snarling Undorak</card-name>
        <card-name>Solar Blast</card-name>
        <card-name>Soulless One</card-name>
        <card-name>Sparksmith</card-name>
        <card-name>Spined Basher</card-name>
        <card-name>Spitfire Handler</card-name>
        <card-name>Spitting Gourna</card-name>
        <card-name>Spurred Wolverine</card-name>
        <card-name>Spy Network</card-name>
        <card-name>Stag Beetle</card-name>
        <card-name>Standardize</card-name>
        <card-name>Starlit Sanctum</card-name>
        <card-name>Starstorm</card-name>
        <card-name>Steely Resolve</card-name>
        <card-name>Strongarm Tactics</card-name>
        <card-name>Sunfire Balm</card-name>
        <card-name>Supreme Inquisitor</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swat</card-name>
        <card-name>Symbiotic Beast</card-name>
        <card-name>Symbiotic Elf</card-name>
        <card-name>Symbiotic Wurm</card-name>
        <card-name>Syphon Mind</card-name>
        <card-name>Syphon Soul</card-name>
        <card-name>Taunting Elf</card-name>
        <card-name>Tempting Wurm</card-name>
        <card-name>Tephraderm</card-name>
        <card-name>Thoughtbound Primoc</card-name>
        <card-name>Thrashing Mudspawn</card-name>
        <card-name>Threaten</card-name>
        <card-name>Thunder of Hooves</card-name>
        <card-name>Towering Baloth</card-name>
        <card-name>Trade Secrets</card-name>
        <card-name>Tranquil Thicket</card-name>
        <card-name>Treespring Lorian</card-name>
        <card-name>Tribal Golem</card-name>
        <card-name>Tribal Unity</card-name>
        <card-name>Trickery Charm</card-name>
        <card-name>True Believer</card-name>
        <card-name>Undead Gladiator</card-name>
        <card-name>Unholy Grotto</card-name>
        <card-name>Unified Strike</card-name>
        <card-name>Venomspout Brackus</card-name>
        <card-name>Visara the Dreadful</card-name>
        <card-name>Vitality Charm</card-name>
        <card-name>Voice of the Woods</card-name>
        <card-name>Voidmage Prodigy</card-name>
        <card-name>Walking Desecration</card-name>
        <card-name>Wall of Mulch</card-name>
        <card-name>Wave of Indifference</card-name>
        <card-name>Weathered Wayfarer</card-name>
        <card-name>Weird Harvest</card-name>
        <card-name>Wellwisher</card-name>
        <card-name>Wheel and Deal</card-name>
        <card-name>Whipcorder</card-name>
        <card-name>Windswept Heath</card-name>
        <card-name>Wirewood Elf</card-name>
        <card-name>Wirewood Herald</card-name>
        <card-name>Wirewood Lodge</card-name>
        <card-name>Wirewood Pride</card-name>
        <card-name>Wirewood Savage</card-name>
        <card-name>Withering Hex</card-name>
        <card-name>Wooded Foothills</card-name>
        <card-name>Words of War</card-name>
        <card-name>Words of Waste</card-name>
        <card-name>Words of Wilding</card-name>
        <card-name>Words of Wind</card-name>
        <card-name>Words of Worship</card-name>
        <card-name>Wretched Anurid</card-name>
        <abbreviation>ON</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Planar Chaos</name>
        <card-name>AEther Membrane</card-name>
        <card-name>Aeon Chronicler</card-name>
        <card-name>Akroma, Angel of Fury</card-name>
        <card-name>Ana Battlemage</card-name>
        <card-name>Aquamorph Entity</card-name>
        <card-name>Auramancer&apos;s Guise</card-name>
        <card-name>Aven Riftwatcher</card-name>
        <card-name>Battering Sliver</card-name>
        <card-name>Benalish Commander</card-name>
        <card-name>Big Game Hunter</card-name>
        <card-name>Blightspeaker</card-name>
        <card-name>Blood Knight</card-name>
        <card-name>Body Double</card-name>
        <card-name>Bog Serpent</card-name>
        <card-name>Boom (Boom/Bust)</card-name>
        <card-name>Braids, Conjurer Adept</card-name>
        <card-name>Brain Gorgers</card-name>
        <card-name>Brute Force</card-name>
        <card-name>Bust (Boom/Bust)</card-name>
        <card-name>Calciderm</card-name>
        <card-name>Cautery Sliver</card-name>
        <card-name>Chronozoa</card-name>
        <card-name>Circle of Affliction</card-name>
        <card-name>Citanul Woodreaders</card-name>
        <card-name>Cradle to Grave</card-name>
        <card-name>Crovax, Ascendant Hero</card-name>
        <card-name>Damnation</card-name>
        <card-name>Darkheart Sliver</card-name>
        <card-name>Dash Hopes</card-name>
        <card-name>Dawn Charm</card-name>
        <card-name>Dead (Dead/Gone)</card-name>
        <card-name>Deadly Grub</card-name>
        <card-name>Deadwood Treefolk</card-name>
        <card-name>Detritivore</card-name>
        <card-name>Dichotomancy</card-name>
        <card-name>Dismal Failure</card-name>
        <card-name>Dormant Sliver</card-name>
        <card-name>Dreamscape Artist</card-name>
        <card-name>Dunerider Outlaw</card-name>
        <card-name>Dust Corona</card-name>
        <card-name>Dust Elemental</card-name>
        <card-name>Enslave</card-name>
        <card-name>Erratic Mutation</card-name>
        <card-name>Essence Warden</card-name>
        <card-name>Evolution Charm</card-name>
        <card-name>Extirpate</card-name>
        <card-name>Fa&apos;adiyah Seer</card-name>
        <card-name>Fatal Frenzy</card-name>
        <card-name>Firefright Mage</card-name>
        <card-name>Frenetic Sliver</card-name>
        <card-name>Frozen AEther</card-name>
        <card-name>Fungal Behemoth</card-name>
        <card-name>Fury Charm</card-name>
        <card-name>Gaea&apos;s Anthem</card-name>
        <card-name>Ghost Tactician</card-name>
        <card-name>Giant Dustwasp</card-name>
        <card-name>Gone (Dead/Gone)</card-name>
        <card-name>Gossamer Phantasm</card-name>
        <card-name>Groundbreaker</card-name>
        <card-name>Hammerheim Deadeye</card-name>
        <card-name>Harmonize</card-name>
        <card-name>Healing Leaves</card-name>
        <card-name>Hedge Troll</card-name>
        <card-name>Heroes Remembered</card-name>
        <card-name>Hunting Wilds</card-name>
        <card-name>Imp&apos;s Mischief</card-name>
        <card-name>Intet, the Dreamer</card-name>
        <card-name>Jedit Ojanen of Efrava</card-name>
        <card-name>Jodah&apos;s Avenger</card-name>
        <card-name>Kavu Predator</card-name>
        <card-name>Keen Sense</card-name>
        <card-name>Keldon Marauders</card-name>
        <card-name>Kor Dirge</card-name>
        <card-name>Lavacore Elemental</card-name>
        <card-name>Life and Limb</card-name>
        <card-name>Magus of the Arena</card-name>
        <card-name>Magus of the Bazaar</card-name>
        <card-name>Magus of the Coffers</card-name>
        <card-name>Magus of the Library</card-name>
        <card-name>Magus of the Tabernacle</card-name>
        <card-name>Malach of the Dawn</card-name>
        <card-name>Mana Tithe</card-name>
        <card-name>Mantle of Leadership</card-name>
        <card-name>Melancholy</card-name>
        <card-name>Merfolk Thaumaturgist</card-name>
        <card-name>Mesa Enchantress</card-name>
        <card-name>Midnight Charm</card-name>
        <card-name>Mire Boa</card-name>
        <card-name>Mirri the Cursed</card-name>
        <card-name>Molten Firebird</card-name>
        <card-name>Muck Drubb</card-name>
        <card-name>Mycologist</card-name>
        <card-name>Necrotic Sliver</card-name>
        <card-name>Needlepeak Spider</card-name>
        <card-name>Null Profusion</card-name>
        <card-name>Numot, the Devastator</card-name>
        <card-name>Oros, the Avenger</card-name>
        <card-name>Ovinize</card-name>
        <card-name>Pallid Mycoderm</card-name>
        <card-name>Phantasmagorian</card-name>
        <card-name>Piracy Charm</card-name>
        <card-name>Pongify</card-name>
        <card-name>Porphyry Nodes</card-name>
        <card-name>Poultice Sliver</card-name>
        <card-name>Pouncing Wurm</card-name>
        <card-name>Primal Plasma</card-name>
        <card-name>Prodigal Pyromancer</card-name>
        <card-name>Psychotrope Thallid</card-name>
        <card-name>Pyrohemia</card-name>
        <card-name>Radha, Heir to Keld</card-name>
        <card-name>Rathi Trapper</card-name>
        <card-name>Reality Acid</card-name>
        <card-name>Rebuff the Wicked</card-name>
        <card-name>Reckless Wurm</card-name>
        <card-name>Reflex Sliver</card-name>
        <card-name>Retether</card-name>
        <card-name>Revered Dead</card-name>
        <card-name>Ridged Kusite</card-name>
        <card-name>Riftmarked Knight</card-name>
        <card-name>Riptide Pilferer</card-name>
        <card-name>Roiling Horror</card-name>
        <card-name>Rough (Rough/Tumble)</card-name>
        <card-name>Saltblast</card-name>
        <card-name>Saltfield Recluse</card-name>
        <card-name>Seal of Primordium</card-name>
        <card-name>Serendib Sorcerer</card-name>
        <card-name>Serra Sphinx</card-name>
        <card-name>Serra&apos;s Boon</card-name>
        <card-name>Shade of Trokair</card-name>
        <card-name>Shaper Parasite</card-name>
        <card-name>Shivan Meteor</card-name>
        <card-name>Shivan Wumpus</card-name>
        <card-name>Shrouded Lore</card-name>
        <card-name>Simian Spirit Guide</card-name>
        <card-name>Sinew Sliver</card-name>
        <card-name>Skirk Shaman</card-name>
        <card-name>Sophic Centaur</card-name>
        <card-name>Spellshift</card-name>
        <card-name>Spitting Sliver</card-name>
        <card-name>Stingscourger</card-name>
        <card-name>Stonecloaker</card-name>
        <card-name>Stormfront Riders</card-name>
        <card-name>Sulfur Elemental</card-name>
        <card-name>Sunlance</card-name>
        <card-name>Synchronous Sliver</card-name>
        <card-name>Temporal Extortion</card-name>
        <card-name>Teneb, the Harvester</card-name>
        <card-name>Tidewalker</card-name>
        <card-name>Timbermare</card-name>
        <card-name>Timebender</card-name>
        <card-name>Timecrafting</card-name>
        <card-name>Torchling</card-name>
        <card-name>Treacherous Urge</card-name>
        <card-name>Tumble (Rough/Tumble)</card-name>
        <card-name>Uktabi Drake</card-name>
        <card-name>Urborg, Tomb of Yawgmoth</card-name>
        <card-name>Utopia Vow</card-name>
        <card-name>Vampiric Link</card-name>
        <card-name>Veiling Oddity</card-name>
        <card-name>Venarian Glimmer</card-name>
        <card-name>Vitaspore Thallid</card-name>
        <card-name>Voidstone Gargoyle</card-name>
        <card-name>Volcano Hellion</card-name>
        <card-name>Vorosh, the Hunter</card-name>
        <card-name>Waning Wurm</card-name>
        <card-name>Whitemane Lion</card-name>
        <card-name>Wild Pair</card-name>
        <card-name>Wistful Thinking</card-name>
        <abbreviation>PC</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Planeshift</name>
        <card-name>Allied Strategies</card-name>
        <card-name>Alpha Kavu</card-name>
        <card-name>Amphibious Kavu</card-name>
        <card-name>Ancient Spider</card-name>
        <card-name>Arctic Merfolk</card-name>
        <card-name>Aura Blast</card-name>
        <card-name>Aurora Griffin</card-name>
        <card-name>Bog Down</card-name>
        <card-name>Caldera Kavu</card-name>
        <card-name>Cavern Harpy</card-name>
        <card-name>Cloud Cover</card-name>
        <card-name>Confound</card-name>
        <card-name>Crosis&apos;s Catacombs</card-name>
        <card-name>Crosis&apos;s Charm</card-name>
        <card-name>Darigaaz&apos;s Caldera</card-name>
        <card-name>Darigaaz&apos;s Charm</card-name>
        <card-name>Daring Leap</card-name>
        <card-name>Dark Suspicions</card-name>
        <card-name>Deadapult</card-name>
        <card-name>Death Bomb</card-name>
        <card-name>Destructive Flow</card-name>
        <card-name>Diabolic Intent</card-name>
        <card-name>Disciple of Kangee</card-name>
        <card-name>Dominaria&apos;s Judgment</card-name>
        <card-name>Doomsday Specter</card-name>
        <card-name>Draco</card-name>
        <card-name>Dralnu&apos;s Crusade</card-name>
        <card-name>Dralnu&apos;s Pet</card-name>
        <card-name>Dromar&apos;s Cavern</card-name>
        <card-name>Dromar&apos;s Charm</card-name>
        <card-name>Eladamri&apos;s Call</card-name>
        <card-name>Ertai&apos;s Trickery</card-name>
        <card-name>Ertai, the Corrupted</card-name>
        <card-name>Escape Routes</card-name>
        <card-name>Exotic Disease</card-name>
        <card-name>Falling Timber</card-name>
        <card-name>Flametongue Kavu</card-name>
        <card-name>Fleetfoot Panther</card-name>
        <card-name>Forsaken City</card-name>
        <card-name>Gaea&apos;s Herald</card-name>
        <card-name>Gaea&apos;s Might</card-name>
        <card-name>Gainsay</card-name>
        <card-name>Gerrard&apos;s Command</card-name>
        <card-name>Goblin Game</card-name>
        <card-name>Guard Dogs</card-name>
        <card-name>Heroic Defiance</card-name>
        <card-name>Hobble</card-name>
        <card-name>Honorable Scout</card-name>
        <card-name>Horned Kavu</card-name>
        <card-name>Hull Breach</card-name>
        <card-name>Hunting Drake</card-name>
        <card-name>Implode</card-name>
        <card-name>Insolence</card-name>
        <card-name>Kavu Recluse</card-name>
        <card-name>Keldon Mantle</card-name>
        <card-name>Keldon Twilight</card-name>
        <card-name>Lashknife Barrier</card-name>
        <card-name>Lava Zombie</card-name>
        <card-name>Lord of the Undead</card-name>
        <card-name>Maggot Carrier</card-name>
        <card-name>Magma Burst</card-name>
        <card-name>Magnigoth Treefolk</card-name>
        <card-name>Malicious Advice</card-name>
        <card-name>Mana Cylix</card-name>
        <card-name>March of Souls</card-name>
        <card-name>Marsh Crocodile</card-name>
        <card-name>Meddling Mage</card-name>
        <card-name>Meteor Crater</card-name>
        <card-name>Mire Kavu</card-name>
        <card-name>Mirrorwood Treefolk</card-name>
        <card-name>Mogg Jailer</card-name>
        <card-name>Mogg Sentry</card-name>
        <card-name>Morgue Toad</card-name>
        <card-name>Multani&apos;s Harmony</card-name>
        <card-name>Natural Emergence</card-name>
        <card-name>Nemata, Grove Guardian</card-name>
        <card-name>Nightscape Battlemage</card-name>
        <card-name>Nightscape Familiar</card-name>
        <card-name>Noxious Vapors</card-name>
        <card-name>Orim&apos;s Chant</card-name>
        <card-name>Phyrexian Bloodstock</card-name>
        <card-name>Phyrexian Scuta</card-name>
        <card-name>Phyrexian Tyranny</card-name>
        <card-name>Planar Overlay</card-name>
        <card-name>Planeswalker&apos;s Favor</card-name>
        <card-name>Planeswalker&apos;s Fury</card-name>
        <card-name>Planeswalker&apos;s Mirth</card-name>
        <card-name>Planeswalker&apos;s Mischief</card-name>
        <card-name>Planeswalker&apos;s Scorn</card-name>
        <card-name>Pollen Remedy</card-name>
        <card-name>Primal Growth</card-name>
        <card-name>Pygmy Kavu</card-name>
        <card-name>Questing Phelddagrif</card-name>
        <card-name>Quirion Dryad</card-name>
        <card-name>Quirion Explorer</card-name>
        <card-name>Radiant Kavu</card-name>
        <card-name>Razing Snidd</card-name>
        <card-name>Rith&apos;s Charm</card-name>
        <card-name>Rith&apos;s Grove</card-name>
        <card-name>Root Greevil</card-name>
        <card-name>Rushing River</card-name>
        <card-name>Samite Elder</card-name>
        <card-name>Samite Pilgrim</card-name>
        <card-name>Sawtooth Loon</card-name>
        <card-name>Sea Snidd</card-name>
        <card-name>Shifting Sky</card-name>
        <card-name>Shivan Wurm</card-name>
        <card-name>Shriek of Dread</card-name>
        <card-name>Silver Drake</card-name>
        <card-name>Singe</card-name>
        <card-name>Sinister Strength</card-name>
        <card-name>Sisay&apos;s Ingenuity</card-name>
        <card-name>Skyship Weatherlight</card-name>
        <card-name>Skyshroud Blessing</card-name>
        <card-name>Slay</card-name>
        <card-name>Sleeping Potion</card-name>
        <card-name>Slingshot Goblin</card-name>
        <card-name>Sparkcaster</card-name>
        <card-name>Star Compass</card-name>
        <card-name>Steel Leaf Paladin</card-name>
        <card-name>Stone Kavu</card-name>
        <card-name>Stormscape Battlemage</card-name>
        <card-name>Stormscape Familiar</card-name>
        <card-name>Strafe</card-name>
        <card-name>Stratadon</card-name>
        <card-name>Sunken Hope</card-name>
        <card-name>Sunscape Battlemage</card-name>
        <card-name>Sunscape Familiar</card-name>
        <card-name>Surprise Deployment</card-name>
        <card-name>Tahngarth, Talruum Hero</card-name>
        <card-name>Terminal Moraine</card-name>
        <card-name>Terminate</card-name>
        <card-name>Thornscape Battlemage</card-name>
        <card-name>Thornscape Familiar</card-name>
        <card-name>Thunderscape Battlemage</card-name>
        <card-name>Thunderscape Familiar</card-name>
        <card-name>Treva&apos;s Charm</card-name>
        <card-name>Treva&apos;s Ruins</card-name>
        <card-name>Urza&apos;s Guilt</card-name>
        <card-name>Voice of All</card-name>
        <card-name>Volcano Imp</card-name>
        <card-name>Warped Devotion</card-name>
        <card-name>Waterspout Elemental</card-name>
        <abbreviation>PS</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Portal</name>
        <card-name>Alabaster Dragon</card-name>
        <card-name>Alluring Scent</card-name>
        <card-name>Anaconda</card-name>
        <card-name>Ancestral Memories</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Archangel</card-name>
        <card-name>Ardent Militia</card-name>
        <card-name>Armageddon</card-name>
        <card-name>Armored Pegasus</card-name>
        <card-name>Arrogant Vampire</card-name>
        <card-name>Assassin&apos;s Blade</card-name>
        <card-name>Balance of Power</card-name>
        <card-name>Baleful Stare</card-name>
        <card-name>Bee Sting</card-name>
        <card-name>Blaze</card-name>
        <card-name>Blessed Reversal</card-name>
        <card-name>Blinding Light</card-name>
        <card-name>Bog Imp</card-name>
        <card-name>Bog Raiders</card-name>
        <card-name>Bog Wraith</card-name>
        <card-name>Boiling Seas</card-name>
        <card-name>Border Guard</card-name>
        <card-name>Breath of Life</card-name>
        <card-name>Bull Hippo</card-name>
        <card-name>Burning Cloak</card-name>
        <card-name>Capricious Sorcerer</card-name>
        <card-name>Charging Bandits</card-name>
        <card-name>Charging Paladin</card-name>
        <card-name>Charging Rhino</card-name>
        <card-name>Cloak of Feathers</card-name>
        <card-name>Cloud Dragon</card-name>
        <card-name>Cloud Pirates</card-name>
        <card-name>Cloud Spirit</card-name>
        <card-name>Command of Unsummoning</card-name>
        <card-name>Coral Eel</card-name>
        <card-name>Craven Giant</card-name>
        <card-name>Craven Knight</card-name>
        <card-name>Cruel Bargain</card-name>
        <card-name>Cruel Fate</card-name>
        <card-name>Cruel Tutor</card-name>
        <card-name>Deep Wood</card-name>
        <card-name>Deep-Sea Serpent</card-name>
        <card-name>Defiant Stand</card-name>
        <card-name>Deja Vu</card-name>
        <card-name>Desert Drake</card-name>
        <card-name>Devastation</card-name>
        <card-name>Devoted Hero</card-name>
        <card-name>Djinn of the Lamp</card-name>
        <card-name>Dread Charge</card-name>
        <card-name>Dread Reaper</card-name>
        <card-name>Dry Spell</card-name>
        <card-name>Earthquake</card-name>
        <card-name>Ebon Dragon</card-name>
        <card-name>Elite Cat Warrior</card-name>
        <card-name>Elven Cache</card-name>
        <card-name>Elvish Ranger</card-name>
        <card-name>Endless Cockroaches</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>False Peace</card-name>
        <card-name>Feral Shadow</card-name>
        <card-name>Final Strike</card-name>
        <card-name>Fire Dragon</card-name>
        <card-name>Fire Imp</card-name>
        <card-name>Fire Snake</card-name>
        <card-name>Fire Tempest</card-name>
        <card-name>Flashfires</card-name>
        <card-name>Fleet-Footed Monk</card-name>
        <card-name>Flux</card-name>
        <card-name>Foot Soldiers</card-name>
        <card-name>Forest</card-name>
        <card-name>Forked Lightning</card-name>
        <card-name>Fruition</card-name>
        <card-name>Giant Octopus</card-name>
        <card-name>Giant Spider</card-name>
        <card-name>Gift of Estates</card-name>
        <card-name>Goblin Bully</card-name>
        <card-name>Gorilla Warrior</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Grizzly Bears</card-name>
        <card-name>Hand of Death</card-name>
        <card-name>Harsh Justice</card-name>
        <card-name>Highland Giant</card-name>
        <card-name>Hill Giant</card-name>
        <card-name>Horned Turtle</card-name>
        <card-name>Howling Fury</card-name>
        <card-name>Hulking Cyclops</card-name>
        <card-name>Hulking Goblin</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Ingenious Thief</card-name>
        <card-name>Island</card-name>
        <card-name>Jungle Lion</card-name>
        <card-name>Keen-Eyed Archers</card-name>
        <card-name>King&apos;s Assassin</card-name>
        <card-name>Knight Errant</card-name>
        <card-name>Last Chance</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Lava Flow</card-name>
        <card-name>Lizard Warrior</card-name>
        <card-name>Man-o&apos;-War</card-name>
        <card-name>Mercenary Knight</card-name>
        <card-name>Merfolk of the Pearl Trident</card-name>
        <card-name>Mind Knives</card-name>
        <card-name>Mind Rot</card-name>
        <card-name>Minotaur Warrior</card-name>
        <card-name>Mobilize</card-name>
        <card-name>Monstrous Growth</card-name>
        <card-name>Moon Sprite</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mountain Goat</card-name>
        <card-name>Muck Rats</card-name>
        <card-name>Mystic Denial</card-name>
        <card-name>Natural Order</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Nature&apos;s Cloak</card-name>
        <card-name>Nature&apos;s Lore</card-name>
        <card-name>Nature&apos;s Ruin</card-name>
        <card-name>Needle Storm</card-name>
        <card-name>Noxious Toad</card-name>
        <card-name>Omen</card-name>
        <card-name>Owl Familiar</card-name>
        <card-name>Panther Warriors</card-name>
        <card-name>Path of Peace</card-name>
        <card-name>Personal Tutor</card-name>
        <card-name>Phantom Warrior</card-name>
        <card-name>Pillaging Horde</card-name>
        <card-name>Plains</card-name>
        <card-name>Plant Elemental</card-name>
        <card-name>Primeval Force</card-name>
        <card-name>Prosperity</card-name>
        <card-name>Pyroclasm</card-name>
        <card-name>Python</card-name>
        <card-name>Raging Cougar</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Raging Minotaur</card-name>
        <card-name>Rain of Salt</card-name>
        <card-name>Rain of Tears</card-name>
        <card-name>Raise Dead</card-name>
        <card-name>Redwood Treefolk</card-name>
        <card-name>Regal Unicorn</card-name>
        <card-name>Renewing Dawn</card-name>
        <card-name>Rowan Treefolk</card-name>
        <card-name>Sacred Knight</card-name>
        <card-name>Sacred Nectar</card-name>
        <card-name>Scorching Spear</card-name>
        <card-name>Scorching Winds</card-name>
        <card-name>Seasoned Marshal</card-name>
        <card-name>Serpent Assassin</card-name>
        <card-name>Serpent Warrior</card-name>
        <card-name>Skeletal Crocodile</card-name>
        <card-name>Skeletal Snake</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Sorcerous Sight</card-name>
        <card-name>Soul Shred</card-name>
        <card-name>Spined Wurm</card-name>
        <card-name>Spiritual Guardian</card-name>
        <card-name>Spitting Earth</card-name>
        <card-name>Spotted Griffin</card-name>
        <card-name>Stalking Tiger</card-name>
        <card-name>Starlight</card-name>
        <card-name>Starlit Angel</card-name>
        <card-name>Steadfastness</card-name>
        <card-name>Stern Marshal</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Storm Crow</card-name>
        <card-name>Summer Bloom</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sylvan Tutor</card-name>
        <card-name>Symbol of Unsummoning</card-name>
        <card-name>Taunt</card-name>
        <card-name>Temporary Truce</card-name>
        <card-name>Theft of Dreams</card-name>
        <card-name>Thing from the Deep</card-name>
        <card-name>Thundering Wurm</card-name>
        <card-name>Thundermare</card-name>
        <card-name>Tidal Surge</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Touch of Brilliance</card-name>
        <card-name>Treetop Defense</card-name>
        <card-name>Undying Beast</card-name>
        <card-name>Untamed Wilds</card-name>
        <card-name>Valorous Charge</card-name>
        <card-name>Vampiric Feast</card-name>
        <card-name>Vampiric Touch</card-name>
        <card-name>Venerable Monk</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Virtue&apos;s Ruin</card-name>
        <card-name>Volcanic Dragon</card-name>
        <card-name>Volcanic Hammer</card-name>
        <card-name>Wall of Granite</card-name>
        <card-name>Wall of Swords</card-name>
        <card-name>Warrior&apos;s Charge</card-name>
        <card-name>Whiptail Wurm</card-name>
        <card-name>Wicked Pact</card-name>
        <card-name>Willow Dryad</card-name>
        <card-name>Wind Drake</card-name>
        <card-name>Winds of Change</card-name>
        <card-name>Winter&apos;s Grasp</card-name>
        <card-name>Withering Gaze</card-name>
        <card-name>Wood Elves</card-name>
        <card-name>Wrath of God</card-name>
        <abbreviation>PT</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Portal: Second Age</name>
        <card-name>Abyssal Nightstalker</card-name>
        <card-name>Air Elemental</card-name>
        <card-name>Alaborn Cavalier</card-name>
        <card-name>Alaborn Grenadier</card-name>
        <card-name>Alaborn Musketeer</card-name>
        <card-name>Alaborn Trooper</card-name>
        <card-name>Alaborn Veteran</card-name>
        <card-name>Alaborn Zealot</card-name>
        <card-name>Alluring Scent</card-name>
        <card-name>Ancient Craving</card-name>
        <card-name>Angel of Fury</card-name>
        <card-name>Angel of Mercy</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Angelic Wall</card-name>
        <card-name>Apprentice Sorcerer</card-name>
        <card-name>Archangel</card-name>
        <card-name>Armageddon</card-name>
        <card-name>Armored Galleon</card-name>
        <card-name>Armored Griffin</card-name>
        <card-name>Barbtooth Wurm</card-name>
        <card-name>Bargain</card-name>
        <card-name>Bear Cub</card-name>
        <card-name>Bee Sting</card-name>
        <card-name>Blaze</card-name>
        <card-name>Bloodcurdling Scream</card-name>
        <card-name>Breath of Life</card-name>
        <card-name>Brimstone Dragon</card-name>
        <card-name>Brutal Nightstalker</card-name>
        <card-name>Chorus of Woe</card-name>
        <card-name>Coastal Wizard</card-name>
        <card-name>Coercion</card-name>
        <card-name>Cruel Edict</card-name>
        <card-name>Cunning Giant</card-name>
        <card-name>Dakmor Bat</card-name>
        <card-name>Dakmor Plague</card-name>
        <card-name>Dakmor Scorpion</card-name>
        <card-name>Dakmor Sorceress</card-name>
        <card-name>Dark Offering</card-name>
        <card-name>Deathcoil Wurm</card-name>
        <card-name>Deep Wood</card-name>
        <card-name>Deja Vu</card-name>
        <card-name>Denizen of the Deep</card-name>
        <card-name>Earthquake</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>Extinguish</card-name>
        <card-name>Eye Spy</card-name>
        <card-name>False Summoning</card-name>
        <card-name>Festival of Trokin</card-name>
        <card-name>Forest</card-name>
        <card-name>Foul Spirit</card-name>
        <card-name>Goblin Cavaliers</card-name>
        <card-name>Goblin Firestarter</card-name>
        <card-name>Goblin General</card-name>
        <card-name>Goblin Glider</card-name>
        <card-name>Goblin Lore</card-name>
        <card-name>Goblin Matron</card-name>
        <card-name>Goblin Mountaineer</card-name>
        <card-name>Goblin Piker</card-name>
        <card-name>Goblin Raider</card-name>
        <card-name>Goblin War Cry</card-name>
        <card-name>Goblin War Strike</card-name>
        <card-name>Golden Bear</card-name>
        <card-name>Hand of Death</card-name>
        <card-name>Harmony of Nature</card-name>
        <card-name>Hidden Horror</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Ironhoof Ox</card-name>
        <card-name>Island</card-name>
        <card-name>Jagged Lightning</card-name>
        <card-name>Just Fate</card-name>
        <card-name>Kiss of Death</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Lone Wolf</card-name>
        <card-name>Lurking Nightstalker</card-name>
        <card-name>Lynx</card-name>
        <card-name>Magma Giant</card-name>
        <card-name>Mind Rot</card-name>
        <card-name>Moaning Spirit</card-name>
        <card-name>Monstrous Growth</card-name>
        <card-name>Mountain</card-name>
        <card-name>Muck Rats</card-name>
        <card-name>Mystic Denial</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Nature&apos;s Lore</card-name>
        <card-name>Nightstalker Engine</card-name>
        <card-name>Norwood Archers</card-name>
        <card-name>Norwood Priestess</card-name>
        <card-name>Norwood Ranger</card-name>
        <card-name>Norwood Riders</card-name>
        <card-name>Norwood Warrior</card-name>
        <card-name>Obsidian Giant</card-name>
        <card-name>Ogre Arsonist</card-name>
        <card-name>Ogre Berserker</card-name>
        <card-name>Ogre Taskmaster</card-name>
        <card-name>Ogre Warrior</card-name>
        <card-name>Path of Peace</card-name>
        <card-name>Piracy</card-name>
        <card-name>Plains</card-name>
        <card-name>Plated Wurm</card-name>
        <card-name>Predatory Nightstalker</card-name>
        <card-name>Prowling Nightstalker</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Raiding Nightstalker</card-name>
        <card-name>Rain of Daggers</card-name>
        <card-name>Raise Dead</card-name>
        <card-name>Rally the Troops</card-name>
        <card-name>Ravenous Rats</card-name>
        <card-name>Razorclaw Bear</card-name>
        <card-name>Relentless Assault</card-name>
        <card-name>Remove</card-name>
        <card-name>Renewing Touch</card-name>
        <card-name>Return of the Nightstalkers</card-name>
        <card-name>Righteous Charge</card-name>
        <card-name>Righteous Fury</card-name>
        <card-name>River Bear</card-name>
        <card-name>Salvage</card-name>
        <card-name>Screeching Drake</card-name>
        <card-name>Sea Drake</card-name>
        <card-name>Sleight of Hand</card-name>
        <card-name>Spitting Earth</card-name>
        <card-name>Steam Catapult</card-name>
        <card-name>Steam Frigate</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swarm of Rats</card-name>
        <card-name>Sylvan Basilisk</card-name>
        <card-name>Sylvan Yeti</card-name>
        <card-name>Talas Air Ship</card-name>
        <card-name>Talas Explorer</card-name>
        <card-name>Talas Merchant</card-name>
        <card-name>Talas Researcher</card-name>
        <card-name>Talas Scout</card-name>
        <card-name>Talas Warrior</card-name>
        <card-name>Temple Acolyte</card-name>
        <card-name>Temple Elder</card-name>
        <card-name>Temporal Manipulation</card-name>
        <card-name>Theft of Dreams</card-name>
        <card-name>Tidal Surge</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Touch of Brilliance</card-name>
        <card-name>Town Sentry</card-name>
        <card-name>Tree Monkey</card-name>
        <card-name>Tremor</card-name>
        <card-name>Trokin High Guard</card-name>
        <card-name>Undo</card-name>
        <card-name>Untamed Wilds</card-name>
        <card-name>Vampiric Spirit</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Volcanic Hammer</card-name>
        <card-name>Volunteer Militia</card-name>
        <card-name>Warrior&apos;s Stand</card-name>
        <card-name>Wild Griffin</card-name>
        <card-name>Wild Ox</card-name>
        <card-name>Wildfire</card-name>
        <card-name>Wind Sail</card-name>
        <abbreviation>P2</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Portal: Three Kingdoms</name>
        <card-name>Alert Shu Infantry</card-name>
        <card-name>Ambition&apos;s Cost</card-name>
        <card-name>Balance of Power</card-name>
        <card-name>Barbarian General</card-name>
        <card-name>Barbarian Horde</card-name>
        <card-name>Blaze</card-name>
        <card-name>Borrowing 100,000 Arrows</card-name>
        <card-name>Borrowing the East Wind</card-name>
        <card-name>Brilliant Plan</card-name>
        <card-name>Broken Dam</card-name>
        <card-name>Burning Fields</card-name>
        <card-name>Burning of Xinye</card-name>
        <card-name>Cao Cao, Lord of Wei</card-name>
        <card-name>Cao Ren, Wei Commander</card-name>
        <card-name>Capture of Jingzhou</card-name>
        <card-name>Champion&apos;s Victory</card-name>
        <card-name>Coercion</card-name>
        <card-name>Control of the Court</card-name>
        <card-name>Corrupt Court Official</card-name>
        <card-name>Corrupt Eunuchs</card-name>
        <card-name>Council of Advisors</card-name>
        <card-name>Counterintelligence</card-name>
        <card-name>Cunning Advisor</card-name>
        <card-name>Deception</card-name>
        <card-name>Desert Sandstorm</card-name>
        <card-name>Desperate Charge</card-name>
        <card-name>Diaochan, Artful Beauty</card-name>
        <card-name>Dong Zhou, the Tyrant</card-name>
        <card-name>Eightfold Maze</card-name>
        <card-name>Empty City Ruse</card-name>
        <card-name>Eunuchs&apos; Intrigues</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>Extinguish</card-name>
        <card-name>False Defeat</card-name>
        <card-name>False Mourning</card-name>
        <card-name>Famine</card-name>
        <card-name>Fire Ambush</card-name>
        <card-name>Fire Bowman</card-name>
        <card-name>Flanking Troops</card-name>
        <card-name>Forced Retreat</card-name>
        <card-name>Forest</card-name>
        <card-name>Forest Bear</card-name>
        <card-name>Ghostly Visit</card-name>
        <card-name>Guan Yu&apos;s 1,000-Li March</card-name>
        <card-name>Guan Yu, Sainted Warrior</card-name>
        <card-name>Heavy Fog</card-name>
        <card-name>Hua Tuo, Honored Physician</card-name>
        <card-name>Huang Zhong, Shu General</card-name>
        <card-name>Hunting Cheetah</card-name>
        <card-name>Imperial Edict</card-name>
        <card-name>Imperial Recruiter</card-name>
        <card-name>Imperial Seal</card-name>
        <card-name>Independent Troops</card-name>
        <card-name>Island</card-name>
        <card-name>Kongming&apos;s Contraptions</card-name>
        <card-name>Kongming, &quot;Sleeping Dragon&quot;</card-name>
        <card-name>Lady Sun</card-name>
        <card-name>Lady Zhurong, Warrior Queen</card-name>
        <card-name>Liu Bei, Lord of Shu</card-name>
        <card-name>Lone Wolf</card-name>
        <card-name>Loyal Retainers</card-name>
        <card-name>Lu Bu, Master-at-Arms</card-name>
        <card-name>Lu Meng, Wu General</card-name>
        <card-name>Lu Su, Wu Advisor</card-name>
        <card-name>Lu Xun, Scholar General</card-name>
        <card-name>Ma Chao, Western Warrior</card-name>
        <card-name>Marshaling the Troops</card-name>
        <card-name>Meng Huo&apos;s Horde</card-name>
        <card-name>Meng Huo, Barbarian King</card-name>
        <card-name>Misfortune&apos;s Gain</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mountain Bandit</card-name>
        <card-name>Mystic Denial</card-name>
        <card-name>Overwhelming Forces</card-name>
        <card-name>Pang Tong, &quot;Young Phoenix&quot;</card-name>
        <card-name>Peach Garden Oath</card-name>
        <card-name>Plains</card-name>
        <card-name>Poison Arrow</card-name>
        <card-name>Preemptive Strike</card-name>
        <card-name>Rally the Troops</card-name>
        <card-name>Ravages of War</card-name>
        <card-name>Ravaging Horde</card-name>
        <card-name>Red Cliffs Armada</card-name>
        <card-name>Relentless Assault</card-name>
        <card-name>Renegade Troops</card-name>
        <card-name>Return to Battle</card-name>
        <card-name>Riding Red Hare</card-name>
        <card-name>Riding the Dilu Horse</card-name>
        <card-name>Rockslide Ambush</card-name>
        <card-name>Rolling Earthquake</card-name>
        <card-name>Sage&apos;s Knowledge</card-name>
        <card-name>Shu Cavalry</card-name>
        <card-name>Shu Defender</card-name>
        <card-name>Shu Elite Companions</card-name>
        <card-name>Shu Elite Infantry</card-name>
        <card-name>Shu Farmer</card-name>
        <card-name>Shu Foot Soldiers</card-name>
        <card-name>Shu General</card-name>
        <card-name>Shu Grain Caravan</card-name>
        <card-name>Shu Soldier-Farmers</card-name>
        <card-name>Sima Yi, Wei Field Marshal</card-name>
        <card-name>Slashing Tiger</card-name>
        <card-name>Southern Elephant</card-name>
        <card-name>Spoils of Victory</card-name>
        <card-name>Spring of Eternal Peace</card-name>
        <card-name>Stalking Tiger</card-name>
        <card-name>Stolen Grain</card-name>
        <card-name>Stone Catapult</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Strategic Planning</card-name>
        <card-name>Straw Soldiers</card-name>
        <card-name>Sun Ce, Young Conquerer</card-name>
        <card-name>Sun Quan, Lord of Wu</card-name>
        <card-name>Swamp</card-name>
        <card-name>Taoist Hermit</card-name>
        <card-name>Taoist Mystic</card-name>
        <card-name>Taunting Challenge</card-name>
        <card-name>Three Visits</card-name>
        <card-name>Trained Cheetah</card-name>
        <card-name>Trained Jackal</card-name>
        <card-name>Trip Wire</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Virtuous Charge</card-name>
        <card-name>Volunteer Militia</card-name>
        <card-name>Warrior&apos;s Oath</card-name>
        <card-name>Warrior&apos;s Stand</card-name>
        <card-name>Wei Ambush Force</card-name>
        <card-name>Wei Assassins</card-name>
        <card-name>Wei Elite Companions</card-name>
        <card-name>Wei Infantry</card-name>
        <card-name>Wei Night Raiders</card-name>
        <card-name>Wei Scout</card-name>
        <card-name>Wei Strike Force</card-name>
        <card-name>Wielding the Green Dragon</card-name>
        <card-name>Wolf Pack</card-name>
        <card-name>Wu Admiral</card-name>
        <card-name>Wu Elite Cavalry</card-name>
        <card-name>Wu Infantry</card-name>
        <card-name>Wu Light Cavalry</card-name>
        <card-name>Wu Longbowman</card-name>
        <card-name>Wu Scout</card-name>
        <card-name>Wu Spy</card-name>
        <card-name>Wu Warship</card-name>
        <card-name>Xiahou Dun, the One-Eyed</card-name>
        <card-name>Xun Yu, Wei Advisor</card-name>
        <card-name>Yellow Scarves Cavalry</card-name>
        <card-name>Yellow Scarves General</card-name>
        <card-name>Yellow Scarves Troops</card-name>
        <card-name>Young Wei Recruits</card-name>
        <card-name>Yuan Shao&apos;s Infantry</card-name>
        <card-name>Yuan Shao, the Indecisive</card-name>
        <card-name>Zhang Fei, Fierce Warrior</card-name>
        <card-name>Zhang He, Wei General</card-name>
        <card-name>Zhang Liao, Hero of Hefei</card-name>
        <card-name>Zhao Zilong, Tiger General</card-name>
        <card-name>Zhou Yu, Chief Commander</card-name>
        <card-name>Zhuge Jin, Wu Strategist</card-name>
        <card-name>Zodiac Dog</card-name>
        <card-name>Zodiac Dragon</card-name>
        <card-name>Zodiac Goat</card-name>
        <card-name>Zodiac Horse</card-name>
        <card-name>Zodiac Monkey</card-name>
        <card-name>Zodiac Ox</card-name>
        <card-name>Zodiac Pig</card-name>
        <card-name>Zodiac Rabbit</card-name>
        <card-name>Zodiac Rat</card-name>
        <card-name>Zodiac Rooster</card-name>
        <card-name>Zodiac Snake</card-name>
        <card-name>Zodiac Tiger</card-name>
        <card-name>Zuo Ci, the Mocking Sage</card-name>
        <abbreviation>P3</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Promotional (AR=Arena novel, DC=DragonCon and Duelist
            Magazine, FS=Final Sacrifice novel, SC=Shattered Chains
            novel, WW=Whispering Woods novel)</name>
        <card-name>Arena</card-name>
        <card-name>Giant Badger</card-name>
        <card-name>Mana Crypt</card-name>
        <card-name>Nalathni Dragon</card-name>
        <card-name>Sewers of Estark</card-name>
        <card-name>Windseeker Centaur</card-name>
        <abbreviation>PR</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Prophecy</name>
        <card-name>Abolish</card-name>
        <card-name>Agent of Shauku</card-name>
        <card-name>Alexi&apos;s Cloak</card-name>
        <card-name>Alexi, Zephyr Mage</card-name>
        <card-name>Aura Fracture</card-name>
        <card-name>Avatar of Fury</card-name>
        <card-name>Avatar of Hope</card-name>
        <card-name>Avatar of Might</card-name>
        <card-name>Avatar of Will</card-name>
        <card-name>Avatar of Woe</card-name>
        <card-name>Barbed Field</card-name>
        <card-name>Blessed Wind</card-name>
        <card-name>Bog Elemental</card-name>
        <card-name>Bog Glider</card-name>
        <card-name>Branded Brawlers</card-name>
        <card-name>Brutal Suppression</card-name>
        <card-name>Calming Verse</card-name>
        <card-name>Celestial Convergence</card-name>
        <card-name>Chilling Apparition</card-name>
        <card-name>Chimeric Idol</card-name>
        <card-name>Citadel of Pain</card-name>
        <card-name>Coastal Hornclaw</card-name>
        <card-name>Coffin Puppets</card-name>
        <card-name>Copper-Leaf Angel</card-name>
        <card-name>Darba</card-name>
        <card-name>Death Charmer</card-name>
        <card-name>Denying Wind</card-name>
        <card-name>Despoil</card-name>
        <card-name>Devastate</card-name>
        <card-name>Diving Griffin</card-name>
        <card-name>Dual Nature</card-name>
        <card-name>Elephant Resurgence</card-name>
        <card-name>Endbringer&apos;s Revel</card-name>
        <card-name>Entangler</card-name>
        <card-name>Excavation</card-name>
        <card-name>Excise</card-name>
        <card-name>Fault Riders</card-name>
        <card-name>Fen Stalker</card-name>
        <card-name>Fickle Efreet</card-name>
        <card-name>Flameshot</card-name>
        <card-name>Flay</card-name>
        <card-name>Flowering Field</card-name>
        <card-name>Foil</card-name>
        <card-name>Forgotten Harvest</card-name>
        <card-name>Glittering Lion</card-name>
        <card-name>Glittering Lynx</card-name>
        <card-name>Greel&apos;s Caress</card-name>
        <card-name>Greel, Mind Raker</card-name>
        <card-name>Gulf Squid</card-name>
        <card-name>Hazy Homunculus</card-name>
        <card-name>Heightened Awareness</card-name>
        <card-name>Hollow Warrior</card-name>
        <card-name>Infernal Genesis</card-name>
        <card-name>Inflame</card-name>
        <card-name>Jeweled Spirit</card-name>
        <card-name>Jolrael&apos;s Favor</card-name>
        <card-name>Jolrael, Empress of Beasts</card-name>
        <card-name>Keldon Arsonist</card-name>
        <card-name>Keldon Battlewagon</card-name>
        <card-name>Keldon Berserker</card-name>
        <card-name>Keldon Firebombers</card-name>
        <card-name>Latulla&apos;s Orders</card-name>
        <card-name>Latulla, Keldon Overseer</card-name>
        <card-name>Lesser Gargadon</card-name>
        <card-name>Living Terrain</card-name>
        <card-name>Mageta the Lion</card-name>
        <card-name>Mageta&apos;s Boon</card-name>
        <card-name>Mana Vapors</card-name>
        <card-name>Marsh Boa</card-name>
        <card-name>Mercenary Informer</card-name>
        <card-name>Mine Bearer</card-name>
        <card-name>Mirror Strike</card-name>
        <card-name>Mungha Wurm</card-name>
        <card-name>Nakaya Shade</card-name>
        <card-name>Noxious Field</card-name>
        <card-name>Outbreak</card-name>
        <card-name>Overburden</card-name>
        <card-name>Panic Attack</card-name>
        <card-name>Pit Raptor</card-name>
        <card-name>Plague Fiend</card-name>
        <card-name>Plague Wind</card-name>
        <card-name>Psychic Theft</card-name>
        <card-name>Pygmy Razorback</card-name>
        <card-name>Quicksilver Wall</card-name>
        <card-name>Rebel Informer</card-name>
        <card-name>Rethink</card-name>
        <card-name>Reveille Squad</card-name>
        <card-name>Rhystic Cave</card-name>
        <card-name>Rhystic Circle</card-name>
        <card-name>Rhystic Deluge</card-name>
        <card-name>Rhystic Lightning</card-name>
        <card-name>Rhystic Scrying</card-name>
        <card-name>Rhystic Shield</card-name>
        <card-name>Rhystic Study</card-name>
        <card-name>Rhystic Syphon</card-name>
        <card-name>Rhystic Tutor</card-name>
        <card-name>Rib Cage Spider</card-name>
        <card-name>Ribbon Snake</card-name>
        <card-name>Ridgeline Rager</card-name>
        <card-name>Root Cage</card-name>
        <card-name>Samite Sanctuary</card-name>
        <card-name>Scoria Cat</card-name>
        <card-name>Search for Survivors</card-name>
        <card-name>Searing Wind</card-name>
        <card-name>Sheltering Prayers</card-name>
        <card-name>Shield Dancer</card-name>
        <card-name>Shrouded Serpent</card-name>
        <card-name>Silt Crawler</card-name>
        <card-name>Snag</card-name>
        <card-name>Soul Charmer</card-name>
        <card-name>Soul Strings</card-name>
        <card-name>Spiketail Drake</card-name>
        <card-name>Spiketail Hatchling</card-name>
        <card-name>Spitting Spider</card-name>
        <card-name>Spore Frog</card-name>
        <card-name>Spur Grappler</card-name>
        <card-name>Squirrel Wrangler</card-name>
        <card-name>Steal Strength</card-name>
        <card-name>Stormwatch Eagle</card-name>
        <card-name>Sunken Field</card-name>
        <card-name>Sword Dancer</card-name>
        <card-name>Task Mage Assembly</card-name>
        <card-name>Thresher Beast</card-name>
        <card-name>Thrive</card-name>
        <card-name>Trenching Steed</card-name>
        <card-name>Troubled Healer</card-name>
        <card-name>Troublesome Spirit</card-name>
        <card-name>Verdant Field</card-name>
        <card-name>Veteran Brawlers</card-name>
        <card-name>Vintara Elephant</card-name>
        <card-name>Vintara Snapper</card-name>
        <card-name>Vitalizing Wind</card-name>
        <card-name>Wall of Vipers</card-name>
        <card-name>Well of Discovery</card-name>
        <card-name>Well of Life</card-name>
        <card-name>Whip Sergeant</card-name>
        <card-name>Whipstitched Zombie</card-name>
        <card-name>Wild Might</card-name>
        <card-name>Windscouter</card-name>
        <card-name>Wing Storm</card-name>
        <card-name>Wintermoon Mesa</card-name>
        <card-name>Withdraw</card-name>
        <card-name>Zerapa Minotaur</card-name>
        <abbreviation>PY</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Ravnica</name>
        <card-name>Agrus Kos, Wojek Veteran</card-name>
        <card-name>Auratouched Mage</card-name>
        <card-name>Autochthon Wurm</card-name>
        <card-name>Barbarian Riftcutter</card-name>
        <card-name>Bathe in Light</card-name>
        <card-name>Belltower Sphinx</card-name>
        <card-name>Benevolent Ancestor</card-name>
        <card-name>Birds of Paradise</card-name>
        <card-name>Blazing Archon</card-name>
        <card-name>Blockbuster</card-name>
        <card-name>Blood Funnel</card-name>
        <card-name>Bloodbond March</card-name>
        <card-name>Bloodletter Quill</card-name>
        <card-name>Boros Fury-Shield</card-name>
        <card-name>Boros Garrison</card-name>
        <card-name>Boros Guildmage</card-name>
        <card-name>Boros Recruit</card-name>
        <card-name>Boros Signet</card-name>
        <card-name>Boros Swiftblade</card-name>
        <card-name>Bottled Cloister</card-name>
        <card-name>Brainspoil</card-name>
        <card-name>Bramble Elemental</card-name>
        <card-name>Breath of Fury</card-name>
        <card-name>Brightflame</card-name>
        <card-name>Caregiver</card-name>
        <card-name>Carrion Howler</card-name>
        <card-name>Carven Caryatid</card-name>
        <card-name>Centaur Safeguard</card-name>
        <card-name>Cerulean Sphinx</card-name>
        <card-name>Chant of Vitu-Ghazi</card-name>
        <card-name>Char</card-name>
        <card-name>Chord of Calling</card-name>
        <card-name>Chorus of the Conclave</card-name>
        <card-name>Circu, Dimir Lobotomist</card-name>
        <card-name>Civic Wayfinder</card-name>
        <card-name>Cleansing Beam</card-name>
        <card-name>Clinging Darkness</card-name>
        <card-name>Cloudstone Curio</card-name>
        <card-name>Clutch of the Undercity</card-name>
        <card-name>Coalhauler Swine</card-name>
        <card-name>Compulsive Research</card-name>
        <card-name>Concerted Effort</card-name>
        <card-name>Conclave Equenaut</card-name>
        <card-name>Conclave Phalanx</card-name>
        <card-name>Conclave&apos;s Blessing</card-name>
        <card-name>Congregation at Dawn</card-name>
        <card-name>Consult the Necrosages</card-name>
        <card-name>Convolute</card-name>
        <card-name>Copy Enchantment</card-name>
        <card-name>Courier Hawk</card-name>
        <card-name>Crown of Convergence</card-name>
        <card-name>Cyclopean Snare</card-name>
        <card-name>Dark Confidant</card-name>
        <card-name>Dark Heart of the Wood</card-name>
        <card-name>Darkblast</card-name>
        <card-name>Devouring Light</card-name>
        <card-name>Dimir Aqueduct</card-name>
        <card-name>Dimir Cutpurse</card-name>
        <card-name>Dimir Doppelganger</card-name>
        <card-name>Dimir Guildmage</card-name>
        <card-name>Dimir House Guard</card-name>
        <card-name>Dimir Infiltrator</card-name>
        <card-name>Dimir Machinations</card-name>
        <card-name>Dimir Signet</card-name>
        <card-name>Disembowel</card-name>
        <card-name>Divebomber Griffin</card-name>
        <card-name>Dizzy Spell</card-name>
        <card-name>Dogpile</card-name>
        <card-name>Doubling Season</card-name>
        <card-name>Dowsing Shaman</card-name>
        <card-name>Drake Familiar</card-name>
        <card-name>Dream Leash</card-name>
        <card-name>Drift of Phantasms</card-name>
        <card-name>Dromad Purebred</card-name>
        <card-name>Drooling Groodion</card-name>
        <card-name>Dryad&apos;s Caress</card-name>
        <card-name>Duskmantle, House of Shadow</card-name>
        <card-name>Elves of Deep Shadow</card-name>
        <card-name>Elvish Skysweeper</card-name>
        <card-name>Empty the Catacombs</card-name>
        <card-name>Ethereal Usher</card-name>
        <card-name>Excruciator</card-name>
        <card-name>Eye of the Storm</card-name>
        <card-name>Faith&apos;s Fetters</card-name>
        <card-name>Farseek</card-name>
        <card-name>Festival of the Guildpact</card-name>
        <card-name>Fiery Conclusion</card-name>
        <card-name>Firemane Angel</card-name>
        <card-name>Fists of Ironwood</card-name>
        <card-name>Flame Fusillade</card-name>
        <card-name>Flame-Kin Zealot</card-name>
        <card-name>Flash Conscription</card-name>
        <card-name>Flickerform</card-name>
        <card-name>Flight of Fancy</card-name>
        <card-name>Flow of Ideas</card-name>
        <card-name>Followed Footsteps</card-name>
        <card-name>Forest</card-name>
        <card-name>Frenzied Goblin</card-name>
        <card-name>Galvanic Arc</card-name>
        <card-name>Gate Hound</card-name>
        <card-name>Gather Courage</card-name>
        <card-name>Gaze of the Gorgon</card-name>
        <card-name>Ghosts of the Innocent</card-name>
        <card-name>Glare of Subdual</card-name>
        <card-name>Glass Golem</card-name>
        <card-name>Gleancrawler</card-name>
        <card-name>Glimpse the Unthinkable</card-name>
        <card-name>Goblin Fire Fiend</card-name>
        <card-name>Goblin Spelunkers</card-name>
        <card-name>Golgari Brownscale</card-name>
        <card-name>Golgari Germination</card-name>
        <card-name>Golgari Grave-Troll</card-name>
        <card-name>Golgari Guildmage</card-name>
        <card-name>Golgari Rot Farm</card-name>
        <card-name>Golgari Rotwurm</card-name>
        <card-name>Golgari Signet</card-name>
        <card-name>Golgari Thug</card-name>
        <card-name>Goliath Spider</card-name>
        <card-name>Grave-Shell Scarab</card-name>
        <card-name>Grayscaled Gharial</card-name>
        <card-name>Greater Forgeling</card-name>
        <card-name>Greater Mossdog</card-name>
        <card-name>Grifter&apos;s Blade</card-name>
        <card-name>Grozoth</card-name>
        <card-name>Guardian of Vitu-Ghazi</card-name>
        <card-name>Halcyon Glaze</card-name>
        <card-name>Hammerfist Giant</card-name>
        <card-name>Helldozer</card-name>
        <card-name>Hex</card-name>
        <card-name>Hour of Reckoning</card-name>
        <card-name>Hunted Dragon</card-name>
        <card-name>Hunted Horror</card-name>
        <card-name>Hunted Lammasu</card-name>
        <card-name>Hunted Phantasm</card-name>
        <card-name>Hunted Troll</card-name>
        <card-name>Incite Hysteria</card-name>
        <card-name>Indentured Oaf</card-name>
        <card-name>Induce Paranoia</card-name>
        <card-name>Infectious Host</card-name>
        <card-name>Instill Furor</card-name>
        <card-name>Island</card-name>
        <card-name>Ivy Dancer</card-name>
        <card-name>Junktroller</card-name>
        <card-name>Keening Banshee</card-name>
        <card-name>Last Gasp</card-name>
        <card-name>Leashling</card-name>
        <card-name>Leave No Trace</card-name>
        <card-name>Life from the Loam</card-name>
        <card-name>Light of Sanction</card-name>
        <card-name>Lightning Helix</card-name>
        <card-name>Lore Broker</card-name>
        <card-name>Loxodon Gatekeeper</card-name>
        <card-name>Loxodon Hierarch</card-name>
        <card-name>Lurking Informant</card-name>
        <card-name>Mark of Eviction</card-name>
        <card-name>Master Warcraft</card-name>
        <card-name>Mausoleum Turnkey</card-name>
        <card-name>Mindleech Mass</card-name>
        <card-name>Mindmoil</card-name>
        <card-name>Mnemonic Nexus</card-name>
        <card-name>Moldervine Cloak</card-name>
        <card-name>Molten Sentry</card-name>
        <card-name>Moonlight Bargain</card-name>
        <card-name>Moroii</card-name>
        <card-name>Mortipede</card-name>
        <card-name>Mountain</card-name>
        <card-name>Muddle the Mixture</card-name>
        <card-name>Necromantic Thirst</card-name>
        <card-name>Necroplasm</card-name>
        <card-name>Netherborn Phalanx</card-name>
        <card-name>Nightguard Patrol</card-name>
        <card-name>Nightmare Void</card-name>
        <card-name>Nullmage Shepherd</card-name>
        <card-name>Nullstone Gargoyle</card-name>
        <card-name>Oathsworn Giant</card-name>
        <card-name>Ordruun Commando</card-name>
        <card-name>Overgrown Tomb</card-name>
        <card-name>Overwhelm</card-name>
        <card-name>Pariah&apos;s Shield</card-name>
        <card-name>Peel from Reality</card-name>
        <card-name>Peregrine Mask</card-name>
        <card-name>Perilous Forays</card-name>
        <card-name>Perplex</card-name>
        <card-name>Phytohydra</card-name>
        <card-name>Plague Boiler</card-name>
        <card-name>Plains</card-name>
        <card-name>Pollenbright Wings</card-name>
        <card-name>Primordial Sage</card-name>
        <card-name>Privileged Position</card-name>
        <card-name>Psychic Drain</card-name>
        <card-name>Putrefy</card-name>
        <card-name>Quickchange</card-name>
        <card-name>Rain of Embers</card-name>
        <card-name>Rally the Righteous</card-name>
        <card-name>Razia&apos;s Purification</card-name>
        <card-name>Razia, Boros Archangel</card-name>
        <card-name>Recollect</card-name>
        <card-name>Remand</card-name>
        <card-name>Reroute</card-name>
        <card-name>Ribbons of Night</card-name>
        <card-name>Rolling Spoil</card-name>
        <card-name>Roofstalker Wight</card-name>
        <card-name>Root-Kin Ally</card-name>
        <card-name>Sabertooth Alley Cat</card-name>
        <card-name>Sacred Foundry</card-name>
        <card-name>Sadistic Augermage</card-name>
        <card-name>Sandsower</card-name>
        <card-name>Savra, Queen of the Golgari</card-name>
        <card-name>Scatter the Seeds</card-name>
        <card-name>Scion of the Wild</card-name>
        <card-name>Screeching Griffin</card-name>
        <card-name>Searing Meditation</card-name>
        <card-name>Seed Spark</card-name>
        <card-name>Seeds of Strength</card-name>
        <card-name>Seismic Spike</card-name>
        <card-name>Selesnya Evangel</card-name>
        <card-name>Selesnya Guildmage</card-name>
        <card-name>Selesnya Sagittars</card-name>
        <card-name>Selesnya Sanctuary</card-name>
        <card-name>Selesnya Signet</card-name>
        <card-name>Sell-Sword Brute</card-name>
        <card-name>Sewerdreg</card-name>
        <card-name>Shadow of Doubt</card-name>
        <card-name>Shambling Shell</card-name>
        <card-name>Shred Memory</card-name>
        <card-name>Siege Wurm</card-name>
        <card-name>Sins of the Past</card-name>
        <card-name>Sisters of Stone Death</card-name>
        <card-name>Skyknight Legionnaire</card-name>
        <card-name>Smash</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Sparkmage Apprentice</card-name>
        <card-name>Spawnbroker</card-name>
        <card-name>Spectral Searchlight</card-name>
        <card-name>Stasis Cell</card-name>
        <card-name>Stinkweed Imp</card-name>
        <card-name>Stone-Seeder Hierophant</card-name>
        <card-name>Stoneshaker Shaman</card-name>
        <card-name>Strands of Undeath</card-name>
        <card-name>Sundering Vitae</card-name>
        <card-name>Sunforger</card-name>
        <card-name>Sunhome Enforcer</card-name>
        <card-name>Sunhome, Fortress of the Legion</card-name>
        <card-name>Suppression Field</card-name>
        <card-name>Surge of Zeal</card-name>
        <card-name>Surveilling Sprite</card-name>
        <card-name>Svogthos, the Restless Tomb</card-name>
        <card-name>Swamp</card-name>
        <card-name>Szadek, Lord of Secrets</card-name>
        <card-name>Tattered Drake</card-name>
        <card-name>Telling Time</card-name>
        <card-name>Temple Garden</card-name>
        <card-name>Terraformer</card-name>
        <card-name>Terrarion</card-name>
        <card-name>Thoughtpicker Witch</card-name>
        <card-name>Three Dreams</card-name>
        <card-name>Thundersong Trumpeter</card-name>
        <card-name>Tidewater Minion</card-name>
        <card-name>Tolsimir Wolfblood</card-name>
        <card-name>Torpid Moloch</card-name>
        <card-name>Transluminant</card-name>
        <card-name>Trophy Hunter</card-name>
        <card-name>Tunnel Vision</card-name>
        <card-name>Twilight Drover</card-name>
        <card-name>Twisted Justice</card-name>
        <card-name>Undercity Shade</card-name>
        <card-name>Ursapine</card-name>
        <card-name>Vedalken Dismisser</card-name>
        <card-name>Vedalken Entrancer</card-name>
        <card-name>Veteran Armorer</card-name>
        <card-name>Viashino Fangtail</card-name>
        <card-name>Viashino Slasher</card-name>
        <card-name>Vigor Mortis</card-name>
        <card-name>Vindictive Mob</card-name>
        <card-name>Vinelasher Kudzu</card-name>
        <card-name>Vitu-Ghazi, the City-Tree</card-name>
        <card-name>Votary of the Conclave</card-name>
        <card-name>Voyager Staff</card-name>
        <card-name>Vulturous Zombie</card-name>
        <card-name>War-Torch Goblin</card-name>
        <card-name>Warp World</card-name>
        <card-name>Watchwolf</card-name>
        <card-name>Watery Grave</card-name>
        <card-name>Wizened Snitches</card-name>
        <card-name>Woebringer Demon</card-name>
        <card-name>Wojek Apothecary</card-name>
        <card-name>Wojek Embermage</card-name>
        <card-name>Wojek Siren</card-name>
        <card-name>Woodwraith Corrupter</card-name>
        <card-name>Woodwraith Strangler</card-name>
        <card-name>Zephyr Spirit</card-name>
        <abbreviation>RA</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Revised Edition</name>
        <card-name>Dwarven Weaponsmith</card-name>
        <card-name>Jandor&apos;s Ring</card-name>
        <card-name>Kird Ape</card-name>
        <card-name>Mijae Djinn</card-name>
        <card-name>Reconstruction</card-name>
        <card-name>Reverse Polarity</card-name>
        <card-name>Rocket Launcher</card-name>
        <card-name>Serendib Efreet</card-name>
        <abbreviation>R</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Saviors of Kamigawa</name>
        <card-name>AEther Shockwave</card-name>
        <card-name>Adamaro, First to Desire</card-name>
        <card-name>Akki Drillmaster</card-name>
        <card-name>Akki Underling</card-name>
        <card-name>Akuta, Born of Ash</card-name>
        <card-name>Araba Mothrider</card-name>
        <card-name>Arashi, the Sky Asunder</card-name>
        <card-name>Ashes of the Fallen</card-name>
        <card-name>Ayumi, the Last Visitor</card-name>
        <card-name>Barrel Down Sokenzan</card-name>
        <card-name>Blood Clock</card-name>
        <card-name>Bounteous Kirin</card-name>
        <card-name>Briarknit Kami</card-name>
        <card-name>Burning-Eye Zubera</card-name>
        <card-name>Captive Flame</card-name>
        <card-name>Celestial Kirin</card-name>
        <card-name>Charge Across the Araba</card-name>
        <card-name>Choice of Damnations</card-name>
        <card-name>Cloudhoof Kirin</card-name>
        <card-name>Cowed by Wisdom</card-name>
        <card-name>Curtain of Light</card-name>
        <card-name>Cut the Earthly Bond</card-name>
        <card-name>Death Denied</card-name>
        <card-name>Death of a Thousand Stings</card-name>
        <card-name>Deathknell Kami</card-name>
        <card-name>Deathmask Nezumi</card-name>
        <card-name>Dense Canopy</card-name>
        <card-name>Descendant of Kiyomaro</card-name>
        <card-name>Descendant of Masumaro</card-name>
        <card-name>Descendant of Soramaro</card-name>
        <card-name>Dosan&apos;s Oldest Chant</card-name>
        <card-name>Dreamcatcher</card-name>
        <card-name>Ebony Owl Netsuke</card-name>
        <card-name>Eiganjo Free-Riders</card-name>
        <card-name>Elder Pine of Jukai</card-name>
        <card-name>Endless Swarm</card-name>
        <card-name>Enduring Ideal</card-name>
        <card-name>Erayo&apos;s Essence (Erayo, Soratami Ascendant)</card-name>
        <card-name>Erayo, Soratami Ascendant</card-name>
        <card-name>Eternal Dominion</card-name>
        <card-name>Evermind</card-name>
        <card-name>Exile into Darkness</card-name>
        <card-name>Feral Lightning</card-name>
        <card-name>Fiddlehead Kami</card-name>
        <card-name>Footsteps of the Goryo</card-name>
        <card-name>Freed from the Real</card-name>
        <card-name>Gaze of Adamaro</card-name>
        <card-name>Ghost-Lit Nourisher</card-name>
        <card-name>Ghost-Lit Raider</card-name>
        <card-name>Ghost-Lit Redeemer</card-name>
        <card-name>Ghost-Lit Stalker</card-name>
        <card-name>Ghost-Lit Warder</card-name>
        <card-name>Glitterfang</card-name>
        <card-name>Gnat Miser</card-name>
        <card-name>Godo&apos;s Irregulars</card-name>
        <card-name>Hail of Arrows</card-name>
        <card-name>Hand of Cruelty</card-name>
        <card-name>Hand of Honor</card-name>
        <card-name>Haru-Onna</card-name>
        <card-name>Hidetsugu&apos;s Second Rite</card-name>
        <card-name>Homura&apos;s Essence (Homura, Human Ascendant)</card-name>
        <card-name>Homura, Human Ascendant</card-name>
        <card-name>Ideas Unbound</card-name>
        <card-name>Iizuka the Ruthless</card-name>
        <card-name>Iname as One</card-name>
        <card-name>Infernal Kirin</card-name>
        <card-name>Inner Calm, Outer Strength</card-name>
        <card-name>Inner Fire</card-name>
        <card-name>Inner-Chamber Guard</card-name>
        <card-name>Into the Fray</card-name>
        <card-name>Ivory Crane Netsuke</card-name>
        <card-name>Jiwari, the Earth Aflame</card-name>
        <card-name>Kagemaro&apos;s Clutch</card-name>
        <card-name>Kagemaro, First to Suffer</card-name>
        <card-name>Kaho, Minamo Historian</card-name>
        <card-name>Kami of Empty Graves</card-name>
        <card-name>Kami of the Crescent Moon</card-name>
        <card-name>Kami of the Tended Garden</card-name>
        <card-name>Kashi-Tribe Elite</card-name>
        <card-name>Kataki, War&apos;s Wage</card-name>
        <card-name>Kemuri-Onna</card-name>
        <card-name>Kiku&apos;s Shadow</card-name>
        <card-name>Kiri-Onna</card-name>
        <card-name>Kitsune Bonesetter</card-name>
        <card-name>Kitsune Dawnblade</card-name>
        <card-name>Kitsune Loreweaver</card-name>
        <card-name>Kiyomaro, First to Stand</card-name>
        <card-name>Kuon&apos;s Essence (Kuon, Ogre Ascendant)</card-name>
        <card-name>Kuon, Ogre Ascendant</card-name>
        <card-name>Kuro&apos;s Taken</card-name>
        <card-name>Locust Miser</card-name>
        <card-name>Maga, Traitor to Mortals</card-name>
        <card-name>Manriki-Gusari</card-name>
        <card-name>Masumaro, First to Live</card-name>
        <card-name>Matsu-Tribe Birdstalker</card-name>
        <card-name>Measure of Wickedness</card-name>
        <card-name>Meishin, the Mind Cage</card-name>
        <card-name>Michiko Konda, Truth Seeker</card-name>
        <card-name>Mikokoro, Center of the Sea</card-name>
        <card-name>Minamo Scrollkeeper</card-name>
        <card-name>Miren, the Moaning Well</card-name>
        <card-name>Molting Skin</card-name>
        <card-name>Moonbow Illusionist</card-name>
        <card-name>Moonwing Moth</card-name>
        <card-name>Murmurs from Beyond</card-name>
        <card-name>Neverending Torment</card-name>
        <card-name>Nightsoil Kami</card-name>
        <card-name>Nikko-Onna</card-name>
        <card-name>O-Naginata</card-name>
        <card-name>Oboro Breezecaller</card-name>
        <card-name>Oboro Envoy</card-name>
        <card-name>Oboro, Palace in the Clouds</card-name>
        <card-name>Okina Nightwatch</card-name>
        <card-name>One with Nothing</card-name>
        <card-name>Oni of Wild Places</card-name>
        <card-name>Oppressive Will</card-name>
        <card-name>Overwhelming Intellect</card-name>
        <card-name>Pain&apos;s Reward</card-name>
        <card-name>Path of Anger&apos;s Flame</card-name>
        <card-name>Pithing Needle</card-name>
        <card-name>Plow Through Reito</card-name>
        <card-name>Presence of the Wise</card-name>
        <card-name>Promise of Bunrei</card-name>
        <card-name>Promised Kannushi</card-name>
        <card-name>Pure Intentions</card-name>
        <card-name>Rally the Horde</card-name>
        <card-name>Raving Oni-Slave</card-name>
        <card-name>Razorjaw Oni</card-name>
        <card-name>Reki, the History of Kamigawa</card-name>
        <card-name>Rending Vines</card-name>
        <card-name>Reverence</card-name>
        <card-name>Ronin Cavekeeper</card-name>
        <card-name>Rune-Tail&apos;s Essence (Rune-Tail, Kitsune Ascendant)</card-name>
        <card-name>Rune-Tail, Kitsune Ascendant</card-name>
        <card-name>Rushing-Tide Zubera</card-name>
        <card-name>Sakashima the Impostor</card-name>
        <card-name>Sakura-Tribe Scout</card-name>
        <card-name>Sasaya&apos;s Essence (Sasaya, Orochi Ascendant)</card-name>
        <card-name>Sasaya, Orochi Ascendant</card-name>
        <card-name>Scroll of Origins</card-name>
        <card-name>Secretkeeper</card-name>
        <card-name>Seed the Land</card-name>
        <card-name>Seek the Horizon</card-name>
        <card-name>Sekki, Seasons&apos; Guide</card-name>
        <card-name>Shape Stealer</card-name>
        <card-name>Shifting Borders</card-name>
        <card-name>Shinen of Fear&apos;s Chill</card-name>
        <card-name>Shinen of Flight&apos;s Wings</card-name>
        <card-name>Shinen of Fury&apos;s Fire</card-name>
        <card-name>Shinen of Life&apos;s Roar</card-name>
        <card-name>Shinen of Stars&apos; Light</card-name>
        <card-name>Sink into Takenuma</card-name>
        <card-name>Skull Collector</card-name>
        <card-name>Skyfire Kirin</card-name>
        <card-name>Sokenzan Renegade</card-name>
        <card-name>Sokenzan Spellblade</card-name>
        <card-name>Soramaro, First to Dream</card-name>
        <card-name>Soratami Cloud Chariot</card-name>
        <card-name>Spiraling Embers</card-name>
        <card-name>Spiritual Visit</card-name>
        <card-name>Stampeding Serow</card-name>
        <card-name>Sunder from Within</card-name>
        <card-name>Thoughts of Ruin</card-name>
        <card-name>Tomb of Urami</card-name>
        <card-name>Torii Watchward</card-name>
        <card-name>Trusted Advisor</card-name>
        <card-name>Twincast</card-name>
        <card-name>Undying Flames</card-name>
        <card-name>Wine of Blood and Iron</card-name>
        <card-name>Yuki-Onna</card-name>
        <abbreviation>SK</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Scourge</name>
        <card-name>Accelerated Mutation</card-name>
        <card-name>Ageless Sentinels</card-name>
        <card-name>Alpha Status</card-name>
        <card-name>Ambush Commander</card-name>
        <card-name>Ancient Ooze</card-name>
        <card-name>Aphetto Runecaster</card-name>
        <card-name>Ark of Blight</card-name>
        <card-name>Astral Steel</card-name>
        <card-name>Aven Farseer</card-name>
        <card-name>Aven Liberator</card-name>
        <card-name>Bladewing the Risen</card-name>
        <card-name>Bladewing&apos;s Thrall</card-name>
        <card-name>Bonethorn Valesk</card-name>
        <card-name>Brain Freeze</card-name>
        <card-name>Break Asunder</card-name>
        <card-name>Cabal Conditioning</card-name>
        <card-name>Cabal Interrogator</card-name>
        <card-name>Call to the Grave</card-name>
        <card-name>Carbonize</card-name>
        <card-name>Carrion Feeder</card-name>
        <card-name>Chartooth Cougar</card-name>
        <card-name>Chill Haunting</card-name>
        <card-name>Claws of Wirewood</card-name>
        <card-name>Clutch of Undeath</card-name>
        <card-name>Coast Watcher</card-name>
        <card-name>Consumptive Goo</card-name>
        <card-name>Daru Spiritualist</card-name>
        <card-name>Daru Warchief</card-name>
        <card-name>Dawn Elemental</card-name>
        <card-name>Day of the Dragons</card-name>
        <card-name>Death&apos;s-Head Buzzard</card-name>
        <card-name>Decree of Annihilation</card-name>
        <card-name>Decree of Justice</card-name>
        <card-name>Decree of Pain</card-name>
        <card-name>Decree of Savagery</card-name>
        <card-name>Decree of Silence</card-name>
        <card-name>Dimensional Breach</card-name>
        <card-name>Dispersal Shield</card-name>
        <card-name>Divergent Growth</card-name>
        <card-name>Dragon Breath</card-name>
        <card-name>Dragon Fangs</card-name>
        <card-name>Dragon Mage</card-name>
        <card-name>Dragon Scales</card-name>
        <card-name>Dragon Shadow</card-name>
        <card-name>Dragon Tyrant</card-name>
        <card-name>Dragon Wings</card-name>
        <card-name>Dragonspeaker Shaman</card-name>
        <card-name>Dragonstalker</card-name>
        <card-name>Dragonstorm</card-name>
        <card-name>Edgewalker</card-name>
        <card-name>Elvish Aberration</card-name>
        <card-name>Enrage</card-name>
        <card-name>Eternal Dragon</card-name>
        <card-name>Exiled Doomsayer</card-name>
        <card-name>Extra Arms</card-name>
        <card-name>Faces of the Past</card-name>
        <card-name>Fatal Mutation</card-name>
        <card-name>Fierce Empath</card-name>
        <card-name>Final Punishment</card-name>
        <card-name>Force Bubble</card-name>
        <card-name>Forgotten Ancient</card-name>
        <card-name>Form of the Dragon</card-name>
        <card-name>Frontline Strategist</card-name>
        <card-name>Frozen Solid</card-name>
        <card-name>Gilded Light</card-name>
        <card-name>Goblin Brigand</card-name>
        <card-name>Goblin Psychopath</card-name>
        <card-name>Goblin War Strike</card-name>
        <card-name>Goblin Warchief</card-name>
        <card-name>Grip of Chaos</card-name>
        <card-name>Guilty Conscience</card-name>
        <card-name>Hindering Touch</card-name>
        <card-name>Hunting Pack</card-name>
        <card-name>Karona&apos;s Zealot</card-name>
        <card-name>Karona, False God</card-name>
        <card-name>Krosan Drover</card-name>
        <card-name>Krosan Warchief</card-name>
        <card-name>Kurgadon</card-name>
        <card-name>Lethal Vapors</card-name>
        <card-name>Lingering Death</card-name>
        <card-name>Long-Term Plans</card-name>
        <card-name>Mercurial Kite</card-name>
        <card-name>Metamorphose</card-name>
        <card-name>Mind&apos;s Desire</card-name>
        <card-name>Mischievous Quanar</card-name>
        <card-name>Misguided Rage</card-name>
        <card-name>Mistform Warchief</card-name>
        <card-name>Nefashu</card-name>
        <card-name>Noble Templar</card-name>
        <card-name>One with Nature</card-name>
        <card-name>Parallel Thoughts</card-name>
        <card-name>Pemmin&apos;s Aura</card-name>
        <card-name>Primitive Etchings</card-name>
        <card-name>Proteus Machine</card-name>
        <card-name>Putrid Raptor</card-name>
        <card-name>Pyrostatic Pillar</card-name>
        <card-name>Rain of Blades</card-name>
        <card-name>Raven Guild Initiate</card-name>
        <card-name>Raven Guild Master</card-name>
        <card-name>Reaping the Graves</card-name>
        <card-name>Recuperate</card-name>
        <card-name>Reward the Faithful</card-name>
        <card-name>Riptide Survivor</card-name>
        <card-name>Rock Jockey</card-name>
        <card-name>Root Elemental</card-name>
        <card-name>Rush of Knowledge</card-name>
        <card-name>Scattershot</card-name>
        <card-name>Scornful Egotist</card-name>
        <card-name>Shoreline Ranger</card-name>
        <card-name>Siege-Gang Commander</card-name>
        <card-name>Silver Knight</card-name>
        <card-name>Skirk Volcanist</card-name>
        <card-name>Skulltap</card-name>
        <card-name>Sliver Overlord</card-name>
        <card-name>Soul Collector</card-name>
        <card-name>Spark Spray</card-name>
        <card-name>Sprouting Vines</card-name>
        <card-name>Stabilizer</card-name>
        <card-name>Stifle</card-name>
        <card-name>Sulfuric Vortex</card-name>
        <card-name>Temple of the False God</card-name>
        <card-name>Temporal Fissure</card-name>
        <card-name>Tendrils of Agony</card-name>
        <card-name>Thundercloud Elemental</card-name>
        <card-name>Titanic Bulvox</card-name>
        <card-name>Torrent of Fire</card-name>
        <card-name>Trap Digger</card-name>
        <card-name>Treetop Scout</card-name>
        <card-name>Twisted Abomination</card-name>
        <card-name>Unburden</card-name>
        <card-name>Uncontrolled Infestation</card-name>
        <card-name>Undead Warchief</card-name>
        <card-name>Unspeakable Symbol</card-name>
        <card-name>Upwelling</card-name>
        <card-name>Vengeful Dead</card-name>
        <card-name>Wing Shards</card-name>
        <card-name>Wipe Clean</card-name>
        <card-name>Wirewood Guardian</card-name>
        <card-name>Wirewood Symbiote</card-name>
        <card-name>Woodcloaker</card-name>
        <card-name>Xantid Swarm</card-name>
        <card-name>Zealous Inquisitor</card-name>
        <card-name>Zombie Cutthroat</card-name>
        <abbreviation>SC</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Seventh Edition</name>
        <card-name>Abyssal Horror</card-name>
        <card-name>Arcane Laboratory</card-name>
        <card-name>Bedlam</card-name>
        <card-name>Befoul</card-name>
        <card-name>Bellowing Fiend</card-name>
        <card-name>Benthic Behemoth</card-name>
        <card-name>Bereavement</card-name>
        <card-name>Breath of Life</card-name>
        <card-name>Bull Hippo</card-name>
        <card-name>Caltrops</card-name>
        <card-name>Cloudchaser Eagle</card-name>
        <card-name>Compost</card-name>
        <card-name>Coral Merfolk</card-name>
        <card-name>Corrupt</card-name>
        <card-name>Crypt Rats</card-name>
        <card-name>Dakmor Lancer</card-name>
        <card-name>Darkest Hour</card-name>
        <card-name>Delusions of Mediocrity</card-name>
        <card-name>Disorder</card-name>
        <card-name>Dregs of Sorrow</card-name>
        <card-name>Duress</card-name>
        <card-name>Eager Cadet</card-name>
        <card-name>Engineered Plague</card-name>
        <card-name>Equilibrium</card-name>
        <card-name>Fugue</card-name>
        <card-name>Gang of Elk</card-name>
        <card-name>Gerrard&apos;s Wisdom</card-name>
        <card-name>Ghitu Fire-Eater</card-name>
        <card-name>Goblin Gardener</card-name>
        <card-name>Goblin Matron</card-name>
        <card-name>Goblin Spelunkers</card-name>
        <card-name>Goblin War Drums</card-name>
        <card-name>Grafted Skullcap</card-name>
        <card-name>Granite Grip</card-name>
        <card-name>Grapeshot Catapult</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Impatience</card-name>
        <card-name>Knight Errant</card-name>
        <card-name>Knighthood</card-name>
        <card-name>Mana Breach</card-name>
        <card-name>Mawcor</card-name>
        <card-name>Merfolk Looter</card-name>
        <card-name>Nature&apos;s Revolt</card-name>
        <card-name>Necrologia</card-name>
        <card-name>Nocturnal Raid</card-name>
        <card-name>Opportunity</card-name>
        <card-name>Opposition</card-name>
        <card-name>Oppression</card-name>
        <card-name>Ostracize</card-name>
        <card-name>Pariah</card-name>
        <card-name>Pit Trap</card-name>
        <card-name>Pride of Lions</card-name>
        <card-name>Purify</card-name>
        <card-name>Pygmy Pyrosaur</card-name>
        <card-name>Reprocess</card-name>
        <card-name>Revenant</card-name>
        <card-name>Scavenger Folk</card-name>
        <card-name>Seeker of Skybreak</card-name>
        <card-name>Serra Advocate</card-name>
        <card-name>Serra&apos;s Embrace</card-name>
        <card-name>Sisay&apos;s Ring</card-name>
        <card-name>Skyshroud Falcon</card-name>
        <card-name>Southern Paladin</card-name>
        <card-name>Squall</card-name>
        <card-name>Starlight</card-name>
        <card-name>Static Orb</card-name>
        <card-name>Storm Shaman</card-name>
        <card-name>Stronghold Assassin</card-name>
        <card-name>Sustainer of the Realm</card-name>
        <card-name>Tainted AEther</card-name>
        <card-name>Telepathic Spies</card-name>
        <card-name>Thoughtleech</card-name>
        <card-name>Tolarian Winds</card-name>
        <card-name>Trained Orgg</card-name>
        <card-name>Treefolk Seedlings</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Vigilant Drake</card-name>
        <card-name>Wall of Spears</card-name>
        <card-name>Wall of Wonder</card-name>
        <card-name>Wind Dancer</card-name>
        <card-name>Yawgmoth&apos;s Edict</card-name>
        <abbreviation>7</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Shadowmoor</name>
        <card-name>AEthertow</card-name>
        <card-name>Advice from the Fae</card-name>
        <card-name>Aphotic Wisps</card-name>
        <card-name>Apothecary Initiate</card-name>
        <card-name>Armored Ascension</card-name>
        <card-name>Ashenmoor Cohort</card-name>
        <card-name>Ashenmoor Gouger</card-name>
        <card-name>Ashenmoor Liege</card-name>
        <card-name>Augury Adept</card-name>
        <card-name>Ballynock Cohort</card-name>
        <card-name>Barkshell Blessing</card-name>
        <card-name>Barrenton Cragtreads</card-name>
        <card-name>Barrenton Medic</card-name>
        <card-name>Beseech the Queen</card-name>
        <card-name>Biting Tether</card-name>
        <card-name>Blazethorn Scarecrow</card-name>
        <card-name>Blight Sickle</card-name>
        <card-name>Blistering Dieflyn</card-name>
        <card-name>Bloodmark Mentor</card-name>
        <card-name>Bloodshed Fever</card-name>
        <card-name>Blowfly Infestation</card-name>
        <card-name>Boartusk Liege</card-name>
        <card-name>Boggart Arsonists</card-name>
        <card-name>Boggart Ram-Gang</card-name>
        <card-name>Boon Reflection</card-name>
        <card-name>Briarberry Cohort</card-name>
        <card-name>Burn Trail</card-name>
        <card-name>Cauldron of Souls</card-name>
        <card-name>Cemetery Puca</card-name>
        <card-name>Cerulean Wisps</card-name>
        <card-name>Chainbreaker</card-name>
        <card-name>Cinderbones</card-name>
        <card-name>Cinderhaze Wretch</card-name>
        <card-name>Consign to Dream</card-name>
        <card-name>Corrosive Mentor</card-name>
        <card-name>Corrupt</card-name>
        <card-name>Counterbore</card-name>
        <card-name>Crabapple Cohort</card-name>
        <card-name>Cragganwick Cremator</card-name>
        <card-name>Crimson Wisps</card-name>
        <card-name>Crowd of Cinders</card-name>
        <card-name>Cultbrand Cinder</card-name>
        <card-name>Curse of Chains</card-name>
        <card-name>Cursecatcher</card-name>
        <card-name>Dawnglow Infusion</card-name>
        <card-name>Deep-Slumber Titan</card-name>
        <card-name>Deepchannel Mentor</card-name>
        <card-name>Demigod of Revenge</card-name>
        <card-name>Deus of Calamity</card-name>
        <card-name>Devoted Druid</card-name>
        <card-name>Din of the Fireherd</card-name>
        <card-name>Dire Undercurrents</card-name>
        <card-name>Disturbing Plot</card-name>
        <card-name>Dramatic Entrance</card-name>
        <card-name>Dream Salvage</card-name>
        <card-name>Drove of Elves</card-name>
        <card-name>Drowner Initiate</card-name>
        <card-name>Dusk Urchins</card-name>
        <card-name>Elemental Mastery</card-name>
        <card-name>Elsewhere Flask</card-name>
        <card-name>Elvish Hexhunter</card-name>
        <card-name>Ember Gale</card-name>
        <card-name>Emberstrike Duo</card-name>
        <card-name>Enchanted Evening</card-name>
        <card-name>Everlasting Torment</card-name>
        <card-name>Faerie Macabre</card-name>
        <card-name>Faerie Swarm</card-name>
        <card-name>Farhaven Elf</card-name>
        <card-name>Fate Transfer</card-name>
        <card-name>Fire-Lit Thicket</card-name>
        <card-name>Firespout</card-name>
        <card-name>Fists of the Demigod</card-name>
        <card-name>Flame Javelin</card-name>
        <card-name>Flourishing Defenses</card-name>
        <card-name>Flow of Ideas</card-name>
        <card-name>Forest</card-name>
        <card-name>Fossil Find</card-name>
        <card-name>Foxfire Oak</card-name>
        <card-name>Fracturing Gust</card-name>
        <card-name>Fulminator Mage</card-name>
        <card-name>Furystoke Giant</card-name>
        <card-name>Ghastlord of Fugue</card-name>
        <card-name>Ghastly Discovery</card-name>
        <card-name>Giantbaiting</card-name>
        <card-name>Glamer Spinners</card-name>
        <card-name>Gleeful Sabotage</card-name>
        <card-name>Glen Elendra Liege</card-name>
        <card-name>Gloomlance</card-name>
        <card-name>Gloomwidow</card-name>
        <card-name>Gloomwidow&apos;s Feast</card-name>
        <card-name>Gnarled Effigy</card-name>
        <card-name>Godhead of Awe</card-name>
        <card-name>Goldenglow Moth</card-name>
        <card-name>Gravelgill Axeshark</card-name>
        <card-name>Gravelgill Duo</card-name>
        <card-name>Graven Cairns</card-name>
        <card-name>Greater Auramancy</card-name>
        <card-name>Grief Tyrant</card-name>
        <card-name>Grim Poppet</card-name>
        <card-name>Guttural Response</card-name>
        <card-name>Heap Doll</card-name>
        <card-name>Heartmender</card-name>
        <card-name>Helm of the Ghastlord</card-name>
        <card-name>Hollowborn Barghest</card-name>
        <card-name>Hollowsage</card-name>
        <card-name>Horde of Boggarts</card-name>
        <card-name>Howl of the Night Pack</card-name>
        <card-name>Hungry Spriggan</card-name>
        <card-name>Illuminated Folio</card-name>
        <card-name>Impromptu Raid</card-name>
        <card-name>Incremental Blight</card-name>
        <card-name>Inescapable Brute</card-name>
        <card-name>Inkfathom Infiltrator</card-name>
        <card-name>Inkfathom Witch</card-name>
        <card-name>Inquisitor&apos;s Snare</card-name>
        <card-name>Intimidator Initiate</card-name>
        <card-name>Island</card-name>
        <card-name>Isleback Spawn</card-name>
        <card-name>Jaws of Stone</card-name>
        <card-name>Juvenile Gloomwidow</card-name>
        <card-name>Kinscaer Harpoonist</card-name>
        <card-name>Kitchen Finks</card-name>
        <card-name>Kithkin Rabble</card-name>
        <card-name>Kithkin Shielddare</card-name>
        <card-name>Knacksaw Clique</card-name>
        <card-name>Knollspine Dragon</card-name>
        <card-name>Knollspine Invocation</card-name>
        <card-name>Kulrath Knight</card-name>
        <card-name>Last Breath</card-name>
        <card-name>Leech Bonder</card-name>
        <card-name>Leechridden Swamp</card-name>
        <card-name>Loamdragger Giant</card-name>
        <card-name>Loch Korrigan</card-name>
        <card-name>Lockjaw Snapper</card-name>
        <card-name>Lurebound Scarecrow</card-name>
        <card-name>Madblind Mountain</card-name>
        <card-name>Mana Reflection</card-name>
        <card-name>Manaforge Cinder</card-name>
        <card-name>Manamorphose</card-name>
        <card-name>Mass Calcify</card-name>
        <card-name>Medicine Runner</card-name>
        <card-name>Memory Plunder</card-name>
        <card-name>Memory Sluice</card-name>
        <card-name>Mercy Killing</card-name>
        <card-name>Merrow Grimeblotter</card-name>
        <card-name>Merrow Wavebreakers</card-name>
        <card-name>Midnight Banshee</card-name>
        <card-name>Mine Excavation</card-name>
        <card-name>Mirrorweave</card-name>
        <card-name>Mistmeadow Skulk</card-name>
        <card-name>Mistmeadow Witch</card-name>
        <card-name>Mistveil Plains</card-name>
        <card-name>Moonring Island</card-name>
        <card-name>Morselhoarder</card-name>
        <card-name>Mossbridge Troll</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mudbrawler Cohort</card-name>
        <card-name>Mudbrawler Raiders</card-name>
        <card-name>Murderous Redcap</card-name>
        <card-name>Mystic Gate</card-name>
        <card-name>Niveous Wisps</card-name>
        <card-name>Nurturer Initiate</card-name>
        <card-name>Old Ghastbark</card-name>
        <card-name>Oona&apos;s Gatewarden</card-name>
        <card-name>Oona, Queen of the Fae</card-name>
        <card-name>Oracle of Nectars</card-name>
        <card-name>Order of Whiteclay</card-name>
        <card-name>Oversoul of Dusk</card-name>
        <card-name>Painter&apos;s Servant</card-name>
        <card-name>Pale Wayfarer</card-name>
        <card-name>Parapet Watchers</card-name>
        <card-name>Pili-Pala</card-name>
        <card-name>Plague of Vermin</card-name>
        <card-name>Plains</card-name>
        <card-name>Plumeveil</card-name>
        <card-name>Poison the Well</card-name>
        <card-name>Polluted Bonds</card-name>
        <card-name>Power of Fire</card-name>
        <card-name>Presence of Gond</card-name>
        <card-name>Prismatic Omen</card-name>
        <card-name>Prismwake Merrow</card-name>
        <card-name>Prison Term</card-name>
        <card-name>Puca&apos;s Mischief</card-name>
        <card-name>Puncture Bolt</card-name>
        <card-name>Puppeteer Clique</card-name>
        <card-name>Puresight Merrow</card-name>
        <card-name>Put Away</card-name>
        <card-name>Pyre Charger</card-name>
        <card-name>Rage Reflection</card-name>
        <card-name>Raking Canopy</card-name>
        <card-name>Rattleblaze Scarecrow</card-name>
        <card-name>Raven&apos;s Run Dragoon</card-name>
        <card-name>Reaper King</card-name>
        <card-name>Reflecting Pool</card-name>
        <card-name>Reknit</card-name>
        <card-name>Repel Intruders</card-name>
        <card-name>Resplendent Mentor</card-name>
        <card-name>Revelsong Horn</card-name>
        <card-name>Rhys the Redeemed</card-name>
        <card-name>Rite of Consumption</card-name>
        <card-name>River Kelpie</card-name>
        <card-name>River&apos;s Grasp</card-name>
        <card-name>Rosheen Meanderer</card-name>
        <card-name>Roughshod Mentor</card-name>
        <card-name>Rune-Cervin Rider</card-name>
        <card-name>Runed Halo</card-name>
        <card-name>Runes of the Deus</card-name>
        <card-name>Rustrazor Butcher</card-name>
        <card-name>Safehold Duo</card-name>
        <card-name>Safehold Elite</card-name>
        <card-name>Safehold Sentry</card-name>
        <card-name>Safewright Quest</card-name>
        <card-name>Sapseep Forest</card-name>
        <card-name>Savor the Moment</card-name>
        <card-name>Scar</card-name>
        <card-name>Scarscale Ritual</card-name>
        <card-name>Scrapbasket</card-name>
        <card-name>Scuttlemutt</card-name>
        <card-name>Scuzzback Marauders</card-name>
        <card-name>Scuzzback Scrapper</card-name>
        <card-name>Seedcradle Witch</card-name>
        <card-name>Shield of the Oversoul</card-name>
        <card-name>Sickle Ripper</card-name>
        <card-name>Silkbind Faerie</card-name>
        <card-name>Sinking Feeling</card-name>
        <card-name>Slinking Giant</card-name>
        <card-name>Smash to Smithereens</card-name>
        <card-name>Smolder Initiate</card-name>
        <card-name>Somnomancer</card-name>
        <card-name>Sootstoke Kindler</card-name>
        <card-name>Sootwalkers</card-name>
        <card-name>Spawnwrithe</card-name>
        <card-name>Spectral Procession</card-name>
        <card-name>Spell Syphon</card-name>
        <card-name>Spiteflame Witch</card-name>
        <card-name>Spiteful Visions</card-name>
        <card-name>Splitting Headache</card-name>
        <card-name>Steel of the Godhead</card-name>
        <card-name>Strip Bare</card-name>
        <card-name>Sunken Ruins</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swans of Bryn Argoll</card-name>
        <card-name>Sygg, River Cutthroat</card-name>
        <card-name>Tatterkite</card-name>
        <card-name>Tattermunge Duo</card-name>
        <card-name>Tattermunge Maniac</card-name>
        <card-name>Tattermunge Witch</card-name>
        <card-name>Thistledown Duo</card-name>
        <card-name>Thistledown Liege</card-name>
        <card-name>Thornwatch Scarecrow</card-name>
        <card-name>Thought Reflection</card-name>
        <card-name>Thoughtweft Gambit</card-name>
        <card-name>Toil to Renown</card-name>
        <card-name>Torpor Dust</card-name>
        <card-name>Torrent of Souls</card-name>
        <card-name>Torture</card-name>
        <card-name>Tower Above</card-name>
        <card-name>Traitor&apos;s Roar</card-name>
        <card-name>Trip Noose</card-name>
        <card-name>Turn to Mist</card-name>
        <card-name>Twilight Shepherd</card-name>
        <card-name>Tyrannize</card-name>
        <card-name>Umbral Mantle</card-name>
        <card-name>Valleymaker</card-name>
        <card-name>Vexing Shusher</card-name>
        <card-name>Viridescent Wisps</card-name>
        <card-name>Wanderbrine Rootcutters</card-name>
        <card-name>Wasp Lancer</card-name>
        <card-name>Watchwing Scarecrow</card-name>
        <card-name>Wheel of Sun and Moon</card-name>
        <card-name>Whimwader</card-name>
        <card-name>Wicker Warcrawler</card-name>
        <card-name>Wild Swing</card-name>
        <card-name>Wildslayer Elves</card-name>
        <card-name>Wilt-Leaf Cavaliers</card-name>
        <card-name>Wilt-Leaf Liege</card-name>
        <card-name>Windbrisk Raptor</card-name>
        <card-name>Wingrattle Scarecrow</card-name>
        <card-name>Witherscale Wurm</card-name>
        <card-name>Woeleecher</card-name>
        <card-name>Wooded Bastion</card-name>
        <card-name>Woodfall Primus</card-name>
        <card-name>Worldpurge</card-name>
        <card-name>Wort, the Raidmother</card-name>
        <card-name>Wound Reflection</card-name>
        <card-name>Zealous Guardian</card-name>
        <abbreviation>SM</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Shards of Alara</name>
        <card-name>Ad Nauseam</card-name>
        <card-name>Agony Warp</card-name>
        <card-name>Ajani Vengeant</card-name>
        <card-name>Akrasan Squire</card-name>
        <card-name>Algae Gharial</card-name>
        <card-name>Angel&apos;s Herald</card-name>
        <card-name>Angelic Benediction</card-name>
        <card-name>Angelsong</card-name>
        <card-name>Arcane Sanctum</card-name>
        <card-name>Archdemon of Unx</card-name>
        <card-name>Banewasp Affliction</card-name>
        <card-name>Bant Battlemage</card-name>
        <card-name>Bant Charm</card-name>
        <card-name>Bant Panorama</card-name>
        <card-name>Battlegrace Angel</card-name>
        <card-name>Behemoth&apos;s Herald</card-name>
        <card-name>Blightning</card-name>
        <card-name>Blister Beetle</card-name>
        <card-name>Blood Cultist</card-name>
        <card-name>Bloodpyre Elemental</card-name>
        <card-name>Bloodthorn Taunter</card-name>
        <card-name>Bone Splinters</card-name>
        <card-name>Branching Bolt</card-name>
        <card-name>Brilliant Ultimatum</card-name>
        <card-name>Broodmate Dragon</card-name>
        <card-name>Bull Cerodon</card-name>
        <card-name>Caldera Hellion</card-name>
        <card-name>Call to Heel</card-name>
        <card-name>Cancel</card-name>
        <card-name>Carrion Thrash</card-name>
        <card-name>Cathartic Adept</card-name>
        <card-name>Cavern Thoctar</card-name>
        <card-name>Clarion Ultimatum</card-name>
        <card-name>Cloudheath Drake</card-name>
        <card-name>Coma Veil</card-name>
        <card-name>Corpse Connoisseur</card-name>
        <card-name>Courier&apos;s Capsule</card-name>
        <card-name>Court Archers</card-name>
        <card-name>Covenant of Minds</card-name>
        <card-name>Cradle of Vitality</card-name>
        <card-name>Crucible of Fire</card-name>
        <card-name>Cruel Ultimatum</card-name>
        <card-name>Crumbling Necropolis</card-name>
        <card-name>Cunning Lethemancer</card-name>
        <card-name>Cylian Elf</card-name>
        <card-name>Dawnray Archer</card-name>
        <card-name>Death Baron</card-name>
        <card-name>Deathgreeter</card-name>
        <card-name>Deft Duelist</card-name>
        <card-name>Demon&apos;s Herald</card-name>
        <card-name>Dispeller&apos;s Capsule</card-name>
        <card-name>Dragon Fodder</card-name>
        <card-name>Dragon&apos;s Herald</card-name>
        <card-name>Dreg Reaver</card-name>
        <card-name>Dregscape Zombie</card-name>
        <card-name>Druid of the Anima</card-name>
        <card-name>Drumhunter</card-name>
        <card-name>Elspeth, Knight-Errant</card-name>
        <card-name>Elvish Visionary</card-name>
        <card-name>Empyrial Archangel</card-name>
        <card-name>Esper Battlemage</card-name>
        <card-name>Esper Charm</card-name>
        <card-name>Esper Panorama</card-name>
        <card-name>Etherium Astrolabe</card-name>
        <card-name>Etherium Sculptor</card-name>
        <card-name>Ethersworn Canonist</card-name>
        <card-name>Excommunicate</card-name>
        <card-name>Executioner&apos;s Capsule</card-name>
        <card-name>Exuberant Firestoker</card-name>
        <card-name>Fatestitcher</card-name>
        <card-name>Feral Hydra</card-name>
        <card-name>Filigree Sages</card-name>
        <card-name>Fire-Field Ogre</card-name>
        <card-name>Flameblast Dragon</card-name>
        <card-name>Fleshbag Marauder</card-name>
        <card-name>Forest</card-name>
        <card-name>Gather Specimens</card-name>
        <card-name>Gift of the Gargantuan</card-name>
        <card-name>Glaze Fiend</card-name>
        <card-name>Goblin Assault</card-name>
        <card-name>Goblin Deathraiders</card-name>
        <card-name>Goblin Mountaineer</card-name>
        <card-name>Godsire</card-name>
        <card-name>Godtoucher</card-name>
        <card-name>Grixis Battlemage</card-name>
        <card-name>Grixis Charm</card-name>
        <card-name>Grixis Panorama</card-name>
        <card-name>Guardians of Akrasa</card-name>
        <card-name>Gustrider Exuberant</card-name>
        <card-name>Hell&apos;s Thunder</card-name>
        <card-name>Hellkite Overlord</card-name>
        <card-name>Hindering Light</card-name>
        <card-name>Hissing Iguanar</card-name>
        <card-name>Immortal Coil</card-name>
        <card-name>Incurable Ogre</card-name>
        <card-name>Infest</card-name>
        <card-name>Invincible Hymn</card-name>
        <card-name>Island</card-name>
        <card-name>Jhessian Infiltrator</card-name>
        <card-name>Jhessian Lookout</card-name>
        <card-name>Jund Battlemage</card-name>
        <card-name>Jund Charm</card-name>
        <card-name>Jund Panorama</card-name>
        <card-name>Jungle Shrine</card-name>
        <card-name>Jungle Weaver</card-name>
        <card-name>Kathari Screecher</card-name>
        <card-name>Kederekt Creeper</card-name>
        <card-name>Kederekt Leviathan</card-name>
        <card-name>Keeper of Progenitus</card-name>
        <card-name>Kiss of the Amesha</card-name>
        <card-name>Knight of the Skyward Eye</card-name>
        <card-name>Knight of the White Orchid</card-name>
        <card-name>Knight-Captain of Eos</card-name>
        <card-name>Kresh the Bloodbraided</card-name>
        <card-name>Lich&apos;s Mirror</card-name>
        <card-name>Lightning Talons</card-name>
        <card-name>Lush Growth</card-name>
        <card-name>Magma Spray</card-name>
        <card-name>Manaplasm</card-name>
        <card-name>Marble Chalice</card-name>
        <card-name>Master of Etherium</card-name>
        <card-name>Mayael the Anima</card-name>
        <card-name>Memory Erosion</card-name>
        <card-name>Metallurgeon</card-name>
        <card-name>Mighty Emergence</card-name>
        <card-name>Mindlock Orb</card-name>
        <card-name>Minion Reflector</card-name>
        <card-name>Mosstodon</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mycoloth</card-name>
        <card-name>Naturalize</card-name>
        <card-name>Naya Battlemage</card-name>
        <card-name>Naya Charm</card-name>
        <card-name>Naya Panorama</card-name>
        <card-name>Necrogenesis</card-name>
        <card-name>Obelisk of Bant</card-name>
        <card-name>Obelisk of Esper</card-name>
        <card-name>Obelisk of Grixis</card-name>
        <card-name>Obelisk of Jund</card-name>
        <card-name>Obelisk of Naya</card-name>
        <card-name>Oblivion Ring</card-name>
        <card-name>Onyx Goblet</card-name>
        <card-name>Ooze Garden</card-name>
        <card-name>Outrider of Jhess</card-name>
        <card-name>Plains</card-name>
        <card-name>Predator Dragon</card-name>
        <card-name>Prince of Thralls</card-name>
        <card-name>Protomatter Powder</card-name>
        <card-name>Punish Ignorance</card-name>
        <card-name>Puppet Conjurer</card-name>
        <card-name>Qasali Ambusher</card-name>
        <card-name>Quietus Spike</card-name>
        <card-name>Rafiq of the Many</card-name>
        <card-name>Rakeclaw Gargantuan</card-name>
        <card-name>Ranger of Eos</card-name>
        <card-name>Realm Razer</card-name>
        <card-name>Relic of Progenitus</card-name>
        <card-name>Resounding Roar</card-name>
        <card-name>Resounding Scream</card-name>
        <card-name>Resounding Silence</card-name>
        <card-name>Resounding Thunder</card-name>
        <card-name>Resounding Wave</card-name>
        <card-name>Rhox Charger</card-name>
        <card-name>Rhox War Monk</card-name>
        <card-name>Ridge Rannet</card-name>
        <card-name>Rip-Clan Crasher</card-name>
        <card-name>Rockcaster Platoon</card-name>
        <card-name>Rockslide Elemental</card-name>
        <card-name>Sacellum Godspeaker</card-name>
        <card-name>Salvage Titan</card-name>
        <card-name>Sanctum Gargoyle</card-name>
        <card-name>Sangrite Surge</card-name>
        <card-name>Sarkhan Vol</card-name>
        <card-name>Savage Hunger</card-name>
        <card-name>Savage Lands</card-name>
        <card-name>Scavenger Drake</card-name>
        <card-name>Scourge Devil</card-name>
        <card-name>Scourglass</card-name>
        <card-name>Seaside Citadel</card-name>
        <card-name>Sedraxis Specter</card-name>
        <card-name>Sedris, the Traitor King</card-name>
        <card-name>Shadowfeed</card-name>
        <card-name>Sharding Sphinx</card-name>
        <card-name>Sharuum the Hegemon</card-name>
        <card-name>Shore Snapper</card-name>
        <card-name>Sighted-Caste Sorcerer</card-name>
        <card-name>Sigil Blessing</card-name>
        <card-name>Sigil of Distinction</card-name>
        <card-name>Sigiled Paladin</card-name>
        <card-name>Skeletal Kathari</card-name>
        <card-name>Skeletonize</card-name>
        <card-name>Skill Borrower</card-name>
        <card-name>Skullmulcher</card-name>
        <card-name>Soul&apos;s Fire</card-name>
        <card-name>Soul&apos;s Grace</card-name>
        <card-name>Soul&apos;s Might</card-name>
        <card-name>Spearbreaker Behemoth</card-name>
        <card-name>Spell Snip</card-name>
        <card-name>Sphinx Sovereign</card-name>
        <card-name>Sphinx&apos;s Herald</card-name>
        <card-name>Sprouting Thrinax</card-name>
        <card-name>Steelclad Serpent</card-name>
        <card-name>Steward of Valeron</card-name>
        <card-name>Stoic Angel</card-name>
        <card-name>Sunseed Nurturer</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swerve</card-name>
        <card-name>Tar Fiend</card-name>
        <card-name>Tezzeret the Seeker</card-name>
        <card-name>Thorn-Thrash Viashino</card-name>
        <card-name>Thoughtcutter Agent</card-name>
        <card-name>Thunder-Thrash Elder</card-name>
        <card-name>Tidehollow Sculler</card-name>
        <card-name>Tidehollow Strix</card-name>
        <card-name>Titanic Ultimatum</card-name>
        <card-name>Topan Ascetic</card-name>
        <card-name>Tortoise Formation</card-name>
        <card-name>Tower Gargoyle</card-name>
        <card-name>Undead Leotau</card-name>
        <card-name>Vectis Silencers</card-name>
        <card-name>Vein Drinker</card-name>
        <card-name>Viashino Skeleton</card-name>
        <card-name>Vicious Shadows</card-name>
        <card-name>Violent Ultimatum</card-name>
        <card-name>Viscera Dragger</card-name>
        <card-name>Vithian Stinger</card-name>
        <card-name>Volcanic Submersion</card-name>
        <card-name>Waveskimmer Aven</card-name>
        <card-name>Welkin Guide</card-name>
        <card-name>Where Ancients Tread</card-name>
        <card-name>Wild Nacatl</card-name>
        <card-name>Windwright Mage</card-name>
        <card-name>Woolly Thoctar</card-name>
        <card-name>Yoked Plowbeast</card-name>
        <abbreviation>SA</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Sixth Edition</name>
        <card-name>Abduction</card-name>
        <card-name>Abyssal Hunter</card-name>
        <card-name>Amber Prison</card-name>
        <card-name>Anaba Bodyguard</card-name>
        <card-name>Archangel</card-name>
        <card-name>Armored Pegasus</card-name>
        <card-name>Ashen Powder</card-name>
        <card-name>Balduvian Horde</card-name>
        <card-name>Blighted Shaman</card-name>
        <card-name>Browse</card-name>
        <card-name>Celestial Dawn</card-name>
        <card-name>Chill</card-name>
        <card-name>Crystal Vein</card-name>
        <card-name>Cursed Totem</card-name>
        <card-name>Daraja Griffin</card-name>
        <card-name>Dense Foliage</card-name>
        <card-name>Desertion</card-name>
        <card-name>Diminishing Returns</card-name>
        <card-name>Doomsday</card-name>
        <card-name>Dragon Mask</card-name>
        <card-name>Dread of Night</card-name>
        <card-name>Dream Cache</card-name>
        <card-name>Dry Spell</card-name>
        <card-name>Ekundu Griffin</card-name>
        <card-name>Elven Cache</card-name>
        <card-name>Enlightened Tutor</card-name>
        <card-name>Ethereal Champion</card-name>
        <card-name>Exile</card-name>
        <card-name>Fallen Angel</card-name>
        <card-name>Fallow Earth</card-name>
        <card-name>Fatal Blow</card-name>
        <card-name>Feast of the Unicorn</card-name>
        <card-name>Feral Shadow</card-name>
        <card-name>Fit of Rage</card-name>
        <card-name>Flame Spirit</card-name>
        <card-name>Flash</card-name>
        <card-name>Fog Elemental</card-name>
        <card-name>Forbidden Crypt</card-name>
        <card-name>Fyndhorn Brownie</card-name>
        <card-name>Goblin Recruiter</card-name>
        <card-name>Gravebane Zombie</card-name>
        <card-name>Grinning Totem</card-name>
        <card-name>Harmattan Efreet</card-name>
        <card-name>Hero&apos;s Resolve</card-name>
        <card-name>Hidden Horror</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Illicit Auction</card-name>
        <card-name>Insight</card-name>
        <card-name>Lead Golem</card-name>
        <card-name>Library of Lat-Nam</card-name>
        <card-name>Light of Day</card-name>
        <card-name>Mana Prism</card-name>
        <card-name>Mischievous Poltergeist</card-name>
        <card-name>Mystic Compass</card-name>
        <card-name>Mystical Tutor</card-name>
        <card-name>Necrosavant</card-name>
        <card-name>Painful Memories</card-name>
        <card-name>Panther Warriors</card-name>
        <card-name>Pearl Dragon</card-name>
        <card-name>Perish</card-name>
        <card-name>Pestilence</card-name>
        <card-name>Phyrexian Vault</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Prosperity</card-name>
        <card-name>Psychic Transfer</card-name>
        <card-name>Pyrotechnics</card-name>
        <card-name>Python</card-name>
        <card-name>Regal Unicorn</card-name>
        <card-name>Relearn</card-name>
        <card-name>Remedy</card-name>
        <card-name>Resistance Fighter</card-name>
        <card-name>River Boa</card-name>
        <card-name>Serenity</card-name>
        <card-name>Snake Basket</card-name>
        <card-name>Soldevi Sage</card-name>
        <card-name>Spitting Drake</card-name>
        <card-name>Stalking Tiger</card-name>
        <card-name>Stupor</card-name>
        <card-name>Syphon Soul</card-name>
        <card-name>Talruum Minotaur</card-name>
        <card-name>Tariff</card-name>
        <card-name>Tidal Surge</card-name>
        <card-name>Tranquil Grove</card-name>
        <card-name>Uktabi Orangutan</card-name>
        <card-name>Unseen Walker</card-name>
        <card-name>Unyaro Griffin</card-name>
        <card-name>Vampiric Tutor</card-name>
        <card-name>Vertigo</card-name>
        <card-name>Viashino Warrior</card-name>
        <card-name>Vitalize</card-name>
        <card-name>Volcanic Dragon</card-name>
        <card-name>Volcanic Geyser</card-name>
        <card-name>Waiting in the Weeds</card-name>
        <card-name>Wand of Denial</card-name>
        <card-name>Warmth</card-name>
        <card-name>Warthog</card-name>
        <card-name>Worldly Tutor</card-name>
        <abbreviation>6</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Starter</name>
        <card-name>Abyssal Horror</card-name>
        <card-name>Air Elemental</card-name>
        <card-name>Alluring Scent</card-name>
        <card-name>Ancient Craving</card-name>
        <card-name>Angel of Light</card-name>
        <card-name>Angel of Mercy</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Archangel</card-name>
        <card-name>Ardent Militia</card-name>
        <card-name>Armageddon</card-name>
        <card-name>Barbtooth Wurm</card-name>
        <card-name>Bargain</card-name>
        <card-name>Blinding Light</card-name>
        <card-name>Bog Imp</card-name>
        <card-name>Bog Raiders</card-name>
        <card-name>Bog Wraith</card-name>
        <card-name>Border Guard</card-name>
        <card-name>Breath of Life</card-name>
        <card-name>Bull Hippo</card-name>
        <card-name>Champion Lancer</card-name>
        <card-name>Charging Paladin</card-name>
        <card-name>Chorus of Woe</card-name>
        <card-name>Cinder Storm</card-name>
        <card-name>Coercion</card-name>
        <card-name>Coral Eel</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Dakmor Ghoul</card-name>
        <card-name>Dakmor Lancer</card-name>
        <card-name>Dakmor Plague</card-name>
        <card-name>Dakmor Scorpion</card-name>
        <card-name>Dakmor Sorceress</card-name>
        <card-name>Dark Offering</card-name>
        <card-name>Denizen of the Deep</card-name>
        <card-name>Devastation</card-name>
        <card-name>Devoted Hero</card-name>
        <card-name>Devout Monk</card-name>
        <card-name>Dread Reaper</card-name>
        <card-name>Durkwood Boars</card-name>
        <card-name>Eager Cadet</card-name>
        <card-name>Earth Elemental</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>Extinguish</card-name>
        <card-name>Eye Spy</card-name>
        <card-name>False Peace</card-name>
        <card-name>Feral Shadow</card-name>
        <card-name>Fire Elemental</card-name>
        <card-name>Fire Tempest</card-name>
        <card-name>Foot Soldiers</card-name>
        <card-name>Forest</card-name>
        <card-name>Gerrard&apos;s Wisdom</card-name>
        <card-name>Giant Octopus</card-name>
        <card-name>Goblin Cavaliers</card-name>
        <card-name>Goblin Chariot</card-name>
        <card-name>Goblin Commando</card-name>
        <card-name>Goblin General</card-name>
        <card-name>Goblin Glider</card-name>
        <card-name>Goblin Hero</card-name>
        <card-name>Goblin Lore</card-name>
        <card-name>Goblin Mountaineer</card-name>
        <card-name>Goblin Settler</card-name>
        <card-name>Gorilla Warrior</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Grim Tutor</card-name>
        <card-name>Grizzly Bears</card-name>
        <card-name>Hand of Death</card-name>
        <card-name>Hollow Dogs</card-name>
        <card-name>Howling Fury</card-name>
        <card-name>Hulking Goblin</card-name>
        <card-name>Hulking Ogre</card-name>
        <card-name>Ingenious Thief</card-name>
        <card-name>Island</card-name>
        <card-name>Jagged Lightning</card-name>
        <card-name>Knight Errant</card-name>
        <card-name>Last Chance</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Lone Wolf</card-name>
        <card-name>Loyal Sentry</card-name>
        <card-name>Lynx</card-name>
        <card-name>Man-o&apos;-War</card-name>
        <card-name>Merfolk of the Pearl Trident</card-name>
        <card-name>Mind Rot</card-name>
        <card-name>Mons&apos;s Goblin Raiders</card-name>
        <card-name>Monstrous Growth</card-name>
        <card-name>Moon Sprite</card-name>
        <card-name>Mountain</card-name>
        <card-name>Muck Rats</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Nature&apos;s Cloak</card-name>
        <card-name>Nature&apos;s Lore</card-name>
        <card-name>Norwood Archers</card-name>
        <card-name>Norwood Ranger</card-name>
        <card-name>Ogre Warrior</card-name>
        <card-name>Owl Familiar</card-name>
        <card-name>Path of Peace</card-name>
        <card-name>Phantom Warrior</card-name>
        <card-name>Piracy</card-name>
        <card-name>Plains</card-name>
        <card-name>Pride of Lions</card-name>
        <card-name>Psychic Transfer</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Raise Dead</card-name>
        <card-name>Ransack</card-name>
        <card-name>Ravenous Rats</card-name>
        <card-name>Relearn</card-name>
        <card-name>Relentless Assault</card-name>
        <card-name>Remove Soul</card-name>
        <card-name>Renewing Touch</card-name>
        <card-name>Righteous Charge</card-name>
        <card-name>Righteous Fury</card-name>
        <card-name>Royal Falcon</card-name>
        <card-name>Royal Trooper</card-name>
        <card-name>Sacred Nectar</card-name>
        <card-name>Scathe Zombies</card-name>
        <card-name>Scorching Spear</card-name>
        <card-name>Sea Eagle</card-name>
        <card-name>Serpent Warrior</card-name>
        <card-name>Shrieking Specter</card-name>
        <card-name>Silverback Ape</card-name>
        <card-name>Sleight of Hand</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Soul Feast</card-name>
        <card-name>Southern Elephant</card-name>
        <card-name>Spitting Earth</card-name>
        <card-name>Squall</card-name>
        <card-name>Steadfastness</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Storm Crow</card-name>
        <card-name>Stream of Acid</card-name>
        <card-name>Summer Bloom</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sylvan Basilisk</card-name>
        <card-name>Sylvan Yeti</card-name>
        <card-name>Thorn Elemental</card-name>
        <card-name>Thunder Dragon</card-name>
        <card-name>Tidings</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Time Warp</card-name>
        <card-name>Touch of Brilliance</card-name>
        <card-name>Trained Orgg</card-name>
        <card-name>Tremor</card-name>
        <card-name>Undo</card-name>
        <card-name>Untamed Wilds</card-name>
        <card-name>Venerable Monk</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Veteran Cavalier</card-name>
        <card-name>Vizzerdrix</card-name>
        <card-name>Volcanic Dragon</card-name>
        <card-name>Volcanic Hammer</card-name>
        <card-name>Water Elemental</card-name>
        <card-name>Whiptail Wurm</card-name>
        <card-name>Whirlwind</card-name>
        <card-name>Wicked Pact</card-name>
        <card-name>Wild Griffin</card-name>
        <card-name>Wild Ox</card-name>
        <card-name>Willow Elf</card-name>
        <card-name>Wind Drake</card-name>
        <card-name>Wind Sail</card-name>
        <card-name>Wood Elves</card-name>
        <abbreviation>ST</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Starter 2000 (deck and sampler pack)</name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Breath of Life</card-name>
        <card-name>Durkwood Boars</card-name>
        <card-name>Eager Cadet</card-name>
        <card-name>Hand of Death</card-name>
        <card-name>Knight Errant</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Mons&apos;s Goblin Raiders</card-name>
        <card-name>Monstrous Growth</card-name>
        <card-name>Moon Sprite</card-name>
        <card-name>Ogre Warrior</card-name>
        <card-name>Rhox</card-name>
        <card-name>Royal Falcon</card-name>
        <card-name>Sea Eagle</card-name>
        <card-name>Spined Wurm</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Trained Orgg</card-name>
        <card-name>Vizzerdrix</card-name>
        <card-name>Wild Griffin</card-name>
        <card-name>Willow Elf</card-name>
        <abbreviation>S2</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Stronghold</name>
        <card-name>Acidic Sliver</card-name>
        <card-name>Amok</card-name>
        <card-name>Awakening</card-name>
        <card-name>Bandage</card-name>
        <card-name>Bottomless Pit</card-name>
        <card-name>Brush with Death</card-name>
        <card-name>Bullwhip</card-name>
        <card-name>Burgeoning</card-name>
        <card-name>Calming Licid</card-name>
        <card-name>Cannibalize</card-name>
        <card-name>Carnassid</card-name>
        <card-name>Change of Heart</card-name>
        <card-name>Cloud Spirit</card-name>
        <card-name>Constant Mists</card-name>
        <card-name>Contemplation</card-name>
        <card-name>Contempt</card-name>
        <card-name>Conviction</card-name>
        <card-name>Convulsing Licid</card-name>
        <card-name>Corrupting Licid</card-name>
        <card-name>Craven Giant</card-name>
        <card-name>Crossbow Ambush</card-name>
        <card-name>Crovax the Cursed</card-name>
        <card-name>Crystalline Sliver</card-name>
        <card-name>Dauthi Trapper</card-name>
        <card-name>Death Stroke</card-name>
        <card-name>Dream Halls</card-name>
        <card-name>Dream Prowler</card-name>
        <card-name>Duct Crawler</card-name>
        <card-name>Dungeon Shade</card-name>
        <card-name>Elven Rite</card-name>
        <card-name>Endangered Armodon</card-name>
        <card-name>Ensnaring Bridge</card-name>
        <card-name>Evacuation</card-name>
        <card-name>Fanning the Flames</card-name>
        <card-name>Flame Wave</card-name>
        <card-name>Fling</card-name>
        <card-name>Flowstone Blade</card-name>
        <card-name>Flowstone Hellion</card-name>
        <card-name>Flowstone Mauler</card-name>
        <card-name>Flowstone Shambler</card-name>
        <card-name>Foul Imp</card-name>
        <card-name>Furnace Spirit</card-name>
        <card-name>Gliding Licid</card-name>
        <card-name>Grave Pact</card-name>
        <card-name>Hammerhead Shark</card-name>
        <card-name>Heartstone</card-name>
        <card-name>Heat of Battle</card-name>
        <card-name>Hermit Druid</card-name>
        <card-name>Hesitation</card-name>
        <card-name>Hibernation Sliver</card-name>
        <card-name>Hidden Retreat</card-name>
        <card-name>Honor Guard</card-name>
        <card-name>Horn of Greed</card-name>
        <card-name>Hornet Cannon</card-name>
        <card-name>Intruder Alarm</card-name>
        <card-name>Invasion Plans</card-name>
        <card-name>Jinxed Ring</card-name>
        <card-name>Lab Rats</card-name>
        <card-name>Lancers en-Kor</card-name>
        <card-name>Leap</card-name>
        <card-name>Lowland Basilisk</card-name>
        <card-name>Mana Leak</card-name>
        <card-name>Mask of the Mimic</card-name>
        <card-name>Megrim</card-name>
        <card-name>Mind Games</card-name>
        <card-name>Mind Peel</card-name>
        <card-name>Mindwarper</card-name>
        <card-name>Mob Justice</card-name>
        <card-name>Mogg Bombers</card-name>
        <card-name>Mogg Flunkies</card-name>
        <card-name>Mogg Infestation</card-name>
        <card-name>Mogg Maniac</card-name>
        <card-name>Morgue Thrull</card-name>
        <card-name>Mortuary</card-name>
        <card-name>Mox Diamond</card-name>
        <card-name>Mulch</card-name>
        <card-name>Nomads en-Kor</card-name>
        <card-name>Overgrowth</card-name>
        <card-name>Portcullis</card-name>
        <card-name>Primal Rage</card-name>
        <card-name>Provoke</card-name>
        <card-name>Pursuit of Knowledge</card-name>
        <card-name>Rabid Rats</card-name>
        <card-name>Ransack</card-name>
        <card-name>Rebound</card-name>
        <card-name>Reins of Power</card-name>
        <card-name>Revenant</card-name>
        <card-name>Rolling Stones</card-name>
        <card-name>Ruination</card-name>
        <card-name>Sacred Ground</card-name>
        <card-name>Samite Blessing</card-name>
        <card-name>Scapegoat</card-name>
        <card-name>Seething Anger</card-name>
        <card-name>Serpent Warrior</card-name>
        <card-name>Shaman en-Kor</card-name>
        <card-name>Shard Phoenix</card-name>
        <card-name>Shifting Wall</card-name>
        <card-name>Shock</card-name>
        <card-name>Sift</card-name>
        <card-name>Silver Wyvern</card-name>
        <card-name>Skeleton Scavengers</card-name>
        <card-name>Skyshroud Archer</card-name>
        <card-name>Skyshroud Falcon</card-name>
        <card-name>Skyshroud Troopers</card-name>
        <card-name>Sliver Queen</card-name>
        <card-name>Smite</card-name>
        <card-name>Soltari Champion</card-name>
        <card-name>Spike Breeder</card-name>
        <card-name>Spike Colony</card-name>
        <card-name>Spike Feeder</card-name>
        <card-name>Spike Soldier</card-name>
        <card-name>Spike Worker</card-name>
        <card-name>Spindrift Drake</card-name>
        <card-name>Spined Sliver</card-name>
        <card-name>Spined Wurm</card-name>
        <card-name>Spirit en-Kor</card-name>
        <card-name>Spitting Hydra</card-name>
        <card-name>Stronghold Assassin</card-name>
        <card-name>Stronghold Taskmaster</card-name>
        <card-name>Sword of the Chosen</card-name>
        <card-name>Temper</card-name>
        <card-name>Tempting Licid</card-name>
        <card-name>Thalakos Deceiver</card-name>
        <card-name>Tidal Surge</card-name>
        <card-name>Tidal Warrior</card-name>
        <card-name>Torment</card-name>
        <card-name>Tortured Existence</card-name>
        <card-name>Venerable Monk</card-name>
        <card-name>Verdant Touch</card-name>
        <card-name>Victual Sliver</card-name>
        <card-name>Volrath&apos;s Gardens</card-name>
        <card-name>Volrath&apos;s Laboratory</card-name>
        <card-name>Volrath&apos;s Shapeshifter</card-name>
        <card-name>Volrath&apos;s Stronghold</card-name>
        <card-name>Walking Dream</card-name>
        <card-name>Wall of Blossoms</card-name>
        <card-name>Wall of Essence</card-name>
        <card-name>Wall of Razors</card-name>
        <card-name>Wall of Souls</card-name>
        <card-name>Wall of Tears</card-name>
        <card-name>Warrior Angel</card-name>
        <card-name>Warrior en-Kor</card-name>
        <card-name>Youthful Knight</card-name>
        <abbreviation>SH</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Tempest</name>
        <card-name>Abandon Hope</card-name>
        <card-name>Advance Scout</card-name>
        <card-name>Aftershock</card-name>
        <card-name>Altar of Dementia</card-name>
        <card-name>Aluren</card-name>
        <card-name>Ancient Runes</card-name>
        <card-name>Ancient Tomb</card-name>
        <card-name>Angelic Protector</card-name>
        <card-name>Anoint</card-name>
        <card-name>Apes of Rath</card-name>
        <card-name>Apocalypse</card-name>
        <card-name>Armor Sliver</card-name>
        <card-name>Armored Pegasus</card-name>
        <card-name>Auratog</card-name>
        <card-name>Avenging Angel</card-name>
        <card-name>Barbed Sliver</card-name>
        <card-name>Bayou Dragonfly</card-name>
        <card-name>Bellowing Fiend</card-name>
        <card-name>Benthic Behemoth</card-name>
        <card-name>Blood Frenzy</card-name>
        <card-name>Blood Pet</card-name>
        <card-name>Boil</card-name>
        <card-name>Booby Trap</card-name>
        <card-name>Bottle Gnomes</card-name>
        <card-name>Bounty Hunter</card-name>
        <card-name>Broken Fall</card-name>
        <card-name>Caldera Lake</card-name>
        <card-name>Canopy Spider</card-name>
        <card-name>Canyon Drake</card-name>
        <card-name>Canyon Wildcat</card-name>
        <card-name>Capsize</card-name>
        <card-name>Carrionette</card-name>
        <card-name>Chaotic Goo</card-name>
        <card-name>Charging Rhino</card-name>
        <card-name>Chill</card-name>
        <card-name>Choke</card-name>
        <card-name>Cinder Marsh</card-name>
        <card-name>Circle of Protection: Black</card-name>
        <card-name>Circle of Protection: Blue</card-name>
        <card-name>Circle of Protection: Green</card-name>
        <card-name>Circle of Protection: Red</card-name>
        <card-name>Circle of Protection: Shadow</card-name>
        <card-name>Circle of Protection: White</card-name>
        <card-name>Clergy en-Vec</card-name>
        <card-name>Clot Sliver</card-name>
        <card-name>Cloudchaser Eagle</card-name>
        <card-name>Coercion</card-name>
        <card-name>Coffin Queen</card-name>
        <card-name>Coiled Tinviper</card-name>
        <card-name>Cold Storage</card-name>
        <card-name>Commander Greven il-Vec</card-name>
        <card-name>Corpse Dance</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Crazed Armodon</card-name>
        <card-name>Crown of Flames</card-name>
        <card-name>Cursed Scroll</card-name>
        <card-name>Dark Banishing</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Darkling Stalker</card-name>
        <card-name>Dauthi Embrace</card-name>
        <card-name>Dauthi Ghoul</card-name>
        <card-name>Dauthi Horror</card-name>
        <card-name>Dauthi Marauder</card-name>
        <card-name>Dauthi Mercenary</card-name>
        <card-name>Dauthi Mindripper</card-name>
        <card-name>Dauthi Slayer</card-name>
        <card-name>Deadshot</card-name>
        <card-name>Death Pits of Rath</card-name>
        <card-name>Diabolic Edict</card-name>
        <card-name>Dirtcowl Wurm</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Dismiss</card-name>
        <card-name>Disturbed Burial</card-name>
        <card-name>Dracoplasm</card-name>
        <card-name>Dread of Night</card-name>
        <card-name>Dream Cache</card-name>
        <card-name>Dregs of Sorrow</card-name>
        <card-name>Duplicity</card-name>
        <card-name>Earthcraft</card-name>
        <card-name>Echo Chamber</card-name>
        <card-name>Eladamri&apos;s Vineyard</card-name>
        <card-name>Eladamri, Lord of Leaves</card-name>
        <card-name>Elite Javelineer</card-name>
        <card-name>Elven Warhounds</card-name>
        <card-name>Elvish Fury</card-name>
        <card-name>Emerald Medallion</card-name>
        <card-name>Emmessi Tome</card-name>
        <card-name>Endless Scream</card-name>
        <card-name>Energizer</card-name>
        <card-name>Enfeeblement</card-name>
        <card-name>Enraging Licid</card-name>
        <card-name>Ertai&apos;s Meddling</card-name>
        <card-name>Escaped Shapeshifter</card-name>
        <card-name>Essence Bottle</card-name>
        <card-name>Evincar&apos;s Justice</card-name>
        <card-name>Excavator</card-name>
        <card-name>Extinction</card-name>
        <card-name>Fevered Convulsions</card-name>
        <card-name>Field of Souls</card-name>
        <card-name>Fighting Drake</card-name>
        <card-name>Firefly</card-name>
        <card-name>Fireslinger</card-name>
        <card-name>Flailing Drake</card-name>
        <card-name>Flickering Ward</card-name>
        <card-name>Flowstone Giant</card-name>
        <card-name>Flowstone Salamander</card-name>
        <card-name>Flowstone Sculpture</card-name>
        <card-name>Flowstone Wyvern</card-name>
        <card-name>Fool&apos;s Tome</card-name>
        <card-name>Forest</card-name>
        <card-name>Frog Tongue</card-name>
        <card-name>Fugitive Druid</card-name>
        <card-name>Furnace of Rath</card-name>
        <card-name>Fylamarid</card-name>
        <card-name>Gallantry</card-name>
        <card-name>Gaseous Form</card-name>
        <card-name>Gerrard&apos;s Battle Cry</card-name>
        <card-name>Ghost Town</card-name>
        <card-name>Giant Crab</card-name>
        <card-name>Giant Strength</card-name>
        <card-name>Goblin Bombardment</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Grindstone</card-name>
        <card-name>Hand to Hand</card-name>
        <card-name>Hanna&apos;s Custody</card-name>
        <card-name>Harrow</card-name>
        <card-name>Havoc</card-name>
        <card-name>Heart Sliver</card-name>
        <card-name>Heartwood Dryad</card-name>
        <card-name>Heartwood Giant</card-name>
        <card-name>Heartwood Treefolk</card-name>
        <card-name>Helm of Possession</card-name>
        <card-name>Hero&apos;s Resolve</card-name>
        <card-name>Horned Sliver</card-name>
        <card-name>Horned Turtle</card-name>
        <card-name>Humility</card-name>
        <card-name>Imps&apos; Taunt</card-name>
        <card-name>Insight</card-name>
        <card-name>Interdict</card-name>
        <card-name>Intuition</card-name>
        <card-name>Invulnerability</card-name>
        <card-name>Island</card-name>
        <card-name>Jackal Pup</card-name>
        <card-name>Jet Medallion</card-name>
        <card-name>Jinxed Idol</card-name>
        <card-name>Kezzerdrix</card-name>
        <card-name>Kindle</card-name>
        <card-name>Knight of Dawn</card-name>
        <card-name>Knight of Dusk</card-name>
        <card-name>Krakilin</card-name>
        <card-name>Leeching Licid</card-name>
        <card-name>Legacy&apos;s Allure</card-name>
        <card-name>Legerdemain</card-name>
        <card-name>Light of Day</card-name>
        <card-name>Lightning Blast</card-name>
        <card-name>Lightning Elemental</card-name>
        <card-name>Living Death</card-name>
        <card-name>Lobotomy</card-name>
        <card-name>Lotus Petal</card-name>
        <card-name>Lowland Giant</card-name>
        <card-name>Maddening Imp</card-name>
        <card-name>Magmasaur</card-name>
        <card-name>Magnetic Web</card-name>
        <card-name>Mana Severance</card-name>
        <card-name>Manakin</card-name>
        <card-name>Manta Riders</card-name>
        <card-name>Marble Titan</card-name>
        <card-name>Marsh Lurker</card-name>
        <card-name>Master Decoy</card-name>
        <card-name>Mawcor</card-name>
        <card-name>Maze of Shadows</card-name>
        <card-name>Meditate</card-name>
        <card-name>Metallic Sliver</card-name>
        <card-name>Mindwhip Sliver</card-name>
        <card-name>Minion of the Wastes</card-name>
        <card-name>Mirri&apos;s Guile</card-name>
        <card-name>Mnemonic Sliver</card-name>
        <card-name>Mogg Cannon</card-name>
        <card-name>Mogg Conscripts</card-name>
        <card-name>Mogg Fanatic</card-name>
        <card-name>Mogg Hollows</card-name>
        <card-name>Mogg Raider</card-name>
        <card-name>Mogg Squad</card-name>
        <card-name>Mongrel Pack</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mounted Archers</card-name>
        <card-name>Muscle Sliver</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Nature&apos;s Revolt</card-name>
        <card-name>Needle Storm</card-name>
        <card-name>No Quarter</card-name>
        <card-name>Nurturing Licid</card-name>
        <card-name>Opportunist</card-name>
        <card-name>Oracle en-Vec</card-name>
        <card-name>Orim&apos;s Prayer</card-name>
        <card-name>Orim, Samite Healer</card-name>
        <card-name>Overrun</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Pallimud</card-name>
        <card-name>Patchwork Gnomes</card-name>
        <card-name>Pearl Medallion</card-name>
        <card-name>Pegasus Refuge</card-name>
        <card-name>Perish</card-name>
        <card-name>Phyrexian Grimoire</card-name>
        <card-name>Phyrexian Hulk</card-name>
        <card-name>Phyrexian Splicer</card-name>
        <card-name>Pincher Beetles</card-name>
        <card-name>Pine Barrens</card-name>
        <card-name>Pit Imp</card-name>
        <card-name>Plains</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Precognition</card-name>
        <card-name>Propaganda</card-name>
        <card-name>Puppet Strings</card-name>
        <card-name>Quickening Licid</card-name>
        <card-name>Rain of Tears</card-name>
        <card-name>Rampant Growth</card-name>
        <card-name>Ranger en-Vec</card-name>
        <card-name>Rathi Dragon</card-name>
        <card-name>Rats of Rath</card-name>
        <card-name>Reality Anchor</card-name>
        <card-name>Reanimate</card-name>
        <card-name>Reap</card-name>
        <card-name>Reckless Spite</card-name>
        <card-name>Recycle</card-name>
        <card-name>Reflecting Pool</card-name>
        <card-name>Renegade Warlord</card-name>
        <card-name>Repentance</card-name>
        <card-name>Respite</card-name>
        <card-name>Rolling Thunder</card-name>
        <card-name>Root Maze</card-name>
        <card-name>Rootbreaker Wurm</card-name>
        <card-name>Rootwalla</card-name>
        <card-name>Rootwater Depths</card-name>
        <card-name>Rootwater Diver</card-name>
        <card-name>Rootwater Hunter</card-name>
        <card-name>Rootwater Matriarch</card-name>
        <card-name>Rootwater Shaman</card-name>
        <card-name>Ruby Medallion</card-name>
        <card-name>Sacred Guide</card-name>
        <card-name>Sadistic Glee</card-name>
        <card-name>Safeguard</card-name>
        <card-name>Salt Flats</card-name>
        <card-name>Sandstone Warrior</card-name>
        <card-name>Sapphire Medallion</card-name>
        <card-name>Sarcomancy</card-name>
        <card-name>Scabland</card-name>
        <card-name>Scalding Tongs</card-name>
        <card-name>Scorched Earth</card-name>
        <card-name>Scragnoth</card-name>
        <card-name>Screeching Harpy</card-name>
        <card-name>Scroll Rack</card-name>
        <card-name>Sea Monster</card-name>
        <card-name>Searing Touch</card-name>
        <card-name>Seeker of Skybreak</card-name>
        <card-name>Segmented Wurm</card-name>
        <card-name>Selenia, Dark Angel</card-name>
        <card-name>Serene Offering</card-name>
        <card-name>Servant of Volrath</card-name>
        <card-name>Shadow Rift</card-name>
        <card-name>Shadowstorm</card-name>
        <card-name>Shatter</card-name>
        <card-name>Shimmering Wings</card-name>
        <card-name>Shocker</card-name>
        <card-name>Sky Spirit</card-name>
        <card-name>Skyshroud Condor</card-name>
        <card-name>Skyshroud Elf</card-name>
        <card-name>Skyshroud Forest</card-name>
        <card-name>Skyshroud Ranger</card-name>
        <card-name>Skyshroud Troll</card-name>
        <card-name>Skyshroud Vampire</card-name>
        <card-name>Soltari Crusader</card-name>
        <card-name>Soltari Emissary</card-name>
        <card-name>Soltari Foot Soldier</card-name>
        <card-name>Soltari Guerrillas</card-name>
        <card-name>Soltari Lancer</card-name>
        <card-name>Soltari Monk</card-name>
        <card-name>Soltari Priest</card-name>
        <card-name>Soltari Trooper</card-name>
        <card-name>Souldrinker</card-name>
        <card-name>Spell Blast</card-name>
        <card-name>Spike Drone</card-name>
        <card-name>Spinal Graft</card-name>
        <card-name>Spirit Mirror</card-name>
        <card-name>Spontaneous Combustion</card-name>
        <card-name>Squee&apos;s Toy</card-name>
        <card-name>Stalking Stones</card-name>
        <card-name>Starke of Rath</card-name>
        <card-name>Static Orb</card-name>
        <card-name>Staunch Defenders</card-name>
        <card-name>Steal Enchantment</card-name>
        <card-name>Stinging Licid</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Storm Front</card-name>
        <card-name>Stun</card-name>
        <card-name>Sudden Impact</card-name>
        <card-name>Swamp</card-name>
        <card-name>Tahngarth&apos;s Rage</card-name>
        <card-name>Talon Sliver</card-name>
        <card-name>Telethopter</card-name>
        <card-name>Thalakos Dreamsower</card-name>
        <card-name>Thalakos Lowlands</card-name>
        <card-name>Thalakos Mistfolk</card-name>
        <card-name>Thalakos Seer</card-name>
        <card-name>Thalakos Sentry</card-name>
        <card-name>Thumbscrews</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Time Warp</card-name>
        <card-name>Tooth and Claw</card-name>
        <card-name>Torture Chamber</card-name>
        <card-name>Tradewind Rider</card-name>
        <card-name>Trained Armodon</card-name>
        <card-name>Tranquility</card-name>
        <card-name>Trumpeting Armodon</card-name>
        <card-name>Twitch</card-name>
        <card-name>Unstable Shapeshifter</card-name>
        <card-name>Vec Townships</card-name>
        <card-name>Verdant Force</card-name>
        <card-name>Verdigris</card-name>
        <card-name>Vhati il-Dal</card-name>
        <card-name>Volrath&apos;s Curse</card-name>
        <card-name>Wall of Diffusion</card-name>
        <card-name>Warmth</card-name>
        <card-name>Wasteland</card-name>
        <card-name>Watchdog</card-name>
        <card-name>Whim of Volrath</card-name>
        <card-name>Whispers of the Muse</card-name>
        <card-name>Wild Wurm</card-name>
        <card-name>Wind Dancer</card-name>
        <card-name>Wind Drake</card-name>
        <card-name>Winds of Rath</card-name>
        <card-name>Winged Sliver</card-name>
        <card-name>Winter&apos;s Grasp</card-name>
        <card-name>Wood Sage</card-name>
        <card-name>Worthy Cause</card-name>
        <abbreviation>TE</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Tenth Edition</name>
        <card-name>Abundance</card-name>
        <card-name>Academy Researchers</card-name>
        <card-name>Adarkar Wastes</card-name>
        <card-name>Afflict</card-name>
        <card-name>Aggressive Urge</card-name>
        <card-name>Agonizing Memories</card-name>
        <card-name>Air Elemental</card-name>
        <card-name>Ambassador Laquatus</card-name>
        <card-name>Anaba Bodyguard</card-name>
        <card-name>Ancestor&apos;s Chosen</card-name>
        <card-name>Angel of Mercy</card-name>
        <card-name>Angel&apos;s Feather</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Angelic Chorus</card-name>
        <card-name>Angelic Wall</card-name>
        <card-name>Arcane Teachings</card-name>
        <card-name>Arcanis the Omnipotent</card-name>
        <card-name>Ascendant Evincar</card-name>
        <card-name>Assassinate</card-name>
        <card-name>Aura Graft</card-name>
        <card-name>Aura of Silence</card-name>
        <card-name>Avatar of Might</card-name>
        <card-name>Aven Cloudchaser</card-name>
        <card-name>Aven Fisher</card-name>
        <card-name>Aven Windreader</card-name>
        <card-name>Ballista Squad</card-name>
        <card-name>Bandage</card-name>
        <card-name>Battlefield Forge</card-name>
        <card-name>Beacon of Destruction</card-name>
        <card-name>Beacon of Immortality</card-name>
        <card-name>Beacon of Unrest</card-name>
        <card-name>Benalish Knight</card-name>
        <card-name>Birds of Paradise</card-name>
        <card-name>Blanchwood Armor</card-name>
        <card-name>Blaze</card-name>
        <card-name>Bloodfire Colossus</card-name>
        <card-name>Bloodrock Cyclops</card-name>
        <card-name>Bog Wraith</card-name>
        <card-name>Bogardan Firefiend</card-name>
        <card-name>Boomerang</card-name>
        <card-name>Bottle Gnomes</card-name>
        <card-name>Brushland</card-name>
        <card-name>Cancel</card-name>
        <card-name>Canopy Spider</card-name>
        <card-name>Caves of Koilos</card-name>
        <card-name>Cephalid Constable</card-name>
        <card-name>Chimeric Staff</card-name>
        <card-name>Cho-Manno, Revolutionary</card-name>
        <card-name>Chromatic Star</card-name>
        <card-name>Citanul Flute</card-name>
        <card-name>Civic Wayfinder</card-name>
        <card-name>Clone</card-name>
        <card-name>Cloud Elemental</card-name>
        <card-name>Cloud Sprite</card-name>
        <card-name>Coat of Arms</card-name>
        <card-name>Colossus of Sardia</card-name>
        <card-name>Commune with Nature</card-name>
        <card-name>Composite Golem</card-name>
        <card-name>Condemn</card-name>
        <card-name>Cone of Flame</card-name>
        <card-name>Consume Spirit</card-name>
        <card-name>Contaminated Bond</card-name>
        <card-name>Counsel of the Soratami</card-name>
        <card-name>Crafty Pathmage</card-name>
        <card-name>Craw Wurm</card-name>
        <card-name>Creeping Mold</card-name>
        <card-name>Crucible of Worlds</card-name>
        <card-name>Cruel Edict</card-name>
        <card-name>Cryoclasm</card-name>
        <card-name>Deathmark</card-name>
        <card-name>Dehydration</card-name>
        <card-name>Deluge</card-name>
        <card-name>Demolish</card-name>
        <card-name>Demon&apos;s Horn</card-name>
        <card-name>Demystify</card-name>
        <card-name>Denizen of the Deep</card-name>
        <card-name>Diabolic Tutor</card-name>
        <card-name>Discombobulate</card-name>
        <card-name>Distress</card-name>
        <card-name>Doomed Necromancer</card-name>
        <card-name>Doubling Cube</card-name>
        <card-name>Dragon Roost</card-name>
        <card-name>Dragon&apos;s Claw</card-name>
        <card-name>Dreamborn Muse</card-name>
        <card-name>Dross Crocodile</card-name>
        <card-name>Drudge Skeletons</card-name>
        <card-name>Duct Crawler</card-name>
        <card-name>Dusk Imp</card-name>
        <card-name>Earth Elemental</card-name>
        <card-name>Elven Riders</card-name>
        <card-name>Elvish Berserker</card-name>
        <card-name>Elvish Champion</card-name>
        <card-name>Elvish Piper</card-name>
        <card-name>Enormous Baloth</card-name>
        <card-name>Essence Drain</card-name>
        <card-name>Evacuation</card-name>
        <card-name>Faerie Conclave</card-name>
        <card-name>Fear</card-name>
        <card-name>Femeref Archers</card-name>
        <card-name>Festering Goblin</card-name>
        <card-name>Field Marshal</card-name>
        <card-name>Firebreathing</card-name>
        <card-name>Fists of the Anvil</card-name>
        <card-name>Flamewave Invoker</card-name>
        <card-name>Flashfreeze</card-name>
        <card-name>Flowstone Slide</card-name>
        <card-name>Fog Elemental</card-name>
        <card-name>Forbidding Watchtower</card-name>
        <card-name>Forest</card-name>
        <card-name>Fountain of Youth</card-name>
        <card-name>Fugitive Wizard</card-name>
        <card-name>Furnace Whelp</card-name>
        <card-name>Furnace of Rath</card-name>
        <card-name>Gaea&apos;s Herald</card-name>
        <card-name>Ghitu Encampment</card-name>
        <card-name>Ghost Warden</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Giant Spider</card-name>
        <card-name>Glorious Anthem</card-name>
        <card-name>Goblin Elite Infantry</card-name>
        <card-name>Goblin King</card-name>
        <card-name>Goblin Lore</card-name>
        <card-name>Goblin Piker</card-name>
        <card-name>Goblin Sky Raider</card-name>
        <card-name>Grave Pact</card-name>
        <card-name>Graveborn Muse</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Grizzly Bears</card-name>
        <card-name>Guerrilla Tactics</card-name>
        <card-name>Hail of Arrows</card-name>
        <card-name>Hate Weaver</card-name>
        <card-name>Head Games</card-name>
        <card-name>Heart of Light</card-name>
        <card-name>Hidden Horror</card-name>
        <card-name>High Ground</card-name>
        <card-name>Highway Robber</card-name>
        <card-name>Hill Giant</card-name>
        <card-name>Holy Day</card-name>
        <card-name>Holy Strength</card-name>
        <card-name>Honor Guard</card-name>
        <card-name>Horseshoe Crab</card-name>
        <card-name>Howling Mine</card-name>
        <card-name>Hunted Wumpus</card-name>
        <card-name>Hurkyl&apos;s Recall</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Hypnotic Specter</card-name>
        <card-name>Icatian Priest</card-name>
        <card-name>Icy Manipulator</card-name>
        <card-name>Incinerate</card-name>
        <card-name>Island</card-name>
        <card-name>Jayemdae Tome</card-name>
        <card-name>Joiner Adept</card-name>
        <card-name>Juggernaut</card-name>
        <card-name>Kamahl, Pit Fighter</card-name>
        <card-name>Karplusan Forest</card-name>
        <card-name>Karplusan Strider</card-name>
        <card-name>Kavu Climber</card-name>
        <card-name>Kjeldoran Royal Guard</card-name>
        <card-name>Knight of Dusk</card-name>
        <card-name>Kraken&apos;s Eye</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Lavaborn Muse</card-name>
        <card-name>Legacy Weapon</card-name>
        <card-name>Leonin Scimitar</card-name>
        <card-name>Lightning Elemental</card-name>
        <card-name>Llanowar Elves</card-name>
        <card-name>Llanowar Sentinel</card-name>
        <card-name>Llanowar Wastes</card-name>
        <card-name>Looming Shade</card-name>
        <card-name>Lord of the Pit</card-name>
        <card-name>Lord of the Undead</card-name>
        <card-name>Loxodon Mystic</card-name>
        <card-name>Loxodon Warhammer</card-name>
        <card-name>Loyal Sentry</card-name>
        <card-name>Lumengrid Warden</card-name>
        <card-name>Luminesce</card-name>
        <card-name>Lure</card-name>
        <card-name>Mahamoti Djinn</card-name>
        <card-name>Manabarbs</card-name>
        <card-name>Mantis Engine</card-name>
        <card-name>March of the Machines</card-name>
        <card-name>Mass of Ghouls</card-name>
        <card-name>Megrim</card-name>
        <card-name>Merfolk Looter</card-name>
        <card-name>Midnight Ritual</card-name>
        <card-name>Might Weaver</card-name>
        <card-name>Might of Oaks</card-name>
        <card-name>Millstone</card-name>
        <card-name>Mind Bend</card-name>
        <card-name>Mind Rot</card-name>
        <card-name>Mind Stone</card-name>
        <card-name>Mirri, Cat Warrior</card-name>
        <card-name>Mobilization</card-name>
        <card-name>Mogg Fanatic</card-name>
        <card-name>Molimo, Maro-Sorcerer</card-name>
        <card-name>Mortal Combat</card-name>
        <card-name>Mortivore</card-name>
        <card-name>Mountain</card-name>
        <card-name>Nantuko Husk</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Naturalize</card-name>
        <card-name>Nekrataal</card-name>
        <card-name>Nightmare</card-name>
        <card-name>No Rest for the Wicked</card-name>
        <card-name>Nomad Mythmaker</card-name>
        <card-name>Orcish Artillery</card-name>
        <card-name>Ornithopter</card-name>
        <card-name>Overgrowth</card-name>
        <card-name>Overrun</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Paladin en-Vec</card-name>
        <card-name>Pariah</card-name>
        <card-name>Peek</card-name>
        <card-name>Persuasion</card-name>
        <card-name>Phage the Untouchable</card-name>
        <card-name>Phantom Warrior</card-name>
        <card-name>Phyrexian Rager</card-name>
        <card-name>Phyrexian Vault</card-name>
        <card-name>Pincher Beetles</card-name>
        <card-name>Pithing Needle</card-name>
        <card-name>Plagiarize</card-name>
        <card-name>Plague Beetle</card-name>
        <card-name>Plague Wind</card-name>
        <card-name>Plains</card-name>
        <card-name>Platinum Angel</card-name>
        <card-name>Primal Rage</card-name>
        <card-name>Prodigal Pyromancer</card-name>
        <card-name>Puppeteer</card-name>
        <card-name>Pyroclasm</card-name>
        <card-name>Quicksand</card-name>
        <card-name>Quirion Dryad</card-name>
        <card-name>Rage Weaver</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Rain of Tears</card-name>
        <card-name>Rampant Growth</card-name>
        <card-name>Ravenous Rats</card-name>
        <card-name>Razormane Masticore</card-name>
        <card-name>Recollect</card-name>
        <card-name>Recover</card-name>
        <card-name>Regeneration</card-name>
        <card-name>Relentless Assault</card-name>
        <card-name>Relentless Rats</card-name>
        <card-name>Reminisce</card-name>
        <card-name>Remove Soul</card-name>
        <card-name>Reviving Dose</card-name>
        <card-name>Reya Dawnbringer</card-name>
        <card-name>Rhox</card-name>
        <card-name>Righteousness</card-name>
        <card-name>Robe of Mirrors</card-name>
        <card-name>Rock Badger</card-name>
        <card-name>Rod of Ruin</card-name>
        <card-name>Root Maze</card-name>
        <card-name>Rootwalla</card-name>
        <card-name>Rootwater Commando</card-name>
        <card-name>Rootwater Matriarch</card-name>
        <card-name>Royal Assassin</card-name>
        <card-name>Rule of Law</card-name>
        <card-name>Rushwood Dryad</card-name>
        <card-name>Sage Owl</card-name>
        <card-name>Samite Healer</card-name>
        <card-name>Scalpelexis</card-name>
        <card-name>Scathe Zombies</card-name>
        <card-name>Scion of the Wild</card-name>
        <card-name>Scoria Wurm</card-name>
        <card-name>Sculpting Steel</card-name>
        <card-name>Sea Monster</card-name>
        <card-name>Seedborn Muse</card-name>
        <card-name>Seismic Assault</card-name>
        <card-name>Sengir Vampire</card-name>
        <card-name>Serra Angel</card-name>
        <card-name>Serra&apos;s Embrace</card-name>
        <card-name>Severed Legion</card-name>
        <card-name>Shatterstorm</card-name>
        <card-name>Shimmering Wings</card-name>
        <card-name>Shivan Dragon</card-name>
        <card-name>Shivan Hellkite</card-name>
        <card-name>Shivan Reef</card-name>
        <card-name>Shock</card-name>
        <card-name>Shunt</card-name>
        <card-name>Siege-Gang Commander</card-name>
        <card-name>Sift</card-name>
        <card-name>Sky Weaver</card-name>
        <card-name>Skyhunter Patrol</card-name>
        <card-name>Skyhunter Prowler</card-name>
        <card-name>Skyhunter Skirmisher</card-name>
        <card-name>Skyshroud Ranger</card-name>
        <card-name>Sleeper Agent</card-name>
        <card-name>Smash</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Soul Feast</card-name>
        <card-name>Soul Warden</card-name>
        <card-name>Soulblast</card-name>
        <card-name>Spark Elemental</card-name>
        <card-name>Spawning Pool</card-name>
        <card-name>Spellbook</card-name>
        <card-name>Spiketail Hatchling</card-name>
        <card-name>Spined Wurm</card-name>
        <card-name>Spineless Thug</card-name>
        <card-name>Spirit Link</card-name>
        <card-name>Spirit Weaver</card-name>
        <card-name>Spitting Earth</card-name>
        <card-name>Squee, Goblin Nabob</card-name>
        <card-name>Stalking Tiger</card-name>
        <card-name>Stampeding Wildebeests</card-name>
        <card-name>Starlight Invoker</card-name>
        <card-name>Steadfast Guard</card-name>
        <card-name>Steel Golem</card-name>
        <card-name>Story Circle</card-name>
        <card-name>Stronghold Discipline</card-name>
        <card-name>Stun</card-name>
        <card-name>Sudden Impact</card-name>
        <card-name>Sulfurous Springs</card-name>
        <card-name>Sunken Hope</card-name>
        <card-name>Suntail Hawk</card-name>
        <card-name>Swamp</card-name>
        <card-name>Sylvan Basilisk</card-name>
        <card-name>Sylvan Scrying</card-name>
        <card-name>Tangle Spider</card-name>
        <card-name>Telepathy</card-name>
        <card-name>Telling Time</card-name>
        <card-name>Tempest of Light</card-name>
        <card-name>Terramorphic Expanse</card-name>
        <card-name>Terror</card-name>
        <card-name>The Hive</card-name>
        <card-name>Thieving Magpie</card-name>
        <card-name>Threaten</card-name>
        <card-name>Thrull Surgeon</card-name>
        <card-name>Thundering Giant</card-name>
        <card-name>Tidings</card-name>
        <card-name>Time Stop</card-name>
        <card-name>Time Stretch</card-name>
        <card-name>Traumatize</card-name>
        <card-name>Treasure Hunter</card-name>
        <card-name>Treetop Bracers</card-name>
        <card-name>Treetop Village</card-name>
        <card-name>Troll Ascetic</card-name>
        <card-name>True Believer</card-name>
        <card-name>Tundra Wolves</card-name>
        <card-name>Twincast</card-name>
        <card-name>Twitch</card-name>
        <card-name>Uncontrollable Anger</card-name>
        <card-name>Underground River</card-name>
        <card-name>Underworld Dreams</card-name>
        <card-name>Unholy Strength</card-name>
        <card-name>Unsummon</card-name>
        <card-name>Upwelling</card-name>
        <card-name>Vampire Bats</card-name>
        <card-name>Vedalken Mastermind</card-name>
        <card-name>Venerable Monk</card-name>
        <card-name>Verdant Force</card-name>
        <card-name>Viashino Runner</card-name>
        <card-name>Viashino Sandscout</card-name>
        <card-name>Viridian Shaman</card-name>
        <card-name>Voice of All</card-name>
        <card-name>Wall of Air</card-name>
        <card-name>Wall of Fire</card-name>
        <card-name>Wall of Swords</card-name>
        <card-name>Wall of Wood</card-name>
        <card-name>Warp World</card-name>
        <card-name>Warrior&apos;s Honor</card-name>
        <card-name>Whispersilk Cloak</card-name>
        <card-name>Wild Griffin</card-name>
        <card-name>Windborn Muse</card-name>
        <card-name>Wrath of God</card-name>
        <card-name>Wurm&apos;s Tooth</card-name>
        <card-name>Yavimaya Coast</card-name>
        <card-name>Yavimaya Enchantress</card-name>
        <card-name>Youthful Knight</card-name>
        <abbreviation>10</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>The Dark</name>
        <card-name>Amnesia</card-name>
        <card-name>Angry Mob</card-name>
        <card-name>Apprentice Wizard</card-name>
        <card-name>Ashes to Ashes</card-name>
        <card-name>Ball Lightning</card-name>
        <card-name>Banshee</card-name>
        <card-name>Barl&apos;s Cage</card-name>
        <card-name>Blood Moon</card-name>
        <card-name>Blood of the Martyr</card-name>
        <card-name>Bog Imp</card-name>
        <card-name>Bog Rats</card-name>
        <card-name>Bone Flute</card-name>
        <card-name>Book of Rass</card-name>
        <card-name>Brainwash</card-name>
        <card-name>Brothers of Fire</card-name>
        <card-name>Carnivorous Plant</card-name>
        <card-name>Cave People</card-name>
        <card-name>City of Shadows</card-name>
        <card-name>Cleansing</card-name>
        <card-name>Coal Golem</card-name>
        <card-name>Curse Artifact</card-name>
        <card-name>Dance of Many</card-name>
        <card-name>Dark Heart of the Wood</card-name>
        <card-name>Dark Sphere</card-name>
        <card-name>Deep Water</card-name>
        <card-name>Diabolic Machine</card-name>
        <card-name>Drowned</card-name>
        <card-name>Dust to Dust</card-name>
        <card-name>Eater of the Dead</card-name>
        <card-name>Electric Eel</card-name>
        <card-name>Elves of Deep Shadow</card-name>
        <card-name>Erosion</card-name>
        <card-name>Eternal Flame</card-name>
        <card-name>Exorcist</card-name>
        <card-name>Fasting</card-name>
        <card-name>Fellwar Stone</card-name>
        <card-name>Festival</card-name>
        <card-name>Fire Drake</card-name>
        <card-name>Fire and Brimstone</card-name>
        <card-name>Fissure</card-name>
        <card-name>Flood</card-name>
        <card-name>Fountain of Youth</card-name>
        <card-name>Frankenstein&apos;s Monster</card-name>
        <card-name>Gaea&apos;s Touch</card-name>
        <card-name>Ghost Ship</card-name>
        <card-name>Giant Shark</card-name>
        <card-name>Goblin Caves</card-name>
        <card-name>Goblin Digging Team</card-name>
        <card-name>Goblin Hero</card-name>
        <card-name>Goblin Rock Sled</card-name>
        <card-name>Goblin Shrine</card-name>
        <card-name>Goblin Wizard</card-name>
        <card-name>Goblins of the Flarg</card-name>
        <card-name>Grave Robbers</card-name>
        <card-name>Hidden Path</card-name>
        <card-name>Holy Light</card-name>
        <card-name>Inferno</card-name>
        <card-name>Inquisition</card-name>
        <card-name>Knights of Thorn</card-name>
        <card-name>Land Leeches</card-name>
        <card-name>Leviathan</card-name>
        <card-name>Living Armor</card-name>
        <card-name>Lurker</card-name>
        <card-name>Mana Clash</card-name>
        <card-name>Mana Vortex</card-name>
        <card-name>Marsh Gas</card-name>
        <card-name>Marsh Goblins</card-name>
        <card-name>Marsh Viper</card-name>
        <card-name>Martyr&apos;s Cry</card-name>
        <card-name>Maze of Ith</card-name>
        <card-name>Merfolk Assassin</card-name>
        <card-name>Mind Bomb</card-name>
        <card-name>Miracle Worker</card-name>
        <card-name>Morale</card-name>
        <card-name>Murk Dwellers</card-name>
        <card-name>Nameless Race</card-name>
        <card-name>Necropolis</card-name>
        <card-name>Niall Silvain</card-name>
        <card-name>Orc General</card-name>
        <card-name>People of the Woods</card-name>
        <card-name>Pikemen</card-name>
        <card-name>Preacher</card-name>
        <card-name>Psychic Allergy</card-name>
        <card-name>Rag Man</card-name>
        <card-name>Reflecting Mirror</card-name>
        <card-name>Riptide</card-name>
        <card-name>Runesword</card-name>
        <card-name>Safe Haven</card-name>
        <card-name>Savaen Elves</card-name>
        <card-name>Scarecrow</card-name>
        <card-name>Scarwood Bandits</card-name>
        <card-name>Scarwood Goblins</card-name>
        <card-name>Scarwood Hag</card-name>
        <card-name>Scavenger Folk</card-name>
        <card-name>Season of the Witch</card-name>
        <card-name>Sisters of the Flame</card-name>
        <card-name>Skull of Orm</card-name>
        <card-name>Sorrow&apos;s Path</card-name>
        <card-name>Spitting Slug</card-name>
        <card-name>Squire</card-name>
        <card-name>Standing Stones</card-name>
        <card-name>Stone Calendar</card-name>
        <card-name>Sunken City</card-name>
        <card-name>Tangle Kelp</card-name>
        <card-name>The Fallen</card-name>
        <card-name>Tivadar&apos;s Crusade</card-name>
        <card-name>Tormod&apos;s Crypt</card-name>
        <card-name>Tower of Coireall</card-name>
        <card-name>Tracker</card-name>
        <card-name>Uncle Istvan</card-name>
        <card-name>Venom</card-name>
        <card-name>Wand of Ith</card-name>
        <card-name>War Barge</card-name>
        <card-name>Water Wurm</card-name>
        <card-name>Whippoorwill</card-name>
        <card-name>Witch Hunter</card-name>
        <card-name>Word of Binding</card-name>
        <card-name>Worms of the Earth</card-name>
        <card-name>Wormwood Treefolk</card-name>
        <abbreviation>DK</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Timeshift</name>
        <card-name>AEther Web</card-name>
        <card-name>AEtherflame Wall</card-name>
        <card-name>Academy Ruins</card-name>
        <card-name>Akroma, Angel of Wrath</card-name>
        <card-name>Amrou Scout</card-name>
        <card-name>Amrou Seekers</card-name>
        <card-name>Ancestral Vision</card-name>
        <card-name>Ancient Grudge</card-name>
        <card-name>Angel&apos;s Grace</card-name>
        <card-name>Arena</card-name>
        <card-name>Ashcoat Bear</card-name>
        <card-name>Aspect of Mongoose</card-name>
        <card-name>Assassinate</card-name>
        <card-name>Assault (Assault/Battery)</card-name>
        <card-name>Assembly-Worker</card-name>
        <card-name>Auratog</card-name>
        <card-name>Avalanche Riders</card-name>
        <card-name>Avatar of Woe</card-name>
        <card-name>Avoid Fate</card-name>
        <card-name>Bad Moon</card-name>
        <card-name>Barbed Shocker</card-name>
        <card-name>Basal Sliver</card-name>
        <card-name>Basalt Gargoyle</card-name>
        <card-name>Battery (Assault/Battery)</card-name>
        <card-name>Benalish Cavalry</card-name>
        <card-name>Bewilder</card-name>
        <card-name>Blazing Blade Askari</card-name>
        <card-name>Bogardan Hellkite</card-name>
        <card-name>Bogardan Rager</card-name>
        <card-name>Bonesplitter Sliver</card-name>
        <card-name>Brass Gnat</card-name>
        <card-name>Brine Elemental</card-name>
        <card-name>Browbeat</card-name>
        <card-name>Calciform Pools</card-name>
        <card-name>Call of the Herd</card-name>
        <card-name>Call to the Netherworld</card-name>
        <card-name>Cancel</card-name>
        <card-name>Candles of Leng</card-name>
        <card-name>Careful Consideration</card-name>
        <card-name>Castle Raptors</card-name>
        <card-name>Cavalry Master</card-name>
        <card-name>Celestial Crusader</card-name>
        <card-name>Celestial Dawn</card-name>
        <card-name>Chameleon Blur</card-name>
        <card-name>Children of Korlis</card-name>
        <card-name>Chromatic Star</card-name>
        <card-name>Chronatog Totem</card-name>
        <card-name>Chronosavant</card-name>
        <card-name>Claws of Gix</card-name>
        <card-name>Clockspinning</card-name>
        <card-name>Clockwork Hydra</card-name>
        <card-name>Cloudchaser Kestrel</card-name>
        <card-name>Coal Stoker</card-name>
        <card-name>Coalition Victory</card-name>
        <card-name>Cockatrice</card-name>
        <card-name>Conflagrate</card-name>
        <card-name>Consecrate Land</card-name>
        <card-name>Conspiracy</card-name>
        <card-name>Coral Trickster</card-name>
        <card-name>Corpulent Corpse</card-name>
        <card-name>Craw Giant</card-name>
        <card-name>Crookclaw Transmuter</card-name>
        <card-name>Curse of the Cabal</card-name>
        <card-name>Cyclopean Giant</card-name>
        <card-name>D&apos;Avenant Healer</card-name>
        <card-name>Dandan</card-name>
        <card-name>Dark Withering</card-name>
        <card-name>Darkness</card-name>
        <card-name>Dauthi Slayer</card-name>
        <card-name>Deathspore Thallid</card-name>
        <card-name>Deep-Sea Kraken</card-name>
        <card-name>Defiant Vanguard</card-name>
        <card-name>Dementia Sliver</card-name>
        <card-name>Demonic Collusion</card-name>
        <card-name>Desert</card-name>
        <card-name>Desolation Giant</card-name>
        <card-name>Detainment Spell</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Disintegrate</card-name>
        <card-name>Divine Congregation</card-name>
        <card-name>Dodecapod</card-name>
        <card-name>Dragon Whelp</card-name>
        <card-name>Dragonstorm</card-name>
        <card-name>Draining Whelk</card-name>
        <card-name>Dralnu, Lich Lord</card-name>
        <card-name>Dread Return</card-name>
        <card-name>Dreadship Reef</card-name>
        <card-name>Dream Stalker</card-name>
        <card-name>Drifter il-Dal</card-name>
        <card-name>Drudge Reavers</card-name>
        <card-name>Durkwood Baloth</card-name>
        <card-name>Durkwood Tracker</card-name>
        <card-name>Duskrider Peregrine</card-name>
        <card-name>Empty the Warrens</card-name>
        <card-name>Endrek Sahr, Master Breeder</card-name>
        <card-name>Enduring Renewal</card-name>
        <card-name>Eron the Relentless</card-name>
        <card-name>Errant Doomsayers</card-name>
        <card-name>Errant Ephemeron</card-name>
        <card-name>Essence Sliver</card-name>
        <card-name>Eternity Snare</card-name>
        <card-name>Evangelize</card-name>
        <card-name>Evil Eye of Orms-by-Gore</card-name>
        <card-name>Evil Eye of Urborg</card-name>
        <card-name>Faceless Butcher</card-name>
        <card-name>Faceless Devourer</card-name>
        <card-name>Fallen Ideal</card-name>
        <card-name>Fathom Seer</card-name>
        <card-name>Feebleness</card-name>
        <card-name>Feldon&apos;s Cane</card-name>
        <card-name>Fiery Justice</card-name>
        <card-name>Fiery Temper</card-name>
        <card-name>Fire Whip</card-name>
        <card-name>Firemaw Kavu</card-name>
        <card-name>Firewake Sliver</card-name>
        <card-name>Flagstones of Trokair</card-name>
        <card-name>Flamecore Elemental</card-name>
        <card-name>Fledgling Mawcor</card-name>
        <card-name>Flickering Spirit</card-name>
        <card-name>Flowstone Channeler</card-name>
        <card-name>Flying Men</card-name>
        <card-name>Fool&apos;s Demise</card-name>
        <card-name>Forest</card-name>
        <card-name>Foriysian Interceptor</card-name>
        <card-name>Foriysian Totem</card-name>
        <card-name>Fortify</card-name>
        <card-name>Fortune Thief</card-name>
        <card-name>Funeral Charm</card-name>
        <card-name>Fungal Reaches</card-name>
        <card-name>Fungus Sliver</card-name>
        <card-name>Fury Sliver</card-name>
        <card-name>Gaea&apos;s Blessing</card-name>
        <card-name>Gaea&apos;s Liege</card-name>
        <card-name>Gauntlet of Power</card-name>
        <card-name>Gaze of Justice</card-name>
        <card-name>Gemhide Sliver</card-name>
        <card-name>Gemstone Caverns</card-name>
        <card-name>Gemstone Mine</card-name>
        <card-name>Ghitu Firebreathing</card-name>
        <card-name>Ghost Ship</card-name>
        <card-name>Ghostflame Sliver</card-name>
        <card-name>Giant Oyster</card-name>
        <card-name>Glass Asp</card-name>
        <card-name>Goblin Skycutter</card-name>
        <card-name>Goblin Snowman</card-name>
        <card-name>Gorgon Recluse</card-name>
        <card-name>Grapeshot</card-name>
        <card-name>Greater Gargadon</card-name>
        <card-name>Greenseeker</card-name>
        <card-name>Griffin Guide</card-name>
        <card-name>Grinning Totem</card-name>
        <card-name>Ground Rift</card-name>
        <card-name>Gustcloak Cavalier</card-name>
        <card-name>Hail Storm</card-name>
        <card-name>Harmonic Sliver</card-name>
        <card-name>Haunting Hymn</card-name>
        <card-name>Havenwood Wurm</card-name>
        <card-name>Herd Gnarr</card-name>
        <card-name>Hivestone</card-name>
        <card-name>Honorable Passage</card-name>
        <card-name>Hunting Moa</card-name>
        <card-name>Hypergenesis</card-name>
        <card-name>Ib Halfheart, Goblin Tactician</card-name>
        <card-name>Icatian Crier</card-name>
        <card-name>Icatian Javelineers</card-name>
        <card-name>Ignite Memories</card-name>
        <card-name>Ironclaw Buzzardiers</card-name>
        <card-name>Island</card-name>
        <card-name>Ith, High Arcanist</card-name>
        <card-name>Ivory Giant</card-name>
        <card-name>Ixidron</card-name>
        <card-name>Jasmine Boreal</card-name>
        <card-name>Jaya Ballard, Task Mage</card-name>
        <card-name>Jedit&apos;s Dragoons</card-name>
        <card-name>Jhoira&apos;s Timebug</card-name>
        <card-name>Jolrael, Empress of Beasts</card-name>
        <card-name>Kaervek the Merciless</card-name>
        <card-name>Keldon Halberdier</card-name>
        <card-name>Kher Keep</card-name>
        <card-name>Knight of the Holy Nimbus</card-name>
        <card-name>Kobold Taskmaster</card-name>
        <card-name>Krosan Cloudscraper</card-name>
        <card-name>Krosan Grip</card-name>
        <card-name>Leviathan</card-name>
        <card-name>Liege of the Pit</card-name>
        <card-name>Lightning Angel</card-name>
        <card-name>Lightning Axe</card-name>
        <card-name>Lim-Dul the Necromancer</card-name>
        <card-name>Living End</card-name>
        <card-name>Locket of Yesterdays</card-name>
        <card-name>Looter il-Kor</card-name>
        <card-name>Lord of Atlantis</card-name>
        <card-name>Lotus Bloom</card-name>
        <card-name>Magus of the Candelabra</card-name>
        <card-name>Magus of the Disk</card-name>
        <card-name>Magus of the Jar</card-name>
        <card-name>Magus of the Mirror</card-name>
        <card-name>Magus of the Scroll</card-name>
        <card-name>Mana Skimmer</card-name>
        <card-name>Mangara of Corondor</card-name>
        <card-name>Merfolk Assassin</card-name>
        <card-name>Merieke Ri Berit</card-name>
        <card-name>Might Sliver</card-name>
        <card-name>Might of Old Krosa</card-name>
        <card-name>Mindlash Sliver</card-name>
        <card-name>Mindless Automaton</card-name>
        <card-name>Mindstab</card-name>
        <card-name>Mirari</card-name>
        <card-name>Mishra, Artificer Prodigy</card-name>
        <card-name>Mistform Ultimus</card-name>
        <card-name>Mogg War Marshal</card-name>
        <card-name>Molder</card-name>
        <card-name>Molten Slagheap</card-name>
        <card-name>Momentary Blink</card-name>
        <card-name>Moonlace</card-name>
        <card-name>Moorish Cavalry</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mwonvuli Acid-Moss</card-name>
        <card-name>Mystic Enforcer</card-name>
        <card-name>Mystic Snake</card-name>
        <card-name>Mystical Teachings</card-name>
        <card-name>Nantuko Shaman</card-name>
        <card-name>Nether Traitor</card-name>
        <card-name>Nicol Bolas</card-name>
        <card-name>Nightshade Assassin</card-name>
        <card-name>Norin the Wary</card-name>
        <card-name>Opal Guardian</card-name>
        <card-name>Opaline Sliver</card-name>
        <card-name>Ophidian Eye</card-name>
        <card-name>Orcish Cannonade</card-name>
        <card-name>Orcish Librarian</card-name>
        <card-name>Orgg</card-name>
        <card-name>Outrider en-Kor</card-name>
        <card-name>Ovinomancer</card-name>
        <card-name>Pandemonium</card-name>
        <card-name>Paradise Plume</card-name>
        <card-name>Paradox Haze</card-name>
        <card-name>Pardic Dragon</card-name>
        <card-name>Pendelhaven</card-name>
        <card-name>Pendelhaven Elder</card-name>
        <card-name>Pentarch Paladin</card-name>
        <card-name>Pentarch Ward</card-name>
        <card-name>Penumbra Spider</card-name>
        <card-name>Phantom Wurm</card-name>
        <card-name>Phthisis</card-name>
        <card-name>Phyrexian Totem</card-name>
        <card-name>Pirate Ship</card-name>
        <card-name>Pit Keeper</card-name>
        <card-name>Plague Sliver</card-name>
        <card-name>Plains</card-name>
        <card-name>Plated Pegasus</card-name>
        <card-name>Plunder</card-name>
        <card-name>Premature Burial</card-name>
        <card-name>Primal Forcemage</card-name>
        <card-name>Prismatic Lens</card-name>
        <card-name>Prodigal Sorcerer</card-name>
        <card-name>Psionic Blast</card-name>
        <card-name>Psionic Sliver</card-name>
        <card-name>Psychotic Episode</card-name>
        <card-name>Pull from Eternity</card-name>
        <card-name>Pulmonic Sliver</card-name>
        <card-name>Quilled Sliver</card-name>
        <card-name>Reiterate</card-name>
        <card-name>Restore Balance</card-name>
        <card-name>Resurrection</card-name>
        <card-name>Return to Dust</card-name>
        <card-name>Rift Bolt</card-name>
        <card-name>Riftwing Cloudskate</card-name>
        <card-name>Sacred Mesa</card-name>
        <card-name>Safe Haven</card-name>
        <card-name>Saffi Eriksdotter</card-name>
        <card-name>Sage of Epityr</card-name>
        <card-name>Saltcrusted Steppe</card-name>
        <card-name>Sangrophage</card-name>
        <card-name>Sarpadian Empires, Vol. VII</card-name>
        <card-name>Savage Thallid</card-name>
        <card-name>Scarwood Treefolk</card-name>
        <card-name>Scion of the Ur-Dragon</card-name>
        <card-name>Scragnoth</card-name>
        <card-name>Screeching Sliver</card-name>
        <card-name>Scryb Ranger</card-name>
        <card-name>Search for Tomorrow</card-name>
        <card-name>Sedge Sliver</card-name>
        <card-name>Sengir Autocrat</card-name>
        <card-name>Sengir Nosferatu</card-name>
        <card-name>Serra Avenger</card-name>
        <card-name>Serrated Arrows</card-name>
        <card-name>Shadow Guildmage</card-name>
        <card-name>Shadow Sliver</card-name>
        <card-name>Shadowmage Infiltrator</card-name>
        <card-name>Sidewinder Sliver</card-name>
        <card-name>Sindbad</card-name>
        <card-name>Skittering Monstrosity</card-name>
        <card-name>Skulking Knight</card-name>
        <card-name>Slipstream Serpent</card-name>
        <card-name>Smallpox</card-name>
        <card-name>Snapback</card-name>
        <card-name>Sol&apos;kanar the Swamp King</card-name>
        <card-name>Soltari Priest</card-name>
        <card-name>Soul Collector</card-name>
        <card-name>Spectral Force</card-name>
        <card-name>Spell Burst</card-name>
        <card-name>Spike Feeder</card-name>
        <card-name>Spike Tiller</card-name>
        <card-name>Spiketail Drakeling</card-name>
        <card-name>Spined Sliver</card-name>
        <card-name>Spinneret Sliver</card-name>
        <card-name>Spirit Loop</card-name>
        <card-name>Spitting Slug</card-name>
        <card-name>Sporesower Thallid</card-name>
        <card-name>Sprite Noble</card-name>
        <card-name>Sprout</card-name>
        <card-name>Squall Line</card-name>
        <card-name>Squire</card-name>
        <card-name>Stonebrow, Krosan Hero</card-name>
        <card-name>Stonewood Invocation</card-name>
        <card-name>Stormbind</card-name>
        <card-name>Stormcloud Djinn</card-name>
        <card-name>Stormscape Familiar</card-name>
        <card-name>Strangling Soot</card-name>
        <card-name>Strength in Numbers</card-name>
        <card-name>Stronghold Overseer</card-name>
        <card-name>Stuffy Doll</card-name>
        <card-name>Stupor</card-name>
        <card-name>Subterranean Shambler</card-name>
        <card-name>Sudden Death</card-name>
        <card-name>Sudden Shock</card-name>
        <card-name>Sudden Spoiling</card-name>
        <card-name>Sulfurous Blast</card-name>
        <card-name>Suq&apos;Ata Lancer</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swamp Mosquito</card-name>
        <card-name>Swarmyard</card-name>
        <card-name>Tectonic Fiend</card-name>
        <card-name>Teferi&apos;s Moat</card-name>
        <card-name>Teferi, Mage of Zhalfir</card-name>
        <card-name>Telekinetic Sliver</card-name>
        <card-name>Temporal Eddy</card-name>
        <card-name>Temporal Isolation</card-name>
        <card-name>Tendrils of Corruption</card-name>
        <card-name>Terramorphic Expanse</card-name>
        <card-name>Thallid</card-name>
        <card-name>Thallid Germinator</card-name>
        <card-name>Thallid Shell-Dweller</card-name>
        <card-name>The Rack</card-name>
        <card-name>Thelon of Havenwood</card-name>
        <card-name>Thelonite Hermit</card-name>
        <card-name>Thick-Skinned Goblin</card-name>
        <card-name>Think Twice</card-name>
        <card-name>Thornscape Battlemage</card-name>
        <card-name>Thrill of the Hunt</card-name>
        <card-name>Thunder Totem</card-name>
        <card-name>Tivadar of Thorn</card-name>
        <card-name>Tolarian Sentinel</card-name>
        <card-name>Tormod&apos;s Crypt</card-name>
        <card-name>Traitor&apos;s Clutch</card-name>
        <card-name>Trespasser il-Vec</card-name>
        <card-name>Tribal Flames</card-name>
        <card-name>Trickbind</card-name>
        <card-name>Triskelavus</card-name>
        <card-name>Tromp the Domains</card-name>
        <card-name>Truth or Tale</card-name>
        <card-name>Twisted Abomination</card-name>
        <card-name>Two-Headed Sliver</card-name>
        <card-name>Uncle Istvan</card-name>
        <card-name>Undead Warchief</card-name>
        <card-name>Undertaker</card-name>
        <card-name>Undying Rage</card-name>
        <card-name>Unstable Mutation</card-name>
        <card-name>Unyaro Bees</card-name>
        <card-name>Urborg Syphon-Mage</card-name>
        <card-name>Urza&apos;s Factory</card-name>
        <card-name>Uthden Troll</card-name>
        <card-name>Valor</card-name>
        <card-name>Vampiric Sliver</card-name>
        <card-name>Venser&apos;s Sliver</card-name>
        <card-name>Verdant Embrace</card-name>
        <card-name>Verdeloth the Ancient</card-name>
        <card-name>Vesuva</card-name>
        <card-name>Vesuvan Shapeshifter</card-name>
        <card-name>Vhati il-Dal</card-name>
        <card-name>Viashino Bladescout</card-name>
        <card-name>Viscerid Deepwalker</card-name>
        <card-name>Viscid Lemures</card-name>
        <card-name>Void</card-name>
        <card-name>Voidmage Husher</card-name>
        <card-name>Voidmage Prodigy</card-name>
        <card-name>Volcanic Awakening</card-name>
        <card-name>Walk the Aeons</card-name>
        <card-name>Wall of Roots</card-name>
        <card-name>War Barge</card-name>
        <card-name>Watcher Sliver</card-name>
        <card-name>Weathered Bodyguards</card-name>
        <card-name>Weatherseed Totem</card-name>
        <card-name>Wheel of Fate</card-name>
        <card-name>Whirling Dervish</card-name>
        <card-name>Whispers of the Muse</card-name>
        <card-name>Wildfire Emissary</card-name>
        <card-name>Willbender</card-name>
        <card-name>Wipe Away</card-name>
        <card-name>Witch Hunter</card-name>
        <card-name>Withered Wretch</card-name>
        <card-name>Word of Seizing</card-name>
        <card-name>Wormwood Dryad</card-name>
        <card-name>Wurmcalling</card-name>
        <card-name>Yavimaya Dryad</card-name>
        <card-name>Zealot il-Vec</card-name>
        <card-name>Zhalfirin Commander</card-name>
        <abbreviation>TS</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Torment</name>
        <card-name>Accelerate</card-name>
        <card-name>Acorn Harvest</card-name>
        <card-name>Alter Reality</card-name>
        <card-name>Ambassador Laquatus</card-name>
        <card-name>Angel of Retribution</card-name>
        <card-name>Anurid Scavenger</card-name>
        <card-name>Aquamoeba</card-name>
        <card-name>Arrogant Wurm</card-name>
        <card-name>Aven Trooper</card-name>
        <card-name>Balshan Collaborator</card-name>
        <card-name>Balthor the Stout</card-name>
        <card-name>Barbarian Outcast</card-name>
        <card-name>Basking Rootwalla</card-name>
        <card-name>Boneshard Slasher</card-name>
        <card-name>Breakthrough</card-name>
        <card-name>Cabal Coffers</card-name>
        <card-name>Cabal Ritual</card-name>
        <card-name>Cabal Surgeon</card-name>
        <card-name>Cabal Torturer</card-name>
        <card-name>Carrion Rats</card-name>
        <card-name>Carrion Wurm</card-name>
        <card-name>Centaur Chieftain</card-name>
        <card-name>Centaur Veteran</card-name>
        <card-name>Cephalid Aristocrat</card-name>
        <card-name>Cephalid Illusionist</card-name>
        <card-name>Cephalid Sage</card-name>
        <card-name>Cephalid Snitch</card-name>
        <card-name>Cephalid Vandal</card-name>
        <card-name>Chainer&apos;s Edict</card-name>
        <card-name>Chainer, Dementia Master</card-name>
        <card-name>Churning Eddy</card-name>
        <card-name>Circular Logic</card-name>
        <card-name>Cleansing Meditation</card-name>
        <card-name>Compulsion</card-name>
        <card-name>Coral Net</card-name>
        <card-name>Crackling Club</card-name>
        <card-name>Crazed Firecat</card-name>
        <card-name>Crippling Fatigue</card-name>
        <card-name>Dawn of the Dead</card-name>
        <card-name>Deep Analysis</card-name>
        <card-name>Devastating Dreams</card-name>
        <card-name>Dwell on the Past</card-name>
        <card-name>Enslaved Dwarf</card-name>
        <card-name>Equal Treatment</card-name>
        <card-name>Faceless Butcher</card-name>
        <card-name>False Memories</card-name>
        <card-name>Far Wanderings</card-name>
        <card-name>Fiery Temper</card-name>
        <card-name>Flaming Gambit</card-name>
        <card-name>Flash of Defiance</card-name>
        <card-name>Floating Shield</card-name>
        <card-name>Frantic Purification</card-name>
        <card-name>Ghostly Wings</card-name>
        <card-name>Gloomdrifter</card-name>
        <card-name>Gravegouger</card-name>
        <card-name>Grim Lavamancer</card-name>
        <card-name>Grotesque Hybrid</card-name>
        <card-name>Gurzigost</card-name>
        <card-name>Hell-Bent Raider</card-name>
        <card-name>Hydromorph Guardian</card-name>
        <card-name>Hydromorph Gull</card-name>
        <card-name>Hypnox</card-name>
        <card-name>Hypochondria</card-name>
        <card-name>Ichorid</card-name>
        <card-name>Insidious Dreams</card-name>
        <card-name>Insist</card-name>
        <card-name>Invigorating Falls</card-name>
        <card-name>Kamahl&apos;s Sledge</card-name>
        <card-name>Krosan Constrictor</card-name>
        <card-name>Krosan Restorer</card-name>
        <card-name>Laquatus&apos;s Champion</card-name>
        <card-name>Last Laugh</card-name>
        <card-name>Liquify</card-name>
        <card-name>Llawan, Cephalid Empress</card-name>
        <card-name>Longhorn Firebeast</card-name>
        <card-name>Major Teroh</card-name>
        <card-name>Mesmeric Fiend</card-name>
        <card-name>Militant Monk</card-name>
        <card-name>Mind Sludge</card-name>
        <card-name>Morningtide</card-name>
        <card-name>Mortal Combat</card-name>
        <card-name>Mortiphobia</card-name>
        <card-name>Mutilate</card-name>
        <card-name>Mystic Familiar</card-name>
        <card-name>Nantuko Blightcutter</card-name>
        <card-name>Nantuko Calmer</card-name>
        <card-name>Nantuko Cultivator</card-name>
        <card-name>Nantuko Shade</card-name>
        <card-name>Narcissism</card-name>
        <card-name>Nostalgic Dreams</card-name>
        <card-name>Obsessive Search</card-name>
        <card-name>Organ Grinder</card-name>
        <card-name>Overmaster</card-name>
        <card-name>Parallel Evolution</card-name>
        <card-name>Pardic Arsonist</card-name>
        <card-name>Pardic Collaborator</card-name>
        <card-name>Pardic Lancer</card-name>
        <card-name>Pay No Heed</card-name>
        <card-name>Petradon</card-name>
        <card-name>Petravark</card-name>
        <card-name>Pitchstone Wall</card-name>
        <card-name>Plagiarize</card-name>
        <card-name>Possessed Aven</card-name>
        <card-name>Possessed Barbarian</card-name>
        <card-name>Possessed Centaur</card-name>
        <card-name>Possessed Nomad</card-name>
        <card-name>Psychotic Haze</card-name>
        <card-name>Putrid Imp</card-name>
        <card-name>Pyromania</card-name>
        <card-name>Radiate</card-name>
        <card-name>Rancid Earth</card-name>
        <card-name>Reborn Hero</card-name>
        <card-name>Restless Dreams</card-name>
        <card-name>Retraced Image</card-name>
        <card-name>Sengir Vampire</card-name>
        <card-name>Seton&apos;s Scout</card-name>
        <card-name>Shade&apos;s Form</card-name>
        <card-name>Shambling Swarm</card-name>
        <card-name>Sickening Dreams</card-name>
        <card-name>Skullscorch</card-name>
        <card-name>Skywing Aven</card-name>
        <card-name>Slithery Stalker</card-name>
        <card-name>Sonic Seizure</card-name>
        <card-name>Soul Scourge</card-name>
        <card-name>Spirit Flare</card-name>
        <card-name>Stern Judge</card-name>
        <card-name>Strength of Isolation</card-name>
        <card-name>Strength of Lunacy</card-name>
        <card-name>Stupefying Touch</card-name>
        <card-name>Tainted Field</card-name>
        <card-name>Tainted Isle</card-name>
        <card-name>Tainted Peak</card-name>
        <card-name>Tainted Wood</card-name>
        <card-name>Temporary Insanity</card-name>
        <card-name>Teroh&apos;s Faithful</card-name>
        <card-name>Teroh&apos;s Vanguard</card-name>
        <card-name>Transcendence</card-name>
        <card-name>Turbulent Dreams</card-name>
        <card-name>Unhinge</card-name>
        <card-name>Vengeful Dreams</card-name>
        <card-name>Violent Eruption</card-name>
        <card-name>Waste Away</card-name>
        <card-name>Zombie Trailblazer</card-name>
        <abbreviation>TO</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Unglued</name>
        <card-name>Ashnod&apos;s Coupon</card-name>
        <card-name>B.F.M. (Big Furry Monster)</card-name>
        <card-name>Blacker Lotus</card-name>
        <card-name>Bronze Calendar</card-name>
        <card-name>Bureaucracy</card-name>
        <card-name>Burning Cinder Fury of Crimson Chaos Fire</card-name>
        <card-name>Cardboard Carapace</card-name>
        <card-name>Censorship</card-name>
        <card-name>Chaos Confetti</card-name>
        <card-name>Charm School</card-name>
        <card-name>Checks and Balances</card-name>
        <card-name>Chicken Egg</card-name>
        <card-name>Chicken a la King</card-name>
        <card-name>Clam Session</card-name>
        <card-name>Clam-I-Am</card-name>
        <card-name>Clambassadors</card-name>
        <card-name>Clay Pigeon</card-name>
        <card-name>Common Courtesy</card-name>
        <card-name>Deadhead</card-name>
        <card-name>Denied!</card-name>
        <card-name>Double Cross</card-name>
        <card-name>Double Deal</card-name>
        <card-name>Double Dip</card-name>
        <card-name>Double Play</card-name>
        <card-name>Double Take</card-name>
        <card-name>Elvish Impersonators</card-name>
        <card-name>Flock of Rabid Sheep</card-name>
        <card-name>Forest</card-name>
        <card-name>Fowl Play</card-name>
        <card-name>Free-Range Chicken</card-name>
        <card-name>Free-for-All</card-name>
        <card-name>Gerrymandering</card-name>
        <card-name>Get a Life</card-name>
        <card-name>Ghazban Ogress</card-name>
        <card-name>Giant Fan</card-name>
        <card-name>Goblin</card-name>
        <card-name>Goblin Bookie</card-name>
        <card-name>Goblin Bowling Team</card-name>
        <card-name>Goblin Tutor</card-name>
        <card-name>Growth Spurt</card-name>
        <card-name>Gus</card-name>
        <card-name>Handcuffs</card-name>
        <card-name>Hungry Hungry Heifer</card-name>
        <card-name>Hurloon Wrangler</card-name>
        <card-name>I&apos;m Rubber, You&apos;re Glue</card-name>
        <card-name>Incoming!</card-name>
        <card-name>Infernal Spawn of Evil</card-name>
        <card-name>Island</card-name>
        <card-name>Jack-in-the-Mox</card-name>
        <card-name>Jalum Grifter</card-name>
        <card-name>Jester&apos;s Sombrero</card-name>
        <card-name>Jumbo Imp</card-name>
        <card-name>Knight of the Hokey Pokey</card-name>
        <card-name>Krazy Kow</card-name>
        <card-name>Landfill</card-name>
        <card-name>Lexivore</card-name>
        <card-name>Look at Me, I&apos;m the DCI</card-name>
        <card-name>Mesa Chicken</card-name>
        <card-name>Mine, Mine, Mine!</card-name>
        <card-name>Mirror Mirror</card-name>
        <card-name>Miss Demeanor</card-name>
        <card-name>Mountain</card-name>
        <card-name>Once More with Feeling</card-name>
        <card-name>Organ Harvest</card-name>
        <card-name>Ow</card-name>
        <card-name>Paper Tiger</card-name>
        <card-name>Pegasus</card-name>
        <card-name>Plains</card-name>
        <card-name>Poultrygeist</card-name>
        <card-name>Prismatic Wardrobe</card-name>
        <card-name>Psychic Network</card-name>
        <card-name>Ricochet</card-name>
        <card-name>Rock Lobster</card-name>
        <card-name>Scissors Lizard</card-name>
        <card-name>Sex Appeal</card-name>
        <card-name>Sheep</card-name>
        <card-name>Soldier</card-name>
        <card-name>Sorry</card-name>
        <card-name>Spark Fiend</card-name>
        <card-name>Spatula of the Ages</card-name>
        <card-name>Squirrel</card-name>
        <card-name>Squirrel Farm</card-name>
        <card-name>Strategy, Schmategy</card-name>
        <card-name>Swamp</card-name>
        <card-name>Team Spirit</card-name>
        <card-name>Temp of the Damned</card-name>
        <card-name>The Cheese Stands Alone</card-name>
        <card-name>The Ultimate Nightmare of Wizards of the Coast(R)
            Customer Service</card-name>
        <card-name>Timmy, Power Gamer</card-name>
        <card-name>Urza&apos;s Contact Lenses</card-name>
        <card-name>Urza&apos;s Science Fair Project</card-name>
        <card-name>Volrath&apos;s Motion Sensor</card-name>
        <card-name>Zombie</card-name>
        <abbreviation>UG</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Unhinged</name>
        <card-name>AWOL</card-name>
        <card-name>Ach! Hans, Run!</card-name>
        <card-name>Aesthetic Consultation</card-name>
        <card-name>Ambiguity</card-name>
        <card-name>Artful Looter</card-name>
        <card-name>Ass Whuppin&apos;</card-name>
        <card-name>Assquatch</card-name>
        <card-name>Atinlay Igpay</card-name>
        <card-name>Avatar of Me</card-name>
        <card-name>B-I-N-G-O</card-name>
        <card-name>Bad Ass</card-name>
        <card-name>Blast from the Past</card-name>
        <card-name>Bloodletter</card-name>
        <card-name>Booster Tutor</card-name>
        <card-name>Bosom Buddy</card-name>
        <card-name>Brushstroke Paintermage</card-name>
        <card-name>Bursting Beebles</card-name>
        <card-name>Cardpecker</card-name>
        <card-name>Carnivorous Death-Parrot</card-name>
        <card-name>Cheap Ass</card-name>
        <card-name>Cheatyface</card-name>
        <card-name>Circle of Protection: Art</card-name>
        <card-name>City of Ass</card-name>
        <card-name>Collector Protector</card-name>
        <card-name>Creature Guy</card-name>
        <card-name>Curse of the Fire Penguin</card-name>
        <card-name>Deal Damage</card-name>
        <card-name>Double Header</card-name>
        <card-name>Drawn Together</card-name>
        <card-name>Duh</card-name>
        <card-name>Dumb Ass</card-name>
        <card-name>Elvish House Party</card-name>
        <card-name>Emcee</card-name>
        <card-name>Enter the Dungeon</card-name>
        <card-name>Erase (Not the Urza&apos;s Legacy One)</card-name>
        <card-name>Eye to Eye</card-name>
        <card-name>Face to Face</card-name>
        <card-name>Farewell to Arms</card-name>
        <card-name>Fascist Art Director</card-name>
        <card-name>Fat Ass</card-name>
        <card-name>First Come, First Served</card-name>
        <card-name>Flaccify</card-name>
        <card-name>Forest</card-name>
        <card-name>Form of the Squirrel</card-name>
        <card-name>Fraction Jackson</card-name>
        <card-name>Framed!</card-name>
        <card-name>Frankie Peanuts</card-name>
        <card-name>Frazzled Editor</card-name>
        <card-name>Gleemax</card-name>
        <card-name>Gluetius Maximus</card-name>
        <card-name>Goblin Mime</card-name>
        <card-name>Goblin S.W.A.T. Team</card-name>
        <card-name>Goblin Secret Agent</card-name>
        <card-name>Granny&apos;s Payback</card-name>
        <card-name>Graphic Violence</card-name>
        <card-name>Greater Morphling</card-name>
        <card-name>Head to Head</card-name>
        <card-name>Infernal Spawn of Infernal Spawn of Evil</card-name>
        <card-name>Island</card-name>
        <card-name>Johnny, Combo Player</card-name>
        <card-name>Keeper of the Sacred Word</card-name>
        <card-name>Kill! Destroy!</card-name>
        <card-name>Ladies&apos; Knight</card-name>
        <card-name>Land Aid &apos;04</card-name>
        <card-name>Laughing Hyena</card-name>
        <card-name>Letter Bomb</card-name>
        <card-name>Little Girl</card-name>
        <card-name>Look at Me, I&apos;m R&amp;D</card-name>
        <card-name>Loose Lips</card-name>
        <card-name>Magical Hacker</card-name>
        <card-name>Man of Measure</card-name>
        <card-name>Mana Flair</card-name>
        <card-name>Mana Screw</card-name>
        <card-name>Meddling Kids</card-name>
        <card-name>Mise</card-name>
        <card-name>Moniker Mage</card-name>
        <card-name>Monkey Monkey Monkey</card-name>
        <card-name>Mons&apos;s Goblin Waiters</card-name>
        <card-name>Mother of Goons</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mouth to Mouth</card-name>
        <card-name>Mox Lotus</card-name>
        <card-name>My First Tome</card-name>
        <card-name>Name Dropping</card-name>
        <card-name>Necro-Impotence</card-name>
        <card-name>Now I Know My ABC&apos;s</card-name>
        <card-name>Number Crunch</card-name>
        <card-name>Old Fogey</card-name>
        <card-name>Orcish Paratroopers</card-name>
        <card-name>Our Market Research Shows That Players Like Really
            Long Card Names So We Made this Card to Have the Absolute
            Longest Card Name Ever Elemental</card-name>
        <card-name>Persecute Artist</card-name>
        <card-name>Phyrexian Librarian</card-name>
        <card-name>Plains</card-name>
        <card-name>Pointy Finger of Doom</card-name>
        <card-name>Punctuate</card-name>
        <card-name>Pygmy Giant</card-name>
        <card-name>Question Elemental?</card-name>
        <card-name>R&amp;D&apos;s Secret Lair</card-name>
        <card-name>Rare-B-Gone</card-name>
        <card-name>Red-Hot Hottie</card-name>
        <card-name>Remodel</card-name>
        <card-name>Richard Garfield, Ph.D.</card-name>
        <card-name>Rocket-Powered Turbo Slug</card-name>
        <card-name>Rod of Spanking</card-name>
        <card-name>S.N.O.T.</card-name>
        <card-name>Saute</card-name>
        <card-name>Save Life</card-name>
        <card-name>Shoe Tree</card-name>
        <card-name>Side to Side</card-name>
        <card-name>Six-y Beast</card-name>
        <card-name>Smart Ass</card-name>
        <card-name>Spell Counter</card-name>
        <card-name>Standing Army</card-name>
        <card-name>Staying Power</card-name>
        <card-name>Stone-Cold Basilisk</card-name>
        <card-name>Stop That</card-name>
        <card-name>Super Secret Tech</card-name>
        <card-name>Supersize</card-name>
        <card-name>Swamp</card-name>
        <card-name>Symbol Status</card-name>
        <card-name>Tainted Monkey</card-name>
        <card-name>The Fallen Apart</card-name>
        <card-name>Time Machine</card-name>
        <card-name>Togglodyte</card-name>
        <card-name>Topsy Turvy</card-name>
        <card-name>Touch and Go</card-name>
        <card-name>Toy Boat</card-name>
        <card-name>Uktabi Kong</card-name>
        <card-name>Urza&apos;s Hot Tub</card-name>
        <card-name>Vile Bile</card-name>
        <card-name>Water Gun Balloon Game</card-name>
        <card-name>Wet Willie of the Damned</card-name>
        <card-name>What (Who/What/When/Where/Why)</card-name>
        <card-name>When (Who/What/When/Where/Why)</card-name>
        <card-name>When Fluffy Bunnies Attack</card-name>
        <card-name>Where (Who/What/When/Where/Why)</card-name>
        <card-name>Who (Who/What/When/Where/Why)</card-name>
        <card-name>Why (Who/What/When/Where/Why)</card-name>
        <card-name>Wordmail</card-name>
        <card-name>Working Stiff</card-name>
        <card-name>World-Bottling Kit</card-name>
        <card-name>Yet Another AEther Vortex</card-name>
        <card-name>Zombie Fanboy</card-name>
        <card-name>Zzzyxas&apos;s Abyss</card-name>
        <card-name>_____</card-name>
        <abbreviation>UH</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Unlimited Edition</name>
        <abbreviation>U</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Urza&apos;s Destiny</name>
        <card-name>AEther Sting</card-name>
        <card-name>Academy Rector</card-name>
        <card-name>Ancient Silverback</card-name>
        <card-name>Apprentice Necromancer</card-name>
        <card-name>Archery Training</card-name>
        <card-name>Attrition</card-name>
        <card-name>Aura Thief</card-name>
        <card-name>Blizzard Elemental</card-name>
        <card-name>Bloodshot Cyclops</card-name>
        <card-name>Body Snatcher</card-name>
        <card-name>Braidwood Cup</card-name>
        <card-name>Braidwood Sextant</card-name>
        <card-name>Brass Secretary</card-name>
        <card-name>Brine Seer</card-name>
        <card-name>Bubbling Beebles</card-name>
        <card-name>Bubbling Muck</card-name>
        <card-name>Caltrops</card-name>
        <card-name>Capashen Knight</card-name>
        <card-name>Capashen Standard</card-name>
        <card-name>Capashen Templar</card-name>
        <card-name>Carnival of Souls</card-name>
        <card-name>Chime of Night</card-name>
        <card-name>Cinder Seer</card-name>
        <card-name>Colos Yearling</card-name>
        <card-name>Compost</card-name>
        <card-name>Covetous Dragon</card-name>
        <card-name>Disappear</card-name>
        <card-name>Disease Carriers</card-name>
        <card-name>Donate</card-name>
        <card-name>Dying Wail</card-name>
        <card-name>Elvish Lookout</card-name>
        <card-name>Elvish Piper</card-name>
        <card-name>Emperor Crocodile</card-name>
        <card-name>Encroach</card-name>
        <card-name>Eradicate</card-name>
        <card-name>Extruder</card-name>
        <card-name>False Prophet</card-name>
        <card-name>Fatigue</card-name>
        <card-name>Fend Off</card-name>
        <card-name>Festering Wound</card-name>
        <card-name>Field Surgeon</card-name>
        <card-name>Flame Jet</card-name>
        <card-name>Fledgling Osprey</card-name>
        <card-name>Flicker</card-name>
        <card-name>Fodder Cannon</card-name>
        <card-name>Gamekeeper</card-name>
        <card-name>Goblin Berserker</card-name>
        <card-name>Goblin Festival</card-name>
        <card-name>Goblin Gardener</card-name>
        <card-name>Goblin Marshal</card-name>
        <card-name>Goblin Masons</card-name>
        <card-name>Goliath Beetle</card-name>
        <card-name>Heart Warden</card-name>
        <card-name>Hulking Ogre</card-name>
        <card-name>Hunting Moa</card-name>
        <card-name>Illuminated Wings</card-name>
        <card-name>Impatience</card-name>
        <card-name>Incendiary</card-name>
        <card-name>Iridescent Drake</card-name>
        <card-name>Ivy Seer</card-name>
        <card-name>Jasmine Seer</card-name>
        <card-name>Junk Diver</card-name>
        <card-name>Keldon Champion</card-name>
        <card-name>Keldon Vandals</card-name>
        <card-name>Kingfisher</card-name>
        <card-name>Landslide</card-name>
        <card-name>Lurking Jackals</card-name>
        <card-name>Magnify</card-name>
        <card-name>Mantis Engine</card-name>
        <card-name>Mark of Fury</card-name>
        <card-name>Marker Beetles</card-name>
        <card-name>Mask of Law and Grace</card-name>
        <card-name>Master Healer</card-name>
        <card-name>Masticore</card-name>
        <card-name>Mental Discipline</card-name>
        <card-name>Metalworker</card-name>
        <card-name>Metathran Elite</card-name>
        <card-name>Metathran Soldier</card-name>
        <card-name>Momentum</card-name>
        <card-name>Multani&apos;s Decree</card-name>
        <card-name>Nightshade Seer</card-name>
        <card-name>Opalescence</card-name>
        <card-name>Opposition</card-name>
        <card-name>Pattern of Rebirth</card-name>
        <card-name>Phyrexian Monitor</card-name>
        <card-name>Phyrexian Negator</card-name>
        <card-name>Plague Dogs</card-name>
        <card-name>Plated Spider</card-name>
        <card-name>Plow Under</card-name>
        <card-name>Powder Keg</card-name>
        <card-name>Private Research</card-name>
        <card-name>Quash</card-name>
        <card-name>Rapid Decay</card-name>
        <card-name>Ravenous Rats</card-name>
        <card-name>Rayne, Academy Chancellor</card-name>
        <card-name>Reckless Abandon</card-name>
        <card-name>Reliquary Monk</card-name>
        <card-name>Repercussion</card-name>
        <card-name>Replenish</card-name>
        <card-name>Rescue</card-name>
        <card-name>Rofellos&apos;s Gift</card-name>
        <card-name>Rofellos, Llanowar Emissary</card-name>
        <card-name>Sanctimony</card-name>
        <card-name>Scent of Brine</card-name>
        <card-name>Scent of Cinder</card-name>
        <card-name>Scent of Ivy</card-name>
        <card-name>Scent of Jasmine</card-name>
        <card-name>Scent of Nightshade</card-name>
        <card-name>Scour</card-name>
        <card-name>Scrying Glass</card-name>
        <card-name>Serra Advocate</card-name>
        <card-name>Sigil of Sleep</card-name>
        <card-name>Skittering Horror</card-name>
        <card-name>Slinking Skirge</card-name>
        <card-name>Solidarity</card-name>
        <card-name>Soul Feast</card-name>
        <card-name>Sowing Salt</card-name>
        <card-name>Splinter</card-name>
        <card-name>Squirming Mass</card-name>
        <card-name>Storage Matrix</card-name>
        <card-name>Taunting Elf</card-name>
        <card-name>Telepathic Spies</card-name>
        <card-name>Temporal Adept</card-name>
        <card-name>Tethered Griffin</card-name>
        <card-name>Thieving Magpie</card-name>
        <card-name>Thorn Elemental</card-name>
        <card-name>Thran Dynamo</card-name>
        <card-name>Thran Foundry</card-name>
        <card-name>Thran Golem</card-name>
        <card-name>Tormented Angel</card-name>
        <card-name>Treachery</card-name>
        <card-name>Trumpet Blast</card-name>
        <card-name>Twisted Experiment</card-name>
        <card-name>Urza&apos;s Incubator</card-name>
        <card-name>Voice of Duty</card-name>
        <card-name>Voice of Reason</card-name>
        <card-name>Wake of Destruction</card-name>
        <card-name>Wall of Glare</card-name>
        <card-name>Wild Colos</card-name>
        <card-name>Yavimaya Elder</card-name>
        <card-name>Yavimaya Enchantress</card-name>
        <card-name>Yavimaya Hollow</card-name>
        <card-name>Yawgmoth&apos;s Bargain</card-name>
        <abbreviation>UD</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Urza&apos;s Legacy</name>
        <card-name>About Face</card-name>
        <card-name>Angel&apos;s Trumpet</card-name>
        <card-name>Angelic Curator</card-name>
        <card-name>Anthroplasm</card-name>
        <card-name>Archivist</card-name>
        <card-name>Aura Flux</card-name>
        <card-name>Avalanche Riders</card-name>
        <card-name>Beast of Burden</card-name>
        <card-name>Blessed Reversal</card-name>
        <card-name>Bloated Toad</card-name>
        <card-name>Bone Shredder</card-name>
        <card-name>Bouncing Beebles</card-name>
        <card-name>Brink of Madness</card-name>
        <card-name>Burst of Energy</card-name>
        <card-name>Cessation</card-name>
        <card-name>Cloud of Faeries</card-name>
        <card-name>Crawlspace</card-name>
        <card-name>Crop Rotation</card-name>
        <card-name>Damping Engine</card-name>
        <card-name>Darkwatch Elves</card-name>
        <card-name>Defender of Chaos</card-name>
        <card-name>Defender of Law</card-name>
        <card-name>Defense Grid</card-name>
        <card-name>Defense of the Heart</card-name>
        <card-name>Delusions of Mediocrity</card-name>
        <card-name>Deranged Hermit</card-name>
        <card-name>Devout Harpist</card-name>
        <card-name>Engineered Plague</card-name>
        <card-name>Erase</card-name>
        <card-name>Eviscerator</card-name>
        <card-name>Expendable Troops</card-name>
        <card-name>Faerie Conclave</card-name>
        <card-name>Fleeting Image</card-name>
        <card-name>Fog of Gnats</card-name>
        <card-name>Forbidding Watchtower</card-name>
        <card-name>Frantic Search</card-name>
        <card-name>Gang of Elk</card-name>
        <card-name>Ghitu Encampment</card-name>
        <card-name>Ghitu Fire-Eater</card-name>
        <card-name>Ghitu Slinger</card-name>
        <card-name>Ghitu War Cry</card-name>
        <card-name>Giant Cockroach</card-name>
        <card-name>Goblin Medics</card-name>
        <card-name>Goblin Welder</card-name>
        <card-name>Granite Grip</card-name>
        <card-name>Grim Monolith</card-name>
        <card-name>Harmonic Convergence</card-name>
        <card-name>Hidden Gibbons</card-name>
        <card-name>Hope and Glory</card-name>
        <card-name>Impending Disaster</card-name>
        <card-name>Intervene</card-name>
        <card-name>Iron Maiden</card-name>
        <card-name>Iron Will</card-name>
        <card-name>Jhoira&apos;s Toolbox</card-name>
        <card-name>Karmic Guide</card-name>
        <card-name>King Crab</card-name>
        <card-name>Knighthood</card-name>
        <card-name>Last-Ditch Effort</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Levitation</card-name>
        <card-name>Lone Wolf</card-name>
        <card-name>Lurking Skirge</card-name>
        <card-name>Martyr&apos;s Cause</card-name>
        <card-name>Memory Jar</card-name>
        <card-name>Might of Oaks</card-name>
        <card-name>Miscalculation</card-name>
        <card-name>Molten Hydra</card-name>
        <card-name>Mother of Runes</card-name>
        <card-name>Multani&apos;s Acolyte</card-name>
        <card-name>Multani&apos;s Presence</card-name>
        <card-name>Multani, Maro-Sorcerer</card-name>
        <card-name>No Mercy</card-name>
        <card-name>Opal Avenger</card-name>
        <card-name>Opal Champion</card-name>
        <card-name>Opportunity</card-name>
        <card-name>Ostracize</card-name>
        <card-name>Palinchron</card-name>
        <card-name>Parch</card-name>
        <card-name>Peace and Quiet</card-name>
        <card-name>Phyrexian Broodlings</card-name>
        <card-name>Phyrexian Debaser</card-name>
        <card-name>Phyrexian Defiler</card-name>
        <card-name>Phyrexian Denouncer</card-name>
        <card-name>Phyrexian Plaguelord</card-name>
        <card-name>Phyrexian Reclamation</card-name>
        <card-name>Plague Beetle</card-name>
        <card-name>Planar Collapse</card-name>
        <card-name>Purify</card-name>
        <card-name>Pygmy Pyrosaur</card-name>
        <card-name>Pyromancy</card-name>
        <card-name>Quicksilver Amulet</card-name>
        <card-name>Rack and Ruin</card-name>
        <card-name>Radiant&apos;s Dragoons</card-name>
        <card-name>Radiant&apos;s Judgment</card-name>
        <card-name>Radiant, Archangel</card-name>
        <card-name>Rancor</card-name>
        <card-name>Rank and File</card-name>
        <card-name>Raven Familiar</card-name>
        <card-name>Rebuild</card-name>
        <card-name>Repopulate</card-name>
        <card-name>Ring of Gix</card-name>
        <card-name>Rivalry</card-name>
        <card-name>Scrapheap</card-name>
        <card-name>Second Chance</card-name>
        <card-name>Shivan Phoenix</card-name>
        <card-name>Sick and Tired</card-name>
        <card-name>Silk Net</card-name>
        <card-name>Simian Grunts</card-name>
        <card-name>Sleeper&apos;s Guile</card-name>
        <card-name>Slow Motion</card-name>
        <card-name>Sluggishness</card-name>
        <card-name>Snap</card-name>
        <card-name>Spawning Pool</card-name>
        <card-name>Subversion</card-name>
        <card-name>Sustainer of the Realm</card-name>
        <card-name>Swat</card-name>
        <card-name>Tethered Skirge</card-name>
        <card-name>Thornwind Faeries</card-name>
        <card-name>Thran Lens</card-name>
        <card-name>Thran War Machine</card-name>
        <card-name>Thran Weaponry</card-name>
        <card-name>Ticking Gnomes</card-name>
        <card-name>Tinker</card-name>
        <card-name>Tragic Poet</card-name>
        <card-name>Treacherous Link</card-name>
        <card-name>Treefolk Mystic</card-name>
        <card-name>Treetop Village</card-name>
        <card-name>Unearth</card-name>
        <card-name>Urza&apos;s Blueprints</card-name>
        <card-name>Viashino Bey</card-name>
        <card-name>Viashino Cutthroat</card-name>
        <card-name>Viashino Heretic</card-name>
        <card-name>Viashino Sandscout</card-name>
        <card-name>Vigilant Drake</card-name>
        <card-name>Walking Sponge</card-name>
        <card-name>Weatherseed Elf</card-name>
        <card-name>Weatherseed Faeries</card-name>
        <card-name>Weatherseed Treefolk</card-name>
        <card-name>Wheel of Torture</card-name>
        <card-name>Wing Snare</card-name>
        <card-name>Yavimaya Granger</card-name>
        <card-name>Yavimaya Scion</card-name>
        <card-name>Yavimaya Wurm</card-name>
        <abbreviation>UL</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Urza&apos;s Saga</name>
        <card-name>Absolute Grace</card-name>
        <card-name>Absolute Law</card-name>
        <card-name>Abundance</card-name>
        <card-name>Abyssal Horror</card-name>
        <card-name>Academy Researchers</card-name>
        <card-name>Acidic Soil</card-name>
        <card-name>Acridian</card-name>
        <card-name>Albino Troll</card-name>
        <card-name>Anaconda</card-name>
        <card-name>Angelic Chorus</card-name>
        <card-name>Angelic Page</card-name>
        <card-name>Annul</card-name>
        <card-name>Antagonism</card-name>
        <card-name>Arc Lightning</card-name>
        <card-name>Arcane Laboratory</card-name>
        <card-name>Argothian Elder</card-name>
        <card-name>Argothian Enchantress</card-name>
        <card-name>Argothian Swine</card-name>
        <card-name>Argothian Wurm</card-name>
        <card-name>Attunement</card-name>
        <card-name>Back to Basics</card-name>
        <card-name>Barrin&apos;s Codex</card-name>
        <card-name>Barrin, Master Wizard</card-name>
        <card-name>Bedlam</card-name>
        <card-name>Befoul</card-name>
        <card-name>Bereavement</card-name>
        <card-name>Blanchwood Armor</card-name>
        <card-name>Blanchwood Treefolk</card-name>
        <card-name>Blasted Landscape</card-name>
        <card-name>Blood Vassal</card-name>
        <card-name>Bog Raiders</card-name>
        <card-name>Brand</card-name>
        <card-name>Bravado</card-name>
        <card-name>Breach</card-name>
        <card-name>Brilliant Halo</card-name>
        <card-name>Bull Hippo</card-name>
        <card-name>Bulwark</card-name>
        <card-name>Cackling Fiend</card-name>
        <card-name>Carpet of Flowers</card-name>
        <card-name>Carrion Beetles</card-name>
        <card-name>Catalog</card-name>
        <card-name>Catastrophe</card-name>
        <card-name>Cathodion</card-name>
        <card-name>Cave Tiger</card-name>
        <card-name>Child of Gaea</card-name>
        <card-name>Chimeric Staff</card-name>
        <card-name>Citanul Centaurs</card-name>
        <card-name>Citanul Flute</card-name>
        <card-name>Citanul Hierophants</card-name>
        <card-name>Claws of Gix</card-name>
        <card-name>Clear</card-name>
        <card-name>Cloak of Mists</card-name>
        <card-name>Confiscate</card-name>
        <card-name>Congregate</card-name>
        <card-name>Contamination</card-name>
        <card-name>Copper Gnomes</card-name>
        <card-name>Coral Merfolk</card-name>
        <card-name>Corrupt</card-name>
        <card-name>Cradle Guard</card-name>
        <card-name>Crater Hellion</card-name>
        <card-name>Crazed Skirge</card-name>
        <card-name>Crosswinds</card-name>
        <card-name>Crystal Chimes</card-name>
        <card-name>Curfew</card-name>
        <card-name>Dark Hatchling</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Darkest Hour</card-name>
        <card-name>Defensive Formation</card-name>
        <card-name>Despondency</card-name>
        <card-name>Destructive Urge</card-name>
        <card-name>Diabolic Servitude</card-name>
        <card-name>Disciple of Grace</card-name>
        <card-name>Disciple of Law</card-name>
        <card-name>Discordant Dirge</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Disorder</card-name>
        <card-name>Disruptive Student</card-name>
        <card-name>Douse</card-name>
        <card-name>Dragon Blood</card-name>
        <card-name>Drifting Djinn</card-name>
        <card-name>Drifting Meadow</card-name>
        <card-name>Dromosaur</card-name>
        <card-name>Duress</card-name>
        <card-name>Eastern Paladin</card-name>
        <card-name>Electryte</card-name>
        <card-name>Elite Archers</card-name>
        <card-name>Elvish Herder</card-name>
        <card-name>Elvish Lyrist</card-name>
        <card-name>Enchantment Alteration</card-name>
        <card-name>Endless Wurm</card-name>
        <card-name>Endoskeleton</card-name>
        <card-name>Energy Field</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>Exhume</card-name>
        <card-name>Exploration</card-name>
        <card-name>Expunge</card-name>
        <card-name>Faith Healer</card-name>
        <card-name>Falter</card-name>
        <card-name>Fault Line</card-name>
        <card-name>Fecundity</card-name>
        <card-name>Fertile Ground</card-name>
        <card-name>Fiery Mantle</card-name>
        <card-name>Fire Ants</card-name>
        <card-name>Flesh Reaver</card-name>
        <card-name>Fluctuator</card-name>
        <card-name>Fog Bank</card-name>
        <card-name>Forest</card-name>
        <card-name>Fortitude</card-name>
        <card-name>Gaea&apos;s Bounty</card-name>
        <card-name>Gaea&apos;s Cradle</card-name>
        <card-name>Gaea&apos;s Embrace</card-name>
        <card-name>Gamble</card-name>
        <card-name>Gilded Drake</card-name>
        <card-name>Glorious Anthem</card-name>
        <card-name>Goblin Cadets</card-name>
        <card-name>Goblin Lackey</card-name>
        <card-name>Goblin Matron</card-name>
        <card-name>Goblin Offensive</card-name>
        <card-name>Goblin Patrol</card-name>
        <card-name>Goblin Raider</card-name>
        <card-name>Goblin Spelunkers</card-name>
        <card-name>Goblin War Buggy</card-name>
        <card-name>Gorilla Warrior</card-name>
        <card-name>Grafted Skullcap</card-name>
        <card-name>Great Whale</card-name>
        <card-name>Greater Good</card-name>
        <card-name>Greener Pastures</card-name>
        <card-name>Guma</card-name>
        <card-name>Hawkeater Moth</card-name>
        <card-name>Headlong Rush</card-name>
        <card-name>Healing Salve</card-name>
        <card-name>Heat Ray</card-name>
        <card-name>Herald of Serra</card-name>
        <card-name>Hermetic Study</card-name>
        <card-name>Hibernation</card-name>
        <card-name>Hidden Ancients</card-name>
        <card-name>Hidden Guerrillas</card-name>
        <card-name>Hidden Herd</card-name>
        <card-name>Hidden Predators</card-name>
        <card-name>Hidden Spider</card-name>
        <card-name>Hidden Stag</card-name>
        <card-name>Hollow Dogs</card-name>
        <card-name>Hopping Automaton</card-name>
        <card-name>Horseshoe Crab</card-name>
        <card-name>Humble</card-name>
        <card-name>Hush</card-name>
        <card-name>Ill-Gotten Gains</card-name>
        <card-name>Imaginary Pet</card-name>
        <card-name>Intrepid Hero</card-name>
        <card-name>Island</card-name>
        <card-name>Jagged Lightning</card-name>
        <card-name>Karn, Silver Golem</card-name>
        <card-name>Launch</card-name>
        <card-name>Lay Waste</card-name>
        <card-name>Lifeline</card-name>
        <card-name>Lightning Dragon</card-name>
        <card-name>Lilting Refrain</card-name>
        <card-name>Lingering Mirage</card-name>
        <card-name>Looming Shade</card-name>
        <card-name>Lotus Blossom</card-name>
        <card-name>Lull</card-name>
        <card-name>Lurking Evil</card-name>
        <card-name>Mana Leech</card-name>
        <card-name>Meltdown</card-name>
        <card-name>Metrognome</card-name>
        <card-name>Midsummer Revel</card-name>
        <card-name>Mishra&apos;s Helix</card-name>
        <card-name>Mobile Fort</card-name>
        <card-name>Monk Idealist</card-name>
        <card-name>Monk Realist</card-name>
        <card-name>Morphling</card-name>
        <card-name>Mountain</card-name>
        <card-name>No Rest for the Wicked</card-name>
        <card-name>Noetic Scales</card-name>
        <card-name>Okk</card-name>
        <card-name>Opal Acrolith</card-name>
        <card-name>Opal Archangel</card-name>
        <card-name>Opal Caryatid</card-name>
        <card-name>Opal Gargoyle</card-name>
        <card-name>Opal Titan</card-name>
        <card-name>Oppression</card-name>
        <card-name>Order of Yawgmoth</card-name>
        <card-name>Outmaneuver</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Parasitic Bond</card-name>
        <card-name>Pariah</card-name>
        <card-name>Path of Peace</card-name>
        <card-name>Pegasus Charger</card-name>
        <card-name>Pendrell Drake</card-name>
        <card-name>Pendrell Flux</card-name>
        <card-name>Peregrine Drake</card-name>
        <card-name>Persecute</card-name>
        <card-name>Pestilence</card-name>
        <card-name>Phyrexian Colossus</card-name>
        <card-name>Phyrexian Ghoul</card-name>
        <card-name>Phyrexian Processor</card-name>
        <card-name>Phyrexian Tower</card-name>
        <card-name>Pit Trap</card-name>
        <card-name>Plains</card-name>
        <card-name>Planar Birth</card-name>
        <card-name>Planar Void</card-name>
        <card-name>Polluted Mire</card-name>
        <card-name>Pouncing Jaguar</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Power Taint</card-name>
        <card-name>Presence of the Master</card-name>
        <card-name>Priest of Gix</card-name>
        <card-name>Priest of Titania</card-name>
        <card-name>Purging Scythe</card-name>
        <card-name>Rain of Filth</card-name>
        <card-name>Rain of Salt</card-name>
        <card-name>Ravenous Skirge</card-name>
        <card-name>Raze</card-name>
        <card-name>Recantation</card-name>
        <card-name>Reclusive Wight</card-name>
        <card-name>Redeem</card-name>
        <card-name>Reflexes</card-name>
        <card-name>Rejuvenate</card-name>
        <card-name>Remembrance</card-name>
        <card-name>Remote Isle</card-name>
        <card-name>Reprocess</card-name>
        <card-name>Rescind</card-name>
        <card-name>Retaliation</card-name>
        <card-name>Retromancer</card-name>
        <card-name>Rewind</card-name>
        <card-name>Rumbling Crescendo</card-name>
        <card-name>Rune of Protection: Artifacts</card-name>
        <card-name>Rune of Protection: Black</card-name>
        <card-name>Rune of Protection: Blue</card-name>
        <card-name>Rune of Protection: Green</card-name>
        <card-name>Rune of Protection: Lands</card-name>
        <card-name>Rune of Protection: Red</card-name>
        <card-name>Rune of Protection: White</card-name>
        <card-name>Sanctum Custodian</card-name>
        <card-name>Sanctum Guardian</card-name>
        <card-name>Sandbar Merfolk</card-name>
        <card-name>Sandbar Serpent</card-name>
        <card-name>Sanguine Guard</card-name>
        <card-name>Scald</card-name>
        <card-name>Scoria Wurm</card-name>
        <card-name>Scrap</card-name>
        <card-name>Seasoned Marshal</card-name>
        <card-name>Serra Avatar</card-name>
        <card-name>Serra Zealot</card-name>
        <card-name>Serra&apos;s Embrace</card-name>
        <card-name>Serra&apos;s Hymn</card-name>
        <card-name>Serra&apos;s Liturgy</card-name>
        <card-name>Serra&apos;s Sanctum</card-name>
        <card-name>Shimmering Barrier</card-name>
        <card-name>Shiv&apos;s Embrace</card-name>
        <card-name>Shivan Gorge</card-name>
        <card-name>Shivan Hellkite</card-name>
        <card-name>Shivan Raptor</card-name>
        <card-name>Show and Tell</card-name>
        <card-name>Shower of Sparks</card-name>
        <card-name>Sicken</card-name>
        <card-name>Silent Attendant</card-name>
        <card-name>Skirge Familiar</card-name>
        <card-name>Skittering Skirge</card-name>
        <card-name>Sleeper Agent</card-name>
        <card-name>Slippery Karst</card-name>
        <card-name>Smokestack</card-name>
        <card-name>Smoldering Crater</card-name>
        <card-name>Sneak Attack</card-name>
        <card-name>Somnophore</card-name>
        <card-name>Songstitcher</card-name>
        <card-name>Soul Sculptor</card-name>
        <card-name>Spined Fluke</card-name>
        <card-name>Spire Owl</card-name>
        <card-name>Sporogenesis</card-name>
        <card-name>Spreading Algae</card-name>
        <card-name>Steam Blast</card-name>
        <card-name>Stern Proctor</card-name>
        <card-name>Stroke of Genius</card-name>
        <card-name>Sulfuric Vapors</card-name>
        <card-name>Sunder</card-name>
        <card-name>Swamp</card-name>
        <card-name>Symbiosis</card-name>
        <card-name>Tainted AEther</card-name>
        <card-name>Telepathy</card-name>
        <card-name>Temporal Aperture</card-name>
        <card-name>Thran Quarry</card-name>
        <card-name>Thran Turbine</card-name>
        <card-name>Thundering Giant</card-name>
        <card-name>Time Spiral</card-name>
        <card-name>Titania&apos;s Boon</card-name>
        <card-name>Titania&apos;s Chosen</card-name>
        <card-name>Tolarian Academy</card-name>
        <card-name>Tolarian Winds</card-name>
        <card-name>Torch Song</card-name>
        <card-name>Treefolk Seedlings</card-name>
        <card-name>Treetop Rangers</card-name>
        <card-name>Turnabout</card-name>
        <card-name>Umbilicus</card-name>
        <card-name>Unnerve</card-name>
        <card-name>Unworthy Dead</card-name>
        <card-name>Urza&apos;s Armor</card-name>
        <card-name>Vampiric Embrace</card-name>
        <card-name>Vebulid</card-name>
        <card-name>Veil of Birds</card-name>
        <card-name>Veiled Apparition</card-name>
        <card-name>Veiled Crocodile</card-name>
        <card-name>Veiled Sentry</card-name>
        <card-name>Veiled Serpent</card-name>
        <card-name>Venomous Fangs</card-name>
        <card-name>Vernal Bloom</card-name>
        <card-name>Viashino Outrider</card-name>
        <card-name>Viashino Runner</card-name>
        <card-name>Viashino Sandswimmer</card-name>
        <card-name>Viashino Weaponsmith</card-name>
        <card-name>Victimize</card-name>
        <card-name>Vile Requiem</card-name>
        <card-name>Voice of Grace</card-name>
        <card-name>Voice of Law</card-name>
        <card-name>Voltaic Key</card-name>
        <card-name>Vug Lizard</card-name>
        <card-name>Wall of Junk</card-name>
        <card-name>War Dance</card-name>
        <card-name>Waylay</card-name>
        <card-name>Western Paladin</card-name>
        <card-name>Whetstone</card-name>
        <card-name>Whirlwind</card-name>
        <card-name>Wild Dogs</card-name>
        <card-name>Wildfire</card-name>
        <card-name>Windfall</card-name>
        <card-name>Winding Wurm</card-name>
        <card-name>Wirecat</card-name>
        <card-name>Witch Engine</card-name>
        <card-name>Wizard Mentor</card-name>
        <card-name>Worn Powerstone</card-name>
        <card-name>Worship</card-name>
        <card-name>Yawgmoth&apos;s Edict</card-name>
        <card-name>Yawgmoth&apos;s Will</card-name>
        <card-name>Zephid</card-name>
        <card-name>Zephid&apos;s Embrace</card-name>
        <abbreviation>US</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Visions</name>
        <card-name>Aku Djinn</card-name>
        <card-name>Anvil of Bogardan</card-name>
        <card-name>Archangel</card-name>
        <card-name>Army Ants</card-name>
        <card-name>Betrayal</card-name>
        <card-name>Blanket of Night</card-name>
        <card-name>Bogardan Phoenix</card-name>
        <card-name>Brass-Talon Chimera</card-name>
        <card-name>Breathstealer&apos;s Crypt</card-name>
        <card-name>Breezekeeper</card-name>
        <card-name>Brood of Cockroaches</card-name>
        <card-name>Bull Elephant</card-name>
        <card-name>Chronatog</card-name>
        <card-name>City of Solitude</card-name>
        <card-name>Cloud Elemental</card-name>
        <card-name>Coercion</card-name>
        <card-name>Coral Atoll</card-name>
        <card-name>Corrosion</card-name>
        <card-name>Creeping Mold</card-name>
        <card-name>Crypt Rats</card-name>
        <card-name>Daraja Griffin</card-name>
        <card-name>Dark Privilege</card-name>
        <card-name>Death Watch</card-name>
        <card-name>Desertion</card-name>
        <card-name>Desolation</card-name>
        <card-name>Diamond Kaleidoscope</card-name>
        <card-name>Dormant Volcano</card-name>
        <card-name>Dragon Mask</card-name>
        <card-name>Dream Tides</card-name>
        <card-name>Dwarven Vigilantes</card-name>
        <card-name>Elephant Grass</card-name>
        <card-name>Elkin Lair</card-name>
        <card-name>Elven Cache</card-name>
        <card-name>Emerald Charm</card-name>
        <card-name>Equipoise</card-name>
        <card-name>Everglades</card-name>
        <card-name>Eye of Singularity</card-name>
        <card-name>Fallen Askari</card-name>
        <card-name>Femeref Enchantress</card-name>
        <card-name>Feral Instinct</card-name>
        <card-name>Fireblast</card-name>
        <card-name>Firestorm Hellkite</card-name>
        <card-name>Flooded Shoreline</card-name>
        <card-name>Forbidden Ritual</card-name>
        <card-name>Foreshadow</card-name>
        <card-name>Freewind Falcon</card-name>
        <card-name>Funeral Charm</card-name>
        <card-name>Giant Caterpillar</card-name>
        <card-name>Goblin Recruiter</card-name>
        <card-name>Goblin Swine-Rider</card-name>
        <card-name>Gossamer Chains</card-name>
        <card-name>Griffin Canyon</card-name>
        <card-name>Guiding Spirit</card-name>
        <card-name>Hearth Charm</card-name>
        <card-name>Heat Wave</card-name>
        <card-name>Helm of Awakening</card-name>
        <card-name>Honorable Passage</card-name>
        <card-name>Hope Charm</card-name>
        <card-name>Hulking Cyclops</card-name>
        <card-name>Impulse</card-name>
        <card-name>Infantry Veteran</card-name>
        <card-name>Infernal Harvest</card-name>
        <card-name>Inspiration</card-name>
        <card-name>Iron-Heart Chimera</card-name>
        <card-name>Jamuraan Lion</card-name>
        <card-name>Juju Bubble</card-name>
        <card-name>Jungle Basin</card-name>
        <card-name>Kaervek&apos;s Spite</card-name>
        <card-name>Karoo</card-name>
        <card-name>Katabatic Winds</card-name>
        <card-name>Keeper of Kookus</card-name>
        <card-name>King Cheetah</card-name>
        <card-name>Knight of Valor</card-name>
        <card-name>Knight of the Mists</card-name>
        <card-name>Kookus</card-name>
        <card-name>Kyscu Drake</card-name>
        <card-name>Lead-Belly Chimera</card-name>
        <card-name>Lichenthrope</card-name>
        <card-name>Lightning Cloud</card-name>
        <card-name>Longbow Archer</card-name>
        <card-name>Magma Mine</card-name>
        <card-name>Man-o&apos;-War</card-name>
        <card-name>Matopi Golem</card-name>
        <card-name>Miraculous Recovery</card-name>
        <card-name>Mob Mentality</card-name>
        <card-name>Mortal Wound</card-name>
        <card-name>Mundungu</card-name>
        <card-name>Mystic Veil</card-name>
        <card-name>Natural Order</card-name>
        <card-name>Necromancy</card-name>
        <card-name>Necrosavant</card-name>
        <card-name>Nekrataal</card-name>
        <card-name>Ogre Enforcer</card-name>
        <card-name>Ovinomancer</card-name>
        <card-name>Panther Warriors</card-name>
        <card-name>Parapet</card-name>
        <card-name>Peace Talks</card-name>
        <card-name>Phyrexian Marauder</card-name>
        <card-name>Phyrexian Walker</card-name>
        <card-name>Pillar Tombs of Aku</card-name>
        <card-name>Prosperity</card-name>
        <card-name>Pygmy Hippo</card-name>
        <card-name>Python</card-name>
        <card-name>Quicksand</card-name>
        <card-name>Quirion Druid</card-name>
        <card-name>Quirion Ranger</card-name>
        <card-name>Raging Gorilla</card-name>
        <card-name>Rainbow Efreet</card-name>
        <card-name>Relentless Assault</card-name>
        <card-name>Relic Ward</card-name>
        <card-name>Remedy</card-name>
        <card-name>Resistance Fighter</card-name>
        <card-name>Retribution of the Meek</card-name>
        <card-name>Righteous Aura</card-name>
        <card-name>Righteous War</card-name>
        <card-name>River Boa</card-name>
        <card-name>Rock Slide</card-name>
        <card-name>Rowen</card-name>
        <card-name>Sands of Time</card-name>
        <card-name>Scalebane&apos;s Elite</card-name>
        <card-name>Shimmering Efreet</card-name>
        <card-name>Shrieking Drake</card-name>
        <card-name>Simoon</card-name>
        <card-name>Sisay&apos;s Ring</card-name>
        <card-name>Snake Basket</card-name>
        <card-name>Solfatara</card-name>
        <card-name>Song of Blood</card-name>
        <card-name>Spider Climb</card-name>
        <card-name>Spitting Drake</card-name>
        <card-name>Squandered Resources</card-name>
        <card-name>Stampeding Wildebeests</card-name>
        <card-name>Suleiman&apos;s Legacy</card-name>
        <card-name>Summer Bloom</card-name>
        <card-name>Sun Clasp</card-name>
        <card-name>Suq&apos;Ata Assassin</card-name>
        <card-name>Suq&apos;Ata Lancer</card-name>
        <card-name>Talruum Champion</card-name>
        <card-name>Talruum Piper</card-name>
        <card-name>Tar Pit Warrior</card-name>
        <card-name>Teferi&apos;s Honor Guard</card-name>
        <card-name>Teferi&apos;s Puzzle Box</card-name>
        <card-name>Teferi&apos;s Realm</card-name>
        <card-name>Tempest Drake</card-name>
        <card-name>Three Wishes</card-name>
        <card-name>Time and Tide</card-name>
        <card-name>Tin-Wing Chimera</card-name>
        <card-name>Tithe</card-name>
        <card-name>Tremor</card-name>
        <card-name>Triangle of War</card-name>
        <card-name>Uktabi Orangutan</card-name>
        <card-name>Undiscovered Paradise</card-name>
        <card-name>Undo</card-name>
        <card-name>Urborg Mindsucker</card-name>
        <card-name>Vampiric Tutor</card-name>
        <card-name>Vampirism</card-name>
        <card-name>Vanishing</card-name>
        <card-name>Viashino Sandstalker</card-name>
        <card-name>Viashivan Dragon</card-name>
        <card-name>Vision Charm</card-name>
        <card-name>Wake of Vultures</card-name>
        <card-name>Wand of Denial</card-name>
        <card-name>Warrior&apos;s Honor</card-name>
        <card-name>Warthog</card-name>
        <card-name>Waterspout Djinn</card-name>
        <card-name>Wicked Reward</card-name>
        <card-name>Wind Shear</card-name>
        <card-name>Zhalfirin Crusader</card-name>
        <abbreviation>VI</abbreviation>
    </expansion-set>
    <expansion-set>
        <name>Weatherlight</name>
        <card-name>AEther Flash</card-name>
        <card-name>Abduction</card-name>
        <card-name>Abeyance</card-name>
        <card-name>Abjure</card-name>
        <card-name>Aboroth</card-name>
        <card-name>Abyssal Gatekeeper</card-name>
        <card-name>Agonizing Memories</card-name>
        <card-name>Alabaster Dragon</card-name>
        <card-name>Alms</card-name>
        <card-name>Ancestral Knowledge</card-name>
        <card-name>Angelic Renewal</card-name>
        <card-name>Apathy</card-name>
        <card-name>Arctic Wolves</card-name>
        <card-name>Ardent Militia</card-name>
        <card-name>Argivian Find</card-name>
        <card-name>Argivian Restoration</card-name>
        <card-name>Aura of Silence</card-name>
        <card-name>Avizoa</card-name>
        <card-name>Barishi</card-name>
        <card-name>Barrow Ghoul</card-name>
        <card-name>Benalish Infantry</card-name>
        <card-name>Benalish Knight</card-name>
        <card-name>Benalish Missionary</card-name>
        <card-name>Betrothed of Fire</card-name>
        <card-name>Bloodrock Cyclops</card-name>
        <card-name>Blossoming Wreath</card-name>
        <card-name>Bogardan Firefiend</card-name>
        <card-name>Boiling Blood</card-name>
        <card-name>Bone Dancer</card-name>
        <card-name>Bosium Strip</card-name>
        <card-name>Briar Shield</card-name>
        <card-name>Bubble Matrix</card-name>
        <card-name>Buried Alive</card-name>
        <card-name>Call of the Wild</card-name>
        <card-name>Chimeric Sphere</card-name>
        <card-name>Choking Vines</card-name>
        <card-name>Cinder Giant</card-name>
        <card-name>Cinder Wall</card-name>
        <card-name>Circling Vultures</card-name>
        <card-name>Cloud Djinn</card-name>
        <card-name>Coils of the Medusa</card-name>
        <card-name>Cone of Flame</card-name>
        <card-name>Debt of Loyalty</card-name>
        <card-name>Dense Foliage</card-name>
        <card-name>Desperate Gambit</card-name>
        <card-name>Dingus Staff</card-name>
        <card-name>Disrupt</card-name>
        <card-name>Doomsday</card-name>
        <card-name>Downdraft</card-name>
        <card-name>Duskrider Falcon</card-name>
        <card-name>Dwarven Berserker</card-name>
        <card-name>Dwarven Thaumaturgist</card-name>
        <card-name>Empyrial Armor</card-name>
        <card-name>Ertai&apos;s Familiar</card-name>
        <card-name>Fallow Wurm</card-name>
        <card-name>Familiar Ground</card-name>
        <card-name>Fatal Blow</card-name>
        <card-name>Fervor</card-name>
        <card-name>Festering Evil</card-name>
        <card-name>Fire Whip</card-name>
        <card-name>Firestorm</card-name>
        <card-name>Fit of Rage</card-name>
        <card-name>Fledgling Djinn</card-name>
        <card-name>Flux</card-name>
        <card-name>Fog Elemental</card-name>
        <card-name>Foriysian Brigade</card-name>
        <card-name>Fungus Elemental</card-name>
        <card-name>Gaea&apos;s Blessing</card-name>
        <card-name>Gallowbraid</card-name>
        <card-name>Gemstone Mine</card-name>
        <card-name>Gerrard&apos;s Wisdom</card-name>
        <card-name>Goblin Bomb</card-name>
        <card-name>Goblin Grenadiers</card-name>
        <card-name>Goblin Vandal</card-name>
        <card-name>Guided Strike</card-name>
        <card-name>Harvest Wurm</card-name>
        <card-name>Haunting Misery</card-name>
        <card-name>Heart of Bogardan</card-name>
        <card-name>Heat Stroke</card-name>
        <card-name>Heavy Ballista</card-name>
        <card-name>Hidden Horror</card-name>
        <card-name>Hurloon Shaman</card-name>
        <card-name>Infernal Tribute</card-name>
        <card-name>Inner Sanctum</card-name>
        <card-name>Jabari&apos;s Banner</card-name>
        <card-name>Jangling Automaton</card-name>
        <card-name>Kithkin Armor</card-name>
        <card-name>Lava Hounds</card-name>
        <card-name>Lava Storm</card-name>
        <card-name>Liege of the Hollows</card-name>
        <card-name>Llanowar Behemoth</card-name>
        <card-name>Llanowar Druid</card-name>
        <card-name>Llanowar Sentinel</card-name>
        <card-name>Lotus Vale</card-name>
        <card-name>Mana Chains</card-name>
        <card-name>Mana Web</card-name>
        <card-name>Manta Ray</card-name>
        <card-name>Maraxus of Keld</card-name>
        <card-name>Master of Arms</card-name>
        <card-name>Merfolk Traders</card-name>
        <card-name>Mind Stone</card-name>
        <card-name>Mischievous Poltergeist</card-name>
        <card-name>Mistmoon Griffin</card-name>
        <card-name>Morinfen</card-name>
        <card-name>Mwonvuli Ooze</card-name>
        <card-name>Nature&apos;s Kiss</card-name>
        <card-name>Nature&apos;s Resurgence</card-name>
        <card-name>Necratog</card-name>
        <card-name>Noble Benefactor</card-name>
        <card-name>Null Rod</card-name>
        <card-name>Odylic Wraith</card-name>
        <card-name>Ophidian</card-name>
        <card-name>Orcish Settlers</card-name>
        <card-name>Paradigm Shift</card-name>
        <card-name>Peacekeeper</card-name>
        <card-name>Pendrell Mists</card-name>
        <card-name>Phantom Warrior</card-name>
        <card-name>Phantom Wings</card-name>
        <card-name>Phyrexian Furnace</card-name>
        <card-name>Psychic Vortex</card-name>
        <card-name>Razortooth Rats</card-name>
        <card-name>Redwood Treefolk</card-name>
        <card-name>Relearn</card-name>
        <card-name>Revered Unicorn</card-name>
        <card-name>Roc Hatchling</card-name>
        <card-name>Rogue Elephant</card-name>
        <card-name>Sage Owl</card-name>
        <card-name>Sawtooth Ogre</card-name>
        <card-name>Scorched Ruins</card-name>
        <card-name>Serenity</card-name>
        <card-name>Serra&apos;s Blessing</card-name>
        <card-name>Serrated Biskelion</card-name>
        <card-name>Shadow Rider</card-name>
        <card-name>Shattered Crypt</card-name>
        <card-name>Soul Shepherd</card-name>
        <card-name>Southern Paladin</card-name>
        <card-name>Spinning Darkness</card-name>
        <card-name>Steel Golem</card-name>
        <card-name>Strands of Night</card-name>
        <card-name>Straw Golem</card-name>
        <card-name>Striped Bears</card-name>
        <card-name>Sylvan Hierophant</card-name>
        <card-name>Tariff</card-name>
        <card-name>Teferi&apos;s Veil</card-name>
        <card-name>Tendrils of Despair</card-name>
        <card-name>Thran Forge</card-name>
        <card-name>Thran Tome</card-name>
        <card-name>Thunderbolt</card-name>
        <card-name>Thundermare</card-name>
        <card-name>Timid Drake</card-name>
        <card-name>Tolarian Drake</card-name>
        <card-name>Tolarian Entrancer</card-name>
        <card-name>Tolarian Serpent</card-name>
        <card-name>Touchstone</card-name>
        <card-name>Tranquil Grove</card-name>
        <card-name>Uktabi Efreet</card-name>
        <card-name>Urborg Justice</card-name>
        <card-name>Urborg Stalker</card-name>
        <card-name>Veteran Explorer</card-name>
        <card-name>Vitalize</card-name>
        <card-name>Vodalian Illusionist</card-name>
        <card-name>Volunteer Reserves</card-name>
        <card-name>Wave of Terror</card-name>
        <card-name>Well of Knowledge</card-name>
        <card-name>Winding Canyons</card-name>
        <card-name>Xanthic Statue</card-name>
        <card-name>Zombie Scavengers</card-name>
        <abbreviation>WL</abbreviation>
    </expansion-set>
    <color>
        <card-name>AEther Spellbomb</card-name>
        <card-name>AEther Vial</card-name>
        <card-name>Acidic Dagger</card-name>
        <card-name>Adarkar Sentinel</card-name>
        <card-name>Adventuring Gear</card-name>
        <card-name>Aegis of the Meek</card-name>
        <card-name>Aeolipile</card-name>
        <card-name>Aesthir Glider</card-name>
        <card-name>Akroma&apos;s Memorial</card-name>
        <card-name>Al-abara&apos;s Carpet</card-name>
        <card-name>Aladdin&apos;s Lamp</card-name>
        <card-name>Aladdin&apos;s Ring</card-name>
        <card-name>Alchor&apos;s Tomb</card-name>
        <card-name>Alloy Golem</card-name>
        <card-name>Alpha Myr</card-name>
        <card-name>Altar Golem</card-name>
        <card-name>Altar of Dementia</card-name>
        <card-name>Altar of Shadows</card-name>
        <card-name>Amber Prison</card-name>
        <card-name>Amulet of Kroog</card-name>
        <card-name>Amulet of Quoz</card-name>
        <card-name>Amulet of Unmaking</card-name>
        <card-name>Angel&apos;s Feather</card-name>
        <card-name>Angel&apos;s Trumpet</card-name>
        <card-name>Ankh of Mishra</card-name>
        <card-name>Anodet Lurker</card-name>
        <card-name>Antler Skulkin</card-name>
        <card-name>Anvil of Bogardan</card-name>
        <card-name>Apocalypse Chime</card-name>
        <card-name>Arachnoid</card-name>
        <card-name>Arcane Spyglass</card-name>
        <card-name>Arcbound Bruiser</card-name>
        <card-name>Arcbound Crusher</card-name>
        <card-name>Arcbound Fiend</card-name>
        <card-name>Arcbound Hybrid</card-name>
        <card-name>Arcbound Lancer</card-name>
        <card-name>Arcbound Overseer</card-name>
        <card-name>Arcbound Ravager</card-name>
        <card-name>Arcbound Reclaimer</card-name>
        <card-name>Arcbound Slith</card-name>
        <card-name>Arcbound Stinger</card-name>
        <card-name>Arcbound Wanderer</card-name>
        <card-name>Arcbound Worker</card-name>
        <card-name>Arcum&apos;s Sleigh</card-name>
        <card-name>Arcum&apos;s Weathervane</card-name>
        <card-name>Arcum&apos;s Whistle</card-name>
        <card-name>Arena of the Ancients</card-name>
        <card-name>Ark of Blight</card-name>
        <card-name>Armageddon Clock</card-name>
        <card-name>Armillary Sphere</card-name>
        <card-name>Ashes of the Fallen</card-name>
        <card-name>Ashnod&apos;s Altar</card-name>
        <card-name>Ashnod&apos;s Battle Gear</card-name>
        <card-name>Ashnod&apos;s Coupon</card-name>
        <card-name>Ashnod&apos;s Cylix</card-name>
        <card-name>Ashnod&apos;s Transmogrant</card-name>
        <card-name>Assembly Hall</card-name>
        <card-name>Assembly-Worker</card-name>
        <card-name>Astrolabe</card-name>
        <card-name>Auriok Siege Sled</card-name>
        <card-name>Avarice Totem</card-name>
        <card-name>Azorius Signet</card-name>
        <card-name>Baku Altar</card-name>
        <card-name>Balm of Restoration</card-name>
        <card-name>Banshee&apos;s Blade</card-name>
        <card-name>Barbed Sextant</card-name>
        <card-name>Barbed Wire</card-name>
        <card-name>Bargaining Table</card-name>
        <card-name>Barl&apos;s Cage</card-name>
        <card-name>Barrin&apos;s Codex</card-name>
        <card-name>Basalt Golem</card-name>
        <card-name>Basalt Monolith</card-name>
        <card-name>Baton of Courage</card-name>
        <card-name>Baton of Morale</card-name>
        <card-name>Battered Golem</card-name>
        <card-name>Battering Ram</card-name>
        <card-name>Beast of Burden</card-name>
        <card-name>Belbe&apos;s Armor</card-name>
        <card-name>Belbe&apos;s Portal</card-name>
        <card-name>Black Lotus</card-name>
        <card-name>Black Mana Battery</card-name>
        <card-name>Black Vise</card-name>
        <card-name>Blacker Lotus</card-name>
        <card-name>Blade of the Bloodchief</card-name>
        <card-name>Blasting Station</card-name>
        <card-name>Blazethorn Scarecrow</card-name>
        <card-name>Blazing Torch</card-name>
        <card-name>Blight Sickle</card-name>
        <card-name>Blinding Powder</card-name>
        <card-name>Blinkmoth Urn</card-name>
        <card-name>Blood Clock</card-name>
        <card-name>Bloodletter Quill</card-name>
        <card-name>Bloodstone Cameo</card-name>
        <card-name>Blue Mana Battery</card-name>
        <card-name>Bone Flute</card-name>
        <card-name>Bone Mask</card-name>
        <card-name>Bone Saw</card-name>
        <card-name>Bonesplitter</card-name>
        <card-name>Booby Trap</card-name>
        <card-name>Book of Rass</card-name>
        <card-name>Boros Signet</card-name>
        <card-name>Bosh, Iron Golem</card-name>
        <card-name>Bosium Strip</card-name>
        <card-name>Bottle Gnomes</card-name>
        <card-name>Bottle of Suleiman</card-name>
        <card-name>Bottled Cloister</card-name>
        <card-name>Braidwood Cup</card-name>
        <card-name>Braidwood Sextant</card-name>
        <card-name>Brass Gnat</card-name>
        <card-name>Brass Herald</card-name>
        <card-name>Brass Man</card-name>
        <card-name>Brass Secretary</card-name>
        <card-name>Brass-Talon Chimera</card-name>
        <card-name>Bronze Bombshell</card-name>
        <card-name>Bronze Calendar</card-name>
        <card-name>Bronze Horse</card-name>
        <card-name>Bronze Tablet</card-name>
        <card-name>Bubble Matrix</card-name>
        <card-name>Bullwhip</card-name>
        <card-name>Caltrops</card-name>
        <card-name>Candelabra of Tawnos</card-name>
        <card-name>Candles of Leng</card-name>
        <card-name>Carnage Altar</card-name>
        <card-name>Catalyst Stone</card-name>
        <card-name>Cathodion</card-name>
        <card-name>Cauldron of Souls</card-name>
        <card-name>Celestial Prism</card-name>
        <card-name>Celestial Sword</card-name>
        <card-name>Chainbreaker</card-name>
        <card-name>Chalice of the Void</card-name>
        <card-name>Chaos Confetti</card-name>
        <card-name>Chaos Orb</card-name>
        <card-name>Charcoal Diamond</card-name>
        <card-name>Chariot of the Sun</card-name>
        <card-name>Charmed Pendant</card-name>
        <card-name>Chimeric Coils</card-name>
        <card-name>Chimeric Egg</card-name>
        <card-name>Chimeric Idol</card-name>
        <card-name>Chimeric Sphere</card-name>
        <card-name>Chimeric Staff</card-name>
        <card-name>Chromatic Sphere</card-name>
        <card-name>Chromatic Star</card-name>
        <card-name>Chrome Mox</card-name>
        <card-name>Chronatog Totem</card-name>
        <card-name>Citanul Flute</card-name>
        <card-name>City in a Bottle</card-name>
        <card-name>Claws of Gix</card-name>
        <card-name>Clay Pigeon</card-name>
        <card-name>Clay Statue</card-name>
        <card-name>Clearwater Goblet</card-name>
        <card-name>Cloak and Dagger</card-name>
        <card-name>Clock of Omens</card-name>
        <card-name>Clockwork Avian</card-name>
        <card-name>Clockwork Beast</card-name>
        <card-name>Clockwork Beetle</card-name>
        <card-name>Clockwork Condor</card-name>
        <card-name>Clockwork Dragon</card-name>
        <card-name>Clockwork Gnomes</card-name>
        <card-name>Clockwork Hydra</card-name>
        <card-name>Clockwork Steed</card-name>
        <card-name>Clockwork Swarm</card-name>
        <card-name>Clockwork Vorrac</card-name>
        <card-name>Cloud Key</card-name>
        <card-name>Cloudstone Curio</card-name>
        <card-name>Coal Golem</card-name>
        <card-name>Coalition Relic</card-name>
        <card-name>Coat of Arms</card-name>
        <card-name>Cobalt Golem</card-name>
        <card-name>Coiled Tinviper</card-name>
        <card-name>Cold Storage</card-name>
        <card-name>Coldsteel Heart</card-name>
        <card-name>Colfenor&apos;s Urn</card-name>
        <card-name>Colossus of Sardia</card-name>
        <card-name>Complex Automaton</card-name>
        <card-name>Composite Golem</card-name>
        <card-name>Conch Horn</card-name>
        <card-name>Conjurer&apos;s Bauble</card-name>
        <card-name>Conservator</card-name>
        <card-name>Copper Gnomes</card-name>
        <card-name>Copper Myr</card-name>
        <card-name>Copper Tablet</card-name>
        <card-name>Copper-Leaf Angel</card-name>
        <card-name>Coral Helm</card-name>
        <card-name>Coretapper</card-name>
        <card-name>Cranial Plating</card-name>
        <card-name>Crawlspace</card-name>
        <card-name>Credit Voucher</card-name>
        <card-name>Crenellated Wall</card-name>
        <card-name>Crooked Scales</card-name>
        <card-name>Crosis&apos;s Attendant</card-name>
        <card-name>Crown of Convergence</card-name>
        <card-name>Crown of the Ages</card-name>
        <card-name>Crucible of Worlds</card-name>
        <card-name>Crumbling Sanctuary</card-name>
        <card-name>Cryptic Gateway</card-name>
        <card-name>Crystal Chimes</card-name>
        <card-name>Crystal Golem</card-name>
        <card-name>Crystal Rod</card-name>
        <card-name>Crystal Shard</card-name>
        <card-name>Culling Scales</card-name>
        <card-name>Cursed Rack</card-name>
        <card-name>Cursed Scroll</card-name>
        <card-name>Cursed Totem</card-name>
        <card-name>Cyclopean Snare</card-name>
        <card-name>Cyclopean Tomb</card-name>
        <card-name>Damping Engine</card-name>
        <card-name>Damping Matrix</card-name>
        <card-name>Dancing Scimitar</card-name>
        <card-name>Darigaaz&apos;s Attendant</card-name>
        <card-name>Dark Sphere</card-name>
        <card-name>Darksteel Brute</card-name>
        <card-name>Darksteel Colossus</card-name>
        <card-name>Darksteel Forge</card-name>
        <card-name>Darksteel Gargoyle</card-name>
        <card-name>Darksteel Garrison</card-name>
        <card-name>Darksteel Ingot</card-name>
        <card-name>Darksteel Pendant</card-name>
        <card-name>Darksteel Reactor</card-name>
        <card-name>Darkwater Egg</card-name>
        <card-name>Dead-Iron Sledge</card-name>
        <card-name>Death-Mask Duplicant</card-name>
        <card-name>Deathrender</card-name>
        <card-name>Defense Grid</card-name>
        <card-name>Delif&apos;s Cone</card-name>
        <card-name>Delif&apos;s Cube</card-name>
        <card-name>Demon&apos;s Horn</card-name>
        <card-name>Despotic Scepter</card-name>
        <card-name>Diabolic Machine</card-name>
        <card-name>Diamond Kaleidoscope</card-name>
        <card-name>Didgeridoo</card-name>
        <card-name>Dimir Signet</card-name>
        <card-name>Dingus Egg</card-name>
        <card-name>Dingus Staff</card-name>
        <card-name>Disrupting Scepter</card-name>
        <card-name>Distorting Lens</card-name>
        <card-name>Diviner&apos;s Wand</card-name>
        <card-name>Dodecapod</card-name>
        <card-name>Dolmen Gate</card-name>
        <card-name>Doom Cannon</card-name>
        <card-name>Door of Destinies</card-name>
        <card-name>Door to Nothingness</card-name>
        <card-name>Doubling Cube</card-name>
        <card-name>Draco</card-name>
        <card-name>Draconian Cylix</card-name>
        <card-name>Dragon Arch</card-name>
        <card-name>Dragon Blood</card-name>
        <card-name>Dragon Engine</card-name>
        <card-name>Dragon Mask</card-name>
        <card-name>Dragon&apos;s Claw</card-name>
        <card-name>Drake-Skull Cameo</card-name>
        <card-name>Dream Chisel</card-name>
        <card-name>Drill-Skimmer</card-name>
        <card-name>Dromar&apos;s Attendant</card-name>
        <card-name>Dross Golem</card-name>
        <card-name>Dross Scorpion</card-name>
        <card-name>Duplicant</card-name>
        <card-name>Duskworker</card-name>
        <card-name>Eater of Days</card-name>
        <card-name>Ebony Horse</card-name>
        <card-name>Ebony Owl Netsuke</card-name>
        <card-name>Ebony Rhino</card-name>
        <card-name>Echo Chamber</card-name>
        <card-name>Eldrazi Monument</card-name>
        <card-name>Elf Replica</card-name>
        <card-name>Elixir of Vitality</card-name>
        <card-name>Elkin Bottle</card-name>
        <card-name>Elsewhere Flask</card-name>
        <card-name>Elven Lyre</card-name>
        <card-name>Emblazoned Golem</card-name>
        <card-name>Emerald Medallion</card-name>
        <card-name>Emmessi Tome</card-name>
        <card-name>Empyrial Plate</card-name>
        <card-name>Endoskeleton</card-name>
        <card-name>Energizer</card-name>
        <card-name>Energy Chamber</card-name>
        <card-name>Engineered Explosives</card-name>
        <card-name>Ensnaring Bridge</card-name>
        <card-name>Ensouled Scimitar</card-name>
        <card-name>Eon Hub</card-name>
        <card-name>Epochrasite</card-name>
        <card-name>Erratic Portal</card-name>
        <card-name>Ersatz Gnomes</card-name>
        <card-name>Essence Bottle</card-name>
        <card-name>Etched Oracle</card-name>
        <card-name>Eternity Vessel</card-name>
        <card-name>Evolution Vat</card-name>
        <card-name>Excavator</card-name>
        <card-name>Expedition Map</card-name>
        <card-name>Explorer&apos;s Scope</card-name>
        <card-name>Extraplanar Lens</card-name>
        <card-name>Extruder</card-name>
        <card-name>Eye of Ramos</card-name>
        <card-name>Eye of Yawgmoth</card-name>
        <card-name>Fang Skulkin</card-name>
        <card-name>Farsight Mask</card-name>
        <card-name>Feldon&apos;s Cane</card-name>
        <card-name>Fellwar Stone</card-name>
        <card-name>Feroz&apos;s Ban</card-name>
        <card-name>Ferropede</card-name>
        <card-name>Fire Diamond</card-name>
        <card-name>Fireshrieker</card-name>
        <card-name>Fist of Suns</card-name>
        <card-name>Flint Golem</card-name>
        <card-name>Floodwater Dam</card-name>
        <card-name>Flowstone Armor</card-name>
        <card-name>Flowstone Sculpture</card-name>
        <card-name>Flowstone Thopter</card-name>
        <card-name>Fluctuator</card-name>
        <card-name>Flying Carpet</card-name>
        <card-name>Fodder Cannon</card-name>
        <card-name>Font of Mythos</card-name>
        <card-name>Fool&apos;s Tome</card-name>
        <card-name>Forcefield</card-name>
        <card-name>Forethought Amulet</card-name>
        <card-name>Foriysian Totem</card-name>
        <card-name>Fountain of Youth</card-name>
        <card-name>Frogmite</card-name>
        <card-name>Fyndhorn Bow</card-name>
        <card-name>Galvanic Key</card-name>
        <card-name>Gate to the AEther</card-name>
        <card-name>Gauntlet of Might</card-name>
        <card-name>Gauntlet of Power</card-name>
        <card-name>Gauntlets of Chaos</card-name>
        <card-name>Gemini Engine</card-name>
        <card-name>Gemstone Array</card-name>
        <card-name>General&apos;s Kabuto</card-name>
        <card-name>General&apos;s Regalia</card-name>
        <card-name>Genesis Chamber</card-name>
        <card-name>Geth&apos;s Grimoire</card-name>
        <card-name>Giant Fan</card-name>
        <card-name>Gilded Lotus</card-name>
        <card-name>Glass Golem</card-name>
        <card-name>Glasses of Urza</card-name>
        <card-name>Gleemax</card-name>
        <card-name>Gnarled Effigy</card-name>
        <card-name>Goblin Cannon</card-name>
        <card-name>Goblin Charbelcher</card-name>
        <card-name>Goblin Dirigible</card-name>
        <card-name>Goblin Lyre</card-name>
        <card-name>Goblin Replica</card-name>
        <card-name>Goblin War Wagon</card-name>
        <card-name>Gold Myr</card-name>
        <card-name>Golem-Skin Gauntlets</card-name>
        <card-name>Golgari Signet</card-name>
        <card-name>Golgothian Sylex</card-name>
        <card-name>Gorgon Flail</card-name>
        <card-name>Grafted Skullcap</card-name>
        <card-name>Grafted Wargear</card-name>
        <card-name>Granite Shard</card-name>
        <card-name>Grapeshot Catapult</card-name>
        <card-name>Grappling Hook</card-name>
        <card-name>Green Mana Battery</card-name>
        <card-name>Grid Monitor</card-name>
        <card-name>Grifter&apos;s Blade</card-name>
        <card-name>Grim Monolith</card-name>
        <card-name>Grim Poppet</card-name>
        <card-name>Grinding Station</card-name>
        <card-name>Grindstone</card-name>
        <card-name>Grinning Totem</card-name>
        <card-name>Gruul Signet</card-name>
        <card-name>Gruul War Plow</card-name>
        <card-name>Guardian Idol</card-name>
        <card-name>Gustha&apos;s Scepter</card-name>
        <card-name>Hair-Strung Koto</card-name>
        <card-name>Hankyu</card-name>
        <card-name>Healer&apos;s Headdress</card-name>
        <card-name>Heap Doll</card-name>
        <card-name>Heart of Ramos</card-name>
        <card-name>Heartseeker</card-name>
        <card-name>Heartstone</card-name>
        <card-name>Heartwood Shard</card-name>
        <card-name>Hedron Scrabbler</card-name>
        <card-name>Heliophial</card-name>
        <card-name>Helm of Awakening</card-name>
        <card-name>Helm of Chatzuk</card-name>
        <card-name>Helm of Kaldra</card-name>
        <card-name>Helm of Obedience</card-name>
        <card-name>Helm of Possession</card-name>
        <card-name>Hematite Golem</card-name>
        <card-name>Hematite Talisman</card-name>
        <card-name>Henge Guardian</card-name>
        <card-name>Herbal Poultice</card-name>
        <card-name>Hivestone</card-name>
        <card-name>Hollow Warrior</card-name>
        <card-name>Honor-Worn Shaku</card-name>
        <card-name>Hoof Skulkin</card-name>
        <card-name>Hopping Automaton</card-name>
        <card-name>Horn of Deafening</card-name>
        <card-name>Horn of Greed</card-name>
        <card-name>Horn of Plenty</card-name>
        <card-name>Horn of Ramos</card-name>
        <card-name>Horned Helm</card-name>
        <card-name>Hornet Cannon</card-name>
        <card-name>Horrible Hordes</card-name>
        <card-name>Howling Mine</card-name>
        <card-name>Ice Cauldron</card-name>
        <card-name>Icy Manipulator</card-name>
        <card-name>Igneous Golem</card-name>
        <card-name>Illuminated Folio</card-name>
        <card-name>Illusionary Mask</card-name>
        <card-name>Imi Statue</card-name>
        <card-name>Implements of Sacrifice</card-name>
        <card-name>Infinite Hourglass</card-name>
        <card-name>Infused Arrows</card-name>
        <card-name>Iron Lance</card-name>
        <card-name>Iron Maiden</card-name>
        <card-name>Iron Myr</card-name>
        <card-name>Iron Star</card-name>
        <card-name>Iron-Heart Chimera</card-name>
        <card-name>Isochron Scepter</card-name>
        <card-name>Ivory Crane Netsuke</card-name>
        <card-name>Ivory Cup</card-name>
        <card-name>Ivory Tower</card-name>
        <card-name>Izzet Signet</card-name>
        <card-name>Jabari&apos;s Banner</card-name>
        <card-name>Jack-in-the-Mox</card-name>
        <card-name>Jade Idol</card-name>
        <card-name>Jade Monolith</card-name>
        <card-name>Jade Statue</card-name>
        <card-name>Jalum Tome</card-name>
        <card-name>Jandor&apos;s Ring</card-name>
        <card-name>Jandor&apos;s Saddlebags</card-name>
        <card-name>Jangling Automaton</card-name>
        <card-name>Jawbone Skulkin</card-name>
        <card-name>Jayemdae Tome</card-name>
        <card-name>Jester&apos;s Cap</card-name>
        <card-name>Jester&apos;s Mask</card-name>
        <card-name>Jester&apos;s Scepter</card-name>
        <card-name>Jester&apos;s Sombrero</card-name>
        <card-name>Jet Medallion</card-name>
        <card-name>Jeweled Amulet</card-name>
        <card-name>Jeweled Bird</card-name>
        <card-name>Jeweled Torque</card-name>
        <card-name>Jhoira&apos;s Timebug</card-name>
        <card-name>Jhoira&apos;s Toolbox</card-name>
        <card-name>Jinxed Choker</card-name>
        <card-name>Jinxed Idol</card-name>
        <card-name>Jinxed Ring</card-name>
        <card-name>Journeyer&apos;s Kite</card-name>
        <card-name>Joven&apos;s Tools</card-name>
        <card-name>Juggernaut</card-name>
        <card-name>Juju Bubble</card-name>
        <card-name>Junk Diver</card-name>
        <card-name>Junk Golem</card-name>
        <card-name>Junktroller</card-name>
        <card-name>Junkyo Bell</card-name>
        <card-name>Juntu Stakes</card-name>
        <card-name>Kaleidostone</card-name>
        <card-name>Karn, Silver Golem</card-name>
        <card-name>Keldon Battlewagon</card-name>
        <card-name>Khalni Gem</card-name>
        <card-name>Kill Switch</card-name>
        <card-name>Knowledge Vault</card-name>
        <card-name>Konda&apos;s Banner</card-name>
        <card-name>Kormus Bell</card-name>
        <card-name>Kraken&apos;s Eye</card-name>
        <card-name>Krark&apos;s Thumb</card-name>
        <card-name>Krark-Clan Ironworks</card-name>
        <card-name>Kry Shield</card-name>
        <card-name>Kusari-Gama</card-name>
        <card-name>Kyren Archive</card-name>
        <card-name>Kyren Toy</card-name>
        <card-name>Lantern of Insight</card-name>
        <card-name>Lapis Lazuli Talisman</card-name>
        <card-name>Lead Golem</card-name>
        <card-name>Lead-Belly Chimera</card-name>
        <card-name>Leaden Myr</card-name>
        <card-name>Leashling</card-name>
        <card-name>Leering Emblem</card-name>
        <card-name>Legacy Weapon</card-name>
        <card-name>Leonin Bladetrap</card-name>
        <card-name>Leonin Bola</card-name>
        <card-name>Leonin Scimitar</card-name>
        <card-name>Leonin Sun Standard</card-name>
        <card-name>Letter Bomb</card-name>
        <card-name>Leveler</card-name>
        <card-name>Liar&apos;s Pendulum</card-name>
        <card-name>Library of Leng</card-name>
        <card-name>Lich&apos;s Mirror</card-name>
        <card-name>Lich&apos;s Tomb</card-name>
        <card-name>Life Chisel</card-name>
        <card-name>Life Matrix</card-name>
        <card-name>Lifeline</card-name>
        <card-name>Lifespark Spellbomb</card-name>
        <card-name>Lightning Coils</card-name>
        <card-name>Lightning Greaves</card-name>
        <card-name>Limestone Golem</card-name>
        <card-name>Lion&apos;s Eye Diamond</card-name>
        <card-name>Living Armor</card-name>
        <card-name>Living Wall</card-name>
        <card-name>Locket of Yesterdays</card-name>
        <card-name>Lockjaw Snapper</card-name>
        <card-name>Lodestone Bauble</card-name>
        <card-name>Lodestone Myr</card-name>
        <card-name>Long-Forgotten Gohei</card-name>
        <card-name>Lotus Bloom</card-name>
        <card-name>Lotus Blossom</card-name>
        <card-name>Lotus Guardian</card-name>
        <card-name>Lotus Petal</card-name>
        <card-name>Loxodon Warhammer</card-name>
        <card-name>Lunar Avenger</card-name>
        <card-name>Lurebound Scarecrow</card-name>
        <card-name>Magebane Armor</card-name>
        <card-name>Magewright&apos;s Stone</card-name>
        <card-name>Magistrate&apos;s Scepter</card-name>
        <card-name>Magma Mine</card-name>
        <card-name>Magnetic Web</card-name>
        <card-name>Malachite Golem</card-name>
        <card-name>Malachite Talisman</card-name>
        <card-name>Mana Crypt</card-name>
        <card-name>Mana Cylix</card-name>
        <card-name>Mana Matrix</card-name>
        <card-name>Mana Prism</card-name>
        <card-name>Mana Screw</card-name>
        <card-name>Mana Vault</card-name>
        <card-name>Mana Web</card-name>
        <card-name>Manaforce Mace</card-name>
        <card-name>Manakin</card-name>
        <card-name>Mangara&apos;s Tome</card-name>
        <card-name>Manriki-Gusari</card-name>
        <card-name>Mantis Engine</card-name>
        <card-name>Marble Diamond</card-name>
        <card-name>Marble Priest</card-name>
        <card-name>Mask of Intolerance</card-name>
        <card-name>Mask of Memory</card-name>
        <card-name>Masticore</card-name>
        <card-name>Matopi Golem</card-name>
        <card-name>Medicine Bag</card-name>
        <card-name>Meekstone</card-name>
        <card-name>Memnarch</card-name>
        <card-name>Memory Crystal</card-name>
        <card-name>Memory Jar</card-name>
        <card-name>Mercadian Atlas</card-name>
        <card-name>Mercadian Lift</card-name>
        <card-name>Mesmeric Orb</card-name>
        <card-name>Metallic Sliver</card-name>
        <card-name>Metalworker</card-name>
        <card-name>Metrognome</card-name>
        <card-name>Mightstone</card-name>
        <card-name>Millikin</card-name>
        <card-name>Millstone</card-name>
        <card-name>Mind Stone</card-name>
        <card-name>Mind&apos;s Eye</card-name>
        <card-name>Mindless Automaton</card-name>
        <card-name>Mindslaver</card-name>
        <card-name>Mindstorm Crown</card-name>
        <card-name>Minion Reflector</card-name>
        <card-name>Mirari</card-name>
        <card-name>Mirror Gallery</card-name>
        <card-name>Mirror Golem</card-name>
        <card-name>Mirror Mirror</card-name>
        <card-name>Mirror Universe</card-name>
        <card-name>Mirror of Fate</card-name>
        <card-name>Misers&apos; Cage</card-name>
        <card-name>Mishra&apos;s Bauble</card-name>
        <card-name>Mishra&apos;s Groundbreaker</card-name>
        <card-name>Mishra&apos;s Helix</card-name>
        <card-name>Mishra&apos;s War Machine</card-name>
        <card-name>Mizzium Transreliquat</card-name>
        <card-name>Mobile Fort</card-name>
        <card-name>Mogg Cannon</card-name>
        <card-name>Monkey Cage</card-name>
        <card-name>Moonglove Extract</card-name>
        <card-name>Moonring Mirror</card-name>
        <card-name>Moratorium Stone</card-name>
        <card-name>Moss Diamond</card-name>
        <card-name>Mossfire Egg</card-name>
        <card-name>Mourner&apos;s Shield</card-name>
        <card-name>Mox Diamond</card-name>
        <card-name>Mox Emerald</card-name>
        <card-name>Mox Jet</card-name>
        <card-name>Mox Lotus</card-name>
        <card-name>Mox Pearl</card-name>
        <card-name>Mox Ruby</card-name>
        <card-name>Mox Sapphire</card-name>
        <card-name>Muse Vessel</card-name>
        <card-name>My First Tome</card-name>
        <card-name>Mycosynth Golem</card-name>
        <card-name>Mycosynth Lattice</card-name>
        <card-name>Myr Adapter</card-name>
        <card-name>Myr Enforcer</card-name>
        <card-name>Myr Incubator</card-name>
        <card-name>Myr Landshaper</card-name>
        <card-name>Myr Matrix</card-name>
        <card-name>Myr Mindservant</card-name>
        <card-name>Myr Moonvessel</card-name>
        <card-name>Myr Prototype</card-name>
        <card-name>Myr Quadropod</card-name>
        <card-name>Myr Retriever</card-name>
        <card-name>Myr Servitor</card-name>
        <card-name>Mystic Compass</card-name>
        <card-name>Nacre Talisman</card-name>
        <card-name>Naked Singularity</card-name>
        <card-name>Necrogen Spellbomb</card-name>
        <card-name>Necropolis</card-name>
        <card-name>Needlebug</card-name>
        <card-name>Neko-Te</card-name>
        <card-name>Nemesis Mask</card-name>
        <card-name>Neurok Hoversail</card-name>
        <card-name>Neurok Stealthsuit</card-name>
        <card-name>Nevinyrral&apos;s Disk</card-name>
        <card-name>Nightmare Lash</card-name>
        <card-name>Nim Replica</card-name>
        <card-name>Nine-Ringed Bo</card-name>
        <card-name>No-Dachi</card-name>
        <card-name>Noetic Scales</card-name>
        <card-name>North Star</card-name>
        <card-name>Nova Pentacle</card-name>
        <card-name>Nuisance Engine</card-name>
        <card-name>Null Brooch</card-name>
        <card-name>Null Rod</card-name>
        <card-name>Nullstone Gargoyle</card-name>
        <card-name>O-Naginata</card-name>
        <card-name>Oathkeeper, Takeno&apos;s Daisho</card-name>
        <card-name>Obelisk of Alara</card-name>
        <card-name>Obelisk of Bant</card-name>
        <card-name>Obelisk of Esper</card-name>
        <card-name>Obelisk of Grixis</card-name>
        <card-name>Obelisk of Jund</card-name>
        <card-name>Obelisk of Naya</card-name>
        <card-name>Obelisk of Undoing</card-name>
        <card-name>Oblivion Stone</card-name>
        <card-name>Obsianus Golem</card-name>
        <card-name>Obsidian Battle-Axe</card-name>
        <card-name>Omega Myr</card-name>
        <card-name>Onulet</card-name>
        <card-name>Onyx Talisman</card-name>
        <card-name>Opaline Bracers</card-name>
        <card-name>Orb of Dreams</card-name>
        <card-name>Ornate Kanzashi</card-name>
        <card-name>Ornithopter</card-name>
        <card-name>Orochi Hatchery</card-name>
        <card-name>Orzhov Signet</card-name>
        <card-name>Otarian Juggernaut</card-name>
        <card-name>Oxidda Golem</card-name>
        <card-name>Painter&apos;s Servant</card-name>
        <card-name>Panacea</card-name>
        <card-name>Panoptic Mirror</card-name>
        <card-name>Paper Tiger</card-name>
        <card-name>Paradise Mantle</card-name>
        <card-name>Paradise Plume</card-name>
        <card-name>Parallax Inhibitor</card-name>
        <card-name>Pariah&apos;s Shield</card-name>
        <card-name>Patagia Golem</card-name>
        <card-name>Patchwork Gnomes</card-name>
        <card-name>Paupers&apos; Cage</card-name>
        <card-name>Pearl Medallion</card-name>
        <card-name>Pearl Shard</card-name>
        <card-name>Pentad Prism</card-name>
        <card-name>Pentagram of the Ages</card-name>
        <card-name>Pentavus</card-name>
        <card-name>Peregrine Mask</card-name>
        <card-name>Pewter Golem</card-name>
        <card-name>Phyrexian Altar</card-name>
        <card-name>Phyrexian Colossus</card-name>
        <card-name>Phyrexian Devourer</card-name>
        <card-name>Phyrexian Dreadnought</card-name>
        <card-name>Phyrexian Furnace</card-name>
        <card-name>Phyrexian Grimoire</card-name>
        <card-name>Phyrexian Hulk</card-name>
        <card-name>Phyrexian Ironfoot</card-name>
        <card-name>Phyrexian Lens</card-name>
        <card-name>Phyrexian Marauder</card-name>
        <card-name>Phyrexian Portal</card-name>
        <card-name>Phyrexian Processor</card-name>
        <card-name>Phyrexian Snowcrusher</card-name>
        <card-name>Phyrexian Soulgorger</card-name>
        <card-name>Phyrexian Splicer</card-name>
        <card-name>Phyrexian Totem</card-name>
        <card-name>Phyrexian Vault</card-name>
        <card-name>Phyrexian Walker</card-name>
        <card-name>Phyrexian War Beast</card-name>
        <card-name>Pili-Pala</card-name>
        <card-name>Pit Trap</card-name>
        <card-name>Pithing Needle</card-name>
        <card-name>Plague Boiler</card-name>
        <card-name>Planar Gate</card-name>
        <card-name>Planar Portal</card-name>
        <card-name>Platinum Angel</card-name>
        <card-name>Pointy Finger of Doom</card-name>
        <card-name>Portcullis</card-name>
        <card-name>Possessed Portal</card-name>
        <card-name>Powder Keg</card-name>
        <card-name>Power Armor</card-name>
        <card-name>Power Conduit</card-name>
        <card-name>Power Matrix</card-name>
        <card-name>Predator, Flagship</card-name>
        <card-name>Primal Clay</card-name>
        <card-name>Prismatic Lens</card-name>
        <card-name>Proteus Machine</card-name>
        <card-name>Proteus Staff</card-name>
        <card-name>Psychogenic Probe</card-name>
        <card-name>Puffer Extract</card-name>
        <card-name>Puppet Strings</card-name>
        <card-name>Purging Scythe</card-name>
        <card-name>Pyramids</card-name>
        <card-name>Pyrite Spellbomb</card-name>
        <card-name>Quicksilver Amulet</card-name>
        <card-name>Quicksilver Fountain</card-name>
        <card-name>Quietus Spike</card-name>
        <card-name>Rackling</card-name>
        <card-name>Rakalite</card-name>
        <card-name>Rakdos Riteknife</card-name>
        <card-name>Rakdos Signet</card-name>
        <card-name>Rattleblaze Scarecrow</card-name>
        <card-name>Razor Golem</card-name>
        <card-name>Razor Pendulum</card-name>
        <card-name>Razorgrass Screen</card-name>
        <card-name>Razormane Masticore</card-name>
        <card-name>Red Mana Battery</card-name>
        <card-name>Reflecting Mirror</card-name>
        <card-name>Reito Lantern</card-name>
        <card-name>Rejuvenation Chamber</card-name>
        <card-name>Relic Barrier</card-name>
        <card-name>Relic of Progenitus</card-name>
        <card-name>Revelsong Horn</card-name>
        <card-name>Ring of Gix</card-name>
        <card-name>Ring of Immortals</card-name>
        <card-name>Ring of Ma&apos;ruf</card-name>
        <card-name>Ring of Renewal</card-name>
        <card-name>Rings of Brighthearth</card-name>
        <card-name>Riptide Replicator</card-name>
        <card-name>Rishadan Pawnshop</card-name>
        <card-name>Rith&apos;s Attendant</card-name>
        <card-name>Rock Lobster</card-name>
        <card-name>Rocket Launcher</card-name>
        <card-name>Rod of Ruin</card-name>
        <card-name>Rod of Spanking</card-name>
        <card-name>Ronin Warclub</card-name>
        <card-name>Roterothopter</card-name>
        <card-name>Ruby Medallion</card-name>
        <card-name>Runed Arch</card-name>
        <card-name>Runed Stalactite</card-name>
        <card-name>Runesword</card-name>
        <card-name>Rust Elemental</card-name>
        <card-name>Rusting Golem</card-name>
        <card-name>Rustspore Ram</card-name>
        <card-name>Salvaging Station</card-name>
        <card-name>Sand Golem</card-name>
        <card-name>Sandals of Abdallah</card-name>
        <card-name>Sands of Time</card-name>
        <card-name>Sandstone Deadfall</card-name>
        <card-name>Sapphire Medallion</card-name>
        <card-name>Sarpadian Empires, Vol. VII</card-name>
        <card-name>Sawtooth Thresher</card-name>
        <card-name>Scalding Tongs</card-name>
        <card-name>Scale of Chiss-Goria</card-name>
        <card-name>Scarab of the Unseen</card-name>
        <card-name>Scarecrone</card-name>
        <card-name>Scarecrow</card-name>
        <card-name>Scissors Lizard</card-name>
        <card-name>Scrabbling Claws</card-name>
        <card-name>Scrapbasket</card-name>
        <card-name>Scrapheap</card-name>
        <card-name>Scroll Rack</card-name>
        <card-name>Scroll of Origins</card-name>
        <card-name>Scrying Glass</card-name>
        <card-name>Sculpting Steel</card-name>
        <card-name>Scuttlemutt</card-name>
        <card-name>Scythe of the Wretched</card-name>
        <card-name>Seashell Cameo</card-name>
        <card-name>Selesnya Signet</card-name>
        <card-name>Sensei&apos;s Divining Top</card-name>
        <card-name>Sentinel</card-name>
        <card-name>Serpent Generator</card-name>
        <card-name>Serrated Arrows</card-name>
        <card-name>Serrated Biskelion</card-name>
        <card-name>Serum Powder</card-name>
        <card-name>Serum Tank</card-name>
        <card-name>Shadowblood Egg</card-name>
        <card-name>Shapeshifter</card-name>
        <card-name>Shell Skulkin</card-name>
        <card-name>Shell of the Last Kappa</card-name>
        <card-name>Shield Sphere</card-name>
        <card-name>Shield of Kaldra</card-name>
        <card-name>Shield of the Ages</card-name>
        <card-name>Shifting Wall</card-name>
        <card-name>Shuko</card-name>
        <card-name>Shuriken</card-name>
        <card-name>Sigil of Distinction</card-name>
        <card-name>Silent Arbiter</card-name>
        <card-name>Silver Myr</card-name>
        <card-name>Simic Signet</card-name>
        <card-name>Sisay&apos;s Ring</card-name>
        <card-name>Skeleton Shard</card-name>
        <card-name>Skull Catapult</card-name>
        <card-name>Skull of Orm</card-name>
        <card-name>Skull of Ramos</card-name>
        <card-name>Skullcage</card-name>
        <card-name>Skullclamp</card-name>
        <card-name>Skullmead Cauldron</card-name>
        <card-name>Sky Diamond</card-name>
        <card-name>Skycloud Egg</card-name>
        <card-name>Skyreach Manta</card-name>
        <card-name>Skyshaper</card-name>
        <card-name>Skyship Weatherlight</card-name>
        <card-name>Slagwurm Armor</card-name>
        <card-name>Slate of Ancestry</card-name>
        <card-name>Sliversmith</card-name>
        <card-name>Slumbering Tora</card-name>
        <card-name>Smokestack</card-name>
        <card-name>Snake Basket</card-name>
        <card-name>Snow Fortress</card-name>
        <card-name>Sol Grail</card-name>
        <card-name>Sol Ring</card-name>
        <card-name>Solarion</card-name>
        <card-name>Soldevi Digger</card-name>
        <card-name>Soldevi Golem</card-name>
        <card-name>Soldevi Sentry</card-name>
        <card-name>Soldevi Simulacrum</card-name>
        <card-name>Soldevi Steam Beast</card-name>
        <card-name>Soldier Replica</card-name>
        <card-name>Solemn Simulacrum</card-name>
        <card-name>Soratami Cloud Chariot</card-name>
        <card-name>Soul Foundry</card-name>
        <card-name>Soul Net</card-name>
        <card-name>Soultether Golem</card-name>
        <card-name>Sparring Collar</card-name>
        <card-name>Sparring Golem</card-name>
        <card-name>Spatula of the Ages</card-name>
        <card-name>Spawning Pit</card-name>
        <card-name>Specter&apos;s Shroud</card-name>
        <card-name>Spectral Searchlight</card-name>
        <card-name>Spellbinder</card-name>
        <card-name>Spellbook</card-name>
        <card-name>Spellweaver Helix</card-name>
        <card-name>Sphere of Resistance</card-name>
        <card-name>Spidersilk Net</card-name>
        <card-name>Spinal Parasite</card-name>
        <card-name>Spincrusher</card-name>
        <card-name>Spire Golem</card-name>
        <card-name>Spirit Shield</card-name>
        <card-name>Springleaf Drum</card-name>
        <card-name>Squee&apos;s Toy</card-name>
        <card-name>Stabilizer</card-name>
        <card-name>Staff of Domination</card-name>
        <card-name>Staff of Zegon</card-name>
        <card-name>Staff of the Ages</card-name>
        <card-name>Standing Stones</card-name>
        <card-name>Star Compass</card-name>
        <card-name>Static Orb</card-name>
        <card-name>Steamclaw</card-name>
        <card-name>Steel Golem</card-name>
        <card-name>Steel Wall</card-name>
        <card-name>Stone Calendar</card-name>
        <card-name>Stonework Puma</card-name>
        <card-name>Storage Matrix</card-name>
        <card-name>Storm Cauldron</card-name>
        <card-name>Stratadon</card-name>
        <card-name>Straw Golem</card-name>
        <card-name>Stuffy Doll</card-name>
        <card-name>Su-Chi</card-name>
        <card-name>Summoner&apos;s Egg</card-name>
        <card-name>Summoning Station</card-name>
        <card-name>Sun Droplet</card-name>
        <card-name>Sunbeam Spellbomb</card-name>
        <card-name>Suncrusher</card-name>
        <card-name>Sundering Titan</card-name>
        <card-name>Sunforger</card-name>
        <card-name>Sunglasses of Urza</card-name>
        <card-name>Sungrass Egg</card-name>
        <card-name>Sunstone</card-name>
        <card-name>Suntouched Myr</card-name>
        <card-name>Super Secret Tech</card-name>
        <card-name>Surestrike Trident</card-name>
        <card-name>Sword of Fire and Ice</card-name>
        <card-name>Sword of Kaldra</card-name>
        <card-name>Sword of Light and Shadow</card-name>
        <card-name>Sword of the Ages</card-name>
        <card-name>Sword of the Chosen</card-name>
        <card-name>Sword of the Meek</card-name>
        <card-name>Sword of the Paruns</card-name>
        <card-name>Synod Centurion</card-name>
        <card-name>Synod Sanctum</card-name>
        <card-name>Tablet of Epityr</card-name>
        <card-name>Talisman of Dominance</card-name>
        <card-name>Talisman of Impulse</card-name>
        <card-name>Talisman of Indulgence</card-name>
        <card-name>Talisman of Progress</card-name>
        <card-name>Talisman of Unity</card-name>
        <card-name>Talon of Pain</card-name>
        <card-name>Tangle Golem</card-name>
        <card-name>Tangle Wire</card-name>
        <card-name>Tanglebloom</card-name>
        <card-name>Tangleroot</card-name>
        <card-name>Tatsumasa, the Dragon&apos;s Fang</card-name>
        <card-name>Tatterkite</card-name>
        <card-name>Tawnos&apos;s Coffin</card-name>
        <card-name>Tawnos&apos;s Wand</card-name>
        <card-name>Tawnos&apos;s Weaponry</card-name>
        <card-name>Teeka&apos;s Dragon</card-name>
        <card-name>Teferi&apos;s Puzzle Box</card-name>
        <card-name>Tek</card-name>
        <card-name>Tel-Jilad Stylus</card-name>
        <card-name>Telethopter</card-name>
        <card-name>Telim&apos;Tor&apos;s Darts</card-name>
        <card-name>Temporal Aperture</card-name>
        <card-name>Tenza, Godo&apos;s Maul</card-name>
        <card-name>Terrarion</card-name>
        <card-name>Tetravus</card-name>
        <card-name>That Which Was Taken</card-name>
        <card-name>The Hive</card-name>
        <card-name>The Rack</card-name>
        <card-name>Thermal Navigator</card-name>
        <card-name>Thopter Squadron</card-name>
        <card-name>Thorn of Amethyst</card-name>
        <card-name>Thornbite Staff</card-name>
        <card-name>Thornwatch Scarecrow</card-name>
        <card-name>Thought Dissector</card-name>
        <card-name>Thought Prison</card-name>
        <card-name>Thousand-Year Elixir</card-name>
        <card-name>Thran Dynamo</card-name>
        <card-name>Thran Forge</card-name>
        <card-name>Thran Foundry</card-name>
        <card-name>Thran Golem</card-name>
        <card-name>Thran Lens</card-name>
        <card-name>Thran Tome</card-name>
        <card-name>Thran Turbine</card-name>
        <card-name>Thran War Machine</card-name>
        <card-name>Thran Weaponry</card-name>
        <card-name>Throne of Bone</card-name>
        <card-name>Thrumming Stone</card-name>
        <card-name>Thumbscrews</card-name>
        <card-name>Thunder Totem</card-name>
        <card-name>Thunderstaff</card-name>
        <card-name>Ticking Gnomes</card-name>
        <card-name>Tigereye Cameo</card-name>
        <card-name>Time Bomb</card-name>
        <card-name>Time Machine</card-name>
        <card-name>Time Vault</card-name>
        <card-name>Timesifter</card-name>
        <card-name>Tin-Wing Chimera</card-name>
        <card-name>Titanium Golem</card-name>
        <card-name>Togglodyte</card-name>
        <card-name>Tooth of Chiss-Goria</card-name>
        <card-name>Tooth of Ramos</card-name>
        <card-name>Tormod&apos;s Crypt</card-name>
        <card-name>Torture Chamber</card-name>
        <card-name>Touchstone</card-name>
        <card-name>Tower of Champions</card-name>
        <card-name>Tower of Coireall</card-name>
        <card-name>Tower of Eons</card-name>
        <card-name>Tower of Fortunes</card-name>
        <card-name>Tower of Murmurs</card-name>
        <card-name>Toy Boat</card-name>
        <card-name>Toymaker</card-name>
        <card-name>Trailblazer&apos;s Boots</card-name>
        <card-name>Transguild Courier</card-name>
        <card-name>Transmogrifying Licid</card-name>
        <card-name>Treva&apos;s Attendant</card-name>
        <card-name>Triangle of War</card-name>
        <card-name>Triassic Egg</card-name>
        <card-name>Tribal Golem</card-name>
        <card-name>Trinisphere</card-name>
        <card-name>Trip Noose</card-name>
        <card-name>Triskelavus</card-name>
        <card-name>Triskelion</card-name>
        <card-name>Troll-Horn Cameo</card-name>
        <card-name>Trusty Machete</card-name>
        <card-name>Tsabo&apos;s Web</card-name>
        <card-name>Twinning Glass</card-name>
        <card-name>Uba Mask</card-name>
        <card-name>Umbilicus</card-name>
        <card-name>Umbral Mantle</card-name>
        <card-name>Umezawa&apos;s Jitte</card-name>
        <card-name>Unerring Sling</card-name>
        <card-name>Ur-Golem&apos;s Eye</card-name>
        <card-name>Urza&apos;s Armor</card-name>
        <card-name>Urza&apos;s Avenger</card-name>
        <card-name>Urza&apos;s Bauble</card-name>
        <card-name>Urza&apos;s Blueprints</card-name>
        <card-name>Urza&apos;s Chalice</card-name>
        <card-name>Urza&apos;s Contact Lenses</card-name>
        <card-name>Urza&apos;s Engine</card-name>
        <card-name>Urza&apos;s Filter</card-name>
        <card-name>Urza&apos;s Hot Tub</card-name>
        <card-name>Urza&apos;s Incubator</card-name>
        <card-name>Urza&apos;s Miter</card-name>
        <card-name>Urza&apos;s Science Fair Project</card-name>
        <card-name>Uyo, Silent Prophet</card-name>
        <card-name>Vedalken Orrery</card-name>
        <card-name>Vedalken Shackles</card-name>
        <card-name>Veilstone Amulet</card-name>
        <card-name>Venser&apos;s Sliver</card-name>
        <card-name>Ventifact Bottle</card-name>
        <card-name>Veteran&apos;s Armaments</card-name>
        <card-name>Vexing Arcanix</card-name>
        <card-name>Vibrating Sphere</card-name>
        <card-name>Viridian Longbow</card-name>
        <card-name>Viseling</card-name>
        <card-name>Volrath&apos;s Laboratory</card-name>
        <card-name>Voltaic Construct</card-name>
        <card-name>Voltaic Key</card-name>
        <card-name>Voodoo Doll</card-name>
        <card-name>Vorrac Battlehorns</card-name>
        <card-name>Voyager Staff</card-name>
        <card-name>Vulshok Battlegear</card-name>
        <card-name>Vulshok Gauntlets</card-name>
        <card-name>Vulshok Morningstar</card-name>
        <card-name>Walking Archive</card-name>
        <card-name>Walking Wall</card-name>
        <card-name>Wall of Junk</card-name>
        <card-name>Wall of Shields</card-name>
        <card-name>Wall of Spears</card-name>
        <card-name>Wand of Denial</card-name>
        <card-name>Wand of Ith</card-name>
        <card-name>Wand of the Elements</card-name>
        <card-name>Wanderer&apos;s Twig</card-name>
        <card-name>War Barge</card-name>
        <card-name>War Chariot</card-name>
        <card-name>Ward of Bones</card-name>
        <card-name>Watchdog</card-name>
        <card-name>Watchwing Scarecrow</card-name>
        <card-name>Water Gun Balloon Game</card-name>
        <card-name>Wayfarer&apos;s Bauble</card-name>
        <card-name>Weakstone</card-name>
        <card-name>Wear Away</card-name>
        <card-name>Weatherseed Totem</card-name>
        <card-name>Welding Jar</card-name>
        <card-name>Well of Discovery</card-name>
        <card-name>Well of Knowledge</card-name>
        <card-name>Well of Life</card-name>
        <card-name>Well of Lost Dreams</card-name>
        <card-name>Whalebone Glider</card-name>
        <card-name>Wheel of Torture</card-name>
        <card-name>Whetstone</card-name>
        <card-name>Whetwheel</card-name>
        <card-name>Whirling Catapult</card-name>
        <card-name>Whispersilk Cloak</card-name>
        <card-name>White Mana Battery</card-name>
        <card-name>Wicker Warcrawler</card-name>
        <card-name>Wine of Blood and Iron</card-name>
        <card-name>Wingrattle Scarecrow</card-name>
        <card-name>Winter Orb</card-name>
        <card-name>Wirecat</card-name>
        <card-name>Wirefly Hive</card-name>
        <card-name>Wizard Replica</card-name>
        <card-name>Wooden Sphere</card-name>
        <card-name>Workhorse</card-name>
        <card-name>World-Bottling Kit</card-name>
        <card-name>Worldslayer</card-name>
        <card-name>Worn Powerstone</card-name>
        <card-name>Worry Beads</card-name>
        <card-name>Wurm&apos;s Tooth</card-name>
        <card-name>Xanthic Statue</card-name>
        <card-name>Yotian Soldier</card-name>
        <card-name>Zelyon Sword</card-name>
        <card-name>Zuran Orb</card-name>
        <name>Artifact</name>
    </color>
    <color>
        <card-name>AEther Snap</card-name>
        <card-name>Abandon Hope</card-name>
        <card-name>Abomination</card-name>
        <card-name>Absorb Vis</card-name>
        <card-name>Abyssal Gatekeeper</card-name>
        <card-name>Abyssal Horror</card-name>
        <card-name>Abyssal Hunter</card-name>
        <card-name>Abyssal Nightstalker</card-name>
        <card-name>Abyssal Nocturnus</card-name>
        <card-name>Abyssal Specter</card-name>
        <card-name>Accursed Centaur</card-name>
        <card-name>Acolyte of Xathrid</card-name>
        <card-name>Ad Nauseam</card-name>
        <card-name>Addle</card-name>
        <card-name>Aesthetic Consultation</card-name>
        <card-name>Afflict</card-name>
        <card-name>Agent of Shauku</card-name>
        <card-name>Agonizing Demise</card-name>
        <card-name>Agonizing Memories</card-name>
        <card-name>Aku Djinn</card-name>
        <card-name>Akuta, Born of Ash</card-name>
        <card-name>All Hallow&apos;s Eve</card-name>
        <card-name>Alley Grifters</card-name>
        <card-name>Ambition&apos;s Cost</card-name>
        <card-name>Ancient Craving</card-name>
        <card-name>Andradite Leech</card-name>
        <card-name>Animate Dead</card-name>
        <card-name>Annihilate</card-name>
        <card-name>Anurid Murkdiver</card-name>
        <card-name>Aphetto Dredging</card-name>
        <card-name>Aphetto Exterminator</card-name>
        <card-name>Aphetto Vulture</card-name>
        <card-name>Aphotic Wisps</card-name>
        <card-name>Apprentice Necromancer</card-name>
        <card-name>Archdemon of Unx</card-name>
        <card-name>Armor Thrull</card-name>
        <card-name>Arrogant Vampire</card-name>
        <card-name>Artifact Possession</card-name>
        <card-name>Ascendant Evincar</card-name>
        <card-name>Ashen Ghoul</card-name>
        <card-name>Ashen Powder</card-name>
        <card-name>Ashen-Skin Zubera</card-name>
        <card-name>Ashenmoor Cohort</card-name>
        <card-name>Ashes to Ashes</card-name>
        <card-name>Ashling, the Extinguisher</card-name>
        <card-name>Assassin&apos;s Blade</card-name>
        <card-name>Assassinate</card-name>
        <card-name>Attrition</card-name>
        <card-name>Augur of Skulls</card-name>
        <card-name>Auntie&apos;s Snitch</card-name>
        <card-name>Avatar of Woe</card-name>
        <card-name>B.F.M. (Big Furry Monster)</card-name>
        <card-name>Bad Ass</card-name>
        <card-name>Bad Moon</card-name>
        <card-name>Bala Ged Thief</card-name>
        <card-name>Balduvian Dead</card-name>
        <card-name>Balduvian Fallen</card-name>
        <card-name>Balthor the Defiled</card-name>
        <card-name>Bane of the Living</card-name>
        <card-name>Banewasp Affliction</card-name>
        <card-name>Banshee</card-name>
        <card-name>Barbed-Back Wurm</card-name>
        <card-name>Baron Sengir</card-name>
        <card-name>Barrow Ghoul</card-name>
        <card-name>Barter in Blood</card-name>
        <card-name>Basal Sliver</card-name>
        <card-name>Basal Thrull</card-name>
        <card-name>Battlefield Percher</card-name>
        <card-name>Beacon of Unrest</card-name>
        <card-name>Befoul</card-name>
        <card-name>Belbe&apos;s Percher</card-name>
        <card-name>Bellowing Fiend</card-name>
        <card-name>Bereavement</card-name>
        <card-name>Beseech the Queen</card-name>
        <card-name>Betrayal of Flesh</card-name>
        <card-name>Big Game Hunter</card-name>
        <card-name>Bile Urchin</card-name>
        <card-name>Binding Agony</card-name>
        <card-name>Bitter Ordeal</card-name>
        <card-name>Bitterblossom</card-name>
        <card-name>Black Carriage</card-name>
        <card-name>Black Knight</card-name>
        <card-name>Black Market</card-name>
        <card-name>Black Poplar Shaman</card-name>
        <card-name>Blackmail</card-name>
        <card-name>Bladewing&apos;s Thrall</card-name>
        <card-name>Blanket of Night</card-name>
        <card-name>Blessing of Leeches</card-name>
        <card-name>Blight</card-name>
        <card-name>Blighted Shaman</card-name>
        <card-name>Blightsoil Druid</card-name>
        <card-name>Blightspeaker</card-name>
        <card-name>Blind Creeper</card-name>
        <card-name>Blister Beetle</card-name>
        <card-name>Blood Celebrant</card-name>
        <card-name>Blood Funnel</card-name>
        <card-name>Blood Pet</card-name>
        <card-name>Blood Seeker</card-name>
        <card-name>Blood Speaker</card-name>
        <card-name>Blood Tribute</card-name>
        <card-name>Blood Vassal</card-name>
        <card-name>Bloodchief Ascension</card-name>
        <card-name>Bloodcurdler</card-name>
        <card-name>Bloodcurdling Scream</card-name>
        <card-name>Bloodghast</card-name>
        <card-name>Bloodletter</card-name>
        <card-name>Bloodthirsty Ogre</card-name>
        <card-name>Blowfly Infestation</card-name>
        <card-name>Body Snatcher</card-name>
        <card-name>Bog Down</card-name>
        <card-name>Bog Elemental</card-name>
        <card-name>Bog Glider</card-name>
        <card-name>Bog Hoodlums</card-name>
        <card-name>Bog Imp</card-name>
        <card-name>Bog Initiate</card-name>
        <card-name>Bog Raiders</card-name>
        <card-name>Bog Rats</card-name>
        <card-name>Bog Serpent</card-name>
        <card-name>Bog Smugglers</card-name>
        <card-name>Bog Tatters</card-name>
        <card-name>Bog Witch</card-name>
        <card-name>Bog Wraith</card-name>
        <card-name>Boggart Birth Rite</card-name>
        <card-name>Boggart Harbinger</card-name>
        <card-name>Boggart Loggers</card-name>
        <card-name>Boggart Mob</card-name>
        <card-name>Bond of Agony</card-name>
        <card-name>Bone Dancer</card-name>
        <card-name>Bone Harvest</card-name>
        <card-name>Bone Shredder</card-name>
        <card-name>Bone Splinters</card-name>
        <card-name>Boneknitter</card-name>
        <card-name>Boneshard Slasher</card-name>
        <card-name>Booster Tutor</card-name>
        <card-name>Bottomless Pit</card-name>
        <card-name>Bounty Hunter</card-name>
        <card-name>Braids, Cabal Minion</card-name>
        <card-name>Brain Gorgers</card-name>
        <card-name>Brain Pry</card-name>
        <card-name>Brainspoil</card-name>
        <card-name>Breach</card-name>
        <card-name>Breathstealer</card-name>
        <card-name>Breeding Pit</card-name>
        <card-name>Bridge from Below</card-name>
        <card-name>Brine Shaman</card-name>
        <card-name>Bringer of the Black Dawn</card-name>
        <card-name>Brink of Madness</card-name>
        <card-name>Broken Visage</card-name>
        <card-name>Brood of Cockroaches</card-name>
        <card-name>Brush with Death</card-name>
        <card-name>Brutal Nightstalker</card-name>
        <card-name>Bubbling Muck</card-name>
        <card-name>Burden of Greed</card-name>
        <card-name>Buried Alive</card-name>
        <card-name>Burnt Offering</card-name>
        <card-name>Cabal Archon</card-name>
        <card-name>Cabal Conditioning</card-name>
        <card-name>Cabal Executioner</card-name>
        <card-name>Cabal Inquisitor</card-name>
        <card-name>Cabal Interrogator</card-name>
        <card-name>Cabal Patriarch</card-name>
        <card-name>Cabal Ritual</card-name>
        <card-name>Cabal Shrine</card-name>
        <card-name>Cabal Slaver</card-name>
        <card-name>Cabal Surgeon</card-name>
        <card-name>Cabal Therapy</card-name>
        <card-name>Cabal Torturer</card-name>
        <card-name>Cabal Trainee</card-name>
        <card-name>Cackling Fiend</card-name>
        <card-name>Cackling Imp</card-name>
        <card-name>Cackling Witch</card-name>
        <card-name>Cadaverous Knight</card-name>
        <card-name>Cairn Wanderer</card-name>
        <card-name>Call for Blood</card-name>
        <card-name>Call to the Grave</card-name>
        <card-name>Call to the Netherworld</card-name>
        <card-name>Cannibalize</card-name>
        <card-name>Cao Cao, Lord of Wei</card-name>
        <card-name>Cao Ren, Wei Commander</card-name>
        <card-name>Carnival of Souls</card-name>
        <card-name>Carnophage</card-name>
        <card-name>Carrion</card-name>
        <card-name>Carrion Ants</card-name>
        <card-name>Carrion Beetles</card-name>
        <card-name>Carrion Feeder</card-name>
        <card-name>Carrion Howler</card-name>
        <card-name>Carrion Rats</card-name>
        <card-name>Carrion Wall</card-name>
        <card-name>Carrion Wurm</card-name>
        <card-name>Carrionette</card-name>
        <card-name>Casting of Bones</card-name>
        <card-name>Cat Burglar</card-name>
        <card-name>Catacomb Dragon</card-name>
        <card-name>Cateran Brute</card-name>
        <card-name>Cateran Enforcer</card-name>
        <card-name>Cateran Kidnappers</card-name>
        <card-name>Cateran Overlord</card-name>
        <card-name>Cateran Persuader</card-name>
        <card-name>Cateran Slaver</card-name>
        <card-name>Cateran Summons</card-name>
        <card-name>Caustic Rain</card-name>
        <card-name>Caustic Tar</card-name>
        <card-name>Cemetery Gate</card-name>
        <card-name>Cemetery Reaper</card-name>
        <card-name>Chain of Smog</card-name>
        <card-name>Chainer&apos;s Edict</card-name>
        <card-name>Chainer, Dementia Master</card-name>
        <card-name>Chains of Mephistopheles</card-name>
        <card-name>Charging Bandits</card-name>
        <card-name>Child of Night</card-name>
        <card-name>Childhood Horror</card-name>
        <card-name>Chill Haunting</card-name>
        <card-name>Chill to the Bone</card-name>
        <card-name>Chilling Apparition</card-name>
        <card-name>Chilling Shade</card-name>
        <card-name>Chime of Night</card-name>
        <card-name>Chimney Imp</card-name>
        <card-name>Chittering Rats</card-name>
        <card-name>Choice of Damnations</card-name>
        <card-name>Choking Sands</card-name>
        <card-name>Chorus of Woe</card-name>
        <card-name>Cinderbones</card-name>
        <card-name>Cinderhaze Wretch</card-name>
        <card-name>Circle of Affliction</card-name>
        <card-name>Circling Vultures</card-name>
        <card-name>Clinging Darkness</card-name>
        <card-name>Cloak of Confusion</card-name>
        <card-name>Clot Sliver</card-name>
        <card-name>Clutch of Undeath</card-name>
        <card-name>Coercion</card-name>
        <card-name>Coffin Puppets</card-name>
        <card-name>Coffin Purge</card-name>
        <card-name>Coffin Queen</card-name>
        <card-name>Coils of the Medusa</card-name>
        <card-name>Colfenor&apos;s Plans</card-name>
        <card-name>Commander Greven il-Vec</card-name>
        <card-name>Conspiracy</card-name>
        <card-name>Consume Spirit</card-name>
        <card-name>Consumptive Goo</card-name>
        <card-name>Contagion</card-name>
        <card-name>Contaminated Bond</card-name>
        <card-name>Contamination</card-name>
        <card-name>Contract from Below</card-name>
        <card-name>Corpse Connoisseur</card-name>
        <card-name>Corpse Dance</card-name>
        <card-name>Corpse Harvester</card-name>
        <card-name>Corpulent Corpse</card-name>
        <card-name>Corrosive Mentor</card-name>
        <card-name>Corrupt</card-name>
        <card-name>Corrupt Court Official</card-name>
        <card-name>Corrupt Official</card-name>
        <card-name>Corrupted Roots</card-name>
        <card-name>Corrupting Licid</card-name>
        <card-name>Cosmic Horror</card-name>
        <card-name>Cover of Darkness</card-name>
        <card-name>Cradle to Grave</card-name>
        <card-name>Cranial Extraction</card-name>
        <card-name>Craven Knight</card-name>
        <card-name>Crawling Filth</card-name>
        <card-name>Crazed Skirge</card-name>
        <card-name>Creakwood Ghoul</card-name>
        <card-name>Cremate</card-name>
        <card-name>Crippling Fatigue</card-name>
        <card-name>Crovax the Cursed</card-name>
        <card-name>Crowd of Cinders</card-name>
        <card-name>Crown of Suspicion</card-name>
        <card-name>Cruel Bargain</card-name>
        <card-name>Cruel Deceiver</card-name>
        <card-name>Cruel Edict</card-name>
        <card-name>Cruel Revival</card-name>
        <card-name>Cruel Tutor</card-name>
        <card-name>Crumbling Ashes</card-name>
        <card-name>Cry of Contrition</card-name>
        <card-name>Crypt Angel</card-name>
        <card-name>Crypt Champion</card-name>
        <card-name>Crypt Cobra</card-name>
        <card-name>Crypt Creeper</card-name>
        <card-name>Crypt Rats</card-name>
        <card-name>Crypt Ripper</card-name>
        <card-name>Crypt Sliver</card-name>
        <card-name>Cryptwailing</card-name>
        <card-name>Culling the Weak</card-name>
        <card-name>Cunning Advisor</card-name>
        <card-name>Cunning Lethemancer</card-name>
        <card-name>Cuombajj Witches</card-name>
        <card-name>Curse Artifact</card-name>
        <card-name>Curse of the Cabal</card-name>
        <card-name>Cursed Flesh</card-name>
        <card-name>Cursed Land</card-name>
        <card-name>Cursed Monstrosity</card-name>
        <card-name>Cursed Ronin</card-name>
        <card-name>Cutthroat il-Dal</card-name>
        <card-name>Cyclopean Giant</card-name>
        <card-name>Cyclopean Mummy</card-name>
        <card-name>Daggerclaw Imp</card-name>
        <card-name>Dakmor Bat</card-name>
        <card-name>Dakmor Ghoul</card-name>
        <card-name>Dakmor Lancer</card-name>
        <card-name>Dakmor Plague</card-name>
        <card-name>Dakmor Scorpion</card-name>
        <card-name>Dakmor Sorceress</card-name>
        <card-name>Damnation</card-name>
        <card-name>Dance of Shadows</card-name>
        <card-name>Dance of the Dead</card-name>
        <card-name>Dark Banishing</card-name>
        <card-name>Dark Confidant</card-name>
        <card-name>Dark Hatchling</card-name>
        <card-name>Dark Offering</card-name>
        <card-name>Dark Privilege</card-name>
        <card-name>Dark Ritual</card-name>
        <card-name>Dark Supplicant</card-name>
        <card-name>Dark Suspicions</card-name>
        <card-name>Dark Triumph</card-name>
        <card-name>Dark Withering</card-name>
        <card-name>Darkblast</card-name>
        <card-name>Darkest Hour</card-name>
        <card-name>Darkling Stalker</card-name>
        <card-name>Darkness</card-name>
        <card-name>Darkpact</card-name>
        <card-name>Dash Hopes</card-name>
        <card-name>Dauthi Cutthroat</card-name>
        <card-name>Dauthi Embrace</card-name>
        <card-name>Dauthi Ghoul</card-name>
        <card-name>Dauthi Horror</card-name>
        <card-name>Dauthi Jackal</card-name>
        <card-name>Dauthi Marauder</card-name>
        <card-name>Dauthi Mercenary</card-name>
        <card-name>Dauthi Mindripper</card-name>
        <card-name>Dauthi Slayer</card-name>
        <card-name>Dauthi Trapper</card-name>
        <card-name>Dauthi Warlord</card-name>
        <card-name>Dawn of the Dead</card-name>
        <card-name>Dead Ringers</card-name>
        <card-name>Deadhead</card-name>
        <card-name>Deadly Grub</card-name>
        <card-name>Death (Life/Death)</card-name>
        <card-name>Death Baron</card-name>
        <card-name>Death Bomb</card-name>
        <card-name>Death Charmer</card-name>
        <card-name>Death Cloud</card-name>
        <card-name>Death Denied</card-name>
        <card-name>Death Match</card-name>
        <card-name>Death Pit Offering</card-name>
        <card-name>Death Pits of Rath</card-name>
        <card-name>Death Pulse</card-name>
        <card-name>Death Rattle</card-name>
        <card-name>Death Stroke</card-name>
        <card-name>Death Watch</card-name>
        <card-name>Death Wish</card-name>
        <card-name>Death of a Thousand Stings</card-name>
        <card-name>Death&apos;s Duet</card-name>
        <card-name>Death&apos;s-Head Buzzard</card-name>
        <card-name>Deathcurse Ogre</card-name>
        <card-name>Deathgazer</card-name>
        <card-name>Deathgreeter</card-name>
        <card-name>Deathgrip</card-name>
        <card-name>Deathknell Kami</card-name>
        <card-name>Deathlace</card-name>
        <card-name>Deathmark</card-name>
        <card-name>Deathmark Prelate</card-name>
        <card-name>Deathmask Nezumi</card-name>
        <card-name>Deathspore Thallid</card-name>
        <card-name>Decaying Soil</card-name>
        <card-name>Deception</card-name>
        <card-name>Decompose</card-name>
        <card-name>Decree of Pain</card-name>
        <card-name>Deepcavern Imp</card-name>
        <card-name>Deepwood Ghoul</card-name>
        <card-name>Deepwood Legate</card-name>
        <card-name>Defiling Tears</card-name>
        <card-name>Delirium Skeins</card-name>
        <card-name>Delraich</card-name>
        <card-name>Demon&apos;s Herald</card-name>
        <card-name>Demon&apos;s Jester</card-name>
        <card-name>Demonic Attorney</card-name>
        <card-name>Demonic Collusion</card-name>
        <card-name>Demonic Consultation</card-name>
        <card-name>Demonic Hordes</card-name>
        <card-name>Demonic Torment</card-name>
        <card-name>Demonic Tutor</card-name>
        <card-name>Derelor</card-name>
        <card-name>Desecrated Earth</card-name>
        <card-name>Desecration Elemental</card-name>
        <card-name>Desolation</card-name>
        <card-name>Desolation Angel</card-name>
        <card-name>Desperate Charge</card-name>
        <card-name>Desperate Research</card-name>
        <card-name>Despoil</card-name>
        <card-name>Despondency</card-name>
        <card-name>Devour in Shadow</card-name>
        <card-name>Devouring Greed</card-name>
        <card-name>Devouring Strossus</card-name>
        <card-name>Diabolic Edict</card-name>
        <card-name>Diabolic Intent</card-name>
        <card-name>Diabolic Servitude</card-name>
        <card-name>Diabolic Tutor</card-name>
        <card-name>Dimir House Guard</card-name>
        <card-name>Dimir Machinations</card-name>
        <card-name>Dirge of Dread</card-name>
        <card-name>Dirtwater Wraith</card-name>
        <card-name>Dirty Wererat</card-name>
        <card-name>Disciple of Malice</card-name>
        <card-name>Disciple of Tevesh Szat</card-name>
        <card-name>Disciple of the Vault</card-name>
        <card-name>Discordant Dirge</card-name>
        <card-name>Disease Carriers</card-name>
        <card-name>Diseased Vermin</card-name>
        <card-name>Disembowel</card-name>
        <card-name>Disentomb</card-name>
        <card-name>Disfigure</card-name>
        <card-name>Distress</card-name>
        <card-name>Disturbed Burial</card-name>
        <card-name>Disturbing Plot</card-name>
        <card-name>Divining Witch</card-name>
        <card-name>Do or Die</card-name>
        <card-name>Doom Blade</card-name>
        <card-name>Doomed Necromancer</card-name>
        <card-name>Doomsday</card-name>
        <card-name>Double Cross</card-name>
        <card-name>Douse in Gloom</card-name>
        <card-name>Drag Down</card-name>
        <card-name>Dragon Shadow</card-name>
        <card-name>Drain Life</card-name>
        <card-name>Dread</card-name>
        <card-name>Dread Charge</card-name>
        <card-name>Dread Reaper</card-name>
        <card-name>Dread Return</card-name>
        <card-name>Dread Specter</card-name>
        <card-name>Dread Warlock</card-name>
        <card-name>Dread Wight</card-name>
        <card-name>Dread of Night</card-name>
        <card-name>Dreadwing</card-name>
        <card-name>Dreamspoiler Witches</card-name>
        <card-name>Dredge</card-name>
        <card-name>Dreg Reaver</card-name>
        <card-name>Dregs of Sorrow</card-name>
        <card-name>Dregscape Zombie</card-name>
        <card-name>Drekavac</card-name>
        <card-name>Drift of the Dead</card-name>
        <card-name>Drinker of Sorrow</card-name>
        <card-name>Dripping Dead</card-name>
        <card-name>Dross Crocodile</card-name>
        <card-name>Dross Harvester</card-name>
        <card-name>Dross Prowler</card-name>
        <card-name>Drudge Reavers</card-name>
        <card-name>Drudge Skeletons</card-name>
        <card-name>Drudge Spell</card-name>
        <card-name>Dry Spell</card-name>
        <card-name>Duh</card-name>
        <card-name>Dunerider Outlaw</card-name>
        <card-name>Dungeon Shade</card-name>
        <card-name>Duress</card-name>
        <card-name>Dusk Imp</card-name>
        <card-name>Dusk Urchins</card-name>
        <card-name>Duskwalker</card-name>
        <card-name>Dying Wail</card-name>
        <card-name>Dystopia</card-name>
        <card-name>Earsplitting Rats</card-name>
        <card-name>Earthblighter</card-name>
        <card-name>Earwig Squad</card-name>
        <card-name>Eastern Paladin</card-name>
        <card-name>Eater of the Dead</card-name>
        <card-name>Ebon Dragon</card-name>
        <card-name>Ebon Drake</card-name>
        <card-name>Ebon Praetor</card-name>
        <card-name>Ebonblade Reaper</card-name>
        <card-name>Ebony Charm</card-name>
        <card-name>Echoing Decay</card-name>
        <card-name>El-Hajjaj</card-name>
        <card-name>Embalmed Brawler</card-name>
        <card-name>Emissary of Despair</card-name>
        <card-name>Empty the Catacombs</card-name>
        <card-name>Encroach</card-name>
        <card-name>Endbringer&apos;s Revel</card-name>
        <card-name>Endemic Plague</card-name>
        <card-name>Endless Cockroaches</card-name>
        <card-name>Endless Scream</card-name>
        <card-name>Endless Whispers</card-name>
        <card-name>Endrek Sahr, Master Breeder</card-name>
        <card-name>Enemy of the Guildpact</card-name>
        <card-name>Enfeeblement</card-name>
        <card-name>Engineered Plague</card-name>
        <card-name>Enslave</card-name>
        <card-name>Enslaved Horror</card-name>
        <card-name>Enter the Dungeon</card-name>
        <card-name>Entomb</card-name>
        <card-name>Entrails Feaster</card-name>
        <card-name>Entropic Eidolon</card-name>
        <card-name>Entropic Specter</card-name>
        <card-name>Eradicate</card-name>
        <card-name>Erg Raiders</card-name>
        <card-name>Essence Drain</card-name>
        <card-name>Evil Eye of Orms-by-Gore</card-name>
        <card-name>Evil Eye of Urborg</card-name>
        <card-name>Evil Presence</card-name>
        <card-name>Evincar&apos;s Justice</card-name>
        <card-name>Eviscerator</card-name>
        <card-name>Execute</card-name>
        <card-name>Executioner&apos;s Capsule</card-name>
        <card-name>Exhume</card-name>
        <card-name>Exhumer Thrull</card-name>
        <card-name>Exile into Darkness</card-name>
        <card-name>Exiled Boggart</card-name>
        <card-name>Exotic Curse</card-name>
        <card-name>Exotic Disease</card-name>
        <card-name>Expunge</card-name>
        <card-name>Extinction</card-name>
        <card-name>Extirpate</card-name>
        <card-name>Extortion</card-name>
        <card-name>Extractor Demon</card-name>
        <card-name>Eye to Eye</card-name>
        <card-name>Eyeblight&apos;s Ending</card-name>
        <card-name>Face of Fear</card-name>
        <card-name>Faceless Butcher</card-name>
        <card-name>Faceless Devourer</card-name>
        <card-name>Facevaulter</card-name>
        <card-name>Fade from Memory</card-name>
        <card-name>Faerie Macabre</card-name>
        <card-name>Faerie Tauntings</card-name>
        <card-name>Fallen Angel</card-name>
        <card-name>Fallen Askari</card-name>
        <card-name>Fallen Cleric</card-name>
        <card-name>Fallen Ideal</card-name>
        <card-name>False Cure</card-name>
        <card-name>Famine</card-name>
        <card-name>Famished Ghoul</card-name>
        <card-name>Farewell to Arms</card-name>
        <card-name>Fatal Blow</card-name>
        <card-name>Fatal Lore</card-name>
        <card-name>Fatal Mutation</card-name>
        <card-name>Fear</card-name>
        <card-name>Feast of Blood</card-name>
        <card-name>Feast of Flesh</card-name>
        <card-name>Feast of the Unicorn</card-name>
        <card-name>Feast or Famine</card-name>
        <card-name>Feebleness</card-name>
        <card-name>Feeding Frenzy</card-name>
        <card-name>Fen Stalker</card-name>
        <card-name>Fendeep Summoner</card-name>
        <card-name>Feral Shadow</card-name>
        <card-name>Festercreep</card-name>
        <card-name>Festering Evil</card-name>
        <card-name>Festering Goblin</card-name>
        <card-name>Festering March</card-name>
        <card-name>Festering Wound</card-name>
        <card-name>Fetid Horror</card-name>
        <card-name>Fevered Convulsions</card-name>
        <card-name>Fevered Strength</card-name>
        <card-name>Fill with Fright</card-name>
        <card-name>Filth</card-name>
        <card-name>Filthy Cur</card-name>
        <card-name>Final Punishment</card-name>
        <card-name>Final Revels</card-name>
        <card-name>Final Strike</card-name>
        <card-name>Final-Sting Faerie</card-name>
        <card-name>Firescreamer</card-name>
        <card-name>Flay</card-name>
        <card-name>Flayed Nim</card-name>
        <card-name>Fledgling Djinn</card-name>
        <card-name>Fledgling Imp</card-name>
        <card-name>Flesh Reaver</card-name>
        <card-name>Fleshbag Marauder</card-name>
        <card-name>Fleshformer</card-name>
        <card-name>Fleshgrafter</card-name>
        <card-name>Fleshwrither</card-name>
        <card-name>Flow of Maggots</card-name>
        <card-name>Fodder Launch</card-name>
        <card-name>Fog of Gnats</card-name>
        <card-name>Footbottom Feast</card-name>
        <card-name>Footsteps of the Goryo</card-name>
        <card-name>Forbidden Crypt</card-name>
        <card-name>Forbidden Ritual</card-name>
        <card-name>Forced March</card-name>
        <card-name>Forsaken Wastes</card-name>
        <card-name>Foul Familiar</card-name>
        <card-name>Foul Imp</card-name>
        <card-name>Foul Presence</card-name>
        <card-name>Foul Spirit</card-name>
        <card-name>Frankenstein&apos;s Monster</card-name>
        <card-name>Frenzy Sliver</card-name>
        <card-name>Frightcrawler</card-name>
        <card-name>Frightshroud Courier</card-name>
        <card-name>Frogtosser Banneret</card-name>
        <card-name>Frozen Shade</card-name>
        <card-name>Fugue</card-name>
        <card-name>Funeral Charm</card-name>
        <card-name>Funeral March</card-name>
        <card-name>Gallowbraid</card-name>
        <card-name>Gangrenous Goliath</card-name>
        <card-name>Gangrenous Zombies</card-name>
        <card-name>Garza&apos;s Assassin</card-name>
        <card-name>Gate to Phyrexia</card-name>
        <card-name>Gatekeeper of Malakir</card-name>
        <card-name>Gaze of Pain</card-name>
        <card-name>Gempalm Polluter</card-name>
        <card-name>Genju of the Fens</card-name>
        <card-name>Ghastly Demise</card-name>
        <card-name>Ghastly Remains</card-name>
        <card-name>Ghost Hounds</card-name>
        <card-name>Ghost-Lit Stalker</card-name>
        <card-name>Ghostly Changeling</card-name>
        <card-name>Ghostly Visit</card-name>
        <card-name>Ghosts of the Damned</card-name>
        <card-name>Ghoul&apos;s Feast</card-name>
        <card-name>Giant Cockroach</card-name>
        <card-name>Giant Scorpion</card-name>
        <card-name>Giant Slug</card-name>
        <card-name>Gibbering Descent</card-name>
        <card-name>Gibbering Kami</card-name>
        <card-name>Glaze Fiend</card-name>
        <card-name>Gloom</card-name>
        <card-name>Gloomdrifter</card-name>
        <card-name>Gloomlance</card-name>
        <card-name>Gluttonous Zombie</card-name>
        <card-name>Glyph of Doom</card-name>
        <card-name>Gnat Miser</card-name>
        <card-name>Goblin Turncoat</card-name>
        <card-name>Goham Djinn</card-name>
        <card-name>Golgari Thug</card-name>
        <card-name>Gorgon Recluse</card-name>
        <card-name>Goryo&apos;s Vengeance</card-name>
        <card-name>Grandmother Sengir</card-name>
        <card-name>Grave Consequences</card-name>
        <card-name>Grave Defiler</card-name>
        <card-name>Grave Pact</card-name>
        <card-name>Grave Peril</card-name>
        <card-name>Grave Robbers</card-name>
        <card-name>Grave Scrabbler</card-name>
        <card-name>Grave Servitude</card-name>
        <card-name>Gravebane Zombie</card-name>
        <card-name>Gravebind</card-name>
        <card-name>Graveborn Muse</card-name>
        <card-name>Gravedigger</card-name>
        <card-name>Gravegouger</card-name>
        <card-name>Gravespawn Sovereign</card-name>
        <card-name>Gravestorm</card-name>
        <card-name>Greater Harvester</card-name>
        <card-name>Greater Werewolf</card-name>
        <card-name>Greed</card-name>
        <card-name>Greel&apos;s Caress</card-name>
        <card-name>Greel, Mind Raker</card-name>
        <card-name>Grim Discovery</card-name>
        <card-name>Grim Harvest</card-name>
        <card-name>Grim Reminder</card-name>
        <card-name>Grim Tutor</card-name>
        <card-name>Grimclaw Bats</card-name>
        <card-name>Grinning Demon</card-name>
        <card-name>Gristle Grinner</card-name>
        <card-name>Grixis Battlemage</card-name>
        <card-name>Grixis Slavedriver</card-name>
        <card-name>Grollub</card-name>
        <card-name>Grotesque Hybrid</card-name>
        <card-name>Guardian Beast</card-name>
        <card-name>Guiltfeeder</card-name>
        <card-name>Gutless Ghoul</card-name>
        <card-name>Gutwrencher Oni</card-name>
        <card-name>Guul Draz Specter</card-name>
        <card-name>Guul Draz Vampire</card-name>
        <card-name>Haakon, Stromgald Scourge</card-name>
        <card-name>Hagra Crocodile</card-name>
        <card-name>Hagra Diabolist</card-name>
        <card-name>Halo Hunter</card-name>
        <card-name>Hand of Cruelty</card-name>
        <card-name>Hand of Death</card-name>
        <card-name>Handcuffs</card-name>
        <card-name>Harbinger of Night</card-name>
        <card-name>Hasran Ogress</card-name>
        <card-name>Hate Weaver</card-name>
        <card-name>Hatred</card-name>
        <card-name>Haunted Cadaver</card-name>
        <card-name>Haunted Crossroads</card-name>
        <card-name>Haunting Echoes</card-name>
        <card-name>Haunting Hymn</card-name>
        <card-name>Haunting Misery</card-name>
        <card-name>Haunting Wind</card-name>
        <card-name>Havoc Demon</card-name>
        <card-name>He Who Hungers</card-name>
        <card-name>Head Games</card-name>
        <card-name>Headhunter</card-name>
        <card-name>Headless Horseman</card-name>
        <card-name>Headstone</card-name>
        <card-name>Heartstabber Mosquito</card-name>
        <card-name>Hecatomb</card-name>
        <card-name>Hell Swarm</card-name>
        <card-name>Hell&apos;s Caretaker</card-name>
        <card-name>Helldozer</card-name>
        <card-name>Hellfire</card-name>
        <card-name>Herald of Leshrac</card-name>
        <card-name>Hero&apos;s Demise</card-name>
        <card-name>Hex</card-name>
        <card-name>Hidden Horror</card-name>
        <card-name>Hideous End</card-name>
        <card-name>Hideous Laughter</card-name>
        <card-name>Highway Robber</card-name>
        <card-name>Hint of Insanity</card-name>
        <card-name>Hired Muscle</card-name>
        <card-name>Hissing Miasma</card-name>
        <card-name>Hoar Shade</card-name>
        <card-name>Hoarder&apos;s Greed</card-name>
        <card-name>Hollow Dogs</card-name>
        <card-name>Hollow Specter</card-name>
        <card-name>Hollowborn Barghest</card-name>
        <card-name>Hollowsage</card-name>
        <card-name>Honden of Night&apos;s Reach</card-name>
        <card-name>Hornet Harasser</card-name>
        <card-name>Horobi&apos;s Whisper</card-name>
        <card-name>Horobi, Death&apos;s Wail</card-name>
        <card-name>Horror of Horrors</card-name>
        <card-name>Howl from Beyond</card-name>
        <card-name>Howling Banshee</card-name>
        <card-name>Howling Fury</card-name>
        <card-name>Hunger of the Nim</card-name>
        <card-name>Hunted Horror</card-name>
        <card-name>Hunter of Eyeblights</card-name>
        <card-name>Hyalopterous Lemure</card-name>
        <card-name>Hymn to Tourach</card-name>
        <card-name>Hypnotic Cloud</card-name>
        <card-name>Hypnotic Specter</card-name>
        <card-name>Hypnox</card-name>
        <card-name>Icequake</card-name>
        <card-name>Ichor Slick</card-name>
        <card-name>Ichorid</card-name>
        <card-name>Ihsan&apos;s Shade</card-name>
        <card-name>Ill-Gotten Gains</card-name>
        <card-name>Immortal Coil</card-name>
        <card-name>Imp&apos;s Mischief</card-name>
        <card-name>Imperial Edict</card-name>
        <card-name>Imperial Seal</card-name>
        <card-name>Imprison</card-name>
        <card-name>Imps&apos; Taunt</card-name>
        <card-name>Iname, Death Aspect</card-name>
        <card-name>Incremental Blight</card-name>
        <card-name>Infected Vermin</card-name>
        <card-name>Infectious Horror</card-name>
        <card-name>Infectious Host</card-name>
        <card-name>Infernal Caretaker</card-name>
        <card-name>Infernal Contract</card-name>
        <card-name>Infernal Darkness</card-name>
        <card-name>Infernal Denizen</card-name>
        <card-name>Infernal Genesis</card-name>
        <card-name>Infernal Harvest</card-name>
        <card-name>Infernal Kirin</card-name>
        <card-name>Infernal Medusa</card-name>
        <card-name>Infernal Spawn of Evil</card-name>
        <card-name>Infernal Spawn of Infernal Spawn of Evil</card-name>
        <card-name>Infernal Tribute</card-name>
        <card-name>Infernal Tutor</card-name>
        <card-name>Infest</card-name>
        <card-name>Initiates of the Ebon Hand</card-name>
        <card-name>Ink-Eyes, Servant of Oni</card-name>
        <card-name>Innocent Blood</card-name>
        <card-name>Inquisition</card-name>
        <card-name>Insidious Bookworms</card-name>
        <card-name>Insidious Dreams</card-name>
        <card-name>Instigator</card-name>
        <card-name>Insubordination</card-name>
        <card-name>Intimidation</card-name>
        <card-name>Irini Sengir</card-name>
        <card-name>Irradiate</card-name>
        <card-name>Jovial Evil</card-name>
        <card-name>Jumbo Imp</card-name>
        <card-name>Junun Efreet</card-name>
        <card-name>Juzam Djinn</card-name>
        <card-name>Kaervek&apos;s Hex</card-name>
        <card-name>Kaervek&apos;s Spite</card-name>
        <card-name>Kagemaro&apos;s Clutch</card-name>
        <card-name>Kagemaro, First to Suffer</card-name>
        <card-name>Kalitas, Bloodchief of Ghet</card-name>
        <card-name>Kami of Empty Graves</card-name>
        <card-name>Kami of Lunacy</card-name>
        <card-name>Kami of the Waning Moon</card-name>
        <card-name>Kederekt Parasite</card-name>
        <card-name>Keening Banshee</card-name>
        <card-name>Keeper of Tresserhorn</card-name>
        <card-name>Keeper of the Dead</card-name>
        <card-name>Kelinore Bat</card-name>
        <card-name>Kemuri-Onna</card-name>
        <card-name>Kezzerdrix</card-name>
        <card-name>Khabal Ghoul</card-name>
        <card-name>Kiku&apos;s Shadow</card-name>
        <card-name>Kiku, Night&apos;s Flower</card-name>
        <card-name>Kill! Destroy!</card-name>
        <card-name>King&apos;s Assassin</card-name>
        <card-name>Kiss of Death</card-name>
        <card-name>Kjeldoran Dead</card-name>
        <card-name>Knight of Dusk</card-name>
        <card-name>Knight of Stromgald</card-name>
        <card-name>Knucklebone Witch</card-name>
        <card-name>Kokusho, the Evening Star</card-name>
        <card-name>Kor Dirge</card-name>
        <card-name>Korlash, Heir to Blackblade</card-name>
        <card-name>Koskun Falls</card-name>
        <card-name>Krovikan Elementalist</card-name>
        <card-name>Krovikan Fetish</card-name>
        <card-name>Krovikan Horror</card-name>
        <card-name>Krovikan Plague</card-name>
        <card-name>Krovikan Rot</card-name>
        <card-name>Krovikan Scoundrel</card-name>
        <card-name>Krovikan Vampire</card-name>
        <card-name>Kuon&apos;s Essence (Kuon, Ogre Ascendant)</card-name>
        <card-name>Kuon, Ogre Ascendant</card-name>
        <card-name>Kuro&apos;s Taken</card-name>
        <card-name>Kuro, Pitlord</card-name>
        <card-name>Kyoki, Sanity&apos;s Eclipse</card-name>
        <card-name>Lab Rats</card-name>
        <card-name>Laquatus&apos;s Champion</card-name>
        <card-name>Larceny</card-name>
        <card-name>Last Caress</card-name>
        <card-name>Last Gasp</card-name>
        <card-name>Last Laugh</card-name>
        <card-name>Last Rites</card-name>
        <card-name>Leeching Licid</card-name>
        <card-name>Legions of Lim-Dul</card-name>
        <card-name>Leshrac&apos;s Rite</card-name>
        <card-name>Leshrac&apos;s Sigil</card-name>
        <card-name>Lesser Werewolf</card-name>
        <card-name>Lethal Vapors</card-name>
        <card-name>Leyline of the Void</card-name>
        <card-name>Liability</card-name>
        <card-name>Lich</card-name>
        <card-name>Liege of the Pit</card-name>
        <card-name>Liliana Vess</card-name>
        <card-name>Lim-Dul the Necromancer</card-name>
        <card-name>Lim-Dul&apos;s Cohort</card-name>
        <card-name>Lim-Dul&apos;s Hex</card-name>
        <card-name>Lim-Dul&apos;s High Guard</card-name>
        <card-name>Lingering Death</card-name>
        <card-name>Lingering Tormentor</card-name>
        <card-name>Living Death</card-name>
        <card-name>Living End</card-name>
        <card-name>Loch Korrigan</card-name>
        <card-name>Locust Miser</card-name>
        <card-name>Looming Shade</card-name>
        <card-name>Lord of the Pit</card-name>
        <card-name>Lord of the Undead</card-name>
        <card-name>Lose Hope</card-name>
        <card-name>Lost Hours</card-name>
        <card-name>Lost Soul</card-name>
        <card-name>Lurking Evil</card-name>
        <card-name>Lurking Jackals</card-name>
        <card-name>Lurking Nightstalker</card-name>
        <card-name>Lurking Skirge</card-name>
        <card-name>Lys Alana Scarblade</card-name>
        <card-name>Macabre Waltz</card-name>
        <card-name>Mad Auntie</card-name>
        <card-name>Maddening Imp</card-name>
        <card-name>Maga, Traitor to Mortals</card-name>
        <card-name>Maggot Carrier</card-name>
        <card-name>Maggot Therapy</card-name>
        <card-name>Magus of the Abyss</card-name>
        <card-name>Magus of the Coffers</card-name>
        <card-name>Magus of the Mirror</card-name>
        <card-name>Makeshift Mannequin</card-name>
        <card-name>Malakir Bloodwitch</card-name>
        <card-name>Malevolent Awakening</card-name>
        <card-name>Malice (Spite/Malice)</card-name>
        <card-name>Mana Leech</card-name>
        <card-name>Mana Skimmer</card-name>
        <card-name>Maralen of the Mornsong</card-name>
        <card-name>Marauding Knight</card-name>
        <card-name>Mark of the Oni</card-name>
        <card-name>Marrow-Gnawer</card-name>
        <card-name>Marsh Casualties</card-name>
        <card-name>Marsh Flitter</card-name>
        <card-name>Marsh Gas</card-name>
        <card-name>Marsh Lurker</card-name>
        <card-name>Martyr of Bones</card-name>
        <card-name>Masked Gorgon</card-name>
        <card-name>Mass of Ghouls</card-name>
        <card-name>Massacre</card-name>
        <card-name>Mausoleum Turnkey</card-name>
        <card-name>Measure of Wickedness</card-name>
        <card-name>Megrim</card-name>
        <card-name>Melancholy</card-name>
        <card-name>Mephidross Vampire</card-name>
        <card-name>Mephitic Ooze</card-name>
        <card-name>Mercenary Knight</card-name>
        <card-name>Merrow Bonegnawer</card-name>
        <card-name>Mesmeric Fiend</card-name>
        <card-name>Midnight Banshee</card-name>
        <card-name>Midnight Charm</card-name>
        <card-name>Midnight Covenant</card-name>
        <card-name>Midnight Ritual</card-name>
        <card-name>Mind Burst</card-name>
        <card-name>Mind Extraction</card-name>
        <card-name>Mind Knives</card-name>
        <card-name>Mind Maggots</card-name>
        <card-name>Mind Peel</card-name>
        <card-name>Mind Ravel</card-name>
        <card-name>Mind Rot</card-name>
        <card-name>Mind Shatter</card-name>
        <card-name>Mind Slash</card-name>
        <card-name>Mind Sludge</card-name>
        <card-name>Mind Swords</card-name>
        <card-name>Mind Twist</card-name>
        <card-name>Mind Warp</card-name>
        <card-name>Mind Whip</card-name>
        <card-name>Mindlash Sliver</card-name>
        <card-name>Mindless Null</card-name>
        <card-name>Mindslicer</card-name>
        <card-name>Mindstab</card-name>
        <card-name>Mindstab Thrull</card-name>
        <card-name>Mindwarper</card-name>
        <card-name>Mindwhip Sliver</card-name>
        <card-name>Minion of Leshrac</card-name>
        <card-name>Minion of Tevesh Szat</card-name>
        <card-name>Minion of the Wastes</card-name>
        <card-name>Minions&apos; Murmurs</card-name>
        <card-name>Mire Blight</card-name>
        <card-name>Mire Shade</card-name>
        <card-name>Mirri the Cursed</card-name>
        <card-name>Mischievous Poltergeist</card-name>
        <card-name>Misery Charm</card-name>
        <card-name>Misinformation</card-name>
        <card-name>Misshapen Fiend</card-name>
        <card-name>Moaning Spirit</card-name>
        <card-name>Mold Demon</card-name>
        <card-name>Mole Worms</card-name>
        <card-name>Molting Harpy</card-name>
        <card-name>Moonglove Changeling</card-name>
        <card-name>Moonglove Winnower</card-name>
        <card-name>Moonlight Bargain</card-name>
        <card-name>Moor Fiend</card-name>
        <card-name>Morality Shift</card-name>
        <card-name>Morbid Hunger</card-name>
        <card-name>Morgue Theft</card-name>
        <card-name>Morgue Thrull</card-name>
        <card-name>Morgue Toad</card-name>
        <card-name>Morinfen</card-name>
        <card-name>Moriok Rigger</card-name>
        <card-name>Moriok Scavenger</card-name>
        <card-name>Morsel Theft</card-name>
        <card-name>Mortal Combat</card-name>
        <card-name>Mortipede</card-name>
        <card-name>Mortiphobia</card-name>
        <card-name>Mortivore</card-name>
        <card-name>Mortuary</card-name>
        <card-name>Mother of Goons</card-name>
        <card-name>Mournful Zombie</card-name>
        <card-name>Mourning</card-name>
        <card-name>Mournwhelk</card-name>
        <card-name>Muck Drubb</card-name>
        <card-name>Muck Rats</card-name>
        <card-name>Murderous Betrayal</card-name>
        <card-name>Murderous Spoils</card-name>
        <card-name>Murk Dwellers</card-name>
        <card-name>Mutilate</card-name>
        <card-name>Myojin of Night&apos;s Reach</card-name>
        <card-name>Nakaya Shade</card-name>
        <card-name>Nameless Inversion</card-name>
        <card-name>Nameless Race</card-name>
        <card-name>Nantuko Husk</card-name>
        <card-name>Nantuko Shade</card-name>
        <card-name>Nath&apos;s Buffoon</card-name>
        <card-name>Nature&apos;s Ruin</card-name>
        <card-name>Nausea</card-name>
        <card-name>Necra Disciple</card-name>
        <card-name>Necra Sanctuary</card-name>
        <card-name>Necratog</card-name>
        <card-name>Necravolver</card-name>
        <card-name>Necrite</card-name>
        <card-name>Necro-Impotence</card-name>
        <card-name>Necrogen Mists</card-name>
        <card-name>Necrologia</card-name>
        <card-name>Necromancer&apos;s Magemark</card-name>
        <card-name>Necromancy</card-name>
        <card-name>Necromantic Thirst</card-name>
        <card-name>Necroplasm</card-name>
        <card-name>Necropotence</card-name>
        <card-name>Necrosavant</card-name>
        <card-name>Necroskitter</card-name>
        <card-name>Nectar Faerie</card-name>
        <card-name>Needle Specter</card-name>
        <card-name>Needlebite Trap</card-name>
        <card-name>Nefarious Lich</card-name>
        <card-name>Nefashu</card-name>
        <card-name>Nekrataal</card-name>
        <card-name>Nether Shadow</card-name>
        <card-name>Nether Spirit</card-name>
        <card-name>Nether Traitor</card-name>
        <card-name>Nether Void</card-name>
        <card-name>Netherborn Phalanx</card-name>
        <card-name>Nettlevine Blight</card-name>
        <card-name>Nettling Curse</card-name>
        <card-name>Nettling Imp</card-name>
        <card-name>Neverending Torment</card-name>
        <card-name>Nezumi Bone-Reader</card-name>
        <card-name>Nezumi Cutthroat</card-name>
        <card-name>Nezumi Graverobber</card-name>
        <card-name>Nezumi Ronin</card-name>
        <card-name>Nezumi Shadow-Watcher</card-name>
        <card-name>Nezumi Shortfang</card-name>
        <card-name>Night (Night/Day)</card-name>
        <card-name>Night Dealings</card-name>
        <card-name>Night of Souls&apos; Betrayal</card-name>
        <card-name>Night&apos;s Whisper</card-name>
        <card-name>Nightcreep</card-name>
        <card-name>Nighteyes the Desecrator (Nezumi Graverobber)</card-name>
        <card-name>Nightmare</card-name>
        <card-name>Nightmare Incursion</card-name>
        <card-name>Nightmare Void</card-name>
        <card-name>Nightscape Apprentice</card-name>
        <card-name>Nightscape Battlemage</card-name>
        <card-name>Nightscape Familiar</card-name>
        <card-name>Nightscape Master</card-name>
        <card-name>Nightshade Assassin</card-name>
        <card-name>Nightshade Schemers</card-name>
        <card-name>Nightshade Seer</card-name>
        <card-name>Nightshade Stinger</card-name>
        <card-name>Nightstalker Engine</card-name>
        <card-name>Nihilistic Glee</card-name>
        <card-name>Nihilith</card-name>
        <card-name>Nim Abomination</card-name>
        <card-name>Nim Devourer</card-name>
        <card-name>Nim Grotesque</card-name>
        <card-name>Nim Lasher</card-name>
        <card-name>Nim Shambler</card-name>
        <card-name>Nim Shrieker</card-name>
        <card-name>Nimana Sell-Sword</card-name>
        <card-name>No Mercy</card-name>
        <card-name>No Rest for the Wicked</card-name>
        <card-name>Nocturnal Raid</card-name>
        <card-name>Noggin Whack</card-name>
        <card-name>Norritt</card-name>
        <card-name>Notorious Assassin</card-name>
        <card-name>Noxious Field</card-name>
        <card-name>Noxious Ghoul</card-name>
        <card-name>Noxious Toad</card-name>
        <card-name>Noxious Vapors</card-name>
        <card-name>Null Profusion</card-name>
        <card-name>Numai Outcast</card-name>
        <card-name>Nyxathid</card-name>
        <card-name>Oath of Ghouls</card-name>
        <card-name>Oath of Lim-Dul</card-name>
        <card-name>Ob Nixilis, the Fallen</card-name>
        <card-name>Oblivion Crown</card-name>
        <card-name>Odylic Wraith</card-name>
        <card-name>Offalsnout</card-name>
        <card-name>Ogre Marauder</card-name>
        <card-name>Okiba-Gang Shinobi</card-name>
        <card-name>One with Nothing</card-name>
        <card-name>Oni Possession</card-name>
        <card-name>Onyx Goblet</card-name>
        <card-name>Oona&apos;s Blackguard</card-name>
        <card-name>Oona&apos;s Prowler</card-name>
        <card-name>Oppression</card-name>
        <card-name>Order of Yawgmoth</card-name>
        <card-name>Order of the Ebon Hand</card-name>
        <card-name>Organ Grinder</card-name>
        <card-name>Organ Harvest</card-name>
        <card-name>Orzhov Euthanist</card-name>
        <card-name>Ostiary Thrull</card-name>
        <card-name>Ostracize</card-name>
        <card-name>Oubliette</card-name>
        <card-name>Outbreak</card-name>
        <card-name>Overeager Apprentice</card-name>
        <card-name>Oversold Cemetery</card-name>
        <card-name>Overwhelming Forces</card-name>
        <card-name>Ow</card-name>
        <card-name>Pack&apos;s Disdain</card-name>
        <card-name>Pain (Pain/Suffering)</card-name>
        <card-name>Pain&apos;s Reward</card-name>
        <card-name>Painbringer</card-name>
        <card-name>Painful Memories</card-name>
        <card-name>Painwracker Oni</card-name>
        <card-name>Parallax Dementia</card-name>
        <card-name>Parallax Nexus</card-name>
        <card-name>Paralyze</card-name>
        <card-name>Parasitic Bond</card-name>
        <card-name>Patriarch&apos;s Bidding</card-name>
        <card-name>Patriarch&apos;s Desire</card-name>
        <card-name>Patron of the Nezumi</card-name>
        <card-name>Peppersmoke</card-name>
        <card-name>Perish</card-name>
        <card-name>Persecute</card-name>
        <card-name>Persecute Artist</card-name>
        <card-name>Pestilence</card-name>
        <card-name>Pestilence Rats</card-name>
        <card-name>Pestilent Kathari</card-name>
        <card-name>Phage the Untouchable</card-name>
        <card-name>Phantasmagorian</card-name>
        <card-name>Phantasmal Fiend</card-name>
        <card-name>Phobian Phantasm</card-name>
        <card-name>Phthisis</card-name>
        <card-name>Phyrexian Arena</card-name>
        <card-name>Phyrexian Battleflies</card-name>
        <card-name>Phyrexian Bloodstock</card-name>
        <card-name>Phyrexian Boon</card-name>
        <card-name>Phyrexian Broodlings</card-name>
        <card-name>Phyrexian Debaser</card-name>
        <card-name>Phyrexian Defiler</card-name>
        <card-name>Phyrexian Delver</card-name>
        <card-name>Phyrexian Denouncer</card-name>
        <card-name>Phyrexian Driver</card-name>
        <card-name>Phyrexian Etchings</card-name>
        <card-name>Phyrexian Gargantua</card-name>
        <card-name>Phyrexian Ghoul</card-name>
        <card-name>Phyrexian Gremlins</card-name>
        <card-name>Phyrexian Infiltrator</card-name>
        <card-name>Phyrexian Librarian</card-name>
        <card-name>Phyrexian Monitor</card-name>
        <card-name>Phyrexian Negator</card-name>
        <card-name>Phyrexian Plaguelord</card-name>
        <card-name>Phyrexian Prowler</card-name>
        <card-name>Phyrexian Rager</card-name>
        <card-name>Phyrexian Reaper</card-name>
        <card-name>Phyrexian Reclamation</card-name>
        <card-name>Phyrexian Scuta</card-name>
        <card-name>Phyrexian Slayer</card-name>
        <card-name>Phyrexian Tribute</card-name>
        <card-name>Pillar Tombs of Aku</card-name>
        <card-name>Pit Imp</card-name>
        <card-name>Pit Keeper</card-name>
        <card-name>Pit Raptor</card-name>
        <card-name>Pit Scorpion</card-name>
        <card-name>Pit Spawn</card-name>
        <card-name>Plague Beetle</card-name>
        <card-name>Plague Dogs</card-name>
        <card-name>Plague Fiend</card-name>
        <card-name>Plague Rats</card-name>
        <card-name>Plague Sliver</card-name>
        <card-name>Plague Spitter</card-name>
        <card-name>Plague Wind</card-name>
        <card-name>Plague Witch</card-name>
        <card-name>Plague of Vermin</card-name>
        <card-name>Plaguebearer</card-name>
        <card-name>Plagued Rusalka</card-name>
        <card-name>Planar Despair</card-name>
        <card-name>Planar Void</card-name>
        <card-name>Planeswalker&apos;s Scorn</card-name>
        <card-name>Plunge into Darkness</card-name>
        <card-name>Poison Arrow</card-name>
        <card-name>Poisonbelly Ogre</card-name>
        <card-name>Polluted Bonds</card-name>
        <card-name>Pooling Venom</card-name>
        <card-name>Poultrygeist</card-name>
        <card-name>Pox</card-name>
        <card-name>Predatory Nightstalker</card-name>
        <card-name>Premature Burial</card-name>
        <card-name>Pretender&apos;s Claim</card-name>
        <card-name>Prickly Boggart</card-name>
        <card-name>Priest of Gix</card-name>
        <card-name>Priest of Yawgmoth</card-name>
        <card-name>Primeval Shambler</card-name>
        <card-name>Profane Command</card-name>
        <card-name>Profane Prayers</card-name>
        <card-name>Promise of Power</card-name>
        <card-name>Prowess of the Fair</card-name>
        <card-name>Prowling Nightstalker</card-name>
        <card-name>Prowling Pangolin</card-name>
        <card-name>Psychic Spear</card-name>
        <card-name>Psychotic Episode</card-name>
        <card-name>Psychotic Haze</card-name>
        <card-name>Pull Under</card-name>
        <card-name>Pulling Teeth</card-name>
        <card-name>Pulse of the Dross</card-name>
        <card-name>Puppet Conjurer</card-name>
        <card-name>Puppeteer Clique</card-name>
        <card-name>Purraj of Urborg</card-name>
        <card-name>Pus Kami</card-name>
        <card-name>Putrefaction</card-name>
        <card-name>Putrid Cyclops</card-name>
        <card-name>Putrid Imp</card-name>
        <card-name>Putrid Raptor</card-name>
        <card-name>Python</card-name>
        <card-name>Quagmire</card-name>
        <card-name>Quagmire Druid</card-name>
        <card-name>Quagmire Lamprey</card-name>
        <card-name>Quest for the Gravelord</card-name>
        <card-name>Quill-Slinger Boggart</card-name>
        <card-name>Rabid Rats</card-name>
        <card-name>Rag Dealer</card-name>
        <card-name>Rag Man</card-name>
        <card-name>Ragamuffyn</card-name>
        <card-name>Ragged Veins</card-name>
        <card-name>Raiding Nightstalker</card-name>
        <card-name>Rain of Daggers</card-name>
        <card-name>Rain of Filth</card-name>
        <card-name>Rain of Tears</card-name>
        <card-name>Raise Dead</card-name>
        <card-name>Rampart Crawler</card-name>
        <card-name>Rancid Earth</card-name>
        <card-name>Rank and File</card-name>
        <card-name>Rapid Decay</card-name>
        <card-name>Ratcatcher</card-name>
        <card-name>Rathi Assassin</card-name>
        <card-name>Rathi Fiend</card-name>
        <card-name>Rathi Intimidator</card-name>
        <card-name>Rathi Trapper</card-name>
        <card-name>Rats of Rath</card-name>
        <card-name>Rats&apos; Feast</card-name>
        <card-name>Raven&apos;s Crime</card-name>
        <card-name>Ravenous Rats</card-name>
        <card-name>Ravenous Skirge</card-name>
        <card-name>Ravenous Trap</card-name>
        <card-name>Ravenous Vampire</card-name>
        <card-name>Raving Oni-Slave</card-name>
        <card-name>Razorjaw Oni</card-name>
        <card-name>Razortooth Rats</card-name>
        <card-name>Reanimate</card-name>
        <card-name>Reaping the Graves</card-name>
        <card-name>Rebel Informer</card-name>
        <card-name>Reckless Spite</card-name>
        <card-name>Reclusive Wight</card-name>
        <card-name>Recover</card-name>
        <card-name>Recurring Nightmare</card-name>
        <card-name>Reign of Terror</card-name>
        <card-name>Reiver Demon</card-name>
        <card-name>Relentless Rats</card-name>
        <card-name>Relic Bane</card-name>
        <card-name>Rend Flesh</card-name>
        <card-name>Rend Spirit</card-name>
        <card-name>Repentant Vampire</card-name>
        <card-name>Reprocess</card-name>
        <card-name>Resounding Scream</card-name>
        <card-name>Restless Bones</card-name>
        <card-name>Restless Dead</card-name>
        <card-name>Restless Dreams</card-name>
        <card-name>Return of the Nightstalkers</card-name>
        <card-name>Return to Battle</card-name>
        <card-name>Revenant</card-name>
        <card-name>Revenant Patriarch</card-name>
        <card-name>Revive the Fallen</card-name>
        <card-name>Rhystic Syphon</card-name>
        <card-name>Rhystic Tutor</card-name>
        <card-name>Ribbons of Night</card-name>
        <card-name>Ridged Kusite</card-name>
        <card-name>Rime Transfusion</card-name>
        <card-name>Rimebound Dead</card-name>
        <card-name>Rise from the Grave</card-name>
        <card-name>Rite of Consumption</card-name>
        <card-name>Ritual of the Machine</card-name>
        <card-name>Roiling Horror</card-name>
        <card-name>Roofstalker Wight</card-name>
        <card-name>Rotlung Reanimator</card-name>
        <card-name>Rotting Giant</card-name>
        <card-name>Rotting Rats</card-name>
        <card-name>Rouse</card-name>
        <card-name>Royal Assassin</card-name>
        <card-name>Sacrifice</card-name>
        <card-name>Sadistic Augermage</card-name>
        <card-name>Sadistic Glee</card-name>
        <card-name>Sadistic Hypnotist</card-name>
        <card-name>Sadistic Sacrament</card-name>
        <card-name>Salvage Slasher</card-name>
        <card-name>Salvage Titan</card-name>
        <card-name>Sangrophage</card-name>
        <card-name>Sanguine Bond</card-name>
        <card-name>Sanguine Guard</card-name>
        <card-name>Sanguine Praetor</card-name>
        <card-name>Sarcomancy</card-name>
        <card-name>Scandalmonger</card-name>
        <card-name>Scarblade Elite</card-name>
        <card-name>Scare Tactics</card-name>
        <card-name>Scarmaker (Hired Muscle)</card-name>
        <card-name>Scarred Vinebreeder</card-name>
        <card-name>Scathe Zombies</card-name>
        <card-name>Scavenged Weaponry</card-name>
        <card-name>Scavenger Drake</card-name>
        <card-name>Scavenging Ghoul</card-name>
        <card-name>Scavenging Scarab</card-name>
        <card-name>Scent of Nightshade</card-name>
        <card-name>Scepter of Fugue</card-name>
        <card-name>Scion of Darkness</card-name>
        <card-name>Scourge of Numai</card-name>
        <card-name>Screams from Within</card-name>
        <card-name>Screams of the Damned</card-name>
        <card-name>Screeching Buzzard</card-name>
        <card-name>Screeching Harpy</card-name>
        <card-name>Scrounge</card-name>
        <card-name>Scuttling Death</card-name>
        <card-name>Seal of Doom</card-name>
        <card-name>Season of the Witch</card-name>
        <card-name>Sedraxis Alchemist</card-name>
        <card-name>Seizan, Perverter of Truth</card-name>
        <card-name>Seize the Soul</card-name>
        <card-name>Seizures</card-name>
        <card-name>Sengir Autocrat</card-name>
        <card-name>Sengir Bats</card-name>
        <card-name>Sengir Nosferatu</card-name>
        <card-name>Sengir Vampire</card-name>
        <card-name>Serpent Assassin</card-name>
        <card-name>Serpent Warrior</card-name>
        <card-name>Servant of Volrath</card-name>
        <card-name>Sever Soul</card-name>
        <card-name>Severed Legion</card-name>
        <card-name>Sewer Rats</card-name>
        <card-name>Sewerdreg</card-name>
        <card-name>Sewers of Estark</card-name>
        <card-name>Shade&apos;s Breath</card-name>
        <card-name>Shade&apos;s Form</card-name>
        <card-name>Shadow Guildmage</card-name>
        <card-name>Shadow Rider</card-name>
        <card-name>Shadowfeed</card-name>
        <card-name>Shallow Grave</card-name>
        <card-name>Shambling Swarm</card-name>
        <card-name>Shattered Crypt</card-name>
        <card-name>Shattered Dreams</card-name>
        <card-name>Shauku, Endbringer</card-name>
        <card-name>Shepherd of Rot</card-name>
        <card-name>Shimian Night Stalker</card-name>
        <card-name>Shimian Specter</card-name>
        <card-name>Shinen of Fear&apos;s Chill</card-name>
        <card-name>Shirei, Shizo&apos;s Caretaker</card-name>
        <card-name>Shore Snapper</card-name>
        <card-name>Shred Memory</card-name>
        <card-name>Shriek of Dread</card-name>
        <card-name>Shrieking Specter</card-name>
        <card-name>Shriekmaw</card-name>
        <card-name>Shriveling Rot</card-name>
        <card-name>Shrouded Lore</card-name>
        <card-name>Sick and Tired</card-name>
        <card-name>Sicken</card-name>
        <card-name>Sickening Dreams</card-name>
        <card-name>Sickening Shoal</card-name>
        <card-name>Sickle Ripper</card-name>
        <card-name>Sign in Blood</card-name>
        <card-name>Silent Assassin</card-name>
        <card-name>Silent Specter</card-name>
        <card-name>Sima Yi, Wei Field Marshal</card-name>
        <card-name>Simulacrum</card-name>
        <card-name>Sinister Strength</card-name>
        <card-name>Sink into Takenuma</card-name>
        <card-name>Sinkhole</card-name>
        <card-name>Sins of the Past</card-name>
        <card-name>Skeletal Changeling</card-name>
        <card-name>Skeletal Crocodile</card-name>
        <card-name>Skeletal Kathari</card-name>
        <card-name>Skeletal Scrying</card-name>
        <card-name>Skeletal Snake</card-name>
        <card-name>Skeletal Vampire</card-name>
        <card-name>Skeleton Scavengers</card-name>
        <card-name>Skinthinner</card-name>
        <card-name>Skirge Familiar</card-name>
        <card-name>Skirk Ridge Exhumer</card-name>
        <card-name>Skittering Horror</card-name>
        <card-name>Skittering Monstrosity</card-name>
        <card-name>Skittering Skirge</card-name>
        <card-name>Skulking Fugitive</card-name>
        <card-name>Skulking Ghost</card-name>
        <card-name>Skulking Knight</card-name>
        <card-name>Skull Collector</card-name>
        <card-name>Skull Fracture</card-name>
        <card-name>Skullmane Baku</card-name>
        <card-name>Skullsnatcher</card-name>
        <card-name>Skulltap</card-name>
        <card-name>Skyshroud Vampire</card-name>
        <card-name>Slaughter</card-name>
        <card-name>Slaughter Pact</card-name>
        <card-name>Slaughterhouse Bouncer</card-name>
        <card-name>Slay</card-name>
        <card-name>Sleeper Agent</card-name>
        <card-name>Sleeper&apos;s Guile</card-name>
        <card-name>Slinking Skirge</card-name>
        <card-name>Slith Bloodletter</card-name>
        <card-name>Slithering Shade</card-name>
        <card-name>Slithery Stalker</card-name>
        <card-name>Smallpox</card-name>
        <card-name>Smogsteed Rider</card-name>
        <card-name>Smokespew Invoker</card-name>
        <card-name>Smolder Initiate</card-name>
        <card-name>Smoldering Butcher</card-name>
        <card-name>Smother</card-name>
        <card-name>Snake Cult Initiation</card-name>
        <card-name>Snuff Out</card-name>
        <card-name>Soldevi Adnate</card-name>
        <card-name>Songs of the Damned</card-name>
        <card-name>Soot Imp</card-name>
        <card-name>Sootfeather Flock</card-name>
        <card-name>Sorceress Queen</card-name>
        <card-name>Sorin Markov</card-name>
        <card-name>Soul Bleed</card-name>
        <card-name>Soul Burn</card-name>
        <card-name>Soul Channeling</card-name>
        <card-name>Soul Collector</card-name>
        <card-name>Soul Exchange</card-name>
        <card-name>Soul Feast</card-name>
        <card-name>Soul Kiss</card-name>
        <card-name>Soul Reap</card-name>
        <card-name>Soul Rend</card-name>
        <card-name>Soul Scourge</card-name>
        <card-name>Soul Shred</card-name>
        <card-name>Soul Snuffers</card-name>
        <card-name>Soul Spike</card-name>
        <card-name>Soul Stair Expedition</card-name>
        <card-name>Soul Strings</card-name>
        <card-name>Souldrinker</card-name>
        <card-name>Soulless One</card-name>
        <card-name>Soulless Revival</card-name>
        <card-name>Soulshriek</card-name>
        <card-name>Specter&apos;s Wail</card-name>
        <card-name>Spectral Sliver</card-name>
        <card-name>Spiderwig Boggart</card-name>
        <card-name>Spike Cannibal</card-name>
        <card-name>Spinal Graft</card-name>
        <card-name>Spined Basher</card-name>
        <card-name>Spined Fluke</card-name>
        <card-name>Spineless Thug</card-name>
        <card-name>Spinning Darkness</card-name>
        <card-name>Spirit Shackle</card-name>
        <card-name>Spirit of the Night</card-name>
        <card-name>Spiteful Bully</card-name>
        <card-name>Spitting Sliver</card-name>
        <card-name>Splitting Headache</card-name>
        <card-name>Spoils of Evil</card-name>
        <card-name>Spoils of War</card-name>
        <card-name>Spoils of the Vault</card-name>
        <card-name>Spreading Plague</card-name>
        <card-name>Squeaking Pie Grubfellows</card-name>
        <card-name>Squeaking Pie Sneak</card-name>
        <card-name>Squirming Mass</card-name>
        <card-name>Stabwhisker the Odious (Nezumi Shortfang)</card-name>
        <card-name>Stalking Bloodsucker</card-name>
        <card-name>Steal Strength</card-name>
        <card-name>Stench of Decay</card-name>
        <card-name>Stench of Evil</card-name>
        <card-name>Stenchskipper</card-name>
        <card-name>Stinkdrinker Bandit</card-name>
        <card-name>Stinkweed Imp</card-name>
        <card-name>Stir the Grave</card-name>
        <card-name>Stitch Together</card-name>
        <card-name>Stolen Grain</card-name>
        <card-name>Stone Catapult</card-name>
        <card-name>Stone-Throwing Devils</card-name>
        <card-name>Stop That</card-name>
        <card-name>Strands of Night</card-name>
        <card-name>Strands of Undeath</card-name>
        <card-name>Strangling Soot</card-name>
        <card-name>Stream of Acid</card-name>
        <card-name>Street Wraith</card-name>
        <card-name>Strength of Lunacy</card-name>
        <card-name>Stromgald Cabal</card-name>
        <card-name>Stromgald Crusader</card-name>
        <card-name>Stromgald Spy</card-name>
        <card-name>Strongarm Tactics</card-name>
        <card-name>Strongarm Thug</card-name>
        <card-name>Stronghold Assassin</card-name>
        <card-name>Stronghold Discipline</card-name>
        <card-name>Stronghold Overseer</card-name>
        <card-name>Stronghold Rats</card-name>
        <card-name>Stronghold Taskmaster</card-name>
        <card-name>Struggle for Sanity</card-name>
        <card-name>Stupor</card-name>
        <card-name>Subversion</card-name>
        <card-name>Sudden Death</card-name>
        <card-name>Sudden Spoiling</card-name>
        <card-name>Suppress</card-name>
        <card-name>Suq&apos;Ata Assassin</card-name>
        <card-name>Surging Dementia</card-name>
        <card-name>Surrakar Marauder</card-name>
        <card-name>Sutured Ghoul</card-name>
        <card-name>Swallowing Plague</card-name>
        <card-name>Swamp Mosquito</card-name>
        <card-name>Swarm of Rats</card-name>
        <card-name>Swat</card-name>
        <card-name>Syphon Life</card-name>
        <card-name>Syphon Mind</card-name>
        <card-name>Syphon Soul</card-name>
        <card-name>Tainted AEther</card-name>
        <card-name>Tainted Monkey</card-name>
        <card-name>Tainted Pact</card-name>
        <card-name>Tainted Specter</card-name>
        <card-name>Tainted Well</card-name>
        <card-name>Takenuma Bleeder</card-name>
        <card-name>Takklemaggot</card-name>
        <card-name>Talara&apos;s Bane</card-name>
        <card-name>Tar Fiend</card-name>
        <card-name>Tar Pit Warrior</card-name>
        <card-name>Temp of the Damned</card-name>
        <card-name>Temporal Extortion</card-name>
        <card-name>Tendrils of Agony</card-name>
        <card-name>Tendrils of Corruption</card-name>
        <card-name>Tendrils of Despair</card-name>
        <card-name>Terror</card-name>
        <card-name>Tethered Skirge</card-name>
        <card-name>The Abyss</card-name>
        <card-name>The Fallen</card-name>
        <card-name>The Fallen Apart</card-name>
        <card-name>The Wretched</card-name>
        <card-name>Thief of Hope</card-name>
        <card-name>Thieving Sprite</card-name>
        <card-name>Thorntooth Witch</card-name>
        <card-name>Thoughtpicker Witch</card-name>
        <card-name>Thoughtseize</card-name>
        <card-name>Thrashing Mudspawn</card-name>
        <card-name>Thrashing Wumpus</card-name>
        <card-name>Three Tragedies</card-name>
        <card-name>Throat Slitter</card-name>
        <card-name>Thrull Champion</card-name>
        <card-name>Thrull Retainer</card-name>
        <card-name>Thrull Surgeon</card-name>
        <card-name>Thrull Wizard</card-name>
        <card-name>Timmerian Fiends</card-name>
        <card-name>Tombfire</card-name>
        <card-name>Tombstalker</card-name>
        <card-name>Tombstone Stairwell</card-name>
        <card-name>Torment</card-name>
        <card-name>Torture</card-name>
        <card-name>Tortured Existence</card-name>
        <card-name>Toshiro Umezawa</card-name>
        <card-name>Touch of Darkness</card-name>
        <card-name>Touch of Death</card-name>
        <card-name>Tourach&apos;s Chant</card-name>
        <card-name>Tourach&apos;s Gate</card-name>
        <card-name>Toxic Stench</card-name>
        <card-name>Toxin Sliver</card-name>
        <card-name>Traitor&apos;s Clutch</card-name>
        <card-name>Transmutation</card-name>
        <card-name>Traveling Plague</card-name>
        <card-name>Treacherous Link</card-name>
        <card-name>Treacherous Urge</card-name>
        <card-name>Treacherous Vampire</card-name>
        <card-name>Treacherous Werewolf</card-name>
        <card-name>Trench Wurm</card-name>
        <card-name>Trespasser il-Vec</card-name>
        <card-name>Tresserhorn Skyknight</card-name>
        <card-name>Tsabo&apos;s Assassin</card-name>
        <card-name>Tsabo&apos;s Decree</card-name>
        <card-name>Twilight&apos;s Call</card-name>
        <card-name>Twisted Abomination</card-name>
        <card-name>Twisted Experiment</card-name>
        <card-name>Umbra Stalker</card-name>
        <card-name>Unburden</card-name>
        <card-name>Uncle Istvan</card-name>
        <card-name>Undead Gladiator</card-name>
        <card-name>Undead Leotau</card-name>
        <card-name>Undead Warchief</card-name>
        <card-name>Undercity Shade</card-name>
        <card-name>Undertaker</card-name>
        <card-name>Underworld Dreams</card-name>
        <card-name>Undying Beast</card-name>
        <card-name>Unearth</card-name>
        <card-name>Unhinge</card-name>
        <card-name>Unholy Strength</card-name>
        <card-name>Unliving Psychopath</card-name>
        <card-name>Unmask</card-name>
        <card-name>Unnatural Hunger</card-name>
        <card-name>Unnerve</card-name>
        <card-name>Unspeakable Symbol</card-name>
        <card-name>Unworthy Dead</card-name>
        <card-name>Urborg Emissary</card-name>
        <card-name>Urborg Justice</card-name>
        <card-name>Urborg Mindsucker</card-name>
        <card-name>Urborg Panther</card-name>
        <card-name>Urborg Phantom</card-name>
        <card-name>Urborg Shambler</card-name>
        <card-name>Urborg Skeleton</card-name>
        <card-name>Urborg Stalker</card-name>
        <card-name>Urborg Syphon-Mage</card-name>
        <card-name>Urborg Uprising</card-name>
        <card-name>Vampire Aristocrat</card-name>
        <card-name>Vampire Bats</card-name>
        <card-name>Vampire Hexmage</card-name>
        <card-name>Vampire Hounds</card-name>
        <card-name>Vampire Lacerator</card-name>
        <card-name>Vampire Nighthawk</card-name>
        <card-name>Vampire Nocturnus</card-name>
        <card-name>Vampire&apos;s Bite</card-name>
        <card-name>Vampiric Embrace</card-name>
        <card-name>Vampiric Feast</card-name>
        <card-name>Vampiric Link</card-name>
        <card-name>Vampiric Sliver</card-name>
        <card-name>Vampiric Spirit</card-name>
        <card-name>Vampiric Touch</card-name>
        <card-name>Vampiric Tutor</card-name>
        <card-name>Vampirism</card-name>
        <card-name>Vebulid</card-name>
        <card-name>Vein Drinker</card-name>
        <card-name>Veldrane of Sengir</card-name>
        <card-name>Vendetta</card-name>
        <card-name>Vengeful Dead</card-name>
        <card-name>Vermiculos</card-name>
        <card-name>Vesper Ghoul</card-name>
        <card-name>Vicious Betrayal</card-name>
        <card-name>Vicious Hunger</card-name>
        <card-name>Victimize</card-name>
        <card-name>Vigor Mortis</card-name>
        <card-name>Vile Bile</card-name>
        <card-name>Vile Deacon</card-name>
        <card-name>Vile Requiem</card-name>
        <card-name>Villainous Ogre</card-name>
        <card-name>Vindictive Mob</card-name>
        <card-name>Violet Pall</card-name>
        <card-name>Virtue&apos;s Ruin</card-name>
        <card-name>Visara the Dreadful</card-name>
        <card-name>Viscera Dragger</card-name>
        <card-name>Viscid Lemures</card-name>
        <card-name>Voices from the Void</card-name>
        <card-name>Void Maw</card-name>
        <card-name>Volcano Imp</card-name>
        <card-name>Volrath the Fallen</card-name>
        <card-name>Volrath&apos;s Dungeon</card-name>
        <card-name>Volrath&apos;s Motion Sensor</card-name>
        <card-name>Wail of the Nim</card-name>
        <card-name>Wake of Vultures</card-name>
        <card-name>Waking Nightmare</card-name>
        <card-name>Walking Dead</card-name>
        <card-name>Walking Desecration</card-name>
        <card-name>Wall of Blood</card-name>
        <card-name>Wall of Bone</card-name>
        <card-name>Wall of Corpses</card-name>
        <card-name>Wall of Distortion</card-name>
        <card-name>Wall of Putrid Flesh</card-name>
        <card-name>Wall of Shadows</card-name>
        <card-name>Wall of Souls</card-name>
        <card-name>Wall of Tombstones</card-name>
        <card-name>Wall of Vipers</card-name>
        <card-name>Waning Wurm</card-name>
        <card-name>Warp Artifact</card-name>
        <card-name>Warpath Ghoul</card-name>
        <card-name>Warped Devotion</card-name>
        <card-name>Warren Pilferers</card-name>
        <card-name>Warren Weirding</card-name>
        <card-name>Waste Away</card-name>
        <card-name>Wave of Terror</card-name>
        <card-name>Weakness</card-name>
        <card-name>Weed Strangle</card-name>
        <card-name>Weed-Pruner Poplar</card-name>
        <card-name>Wei Ambush Force</card-name>
        <card-name>Wei Assassins</card-name>
        <card-name>Wei Elite Companions</card-name>
        <card-name>Wei Infantry</card-name>
        <card-name>Wei Night Raiders</card-name>
        <card-name>Wei Scout</card-name>
        <card-name>Wei Strike Force</card-name>
        <card-name>Weirding Shaman</card-name>
        <card-name>Western Paladin</card-name>
        <card-name>Wet Willie of the Damned</card-name>
        <card-name>When Fluffy Bunnies Attack</card-name>
        <card-name>Where (Who/What/When/Where/Why)</card-name>
        <card-name>Whipstitched Zombie</card-name>
        <card-name>Whispering Shade</card-name>
        <card-name>Wicked Akuba</card-name>
        <card-name>Wicked Pact</card-name>
        <card-name>Wicked Reward</card-name>
        <card-name>Will-o&apos;-the-Wisp</card-name>
        <card-name>Wit&apos;s End</card-name>
        <card-name>Witch Engine</card-name>
        <card-name>Witch&apos;s Mist</card-name>
        <card-name>Withered Wretch</card-name>
        <card-name>Withering Boon</card-name>
        <card-name>Withering Hex</card-name>
        <card-name>Withering Wisps</card-name>
        <card-name>Woebearer</card-name>
        <card-name>Woebringer Demon</card-name>
        <card-name>Word of Binding</card-name>
        <card-name>Word of Command</card-name>
        <card-name>Words of Waste</card-name>
        <card-name>Working Stiff</card-name>
        <card-name>Worms of the Earth</card-name>
        <card-name>Wound Reflection</card-name>
        <card-name>Wrench Mind</card-name>
        <card-name>Wretched Anurid</card-name>
        <card-name>Wretched Banquet</card-name>
        <card-name>Xathrid Demon</card-name>
        <card-name>Xenic Poltergeist</card-name>
        <card-name>Xiahou Dun, the One-Eyed</card-name>
        <card-name>Xun Yu, Wei Advisor</card-name>
        <card-name>Yawgmoth Demon</card-name>
        <card-name>Yawgmoth&apos;s Agenda</card-name>
        <card-name>Yawgmoth&apos;s Bargain</card-name>
        <card-name>Yawgmoth&apos;s Edict</card-name>
        <card-name>Yawgmoth&apos;s Will</card-name>
        <card-name>Yixlid Jailer</card-name>
        <card-name>Yoke of the Damned</card-name>
        <card-name>Young Wei Recruits</card-name>
        <card-name>Yukora, the Prisoner</card-name>
        <card-name>Zhang He, Wei General</card-name>
        <card-name>Zhang Liao, Hero of Hefei</card-name>
        <card-name>Zodiac Pig</card-name>
        <card-name>Zodiac Rat</card-name>
        <card-name>Zodiac Snake</card-name>
        <card-name>Zombie</card-name>
        <card-name>Zombie Assassin</card-name>
        <card-name>Zombie Boa</card-name>
        <card-name>Zombie Brute</card-name>
        <card-name>Zombie Cannibal</card-name>
        <card-name>Zombie Cutthroat</card-name>
        <card-name>Zombie Fanboy</card-name>
        <card-name>Zombie Goliath</card-name>
        <card-name>Zombie Infestation</card-name>
        <card-name>Zombie Master</card-name>
        <card-name>Zombie Mob</card-name>
        <card-name>Zombie Musher</card-name>
        <card-name>Zombie Scavengers</card-name>
        <card-name>Zombie Trailblazer</card-name>
        <card-name>Zombify</card-name>
        <card-name>Zzzyxas&apos;s Abyss</card-name>
        <name>Black</name>
    </color>
    <color>
        <card-name>AEther Barrier</card-name>
        <card-name>AEther Burst</card-name>
        <card-name>AEther Figment</card-name>
        <card-name>AEther Storm</card-name>
        <card-name>AEther Tide</card-name>
        <card-name>AEtherplasm</card-name>
        <card-name>AEthersnipe</card-name>
        <card-name>Abduction</card-name>
        <card-name>Abjure</card-name>
        <card-name>Aboshan&apos;s Desire</card-name>
        <card-name>Aboshan, Cephalid Emperor</card-name>
        <card-name>Academy Researchers</card-name>
        <card-name>Accumulated Knowledge</card-name>
        <card-name>Acid Rain</card-name>
        <card-name>Acquire</card-name>
        <card-name>Adarkar Windform</card-name>
        <card-name>Advanced Hoverguard</card-name>
        <card-name>Advice from the Fae</card-name>
        <card-name>Aeon Chronicler</card-name>
        <card-name>Aerial Caravan</card-name>
        <card-name>Air Bladder</card-name>
        <card-name>Air Elemental</card-name>
        <card-name>Airborne Aid</card-name>
        <card-name>Alexi&apos;s Cloak</card-name>
        <card-name>Alexi, Zephyr Mage</card-name>
        <card-name>Allied Strategies</card-name>
        <card-name>Alluring Siren</card-name>
        <card-name>Alter Reality</card-name>
        <card-name>Ambassador Laquatus</card-name>
        <card-name>Ambiguity</card-name>
        <card-name>Amnesia</card-name>
        <card-name>Amoeboid Changeling</card-name>
        <card-name>Amugaba</card-name>
        <card-name>Ancestral Knowledge</card-name>
        <card-name>Ancestral Memories</card-name>
        <card-name>Ancestral Recall</card-name>
        <card-name>Ancestral Vision</card-name>
        <card-name>Animate Artifact</card-name>
        <card-name>Annex</card-name>
        <card-name>Annul</card-name>
        <card-name>Anthroplasm</card-name>
        <card-name>Anti-Magic Aura</card-name>
        <card-name>Apathy</card-name>
        <card-name>Aphetto Alchemist</card-name>
        <card-name>Aphetto Grifter</card-name>
        <card-name>Aphetto Runecaster</card-name>
        <card-name>Apprentice Sorcerer</card-name>
        <card-name>Apprentice Wizard</card-name>
        <card-name>Aquamoeba</card-name>
        <card-name>Aquamorph Entity</card-name>
        <card-name>Aquitect&apos;s Will</card-name>
        <card-name>Arcane Denial</card-name>
        <card-name>Arcane Laboratory</card-name>
        <card-name>Arcanis the Omnipotent</card-name>
        <card-name>Arcanum Wings</card-name>
        <card-name>Archive Trap</card-name>
        <card-name>Archivist</card-name>
        <card-name>Archmage Ascension</card-name>
        <card-name>Arctic Merfolk</card-name>
        <card-name>Arcum Dagsson</card-name>
        <card-name>Argivian Restoration</card-name>
        <card-name>Armored Galleon</card-name>
        <card-name>Arnjlot&apos;s Ascent</card-name>
        <card-name>Artful Looter</card-name>
        <card-name>Artificer&apos;s Intuition</card-name>
        <card-name>Artificial Evolution</card-name>
        <card-name>Ascending Aven</card-name>
        <card-name>Assert Authority</card-name>
        <card-name>Attunement</card-name>
        <card-name>Aura Flux</card-name>
        <card-name>Aura Graft</card-name>
        <card-name>Aura Thief</card-name>
        <card-name>Aura of Dominion</card-name>
        <card-name>Auramancer&apos;s Guise</card-name>
        <card-name>Avatar of Me</card-name>
        <card-name>Avatar of Will</card-name>
        <card-name>Aven Augur</card-name>
        <card-name>Aven Envoy</card-name>
        <card-name>Aven Fateshaper</card-name>
        <card-name>Aven Fisher</card-name>
        <card-name>Aven Fogbringer</card-name>
        <card-name>Aven Smokeweaver</card-name>
        <card-name>Aven Windreader</card-name>
        <card-name>Avizoa</card-name>
        <card-name>Awesome Presence</card-name>
        <card-name>Azami, Lady of Scrolls</card-name>
        <card-name>Azimaet Drake</card-name>
        <card-name>Azure Drake</card-name>
        <card-name>Back to Basics</card-name>
        <card-name>Backfire</card-name>
        <card-name>Backslide</card-name>
        <card-name>Baki&apos;s Curse</card-name>
        <card-name>Balance of Power</card-name>
        <card-name>Balduvian Conjurer</card-name>
        <card-name>Balduvian Frostwaker</card-name>
        <card-name>Balduvian Shaman</card-name>
        <card-name>Baleful Stare</card-name>
        <card-name>Balloon Peddler</card-name>
        <card-name>Balshan Beguiler</card-name>
        <card-name>Balshan Collaborator</card-name>
        <card-name>Balshan Griffin</card-name>
        <card-name>Bamboozle</card-name>
        <card-name>Banishing Knack</card-name>
        <card-name>Barrin&apos;s Unmaking</card-name>
        <card-name>Barrin, Master Wizard</card-name>
        <card-name>Battle of Wits</card-name>
        <card-name>Bay Falcon</card-name>
        <card-name>Bazaar of Wonders</card-name>
        <card-name>Beacon of Tomorrows</card-name>
        <card-name>Belltower Sphinx</card-name>
        <card-name>Benthic Behemoth</card-name>
        <card-name>Benthic Explorers</card-name>
        <card-name>Benthicore</card-name>
        <card-name>Betrayal</card-name>
        <card-name>Bewilder</card-name>
        <card-name>Binding Grasp</card-name>
        <card-name>Biting Tether</card-name>
        <card-name>Blatant Thievery</card-name>
        <card-name>Blind Phantasm</card-name>
        <card-name>Blind Seer</card-name>
        <card-name>Blinkmoth Infusion</card-name>
        <card-name>Blizzard Elemental</card-name>
        <card-name>Blockade Runner</card-name>
        <card-name>Blue Elemental Blast</card-name>
        <card-name>Body Double</card-name>
        <card-name>Bonded Fetch</card-name>
        <card-name>Boomerang</card-name>
        <card-name>Borrowing 100,000 Arrows</card-name>
        <card-name>Bouncing Beebles</card-name>
        <card-name>Brackwater Elemental</card-name>
        <card-name>Braids, Conjurer Adept</card-name>
        <card-name>Brain Freeze</card-name>
        <card-name>Braingeyser</card-name>
        <card-name>Brainstorm</card-name>
        <card-name>Breaking Wave</card-name>
        <card-name>Breakthrough</card-name>
        <card-name>Breath of Dreams</card-name>
        <card-name>Breezekeeper</card-name>
        <card-name>Briarberry Cohort</card-name>
        <card-name>Bribery</card-name>
        <card-name>Brilliant Plan</card-name>
        <card-name>Brine Elemental</card-name>
        <card-name>Brine Hag</card-name>
        <card-name>Brine Seer</card-name>
        <card-name>Bringer of the Blue Dawn</card-name>
        <card-name>Broken Ambitions</card-name>
        <card-name>Broken Dam</card-name>
        <card-name>Broodstar</card-name>
        <card-name>Browse</card-name>
        <card-name>Brushstroke Paintermage</card-name>
        <card-name>Bubbling Beebles</card-name>
        <card-name>Buoyancy</card-name>
        <card-name>Bureaucracy</card-name>
        <card-name>Bursting Beebles</card-name>
        <card-name>Cache Raiders</card-name>
        <card-name>Call to Heel</card-name>
        <card-name>Caller of Gales</card-name>
        <card-name>Callous Deceiver</card-name>
        <card-name>Callous Oppressor</card-name>
        <card-name>Callow Jushi</card-name>
        <card-name>Cancel</card-name>
        <card-name>Capricious Sorcerer</card-name>
        <card-name>Capsize</card-name>
        <card-name>Captivating Glance</card-name>
        <card-name>Capture of Jingzhou</card-name>
        <card-name>Careful Consideration</card-name>
        <card-name>Careful Study</card-name>
        <card-name>Carnivorous Death-Parrot</card-name>
        <card-name>Carry Away</card-name>
        <card-name>Catalog</card-name>
        <card-name>Cathartic Adept</card-name>
        <card-name>Censorship</card-name>
        <card-name>Cephalid Aristocrat</card-name>
        <card-name>Cephalid Broker</card-name>
        <card-name>Cephalid Constable</card-name>
        <card-name>Cephalid Illusionist</card-name>
        <card-name>Cephalid Inkshrouder</card-name>
        <card-name>Cephalid Looter</card-name>
        <card-name>Cephalid Pathmage</card-name>
        <card-name>Cephalid Retainer</card-name>
        <card-name>Cephalid Sage</card-name>
        <card-name>Cephalid Scout</card-name>
        <card-name>Cephalid Shrine</card-name>
        <card-name>Cephalid Snitch</card-name>
        <card-name>Cephalid Vandal</card-name>
        <card-name>Cerulean Sphinx</card-name>
        <card-name>Cerulean Wisps</card-name>
        <card-name>Cerulean Wyvern</card-name>
        <card-name>Ceta Disciple</card-name>
        <card-name>Ceta Sanctuary</card-name>
        <card-name>Cetavolver</card-name>
        <card-name>Chain Stasis</card-name>
        <card-name>Chain of Vapor</card-name>
        <card-name>Chamber of Manipulation</card-name>
        <card-name>Chambered Nautilus</card-name>
        <card-name>Chameleon Spirit</card-name>
        <card-name>Champion&apos;s Victory</card-name>
        <card-name>Charisma</card-name>
        <card-name>Cheatyface</card-name>
        <card-name>Checks and Balances</card-name>
        <card-name>Chicken a la King</card-name>
        <card-name>Chill</card-name>
        <card-name>Chisei, Heart of Oceans</card-name>
        <card-name>Choking Tethers</card-name>
        <card-name>Chromescale Drake</card-name>
        <card-name>Chromeshell Crab</card-name>
        <card-name>Chronatog</card-name>
        <card-name>Chronozoa</card-name>
        <card-name>Churning Eddy</card-name>
        <card-name>Circular Logic</card-name>
        <card-name>Clairvoyance</card-name>
        <card-name>Clam Session</card-name>
        <card-name>Clam-I-Am</card-name>
        <card-name>Clambassadors</card-name>
        <card-name>Cloak of Feathers</card-name>
        <card-name>Cloak of Invisibility</card-name>
        <card-name>Cloak of Mists</card-name>
        <card-name>Clockspinning</card-name>
        <card-name>Clone</card-name>
        <card-name>Cloud Djinn</card-name>
        <card-name>Cloud Dragon</card-name>
        <card-name>Cloud Elemental</card-name>
        <card-name>Cloud Pirates</card-name>
        <card-name>Cloud Spirit</card-name>
        <card-name>Cloud Sprite</card-name>
        <card-name>Cloud of Faeries</card-name>
        <card-name>Cloudheath Drake</card-name>
        <card-name>Cloudhoof Kirin</card-name>
        <card-name>Cloudseeder</card-name>
        <card-name>Cloudskate</card-name>
        <card-name>Coast Watcher</card-name>
        <card-name>Coastal Drake</card-name>
        <card-name>Coastal Hornclaw</card-name>
        <card-name>Coastal Piracy</card-name>
        <card-name>Coastal Wizard</card-name>
        <card-name>Cognivore</card-name>
        <card-name>Collective Restraint</card-name>
        <card-name>Coma Veil</card-name>
        <card-name>Command of Unsummoning</card-name>
        <card-name>Commandeer</card-name>
        <card-name>Common Courtesy</card-name>
        <card-name>Complicate</card-name>
        <card-name>Compulsion</card-name>
        <card-name>Compulsive Research</card-name>
        <card-name>Concentrate</card-name>
        <card-name>Condescend</card-name>
        <card-name>Confiscate</card-name>
        <card-name>Confound</card-name>
        <card-name>Consign to Dream</card-name>
        <card-name>Constricting Tendrils</card-name>
        <card-name>Consuming Vortex</card-name>
        <card-name>Contempt</card-name>
        <card-name>Control Magic</card-name>
        <card-name>Controlled Instincts</card-name>
        <card-name>Controvert</card-name>
        <card-name>Convincing Mirage</card-name>
        <card-name>Convolute</card-name>
        <card-name>Copy Artifact</card-name>
        <card-name>Copy Enchantment</card-name>
        <card-name>Coral Eel</card-name>
        <card-name>Coral Fighters</card-name>
        <card-name>Coral Merfolk</card-name>
        <card-name>Coral Net</card-name>
        <card-name>Coral Reef</card-name>
        <card-name>Coral Trickster</card-name>
        <card-name>Cosi&apos;s Trickster</card-name>
        <card-name>Council of Advisors</card-name>
        <card-name>Counsel of the Soratami</card-name>
        <card-name>Counterbalance</card-name>
        <card-name>Counterbore</card-name>
        <card-name>Counterintelligence</card-name>
        <card-name>Counterspell</card-name>
        <card-name>Courier&apos;s Capsule</card-name>
        <card-name>Court Hussar</card-name>
        <card-name>Covenant of Minds</card-name>
        <card-name>Covert Operative</card-name>
        <card-name>Cowardice</card-name>
        <card-name>Crafty Pathmage</card-name>
        <card-name>Creature Bond</card-name>
        <card-name>Crookclaw Elder</card-name>
        <card-name>Crookclaw Transmuter</card-name>
        <card-name>Crown of Ascension</card-name>
        <card-name>Cruel Fate</card-name>
        <card-name>Cryptic Annelid</card-name>
        <card-name>Cryptic Command</card-name>
        <card-name>Crystal Seer</card-name>
        <card-name>Crystal Spray</card-name>
        <card-name>Cultural Exchange</card-name>
        <card-name>Cumber Stone</card-name>
        <card-name>Cunning</card-name>
        <card-name>Cunning Wish</card-name>
        <card-name>Curfew</card-name>
        <card-name>Curiosity</card-name>
        <card-name>Cursecatcher</card-name>
        <card-name>Customs Depot</card-name>
        <card-name>Cut the Earthly Bond</card-name>
        <card-name>Cut the Tethers</card-name>
        <card-name>Cytoplast Manipulator</card-name>
        <card-name>Dampen Thought</card-name>
        <card-name>Dance of Many</card-name>
        <card-name>Dandan</card-name>
        <card-name>Daring Apprentice</card-name>
        <card-name>Dark Maze</card-name>
        <card-name>Darting Merfolk</card-name>
        <card-name>Dawnray Archer</card-name>
        <card-name>Day of the Dragons</card-name>
        <card-name>Daze</card-name>
        <card-name>Declaration of Naught</card-name>
        <card-name>Decree of Silence</card-name>
        <card-name>Deep Analysis</card-name>
        <card-name>Deep Spawn</card-name>
        <card-name>Deep Water</card-name>
        <card-name>Deep-Sea Kraken</card-name>
        <card-name>Deep-Sea Serpent</card-name>
        <card-name>Deepchannel Mentor</card-name>
        <card-name>Deeptread Merrow</card-name>
        <card-name>Deflection</card-name>
        <card-name>Defy Gravity</card-name>
        <card-name>Dehydration</card-name>
        <card-name>Deja Vu</card-name>
        <card-name>Delay</card-name>
        <card-name>Deliver (Stand/Deliver)</card-name>
        <card-name>Deluge</card-name>
        <card-name>Delusions of Mediocrity</card-name>
        <card-name>Dematerialize</card-name>
        <card-name>Denied!</card-name>
        <card-name>Denizen of the Deep</card-name>
        <card-name>Denying Wind</card-name>
        <card-name>Dermoplasm</card-name>
        <card-name>Descendant of Soramaro</card-name>
        <card-name>Desertion</card-name>
        <card-name>Devouring Deep</card-name>
        <card-name>Dewdrop Spy</card-name>
        <card-name>Dichotomancy</card-name>
        <card-name>Diminishing Returns</card-name>
        <card-name>Diplomatic Escort</card-name>
        <card-name>Diplomatic Immunity</card-name>
        <card-name>Disappear</card-name>
        <card-name>Disarm</card-name>
        <card-name>Discombobulate</card-name>
        <card-name>Dismal Failure</card-name>
        <card-name>Dismiss</card-name>
        <card-name>Disorient</card-name>
        <card-name>Dispersal Shield</card-name>
        <card-name>Disperse</card-name>
        <card-name>Dispersing Orb</card-name>
        <card-name>Disrupt</card-name>
        <card-name>Disrupting Shoal</card-name>
        <card-name>Disruption Aura</card-name>
        <card-name>Disruptive Pitmage</card-name>
        <card-name>Disruptive Student</card-name>
        <card-name>Dissipate</card-name>
        <card-name>Distant Melody</card-name>
        <card-name>Distorting Wake</card-name>
        <card-name>Divert</card-name>
        <card-name>Divination</card-name>
        <card-name>Dizzy Spell</card-name>
        <card-name>Djinn of Wishes</card-name>
        <card-name>Djinn of the Lamp</card-name>
        <card-name>Dominate</card-name>
        <card-name>Dominating Licid</card-name>
        <card-name>Domineer</card-name>
        <card-name>Donate</card-name>
        <card-name>Double Header</card-name>
        <card-name>Double Take</card-name>
        <card-name>Douse</card-name>
        <card-name>Drafna&apos;s Restoration</card-name>
        <card-name>Dragon Wings</card-name>
        <card-name>Drain Power</card-name>
        <card-name>Draining Whelk</card-name>
        <card-name>Drake Familiar</card-name>
        <card-name>Drake Hatchling</card-name>
        <card-name>Dralnu&apos;s Pet</card-name>
        <card-name>Dream Cache</card-name>
        <card-name>Dream Coat</card-name>
        <card-name>Dream Fighter</card-name>
        <card-name>Dream Fracture</card-name>
        <card-name>Dream Halls</card-name>
        <card-name>Dream Leash</card-name>
        <card-name>Dream Prowler</card-name>
        <card-name>Dream Stalker</card-name>
        <card-name>Dream Thief</card-name>
        <card-name>Dream Thrush</card-name>
        <card-name>Dream Tides</card-name>
        <card-name>Dream&apos;s Grip</card-name>
        <card-name>Dreamborn Muse</card-name>
        <card-name>Dreamcatcher</card-name>
        <card-name>Dreams of the Dead</card-name>
        <card-name>Dreamscape Artist</card-name>
        <card-name>Dreamwinder</card-name>
        <card-name>Drelnoch</card-name>
        <card-name>Drift of Phantasms</card-name>
        <card-name>Drifter il-Dal</card-name>
        <card-name>Drifting Djinn</card-name>
        <card-name>Drowned</card-name>
        <card-name>Drowned Rusalka</card-name>
        <card-name>Drowner Initiate</card-name>
        <card-name>Drowner of Secrets</card-name>
        <card-name>Duplicity</card-name>
        <card-name>Early Frost</card-name>
        <card-name>Echo Tracer</card-name>
        <card-name>Echoing Truth</card-name>
        <card-name>Eerie Procession</card-name>
        <card-name>Ego Erasure</card-name>
        <card-name>Elder Spawn</card-name>
        <card-name>Electric Eel</card-name>
        <card-name>Embargo</card-name>
        <card-name>Empress Galina</card-name>
        <card-name>Enchantment Alteration</card-name>
        <card-name>Energy Field</card-name>
        <card-name>Energy Flux</card-name>
        <card-name>Energy Tap</card-name>
        <card-name>Energy Vortex</card-name>
        <card-name>Enervate</card-name>
        <card-name>Enigma Eidolon</card-name>
        <card-name>Ensnare</card-name>
        <card-name>Envelop</card-name>
        <card-name>Ephemeron</card-name>
        <card-name>Equilibrium</card-name>
        <card-name>Erayo&apos;s Essence (Erayo, Soratami Ascendant)</card-name>
        <card-name>Erayo, Soratami Ascendant</card-name>
        <card-name>Erosion</card-name>
        <card-name>Errant Ephemeron</card-name>
        <card-name>Errant Minion</card-name>
        <card-name>Erratic Mutation</card-name>
        <card-name>Ertai&apos;s Familiar</card-name>
        <card-name>Ertai&apos;s Meddling</card-name>
        <card-name>Ertai&apos;s Trickery</card-name>
        <card-name>Ertai, Wizard Adept</card-name>
        <card-name>Escape Artist</card-name>
        <card-name>Escape Routes</card-name>
        <card-name>Escaped Shapeshifter</card-name>
        <card-name>Esper Battlemage</card-name>
        <card-name>Esperzoa</card-name>
        <card-name>Essence Flare</card-name>
        <card-name>Essence Fracture</card-name>
        <card-name>Essence Leak</card-name>
        <card-name>Essence Scatter</card-name>
        <card-name>Eternal Dominion</card-name>
        <card-name>Eternity Snare</card-name>
        <card-name>Ether Well</card-name>
        <card-name>Ethereal Usher</card-name>
        <card-name>Ethereal Whiskergill</card-name>
        <card-name>Etherium Astrolabe</card-name>
        <card-name>Etherium Sculptor</card-name>
        <card-name>Ethersworn Adjudicator</card-name>
        <card-name>Evacuation</card-name>
        <card-name>Evasive Action</card-name>
        <card-name>Evermind</card-name>
        <card-name>Excavation</card-name>
        <card-name>Exclude</card-name>
        <card-name>Exhaustion</card-name>
        <card-name>Extinguish</card-name>
        <card-name>Extract</card-name>
        <card-name>Extravagant Spirit</card-name>
        <card-name>Eye Spy</card-name>
        <card-name>Eye of Nowhere</card-name>
        <card-name>Eye of the Storm</card-name>
        <card-name>Eyes of the Watcher</card-name>
        <card-name>Fabricate</card-name>
        <card-name>Faces of the Past</card-name>
        <card-name>Fact or Fiction</card-name>
        <card-name>Fade Away</card-name>
        <card-name>Faerie Harbinger</card-name>
        <card-name>Faerie Mechanist</card-name>
        <card-name>Faerie Squadron</card-name>
        <card-name>Faerie Swarm</card-name>
        <card-name>Faerie Trickery</card-name>
        <card-name>Fallowsage</card-name>
        <card-name>False Demise</card-name>
        <card-name>False Memories</card-name>
        <card-name>False Summoning</card-name>
        <card-name>Familiar&apos;s Ruse</card-name>
        <card-name>Fatespinner</card-name>
        <card-name>Fatestitcher</card-name>
        <card-name>Fathom Seer</card-name>
        <card-name>Fathom Trawl</card-name>
        <card-name>Fatigue</card-name>
        <card-name>Feedback</card-name>
        <card-name>Fencer Clique</card-name>
        <card-name>Fervent Denial</card-name>
        <card-name>Field of Dreams</card-name>
        <card-name>Field of Reality</card-name>
        <card-name>Fighting Drake</card-name>
        <card-name>Filigree Sages</card-name>
        <card-name>Fishliver Oil</card-name>
        <card-name>Flaccify</card-name>
        <card-name>Flash</card-name>
        <card-name>Flash Counter</card-name>
        <card-name>Flash Flood</card-name>
        <card-name>Flash of Insight</card-name>
        <card-name>Flashfreeze</card-name>
        <card-name>Fledgling Mawcor</card-name>
        <card-name>Fledgling Osprey</card-name>
        <card-name>Fleeting Aven</card-name>
        <card-name>Fleeting Image</card-name>
        <card-name>Flight</card-name>
        <card-name>Flight of Fancy</card-name>
        <card-name>Floating-Dream Zubera</card-name>
        <card-name>Flood</card-name>
        <card-name>Floodbringer</card-name>
        <card-name>Floodchaser</card-name>
        <card-name>Flooded Shoreline</card-name>
        <card-name>Floodgate</card-name>
        <card-name>Flow of Ideas</card-name>
        <card-name>Flux</card-name>
        <card-name>Flying Men</card-name>
        <card-name>Fog Bank</card-name>
        <card-name>Fog Elemental</card-name>
        <card-name>Foil</card-name>
        <card-name>Fold into AEther</card-name>
        <card-name>Followed Footsteps</card-name>
        <card-name>Fool&apos;s Demise</card-name>
        <card-name>Forbid</card-name>
        <card-name>Force Spike</card-name>
        <card-name>Force Void</card-name>
        <card-name>Force of Will</card-name>
        <card-name>Forced Fruition</card-name>
        <card-name>Forced Retreat</card-name>
        <card-name>Foresee</card-name>
        <card-name>Foreshadow</card-name>
        <card-name>Foresight</card-name>
        <card-name>Forget</card-name>
        <card-name>Fowl Play</card-name>
        <card-name>Framed!</card-name>
        <card-name>Frantic Search</card-name>
        <card-name>Frazzle</card-name>
        <card-name>Free-for-All</card-name>
        <card-name>Freed from the Real</card-name>
        <card-name>Frontline Sage</card-name>
        <card-name>Frost Raptor</card-name>
        <card-name>Frozen AEther</card-name>
        <card-name>Frozen Solid</card-name>
        <card-name>Fugitive Wizard</card-name>
        <card-name>Future Sight</card-name>
        <card-name>Fylamarid</card-name>
        <card-name>Gainsay</card-name>
        <card-name>Gaseous Form</card-name>
        <card-name>Gather Specimens</card-name>
        <card-name>Gempalm Sorcerer</card-name>
        <card-name>Genju of the Falls</card-name>
        <card-name>Ghastly Discovery</card-name>
        <card-name>Ghost Ship</card-name>
        <card-name>Ghost-Lit Warder</card-name>
        <card-name>Ghosthelm Courier</card-name>
        <card-name>Ghostly Wings</card-name>
        <card-name>Giant Albatross</card-name>
        <card-name>Giant Crab</card-name>
        <card-name>Giant Octopus</card-name>
        <card-name>Giant Oyster</card-name>
        <card-name>Giant Shark</card-name>
        <card-name>Giant Tortoise</card-name>
        <card-name>Gifts Ungiven</card-name>
        <card-name>Gigadrowse</card-name>
        <card-name>Gilded Drake</card-name>
        <card-name>Glacial Wall</card-name>
        <card-name>Glamerdye</card-name>
        <card-name>Glen Elendra Archmage</card-name>
        <card-name>Glen Elendra Pranksters</card-name>
        <card-name>Gliding Licid</card-name>
        <card-name>Glimmerdust Nap</card-name>
        <card-name>Glintwing Invoker</card-name>
        <card-name>Glowing Anemone</card-name>
        <card-name>Glyph of Delusion</card-name>
        <card-name>Gomazoa</card-name>
        <card-name>Gossamer Phantasm</card-name>
        <card-name>Govern the Guildless</card-name>
        <card-name>Graceful Adept</card-name>
        <card-name>Graxiplon</card-name>
        <card-name>Grayscaled Gharial</card-name>
        <card-name>Great Whale</card-name>
        <card-name>Greater Morphling</card-name>
        <card-name>Grimoire Thief</card-name>
        <card-name>Grip of Amnesia</card-name>
        <card-name>Grixis Illusionist</card-name>
        <card-name>Grozoth</card-name>
        <card-name>Guardian of Solitude</card-name>
        <card-name>Guile</card-name>
        <card-name>Gulf Squid</card-name>
        <card-name>Gush</card-name>
        <card-name>Hakim, Loreweaver</card-name>
        <card-name>Halcyon Glaze</card-name>
        <card-name>Hammerhead Shark</card-name>
        <card-name>Hapless Researcher</card-name>
        <card-name>Harmattan Efreet</card-name>
        <card-name>Hatching Plans</card-name>
        <card-name>Hazy Homunculus</card-name>
        <card-name>Hedron Crab</card-name>
        <card-name>Heed the Mists</card-name>
        <card-name>Heidar, Rimewind Master</card-name>
        <card-name>Heightened Awareness</card-name>
        <card-name>Helium Squirter</card-name>
        <card-name>Hermetic Study</card-name>
        <card-name>Hesitation</card-name>
        <card-name>Hibernation</card-name>
        <card-name>High Seas</card-name>
        <card-name>High Tide</card-name>
        <card-name>Higure, the Still Wind</card-name>
        <card-name>Hinder</card-name>
        <card-name>Hindering Touch</card-name>
        <card-name>Hisoka&apos;s Defiance</card-name>
        <card-name>Hisoka&apos;s Guard</card-name>
        <card-name>Hisoka, Minamo Sensei</card-name>
        <card-name>Hive Mind</card-name>
        <card-name>Homarid</card-name>
        <card-name>Homarid Shaman</card-name>
        <card-name>Homarid Spawning Bed</card-name>
        <card-name>Homarid Warrior</card-name>
        <card-name>Honden of Seeing Winds</card-name>
        <card-name>Hoodwink</card-name>
        <card-name>Horned Turtle</card-name>
        <card-name>Horseshoe Crab</card-name>
        <card-name>Hoverguard Observer</card-name>
        <card-name>Hoverguard Sweepers</card-name>
        <card-name>Hunted Phantasm</card-name>
        <card-name>Hunting Drake</card-name>
        <card-name>Hurkyl&apos;s Recall</card-name>
        <card-name>Hydroblast</card-name>
        <card-name>Hydromorph Guardian</card-name>
        <card-name>Hydromorph Gull</card-name>
        <card-name>Ice (Fire/Ice)</card-name>
        <card-name>Ice Cage</card-name>
        <card-name>Ice Cave</card-name>
        <card-name>Iceberg</card-name>
        <card-name>Icy Prison</card-name>
        <card-name>Ideas Unbound</card-name>
        <card-name>Idle Thoughts</card-name>
        <card-name>Illuminated Wings</card-name>
        <card-name>Illusion (Illusion/Reality)</card-name>
        <card-name>Illusionary Forces</card-name>
        <card-name>Illusionary Presence</card-name>
        <card-name>Illusionary Servant</card-name>
        <card-name>Illusionary Terrain</card-name>
        <card-name>Illusionary Wall</card-name>
        <card-name>Illusions of Grandeur</card-name>
        <card-name>Imagecrafter</card-name>
        <card-name>Imaginary Pet</card-name>
        <card-name>Immobilizing Ink</card-name>
        <card-name>Impulse</card-name>
        <card-name>In the Eye of Chaos</card-name>
        <card-name>Indentured Djinn</card-name>
        <card-name>Index</card-name>
        <card-name>Indigo Faerie</card-name>
        <card-name>Induce Paranoia</card-name>
        <card-name>Inertia Bubble</card-name>
        <card-name>Infiltrate</card-name>
        <card-name>Infiltrator il-Kor</card-name>
        <card-name>Infiltrator&apos;s Magemark</card-name>
        <card-name>Information Dealer</card-name>
        <card-name>Infuse</card-name>
        <card-name>Ingenious Thief</card-name>
        <card-name>Ink Dissolver</card-name>
        <card-name>Inkfathom Divers</card-name>
        <card-name>Inkwell Leviathan</card-name>
        <card-name>Insight</card-name>
        <card-name>Inspiration</card-name>
        <card-name>Inspired Sprite</card-name>
        <card-name>Interdict</card-name>
        <card-name>Intervene</card-name>
        <card-name>Into Thin Air</card-name>
        <card-name>Into the Roil</card-name>
        <card-name>Intruder Alarm</card-name>
        <card-name>Intuition</card-name>
        <card-name>Inundate</card-name>
        <card-name>Invisibility</card-name>
        <card-name>Invoke Prejudice</card-name>
        <card-name>Ior Ruin Expedition</card-name>
        <card-name>Iridescent Drake</card-name>
        <card-name>Island Fish Jasconius</card-name>
        <card-name>Isleback Spawn</card-name>
        <card-name>Ixidor&apos;s Will</card-name>
        <card-name>Ixidor, Reality Sculptor</card-name>
        <card-name>Ixidron</card-name>
        <card-name>Jace Beleren</card-name>
        <card-name>Jaded Response</card-name>
        <card-name>Jaraku the Interloper (Callow Jushi)</card-name>
        <card-name>Jetting Glasskite</card-name>
        <card-name>Jhessian Lookout</card-name>
        <card-name>Jilt</card-name>
        <card-name>Jinx</card-name>
        <card-name>Jodah&apos;s Avenger</card-name>
        <card-name>Johnny, Combo Player</card-name>
        <card-name>Jokulmorder</card-name>
        <card-name>Jolt</card-name>
        <card-name>Jolting Merfolk</card-name>
        <card-name>Jump</card-name>
        <card-name>Jushi Apprentice</card-name>
        <card-name>Juxtapose</card-name>
        <card-name>Kaho, Minamo Historian</card-name>
        <card-name>Kaijin of the Vanishing Touch</card-name>
        <card-name>Kami of Twisted Reflection</card-name>
        <card-name>Kami of the Crescent Moon</card-name>
        <card-name>Karn&apos;s Touch</card-name>
        <card-name>Kathari Screecher</card-name>
        <card-name>Kederekt Leviathan</card-name>
        <card-name>Keeneye Aven</card-name>
        <card-name>Keep Watch</card-name>
        <card-name>Keeper of the Mind</card-name>
        <card-name>Keeper of the Nine Gales</card-name>
        <card-name>Keiga, the Tide Star</card-name>
        <card-name>Killer Whale</card-name>
        <card-name>King Crab</card-name>
        <card-name>Kingfisher</card-name>
        <card-name>Kinscaer Harpoonist</card-name>
        <card-name>Kira, Great Glass-Spinner</card-name>
        <card-name>Kiri-Onna</card-name>
        <card-name>Knacksaw Clique</card-name>
        <card-name>Knight of the Mists</card-name>
        <card-name>Knowledge Exploitation</card-name>
        <card-name>Kraken Hatchling</card-name>
        <card-name>Krovikan Mist</card-name>
        <card-name>Krovikan Sorcerer</card-name>
        <card-name>Krovikan Whispers</card-name>
        <card-name>Kukemssa Pirates</card-name>
        <card-name>Kukemssa Serpent</card-name>
        <card-name>Labyrinth Minotaur</card-name>
        <card-name>Lady Sun</card-name>
        <card-name>Land Equilibrium</card-name>
        <card-name>Laquatus&apos;s Creativity</card-name>
        <card-name>Laquatus&apos;s Disdain</card-name>
        <card-name>Last Word</card-name>
        <card-name>Lat-Nam&apos;s Legacy</card-name>
        <card-name>Latchkey Faerie</card-name>
        <card-name>Launch</card-name>
        <card-name>Leaden Fists</card-name>
        <card-name>Leap</card-name>
        <card-name>Leech Bonder</card-name>
        <card-name>Legacy&apos;s Allure</card-name>
        <card-name>Legerdemain</card-name>
        <card-name>Lethargy Trap</card-name>
        <card-name>Leviathan</card-name>
        <card-name>Levitation</card-name>
        <card-name>Leyline of Singularity</card-name>
        <card-name>Library of Lat-Nam</card-name>
        <card-name>Lifetap</card-name>
        <card-name>Lifted by Clouds</card-name>
        <card-name>Lilting Refrain</card-name>
        <card-name>Linessa, Zephyr Mage</card-name>
        <card-name>Lingering Mirage</card-name>
        <card-name>Liquify</card-name>
        <card-name>Living Airship</card-name>
        <card-name>Living Tsunami</card-name>
        <card-name>Llawan, Cephalid Empress</card-name>
        <card-name>Logic Knot</card-name>
        <card-name>Long-Term Plans</card-name>
        <card-name>Looming Hoverguard</card-name>
        <card-name>Loose Lips</card-name>
        <card-name>Looter il-Kor</card-name>
        <card-name>Lord of Atlantis</card-name>
        <card-name>Lore Broker</card-name>
        <card-name>Lorthos, the Tidemaker</card-name>
        <card-name>Lost in Thought</card-name>
        <card-name>Lu Meng, Wu General</card-name>
        <card-name>Lu Su, Wu Advisor</card-name>
        <card-name>Lu Xun, Scholar General</card-name>
        <card-name>Lullmage Mentor</card-name>
        <card-name>Lumengrid Augur</card-name>
        <card-name>Lumengrid Sentinel</card-name>
        <card-name>Lumengrid Warden</card-name>
        <card-name>Machinate</card-name>
        <card-name>Maelstrom Djinn</card-name>
        <card-name>Mage&apos;s Guile</card-name>
        <card-name>Magical Hack</card-name>
        <card-name>Magical Hacker</card-name>
        <card-name>Magnetic Flux</card-name>
        <card-name>Magus of the Bazaar</card-name>
        <card-name>Magus of the Future</card-name>
        <card-name>Magus of the Jar</card-name>
        <card-name>Magus of the Unseen</card-name>
        <card-name>Mahamoti Djinn</card-name>
        <card-name>Man-o&apos;-War</card-name>
        <card-name>Mana Breach</card-name>
        <card-name>Mana Chains</card-name>
        <card-name>Mana Drain</card-name>
        <card-name>Mana Leak</card-name>
        <card-name>Mana Maze</card-name>
        <card-name>Mana Severance</card-name>
        <card-name>Mana Short</card-name>
        <card-name>Mana Vapors</card-name>
        <card-name>Mana Vortex</card-name>
        <card-name>Manipulate Fate</card-name>
        <card-name>Manta Ray</card-name>
        <card-name>Manta Riders</card-name>
        <card-name>March of the Machines</card-name>
        <card-name>Marjhan</card-name>
        <card-name>Mark of Eviction</card-name>
        <card-name>Martyr of Frost</card-name>
        <card-name>Mask of the Mimic</card-name>
        <card-name>Master Transmuter</card-name>
        <card-name>Master of Etherium</card-name>
        <card-name>Master of the Veil</card-name>
        <card-name>Mawcor</card-name>
        <card-name>Meddle</card-name>
        <card-name>Meditate</card-name>
        <card-name>Meishin, the Mind Cage</card-name>
        <card-name>Meloku the Clouded Mirror</card-name>
        <card-name>Memory Erosion</card-name>
        <card-name>Memory Lapse</card-name>
        <card-name>Mental Discipline</card-name>
        <card-name>Mental Note</card-name>
        <card-name>Merchant Scroll</card-name>
        <card-name>Merchant Ship</card-name>
        <card-name>Merchant of Secrets</card-name>
        <card-name>Mercurial Kite</card-name>
        <card-name>Merfolk Assassin</card-name>
        <card-name>Merfolk Looter</card-name>
        <card-name>Merfolk Raiders</card-name>
        <card-name>Merfolk Seastalkers</card-name>
        <card-name>Merfolk Seer</card-name>
        <card-name>Merfolk Sovereign</card-name>
        <card-name>Merfolk Thaumaturgist</card-name>
        <card-name>Merfolk Traders</card-name>
        <card-name>Merfolk Wayfinder</card-name>
        <card-name>Merfolk of the Pearl Trident</card-name>
        <card-name>Merrow Commerce</card-name>
        <card-name>Merrow Harbinger</card-name>
        <card-name>Merrow Levitator</card-name>
        <card-name>Merrow Reejerey</card-name>
        <card-name>Merrow Wavebreakers</card-name>
        <card-name>Merrow Witsniper</card-name>
        <card-name>Merseine</card-name>
        <card-name>Mesmeric Sliver</card-name>
        <card-name>Mesmeric Trance</card-name>
        <card-name>Metamorphose</card-name>
        <card-name>Metathran Aerostat</card-name>
        <card-name>Metathran Elite</card-name>
        <card-name>Metathran Soldier</card-name>
        <card-name>Metathran Transport</card-name>
        <card-name>Metathran Zombie</card-name>
        <card-name>Mimeofacture</card-name>
        <card-name>Minamo Scrollkeeper</card-name>
        <card-name>Minamo Sightbender</card-name>
        <card-name>Minamo&apos;s Meddling</card-name>
        <card-name>Mind Bend</card-name>
        <card-name>Mind Bomb</card-name>
        <card-name>Mind Control</card-name>
        <card-name>Mind Games</card-name>
        <card-name>Mind Harness</card-name>
        <card-name>Mind Over Matter</card-name>
        <card-name>Mind Spring</card-name>
        <card-name>Mind&apos;s Desire</card-name>
        <card-name>Mindbreak Trap</card-name>
        <card-name>Mindlock Orb</card-name>
        <card-name>Mirozel</card-name>
        <card-name>Mirror Wall</card-name>
        <card-name>Miscalculation</card-name>
        <card-name>Mischievous Quanar</card-name>
        <card-name>Misdirection</card-name>
        <card-name>Mise</card-name>
        <card-name>Misstep</card-name>
        <card-name>Mist Dragon</card-name>
        <card-name>Mist of Stagnation</card-name>
        <card-name>Mistbind Clique</card-name>
        <card-name>Mistblade Shinobi</card-name>
        <card-name>Mistfolk</card-name>
        <card-name>Mistform Dreamer</card-name>
        <card-name>Mistform Mask</card-name>
        <card-name>Mistform Mutant</card-name>
        <card-name>Mistform Seaswift</card-name>
        <card-name>Mistform Shrieker</card-name>
        <card-name>Mistform Skyreaver</card-name>
        <card-name>Mistform Sliver</card-name>
        <card-name>Mistform Stalker</card-name>
        <card-name>Mistform Ultimus</card-name>
        <card-name>Mistform Wakecaster</card-name>
        <card-name>Mistform Wall</card-name>
        <card-name>Mistform Warchief</card-name>
        <card-name>Mnemonic Nexus</card-name>
        <card-name>Mnemonic Sliver</card-name>
        <card-name>Moniker Mage</card-name>
        <card-name>Moonbow Illusionist</card-name>
        <card-name>Moonlace</card-name>
        <card-name>Morphling</card-name>
        <card-name>Mothdust Changeling</card-name>
        <card-name>Mouth to Mouth</card-name>
        <card-name>Muddle the Mixture</card-name>
        <card-name>Mulldrifter</card-name>
        <card-name>Murmurs from Beyond</card-name>
        <card-name>Musician</card-name>
        <card-name>Myojin of Seeing Winds</card-name>
        <card-name>Mystic Decree</card-name>
        <card-name>Mystic Denial</card-name>
        <card-name>Mystic Might</card-name>
        <card-name>Mystic Remora</card-name>
        <card-name>Mystic Restraints</card-name>
        <card-name>Mystic Speculation</card-name>
        <card-name>Mystic Veil</card-name>
        <card-name>Mystical Teachings</card-name>
        <card-name>Mystical Tutor</card-name>
        <card-name>Nameless One</card-name>
        <card-name>Narcomoeba</card-name>
        <card-name>Narwhal</card-name>
        <card-name>Negate</card-name>
        <card-name>Neurok Familiar</card-name>
        <card-name>Neurok Prodigy</card-name>
        <card-name>Neurok Spy</card-name>
        <card-name>Neurok Transmuter</card-name>
        <card-name>Nevermaker</card-name>
        <card-name>Ninja of the Deep Hours</card-name>
        <card-name>Nix</card-name>
        <card-name>Noble Benefactor</card-name>
        <card-name>Notorious Throng</card-name>
        <card-name>Now I Know My ABC&apos;s</card-name>
        <card-name>Number Crunch</card-name>
        <card-name>Oath of Scholars</card-name>
        <card-name>Oboro Breezecaller</card-name>
        <card-name>Oboro Envoy</card-name>
        <card-name>Obsessive Search</card-name>
        <card-name>Ocular Halo</card-name>
        <card-name>Old Man of the Sea</card-name>
        <card-name>Omen</card-name>
        <card-name>Oona&apos;s Grace</card-name>
        <card-name>Ophidian</card-name>
        <card-name>Ophidian Eye</card-name>
        <card-name>Opportunity</card-name>
        <card-name>Opposition</card-name>
        <card-name>Oppressive Will</card-name>
        <card-name>Opt</card-name>
        <card-name>Oraxid</card-name>
        <card-name>Outrider of Jhess</card-name>
        <card-name>Overburden</card-name>
        <card-name>Override</card-name>
        <card-name>Overtaker</card-name>
        <card-name>Overwhelming Intellect</card-name>
        <card-name>Ovinize</card-name>
        <card-name>Ovinomancer</card-name>
        <card-name>Owl Familiar</card-name>
        <card-name>Pact of Negation</card-name>
        <card-name>Pale Moon</card-name>
        <card-name>Palinchron</card-name>
        <card-name>Paperfin Rascal</card-name>
        <card-name>Paradigm Shift</card-name>
        <card-name>Paradox Haze</card-name>
        <card-name>Parallax Tide</card-name>
        <card-name>Parallel Thoughts</card-name>
        <card-name>Paralyzing Grasp</card-name>
        <card-name>Parapet Watchers</card-name>
        <card-name>Parasitic Strix</card-name>
        <card-name>Part Water</card-name>
        <card-name>Part the Veil</card-name>
        <card-name>Patron Wizard</card-name>
        <card-name>Patron of the Moon</card-name>
        <card-name>Pedantic Learning</card-name>
        <card-name>Peek</card-name>
        <card-name>Peel from Reality</card-name>
        <card-name>Peer Pressure</card-name>
        <card-name>Peer Through Depths</card-name>
        <card-name>Pemmin&apos;s Aura</card-name>
        <card-name>Pendrell Drake</card-name>
        <card-name>Pendrell Flux</card-name>
        <card-name>Pendrell Mists</card-name>
        <card-name>Peregrine Drake</card-name>
        <card-name>Perilous Research</card-name>
        <card-name>Personal Tutor</card-name>
        <card-name>Persuasion</card-name>
        <card-name>Pestermite</card-name>
        <card-name>Petals of Insight</card-name>
        <card-name>Phantasmal Forces</card-name>
        <card-name>Phantasmal Mount</card-name>
        <card-name>Phantasmal Sphere</card-name>
        <card-name>Phantasmal Terrain</card-name>
        <card-name>Phantom Monster</card-name>
        <card-name>Phantom Warrior</card-name>
        <card-name>Phantom Whelp</card-name>
        <card-name>Phantom Wings</card-name>
        <card-name>Piracy</card-name>
        <card-name>Piracy Charm</card-name>
        <card-name>Pirate Ship</card-name>
        <card-name>Plagiarize</card-name>
        <card-name>Planar Overlay</card-name>
        <card-name>Planeswalker&apos;s Mischief</card-name>
        <card-name>Plasma Elemental</card-name>
        <card-name>Plaxmanta</card-name>
        <card-name>Polar Kraken</card-name>
        <card-name>Political Trickery</card-name>
        <card-name>Polymorph</card-name>
        <card-name>Ponder</card-name>
        <card-name>Pongify</card-name>
        <card-name>Port Inspector</card-name>
        <card-name>Portent</card-name>
        <card-name>Possessed Aven</card-name>
        <card-name>Power Artifact</card-name>
        <card-name>Power Leak</card-name>
        <card-name>Power Sink</card-name>
        <card-name>Power Taint</card-name>
        <card-name>Precognition</card-name>
        <card-name>Predict</card-name>
        <card-name>Preemptive Strike</card-name>
        <card-name>Primal Plasma</card-name>
        <card-name>Primoc Escapee</card-name>
        <card-name>Prismatic Lace</card-name>
        <card-name>Prismwake Merrow</card-name>
        <card-name>Private Research</card-name>
        <card-name>Probe</card-name>
        <card-name>Prodigal Sorcerer</card-name>
        <card-name>Prohibit</card-name>
        <card-name>Propaganda</card-name>
        <card-name>Prosperity</card-name>
        <card-name>Protective Bubble</card-name>
        <card-name>Protomatter Powder</card-name>
        <card-name>Psionic Blast</card-name>
        <card-name>Psionic Entity</card-name>
        <card-name>Psionic Gift</card-name>
        <card-name>Psionic Sliver</card-name>
        <card-name>Psychic Allergy</card-name>
        <card-name>Psychic Battle</card-name>
        <card-name>Psychic Membrane</card-name>
        <card-name>Psychic Network</card-name>
        <card-name>Psychic Overload</card-name>
        <card-name>Psychic Possession</card-name>
        <card-name>Psychic Puppetry</card-name>
        <card-name>Psychic Purge</card-name>
        <card-name>Psychic Theft</card-name>
        <card-name>Psychic Trance</card-name>
        <card-name>Psychic Transfer</card-name>
        <card-name>Psychic Venom</card-name>
        <card-name>Psychic Vortex</card-name>
        <card-name>Puca&apos;s Mischief</card-name>
        <card-name>Pulsating Illusion</card-name>
        <card-name>Pulse of the Grid</card-name>
        <card-name>Puppet Master</card-name>
        <card-name>Puppeteer</card-name>
        <card-name>Put Away</card-name>
        <card-name>Quash</card-name>
        <card-name>Quest for Ancient Secrets</card-name>
        <card-name>Question Elemental?</card-name>
        <card-name>Quickchange</card-name>
        <card-name>Quicken</card-name>
        <card-name>Quicksilver Behemoth</card-name>
        <card-name>Quicksilver Dragon</card-name>
        <card-name>Quicksilver Elemental</card-name>
        <card-name>Quicksilver Wall</card-name>
        <card-name>Quiet Speculation</card-name>
        <card-name>Quillmane Baku</card-name>
        <card-name>Qumulox</card-name>
        <card-name>Rainbow Crow</card-name>
        <card-name>Rainbow Efreet</card-name>
        <card-name>Ransack</card-name>
        <card-name>Raven Familiar</card-name>
        <card-name>Raven Guild Initiate</card-name>
        <card-name>Raven Guild Master</card-name>
        <card-name>Ray of Command</card-name>
        <card-name>Ray of Erasure</card-name>
        <card-name>Rayne, Academy Chancellor</card-name>
        <card-name>Razorfin Abolisher</card-name>
        <card-name>Reach Through Mists</card-name>
        <card-name>Read the Runes</card-name>
        <card-name>Reality Acid</card-name>
        <card-name>Reality Ripple</card-name>
        <card-name>Reality Strobe</card-name>
        <card-name>Reality Twist</card-name>
        <card-name>Rebound</card-name>
        <card-name>Rebuild</card-name>
        <card-name>Recall</card-name>
        <card-name>Recantation</card-name>
        <card-name>Reckless Scholar</card-name>
        <card-name>Reconstruction</card-name>
        <card-name>Red Cliffs Armada</card-name>
        <card-name>Reduce to Dreams</card-name>
        <card-name>Reef Pirates</card-name>
        <card-name>Reef Shaman</card-name>
        <card-name>Regress</card-name>
        <card-name>Reins of Power</card-name>
        <card-name>Relearn</card-name>
        <card-name>Relic Bind</card-name>
        <card-name>Remand</card-name>
        <card-name>Reminisce</card-name>
        <card-name>Remove</card-name>
        <card-name>Remove Soul</card-name>
        <card-name>Repeal</card-name>
        <card-name>Repel</card-name>
        <card-name>Repulse</card-name>
        <card-name>Rescind</card-name>
        <card-name>Rescue</card-name>
        <card-name>Research the Deep</card-name>
        <card-name>Reset</card-name>
        <card-name>Reshape</card-name>
        <card-name>Resounding Wave</card-name>
        <card-name>Rethink</card-name>
        <card-name>Retraced Image</card-name>
        <card-name>Retract</card-name>
        <card-name>Reveka, Wizard Savant</card-name>
        <card-name>Reverberation</card-name>
        <card-name>Reweave</card-name>
        <card-name>Rewind</card-name>
        <card-name>Rhystic Deluge</card-name>
        <card-name>Rhystic Scrying</card-name>
        <card-name>Rhystic Study</card-name>
        <card-name>Ribbon Snake</card-name>
        <card-name>Ribbons of the Reikai</card-name>
        <card-name>Richard Garfield, Ph.D.</card-name>
        <card-name>Riftwing Cloudskate</card-name>
        <card-name>Rimewind Cryomancer</card-name>
        <card-name>Rimewind Taskmage</card-name>
        <card-name>Ringskipper</card-name>
        <card-name>Riptide</card-name>
        <card-name>Riptide Biologist</card-name>
        <card-name>Riptide Chronologist</card-name>
        <card-name>Riptide Director</card-name>
        <card-name>Riptide Entrancer</card-name>
        <card-name>Riptide Mangler</card-name>
        <card-name>Riptide Pilferer</card-name>
        <card-name>Riptide Shapeshifter</card-name>
        <card-name>Riptide Survivor</card-name>
        <card-name>Rishadan Airship</card-name>
        <card-name>Rishadan Brigand</card-name>
        <card-name>Rishadan Cutpurse</card-name>
        <card-name>Rishadan Footpad</card-name>
        <card-name>Rising Waters</card-name>
        <card-name>Rite of Replication</card-name>
        <card-name>Rites of Refusal</card-name>
        <card-name>River Kaijin</card-name>
        <card-name>River Kelpie</card-name>
        <card-name>River Merfolk</card-name>
        <card-name>Robe of Mirrors</card-name>
        <card-name>Roil Elemental</card-name>
        <card-name>Ronom Serpent</card-name>
        <card-name>Rootwater Commando</card-name>
        <card-name>Rootwater Diver</card-name>
        <card-name>Rootwater Hunter</card-name>
        <card-name>Rootwater Matriarch</card-name>
        <card-name>Rootwater Mystic</card-name>
        <card-name>Rootwater Shaman</card-name>
        <card-name>Rootwater Thief</card-name>
        <card-name>Rummaging Wizard</card-name>
        <card-name>Rune Snag</card-name>
        <card-name>Runeboggle</card-name>
        <card-name>Rush of Knowledge</card-name>
        <card-name>Rushing River</card-name>
        <card-name>Rushing-Tide Zubera</card-name>
        <card-name>Sage Aven</card-name>
        <card-name>Sage Owl</card-name>
        <card-name>Sage of Epityr</card-name>
        <card-name>Sage of Fables</card-name>
        <card-name>Sage of Lat-Nam</card-name>
        <card-name>Sage&apos;s Dousing</card-name>
        <card-name>Sage&apos;s Knowledge</card-name>
        <card-name>Sailmonger</card-name>
        <card-name>Sakashima the Impostor</card-name>
        <card-name>Sand Squid</card-name>
        <card-name>Sandbar Crocodile</card-name>
        <card-name>Sandbar Merfolk</card-name>
        <card-name>Sandbar Serpent</card-name>
        <card-name>Sanity Grinding</card-name>
        <card-name>Sapphire Charm</card-name>
        <card-name>Sapphire Leech</card-name>
        <card-name>Saprazzan Bailiff</card-name>
        <card-name>Saprazzan Breaker</card-name>
        <card-name>Saprazzan Heir</card-name>
        <card-name>Saprazzan Legate</card-name>
        <card-name>Saprazzan Outrigger</card-name>
        <card-name>Saprazzan Raider</card-name>
        <card-name>Sarcomite Myr</card-name>
        <card-name>Savor the Moment</card-name>
        <card-name>Scalpelexis</card-name>
        <card-name>Scattering Stroke</card-name>
        <card-name>Scent of Brine</card-name>
        <card-name>Scepter of Insight</card-name>
        <card-name>School of Piranha</card-name>
        <card-name>Scion of Oona</card-name>
        <card-name>Scornful AEther-Lich</card-name>
        <card-name>Scornful Egotist</card-name>
        <card-name>Screaming Seahawk</card-name>
        <card-name>Screeching Drake</card-name>
        <card-name>Screeching Sliver</card-name>
        <card-name>Scrivener</card-name>
        <card-name>Sea Drake</card-name>
        <card-name>Sea Eagle</card-name>
        <card-name>Sea Gate Loremaster</card-name>
        <card-name>Sea Kings&apos; Blessing</card-name>
        <card-name>Sea Monster</card-name>
        <card-name>Sea Scryer</card-name>
        <card-name>Sea Serpent</card-name>
        <card-name>Sea Snidd</card-name>
        <card-name>Sea Spirit</card-name>
        <card-name>Sea Sprite</card-name>
        <card-name>Sea Troll</card-name>
        <card-name>Sea&apos;s Claim</card-name>
        <card-name>Seahunter</card-name>
        <card-name>Seal of Removal</card-name>
        <card-name>Seascape Aerialist</card-name>
        <card-name>Seasinger</card-name>
        <card-name>Second Chance</card-name>
        <card-name>Second Sight</card-name>
        <card-name>Second Wind</card-name>
        <card-name>Secretkeeper</card-name>
        <card-name>Segovian Leviathan</card-name>
        <card-name>Sentinels of Glen Elendra</card-name>
        <card-name>Serendib Djinn</card-name>
        <card-name>Serendib Efreet</card-name>
        <card-name>Serendib Sorcerer</card-name>
        <card-name>Serpent of the Endless Sea</card-name>
        <card-name>Serra Sphinx</card-name>
        <card-name>Serum Visions</card-name>
        <card-name>Shadow Rift</card-name>
        <card-name>Shadow Sliver</card-name>
        <card-name>Shape Stealer</card-name>
        <card-name>Shaper Guildmage</card-name>
        <card-name>Shaper Parasite</card-name>
        <card-name>Shapesharer</card-name>
        <card-name>Shapeshifter&apos;s Marrow</card-name>
        <card-name>Sharding Sphinx</card-name>
        <card-name>Shared Fate</card-name>
        <card-name>Sheep</card-name>
        <card-name>Shifting Borders</card-name>
        <card-name>Shifting Sky</card-name>
        <card-name>Shifting Sliver</card-name>
        <card-name>Shifty Doppelganger</card-name>
        <card-name>Shimmer</card-name>
        <card-name>Shimmering Efreet</card-name>
        <card-name>Shimmering Glasskite</card-name>
        <card-name>Shimmering Mirage</card-name>
        <card-name>Shimmering Wings</card-name>
        <card-name>Shinen of Flight&apos;s Wings</card-name>
        <card-name>Shoal Serpent</card-name>
        <card-name>Shoreline Raider</card-name>
        <card-name>Shoreline Ranger</card-name>
        <card-name>Shoving Match</card-name>
        <card-name>Show and Tell</card-name>
        <card-name>Shrieking Drake</card-name>
        <card-name>Shrouded Serpent</card-name>
        <card-name>Shyft</card-name>
        <card-name>Sibilant Spirit</card-name>
        <card-name>Sift</card-name>
        <card-name>Sift Through Sands</card-name>
        <card-name>Sigil Tracer</card-name>
        <card-name>Sigil of Sleep</card-name>
        <card-name>Silhouette</card-name>
        <card-name>Silkwing Scout</card-name>
        <card-name>Silver Erne</card-name>
        <card-name>Silver Wyvern</card-name>
        <card-name>Silvergill Adept</card-name>
        <card-name>Silvergill Douser</card-name>
        <card-name>Sindbad</card-name>
        <card-name>Sinking Feeling</card-name>
        <card-name>Sire of the Storm</card-name>
        <card-name>Siren&apos;s Call</card-name>
        <card-name>Sisay&apos;s Ingenuity</card-name>
        <card-name>Skill Borrower</card-name>
        <card-name>Sky Ruin Drake</card-name>
        <card-name>Sky Swallower</card-name>
        <card-name>Sky Weaver</card-name>
        <card-name>Skyscribing</card-name>
        <card-name>Skyshroud Condor</card-name>
        <card-name>Skywing Aven</card-name>
        <card-name>Sleep</card-name>
        <card-name>Sleeping Potion</card-name>
        <card-name>Sleight of Hand</card-name>
        <card-name>Sleight of Mind</card-name>
        <card-name>Slipstream Eel</card-name>
        <card-name>Slipstream Serpent</card-name>
        <card-name>Sliptide Serpent</card-name>
        <card-name>Slith Strider</card-name>
        <card-name>Slithermuse</card-name>
        <card-name>Slow Motion</card-name>
        <card-name>Smart Ass</card-name>
        <card-name>Snap</card-name>
        <card-name>Snapback</card-name>
        <card-name>Snapping Drake</card-name>
        <card-name>Sneaky Homunculus</card-name>
        <card-name>Snow Devil</card-name>
        <card-name>Snowfall</card-name>
        <card-name>Soar</card-name>
        <card-name>Soldevi Heretic</card-name>
        <card-name>Soldevi Machinist</card-name>
        <card-name>Soldevi Sage</card-name>
        <card-name>Somber Hoverguard</card-name>
        <card-name>Somnophore</card-name>
        <card-name>Soothsaying</card-name>
        <card-name>Soramaro, First to Dream</card-name>
        <card-name>Soratami Cloudskater</card-name>
        <card-name>Soratami Mindsweeper</card-name>
        <card-name>Soratami Mirror-Guard</card-name>
        <card-name>Soratami Mirror-Mage</card-name>
        <card-name>Soratami Rainshaper</card-name>
        <card-name>Soratami Savant</card-name>
        <card-name>Soratami Seer</card-name>
        <card-name>Sorcerous Sight</card-name>
        <card-name>Sorry</card-name>
        <card-name>Soul Barrier</card-name>
        <card-name>Sower of Temptation</card-name>
        <card-name>Spawnbroker</card-name>
        <card-name>Spectral Cloak</card-name>
        <card-name>Spectral Shift</card-name>
        <card-name>Spell Blast</card-name>
        <card-name>Spell Burst</card-name>
        <card-name>Spell Counter</card-name>
        <card-name>Spell Pierce</card-name>
        <card-name>Spell Snare</card-name>
        <card-name>Spell Snip</card-name>
        <card-name>Spell Syphon</card-name>
        <card-name>Spelljack</card-name>
        <card-name>Spellshift</card-name>
        <card-name>Spellstutter Sprite</card-name>
        <card-name>Spellweaver Volute</card-name>
        <card-name>Sphinx Ambassador</card-name>
        <card-name>Sphinx of Jwar Isle</card-name>
        <card-name>Sphinx of Lost Truths</card-name>
        <card-name>Sphinx&apos;s Herald</card-name>
        <card-name>Spiketail Drake</card-name>
        <card-name>Spiketail Drakeling</card-name>
        <card-name>Spiketail Hatchling</card-name>
        <card-name>Spin into Myth</card-name>
        <card-name>Spindrift Drake</card-name>
        <card-name>Spiny Starfish</card-name>
        <card-name>Spire Owl</card-name>
        <card-name>Spite (Spite/Malice)</card-name>
        <card-name>Spreading Seas</card-name>
        <card-name>Sprite Noble</card-name>
        <card-name>Spy Network</card-name>
        <card-name>Squeeze</card-name>
        <card-name>Squelch</card-name>
        <card-name>Standardize</card-name>
        <card-name>Standstill</card-name>
        <card-name>Stasis</card-name>
        <card-name>Stasis Cell</card-name>
        <card-name>Statecraft</card-name>
        <card-name>Steal Artifact</card-name>
        <card-name>Steal Enchantment</card-name>
        <card-name>Steam Frigate</card-name>
        <card-name>Steamcore Weird</card-name>
        <card-name>Steelclad Serpent</card-name>
        <card-name>Stern Proctor</card-name>
        <card-name>Stifle</card-name>
        <card-name>Stinging Barrier</card-name>
        <card-name>Stinging Licid</card-name>
        <card-name>Stonybrook Angler</card-name>
        <card-name>Stonybrook Banneret</card-name>
        <card-name>Storm Crow</card-name>
        <card-name>Storm Elemental</card-name>
        <card-name>Stormcloud Djinn</card-name>
        <card-name>Stormscape Apprentice</card-name>
        <card-name>Stormscape Battlemage</card-name>
        <card-name>Stormscape Familiar</card-name>
        <card-name>Stormscape Master</card-name>
        <card-name>Stormwatch Eagle</card-name>
        <card-name>Strategic Planning</card-name>
        <card-name>Stratozeppelid</card-name>
        <card-name>Straw Soldiers</card-name>
        <card-name>Stream of Consciousness</card-name>
        <card-name>Stream of Unconsciousness</card-name>
        <card-name>Streambed Aquitects</card-name>
        <card-name>Stroke of Genius</card-name>
        <card-name>Stronghold Biologist</card-name>
        <card-name>Stronghold Machinist</card-name>
        <card-name>Stronghold Zeppelin</card-name>
        <card-name>Student of Elements</card-name>
        <card-name>Stupefying Touch</card-name>
        <card-name>Submerge</card-name>
        <card-name>Suffocation</card-name>
        <card-name>Summoner&apos;s Bane</card-name>
        <card-name>Sun Ce, Young Conquerer</card-name>
        <card-name>Sun Quan, Lord of Wu</card-name>
        <card-name>Sunder</card-name>
        <card-name>Sunken City</card-name>
        <card-name>Sunken Field</card-name>
        <card-name>Sunken Hope</card-name>
        <card-name>Supreme Exemplar</card-name>
        <card-name>Supreme Inquisitor</card-name>
        <card-name>Suq&apos;Ata Firewalker</card-name>
        <card-name>Surgespanner</card-name>
        <card-name>Surging AEther</card-name>
        <card-name>Surveilling Sprite</card-name>
        <card-name>Survivor of the Unseen</card-name>
        <card-name>Svyelunite Priest</card-name>
        <card-name>Sway of Illusion</card-name>
        <card-name>Sway of the Stars</card-name>
        <card-name>Swirl the Mists</card-name>
        <card-name>Symbol of Unsummoning</card-name>
        <card-name>Synapse Sliver</card-name>
        <card-name>Synchronous Sliver</card-name>
        <card-name>Syncopate</card-name>
        <card-name>Synod Artificer</card-name>
        <card-name>Take Possession</card-name>
        <card-name>Talas Air Ship</card-name>
        <card-name>Talas Explorer</card-name>
        <card-name>Talas Merchant</card-name>
        <card-name>Talas Researcher</card-name>
        <card-name>Talas Scout</card-name>
        <card-name>Talas Warrior</card-name>
        <card-name>Talonrend</card-name>
        <card-name>Tangle Kelp</card-name>
        <card-name>Taniwha</card-name>
        <card-name>Tattered Drake</card-name>
        <card-name>Taunt</card-name>
        <card-name>Teardrop Kami</card-name>
        <card-name>Teferi&apos;s Curse</card-name>
        <card-name>Teferi&apos;s Drake</card-name>
        <card-name>Teferi&apos;s Imp</card-name>
        <card-name>Teferi&apos;s Realm</card-name>
        <card-name>Teferi&apos;s Response</card-name>
        <card-name>Teferi&apos;s Veil</card-name>
        <card-name>Teferi, Mage of Zhalfir</card-name>
        <card-name>Telekinesis</card-name>
        <card-name>Telekinetic Bonds</card-name>
        <card-name>Telekinetic Sliver</card-name>
        <card-name>Telemin Performance</card-name>
        <card-name>Telepathic Spies</card-name>
        <card-name>Telepathy</card-name>
        <card-name>Teleport</card-name>
        <card-name>Teller of Tales</card-name>
        <card-name>Telling Time</card-name>
        <card-name>Tempest Owl</card-name>
        <card-name>Temporal Adept</card-name>
        <card-name>Temporal Cascade</card-name>
        <card-name>Temporal Distortion</card-name>
        <card-name>Temporal Eddy</card-name>
        <card-name>Temporal Fissure</card-name>
        <card-name>Temporal Manipulation</card-name>
        <card-name>Terraformer</card-name>
        <card-name>Tezzeret the Seeker</card-name>
        <card-name>Thalakos Deceiver</card-name>
        <card-name>Thalakos Dreamsower</card-name>
        <card-name>Thalakos Drifters</card-name>
        <card-name>Thalakos Mistfolk</card-name>
        <card-name>Thalakos Scout</card-name>
        <card-name>Thalakos Seer</card-name>
        <card-name>Thalakos Sentry</card-name>
        <card-name>The Unspeakable</card-name>
        <card-name>Theft of Dreams</card-name>
        <card-name>Thermal Flux</card-name>
        <card-name>Thieves&apos; Fortune</card-name>
        <card-name>Thieving Magpie</card-name>
        <card-name>Thing from the Deep</card-name>
        <card-name>Think Tank</card-name>
        <card-name>Think Twice</card-name>
        <card-name>Thirst</card-name>
        <card-name>Thirst for Knowledge</card-name>
        <card-name>Thornwind Faeries</card-name>
        <card-name>Thought Courier</card-name>
        <card-name>Thought Devourer</card-name>
        <card-name>Thought Eater</card-name>
        <card-name>Thought Lash</card-name>
        <card-name>Thought Nibbler</card-name>
        <card-name>Thought Reflection</card-name>
        <card-name>Thoughtbind</card-name>
        <card-name>Thoughtcast</card-name>
        <card-name>Thoughtlace</card-name>
        <card-name>Threads of Disloyalty</card-name>
        <card-name>Three Wishes</card-name>
        <card-name>Thunder Wall</card-name>
        <card-name>Thundercloud Elemental</card-name>
        <card-name>Thunderheads</card-name>
        <card-name>Thwart</card-name>
        <card-name>Tidal Bore</card-name>
        <card-name>Tidal Control</card-name>
        <card-name>Tidal Courier</card-name>
        <card-name>Tidal Flats</card-name>
        <card-name>Tidal Influence</card-name>
        <card-name>Tidal Kraken</card-name>
        <card-name>Tidal Surge</card-name>
        <card-name>Tidal Visionary</card-name>
        <card-name>Tidal Warrior</card-name>
        <card-name>Tidal Wave</card-name>
        <card-name>Tideshaper Mystic</card-name>
        <card-name>Tidespout Tyrant</card-name>
        <card-name>Tidewalker</card-name>
        <card-name>Tidewater Minion</card-name>
        <card-name>Tidings</card-name>
        <card-name>Time Ebb</card-name>
        <card-name>Time Elemental</card-name>
        <card-name>Time Spiral</card-name>
        <card-name>Time Stop</card-name>
        <card-name>Time Stretch</card-name>
        <card-name>Time Walk</card-name>
        <card-name>Time Warp</card-name>
        <card-name>Time and Tide</card-name>
        <card-name>Timebender</card-name>
        <card-name>Timetwister</card-name>
        <card-name>Timid Drake</card-name>
        <card-name>Tinker</card-name>
        <card-name>Tobita, Master of Winds (Student of Elements)</card-name>
        <card-name>Toils of Night and Day</card-name>
        <card-name>Tolarian Drake</card-name>
        <card-name>Tolarian Emissary</card-name>
        <card-name>Tolarian Entrancer</card-name>
        <card-name>Tolarian Sentinel</card-name>
        <card-name>Tolarian Serpent</card-name>
        <card-name>Tolarian Winds</card-name>
        <card-name>Tome Scour</card-name>
        <card-name>Tomorrow, Azami&apos;s Familiar</card-name>
        <card-name>Tomoya the Revealer (Jushi Apprentice)</card-name>
        <card-name>Topsy Turvy</card-name>
        <card-name>Torch Drake</card-name>
        <card-name>Tortoise Formation</card-name>
        <card-name>Touch of Brilliance</card-name>
        <card-name>Touch of Invisibility</card-name>
        <card-name>Tower Drake</card-name>
        <card-name>Trade Routes</card-name>
        <card-name>Trade Secrets</card-name>
        <card-name>Tradewind Rider</card-name>
        <card-name>Train of Thought</card-name>
        <card-name>Transmute Artifact</card-name>
        <card-name>Trapfinder&apos;s Trick</card-name>
        <card-name>Trapmaker&apos;s Snare</card-name>
        <card-name>Traumatic Visions</card-name>
        <card-name>Traumatize</card-name>
        <card-name>Traveler&apos;s Cloak</card-name>
        <card-name>Treachery</card-name>
        <card-name>Treasure Trove</card-name>
        <card-name>Treetop Sentinel</card-name>
        <card-name>Trickbind</card-name>
        <card-name>Trickery Charm</card-name>
        <card-name>Trickster Mage</card-name>
        <card-name>Trinket Mage</card-name>
        <card-name>Troublesome Spirit</card-name>
        <card-name>Trusted Advisor</card-name>
        <card-name>Truth or Tale</card-name>
        <card-name>Tunnel Vision</card-name>
        <card-name>Turbulent Dreams</card-name>
        <card-name>Turnabout</card-name>
        <card-name>Turtleshell Changeling</card-name>
        <card-name>Twiddle</card-name>
        <card-name>Twincast</card-name>
        <card-name>Twitch</card-name>
        <card-name>Umara Raptor</card-name>
        <card-name>Unblinking Bleb</card-name>
        <card-name>Undertow</card-name>
        <card-name>Undo</card-name>
        <card-name>Unifying Theory</card-name>
        <card-name>Unnatural Selection</card-name>
        <card-name>Unstable Mutation</card-name>
        <card-name>Unstable Shapeshifter</card-name>
        <card-name>Unsummon</card-name>
        <card-name>Updraft</card-name>
        <card-name>Upheaval</card-name>
        <card-name>Vacuumelt</card-name>
        <card-name>Vanishing</card-name>
        <card-name>Vaporous Djinn</card-name>
        <card-name>Vectis Silencers</card-name>
        <card-name>Vedalken AEthermage</card-name>
        <card-name>Vedalken Archmage</card-name>
        <card-name>Vedalken Dismisser</card-name>
        <card-name>Vedalken Engineer</card-name>
        <card-name>Vedalken Entrancer</card-name>
        <card-name>Vedalken Mastermind</card-name>
        <card-name>Vedalken Plotter</card-name>
        <card-name>Veil of Birds</card-name>
        <card-name>Veil of Secrecy</card-name>
        <card-name>Veiled Apparition</card-name>
        <card-name>Veiled Crocodile</card-name>
        <card-name>Veiled Sentry</card-name>
        <card-name>Veiled Serpent</card-name>
        <card-name>Veiling Oddity</card-name>
        <card-name>Venarian Glimmer</card-name>
        <card-name>Venarian Gold</card-name>
        <card-name>Vendilion Clique</card-name>
        <card-name>Venser&apos;s Diffusion</card-name>
        <card-name>Venser, Shaper Savant</card-name>
        <card-name>Vertigo Spawn</card-name>
        <card-name>Vesuvan Doppelganger</card-name>
        <card-name>Vesuvan Shapeshifter</card-name>
        <card-name>Vex</card-name>
        <card-name>Vexing Sphinx</card-name>
        <card-name>View from Above</card-name>
        <card-name>Vigean Graftmage</card-name>
        <card-name>Vigilant Drake</card-name>
        <card-name>Viscerid Armor</card-name>
        <card-name>Viscerid Deepwalker</card-name>
        <card-name>Viscerid Drone</card-name>
        <card-name>Vision Charm</card-name>
        <card-name>Vision Skeins</card-name>
        <card-name>Vizzerdrix</card-name>
        <card-name>Vodalian Hypnotist</card-name>
        <card-name>Vodalian Illusionist</card-name>
        <card-name>Vodalian Knights</card-name>
        <card-name>Vodalian Mage</card-name>
        <card-name>Vodalian Merchant</card-name>
        <card-name>Vodalian Mystic</card-name>
        <card-name>Vodalian Serpent</card-name>
        <card-name>Vodalian Soldiers</card-name>
        <card-name>Vodalian War Machine</card-name>
        <card-name>Voidmage Apprentice</card-name>
        <card-name>Voidmage Husher</card-name>
        <card-name>Voidmage Prodigy</card-name>
        <card-name>Voidslime</card-name>
        <card-name>Volcanic Eruption</card-name>
        <card-name>Volrath&apos;s Curse</card-name>
        <card-name>Volrath&apos;s Shapeshifter</card-name>
        <card-name>Wake Thrasher</card-name>
        <card-name>Walk the Aeons</card-name>
        <card-name>Walker of Secret Ways</card-name>
        <card-name>Walking Dream</card-name>
        <card-name>Walking Sponge</card-name>
        <card-name>Wall of Air</card-name>
        <card-name>Wall of Deceit</card-name>
        <card-name>Wall of Frost</card-name>
        <card-name>Wall of Kelp</card-name>
        <card-name>Wall of Tears</card-name>
        <card-name>Wall of Vapor</card-name>
        <card-name>Wall of Water</card-name>
        <card-name>Wall of Wonder</card-name>
        <card-name>Wanderguard Sentry</card-name>
        <card-name>Wandering Eye</card-name>
        <card-name>Wandering Ones</card-name>
        <card-name>Wanderwine Prophets</card-name>
        <card-name>War Tax</card-name>
        <card-name>Warped Researcher</card-name>
        <card-name>Wash Out</card-name>
        <card-name>Water Elemental</card-name>
        <card-name>Water Wurm</card-name>
        <card-name>Waterfront Bouncer</card-name>
        <card-name>Waterspout Djinn</card-name>
        <card-name>Waterspout Elemental</card-name>
        <card-name>Waterspout Weavers</card-name>
        <card-name>Wave Elemental</card-name>
        <card-name>Wayward Soul</card-name>
        <card-name>Weatherseed Faeries</card-name>
        <card-name>Weaver of Lies</card-name>
        <card-name>Web of Inertia</card-name>
        <card-name>Welkin Tern</card-name>
        <card-name>Well-Laid Plans</card-name>
        <card-name>Wheel and Deal</card-name>
        <card-name>When (Who/What/When/Where/Why)</card-name>
        <card-name>Whim of Volrath</card-name>
        <card-name>Whimwader</card-name>
        <card-name>Whip-Spine Drake</card-name>
        <card-name>Whiplash Trap</card-name>
        <card-name>Whiptongue Frog</card-name>
        <card-name>Whirlpool Drake</card-name>
        <card-name>Whirlpool Rider</card-name>
        <card-name>Whirlpool Warrior</card-name>
        <card-name>Whirlpool Whelm</card-name>
        <card-name>Whispers of the Muse</card-name>
        <card-name>Why (Who/What/When/Where/Why)</card-name>
        <card-name>Wilderness Hypnotist</card-name>
        <card-name>Willbender</card-name>
        <card-name>Wind Dancer</card-name>
        <card-name>Wind Drake</card-name>
        <card-name>Wind Sail</card-name>
        <card-name>Wind Spirit</card-name>
        <card-name>Windfall</card-name>
        <card-name>Windrider Eel</card-name>
        <card-name>Windscouter</card-name>
        <card-name>Winged Sliver</card-name>
        <card-name>Wings of Velis Vel</card-name>
        <card-name>Winter&apos;s Chill</card-name>
        <card-name>Wipe Away</card-name>
        <card-name>Wistful Thinking</card-name>
        <card-name>Withdraw</card-name>
        <card-name>Withering Gaze</card-name>
        <card-name>Wizard Mentor</card-name>
        <card-name>Wizened Snitches</card-name>
        <card-name>Wonder</card-name>
        <card-name>Word of Undoing</card-name>
        <card-name>Words of Wind</card-name>
        <card-name>Words of Wisdom</card-name>
        <card-name>Worldly Counsel</card-name>
        <card-name>Wormfang Behemoth</card-name>
        <card-name>Wormfang Crab</card-name>
        <card-name>Wormfang Drake</card-name>
        <card-name>Wormfang Manta</card-name>
        <card-name>Wormfang Newt</card-name>
        <card-name>Wormfang Turtle</card-name>
        <card-name>Wrath of Marit Lage</card-name>
        <card-name>Writ of Passage</card-name>
        <card-name>Wu Admiral</card-name>
        <card-name>Wu Elite Cavalry</card-name>
        <card-name>Wu Infantry</card-name>
        <card-name>Wu Light Cavalry</card-name>
        <card-name>Wu Longbowman</card-name>
        <card-name>Wu Scout</card-name>
        <card-name>Wu Spy</card-name>
        <card-name>Wu Warship</card-name>
        <card-name>Zanam Djinn</card-name>
        <card-name>Zephid</card-name>
        <card-name>Zephid&apos;s Embrace</card-name>
        <card-name>Zephyr Falcon</card-name>
        <card-name>Zephyr Net</card-name>
        <card-name>Zephyr Spirit</card-name>
        <card-name>Zephyr Sprite</card-name>
        <card-name>Zhou Yu, Chief Commander</card-name>
        <card-name>Zhuge Jin, Wu Strategist</card-name>
        <card-name>Zur&apos;s Weirding</card-name>
        <card-name>Zuran Enchanter</card-name>
        <card-name>Zuran Spellcaster</card-name>
        <card-name>_____</card-name>
        <name>Blue</name>
    </color>
    <color>
        <card-name>AEther Web</card-name>
        <card-name>Aboroth</card-name>
        <card-name>Abundance</card-name>
        <card-name>Accelerated Mutation</card-name>
        <card-name>Acidic Slime</card-name>
        <card-name>Acorn Harvest</card-name>
        <card-name>Acridian</card-name>
        <card-name>Aerie Ouphes</card-name>
        <card-name>Afiya Grove</card-name>
        <card-name>Ageless Entity</card-name>
        <card-name>Aggressive Urge</card-name>
        <card-name>Aisling Leprechaun</card-name>
        <card-name>Albino Troll</card-name>
        <card-name>Algae Gharial</card-name>
        <card-name>All Suns&apos; Dawn</card-name>
        <card-name>Allosaurus Rider</card-name>
        <card-name>Alluring Scent</card-name>
        <card-name>Alpha Kavu</card-name>
        <card-name>Alpha Status</card-name>
        <card-name>Aluren</card-name>
        <card-name>Ambassador Oak</card-name>
        <card-name>Ambush Commander</card-name>
        <card-name>Amphibious Kavu</card-name>
        <card-name>An-Havva Constable</card-name>
        <card-name>An-Havva Inn</card-name>
        <card-name>Ana Battlemage</card-name>
        <card-name>Ana Disciple</card-name>
        <card-name>Ana Sanctuary</card-name>
        <card-name>Anaconda</card-name>
        <card-name>Anavolver</card-name>
        <card-name>Ancestral Mask</card-name>
        <card-name>Ancient Ooze</card-name>
        <card-name>Ancient Silverback</card-name>
        <card-name>Animal Magnetism</card-name>
        <card-name>Animate Land</card-name>
        <card-name>Ant Queen</card-name>
        <card-name>Anurid Barkripper</card-name>
        <card-name>Anurid Scavenger</card-name>
        <card-name>Anurid Swarmsnapper</card-name>
        <card-name>Apes of Rath</card-name>
        <card-name>Aquastrand Spider</card-name>
        <card-name>Arashi, the Sky Asunder</card-name>
        <card-name>Arboria</card-name>
        <card-name>Arctic Nishoba</card-name>
        <card-name>Arctic Wolves</card-name>
        <card-name>Argothian Elder</card-name>
        <card-name>Argothian Enchantress</card-name>
        <card-name>Argothian Pixies</card-name>
        <card-name>Argothian Swine</card-name>
        <card-name>Argothian Treefolk</card-name>
        <card-name>Argothian Wurm</card-name>
        <card-name>Armor of Thorns</card-name>
        <card-name>Arrogant Wurm</card-name>
        <card-name>Ashcoat Bear</card-name>
        <card-name>Aspect of Mongoose</card-name>
        <card-name>Aspect of Wolf</card-name>
        <card-name>Aurochs</card-name>
        <card-name>Aurochs Herd</card-name>
        <card-name>Autumn Willow</card-name>
        <card-name>Avatar of Might</card-name>
        <card-name>Avenging Druid</card-name>
        <card-name>Avoid Fate</card-name>
        <card-name>Awakener Druid</card-name>
        <card-name>Awakening</card-name>
        <card-name>Ayumi, the Last Visitor</card-name>
        <card-name>Azusa, Lost but Seeking</card-name>
        <card-name>B-I-N-G-O</card-name>
        <card-name>Balduvian Bears</card-name>
        <card-name>Baloth Cage Trap</card-name>
        <card-name>Baloth Woodcrasher</card-name>
        <card-name>Barbary Apes</card-name>
        <card-name>Barbed Foliage</card-name>
        <card-name>Barbtooth Wurm</card-name>
        <card-name>Barishi</card-name>
        <card-name>Barkhide Mauler</card-name>
        <card-name>Baru, Fist of Krosa</card-name>
        <card-name>Basking Rootwalla</card-name>
        <card-name>Battering Wurm</card-name>
        <card-name>Battery (Assault/Battery)</card-name>
        <card-name>Battlefield Scrounger</card-name>
        <card-name>Battlegrowth</card-name>
        <card-name>Battlewand Oak</card-name>
        <card-name>Bayou Dragonfly</card-name>
        <card-name>Beacon Behemoth</card-name>
        <card-name>Beacon of Creation</card-name>
        <card-name>Bear Cub</card-name>
        <card-name>Bearscape</card-name>
        <card-name>Beast Attack</card-name>
        <card-name>Beast Hunt</card-name>
        <card-name>Beastmaster Ascension</card-name>
        <card-name>Beastmaster&apos;s Magemark</card-name>
        <card-name>Bee Sting</card-name>
        <card-name>Behemoth&apos;s Herald</card-name>
        <card-name>Bequeathal</card-name>
        <card-name>Berserk</card-name>
        <card-name>Berserk Murlodont</card-name>
        <card-name>Bifurcate</card-name>
        <card-name>Bind</card-name>
        <card-name>Bioplasm</card-name>
        <card-name>Biorhythm</card-name>
        <card-name>Birchlore Rangers</card-name>
        <card-name>Birds of Paradise</card-name>
        <card-name>Blanchwood Armor</card-name>
        <card-name>Blanchwood Treefolk</card-name>
        <card-name>Blastoderm</card-name>
        <card-name>Blizzard</card-name>
        <card-name>Bloated Toad</card-name>
        <card-name>Bloodline Shaman</card-name>
        <card-name>Bloodscent</card-name>
        <card-name>Bloom Tender</card-name>
        <card-name>Blossoming Wreath</card-name>
        <card-name>Blurred Mongoose</card-name>
        <card-name>Boa Constrictor</card-name>
        <card-name>Body of Jukai</card-name>
        <card-name>Bog Gnarr</card-name>
        <card-name>Bog-Strider Ash</card-name>
        <card-name>Borderland Ranger</card-name>
        <card-name>Boreal Centaur</card-name>
        <card-name>Boreal Druid</card-name>
        <card-name>Borrowing the East Wind</card-name>
        <card-name>Bosk Banneret</card-name>
        <card-name>Bounteous Kirin</card-name>
        <card-name>Bountiful Harvest</card-name>
        <card-name>Bounty of the Hunt</card-name>
        <card-name>Bramble Creeper</card-name>
        <card-name>Bramble Elemental</card-name>
        <card-name>Bramblewood Paragon</card-name>
        <card-name>Branchsnap Lorian</card-name>
        <card-name>Brawn</card-name>
        <card-name>Break Asunder</card-name>
        <card-name>Briar Patch</card-name>
        <card-name>Briar Shield</card-name>
        <card-name>Briarhorn</card-name>
        <card-name>Briarknit Kami</card-name>
        <card-name>Bringer of the Green Dawn</card-name>
        <card-name>Broken Fall</card-name>
        <card-name>Brontotherium</card-name>
        <card-name>Brood Sliver</card-name>
        <card-name>Broodhatch Nantuko</card-name>
        <card-name>Brooding Saurian</card-name>
        <card-name>Brown Ouphe</card-name>
        <card-name>Brushwagg</card-name>
        <card-name>Budoka Gardener</card-name>
        <card-name>Budoka Pupil</card-name>
        <card-name>Bull Aurochs</card-name>
        <card-name>Bull Elephant</card-name>
        <card-name>Bull Hippo</card-name>
        <card-name>Burgeoning</card-name>
        <card-name>Burr Grafter</card-name>
        <card-name>Call of the Herd</card-name>
        <card-name>Call of the Wild</card-name>
        <card-name>Caller of the Claw</card-name>
        <card-name>Caller of the Hunt</card-name>
        <card-name>Calming Verse</card-name>
        <card-name>Camouflage</card-name>
        <card-name>Canopy Claws</card-name>
        <card-name>Canopy Crawler</card-name>
        <card-name>Canopy Dragon</card-name>
        <card-name>Canopy Spider</card-name>
        <card-name>Canopy Surge</card-name>
        <card-name>Carapace</card-name>
        <card-name>Cardboard Carapace</card-name>
        <card-name>Carnassid</card-name>
        <card-name>Carnivorous Plant</card-name>
        <card-name>Carpet of Flowers</card-name>
        <card-name>Cartographer</card-name>
        <card-name>Carven Caryatid</card-name>
        <card-name>Cat Warriors</card-name>
        <card-name>Caustic Wasps</card-name>
        <card-name>Cave Tiger</card-name>
        <card-name>Cavern Thoctar</card-name>
        <card-name>Centaur Chieftain</card-name>
        <card-name>Centaur Courser</card-name>
        <card-name>Centaur Glade</card-name>
        <card-name>Centaur Omenreader</card-name>
        <card-name>Centaur Rootcaster</card-name>
        <card-name>Centaur Veteran</card-name>
        <card-name>Chain of Acid</card-name>
        <card-name>Chameleon Blur</card-name>
        <card-name>Chameleon Colossus</card-name>
        <card-name>Changeling Titan</card-name>
        <card-name>Channel</card-name>
        <card-name>Channel the Suns</card-name>
        <card-name>Charging Rhino</card-name>
        <card-name>Chatter of the Squirrel</card-name>
        <card-name>Child of Gaea</card-name>
        <card-name>Child of Thorns</card-name>
        <card-name>Chlorophant</card-name>
        <card-name>Choke</card-name>
        <card-name>Choking Vines</card-name>
        <card-name>Chord of Calling</card-name>
        <card-name>Chub Toad</card-name>
        <card-name>Citanul Centaurs</card-name>
        <card-name>Citanul Druid</card-name>
        <card-name>Citanul Hierophants</card-name>
        <card-name>Citanul Woodreaders</card-name>
        <card-name>City of Solitude</card-name>
        <card-name>Civic Wayfinder</card-name>
        <card-name>Claws of Wirewood</card-name>
        <card-name>Clear the Land</card-name>
        <card-name>Cliffrunner Behemoth</card-name>
        <card-name>Cloudcrown Oak</card-name>
        <card-name>Cloudthresher</card-name>
        <card-name>Cobra Trap</card-name>
        <card-name>Cockatrice</card-name>
        <card-name>Cocoon</card-name>
        <card-name>Coiling Woodworm</card-name>
        <card-name>Collective Unconscious</card-name>
        <card-name>Commune with Nature</card-name>
        <card-name>Compost</card-name>
        <card-name>Concordant Crossroads</card-name>
        <card-name>Constant Mists</card-name>
        <card-name>Copperhoof Vorrac</card-name>
        <card-name>Court Archers</card-name>
        <card-name>Cradle Guard</card-name>
        <card-name>Crash Landing</card-name>
        <card-name>Crash of Rhinos</card-name>
        <card-name>Crashing Boars</card-name>
        <card-name>Crashing Centaur</card-name>
        <card-name>Craw Giant</card-name>
        <card-name>Craw Wurm</card-name>
        <card-name>Crazed Armodon</card-name>
        <card-name>Cream of the Crop</card-name>
        <card-name>Creature Guy</card-name>
        <card-name>Creeping Mold</card-name>
        <card-name>Crop Rotation</card-name>
        <card-name>Crossbow Ambush</card-name>
        <card-name>Crosswinds</card-name>
        <card-name>Crown of Vigor</card-name>
        <card-name>Crumble</card-name>
        <card-name>Crush of Wurms</card-name>
        <card-name>Cudgel Troll</card-name>
        <card-name>Cycle of Life</card-name>
        <card-name>Cyclical Evolution</card-name>
        <card-name>Cyclone</card-name>
        <card-name>Cylian Elf</card-name>
        <card-name>Cylian Sunsinger</card-name>
        <card-name>Cytoplast Root-Kin</card-name>
        <card-name>Cytospawn Shambler</card-name>
        <card-name>Darba</card-name>
        <card-name>Darkwatch Elves</card-name>
        <card-name>Daughter of Autumn</card-name>
        <card-name>Dauntless Dourbark</card-name>
        <card-name>Dawn&apos;s Reflection</card-name>
        <card-name>Dawnstrider</card-name>
        <card-name>Deadfall</card-name>
        <card-name>Deadly Insect</card-name>
        <card-name>Deadly Recluse</card-name>
        <card-name>Deadwood Treefolk</card-name>
        <card-name>Deathcoil Wurm</card-name>
        <card-name>Decomposition</card-name>
        <card-name>Deconstruct</card-name>
        <card-name>Decree of Savagery</card-name>
        <card-name>Deep Reconnaissance</card-name>
        <card-name>Deep Wood</card-name>
        <card-name>Deepwood Drummer</card-name>
        <card-name>Deepwood Elder</card-name>
        <card-name>Deepwood Tantiv</card-name>
        <card-name>Deepwood Wolverine</card-name>
        <card-name>Defense of the Heart</card-name>
        <card-name>Defiant Elf</card-name>
        <card-name>Deglamer</card-name>
        <card-name>Dense Canopy</card-name>
        <card-name>Dense Foliage</card-name>
        <card-name>Deranged Hermit</card-name>
        <card-name>Descendant of Masumaro</card-name>
        <card-name>Desert Twister</card-name>
        <card-name>Devoted Druid</card-name>
        <card-name>Diligent Farmhand</card-name>
        <card-name>Dire Wolves</card-name>
        <card-name>Dirtcowl Wurm</card-name>
        <card-name>Divergent Growth</card-name>
        <card-name>Dokai, Weaver of Life (Budoka Gardener)</card-name>
        <card-name>Dosan the Falling Leaf</card-name>
        <card-name>Dosan&apos;s Oldest Chant</card-name>
        <card-name>Double Play</card-name>
        <card-name>Doubling Season</card-name>
        <card-name>Downdraft</card-name>
        <card-name>Dowsing Shaman</card-name>
        <card-name>Dragon Fangs</card-name>
        <card-name>Dramatic Entrance</card-name>
        <card-name>Dripping-Tongue Zubera</card-name>
        <card-name>Drop of Honey</card-name>
        <card-name>Drove of Elves</card-name>
        <card-name>Druid Lyrist</card-name>
        <card-name>Druid of the Anima</card-name>
        <card-name>Druid&apos;s Call</card-name>
        <card-name>Drumhunter</card-name>
        <card-name>Dryad Sophisticate</card-name>
        <card-name>Dryad&apos;s Caress</card-name>
        <card-name>Dual Nature</card-name>
        <card-name>Durkwood Baloth</card-name>
        <card-name>Durkwood Boars</card-name>
        <card-name>Durkwood Tracker</card-name>
        <card-name>Duskdale Wurm</card-name>
        <card-name>Dwell on the Past</card-name>
        <card-name>Early Harvest</card-name>
        <card-name>Earth Surge</card-name>
        <card-name>Earthbrawn</card-name>
        <card-name>Earthcraft</card-name>
        <card-name>Earthlore</card-name>
        <card-name>Echoing Courage</card-name>
        <card-name>Edge of Autumn</card-name>
        <card-name>Eladamri&apos;s Vineyard</card-name>
        <card-name>Eladamri, Lord of Leaves</card-name>
        <card-name>Elder Druid</card-name>
        <card-name>Elder Pine of Jukai</card-name>
        <card-name>Elemental Resonance</card-name>
        <card-name>Elephant Ambush</card-name>
        <card-name>Elephant Grass</card-name>
        <card-name>Elephant Guide</card-name>
        <card-name>Elephant Resurgence</card-name>
        <card-name>Elfhame Sanctuary</card-name>
        <card-name>Elite Cat Warrior</card-name>
        <card-name>Elven Cache</card-name>
        <card-name>Elven Fortress</card-name>
        <card-name>Elven Palisade</card-name>
        <card-name>Elven Riders</card-name>
        <card-name>Elven Rite</card-name>
        <card-name>Elven Warhounds</card-name>
        <card-name>Elves of Deep Shadow</card-name>
        <card-name>Elvish Aberration</card-name>
        <card-name>Elvish Archdruid</card-name>
        <card-name>Elvish Archers</card-name>
        <card-name>Elvish Bard</card-name>
        <card-name>Elvish Berserker</card-name>
        <card-name>Elvish Branchbender</card-name>
        <card-name>Elvish Champion</card-name>
        <card-name>Elvish Eulogist</card-name>
        <card-name>Elvish Farmer</card-name>
        <card-name>Elvish Fury</card-name>
        <card-name>Elvish Guidance</card-name>
        <card-name>Elvish Handservant</card-name>
        <card-name>Elvish Harbinger</card-name>
        <card-name>Elvish Herder</card-name>
        <card-name>Elvish House Party</card-name>
        <card-name>Elvish Hunter</card-name>
        <card-name>Elvish Impersonators</card-name>
        <card-name>Elvish Lookout</card-name>
        <card-name>Elvish Lyrist</card-name>
        <card-name>Elvish Pathcutter</card-name>
        <card-name>Elvish Pioneer</card-name>
        <card-name>Elvish Piper</card-name>
        <card-name>Elvish Promenade</card-name>
        <card-name>Elvish Ranger</card-name>
        <card-name>Elvish Scout</card-name>
        <card-name>Elvish Scrapper</card-name>
        <card-name>Elvish Skysweeper</card-name>
        <card-name>Elvish Soultiller</card-name>
        <card-name>Elvish Spirit Guide</card-name>
        <card-name>Elvish Vanguard</card-name>
        <card-name>Elvish Visionary</card-name>
        <card-name>Elvish Warrior</card-name>
        <card-name>Ember Weaver</card-name>
        <card-name>Emerald Charm</card-name>
        <card-name>Emerald Dragonfly</card-name>
        <card-name>Emerald Oryx</card-name>
        <card-name>Emperor Crocodile</card-name>
        <card-name>Enchantress&apos;s Presence</card-name>
        <card-name>Endangered Armodon</card-name>
        <card-name>Endless Swarm</card-name>
        <card-name>Endless Wurm</card-name>
        <card-name>Enormous Baloth</card-name>
        <card-name>Enshrined Memories</card-name>
        <card-name>Entangling Vines</card-name>
        <card-name>Epic Proportions</card-name>
        <card-name>Epic Struggle</card-name>
        <card-name>Erhnam Djinn</card-name>
        <card-name>Erithizon</card-name>
        <card-name>Essence Filter</card-name>
        <card-name>Essence Warden</card-name>
        <card-name>Eternal Witness</card-name>
        <card-name>Eureka</card-name>
        <card-name>Everbark Shaman</card-name>
        <card-name>Everglove Courier</card-name>
        <card-name>Evolution Charm</card-name>
        <card-name>Exoskeletal Armor</card-name>
        <card-name>Exploration</card-name>
        <card-name>Explosive Growth</card-name>
        <card-name>Explosive Vegetation</card-name>
        <card-name>Eyes of the Wisent</card-name>
        <card-name>Fa&apos;adiyah Seer</card-name>
        <card-name>Faerie Noble</card-name>
        <card-name>Falling Timber</card-name>
        <card-name>Fallow Earth</card-name>
        <card-name>Fallow Wurm</card-name>
        <card-name>False Mourning</card-name>
        <card-name>Familiar Ground</card-name>
        <card-name>Fanatical Fever</card-name>
        <card-name>Fangren Firstborn</card-name>
        <card-name>Fangren Hunter</card-name>
        <card-name>Fangren Pathcutter</card-name>
        <card-name>Far Wanderings</card-name>
        <card-name>Farhaven Elf</card-name>
        <card-name>Farseek</card-name>
        <card-name>Fastbond</card-name>
        <card-name>Fat Ass</card-name>
        <card-name>Feast of Worms</card-name>
        <card-name>Fecundity</card-name>
        <card-name>Femeref Archers</card-name>
        <card-name>Feral Deceiver</card-name>
        <card-name>Feral Hydra</card-name>
        <card-name>Feral Instinct</card-name>
        <card-name>Feral Thallid</card-name>
        <card-name>Feral Throwback</card-name>
        <card-name>Ferocious Charge</card-name>
        <card-name>Ferocity</card-name>
        <card-name>Fertile Ground</card-name>
        <card-name>Fertile Imagination</card-name>
        <card-name>Fertilid</card-name>
        <card-name>Fiddlehead Kami</card-name>
        <card-name>Fierce Empath</card-name>
        <card-name>Filigree Fracture</card-name>
        <card-name>Fire Sprites</card-name>
        <card-name>Fistful of Force</card-name>
        <card-name>Fists of Ironwood</card-name>
        <card-name>Flailing Drake</card-name>
        <card-name>Flash Foliage</card-name>
        <card-name>Flock of Rabid Sheep</card-name>
        <card-name>Floral Spuzzem</card-name>
        <card-name>Flourishing Defenses</card-name>
        <card-name>Fog</card-name>
        <card-name>Fog Patch</card-name>
        <card-name>Folk Medicine</card-name>
        <card-name>Folk of An-Havva</card-name>
        <card-name>Folk of the Pines</card-name>
        <card-name>Food Chain</card-name>
        <card-name>Foratog</card-name>
        <card-name>Forbidden Lore</card-name>
        <card-name>Force of Nature</card-name>
        <card-name>Force of Savagery</card-name>
        <card-name>Forcemage Advocate</card-name>
        <card-name>Forest Bear</card-name>
        <card-name>Forgotten Ancient</card-name>
        <card-name>Forgotten Harvest</card-name>
        <card-name>Forgotten Lore</card-name>
        <card-name>Forked-Branch Garami</card-name>
        <card-name>Form of the Squirrel</card-name>
        <card-name>Fortitude</card-name>
        <card-name>Foster</card-name>
        <card-name>Foxfire</card-name>
        <card-name>Foxfire Oak</card-name>
        <card-name>Fraction Jackson</card-name>
        <card-name>Free-Range Chicken</card-name>
        <card-name>Freyalise Supplicant</card-name>
        <card-name>Freyalise&apos;s Charm</card-name>
        <card-name>Freyalise&apos;s Radiance</card-name>
        <card-name>Freyalise&apos;s Winds</card-name>
        <card-name>Frog Tongue</card-name>
        <card-name>Frontier Guide</card-name>
        <card-name>Frostweb Spider</card-name>
        <card-name>Fruition</card-name>
        <card-name>Fugitive Druid</card-name>
        <card-name>Fungal Behemoth</card-name>
        <card-name>Fungal Bloom</card-name>
        <card-name>Fungus Elemental</card-name>
        <card-name>Fungus Sliver</card-name>
        <card-name>Fungusaur</card-name>
        <card-name>Fyndhorn Brownie</card-name>
        <card-name>Fyndhorn Druid</card-name>
        <card-name>Fyndhorn Elder</card-name>
        <card-name>Fyndhorn Elves</card-name>
        <card-name>Fyndhorn Pollen</card-name>
        <card-name>Gaea&apos;s Anthem</card-name>
        <card-name>Gaea&apos;s Avenger</card-name>
        <card-name>Gaea&apos;s Balance</card-name>
        <card-name>Gaea&apos;s Blessing</card-name>
        <card-name>Gaea&apos;s Bounty</card-name>
        <card-name>Gaea&apos;s Embrace</card-name>
        <card-name>Gaea&apos;s Herald</card-name>
        <card-name>Gaea&apos;s Liege</card-name>
        <card-name>Gaea&apos;s Might</card-name>
        <card-name>Gaea&apos;s Touch</card-name>
        <card-name>Gale Force</card-name>
        <card-name>Game Preserve</card-name>
        <card-name>Game-Trail Changeling</card-name>
        <card-name>Gamekeeper</card-name>
        <card-name>Gang of Elk</card-name>
        <card-name>Gargantuan Gorilla</card-name>
        <card-name>Garruk Wildspeaker</card-name>
        <card-name>Gather Courage</card-name>
        <card-name>Gatherer of Graces</card-name>
        <card-name>Gemhide Sliver</card-name>
        <card-name>Gempalm Strider</card-name>
        <card-name>Genesis</card-name>
        <card-name>Genju of the Cedars</card-name>
        <card-name>Gerrymandering</card-name>
        <card-name>Ghazban Ogre</card-name>
        <card-name>Ghazban Ogress</card-name>
        <card-name>Ghor-Clan Savage</card-name>
        <card-name>Ghost-Lit Nourisher</card-name>
        <card-name>Giant Badger</card-name>
        <card-name>Giant Caterpillar</card-name>
        <card-name>Giant Dustwasp</card-name>
        <card-name>Giant Growth</card-name>
        <card-name>Giant Mantis</card-name>
        <card-name>Giant Spider</card-name>
        <card-name>Giant Turtle</card-name>
        <card-name>Giant Warthog</card-name>
        <card-name>Gibbering Hyenas</card-name>
        <card-name>Gift of the Gargantuan</card-name>
        <card-name>Gift of the Woods</card-name>
        <card-name>Gigantiform</card-name>
        <card-name>Gigapede</card-name>
        <card-name>Gilt-Leaf Ambush</card-name>
        <card-name>Gilt-Leaf Archdruid</card-name>
        <card-name>Gilt-Leaf Seer</card-name>
        <card-name>Glade Gnarr</card-name>
        <card-name>Glass Asp</card-name>
        <card-name>Gleeful Sabotage</card-name>
        <card-name>Glimpse of Nature</card-name>
        <card-name>Glissa Sunseeker</card-name>
        <card-name>Gloomwidow</card-name>
        <card-name>Gloomwidow&apos;s Feast</card-name>
        <card-name>Glowering Rogon</card-name>
        <card-name>Gluetius Maximus</card-name>
        <card-name>Gluttonous Slime</card-name>
        <card-name>Glyph of Reincarnation</card-name>
        <card-name>Gnarled Mass</card-name>
        <card-name>Godtoucher</card-name>
        <card-name>Golden Bear</card-name>
        <card-name>Golgari Brownscale</card-name>
        <card-name>Golgari Grave-Troll</card-name>
        <card-name>Goliath Beetle</card-name>
        <card-name>Goliath Spider</card-name>
        <card-name>Gorilla Berserkers</card-name>
        <card-name>Gorilla Chieftain</card-name>
        <card-name>Gorilla Pack</card-name>
        <card-name>Gorilla Titan</card-name>
        <card-name>Gorilla Warrior</card-name>
        <card-name>Granger Guildmage</card-name>
        <card-name>Granny&apos;s Payback</card-name>
        <card-name>Graphic Violence</card-name>
        <card-name>Grazing Gladehart</card-name>
        <card-name>Great Sable Stag</card-name>
        <card-name>Greatbow Doyen</card-name>
        <card-name>Greater Good</card-name>
        <card-name>Greater Mossdog</card-name>
        <card-name>Greener Pastures</card-name>
        <card-name>Greenseeker</card-name>
        <card-name>Greenweaver Druid</card-name>
        <card-name>Gristleback</card-name>
        <card-name>Grizzly Bears</card-name>
        <card-name>Grizzly Fate</card-name>
        <card-name>Groffskithur</card-name>
        <card-name>Ground Seal</card-name>
        <card-name>Groundbreaker</card-name>
        <card-name>Groundskeeper</card-name>
        <card-name>Growth Spurt</card-name>
        <card-name>Gruul Nodorog</card-name>
        <card-name>Gruul Scrapper</card-name>
        <card-name>Guardian of Cloverdell</card-name>
        <card-name>Gurzigost</card-name>
        <card-name>Gus</card-name>
        <card-name>Hail Storm</card-name>
        <card-name>Hall of Gemstone</card-name>
        <card-name>Hana Kami</card-name>
        <card-name>Harbinger of Spring</card-name>
        <card-name>Harmonic Convergence</card-name>
        <card-name>Harmonize</card-name>
        <card-name>Harmony of Nature</card-name>
        <card-name>Harrow</card-name>
        <card-name>Haru-Onna</card-name>
        <card-name>Harvest Mage</card-name>
        <card-name>Harvest Wurm</card-name>
        <card-name>Harvester Druid</card-name>
        <card-name>Havenwood Wurm</card-name>
        <card-name>Hawkeater Moth</card-name>
        <card-name>Heal the Scars</card-name>
        <card-name>Healing Leaves</card-name>
        <card-name>Heart Warden</card-name>
        <card-name>Heartbeat of Spring</card-name>
        <card-name>Heartwood Dryad</card-name>
        <card-name>Heartwood Giant</card-name>
        <card-name>Heartwood Storyteller</card-name>
        <card-name>Heartwood Treefolk</card-name>
        <card-name>Heavy Fog</card-name>
        <card-name>Hedge Troll</card-name>
        <card-name>Heedless One</card-name>
        <card-name>Helix Pinnacle</card-name>
        <card-name>Herd Gnarr</card-name>
        <card-name>Heritage Druid</card-name>
        <card-name>Hermit Druid</card-name>
        <card-name>Hibernation&apos;s End</card-name>
        <card-name>Hidden Ancients</card-name>
        <card-name>Hidden Gibbons</card-name>
        <card-name>Hidden Guerrillas</card-name>
        <card-name>Hidden Herd</card-name>
        <card-name>Hidden Path</card-name>
        <card-name>Hidden Predators</card-name>
        <card-name>Hidden Spider</card-name>
        <card-name>Hidden Stag</card-name>
        <card-name>Holistic Wisdom</card-name>
        <card-name>Honden of Life&apos;s Web</card-name>
        <card-name>Horned Sliver</card-name>
        <card-name>Horned Troll</card-name>
        <card-name>Hornet Cobra</card-name>
        <card-name>Hot Springs</card-name>
        <card-name>Howl of the Night Pack</card-name>
        <card-name>Howling Gale</card-name>
        <card-name>Howling Wolf</card-name>
        <card-name>Hua Tuo, Honored Physician</card-name>
        <card-name>Hum of the Radix</card-name>
        <card-name>Humble Budoka</card-name>
        <card-name>Hundroog</card-name>
        <card-name>Hungry Hungry Heifer</card-name>
        <card-name>Hungry Mist</card-name>
        <card-name>Hungry Spriggan</card-name>
        <card-name>Hunt Down</card-name>
        <card-name>Hunted Troll</card-name>
        <card-name>Hunted Wumpus</card-name>
        <card-name>Hunting Cheetah</card-name>
        <card-name>Hunting Moa</card-name>
        <card-name>Hunting Pack</card-name>
        <card-name>Hunting Triad</card-name>
        <card-name>Hunting Wilds</card-name>
        <card-name>Hurricane</card-name>
        <card-name>Hush</card-name>
        <card-name>Hypergenesis</card-name>
        <card-name>Hystrodon</card-name>
        <card-name>Ice Storm</card-name>
        <card-name>Ichiga, Who Topples Oaks (Budoka Pupil)</card-name>
        <card-name>Ichneumon Druid</card-name>
        <card-name>Ifh-Biff Efreet</card-name>
        <card-name>Immaculate Magistrate</card-name>
        <card-name>Imperiosaur</card-name>
        <card-name>Imperious Perfect</card-name>
        <card-name>Iname, Life Aspect</card-name>
        <card-name>Incoming!</card-name>
        <card-name>Incremental Growth</card-name>
        <card-name>Indrik Stomphowler</card-name>
        <card-name>Infested Roothold</card-name>
        <card-name>Inner Calm, Outer Strength</card-name>
        <card-name>Insist</card-name>
        <card-name>Instill Energy</card-name>
        <card-name>Into the North</card-name>
        <card-name>Invigorate</card-name>
        <card-name>Invigorating Boon</card-name>
        <card-name>Invigorating Falls</card-name>
        <card-name>Ironhoof Ox</card-name>
        <card-name>Ironroot Treefolk</card-name>
        <card-name>Ironshell Beetle</card-name>
        <card-name>Isao, Enlightened Bushi</card-name>
        <card-name>Ivy Dancer</card-name>
        <card-name>Ivy Elemental</card-name>
        <card-name>Ivy Seer</card-name>
        <card-name>Iwamori of the Open Fist</card-name>
        <card-name>Jackalope Herd</card-name>
        <card-name>Jade Leech</card-name>
        <card-name>Jagged-Scar Archers</card-name>
        <card-name>Jedit Ojanen of Efrava</card-name>
        <card-name>Johtull Wurm</card-name>
        <card-name>Joiner Adept</card-name>
        <card-name>Jolrael&apos;s Centaur</card-name>
        <card-name>Jolrael&apos;s Favor</card-name>
        <card-name>Jolrael, Empress of Beasts</card-name>
        <card-name>Joraga Bard</card-name>
        <card-name>Journey of Discovery</card-name>
        <card-name>Joven&apos;s Ferrets</card-name>
        <card-name>Joyous Respite</card-name>
        <card-name>Jugan, the Rising Star</card-name>
        <card-name>Jukai Messenger</card-name>
        <card-name>Jungle Lion</card-name>
        <card-name>Jungle Patrol</card-name>
        <card-name>Jungle Weaver</card-name>
        <card-name>Jungle Wurm</card-name>
        <card-name>Juniper Order Druid</card-name>
        <card-name>Juvenile Gloomwidow</card-name>
        <card-name>Kalonian Behemoth</card-name>
        <card-name>Kamahl&apos;s Summons</card-name>
        <card-name>Kamahl, Fist of Krosa</card-name>
        <card-name>Kami of the Hunt</card-name>
        <card-name>Kami of the Tended Garden</card-name>
        <card-name>Karoo Meerkat</card-name>
        <card-name>Karplusan Strider</card-name>
        <card-name>Karstoderm</card-name>
        <card-name>Kashi-Tribe Elite</card-name>
        <card-name>Kashi-Tribe Reaver</card-name>
        <card-name>Kashi-Tribe Warriors</card-name>
        <card-name>Katabatic Winds</card-name>
        <card-name>Kavu Chameleon</card-name>
        <card-name>Kavu Climber</card-name>
        <card-name>Kavu Howler</card-name>
        <card-name>Kavu Lair</card-name>
        <card-name>Kavu Mauler</card-name>
        <card-name>Kavu Predator</card-name>
        <card-name>Kavu Primarch</card-name>
        <card-name>Kavu Titan</card-name>
        <card-name>Kaysa</card-name>
        <card-name>Keen Sense</card-name>
        <card-name>Keeper of Progenitus</card-name>
        <card-name>Keeper of the Beasts</card-name>
        <card-name>Keeper of the Sacred Word</card-name>
        <card-name>Khalni Heart Expedition</card-name>
        <card-name>Killer Bees</card-name>
        <card-name>King Cheetah</card-name>
        <card-name>Kithkin Daggerdare</card-name>
        <card-name>Kithkin Mourncaller</card-name>
        <card-name>Kodama of the Center Tree</card-name>
        <card-name>Kodama of the North Tree</card-name>
        <card-name>Kodama of the South Tree</card-name>
        <card-name>Kodama&apos;s Might</card-name>
        <card-name>Kodama&apos;s Reach</card-name>
        <card-name>Krakilin</card-name>
        <card-name>Krosan Archer</card-name>
        <card-name>Krosan Avenger</card-name>
        <card-name>Krosan Beast</card-name>
        <card-name>Krosan Cloudscraper</card-name>
        <card-name>Krosan Colossus</card-name>
        <card-name>Krosan Constrictor</card-name>
        <card-name>Krosan Drover</card-name>
        <card-name>Krosan Grip</card-name>
        <card-name>Krosan Groundshaker</card-name>
        <card-name>Krosan Reclamation</card-name>
        <card-name>Krosan Restorer</card-name>
        <card-name>Krosan Tusker</card-name>
        <card-name>Krosan Vorine</card-name>
        <card-name>Krosan Warchief</card-name>
        <card-name>Krosan Wayfarer</card-name>
        <card-name>Kudzu</card-name>
        <card-name>Kurgadon</card-name>
        <card-name>Kyscu Drake</card-name>
        <card-name>Lace with Moonglove</card-name>
        <card-name>Lady Zhurong, Warrior Queen</card-name>
        <card-name>Lammastide Weave</card-name>
        <card-name>Land Aid &apos;04</card-name>
        <card-name>Land Grant</card-name>
        <card-name>Land Leeches</card-name>
        <card-name>Laughing Hyena</card-name>
        <card-name>Lay of the Land</card-name>
        <card-name>Leaf Dancer</card-name>
        <card-name>Leaf Gilder</card-name>
        <card-name>Leaf-Crowned Elder</card-name>
        <card-name>Leaping Lizard</card-name>
        <card-name>Leery Fogbeast</card-name>
        <card-name>Ley Druid</card-name>
        <card-name>Ley Line</card-name>
        <card-name>Leyline of Lifeforce</card-name>
        <card-name>Lhurgoyf</card-name>
        <card-name>Lichenthrope</card-name>
        <card-name>Liege of the Hollows</card-name>
        <card-name>Life (Life/Death)</card-name>
        <card-name>Life and Limb</card-name>
        <card-name>Life from the Loam</card-name>
        <card-name>Lifeforce</card-name>
        <card-name>Lifegift</card-name>
        <card-name>Lifelace</card-name>
        <card-name>Lifespinner</card-name>
        <card-name>Lignify</card-name>
        <card-name>Living Artifact</card-name>
        <card-name>Living Hive</card-name>
        <card-name>Living Lands</card-name>
        <card-name>Living Plane</card-name>
        <card-name>Living Terrain</card-name>
        <card-name>Living Wish</card-name>
        <card-name>Llanowar Augur</card-name>
        <card-name>Llanowar Behemoth</card-name>
        <card-name>Llanowar Cavalry</card-name>
        <card-name>Llanowar Druid</card-name>
        <card-name>Llanowar Elite</card-name>
        <card-name>Llanowar Elves</card-name>
        <card-name>Llanowar Empath</card-name>
        <card-name>Llanowar Mentor</card-name>
        <card-name>Llanowar Sentinel</card-name>
        <card-name>Llanowar Vanguard</card-name>
        <card-name>Loam Dweller</card-name>
        <card-name>Loaming Shaman</card-name>
        <card-name>Locust Swarm</card-name>
        <card-name>Lone Wolf</card-name>
        <card-name>Lotus Cobra</card-name>
        <card-name>Lowland Basilisk</card-name>
        <card-name>Lull</card-name>
        <card-name>Lumbering Satyr</card-name>
        <card-name>Luminescent Rain</card-name>
        <card-name>Lure</card-name>
        <card-name>Lure of Prey</card-name>
        <card-name>Lurker</card-name>
        <card-name>Lurking Predators</card-name>
        <card-name>Lush Growth</card-name>
        <card-name>Lynx</card-name>
        <card-name>Lys Alana Bowmaster</card-name>
        <card-name>Lys Alana Huntmaster</card-name>
        <card-name>Maddening Wind</card-name>
        <card-name>Magnify</card-name>
        <card-name>Magnigoth Treefolk</card-name>
        <card-name>Magus of the Candelabra</card-name>
        <card-name>Magus of the Library</card-name>
        <card-name>Magus of the Vineyard</card-name>
        <card-name>Mammoth Harness</card-name>
        <card-name>Mana Reflection</card-name>
        <card-name>Manabond</card-name>
        <card-name>Manaplasm</card-name>
        <card-name>Mark of Sakiko</card-name>
        <card-name>Marker Beetles</card-name>
        <card-name>Maro</card-name>
        <card-name>Marsh Boa</card-name>
        <card-name>Marsh Viper</card-name>
        <card-name>Marshaling the Troops</card-name>
        <card-name>Marshdrinker Giant</card-name>
        <card-name>Martyr of Spores</card-name>
        <card-name>Masked Admirers</card-name>
        <card-name>Master of the Hunt</card-name>
        <card-name>Master of the Wild Hunt</card-name>
        <card-name>Masumaro, First to Live</card-name>
        <card-name>Matca Rioters</card-name>
        <card-name>Matsu-Tribe Birdstalker</card-name>
        <card-name>Matsu-Tribe Decoy</card-name>
        <card-name>Matsu-Tribe Sniper</card-name>
        <card-name>Megatherium</card-name>
        <card-name>Meng Huo&apos;s Horde</card-name>
        <card-name>Meng Huo, Barbarian King</card-name>
        <card-name>Metamorphic Wurm</card-name>
        <card-name>Metamorphosis</card-name>
        <card-name>Midsummer Revel</card-name>
        <card-name>Might Sliver</card-name>
        <card-name>Might Weaver</card-name>
        <card-name>Might of Alara</card-name>
        <card-name>Might of Oaks</card-name>
        <card-name>Might of Old Krosa</card-name>
        <card-name>Might of the Nephilim</card-name>
        <card-name>Mighty Emergence</card-name>
        <card-name>Mindbender Spores</card-name>
        <card-name>Mine, Mine, Mine!</card-name>
        <card-name>Mire Boa</card-name>
        <card-name>Mirri&apos;s Guile</card-name>
        <card-name>Mirri, Cat Warrior</card-name>
        <card-name>Mirrorwood Treefolk</card-name>
        <card-name>Mist Leopard</card-name>
        <card-name>Mobilize</card-name>
        <card-name>Mold Adder</card-name>
        <card-name>Mold Shambler</card-name>
        <card-name>Molder</card-name>
        <card-name>Molder Slug</card-name>
        <card-name>Moldervine Cloak</card-name>
        <card-name>Molimo, Maro-Sorcerer</card-name>
        <card-name>Molting Skin</card-name>
        <card-name>Moment&apos;s Peace</card-name>
        <card-name>Momentum</card-name>
        <card-name>Mongrel Pack</card-name>
        <card-name>Monkey Monkey Monkey</card-name>
        <card-name>Monstrify</card-name>
        <card-name>Monstrous Growth</card-name>
        <card-name>Moon Sprite</card-name>
        <card-name>Mortal Wound</card-name>
        <card-name>Moss Kami</card-name>
        <card-name>Moss Monster</card-name>
        <card-name>Mossbridge Troll</card-name>
        <card-name>Mossdog</card-name>
        <card-name>Mosstodon</card-name>
        <card-name>Mtenda Lion</card-name>
        <card-name>Mulch</card-name>
        <card-name>Multani&apos;s Acolyte</card-name>
        <card-name>Multani&apos;s Decree</card-name>
        <card-name>Multani&apos;s Harmony</card-name>
        <card-name>Multani&apos;s Presence</card-name>
        <card-name>Multani, Maro-Sorcerer</card-name>
        <card-name>Mungha Wurm</card-name>
        <card-name>Muraganda Petroglyphs</card-name>
        <card-name>Muscle Burst</card-name>
        <card-name>Muscle Sliver</card-name>
        <card-name>Mwonvuli Acid-Moss</card-name>
        <card-name>Mwonvuli Ooze</card-name>
        <card-name>Mycoloth</card-name>
        <card-name>Myojin of Life&apos;s Web</card-name>
        <card-name>Mystic Melting</card-name>
        <card-name>Mythic Proportions</card-name>
        <card-name>Nacatl Savage</card-name>
        <card-name>Nacatl War-Pride</card-name>
        <card-name>Nafs Asp</card-name>
        <card-name>Name Dropping</card-name>
        <card-name>Nantuko Blightcutter</card-name>
        <card-name>Nantuko Calmer</card-name>
        <card-name>Nantuko Cultivator</card-name>
        <card-name>Nantuko Disciple</card-name>
        <card-name>Nantuko Elder</card-name>
        <card-name>Nantuko Mentor</card-name>
        <card-name>Nantuko Shaman</card-name>
        <card-name>Nantuko Shrine</card-name>
        <card-name>Nantuko Tracer</card-name>
        <card-name>Nantuko Vigilante</card-name>
        <card-name>Narcissism</card-name>
        <card-name>Nath&apos;s Elite</card-name>
        <card-name>Natural Affinity</card-name>
        <card-name>Natural Balance</card-name>
        <card-name>Natural Order</card-name>
        <card-name>Natural Selection</card-name>
        <card-name>Natural Spring</card-name>
        <card-name>Naturalize</card-name>
        <card-name>Nature&apos;s Chosen</card-name>
        <card-name>Nature&apos;s Cloak</card-name>
        <card-name>Nature&apos;s Kiss</card-name>
        <card-name>Nature&apos;s Lore</card-name>
        <card-name>Nature&apos;s Resurgence</card-name>
        <card-name>Nature&apos;s Revolt</card-name>
        <card-name>Nature&apos;s Spiral</card-name>
        <card-name>Nature&apos;s Will</card-name>
        <card-name>Nature&apos;s Wrath</card-name>
        <card-name>Naya Battlemage</card-name>
        <card-name>Needle Storm</card-name>
        <card-name>Needleshot Gourna</card-name>
        <card-name>Nemata, Grove Guardian</card-name>
        <card-name>Nessian Courser</card-name>
        <card-name>Nesting Wurm</card-name>
        <card-name>Nettle Sentinel</card-name>
        <card-name>Nettletooth Djinn</card-name>
        <card-name>New Frontiers</card-name>
        <card-name>Niall Silvain</card-name>
        <card-name>Night Soil</card-name>
        <card-name>Nightsoil Kami</card-name>
        <card-name>Nimble Mongoose</card-name>
        <card-name>Nissa Revane</card-name>
        <card-name>Nissa&apos;s Chosen</card-name>
        <card-name>Noble Hierarch</card-name>
        <card-name>Nomadic Elf</card-name>
        <card-name>Norwood Archers</card-name>
        <card-name>Norwood Priestess</card-name>
        <card-name>Norwood Ranger</card-name>
        <card-name>Norwood Riders</card-name>
        <card-name>Norwood Warrior</card-name>
        <card-name>Nostalgic Dreams</card-name>
        <card-name>Nourish</card-name>
        <card-name>Nourishing Shoal</card-name>
        <card-name>Nullmage Advocate</card-name>
        <card-name>Nullmage Shepherd</card-name>
        <card-name>Nurturer Initiate</card-name>
        <card-name>Nurturing Licid</card-name>
        <card-name>Nut Collector</card-name>
        <card-name>Oakenform</card-name>
        <card-name>Oakgnarl Warrior</card-name>
        <card-name>Oath of Druids</card-name>
        <card-name>Ohran Viper</card-name>
        <card-name>Okina Nightwatch</card-name>
        <card-name>Old Fogey</card-name>
        <card-name>One Dozen Eyes</card-name>
        <card-name>One with Nature</card-name>
        <card-name>Ooze Garden</card-name>
        <card-name>Oracle of Mul Daya</card-name>
        <card-name>Oran-Rief Recluse</card-name>
        <card-name>Oran-Rief Survivalist</card-name>
        <card-name>Orbweaver Kumo</card-name>
        <card-name>Orchard Warden</card-name>
        <card-name>Order of the Sacred Bell</card-name>
        <card-name>Orochi Eggwatcher</card-name>
        <card-name>Orochi Leafcaller</card-name>
        <card-name>Orochi Ranger</card-name>
        <card-name>Orochi Sustainer</card-name>
        <card-name>Ouphe Vandals</card-name>
        <card-name>Our Market Research Shows That Players Like Really
            Long Card Names So We Made this Card to Have the Absolute
            Longest Card Name Ever Elemental</card-name>
        <card-name>Overgrowth</card-name>
        <card-name>Overlaid Terrain</card-name>
        <card-name>Overrun</card-name>
        <card-name>Overwhelm</card-name>
        <card-name>Overwhelming Instinct</card-name>
        <card-name>Oxidize</card-name>
        <card-name>Pack Hunt</card-name>
        <card-name>Pale Bears</card-name>
        <card-name>Paleoloth</card-name>
        <card-name>Panglacial Wurm</card-name>
        <card-name>Pangosaur</card-name>
        <card-name>Panther Warriors</card-name>
        <card-name>Parallel Evolution</card-name>
        <card-name>Patagia Viper</card-name>
        <card-name>Patron of the Orochi</card-name>
        <card-name>Patron of the Wild</card-name>
        <card-name>Pattern of Rebirth</card-name>
        <card-name>Pendelhaven Elder</card-name>
        <card-name>Penumbra Bobcat</card-name>
        <card-name>Penumbra Kavu</card-name>
        <card-name>Penumbra Spider</card-name>
        <card-name>Penumbra Wurm</card-name>
        <card-name>People of the Woods</card-name>
        <card-name>Perilous Forays</card-name>
        <card-name>Petalmane Baku</card-name>
        <card-name>Petrified Plating</card-name>
        <card-name>Petrified Wood-Kin</card-name>
        <card-name>Phantom Centaur</card-name>
        <card-name>Phantom Nantuko</card-name>
        <card-name>Phantom Tiger</card-name>
        <card-name>Phantom Wurm</card-name>
        <card-name>Phosphorescent Feast</card-name>
        <card-name>Pincer Spider</card-name>
        <card-name>Pincher Beetles</card-name>
        <card-name>Piper&apos;s Melody</card-name>
        <card-name>Pixie Queen</card-name>
        <card-name>Planeswalker&apos;s Favor</card-name>
        <card-name>Plant Elemental</card-name>
        <card-name>Plated Rootwalla</card-name>
        <card-name>Plated Slagwurm</card-name>
        <card-name>Plated Spider</card-name>
        <card-name>Plated Wurm</card-name>
        <card-name>Plow Under</card-name>
        <card-name>Possessed Centaur</card-name>
        <card-name>Pouncing Jaguar</card-name>
        <card-name>Pouncing Wurm</card-name>
        <card-name>Powerleech</card-name>
        <card-name>Pradesh Gypsies</card-name>
        <card-name>Predator&apos;s Strike</card-name>
        <card-name>Predatory Focus</card-name>
        <card-name>Predatory Hunger</card-name>
        <card-name>Predatory Urge</card-name>
        <card-name>Preferred Selection</card-name>
        <card-name>Presence of Gond</card-name>
        <card-name>Pride of Lions</card-name>
        <card-name>Priest of Titania</card-name>
        <card-name>Primal Bellow</card-name>
        <card-name>Primal Boost</card-name>
        <card-name>Primal Command</card-name>
        <card-name>Primal Forcemage</card-name>
        <card-name>Primal Frenzy</card-name>
        <card-name>Primal Growth</card-name>
        <card-name>Primal Order</card-name>
        <card-name>Primal Rage</card-name>
        <card-name>Primal Whisperer</card-name>
        <card-name>Primalcrux</card-name>
        <card-name>Primeval Force</card-name>
        <card-name>Primeval Light</card-name>
        <card-name>Primitive Etchings</card-name>
        <card-name>Primordial Sage</card-name>
        <card-name>Prismatic Omen</card-name>
        <card-name>Prized Unicorn</card-name>
        <card-name>Promised Kannushi</card-name>
        <card-name>Protean Hulk</card-name>
        <card-name>Protean Hydra</card-name>
        <card-name>Provoke</card-name>
        <card-name>Psychotrope Thallid</card-name>
        <card-name>Pulse of Llanowar</card-name>
        <card-name>Pulse of the Tangle</card-name>
        <card-name>Pygmy Allosaurus</card-name>
        <card-name>Pygmy Kavu</card-name>
        <card-name>Pygmy Razorback</card-name>
        <card-name>Pygmy Troll</card-name>
        <card-name>Pyknite</card-name>
        <card-name>Quagnoth</card-name>
        <card-name>Quest for the Gemblades</card-name>
        <card-name>Quick Sliver</card-name>
        <card-name>Quiet Disrepair</card-name>
        <card-name>Quirion Druid</card-name>
        <card-name>Quirion Dryad</card-name>
        <card-name>Quirion Elves</card-name>
        <card-name>Quirion Explorer</card-name>
        <card-name>Quirion Ranger</card-name>
        <card-name>Quirion Sentinel</card-name>
        <card-name>Quirion Trailblazer</card-name>
        <card-name>Rabid Elephant</card-name>
        <card-name>Rabid Wolverines</card-name>
        <card-name>Rabid Wombat</card-name>
        <card-name>Radjan Spirit</card-name>
        <card-name>Raking Canopy</card-name>
        <card-name>Rampaging Baloths</card-name>
        <card-name>Rampant Growth</card-name>
        <card-name>Rancor</card-name>
        <card-name>Ravaging Riftwurm</card-name>
        <card-name>Ravenous Baloth</card-name>
        <card-name>Razorclaw Bear</card-name>
        <card-name>Reach of Branches</card-name>
        <card-name>Reality (Illusion/Reality)</card-name>
        <card-name>Reality Anchor</card-name>
        <card-name>Reap</card-name>
        <card-name>Reap and Sow</card-name>
        <card-name>Rebirth</card-name>
        <card-name>Rebuking Ceremony</card-name>
        <card-name>Reclaim</card-name>
        <card-name>Recollect</card-name>
        <card-name>Recross the Paths</card-name>
        <card-name>Recycle</card-name>
        <card-name>Redwood Treefolk</card-name>
        <card-name>Reflex Sliver</card-name>
        <card-name>Refresh</card-name>
        <card-name>Refreshing Rain</card-name>
        <card-name>Regal Force</card-name>
        <card-name>Regenerate</card-name>
        <card-name>Regeneration</card-name>
        <card-name>Regrowth</card-name>
        <card-name>Reincarnation</card-name>
        <card-name>Reins of the Vinesteed</card-name>
        <card-name>Rejuvenate</card-name>
        <card-name>Reki, the History of Kamigawa</card-name>
        <card-name>Relic Crush</card-name>
        <card-name>Remodel</card-name>
        <card-name>Rending Vines</card-name>
        <card-name>Renewal</card-name>
        <card-name>Renewing Touch</card-name>
        <card-name>Repopulate</card-name>
        <card-name>Resize</card-name>
        <card-name>Resounding Roar</card-name>
        <card-name>Respite</card-name>
        <card-name>Restock</card-name>
        <card-name>Resuscitate</card-name>
        <card-name>Retaliation</card-name>
        <card-name>Revelation</card-name>
        <card-name>Reverent Silence</card-name>
        <card-name>Revive</card-name>
        <card-name>Rhox</card-name>
        <card-name>Rhox Charger</card-name>
        <card-name>Rhys the Exiled</card-name>
        <card-name>Rib Cage Spider</card-name>
        <card-name>Riding the Dilu Horse</card-name>
        <card-name>Riftsweeper</card-name>
        <card-name>Rime Dryad</card-name>
        <card-name>Rimehorn Aurochs</card-name>
        <card-name>Rite of Passage</card-name>
        <card-name>Rites of Flourishing</card-name>
        <card-name>Rites of Spring</card-name>
        <card-name>Ritual of Subdual</card-name>
        <card-name>River Bear</card-name>
        <card-name>River Boa</card-name>
        <card-name>Roar of Jukai</card-name>
        <card-name>Roar of the Wurm</card-name>
        <card-name>Roaring Slagwurm</card-name>
        <card-name>Rofellos&apos;s Gift</card-name>
        <card-name>Rofellos, Llanowar Emissary</card-name>
        <card-name>Rogue Elephant</card-name>
        <card-name>Rolling Spoil</card-name>
        <card-name>Ronom Hulk</card-name>
        <card-name>Root Cage</card-name>
        <card-name>Root Elemental</card-name>
        <card-name>Root Greevil</card-name>
        <card-name>Root Maze</card-name>
        <card-name>Root Sliver</card-name>
        <card-name>Root Spider</card-name>
        <card-name>Root-Kin Ally</card-name>
        <card-name>Rootbreaker Wurm</card-name>
        <card-name>Rootgrapple</card-name>
        <card-name>Rooting Kavu</card-name>
        <card-name>Rootrunner</card-name>
        <card-name>Roots</card-name>
        <card-name>Roots of Life</card-name>
        <card-name>Rootwalla</card-name>
        <card-name>Rootwater Alligator</card-name>
        <card-name>Roughshod Mentor</card-name>
        <card-name>Rowan Treefolk</card-name>
        <card-name>Rowen</card-name>
        <card-name>Rude Awakening</card-name>
        <card-name>Run Wild</card-name>
        <card-name>Runeclaw Bear</card-name>
        <card-name>Rushwood Dryad</card-name>
        <card-name>Rushwood Elemental</card-name>
        <card-name>Rushwood Herbalist</card-name>
        <card-name>Rushwood Legate</card-name>
        <card-name>Rust</card-name>
        <card-name>Rysorian Badger</card-name>
        <card-name>S.N.O.T.</card-name>
        <card-name>Saber Ants</card-name>
        <card-name>Sabertooth Cobra</card-name>
        <card-name>Sacellum Archers</card-name>
        <card-name>Sacellum Godspeaker</card-name>
        <card-name>Sachi, Daughter of Seshiro</card-name>
        <card-name>Sacred Prey</card-name>
        <card-name>Sakiko, Mother of Summer</card-name>
        <card-name>Sakura-Tribe Elder</card-name>
        <card-name>Sakura-Tribe Scout</card-name>
        <card-name>Sakura-Tribe Springcaller</card-name>
        <card-name>Salvage</card-name>
        <card-name>Sandstorm</card-name>
        <card-name>Saproling Burst</card-name>
        <card-name>Saproling Cluster</card-name>
        <card-name>Saproling Infestation</card-name>
        <card-name>Saproling Symbiosis</card-name>
        <card-name>Sasaya&apos;s Essence (Sasaya, Orochi Ascendant)</card-name>
        <card-name>Sasaya, Orochi Ascendant</card-name>
        <card-name>Savaen Elves</card-name>
        <card-name>Savage Conception</card-name>
        <card-name>Savage Gorilla</card-name>
        <card-name>Savage Hunger</card-name>
        <card-name>Savage Silhouette</card-name>
        <card-name>Savage Thallid</card-name>
        <card-name>Scaled Hulk</card-name>
        <card-name>Scaled Wurm</card-name>
        <card-name>Scapeshift</card-name>
        <card-name>Scarwood Bandits</card-name>
        <card-name>Scarwood Hag</card-name>
        <card-name>Scarwood Treefolk</card-name>
        <card-name>Scatter the Seeds</card-name>
        <card-name>Scattershot Archer</card-name>
        <card-name>Scavenger Folk</card-name>
        <card-name>Scent of Ivy</card-name>
        <card-name>Scion of the Wild</card-name>
        <card-name>Scouting Trek</card-name>
        <card-name>Scragnoth</card-name>
        <card-name>Scryb Ranger</card-name>
        <card-name>Scryb Sprites</card-name>
        <card-name>Scute Mob</card-name>
        <card-name>Scythe Tiger</card-name>
        <card-name>Seal of Primordium</card-name>
        <card-name>Seal of Strength</card-name>
        <card-name>Search for Tomorrow</card-name>
        <card-name>Seed the Land</card-name>
        <card-name>Seedborn Muse</card-name>
        <card-name>Seedguide Ash</card-name>
        <card-name>Seedling Charm</card-name>
        <card-name>Seeds of Innocence</card-name>
        <card-name>Seedtime</card-name>
        <card-name>Seek the Horizon</card-name>
        <card-name>Seeker of Skybreak</card-name>
        <card-name>Sekki, Seasons&apos; Guide</card-name>
        <card-name>Serene Heart</card-name>
        <card-name>Serene Sunset</card-name>
        <card-name>Serpent Skin</card-name>
        <card-name>Serpentine Basilisk</card-name>
        <card-name>Serpentine Kavu</card-name>
        <card-name>Seshiro the Anointed</card-name>
        <card-name>Seton&apos;s Desire</card-name>
        <card-name>Seton&apos;s Scout</card-name>
        <card-name>Seton, Krosan Protector</card-name>
        <card-name>Shambling Strider</card-name>
        <card-name>Shanodin Dryads</card-name>
        <card-name>Shape of the Wiitigo</card-name>
        <card-name>Shard Convergence</card-name>
        <card-name>Shelkin Brownie</card-name>
        <card-name>Sheltering Ancient</card-name>
        <card-name>Shidako, Broodmistress (Orochi Eggwatcher)</card-name>
        <card-name>Shinen of Life&apos;s Roar</card-name>
        <card-name>Shisato, Whispering Hunter</card-name>
        <card-name>Shizuko, Caller of Autumn</card-name>
        <card-name>Shoe Tree</card-name>
        <card-name>Shrink</card-name>
        <card-name>Side to Side</card-name>
        <card-name>Siege Wurm</card-name>
        <card-name>Silhana Ledgewalker</card-name>
        <card-name>Silhana Starfletcher</card-name>
        <card-name>Silk Net</card-name>
        <card-name>Silklash Spider</card-name>
        <card-name>Silt Crawler</card-name>
        <card-name>Silverback Ape</card-name>
        <card-name>Silverglade Elemental</card-name>
        <card-name>Silverglade Pathfinder</card-name>
        <card-name>Silvos, Rogue Elemental</card-name>
        <card-name>Simian Brawler</card-name>
        <card-name>Simian Grunts</card-name>
        <card-name>Simic Basilisk</card-name>
        <card-name>Simic Initiate</card-name>
        <card-name>Simic Ragworm</card-name>
        <card-name>Simplify</card-name>
        <card-name>Singing Tree</card-name>
        <card-name>Skarrgan Pit-Skulk</card-name>
        <card-name>Skullmulcher</card-name>
        <card-name>Skyshooter</card-name>
        <card-name>Skyshroud Archer</card-name>
        <card-name>Skyshroud Behemoth</card-name>
        <card-name>Skyshroud Blessing</card-name>
        <card-name>Skyshroud Claim</card-name>
        <card-name>Skyshroud Cutter</card-name>
        <card-name>Skyshroud Elf</card-name>
        <card-name>Skyshroud Elite</card-name>
        <card-name>Skyshroud Poacher</card-name>
        <card-name>Skyshroud Ranger</card-name>
        <card-name>Skyshroud Ridgeback</card-name>
        <card-name>Skyshroud Sentinel</card-name>
        <card-name>Skyshroud Troll</card-name>
        <card-name>Skyshroud Troopers</card-name>
        <card-name>Skyshroud War Beast</card-name>
        <card-name>Slashing Tiger</card-name>
        <card-name>Slith Predator</card-name>
        <card-name>Snag</card-name>
        <card-name>Snake Pit</card-name>
        <card-name>Snarling Undorak</card-name>
        <card-name>Snorting Gahr</card-name>
        <card-name>Snowblind</card-name>
        <card-name>Soilshaper</card-name>
        <card-name>Song of Serenity</card-name>
        <card-name>Sophic Centaur</card-name>
        <card-name>Sosuke&apos;s Summons</card-name>
        <card-name>Sosuke, Son of Seshiro</card-name>
        <card-name>Soul&apos;s Majesty</card-name>
        <card-name>Soul&apos;s Might</card-name>
        <card-name>Sound the Call</card-name>
        <card-name>Southern Elephant</card-name>
        <card-name>Spawnwrithe</card-name>
        <card-name>Spearbreaker Behemoth</card-name>
        <card-name>Spectral Bears</card-name>
        <card-name>Spectral Force</card-name>
        <card-name>Spellbane Centaur</card-name>
        <card-name>Spellwild Ouphe</card-name>
        <card-name>Spider Climb</card-name>
        <card-name>Spidersilk Armor</card-name>
        <card-name>Spike Breeder</card-name>
        <card-name>Spike Colony</card-name>
        <card-name>Spike Drone</card-name>
        <card-name>Spike Feeder</card-name>
        <card-name>Spike Hatcher</card-name>
        <card-name>Spike Rogue</card-name>
        <card-name>Spike Soldier</card-name>
        <card-name>Spike Tiller</card-name>
        <card-name>Spike Weaver</card-name>
        <card-name>Spike Worker</card-name>
        <card-name>Spined Wurm</card-name>
        <card-name>Spinneret Sliver</card-name>
        <card-name>Spitting Gourna</card-name>
        <card-name>Spitting Slug</card-name>
        <card-name>Spitting Spider</card-name>
        <card-name>Splinter</card-name>
        <card-name>Splintering Wind</card-name>
        <card-name>Spoils of Victory</card-name>
        <card-name>Spontaneous Generation</card-name>
        <card-name>Spore Burst</card-name>
        <card-name>Spore Cloud</card-name>
        <card-name>Spore Flower</card-name>
        <card-name>Spore Frog</card-name>
        <card-name>Sporeback Troll</card-name>
        <card-name>Sporesower Thallid</card-name>
        <card-name>Sporogenesis</card-name>
        <card-name>Sporoloth Ancient</card-name>
        <card-name>Spreading Algae</card-name>
        <card-name>Spring Cleaning</card-name>
        <card-name>Spring of Eternal Peace</card-name>
        <card-name>Springing Tiger</card-name>
        <card-name>Sprout</card-name>
        <card-name>Sprout Swarm</card-name>
        <card-name>Sprouting Phytohydra</card-name>
        <card-name>Sprouting Vines</card-name>
        <card-name>Squall</card-name>
        <card-name>Squall Line</card-name>
        <card-name>Squallmonger</card-name>
        <card-name>Squirrel</card-name>
        <card-name>Squirrel Farm</card-name>
        <card-name>Squirrel Mob</card-name>
        <card-name>Squirrel Nest</card-name>
        <card-name>Squirrel Wrangler</card-name>
        <card-name>Stag Beetle</card-name>
        <card-name>Stalking Tiger</card-name>
        <card-name>Stamina</card-name>
        <card-name>Stampede</card-name>
        <card-name>Stampede Driver</card-name>
        <card-name>Stampeding Rhino</card-name>
        <card-name>Stampeding Serow</card-name>
        <card-name>Stampeding Wildebeests</card-name>
        <card-name>Stand Together</card-name>
        <card-name>Starved Rusalka</card-name>
        <card-name>Steam Spitter</card-name>
        <card-name>Steely Resolve</card-name>
        <card-name>Still Life</card-name>
        <card-name>Stomp and Howl</card-name>
        <card-name>Stone Kavu</card-name>
        <card-name>Stone-Cold Basilisk</card-name>
        <card-name>Stone-Seeder Hierophant</card-name>
        <card-name>Stone-Tongue Basilisk</card-name>
        <card-name>Stonewood Invocation</card-name>
        <card-name>Stonewood Invoker</card-name>
        <card-name>Storm Front</card-name>
        <card-name>Storm Seeker</card-name>
        <card-name>Stream of Life</card-name>
        <card-name>Street Savvy</card-name>
        <card-name>Strength in Numbers</card-name>
        <card-name>Strength of Cedars</card-name>
        <card-name>Strength of Night</card-name>
        <card-name>Striped Bears</card-name>
        <card-name>Stunted Growth</card-name>
        <card-name>Subdue</card-name>
        <card-name>Sudden Strength</card-name>
        <card-name>Sulam Djinn</card-name>
        <card-name>Summer Bloom</card-name>
        <card-name>Summoner&apos;s Pact</card-name>
        <card-name>Summoning Trap</card-name>
        <card-name>Sundering Vitae</card-name>
        <card-name>Superior Numbers</card-name>
        <card-name>Supersize</card-name>
        <card-name>Surging Might</card-name>
        <card-name>Survival of the Fittest</card-name>
        <card-name>Sustenance</card-name>
        <card-name>Swirling Spriggan</card-name>
        <card-name>Sylvan Basilisk</card-name>
        <card-name>Sylvan Bounty</card-name>
        <card-name>Sylvan Echoes</card-name>
        <card-name>Sylvan Hierophant</card-name>
        <card-name>Sylvan Library</card-name>
        <card-name>Sylvan Messenger</card-name>
        <card-name>Sylvan Might</card-name>
        <card-name>Sylvan Paradise</card-name>
        <card-name>Sylvan Safekeeper</card-name>
        <card-name>Sylvan Scrying</card-name>
        <card-name>Sylvan Tutor</card-name>
        <card-name>Sylvan Yeti</card-name>
        <card-name>Sylvok Explorer</card-name>
        <card-name>Symbiosis</card-name>
        <card-name>Symbiotic Beast</card-name>
        <card-name>Symbiotic Deployment</card-name>
        <card-name>Symbiotic Elf</card-name>
        <card-name>Symbiotic Wurm</card-name>
        <card-name>Symbol Status</card-name>
        <card-name>Tajuru Archer</card-name>
        <card-name>Talara&apos;s Battalion</card-name>
        <card-name>Tangle</card-name>
        <card-name>Tangle Asp</card-name>
        <card-name>Tangle Spider</card-name>
        <card-name>Tanglesap</card-name>
        <card-name>Tanglewalker</card-name>
        <card-name>Taoist Hermit</card-name>
        <card-name>Taoist Mystic</card-name>
        <card-name>Tarmogoyf</card-name>
        <card-name>Tarpan</card-name>
        <card-name>Taste of Paradise</card-name>
        <card-name>Taunting Challenge</card-name>
        <card-name>Taunting Elf</card-name>
        <card-name>Team Spirit</card-name>
        <card-name>Tel-Jilad Archers</card-name>
        <card-name>Tel-Jilad Chosen</card-name>
        <card-name>Tel-Jilad Exile</card-name>
        <card-name>Tel-Jilad Justice</card-name>
        <card-name>Tel-Jilad Lifebreather</card-name>
        <card-name>Tel-Jilad Outrider</card-name>
        <card-name>Tel-Jilad Wolf</card-name>
        <card-name>Tempting Licid</card-name>
        <card-name>Tempting Wurm</card-name>
        <card-name>Terra Stomper</card-name>
        <card-name>Terravore</card-name>
        <card-name>Territorial Baloth</card-name>
        <card-name>Thallid</card-name>
        <card-name>Thallid Devourer</card-name>
        <card-name>Thallid Germinator</card-name>
        <card-name>Thallid Shell-Dweller</card-name>
        <card-name>Thelon of Havenwood</card-name>
        <card-name>Thelon&apos;s Chant</card-name>
        <card-name>Thelon&apos;s Curse</card-name>
        <card-name>Thelonite Druid</card-name>
        <card-name>Thelonite Hermit</card-name>
        <card-name>Thelonite Monk</card-name>
        <card-name>Thermokarst</card-name>
        <card-name>Thicket Basilisk</card-name>
        <card-name>Thicket Elemental</card-name>
        <card-name>Thorn Elemental</card-name>
        <card-name>Thorn Thallid</card-name>
        <card-name>Thornling</card-name>
        <card-name>Thornscape Apprentice</card-name>
        <card-name>Thornscape Battlemage</card-name>
        <card-name>Thornscape Familiar</card-name>
        <card-name>Thornscape Master</card-name>
        <card-name>Thornweald Archer</card-name>
        <card-name>Thoughtleech</card-name>
        <card-name>Thousand-legged Kami</card-name>
        <card-name>Three Visits</card-name>
        <card-name>Thresher Beast</card-name>
        <card-name>Thrill of the Hunt</card-name>
        <card-name>Thriss, Nantuko Primus</card-name>
        <card-name>Thrive</card-name>
        <card-name>Thundering Wurm</card-name>
        <card-name>Tiger Claws</card-name>
        <card-name>Tilling Treefolk</card-name>
        <card-name>Timber Protector</card-name>
        <card-name>Timber Wolves</card-name>
        <card-name>Timbermare</card-name>
        <card-name>Timbermaw Larva</card-name>
        <card-name>Timberwatch Elf</card-name>
        <card-name>Time of Need</card-name>
        <card-name>Timmy, Power Gamer</card-name>
        <card-name>Tinder Wall</card-name>
        <card-name>Titania&apos;s Boon</card-name>
        <card-name>Titania&apos;s Chosen</card-name>
        <card-name>Titania&apos;s Song</card-name>
        <card-name>Titanic Bulvox</card-name>
        <card-name>Toil to Renown</card-name>
        <card-name>Tooth and Nail</card-name>
        <card-name>Topan Ascetic</card-name>
        <card-name>Tornado</card-name>
        <card-name>Tornado Elemental</card-name>
        <card-name>Totem Speaker</card-name>
        <card-name>Touch of Vitae</card-name>
        <card-name>Tower Above</card-name>
        <card-name>Towering Baloth</card-name>
        <card-name>Tracker</card-name>
        <card-name>Trailblazer</card-name>
        <card-name>Trained Armodon</card-name>
        <card-name>Trained Cheetah</card-name>
        <card-name>Trained Jackal</card-name>
        <card-name>Tranquil Domain</card-name>
        <card-name>Tranquil Grove</card-name>
        <card-name>Tranquil Path</card-name>
        <card-name>Tranquility</card-name>
        <card-name>Transluminant</card-name>
        <card-name>Traproot Kami</card-name>
        <card-name>Tree Monkey</card-name>
        <card-name>Treefolk Harbinger</card-name>
        <card-name>Treefolk Healer</card-name>
        <card-name>Treefolk Mystic</card-name>
        <card-name>Treefolk Seedlings</card-name>
        <card-name>Treespring Lorian</card-name>
        <card-name>Treetop Bracers</card-name>
        <card-name>Treetop Defense</card-name>
        <card-name>Treetop Rangers</card-name>
        <card-name>Treetop Scout</card-name>
        <card-name>Tribal Forcemage</card-name>
        <card-name>Tribal Unity</card-name>
        <card-name>Trip Wire</card-name>
        <card-name>Troll Ascetic</card-name>
        <card-name>Trolls of Tel-Jilad</card-name>
        <card-name>Tromp the Domains</card-name>
        <card-name>Trophy Hunter</card-name>
        <card-name>Tropical Storm</card-name>
        <card-name>Trumpeting Armodon</card-name>
        <card-name>Tsunami</card-name>
        <card-name>Tukatongue Thallid</card-name>
        <card-name>Tunneler Wurm</card-name>
        <card-name>Turn to Dust</card-name>
        <card-name>Turntimber Basilisk</card-name>
        <card-name>Turntimber Ranger</card-name>
        <card-name>Twigwalker</card-name>
        <card-name>Twinblade Slasher</card-name>
        <card-name>Typhoon</card-name>
        <card-name>Tyrranax</card-name>
        <card-name>Uktabi Drake</card-name>
        <card-name>Uktabi Efreet</card-name>
        <card-name>Uktabi Faerie</card-name>
        <card-name>Uktabi Kong</card-name>
        <card-name>Uktabi Orangutan</card-name>
        <card-name>Uktabi Wildcats</card-name>
        <card-name>Unchecked Growth</card-name>
        <card-name>Undergrowth</card-name>
        <card-name>Unseen Walker</card-name>
        <card-name>Unstoppable Ash</card-name>
        <card-name>Untamed Wilds</card-name>
        <card-name>Unyaro Bee Sting</card-name>
        <card-name>Unyaro Bees</card-name>
        <card-name>Uproot</card-name>
        <card-name>Upwelling</card-name>
        <card-name>Urborg Elf</card-name>
        <card-name>Ursapine</card-name>
        <card-name>Utopia Mycon</card-name>
        <card-name>Utopia Sprawl</card-name>
        <card-name>Utopia Tree</card-name>
        <card-name>Utopia Vow</card-name>
        <card-name>Vastwood Gorger</card-name>
        <card-name>Venerable Kumo</card-name>
        <card-name>Venom</card-name>
        <card-name>Venomous Breath</card-name>
        <card-name>Venomous Dragonfly</card-name>
        <card-name>Venomous Fangs</card-name>
        <card-name>Venomous Vines</card-name>
        <card-name>Venomspout Brackus</card-name>
        <card-name>Verdant Eidolon</card-name>
        <card-name>Verdant Embrace</card-name>
        <card-name>Verdant Field</card-name>
        <card-name>Verdant Force</card-name>
        <card-name>Verdant Succession</card-name>
        <card-name>Verdant Touch</card-name>
        <card-name>Verdeloth the Ancient</card-name>
        <card-name>Verdigris</card-name>
        <card-name>Verduran Emissary</card-name>
        <card-name>Verduran Enchantress</card-name>
        <card-name>Vernal Bloom</card-name>
        <card-name>Vernal Equinox</card-name>
        <card-name>Veteran Explorer</card-name>
        <card-name>Vexing Beetle</card-name>
        <card-name>Vigor</card-name>
        <card-name>Vigorous Charge</card-name>
        <card-name>Village Elder</card-name>
        <card-name>Vine Dryad</card-name>
        <card-name>Vine Kami</card-name>
        <card-name>Vine Trellis</card-name>
        <card-name>Vinelasher Kudzu</card-name>
        <card-name>Vines of Vastwood</card-name>
        <card-name>Vintara Elephant</card-name>
        <card-name>Vintara Snapper</card-name>
        <card-name>Viridescent Wisps</card-name>
        <card-name>Viridian Acolyte</card-name>
        <card-name>Viridian Joiner</card-name>
        <card-name>Viridian Lorebearers</card-name>
        <card-name>Viridian Scout</card-name>
        <card-name>Viridian Shaman</card-name>
        <card-name>Viridian Zealot</card-name>
        <card-name>Virulent Sliver</card-name>
        <card-name>Vital Surge</card-name>
        <card-name>Vitality Charm</card-name>
        <card-name>Vitalize</card-name>
        <card-name>Vitalizing Wind</card-name>
        <card-name>Vitaspore Thallid</card-name>
        <card-name>Vivify</card-name>
        <card-name>Voice of the Woods</card-name>
        <card-name>Volrath&apos;s Gardens</card-name>
        <card-name>Waiting in the Weeds</card-name>
        <card-name>Walker of the Grove</card-name>
        <card-name>Wall of Blossoms</card-name>
        <card-name>Wall of Brambles</card-name>
        <card-name>Wall of Ice</card-name>
        <card-name>Wall of Mulch</card-name>
        <card-name>Wall of Pine Needles</card-name>
        <card-name>Wall of Roots</card-name>
        <card-name>Wall of Wood</card-name>
        <card-name>Wallop</card-name>
        <card-name>Wandering Stream</card-name>
        <card-name>Wanderlust</card-name>
        <card-name>War Dance</card-name>
        <card-name>War Mammoth</card-name>
        <card-name>Warren-Scourge Elf</card-name>
        <card-name>Warthog</card-name>
        <card-name>Wax (Wax/Wane)</card-name>
        <card-name>Weatherseed Elf</card-name>
        <card-name>Weatherseed Treefolk</card-name>
        <card-name>Web</card-name>
        <card-name>Weird Harvest</card-name>
        <card-name>Wellwisher</card-name>
        <card-name>Werebear</card-name>
        <card-name>Whip Silk</card-name>
        <card-name>Whip Vine</card-name>
        <card-name>Whippoorwill</card-name>
        <card-name>Whiptail Wurm</card-name>
        <card-name>Whirling Dervish</card-name>
        <card-name>Whirlwind</card-name>
        <card-name>Whiteout</card-name>
        <card-name>Wickerbough Elder</card-name>
        <card-name>Wielding the Green Dragon</card-name>
        <card-name>Wiitigo</card-name>
        <card-name>Wild Dogs</card-name>
        <card-name>Wild Elephant</card-name>
        <card-name>Wild Growth</card-name>
        <card-name>Wild Leotau</card-name>
        <card-name>Wild Mammoth</card-name>
        <card-name>Wild Might</card-name>
        <card-name>Wild Mongrel</card-name>
        <card-name>Wild Nacatl</card-name>
        <card-name>Wild Ox</card-name>
        <card-name>Wild Pair</card-name>
        <card-name>Wildsize</card-name>
        <card-name>Wildslayer Elves</card-name>
        <card-name>Willow Dryad</card-name>
        <card-name>Willow Elf</card-name>
        <card-name>Willow Faerie</card-name>
        <card-name>Willow Priestess</card-name>
        <card-name>Willow Satyr</card-name>
        <card-name>Wind Shear</card-name>
        <card-name>Winding Wurm</card-name>
        <card-name>Windstorm</card-name>
        <card-name>Wing Snare</card-name>
        <card-name>Wing Storm</card-name>
        <card-name>Winnower Patrol</card-name>
        <card-name>Winter Blast</card-name>
        <card-name>Winter&apos;s Grasp</card-name>
        <card-name>Wirewood Channeler</card-name>
        <card-name>Wirewood Elf</card-name>
        <card-name>Wirewood Guardian</card-name>
        <card-name>Wirewood Herald</card-name>
        <card-name>Wirewood Hivemaster</card-name>
        <card-name>Wirewood Pride</card-name>
        <card-name>Wirewood Savage</card-name>
        <card-name>Wirewood Symbiote</card-name>
        <card-name>Witherscale Wurm</card-name>
        <card-name>Wolf Pack</card-name>
        <card-name>Wolf-Skull Shaman</card-name>
        <card-name>Wolverine Pack</card-name>
        <card-name>Wood Elemental</card-name>
        <card-name>Wood Elves</card-name>
        <card-name>Woodcloaker</card-name>
        <card-name>Woodfall Primus</card-name>
        <card-name>Woodland Changeling</card-name>
        <card-name>Woodland Druid</card-name>
        <card-name>Woodland Guidance</card-name>
        <card-name>Woodripper</card-name>
        <card-name>Woolly Mammoths</card-name>
        <card-name>Woolly Spider</card-name>
        <card-name>Words of Wilding</card-name>
        <card-name>Worldly Tutor</card-name>
        <card-name>Wormwood Dryad</card-name>
        <card-name>Wormwood Treefolk</card-name>
        <card-name>Wrap in Vigor</card-name>
        <card-name>Wren&apos;s Run Packmaster</card-name>
        <card-name>Wren&apos;s Run Vanquisher</card-name>
        <card-name>Wurmcalling</card-name>
        <card-name>Wurmskin Forger</card-name>
        <card-name>Wurmweaver Coil</card-name>
        <card-name>Wyluli Wolf</card-name>
        <card-name>Xantid Swarm</card-name>
        <card-name>Yavimaya Ancients</card-name>
        <card-name>Yavimaya Ants</card-name>
        <card-name>Yavimaya Dryad</card-name>
        <card-name>Yavimaya Elder</card-name>
        <card-name>Yavimaya Enchantress</card-name>
        <card-name>Yavimaya Gnats</card-name>
        <card-name>Yavimaya Granger</card-name>
        <card-name>Yavimaya Scion</card-name>
        <card-name>Yavimaya Wurm</card-name>
        <card-name>Zendikar Farguide</card-name>
        <card-name>Zodiac Horse</card-name>
        <card-name>Zodiac Monkey</card-name>
        <card-name>Zodiac Ox</card-name>
        <card-name>Zodiac Rabbit</card-name>
        <card-name>Zodiac Rooster</card-name>
        <card-name>Zodiac Tiger</card-name>
        <card-name>Zoologist</card-name>
        <card-name>Zuo Ci, the Mocking Sage</card-name>
        <name>Green</name>
    </color>
    <color>
        <card-name>Abandoned Outpost</card-name>
        <card-name>Academy Ruins</card-name>
        <card-name>Adarkar Wastes</card-name>
        <card-name>Adventurers&apos; Guildhouse</card-name>
        <card-name>Akoum Refuge</card-name>
        <card-name>An-Havva Township</card-name>
        <card-name>Ancient Amphitheater</card-name>
        <card-name>Ancient Den</card-name>
        <card-name>Ancient Spring</card-name>
        <card-name>Ancient Tomb</card-name>
        <card-name>Ancient Ziggurat</card-name>
        <card-name>Arcane Sanctum</card-name>
        <card-name>Archaeological Dig</card-name>
        <card-name>Arctic Flats</card-name>
        <card-name>Arena</card-name>
        <card-name>Arid Mesa</card-name>
        <card-name>Auntie&apos;s Hovel</card-name>
        <card-name>Aysen Abbey</card-name>
        <card-name>Azorius Chancery</card-name>
        <card-name>Bad River</card-name>
        <card-name>Badlands</card-name>
        <card-name>Balduvian Trading Post</card-name>
        <card-name>Bant Panorama</card-name>
        <card-name>Barbarian Ring</card-name>
        <card-name>Barren Moor</card-name>
        <card-name>Battlefield Forge</card-name>
        <card-name>Bayou</card-name>
        <card-name>Bazaar of Baghdad</card-name>
        <card-name>Blasted Landscape</card-name>
        <card-name>Blinkmoth Nexus</card-name>
        <card-name>Blinkmoth Well</card-name>
        <card-name>Blood Crypt</card-name>
        <card-name>Bloodstained Mire</card-name>
        <card-name>Bog Wreckage</card-name>
        <card-name>Boreal Shelf</card-name>
        <card-name>Boros Garrison</card-name>
        <card-name>Boseiju, Who Shelters All</card-name>
        <card-name>Bottomless Vault</card-name>
        <card-name>Breeding Pool</card-name>
        <card-name>Brushland</card-name>
        <card-name>Cabal Coffers</card-name>
        <card-name>Cabal Pit</card-name>
        <card-name>Calciform Pools</card-name>
        <card-name>Caldera Lake</card-name>
        <card-name>Cascade Bluffs</card-name>
        <card-name>Castle Sengir</card-name>
        <card-name>Cathedral of Serra</card-name>
        <card-name>Caves of Koilos</card-name>
        <card-name>Centaur Garden</card-name>
        <card-name>Cephalid Coliseum</card-name>
        <card-name>Cinder Marsh</card-name>
        <card-name>City of Ass</card-name>
        <card-name>City of Brass</card-name>
        <card-name>City of Shadows</card-name>
        <card-name>City of Traitors</card-name>
        <card-name>Cloudcrest Lake</card-name>
        <card-name>Cloudpost</card-name>
        <card-name>Coastal Tower</card-name>
        <card-name>Contested Cliffs</card-name>
        <card-name>Coral Atoll</card-name>
        <card-name>Crosis&apos;s Catacombs</card-name>
        <card-name>Crumbling Necropolis</card-name>
        <card-name>Crypt of Agadeem</card-name>
        <card-name>Crystal Quarry</card-name>
        <card-name>Crystal Vein</card-name>
        <card-name>Dakmor Salvage</card-name>
        <card-name>Darigaaz&apos;s Caldera</card-name>
        <card-name>Dark Depths</card-name>
        <card-name>Darksteel Citadel</card-name>
        <card-name>Darkwater Catacombs</card-name>
        <card-name>Daru Encampment</card-name>
        <card-name>Desert</card-name>
        <card-name>Deserted Temple</card-name>
        <card-name>Diamond Valley</card-name>
        <card-name>Dimir Aqueduct</card-name>
        <card-name>Dormant Volcano</card-name>
        <card-name>Dragonskull Summit</card-name>
        <card-name>Dreadship Reef</card-name>
        <card-name>Drifting Meadow</card-name>
        <card-name>Dromar&apos;s Cavern</card-name>
        <card-name>Drowned Catacomb</card-name>
        <card-name>Dryad Arbor</card-name>
        <card-name>Duskmantle, House of Shadow</card-name>
        <card-name>Dust Bowl</card-name>
        <card-name>Dwarven Hold</card-name>
        <card-name>Dwarven Ruins</card-name>
        <card-name>Ebon Stronghold</card-name>
        <card-name>Eiganjo Castle</card-name>
        <card-name>Elephant Graveyard</card-name>
        <card-name>Elfhame Palace</card-name>
        <card-name>Emeria, the Sky Ruin</card-name>
        <card-name>Esper Panorama</card-name>
        <card-name>Everglades</card-name>
        <card-name>Exotic Orchard</card-name>
        <card-name>Faerie Conclave</card-name>
        <card-name>Fetid Heath</card-name>
        <card-name>Fire-Lit Thicket</card-name>
        <card-name>Flagstones of Trokair</card-name>
        <card-name>Flood Plain</card-name>
        <card-name>Flooded Grove</card-name>
        <card-name>Flooded Strand</card-name>
        <card-name>Forbidden Orchard</card-name>
        <card-name>Forbidding Watchtower</card-name>
        <card-name>Forest</card-name>
        <card-name>Forgotten Cave</card-name>
        <card-name>Forsaken City</card-name>
        <card-name>Fountain of Cho</card-name>
        <card-name>Frost Marsh</card-name>
        <card-name>Fungal Reaches</card-name>
        <card-name>Gaea&apos;s Cradle</card-name>
        <card-name>Gargoyle Castle</card-name>
        <card-name>Gemstone Caverns</card-name>
        <card-name>Gemstone Mine</card-name>
        <card-name>Geothermal Crevice</card-name>
        <card-name>Ghitu Encampment</card-name>
        <card-name>Ghost Quarter</card-name>
        <card-name>Ghost Town</card-name>
        <card-name>Gilt-Leaf Palace</card-name>
        <card-name>Glacial Chasm</card-name>
        <card-name>Glacial Fortress</card-name>
        <card-name>Glimmervoid</card-name>
        <card-name>Goblin Burrows</card-name>
        <card-name>Godless Shrine</card-name>
        <card-name>Gods&apos; Eye, Gate to the Reikai</card-name>
        <card-name>Golgari Rot Farm</card-name>
        <card-name>Grand Coliseum</card-name>
        <card-name>Grasslands</card-name>
        <card-name>Graven Cairns</card-name>
        <card-name>Graypelt Refuge</card-name>
        <card-name>Great Furnace</card-name>
        <card-name>Griffin Canyon</card-name>
        <card-name>Grixis Panorama</card-name>
        <card-name>Grove of the Burnwillows</card-name>
        <card-name>Gruul Turf</card-name>
        <card-name>Hall of the Bandit Lord</card-name>
        <card-name>Hallowed Fountain</card-name>
        <card-name>Halls of Mist</card-name>
        <card-name>Hammerheim</card-name>
        <card-name>Havenwood Battleground</card-name>
        <card-name>Heart of Yavimaya</card-name>
        <card-name>Henge of Ramos</card-name>
        <card-name>Hickory Woodlot</card-name>
        <card-name>High Market</card-name>
        <card-name>Highland Weald</card-name>
        <card-name>Hollow Trees</card-name>
        <card-name>Horizon Canopy</card-name>
        <card-name>Howltooth Hollow</card-name>
        <card-name>Icatian Store</card-name>
        <card-name>Ice Floe</card-name>
        <card-name>Irrigation Ditch</card-name>
        <card-name>Island</card-name>
        <card-name>Island of Wak-Wak</card-name>
        <card-name>Izzet Boilerworks</card-name>
        <card-name>Jund Panorama</card-name>
        <card-name>Jungle Basin</card-name>
        <card-name>Jungle Shrine</card-name>
        <card-name>Jwar Isle Refuge</card-name>
        <card-name>Kabira Crossroads</card-name>
        <card-name>Karakas</card-name>
        <card-name>Karoo</card-name>
        <card-name>Karplusan Forest</card-name>
        <card-name>Kazandu Refuge</card-name>
        <card-name>Keldon Megaliths</card-name>
        <card-name>Keldon Necropolis</card-name>
        <card-name>Kher Keep</card-name>
        <card-name>Kjeldoran Outpost</card-name>
        <card-name>Kor Haven</card-name>
        <card-name>Koskun Keep</card-name>
        <card-name>Krosan Verge</card-name>
        <card-name>Lake of the Dead</card-name>
        <card-name>Land Cap</card-name>
        <card-name>Lantern-Lit Graveyard</card-name>
        <card-name>Lava Tubes</card-name>
        <card-name>Leechridden Swamp</card-name>
        <card-name>Library of Alexandria</card-name>
        <card-name>Llanowar Reborn</card-name>
        <card-name>Llanowar Wastes</card-name>
        <card-name>Lonely Sandbar</card-name>
        <card-name>Lotus Vale</card-name>
        <card-name>Madblind Mountain</card-name>
        <card-name>Magosi, the Waterveil</card-name>
        <card-name>Marsh Flats</card-name>
        <card-name>Maze of Ith</card-name>
        <card-name>Maze of Shadows</card-name>
        <card-name>Mercadian Bazaar</card-name>
        <card-name>Meteor Crater</card-name>
        <card-name>Mikokoro, Center of the Sea</card-name>
        <card-name>Minamo, School at Water&apos;s Edge</card-name>
        <card-name>Miren, the Moaning Well</card-name>
        <card-name>Mirrodin&apos;s Core</card-name>
        <card-name>Mishra&apos;s Factory</card-name>
        <card-name>Mishra&apos;s Workshop</card-name>
        <card-name>Mistveil Plains</card-name>
        <card-name>Misty Rainforest</card-name>
        <card-name>Mogg Hollows</card-name>
        <card-name>Molten Slagheap</card-name>
        <card-name>Moonring Island</card-name>
        <card-name>Mossfire Valley</card-name>
        <card-name>Mosswort Bridge</card-name>
        <card-name>Mountain</card-name>
        <card-name>Mountain Stronghold</card-name>
        <card-name>Mountain Valley</card-name>
        <card-name>Mouth of Ronom</card-name>
        <card-name>Murmuring Bosk</card-name>
        <card-name>Mutavault</card-name>
        <card-name>Mystic Gate</card-name>
        <card-name>Nantuko Monastery</card-name>
        <card-name>Naya Panorama</card-name>
        <card-name>New Benalia</card-name>
        <card-name>Nimbus Maze</card-name>
        <card-name>Nivix, Aerie of the Firemind</card-name>
        <card-name>Nomad Stadium</card-name>
        <card-name>Novijen Sages</card-name>
        <card-name>Novijen, Heart of Progress</card-name>
        <card-name>Oasis</card-name>
        <card-name>Oboro, Palace in the Clouds</card-name>
        <card-name>Okina, Temple to the Grandfathers</card-name>
        <card-name>Oran-Rief, the Vastwood</card-name>
        <card-name>Orzhov Basilica</card-name>
        <card-name>Orzhova, the Church of Deals</card-name>
        <card-name>Overgrown Tomb</card-name>
        <card-name>Peat Bog</card-name>
        <card-name>Pendelhaven</card-name>
        <card-name>Petrified Field</card-name>
        <card-name>Phyrexian Tower</card-name>
        <card-name>Pillar of the Paruns</card-name>
        <card-name>Pine Barrens</card-name>
        <card-name>Pinecrest Ridge</card-name>
        <card-name>Piranha Marsh</card-name>
        <card-name>Plains</card-name>
        <card-name>Plateau</card-name>
        <card-name>Polluted Delta</card-name>
        <card-name>Polluted Mire</card-name>
        <card-name>Prahv, Spires of Order</card-name>
        <card-name>Primal Beyond</card-name>
        <card-name>Quicksand</card-name>
        <card-name>R&amp;D&apos;s Secret Lair</card-name>
        <card-name>Rainbow Vale</card-name>
        <card-name>Rakdos Carnarium</card-name>
        <card-name>Rath&apos;s Edge</card-name>
        <card-name>Ravaged Highlands</card-name>
        <card-name>Reflecting Pool</card-name>
        <card-name>Reliquary Tower</card-name>
        <card-name>Remote Farm</card-name>
        <card-name>Remote Isle</card-name>
        <card-name>Rhystic Cave</card-name>
        <card-name>Riftstone Portal</card-name>
        <card-name>Riptide Laboratory</card-name>
        <card-name>Rishadan Port</card-name>
        <card-name>Rith&apos;s Grove</card-name>
        <card-name>River Delta</card-name>
        <card-name>River of Tears</card-name>
        <card-name>Rix Maadi, Dungeon Palace</card-name>
        <card-name>Rocky Tar Pit</card-name>
        <card-name>Rootbound Crag</card-name>
        <card-name>Rootwater Depths</card-name>
        <card-name>Rugged Prairie</card-name>
        <card-name>Ruins of Trokair</card-name>
        <card-name>Rupture Spire</card-name>
        <card-name>Rushwood Grove</card-name>
        <card-name>Rustic Clachan</card-name>
        <card-name>Sacred Foundry</card-name>
        <card-name>Safe Haven</card-name>
        <card-name>Salt Flats</card-name>
        <card-name>Salt Marsh</card-name>
        <card-name>Saltcrusted Steppe</card-name>
        <card-name>Sand Silos</card-name>
        <card-name>Sandstone Needle</card-name>
        <card-name>Saprazzan Cove</card-name>
        <card-name>Saprazzan Skerry</card-name>
        <card-name>Sapseep Forest</card-name>
        <card-name>Savage Lands</card-name>
        <card-name>Savannah</card-name>
        <card-name>Scabland</card-name>
        <card-name>Scalding Tarn</card-name>
        <card-name>School of the Unseen</card-name>
        <card-name>Scorched Ruins</card-name>
        <card-name>Scrubland</card-name>
        <card-name>Scrying Sheets</card-name>
        <card-name>Seafarer&apos;s Quay</card-name>
        <card-name>Seafloor Debris</card-name>
        <card-name>Seaside Citadel</card-name>
        <card-name>Seaside Haven</card-name>
        <card-name>Seat of the Synod</card-name>
        <card-name>Secluded Glen</card-name>
        <card-name>Secluded Steppe</card-name>
        <card-name>Sejiri Refuge</card-name>
        <card-name>Selesnya Sanctuary</card-name>
        <card-name>Serra&apos;s Sanctum</card-name>
        <card-name>Shadowblood Ridge</card-name>
        <card-name>Shelldock Isle</card-name>
        <card-name>Sheltered Valley</card-name>
        <card-name>Shimmering Grotto</card-name>
        <card-name>Shinka, the Bloodsoaked Keep</card-name>
        <card-name>Shivan Gorge</card-name>
        <card-name>Shivan Oasis</card-name>
        <card-name>Shivan Reef</card-name>
        <card-name>Shizo, Death&apos;s Storehouse</card-name>
        <card-name>Simic Growth Chamber</card-name>
        <card-name>Skarrg, the Rage Pits</card-name>
        <card-name>Skycloud Expanse</card-name>
        <card-name>Skyshroud Forest</card-name>
        <card-name>Slippery Karst</card-name>
        <card-name>Smoldering Crater</card-name>
        <card-name>Snow-Covered Forest</card-name>
        <card-name>Snow-Covered Island</card-name>
        <card-name>Snow-Covered Mountain</card-name>
        <card-name>Snow-Covered Plains</card-name>
        <card-name>Snow-Covered Swamp</card-name>
        <card-name>Soaring Seacliff</card-name>
        <card-name>Soldevi Excavations</card-name>
        <card-name>Sorrow&apos;s Path</card-name>
        <card-name>Spawning Pool</card-name>
        <card-name>Spinerock Knoll</card-name>
        <card-name>Springjack Pasture</card-name>
        <card-name>Stalking Stones</card-name>
        <card-name>Starlit Sanctum</card-name>
        <card-name>Steam Vents</card-name>
        <card-name>Stomping Ground</card-name>
        <card-name>Strip Mine</card-name>
        <card-name>Subterranean Hangar</card-name>
        <card-name>Sulfur Vent</card-name>
        <card-name>Sulfurous Springs</card-name>
        <card-name>Sungrass Prairie</card-name>
        <card-name>Sunhome, Fortress of the Legion</card-name>
        <card-name>Sunken Ruins</card-name>
        <card-name>Sunpetal Grove</card-name>
        <card-name>Svogthos, the Restless Tomb</card-name>
        <card-name>Svyelunite Temple</card-name>
        <card-name>Swamp</card-name>
        <card-name>Swarmyard</card-name>
        <card-name>Taiga</card-name>
        <card-name>Tainted Field</card-name>
        <card-name>Tainted Isle</card-name>
        <card-name>Tainted Peak</card-name>
        <card-name>Tainted Wood</card-name>
        <card-name>Tarnished Citadel</card-name>
        <card-name>Teetering Peaks</card-name>
        <card-name>Teferi&apos;s Isle</card-name>
        <card-name>Temple Garden</card-name>
        <card-name>Temple of the False God</card-name>
        <card-name>Tendo Ice Bridge</card-name>
        <card-name>Terminal Moraine</card-name>
        <card-name>Terrain Generator</card-name>
        <card-name>Terramorphic Expanse</card-name>
        <card-name>Thalakos Lowlands</card-name>
        <card-name>Thawing Glaciers</card-name>
        <card-name>The Tabernacle at Pendrell Vale</card-name>
        <card-name>Thran Quarry</card-name>
        <card-name>Timberland Ruins</card-name>
        <card-name>Timberline Ridge</card-name>
        <card-name>Tinder Farm</card-name>
        <card-name>Tolaria</card-name>
        <card-name>Tolaria West</card-name>
        <card-name>Tolarian Academy</card-name>
        <card-name>Tomb of Urami</card-name>
        <card-name>Tower of the Magistrate</card-name>
        <card-name>Tranquil Garden</card-name>
        <card-name>Tranquil Thicket</card-name>
        <card-name>Tree of Tales</card-name>
        <card-name>Treetop Village</card-name>
        <card-name>Tresserhorn Sinks</card-name>
        <card-name>Treva&apos;s Ruins</card-name>
        <card-name>Tropical Island</card-name>
        <card-name>Tundra</card-name>
        <card-name>Turntimber Grove</card-name>
        <card-name>Twilight Mire</card-name>
        <card-name>Underground River</card-name>
        <card-name>Underground Sea</card-name>
        <card-name>Undiscovered Paradise</card-name>
        <card-name>Unholy Citadel</card-name>
        <card-name>Unholy Grotto</card-name>
        <card-name>Unstable Frontier</card-name>
        <card-name>Untaidake, the Cloud Keeper</card-name>
        <card-name>Urborg</card-name>
        <card-name>Urborg Volcano</card-name>
        <card-name>Urborg, Tomb of Yawgmoth</card-name>
        <card-name>Urza&apos;s Factory</card-name>
        <card-name>Urza&apos;s Mine</card-name>
        <card-name>Urza&apos;s Power Plant</card-name>
        <card-name>Urza&apos;s Tower</card-name>
        <card-name>Valakut, the Molten Pinnacle</card-name>
        <card-name>Vault of Whispers</card-name>
        <card-name>Vec Townships</card-name>
        <card-name>Veldt</card-name>
        <card-name>Verdant Catacombs</card-name>
        <card-name>Vesuva</card-name>
        <card-name>Vitu-Ghazi, the City-Tree</card-name>
        <card-name>Vivid Crag</card-name>
        <card-name>Vivid Creek</card-name>
        <card-name>Vivid Grove</card-name>
        <card-name>Vivid Marsh</card-name>
        <card-name>Vivid Meadow</card-name>
        <card-name>Volcanic Island</card-name>
        <card-name>Volrath&apos;s Stronghold</card-name>
        <card-name>Wanderwine Hub</card-name>
        <card-name>Wasteland</card-name>
        <card-name>Waterveil Cavern</card-name>
        <card-name>Watery Grave</card-name>
        <card-name>Windbrisk Heights</card-name>
        <card-name>Winding Canyons</card-name>
        <card-name>Windswept Heath</card-name>
        <card-name>Wintermoon Mesa</card-name>
        <card-name>Wirewood Lodge</card-name>
        <card-name>Wizards&apos; School</card-name>
        <card-name>Wooded Bastion</card-name>
        <card-name>Wooded Foothills</card-name>
        <card-name>Yavimaya Coast</card-name>
        <card-name>Yavimaya Hollow</card-name>
        <card-name>Zoetic Cavern</card-name>
        <name>Land</name>
    </color>
    <color>
        <card-name>AEther Mutation</card-name>
        <card-name>AEther Rift</card-name>
        <card-name>AEthermage&apos;s Touch</card-name>
        <card-name>AEthertow</card-name>
        <card-name>Absorb</card-name>
        <card-name>Ach! Hans, Run!</card-name>
        <card-name>Acidic Sliver</card-name>
        <card-name>Adun Oakenshield</card-name>
        <card-name>Agent of Masks</card-name>
        <card-name>Agony Warp</card-name>
        <card-name>Agrus Kos, Wojek Veteran</card-name>
        <card-name>Ajani Vengeant</card-name>
        <card-name>Altar of Bone</card-name>
        <card-name>Anathemancer</card-name>
        <card-name>Ancient Spider</card-name>
        <card-name>Angel of Despair</card-name>
        <card-name>Angelic Shield</card-name>
        <card-name>Angus Mackenzie</card-name>
        <card-name>Anthem of Rakdos</card-name>
        <card-name>Anurid Brushhopper</card-name>
        <card-name>Apocalypse Hydra</card-name>
        <card-name>Arcades Sabboth</card-name>
        <card-name>Architects of Will</card-name>
        <card-name>Ardent Plea</card-name>
        <card-name>Armadillo Cloak</card-name>
        <card-name>Armored Guardian</card-name>
        <card-name>Army Ants</card-name>
        <card-name>Arsenal Thresher</card-name>
        <card-name>Artifact Mutation</card-name>
        <card-name>Ashenmoor Gouger</card-name>
        <card-name>Ashenmoor Liege</card-name>
        <card-name>Asmira, Holy Avenger</card-name>
        <card-name>Ass Whuppin&apos;</card-name>
        <card-name>Assault Zeppelid</card-name>
        <card-name>Atogatog</card-name>
        <card-name>Augury Adept</card-name>
        <card-name>Aura Mutation</card-name>
        <card-name>Aura Shards</card-name>
        <card-name>Autochthon Wurm</card-name>
        <card-name>Avatar of Discord</card-name>
        <card-name>Aven Mimeomancer</card-name>
        <card-name>Axelrod Gunnarson</card-name>
        <card-name>Ayesha Tanaka</card-name>
        <card-name>Azorius AEthermage</card-name>
        <card-name>Azorius First-Wing</card-name>
        <card-name>Azorius Guildmage</card-name>
        <card-name>Azorius Ploy</card-name>
        <card-name>Backlash</card-name>
        <card-name>Balefire Liege</card-name>
        <card-name>Bant Charm</card-name>
        <card-name>Bant Sojourners</card-name>
        <card-name>Bant Sureblade</card-name>
        <card-name>Barkshell Blessing</card-name>
        <card-name>Barktooth Warbeard</card-name>
        <card-name>Barrenton Cragtreads</card-name>
        <card-name>Barrin&apos;s Spite</card-name>
        <card-name>Bartel Runeaxe</card-name>
        <card-name>Battlegate Mimic</card-name>
        <card-name>Batwing Brume</card-name>
        <card-name>Beckon Apparition</card-name>
        <card-name>Behemoth Sledge</card-name>
        <card-name>Belligerent Hatchling</card-name>
        <card-name>Benthic Djinn</card-name>
        <card-name>Biomantic Mastery</card-name>
        <card-name>Bituminous Blast</card-name>
        <card-name>Bladewing the Risen</card-name>
        <card-name>Blazing Specter</card-name>
        <card-name>Blightning</card-name>
        <card-name>Blind Hunter</card-name>
        <card-name>Blitz Hellion</card-name>
        <card-name>Blizzard Specter</card-name>
        <card-name>Blood Cultist</card-name>
        <card-name>Blood Tyrant</card-name>
        <card-name>Bloodbond March</card-name>
        <card-name>Bloodbraid Elf</card-name>
        <card-name>Bloodied Ghost</card-name>
        <card-name>Boartusk Liege</card-name>
        <card-name>Boggart Ram-Gang</card-name>
        <card-name>Borborygmos</card-name>
        <card-name>Boris Devilboon</card-name>
        <card-name>Boros Guildmage</card-name>
        <card-name>Boros Recruit</card-name>
        <card-name>Boros Swiftblade</card-name>
        <card-name>Bound (Bound/Determined)</card-name>
        <card-name>Brainbite</card-name>
        <card-name>Branching Bolt</card-name>
        <card-name>Breath of Malfegor</card-name>
        <card-name>Breathstealer&apos;s Crypt</card-name>
        <card-name>Brightflame</card-name>
        <card-name>Brilliant Ultimatum</card-name>
        <card-name>Brion Stoutarm</card-name>
        <card-name>Broodmate Dragon</card-name>
        <card-name>Bull Cerodon</card-name>
        <card-name>Burning-Tree Bloodscale</card-name>
        <card-name>Burning-Tree Shaman</card-name>
        <card-name>Cadaverous Bloom</card-name>
        <card-name>Call the Skybreaker</card-name>
        <card-name>Canker Abomination</card-name>
        <card-name>Cankerous Thirst</card-name>
        <card-name>Captain Sisay</card-name>
        <card-name>Captain&apos;s Maneuver</card-name>
        <card-name>Captured Sunlight</card-name>
        <card-name>Carrion Thrash</card-name>
        <card-name>Castigate</card-name>
        <card-name>Cauldron Dance</card-name>
        <card-name>Cauldron Haze</card-name>
        <card-name>Cautery Sliver</card-name>
        <card-name>Cavern Harpy</card-name>
        <card-name>Cemetery Puca</card-name>
        <card-name>Centaur Archer</card-name>
        <card-name>Centaur Safeguard</card-name>
        <card-name>Cerebral Vortex</card-name>
        <card-name>Cerodon Yearling</card-name>
        <card-name>Charging Troll</card-name>
        <card-name>Charnelhoard Wurm</card-name>
        <card-name>Child of Alara</card-name>
        <card-name>Chorus of the Conclave</card-name>
        <card-name>Chromatic Armor</card-name>
        <card-name>Chromium</card-name>
        <card-name>Cinder Shade</card-name>
        <card-name>Circle of Despair</card-name>
        <card-name>Circu, Dimir Lobotomist</card-name>
        <card-name>Clarion Ultimatum</card-name>
        <card-name>Cloud Cover</card-name>
        <card-name>Clout of the Dominus</card-name>
        <card-name>Cloven Casting</card-name>
        <card-name>Clutch of the Undercity</card-name>
        <card-name>Coalition Victory</card-name>
        <card-name>Coiling Oracle</card-name>
        <card-name>Cold-Eyed Selkie</card-name>
        <card-name>Colossal Might</card-name>
        <card-name>Conflux</card-name>
        <card-name>Congregation at Dawn</card-name>
        <card-name>Conjurer&apos;s Ban</card-name>
        <card-name>Consult the Necrosages</card-name>
        <card-name>Consume Strength</card-name>
        <card-name>Corrosion</card-name>
        <card-name>Countersquall</card-name>
        <card-name>Crackleburr</card-name>
        <card-name>Crag Puca</card-name>
        <card-name>Creakwood Liege</card-name>
        <card-name>Crime (Crime/Punishment)</card-name>
        <card-name>Cromat</card-name>
        <card-name>Crosis&apos;s Charm</card-name>
        <card-name>Crosis, the Purger</card-name>
        <card-name>Cruel Ultimatum</card-name>
        <card-name>Crystalline Sliver</card-name>
        <card-name>Crystallization</card-name>
        <card-name>Culling Sun</card-name>
        <card-name>Cultbrand Cinder</card-name>
        <card-name>Curse of Chains</card-name>
        <card-name>Cytoshape</card-name>
        <card-name>Dakkon Blackblade</card-name>
        <card-name>Darigaaz&apos;s Charm</card-name>
        <card-name>Darigaaz, the Igniter</card-name>
        <card-name>Daring Leap</card-name>
        <card-name>Dark Heart of the Wood</card-name>
        <card-name>Darkheart Sliver</card-name>
        <card-name>Dauntless Escort</card-name>
        <card-name>Dawnglow Infusion</card-name>
        <card-name>Deadshot Minotaur</card-name>
        <card-name>Death Grasp</card-name>
        <card-name>Death Mutation</card-name>
        <card-name>Deathbringer Liege</card-name>
        <card-name>Deathbringer Thoctar</card-name>
        <card-name>Debtors&apos; Knell</card-name>
        <card-name>Decimate</card-name>
        <card-name>Deepfire Elemental</card-name>
        <card-name>Defiler of Souls</card-name>
        <card-name>Deft Duelist</card-name>
        <card-name>Deity of Scars</card-name>
        <card-name>Delirium</card-name>
        <card-name>Demand (Supply/Demand)</card-name>
        <card-name>Dementia Sliver</card-name>
        <card-name>Demigod of Revenge</card-name>
        <card-name>Demonic Dread</card-name>
        <card-name>Demonspine Whip</card-name>
        <card-name>Deny Reality</card-name>
        <card-name>Desecrator Hag</card-name>
        <card-name>Destructive Flow</card-name>
        <card-name>Determined (Bound/Determined)</card-name>
        <card-name>Deus of Calamity</card-name>
        <card-name>Development (Research/Development)</card-name>
        <card-name>Diabolic Vision</card-name>
        <card-name>Diamond Faerie</card-name>
        <card-name>Dimir Cutpurse</card-name>
        <card-name>Dimir Doppelganger</card-name>
        <card-name>Dimir Guildmage</card-name>
        <card-name>Dimir Infiltrator</card-name>
        <card-name>Din of the Fireherd</card-name>
        <card-name>Dire Undercurrents</card-name>
        <card-name>Discordant Spirit</card-name>
        <card-name>Divinity of Pride</card-name>
        <card-name>Djinn Illuminatus</card-name>
        <card-name>Dominus of Fealty</card-name>
        <card-name>Doomgape</card-name>
        <card-name>Doomsday Specter</card-name>
        <card-name>Doran, the Siege Tower</card-name>
        <card-name>Dormant Sliver</card-name>
        <card-name>Double Cleave</card-name>
        <card-name>Double Negative</card-name>
        <card-name>Dovescape</card-name>
        <card-name>Dracoplasm</card-name>
        <card-name>Dragon Appeasement</card-name>
        <card-name>Dragon Broodmother</card-name>
        <card-name>Drain the Well</card-name>
        <card-name>Dralnu&apos;s Crusade</card-name>
        <card-name>Dralnu, Lich Lord</card-name>
        <card-name>Drastic Revelation</card-name>
        <card-name>Dread Slag</card-name>
        <card-name>Dream Salvage</card-name>
        <card-name>Dromar&apos;s Charm</card-name>
        <card-name>Dromar, the Banisher</card-name>
        <card-name>Drooling Groodion</card-name>
        <card-name>Dueling Grounds</card-name>
        <card-name>Duergar Assailant</card-name>
        <card-name>Duergar Hedge-Mage</card-name>
        <card-name>Duergar Mine-Captain</card-name>
        <card-name>Dune-Brood Nephilim</card-name>
        <card-name>Earthlink</card-name>
        <card-name>Ebony Treefolk</card-name>
        <card-name>Edge of the Divinity</card-name>
        <card-name>Edgewalker</card-name>
        <card-name>Eladamri&apos;s Call</card-name>
        <card-name>Elder Mastery</card-name>
        <card-name>Electrolyze</card-name>
        <card-name>Elemental Augury</card-name>
        <card-name>Elvish Hexhunter</card-name>
        <card-name>Emberstrike Duo</card-name>
        <card-name>Emberwilde Caliph</card-name>
        <card-name>Empyrial Archangel</card-name>
        <card-name>Enchanted Evening</card-name>
        <card-name>Ends (Odds/Ends)</card-name>
        <card-name>Energy Arc</card-name>
        <card-name>Energy Bolt</card-name>
        <card-name>Enigma Sphinx</card-name>
        <card-name>Enlisted Wurm</card-name>
        <card-name>Error (Trial/Error)</card-name>
        <card-name>Ertai, the Corrupted</card-name>
        <card-name>Esper Charm</card-name>
        <card-name>Esper Cormorants</card-name>
        <card-name>Esper Sojourners</card-name>
        <card-name>Esper Stormblade</card-name>
        <card-name>Essence Vortex</card-name>
        <card-name>Ethercaste Knight</card-name>
        <card-name>Etherium Abomination</card-name>
        <card-name>Ethersworn Shieldmage</card-name>
        <card-name>Etherwrought Page</card-name>
        <card-name>Everlasting Torment</card-name>
        <card-name>Evershrike</card-name>
        <card-name>Experiment Kraj</card-name>
        <card-name>Exploding Borders</card-name>
        <card-name>Fable of Wolf and Owl</card-name>
        <card-name>Fall (Rise/Fall)</card-name>
        <card-name>Fate Transfer</card-name>
        <card-name>Favor of the Overbeing</card-name>
        <card-name>Femeref Enchantress</card-name>
        <card-name>Feral Animist</card-name>
        <card-name>Fervent Charge</card-name>
        <card-name>Fieldmist Borderpost</card-name>
        <card-name>Fiery Justice</card-name>
        <card-name>Fight to the Death</card-name>
        <card-name>Figure of Destiny</card-name>
        <card-name>Filigree Angel</card-name>
        <card-name>Finest Hour</card-name>
        <card-name>Fire Covenant</card-name>
        <card-name>Fire at Will</card-name>
        <card-name>Fire-Field Ogre</card-name>
        <card-name>Firemane Angel</card-name>
        <card-name>Fires of Yavimaya</card-name>
        <card-name>Firespout</card-name>
        <card-name>Firestorm Hellkite</card-name>
        <card-name>Firewake Sliver</card-name>
        <card-name>Firewild Borderpost</card-name>
        <card-name>Fists of the Demigod</card-name>
        <card-name>Flame-Kin Zealot</card-name>
        <card-name>Fleetfoot Panther</card-name>
        <card-name>Flooded Woodlands</card-name>
        <card-name>Flowstone Charger</card-name>
        <card-name>Flurry of Wings</card-name>
        <card-name>Fossil Find</card-name>
        <card-name>Fracturing Gust</card-name>
        <card-name>Frenetic Efreet</card-name>
        <card-name>Frenetic Sliver</card-name>
        <card-name>Frenzied Tilling</card-name>
        <card-name>Fulminator Mage</card-name>
        <card-name>Fumarole</card-name>
        <card-name>Fungal Shambler</card-name>
        <card-name>Fusion Elemental</card-name>
        <card-name>Gabriel Angelfire</card-name>
        <card-name>Gaddock Teeg</card-name>
        <card-name>Gaea&apos;s Skyfolk</card-name>
        <card-name>Galina&apos;s Knight</card-name>
        <card-name>Garza Zol, Plague Queen</card-name>
        <card-name>Gaze of the Gorgon</card-name>
        <card-name>Gelectrode</card-name>
        <card-name>Genju of the Realm</card-name>
        <card-name>Gerrard&apos;s Command</card-name>
        <card-name>Gerrard&apos;s Verdict</card-name>
        <card-name>Ghastlord of Fugue</card-name>
        <card-name>Ghost Council of Orzhova</card-name>
        <card-name>Ghostflame Sliver</card-name>
        <card-name>Ghostly Flame</card-name>
        <card-name>Giant Ambush Beetle</card-name>
        <card-name>Giant Solifuge</card-name>
        <card-name>Giant Trap Door Spider</card-name>
        <card-name>Giantbaiting</card-name>
        <card-name>Gift of the Deity</card-name>
        <card-name>Gilder Bairn</card-name>
        <card-name>Giltspire Avenger</card-name>
        <card-name>Glaciers</card-name>
        <card-name>Glamer Spinners</card-name>
        <card-name>Glare of Subdual</card-name>
        <card-name>Glassdust Hulk</card-name>
        <card-name>Gleancrawler</card-name>
        <card-name>Glen Elendra Liege</card-name>
        <card-name>Glimpse the Unthinkable</card-name>
        <card-name>Glint-Eye Nephilim</card-name>
        <card-name>Glittering Wish</card-name>
        <card-name>Glory of Warfare</card-name>
        <card-name>Gloryscale Viashino</card-name>
        <card-name>Gobhobbler Rats</card-name>
        <card-name>Goblin Deathraiders</card-name>
        <card-name>Goblin Flectomancer</card-name>
        <card-name>Goblin Legionnaire</card-name>
        <card-name>Goblin Outlander</card-name>
        <card-name>Goblin Trenches</card-name>
        <card-name>Godhead of Awe</card-name>
        <card-name>Godsire</card-name>
        <card-name>Godtracker of Jund</card-name>
        <card-name>Golgari Germination</card-name>
        <card-name>Golgari Guildmage</card-name>
        <card-name>Golgari Rotwurm</card-name>
        <card-name>Gorger Wurm</card-name>
        <card-name>Gosta Dirk</card-name>
        <card-name>Grand Arbiter Augustin IV</card-name>
        <card-name>Grave-Shell Scarab</card-name>
        <card-name>Gravelgill Axeshark</card-name>
        <card-name>Gravelgill Duo</card-name>
        <card-name>Grazing Kelpie</card-name>
        <card-name>Grief Tyrant</card-name>
        <card-name>Grim Feast</card-name>
        <card-name>Grixis Charm</card-name>
        <card-name>Grixis Grimblade</card-name>
        <card-name>Grixis Sojourners</card-name>
        <card-name>Grizzled Leotau</card-name>
        <card-name>Groundling Pouncer</card-name>
        <card-name>Gruul Guildmage</card-name>
        <card-name>Guardian of Vitu-Ghazi</card-name>
        <card-name>Guided Passage</card-name>
        <card-name>Guiding Spirit</card-name>
        <card-name>Guttural Response</card-name>
        <card-name>Gwafa Hazid, Profiteer</card-name>
        <card-name>Gwendlyn Di Corci</card-name>
        <card-name>Gwyllion Hedge-Mage</card-name>
        <card-name>Hag Hedge-Mage</card-name>
        <card-name>Halfdane</card-name>
        <card-name>Hanna, Ship&apos;s Navigator</card-name>
        <card-name>Harbor Guardian</card-name>
        <card-name>Harmonic Sliver</card-name>
        <card-name>Harvest Gwyllion</card-name>
        <card-name>Haunting Apparition</card-name>
        <card-name>Hazerider Drake</card-name>
        <card-name>Hazezon Tamar</card-name>
        <card-name>Hearthfire Hobgoblin</card-name>
        <card-name>Heartmender</card-name>
        <card-name>Hellhole Rats</card-name>
        <card-name>Hellkite Hatchling</card-name>
        <card-name>Hellkite Overlord</card-name>
        <card-name>Helm of the Ghastlord</card-name>
        <card-name>Heroes&apos; Reunion</card-name>
        <card-name>Hibernation Sliver</card-name>
        <card-name>Hide (Hide/Seek)</card-name>
        <card-name>Hindering Light</card-name>
        <card-name>Hit (Hit/Run)</card-name>
        <card-name>Hobgoblin Dragoon</card-name>
        <card-name>Horde of Notions</card-name>
        <card-name>Horned Cheetah</card-name>
        <card-name>Horned Kavu</card-name>
        <card-name>Hull Breach</card-name>
        <card-name>Hunding Gjornersen</card-name>
        <card-name>Hunting Grounds</card-name>
        <card-name>Hunting Kavu</card-name>
        <card-name>Hymn of Rebirth</card-name>
        <card-name>Identity Crisis</card-name>
        <card-name>Igneous Pouncer</card-name>
        <card-name>Illusory Demon</card-name>
        <card-name>Impromptu Raid</card-name>
        <card-name>Iname as One</card-name>
        <card-name>Ink-Treader Nephilim</card-name>
        <card-name>Inkfathom Infiltrator</card-name>
        <card-name>Inkfathom Witch</card-name>
        <card-name>Inside Out</card-name>
        <card-name>Intet, the Dreamer</card-name>
        <card-name>Intimidation Bolt</card-name>
        <card-name>Invert the Skies</card-name>
        <card-name>Invoke the Firemind</card-name>
        <card-name>Iridescent Angel</card-name>
        <card-name>Isperia the Inscrutable</card-name>
        <card-name>Ith, High Arcanist</card-name>
        <card-name>Izzet Chronarch</card-name>
        <card-name>Izzet Guildmage</card-name>
        <card-name>Jacques le Vert</card-name>
        <card-name>Jagged Poppet</card-name>
        <card-name>Jasmine Boreal</card-name>
        <card-name>Jedit Ojanen</card-name>
        <card-name>Jenara, Asura of War</card-name>
        <card-name>Jerrard of the Closed Fist</card-name>
        <card-name>Jhessian Balmgiver</card-name>
        <card-name>Jhessian Infiltrator</card-name>
        <card-name>Jhessian Zombies</card-name>
        <card-name>Jhoira of the Ghitu</card-name>
        <card-name>Johan</card-name>
        <card-name>Jund Charm</card-name>
        <card-name>Jund Hackblade</card-name>
        <card-name>Jund Sojourners</card-name>
        <card-name>Jungle Barrier</card-name>
        <card-name>Jungle Troll</card-name>
        <card-name>Juniper Order Ranger</card-name>
        <card-name>Kaervek the Merciless</card-name>
        <card-name>Kaervek&apos;s Purge</card-name>
        <card-name>Kangee, Aerie Keeper</card-name>
        <card-name>Karona, False God</card-name>
        <card-name>Karrthus, Tyrant of Jund</card-name>
        <card-name>Kasimir the Lone Wolf</card-name>
        <card-name>Kathari Bomber</card-name>
        <card-name>Kathari Remnant</card-name>
        <card-name>Kederekt Creeper</card-name>
        <card-name>Kei Takahashi</card-name>
        <card-name>Keldon Twilight</card-name>
        <card-name>Killer Instinct</card-name>
        <card-name>Kiss of the Amesha</card-name>
        <card-name>Kitchen Finks</card-name>
        <card-name>Kjeldoran Frostbeast</card-name>
        <card-name>Knight of New Alara</card-name>
        <card-name>Knight of the Reliquary</card-name>
        <card-name>Knotvine Mystic</card-name>
        <card-name>Knotvine Paladin</card-name>
        <card-name>Kresh the Bloodbraided</card-name>
        <card-name>Kulrath Knight</card-name>
        <card-name>Lady Caleria</card-name>
        <card-name>Lady Evangela</card-name>
        <card-name>Lady Orca</card-name>
        <card-name>Last Stand</card-name>
        <card-name>Lava Zombie</card-name>
        <card-name>Lavalanche</card-name>
        <card-name>Leafdrake Roost</card-name>
        <card-name>Leap of Flame</card-name>
        <card-name>Leering Gargoyle</card-name>
        <card-name>Leonin Armorguard</card-name>
        <card-name>Lich Lord of Unx</card-name>
        <card-name>Lightning Angel</card-name>
        <card-name>Lightning Helix</card-name>
        <card-name>Lightning Reaver</card-name>
        <card-name>Lim-Dul&apos;s Paladin</card-name>
        <card-name>Lim-Dul&apos;s Vault</card-name>
        <card-name>Lithatog</card-name>
        <card-name>Livonya Silone</card-name>
        <card-name>Llanowar Dead</card-name>
        <card-name>Llanowar Knight</card-name>
        <card-name>Loamdragger Giant</card-name>
        <card-name>Lobotomy</card-name>
        <card-name>Lord Magnus</card-name>
        <card-name>Lord of Extinction</card-name>
        <card-name>Lord of Tresserhorn</card-name>
        <card-name>Lorescale Coatl</card-name>
        <card-name>Loxodon Hierarch</card-name>
        <card-name>Lurking Informant</card-name>
        <card-name>Lyzolda, the Blood Witch</card-name>
        <card-name>Madrush Cyclops</card-name>
        <card-name>Maelstrom Archangel</card-name>
        <card-name>Maelstrom Nexus</card-name>
        <card-name>Maelstrom Pulse</card-name>
        <card-name>Mage Slayer</card-name>
        <card-name>Magefire Wings</card-name>
        <card-name>Magister Sphinx</card-name>
        <card-name>Malfegor</card-name>
        <card-name>Malicious Advice</card-name>
        <card-name>Malignant Growth</card-name>
        <card-name>Manaforge Cinder</card-name>
        <card-name>Manamorphose</card-name>
        <card-name>Marhault Elsdragon</card-name>
        <card-name>Marisi&apos;s Twinclaws</card-name>
        <card-name>Marrow Chomper</card-name>
        <card-name>Marsh Crocodile</card-name>
        <card-name>Marsh Goblins</card-name>
        <card-name>Martyrs&apos; Tomb</card-name>
        <card-name>Mask of Riddles</card-name>
        <card-name>Master Warcraft</card-name>
        <card-name>Mayael the Anima</card-name>
        <card-name>Mayael&apos;s Aria</card-name>
        <card-name>Meddling Kids</card-name>
        <card-name>Meddling Mage</card-name>
        <card-name>Medicine Runner</card-name>
        <card-name>Meglonoth</card-name>
        <card-name>Memory Plunder</card-name>
        <card-name>Memory Sluice</card-name>
        <card-name>Mercy Killing</card-name>
        <card-name>Merieke Ri Berit</card-name>
        <card-name>Merrow Grimeblotter</card-name>
        <card-name>Messenger Falcons</card-name>
        <card-name>Meteor Storm</card-name>
        <card-name>Mind Funeral</card-name>
        <card-name>Mindleech Mass</card-name>
        <card-name>Mindwrack Liege</card-name>
        <card-name>Minister of Impediments</card-name>
        <card-name>Minotaur Illusionist</card-name>
        <card-name>Mirari&apos;s Wake</card-name>
        <card-name>Mirror Sheen</card-name>
        <card-name>Mirrorweave</card-name>
        <card-name>Misfortune</card-name>
        <card-name>Mishra, Artificer Prodigy</card-name>
        <card-name>Mistmeadow Witch</card-name>
        <card-name>Mistvein Borderpost</card-name>
        <card-name>Momir Vig, Simic Visionary</card-name>
        <card-name>Monsoon</card-name>
        <card-name>Monstrous Carabid</card-name>
        <card-name>Moonhold</card-name>
        <card-name>Morbid Bloom</card-name>
        <card-name>Moroii</card-name>
        <card-name>Morselhoarder</card-name>
        <card-name>Mortify</card-name>
        <card-name>Mountain Titan</card-name>
        <card-name>Mourning Thrull</card-name>
        <card-name>Mudbrawler Raiders</card-name>
        <card-name>Mundungu</card-name>
        <card-name>Murderous Redcap</card-name>
        <card-name>Murkfiend Liege</card-name>
        <card-name>Mycoid Shepherd</card-name>
        <card-name>Mystic Enforcer</card-name>
        <card-name>Mystic Snake</card-name>
        <card-name>Nacatl Outlander</card-name>
        <card-name>Nath of the Gilt-Leaf</card-name>
        <card-name>Natural Emergence</card-name>
        <card-name>Nature&apos;s Blessing</card-name>
        <card-name>Naya Charm</card-name>
        <card-name>Naya Hushblade</card-name>
        <card-name>Naya Sojourners</card-name>
        <card-name>Nebuchadnezzar</card-name>
        <card-name>Necrogenesis</card-name>
        <card-name>Necromancer&apos;s Covenant</card-name>
        <card-name>Necrotic Sliver</card-name>
        <card-name>Nemesis of Reason</card-name>
        <card-name>Nicol Bolas</card-name>
        <card-name>Nicol Bolas, Planeswalker</card-name>
        <card-name>Nightsky Mimic</card-name>
        <card-name>Nip Gwyllion</card-name>
        <card-name>Niv-Mizzet, the Firemind</card-name>
        <card-name>Nobilis of War</card-name>
        <card-name>Noble Panther</card-name>
        <card-name>Noggle Bandit</card-name>
        <card-name>Noggle Bridgebreaker</card-name>
        <card-name>Noggle Hedge-Mage</card-name>
        <card-name>Noggle Ransacker</card-name>
        <card-name>Noxious Hatchling</card-name>
        <card-name>Nucklavee</card-name>
        <card-name>Nulltread Gargantuan</card-name>
        <card-name>Numot, the Devastator</card-name>
        <card-name>Odds (Odds/Ends)</card-name>
        <card-name>Odious Trow</card-name>
        <card-name>Offering to Asha</card-name>
        <card-name>Old Ghastbark</card-name>
        <card-name>Omnibian</card-name>
        <card-name>Oona&apos;s Gatewarden</card-name>
        <card-name>Oona, Queen of the Fae</card-name>
        <card-name>Opaline Sliver</card-name>
        <card-name>Oracle of Nectars</card-name>
        <card-name>Ordered Migration</card-name>
        <card-name>Oros, the Avenger</card-name>
        <card-name>Orzhov Guildmage</card-name>
        <card-name>Orzhov Pontiff</card-name>
        <card-name>Overabundance</card-name>
        <card-name>Overbeing of Myth</card-name>
        <card-name>Overgrown Estate</card-name>
        <card-name>Overrule</card-name>
        <card-name>Oversoul of Dusk</card-name>
        <card-name>Pain Magnification</card-name>
        <card-name>Pale Recluse</card-name>
        <card-name>Palladia-Mors</card-name>
        <card-name>Palliation Accord</card-name>
        <card-name>Pavel Maliki</card-name>
        <card-name>Pernicious Deed</card-name>
        <card-name>Perplex</card-name>
        <card-name>Petrahydrox</card-name>
        <card-name>Phantatog</card-name>
        <card-name>Phantom Nishoba</card-name>
        <card-name>Phelddagrif</card-name>
        <card-name>Phyrexian Purge</card-name>
        <card-name>Phyrexian Tyranny</card-name>
        <card-name>Phytohydra</card-name>
        <card-name>Pillory of the Sleepless</card-name>
        <card-name>Plague Spores</card-name>
        <card-name>Plaxcaster Frogling</card-name>
        <card-name>Plumes of Peace</card-name>
        <card-name>Plumeveil</card-name>
        <card-name>Poison the Well</card-name>
        <card-name>Pollenbright Wings</card-name>
        <card-name>Powerstone Minefield</card-name>
        <card-name>Predatory Advantage</card-name>
        <card-name>Pride of the Clouds</card-name>
        <card-name>Prince of Thralls</card-name>
        <card-name>Princess Lucrezia</card-name>
        <card-name>Prismatic Boon</card-name>
        <card-name>Privileged Position</card-name>
        <card-name>Progenitus</card-name>
        <card-name>Prophetic Bolt</card-name>
        <card-name>Psychatog</card-name>
        <card-name>Psychic Drain</card-name>
        <card-name>Punish Ignorance</card-name>
        <card-name>Punishment (Crime/Punishment)</card-name>
        <card-name>Pure (Pure/Simple)</card-name>
        <card-name>Puresight Merrow</card-name>
        <card-name>Purgatory</card-name>
        <card-name>Putrefy</card-name>
        <card-name>Putrid Leech</card-name>
        <card-name>Putrid Warrior</card-name>
        <card-name>Pygmy Hippo</card-name>
        <card-name>Pyre Zombie</card-name>
        <card-name>Pyrrhic Revival</card-name>
        <card-name>Qasali Ambusher</card-name>
        <card-name>Qasali Pridemage</card-name>
        <card-name>Questing Phelddagrif</card-name>
        <card-name>Quicksilver Dagger</card-name>
        <card-name>Quillspike</card-name>
        <card-name>Radha, Heir to Keld</card-name>
        <card-name>Radiant Essence</card-name>
        <card-name>Radiant Kavu</card-name>
        <card-name>Rafiq of the Many</card-name>
        <card-name>Raging Kavu</card-name>
        <card-name>Ragnar</card-name>
        <card-name>Rain of Gore</card-name>
        <card-name>Rakdos Augermage</card-name>
        <card-name>Rakdos Guildmage</card-name>
        <card-name>Rakdos Ickspitter</card-name>
        <card-name>Rakdos the Defiler</card-name>
        <card-name>Rakeclaw Gargantuan</card-name>
        <card-name>Rally the Righteous</card-name>
        <card-name>Ramirez DePietro</card-name>
        <card-name>Ramses Overdark</card-name>
        <card-name>Ranger en-Vec</card-name>
        <card-name>Rare-B-Gone</card-name>
        <card-name>Rasputin Dreamweaver</card-name>
        <card-name>Raven&apos;s Run Dragoon</card-name>
        <card-name>Razia&apos;s Purification</card-name>
        <card-name>Razia, Boros Archangel</card-name>
        <card-name>Razing Snidd</card-name>
        <card-name>Razorfin Hunter</card-name>
        <card-name>Realm Razer</card-name>
        <card-name>Reborn Hope</card-name>
        <card-name>Reckless Assault</card-name>
        <card-name>Reclamation</card-name>
        <card-name>Recoil</card-name>
        <card-name>Reflect Damage</card-name>
        <card-name>Reknit</card-name>
        <card-name>Rendclaw Trow</card-name>
        <card-name>Reparations</card-name>
        <card-name>Repel Intruders</card-name>
        <card-name>Research (Research/Development)</card-name>
        <card-name>Restless Apparition</card-name>
        <card-name>Retaliator Griffin</card-name>
        <card-name>Reviving Vapors</card-name>
        <card-name>Rhox Bodyguard</card-name>
        <card-name>Rhox Brute</card-name>
        <card-name>Rhox War Monk</card-name>
        <card-name>Rhys the Redeemed</card-name>
        <card-name>Righteous War</card-name>
        <card-name>Riot Spikes</card-name>
        <card-name>Rip-Clan Crasher</card-name>
        <card-name>Riptide Crab</card-name>
        <card-name>Rise (Rise/Fall)</card-name>
        <card-name>Rise of the Hobgoblins</card-name>
        <card-name>Rith&apos;s Charm</card-name>
        <card-name>Rith, the Awakener</card-name>
        <card-name>Riven Turnbull</card-name>
        <card-name>River&apos;s Grasp</card-name>
        <card-name>Riverfall Mimic</card-name>
        <card-name>Rock Basilisk</card-name>
        <card-name>Rohgahh of Kher Keep</card-name>
        <card-name>Rosheen Meanderer</card-name>
        <card-name>Rubinia Soulsinger</card-name>
        <card-name>Rumbling Slum</card-name>
        <card-name>Run (Hit/Run)</card-name>
        <card-name>Runes of the Deus</card-name>
        <card-name>Sabertooth Nishoba</card-name>
        <card-name>Safehold Duo</card-name>
        <card-name>Safehold Elite</card-name>
        <card-name>Safewright Quest</card-name>
        <card-name>Saffi Eriksdotter</card-name>
        <card-name>Sages of the Anima</card-name>
        <card-name>Samite Archer</card-name>
        <card-name>Sanctum Plowbeast</card-name>
        <card-name>Sangrite Backlash</card-name>
        <card-name>Sangrite Surge</card-name>
        <card-name>Sanity Gnawers</card-name>
        <card-name>Sapling of Colfenor</card-name>
        <card-name>Sarcatog</card-name>
        <card-name>Sarkhan Vol</card-name>
        <card-name>Savage Twister</card-name>
        <card-name>Savra, Queen of the Golgari</card-name>
        <card-name>Sawback Manticore</card-name>
        <card-name>Sawtooth Loon</card-name>
        <card-name>Scab-Clan Mauler</card-name>
        <card-name>Scalebane&apos;s Elite</card-name>
        <card-name>Scar</card-name>
        <card-name>Scarland Thrinax</card-name>
        <card-name>Scarscale Ritual</card-name>
        <card-name>Scarwood Goblins</card-name>
        <card-name>Schismotivate</card-name>
        <card-name>Scion of the Ur-Dragon</card-name>
        <card-name>Scourge of the Nobilis</card-name>
        <card-name>Scuzzback Marauders</card-name>
        <card-name>Scuzzback Scrapper</card-name>
        <card-name>Sealed Fate</card-name>
        <card-name>Searing Meditation</card-name>
        <card-name>Sedraxis Specter</card-name>
        <card-name>Sedris, the Traitor King</card-name>
        <card-name>Seedcradle Witch</card-name>
        <card-name>Seeds of Strength</card-name>
        <card-name>Seek (Hide/Seek)</card-name>
        <card-name>Seer&apos;s Vision</card-name>
        <card-name>Segmented Wurm</card-name>
        <card-name>Sek&apos;Kuar, Deathkeeper</card-name>
        <card-name>Selenia, Dark Angel</card-name>
        <card-name>Selesnya Evangel</card-name>
        <card-name>Selesnya Guildmage</card-name>
        <card-name>Selesnya Sagittars</card-name>
        <card-name>Selkie Hedge-Mage</card-name>
        <card-name>Sen Triplets</card-name>
        <card-name>Sewn-Eye Drake</card-name>
        <card-name>Shadow of Doubt</card-name>
        <card-name>Shadowmage Infiltrator</card-name>
        <card-name>Shambling Remains</card-name>
        <card-name>Shambling Shell</card-name>
        <card-name>Sharuum the Hegemon</card-name>
        <card-name>Shauku&apos;s Minion</card-name>
        <card-name>Shield of the Oversoul</card-name>
        <card-name>Shield of the Righteous</card-name>
        <card-name>Shielding Plax</card-name>
        <card-name>Shivan Wurm</card-name>
        <card-name>Shivan Zombie</card-name>
        <card-name>Shorecrasher Mimic</card-name>
        <card-name>Shrewd Hatchling</card-name>
        <card-name>Sigil Blessing</card-name>
        <card-name>Sigil Captain</card-name>
        <card-name>Sigil of the Nayan Gods</card-name>
        <card-name>Sigiled Behemoth</card-name>
        <card-name>Silkbind Faerie</card-name>
        <card-name>Silver Drake</card-name>
        <card-name>Simic Guildmage</card-name>
        <card-name>Simic Sky Swallower</card-name>
        <card-name>Simoon</card-name>
        <card-name>Simple (Pure/Simple)</card-name>
        <card-name>Singe-Mind Ogre</card-name>
        <card-name>Sir Shandlar of Eberyn</card-name>
        <card-name>Sisters of Stone Death</card-name>
        <card-name>Sivitri Scarzam</card-name>
        <card-name>Skarrgan Skybreaker</card-name>
        <card-name>Skeleton Ship</card-name>
        <card-name>Sky Hussar</card-name>
        <card-name>Sky Spirit</card-name>
        <card-name>Skyclaw Thrash</card-name>
        <card-name>Skyknight Legionnaire</card-name>
        <card-name>Skyward Eye Prophets</card-name>
        <card-name>Slave of Bolas</card-name>
        <card-name>Sleeper&apos;s Robe</card-name>
        <card-name>Slinking Serpent</card-name>
        <card-name>Slippery Bogle</card-name>
        <card-name>Sliver Legion</card-name>
        <card-name>Sliver Overlord</card-name>
        <card-name>Sliver Queen</card-name>
        <card-name>Sludge Strider</card-name>
        <card-name>Smoldering Tar</card-name>
        <card-name>Snakeform</card-name>
        <card-name>Sol&apos;kanar the Swamp King</card-name>
        <card-name>Soltari Guerrillas</card-name>
        <card-name>Somnomancer</card-name>
        <card-name>Sootstoke Kindler</card-name>
        <card-name>Sootwalkers</card-name>
        <card-name>Soul Link</card-name>
        <card-name>Soul Manipulation</card-name>
        <card-name>Soulquake</card-name>
        <card-name>Souls of the Faultless</card-name>
        <card-name>Sovereigns of Lost Alara</card-name>
        <card-name>Sparkcaster</card-name>
        <card-name>Spatial Binding</card-name>
        <card-name>Spectral Shield</card-name>
        <card-name>Spellbound Dragon</card-name>
        <card-name>Spellbreaker Behemoth</card-name>
        <card-name>Sphinx Sovereign</card-name>
        <card-name>Sphinx Summoner</card-name>
        <card-name>Sphinx of the Steel Wind</card-name>
        <card-name>Spinal Embrace</card-name>
        <card-name>Spined Sliver</card-name>
        <card-name>Spiritmonger</card-name>
        <card-name>Spiteflame Witch</card-name>
        <card-name>Spiteful Visions</card-name>
        <card-name>Spitemare</card-name>
        <card-name>Spitting Image</card-name>
        <card-name>Spontaneous Combustion</card-name>
        <card-name>Sprouting Thrinax</card-name>
        <card-name>Squandered Resources</card-name>
        <card-name>Squee&apos;s Embrace</card-name>
        <card-name>Squee&apos;s Revenge</card-name>
        <card-name>Stalker Hag</card-name>
        <card-name>Stalking Assassin</card-name>
        <card-name>Stangg</card-name>
        <card-name>Steel Leaf Paladin</card-name>
        <card-name>Steel of the Godhead</card-name>
        <card-name>Sterling Grove</card-name>
        <card-name>Steward of Valeron</card-name>
        <card-name>Stillmoon Cavalier</card-name>
        <card-name>Stitch in Time</card-name>
        <card-name>Stoic Angel</card-name>
        <card-name>Stonebrow, Krosan Hero</card-name>
        <card-name>Storm Spirit</card-name>
        <card-name>Stormbind</card-name>
        <card-name>Stormcaller&apos;s Boon</card-name>
        <card-name>Stream Hopper</card-name>
        <card-name>Streetbreaker Wurm</card-name>
        <card-name>Stun Sniper</card-name>
        <card-name>Sturdy Hatchling</card-name>
        <card-name>Suffocating Blast</card-name>
        <card-name>Suicidal Charge</card-name>
        <card-name>Suleiman&apos;s Legacy</card-name>
        <card-name>Sunastian Falconer</card-name>
        <card-name>Sunhome Enforcer</card-name>
        <card-name>Supply (Supply/Demand)</card-name>
        <card-name>Surge of Strength</card-name>
        <card-name>Swans of Bryn Argoll</card-name>
        <card-name>Swerve</card-name>
        <card-name>Swift Silence</card-name>
        <card-name>Sygg, River Cutthroat</card-name>
        <card-name>Sygg, River Guide</card-name>
        <card-name>Szadek, Lord of Secrets</card-name>
        <card-name>Tainted Sigil</card-name>
        <card-name>Talon Trooper</card-name>
        <card-name>Tamanoa</card-name>
        <card-name>Tattermunge Duo</card-name>
        <card-name>Tattermunge Maniac</card-name>
        <card-name>Tattermunge Witch</card-name>
        <card-name>Teferi&apos;s Moat</card-name>
        <card-name>Tempest Drake</card-name>
        <card-name>Temporal Spring</card-name>
        <card-name>Teneb, the Harvester</card-name>
        <card-name>Terminate</card-name>
        <card-name>Tetsuo Umezawa</card-name>
        <card-name>Teysa, Orzhov Scion</card-name>
        <card-name>Thaumatog</card-name>
        <card-name>The Lady of the Mountain</card-name>
        <card-name>Thistledown Duo</card-name>
        <card-name>Thistledown Liege</card-name>
        <card-name>Thopter Foundry</card-name>
        <card-name>Thought Hemorrhage</card-name>
        <card-name>Thoughtcutter Agent</card-name>
        <card-name>Thoughtweft Gambit</card-name>
        <card-name>Thraximundar</card-name>
        <card-name>Thundersong Trumpeter</card-name>
        <card-name>Tibor and Lumia</card-name>
        <card-name>Tidehollow Sculler</card-name>
        <card-name>Tidehollow Strix</card-name>
        <card-name>Time Sieve</card-name>
        <card-name>Titanic Ultimatum</card-name>
        <card-name>Tobias Andrion</card-name>
        <card-name>Tolsimir Wolfblood</card-name>
        <card-name>Tor Wauki</card-name>
        <card-name>Torpor Dust</card-name>
        <card-name>Torrent of Souls</card-name>
        <card-name>Torsten Von Ursus</card-name>
        <card-name>Tower Gargoyle</card-name>
        <card-name>Trace of Abundance</card-name>
        <card-name>Traitor&apos;s Roar</card-name>
        <card-name>Trapjaw Kelpie</card-name>
        <card-name>Treva&apos;s Charm</card-name>
        <card-name>Treva, the Renewer</card-name>
        <card-name>Trial (Trial/Error)</card-name>
        <card-name>Trygon Predator</card-name>
        <card-name>Tsabo Tavoc</card-name>
        <card-name>Tuknir Deathlock</card-name>
        <card-name>Turn to Mist</card-name>
        <card-name>Twinstrike</card-name>
        <card-name>Twisted Justice</card-name>
        <card-name>Tyrannize</card-name>
        <card-name>Ulasht, the Hate Seed</card-name>
        <card-name>Unbender Tine</card-name>
        <card-name>Undermine</card-name>
        <card-name>Unfulfilled Desires</card-name>
        <card-name>Unmake</card-name>
        <card-name>Unnerving Assault</card-name>
        <card-name>Unscythe, Killer of Kings</card-name>
        <card-name>Ur-Drago</card-name>
        <card-name>Urborg Drake</card-name>
        <card-name>Uril, the Miststalker</card-name>
        <card-name>Urza&apos;s Guilt</card-name>
        <card-name>Vaevictis Asmadi</card-name>
        <card-name>Vagrant Plowbeasts</card-name>
        <card-name>Valeron Outlander</card-name>
        <card-name>Valley Rannet</card-name>
        <card-name>Valleymaker</card-name>
        <card-name>Vampiric Dragon</card-name>
        <card-name>Vanish into Memory</card-name>
        <card-name>Vectis Agents</card-name>
        <card-name>Vectis Dominator</card-name>
        <card-name>Vedalken Ghoul</card-name>
        <card-name>Vedalken Heretic</card-name>
        <card-name>Vedalken Outlander</card-name>
        <card-name>Veinfire Borderpost</card-name>
        <card-name>Vengeful Rebirth</card-name>
        <card-name>Vexing Shusher</card-name>
        <card-name>Vhati il-Dal</card-name>
        <card-name>Viashivan Dragon</card-name>
        <card-name>Vicious Kavu</card-name>
        <card-name>Victual Sliver</card-name>
        <card-name>Vigean Hydropon</card-name>
        <card-name>Vigean Intuition</card-name>
        <card-name>Vile Consumption</card-name>
        <card-name>Vindicate</card-name>
        <card-name>Violent Outburst</card-name>
        <card-name>Violent Ultimatum</card-name>
        <card-name>Vitalizing Cascade</card-name>
        <card-name>Vithian Renegades</card-name>
        <card-name>Vodalian Zombie</card-name>
        <card-name>Void</card-name>
        <card-name>Voracious Cobra</card-name>
        <card-name>Voracious Hatchling</card-name>
        <card-name>Vorosh, the Hunter</card-name>
        <card-name>Vulturous Zombie</card-name>
        <card-name>Wall of Denial</card-name>
        <card-name>Wanderbrine Rootcutters</card-name>
        <card-name>Wandering Mage</card-name>
        <card-name>Wargate</card-name>
        <card-name>Warping Wurm</card-name>
        <card-name>Wasp Lancer</card-name>
        <card-name>Watchwolf</card-name>
        <card-name>Waves of Aggression</card-name>
        <card-name>Waveskimmer Aven</card-name>
        <card-name>Wee Dragonauts</card-name>
        <card-name>Wellspring</card-name>
        <card-name>Wheel of Sun and Moon</card-name>
        <card-name>Wild Cantor</card-name>
        <card-name>Wilderness Elemental</card-name>
        <card-name>Wildfield Borderpost</card-name>
        <card-name>Wilt-Leaf Cavaliers</card-name>
        <card-name>Wilt-Leaf Liege</card-name>
        <card-name>Windreaper Falcon</card-name>
        <card-name>Windreaver</card-name>
        <card-name>Windwright Mage</card-name>
        <card-name>Winged Coatl</card-name>
        <card-name>Wings of Aesthir</card-name>
        <card-name>Wings of Hope</card-name>
        <card-name>Winter&apos;s Night</card-name>
        <card-name>Wistful Selkie</card-name>
        <card-name>Witch-Maw Nephilim</card-name>
        <card-name>Wood Sage</card-name>
        <card-name>Woodlurker Mimic</card-name>
        <card-name>Woodwraith Corrupter</card-name>
        <card-name>Woodwraith Strangler</card-name>
        <card-name>Woolly Thoctar</card-name>
        <card-name>Worldpurge</card-name>
        <card-name>Worm Harvest</card-name>
        <card-name>Wort, the Raidmother</card-name>
        <card-name>Wreak Havoc</card-name>
        <card-name>Wrecking Ball</card-name>
        <card-name>Wydwen, the Biting Gale</card-name>
        <card-name>Xira Arien</card-name>
        <card-name>Yavimaya Barbarian</card-name>
        <card-name>Yavimaya Kavu</card-name>
        <card-name>Yavimaya&apos;s Embrace</card-name>
        <card-name>Yore-Tiller Nephilim</card-name>
        <card-name>Zealous Guardian</card-name>
        <card-name>Zealous Persecution</card-name>
        <card-name>Zebra Unicorn</card-name>
        <card-name>Zombie Outlander</card-name>
        <card-name>Zur the Enchanter</card-name>
        <name>Multi</name>
    </color>
    <color>
        <card-name>AErathi Berserker</card-name>
        <card-name>AEther Charge</card-name>
        <card-name>AEther Flash</card-name>
        <card-name>AEther Membrane</card-name>
        <card-name>AEther Sting</card-name>
        <card-name>AEtherflame Wall</card-name>
        <card-name>About Face</card-name>
        <card-name>Accelerate</card-name>
        <card-name>Acceptable Losses</card-name>
        <card-name>Acidic Soil</card-name>
        <card-name>Act of Treason</card-name>
        <card-name>Active Volcano</card-name>
        <card-name>Adamaro, First to Desire</card-name>
        <card-name>Adder-Staff Boggart</card-name>
        <card-name>Aftershock</card-name>
        <card-name>Agent of Stromgald</card-name>
        <card-name>Aggravated Assault</card-name>
        <card-name>Aggression</card-name>
        <card-name>Agility</card-name>
        <card-name>Airdrop Condor</card-name>
        <card-name>Akki Avalanchers</card-name>
        <card-name>Akki Blizzard-Herder</card-name>
        <card-name>Akki Coalflinger</card-name>
        <card-name>Akki Drillmaster</card-name>
        <card-name>Akki Lavarunner</card-name>
        <card-name>Akki Raider</card-name>
        <card-name>Akki Rockspeaker</card-name>
        <card-name>Akki Underling</card-name>
        <card-name>Akki Underminer</card-name>
        <card-name>Akroma, Angel of Fury</card-name>
        <card-name>Aladdin</card-name>
        <card-name>Aleatory</card-name>
        <card-name>Ali Baba</card-name>
        <card-name>Ali from Cairo</card-name>
        <card-name>Aliban&apos;s Tower</card-name>
        <card-name>Ambush</card-name>
        <card-name>Ambush Party</card-name>
        <card-name>Amok</card-name>
        <card-name>An-Zerrin Ruins</card-name>
        <card-name>Anaba Ancestor</card-name>
        <card-name>Anaba Bodyguard</card-name>
        <card-name>Anaba Shaman</card-name>
        <card-name>Anaba Spirit Crafter</card-name>
        <card-name>Anarchist</card-name>
        <card-name>Anarchy</card-name>
        <card-name>Ancient Grudge</card-name>
        <card-name>Ancient Hydra</card-name>
        <card-name>Ancient Kavu</card-name>
        <card-name>Ancient Runes</card-name>
        <card-name>Anger</card-name>
        <card-name>Antagonism</card-name>
        <card-name>Apocalypse</card-name>
        <card-name>Arc Blade</card-name>
        <card-name>Arc Lightning</card-name>
        <card-name>Arc Mage</card-name>
        <card-name>Arc-Slogger</card-name>
        <card-name>Arcane Teachings</card-name>
        <card-name>Armorer Guildmage</card-name>
        <card-name>Arms Dealer</card-name>
        <card-name>Artifact Blast</card-name>
        <card-name>Ashen Firebeast</card-name>
        <card-name>Ashen Monstrosity</card-name>
        <card-name>Ashling the Pilgrim</card-name>
        <card-name>Ashling&apos;s Prerogative</card-name>
        <card-name>Assault (Assault/Battery)</card-name>
        <card-name>Assquatch</card-name>
        <card-name>Atog</card-name>
        <card-name>Aura Barbs</card-name>
        <card-name>Avalanche</card-name>
        <card-name>Avalanche Riders</card-name>
        <card-name>Avarax</card-name>
        <card-name>Avatar of Fury</card-name>
        <card-name>Axegrinder Giant</card-name>
        <card-name>Azamuki, Treachery Incarnate (Cunning Bandit)</card-name>
        <card-name>Backdraft</card-name>
        <card-name>Balduvian Barbarians</card-name>
        <card-name>Balduvian Horde</card-name>
        <card-name>Balduvian Hydra</card-name>
        <card-name>Balduvian Rage</card-name>
        <card-name>Balduvian War-Makers</card-name>
        <card-name>Balduvian Warlord</card-name>
        <card-name>Ball Lightning</card-name>
        <card-name>Balthor the Stout</card-name>
        <card-name>Banefire</card-name>
        <card-name>Barbarian Bully</card-name>
        <card-name>Barbarian General</card-name>
        <card-name>Barbarian Guides</card-name>
        <card-name>Barbarian Horde</card-name>
        <card-name>Barbarian Lunatic</card-name>
        <card-name>Barbarian Outcast</card-name>
        <card-name>Barbarian Riftcutter</card-name>
        <card-name>Barbed Field</card-name>
        <card-name>Barbed Lightning</card-name>
        <card-name>Barbed Shocker</card-name>
        <card-name>Barbed Sliver</card-name>
        <card-name>Barrel Down Sokenzan</card-name>
        <card-name>Barreling Attack</card-name>
        <card-name>Basalt Gargoyle</card-name>
        <card-name>Bash to Bits</card-name>
        <card-name>Battering Craghorn</card-name>
        <card-name>Battering Sliver</card-name>
        <card-name>Battle Frenzy</card-name>
        <card-name>Battle Rampart</card-name>
        <card-name>Battle Squadron</card-name>
        <card-name>Battle Strain</card-name>
        <card-name>Battle-Mad Ronin</card-name>
        <card-name>Beacon of Destruction</card-name>
        <card-name>Beasts of Bogardan</card-name>
        <card-name>Bedlam</card-name>
        <card-name>Ben-Ben, Akki Hermit</card-name>
        <card-name>Bend or Break</card-name>
        <card-name>Berserkers of Blood Ridge</card-name>
        <card-name>Bestial Fury</card-name>
        <card-name>Betrothed of Fire</card-name>
        <card-name>Bird Maiden</card-name>
        <card-name>Blade Sliver</card-name>
        <card-name>Blademane Baku</card-name>
        <card-name>Blades of Velis Vel</card-name>
        <card-name>Bladetusk Boar</card-name>
        <card-name>Blast from the Past</card-name>
        <card-name>Blaster Mage</card-name>
        <card-name>Blaze</card-name>
        <card-name>Blazing Blade Askari</card-name>
        <card-name>Blazing Effigy</card-name>
        <card-name>Blazing Salvo</card-name>
        <card-name>Blazing Shoal</card-name>
        <card-name>Blind Fury</card-name>
        <card-name>Blind with Anger</card-name>
        <card-name>Blind-Spot Giant</card-name>
        <card-name>Blistering Barrier</card-name>
        <card-name>Blistering Dieflyn</card-name>
        <card-name>Blistering Firecat</card-name>
        <card-name>Blockbuster</card-name>
        <card-name>Blood Frenzy</card-name>
        <card-name>Blood Hound</card-name>
        <card-name>Blood Knight</card-name>
        <card-name>Blood Lust</card-name>
        <card-name>Blood Moon</card-name>
        <card-name>Blood Oath</card-name>
        <card-name>Blood Rites</card-name>
        <card-name>Bloodfire Colossus</card-name>
        <card-name>Bloodfire Dwarf</card-name>
        <card-name>Bloodfire Infusion</card-name>
        <card-name>Bloodfire Kavu</card-name>
        <card-name>Bloodhall Ooze</card-name>
        <card-name>Bloodmark Mentor</card-name>
        <card-name>Bloodpyre Elemental</card-name>
        <card-name>Bloodrock Cyclops</card-name>
        <card-name>Bloodscale Prowler</card-name>
        <card-name>Bloodshed Fever</card-name>
        <card-name>Bloodshot Cyclops</card-name>
        <card-name>Bloodshot Trainee</card-name>
        <card-name>Bloodstoke Howler</card-name>
        <card-name>Bloodthorn Taunter</card-name>
        <card-name>Bogardan Firefiend</card-name>
        <card-name>Bogardan Hellkite</card-name>
        <card-name>Bogardan Lancer</card-name>
        <card-name>Bogardan Phoenix</card-name>
        <card-name>Bogardan Rager</card-name>
        <card-name>Boggart Arsonists</card-name>
        <card-name>Boggart Forager</card-name>
        <card-name>Boggart Shenanigans</card-name>
        <card-name>Boggart Sprite-Chaser</card-name>
        <card-name>Boil</card-name>
        <card-name>Boiling Blood</card-name>
        <card-name>Boiling Seas</card-name>
        <card-name>Bola Warrior</card-name>
        <card-name>Boldwyr Heavyweights</card-name>
        <card-name>Boldwyr Intimidator</card-name>
        <card-name>Bomb Squad</card-name>
        <card-name>Bone Shaman</card-name>
        <card-name>Bonesplitter Sliver</card-name>
        <card-name>Bonethorn Valesk</card-name>
        <card-name>Book Burning</card-name>
        <card-name>Boom (Boom/Bust)</card-name>
        <card-name>Borderland Behemoth</card-name>
        <card-name>Braid of Fire</card-name>
        <card-name>Brand</card-name>
        <card-name>Brand of Ill Omen</card-name>
        <card-name>Branded Brawlers</card-name>
        <card-name>Brassclaw Orcs</card-name>
        <card-name>Bravado</card-name>
        <card-name>Brawl</card-name>
        <card-name>Break Open</card-name>
        <card-name>Breaking Point</card-name>
        <card-name>Breath of Darigaaz</card-name>
        <card-name>Breath of Fury</card-name>
        <card-name>Brighthearth Banneret</card-name>
        <card-name>Brightstone Ritual</card-name>
        <card-name>Brimstone Dragon</card-name>
        <card-name>Bringer of the Red Dawn</card-name>
        <card-name>Brothers Yamazaki</card-name>
        <card-name>Brothers of Fire</card-name>
        <card-name>Browbeat</card-name>
        <card-name>Brutal Deceiver</card-name>
        <card-name>Brutal Suppression</card-name>
        <card-name>Brute Force</card-name>
        <card-name>Builder&apos;s Bane</card-name>
        <card-name>Bulwark</card-name>
        <card-name>Burn Trail</card-name>
        <card-name>Burning Cinder Fury of Crimson Chaos Fire</card-name>
        <card-name>Burning Cloak</card-name>
        <card-name>Burning Fields</card-name>
        <card-name>Burning Inquiry</card-name>
        <card-name>Burning Palm Efreet</card-name>
        <card-name>Burning Sands</card-name>
        <card-name>Burning Shield Askari</card-name>
        <card-name>Burning Wish</card-name>
        <card-name>Burning of Xinye</card-name>
        <card-name>Burning-Eye Zubera</card-name>
        <card-name>Burnout</card-name>
        <card-name>Burrowing</card-name>
        <card-name>Burst Lightning</card-name>
        <card-name>Burst of Speed</card-name>
        <card-name>Bust (Boom/Bust)</card-name>
        <card-name>Butcher Orgg</card-name>
        <card-name>Cackling Flames</card-name>
        <card-name>Caldera Hellion</card-name>
        <card-name>Caldera Kavu</card-name>
        <card-name>Callous Giant</card-name>
        <card-name>Canyon Drake</card-name>
        <card-name>Canyon Minotaur</card-name>
        <card-name>Canyon Wildcat</card-name>
        <card-name>Capricious Efreet</card-name>
        <card-name>Captive Flame</card-name>
        <card-name>Carbonize</card-name>
        <card-name>Caterwauling Boggart</card-name>
        <card-name>Cave People</card-name>
        <card-name>Cave Sense</card-name>
        <card-name>Cave-In</card-name>
        <card-name>Cavern Crawler</card-name>
        <card-name>Caverns of Despair</card-name>
        <card-name>Ceaseless Searblades</card-name>
        <card-name>Ceremonial Guard</card-name>
        <card-name>Chain Lightning</card-name>
        <card-name>Chain of Plasma</card-name>
        <card-name>Chainflinger</card-name>
        <card-name>Chance Encounter</card-name>
        <card-name>Chandler</card-name>
        <card-name>Chandra Ablaze</card-name>
        <card-name>Chandra Nalaar</card-name>
        <card-name>Changeling Berserker</card-name>
        <card-name>Chaos (Order/Chaos)</card-name>
        <card-name>Chaos Charm</card-name>
        <card-name>Chaos Harlequin</card-name>
        <card-name>Chaos Lord</card-name>
        <card-name>Chaos Moon</card-name>
        <card-name>Chaoslace</card-name>
        <card-name>Chaosphere</card-name>
        <card-name>Chaotic Backlash</card-name>
        <card-name>Chaotic Goo</card-name>
        <card-name>Chaotic Strike</card-name>
        <card-name>Char</card-name>
        <card-name>Char-Rumbler</card-name>
        <card-name>Charging Slateback</card-name>
        <card-name>Chartooth Cougar</card-name>
        <card-name>Chicken Egg</card-name>
        <card-name>Cinder Cloud</card-name>
        <card-name>Cinder Crawler</card-name>
        <card-name>Cinder Elemental</card-name>
        <card-name>Cinder Giant</card-name>
        <card-name>Cinder Pyromancer</card-name>
        <card-name>Cinder Seer</card-name>
        <card-name>Cinder Storm</card-name>
        <card-name>Cinder Wall</card-name>
        <card-name>Citadel of Pain</card-name>
        <card-name>Clash of Realities</card-name>
        <card-name>Cleansing Beam</card-name>
        <card-name>Clickslither</card-name>
        <card-name>Close Quarters</card-name>
        <card-name>Coal Stoker</card-name>
        <card-name>Coalhauler Swine</card-name>
        <card-name>Collapsing Borders</card-name>
        <card-name>Colos Yearling</card-name>
        <card-name>Commando Raid</card-name>
        <card-name>Cone of Flame</card-name>
        <card-name>Conflagrate</card-name>
        <card-name>Confusion in the Ranks</card-name>
        <card-name>Conquer</card-name>
        <card-name>Consuming Bonfire</card-name>
        <card-name>Consuming Ferocity</card-name>
        <card-name>Control of the Court</card-name>
        <card-name>Convulsing Licid</card-name>
        <card-name>Corrupt Eunuchs</card-name>
        <card-name>Cosmic Larva</card-name>
        <card-name>Countryside Crusher</card-name>
        <card-name>Covetous Dragon</card-name>
        <card-name>Crabapple Cohort</card-name>
        <card-name>Crack the Earth</card-name>
        <card-name>Crackling Club</card-name>
        <card-name>Crag Saurian</card-name>
        <card-name>Cragganwick Cremator</card-name>
        <card-name>Crash</card-name>
        <card-name>Crater Hellion</card-name>
        <card-name>Craven Giant</card-name>
        <card-name>Crazed Firecat</card-name>
        <card-name>Crazed Goblin</card-name>
        <card-name>Crested Craghorn</card-name>
        <card-name>Crevasse</card-name>
        <card-name>Crimson Hellkite</card-name>
        <card-name>Crimson Kobolds</card-name>
        <card-name>Crimson Manticore</card-name>
        <card-name>Crimson Roc</card-name>
        <card-name>Crimson Wisps</card-name>
        <card-name>Crookshank Kobolds</card-name>
        <card-name>Crown of Flames</card-name>
        <card-name>Crown of Fury</card-name>
        <card-name>Crucible of Fire</card-name>
        <card-name>Crush Underfoot</card-name>
        <card-name>Crushing Pain</card-name>
        <card-name>Cryoclasm</card-name>
        <card-name>Cunning Bandit</card-name>
        <card-name>Cunning Giant</card-name>
        <card-name>Curse of Marit Lage</card-name>
        <card-name>Curse of the Fire Penguin</card-name>
        <card-name>Custody Battle</card-name>
        <card-name>Dark Temper</card-name>
        <card-name>Dead (Dead/Gone)</card-name>
        <card-name>Deadapult</card-name>
        <card-name>Deadshot</card-name>
        <card-name>Deal Damage</card-name>
        <card-name>Death Spark</card-name>
        <card-name>Decree of Annihilation</card-name>
        <card-name>Deep-Slumber Titan</card-name>
        <card-name>Defender of Chaos</card-name>
        <card-name>Demolish</card-name>
        <card-name>Demonfire</card-name>
        <card-name>Demoralize</card-name>
        <card-name>Desert Drake</card-name>
        <card-name>Desert Nomads</card-name>
        <card-name>Desert Sandstorm</card-name>
        <card-name>Desolation Giant</card-name>
        <card-name>Desperate Gambit</card-name>
        <card-name>Desperate Ritual</card-name>
        <card-name>Destructive Urge</card-name>
        <card-name>Detonate</card-name>
        <card-name>Detritivore</card-name>
        <card-name>Devastate</card-name>
        <card-name>Devastating Dreams</card-name>
        <card-name>Devastation</card-name>
        <card-name>Devouring Rage</card-name>
        <card-name>Diaochan, Artful Beauty</card-name>
        <card-name>Disharmony</card-name>
        <card-name>Disintegrate</card-name>
        <card-name>Dismantle</card-name>
        <card-name>Disorder</card-name>
        <card-name>Dizzying Gaze</card-name>
        <card-name>Dogpile</card-name>
        <card-name>Dong Zhou, the Tyrant</card-name>
        <card-name>Double Deal</card-name>
        <card-name>Downhill Charge</card-name>
        <card-name>Dragon Breath</card-name>
        <card-name>Dragon Fodder</card-name>
        <card-name>Dragon Mage</card-name>
        <card-name>Dragon Roost</card-name>
        <card-name>Dragon Tyrant</card-name>
        <card-name>Dragon Whelp</card-name>
        <card-name>Dragon&apos;s Herald</card-name>
        <card-name>Dragonsoul Knight</card-name>
        <card-name>Dragonspeaker Shaman</card-name>
        <card-name>Dragonstorm</card-name>
        <card-name>Dromosaur</card-name>
        <card-name>Drooling Ogre</card-name>
        <card-name>Duct Crawler</card-name>
        <card-name>Duergar Cave-Guard</card-name>
        <card-name>Dumb Ass</card-name>
        <card-name>Dust Corona</card-name>
        <card-name>Dwarven Armorer</card-name>
        <card-name>Dwarven Armory</card-name>
        <card-name>Dwarven Berserker</card-name>
        <card-name>Dwarven Blastminer</card-name>
        <card-name>Dwarven Bloodboiler</card-name>
        <card-name>Dwarven Catapult</card-name>
        <card-name>Dwarven Demolition Team</card-name>
        <card-name>Dwarven Driller</card-name>
        <card-name>Dwarven Grunt</card-name>
        <card-name>Dwarven Landslide</card-name>
        <card-name>Dwarven Lieutenant</card-name>
        <card-name>Dwarven Miner</card-name>
        <card-name>Dwarven Nomad</card-name>
        <card-name>Dwarven Patrol</card-name>
        <card-name>Dwarven Pony</card-name>
        <card-name>Dwarven Recruiter</card-name>
        <card-name>Dwarven Scorcher</card-name>
        <card-name>Dwarven Sea Clan</card-name>
        <card-name>Dwarven Shrine</card-name>
        <card-name>Dwarven Soldier</card-name>
        <card-name>Dwarven Song</card-name>
        <card-name>Dwarven Strike Force</card-name>
        <card-name>Dwarven Thaumaturgist</card-name>
        <card-name>Dwarven Trader</card-name>
        <card-name>Dwarven Vigilantes</card-name>
        <card-name>Dwarven Warriors</card-name>
        <card-name>Dwarven Weaponsmith</card-name>
        <card-name>Earth Elemental</card-name>
        <card-name>Earth Rift</card-name>
        <card-name>Earthbind</card-name>
        <card-name>Earthen Goo</card-name>
        <card-name>Earthquake</card-name>
        <card-name>Earthshaker</card-name>
        <card-name>Echoing Ruin</card-name>
        <card-name>Ekundu Cyclops</card-name>
        <card-name>Electropotence</card-name>
        <card-name>Electrostatic Bolt</card-name>
        <card-name>Electryte</card-name>
        <card-name>Elemental Appeal</card-name>
        <card-name>Elemental Mastery</card-name>
        <card-name>Elkin Lair</card-name>
        <card-name>Ember Beast</card-name>
        <card-name>Ember Gale</card-name>
        <card-name>Ember Shot</card-name>
        <card-name>Ember-Fist Zubera</card-name>
        <card-name>Embermage Goblin</card-name>
        <card-name>Emberwilde Augur</card-name>
        <card-name>Emberwilde Djinn</card-name>
        <card-name>Emblem of the Warmind</card-name>
        <card-name>Empty the Warrens</card-name>
        <card-name>Engulfing Flames</card-name>
        <card-name>Enrage</card-name>
        <card-name>Enraging Licid</card-name>
        <card-name>Enslaved Dwarf</card-name>
        <card-name>Enslaved Scout</card-name>
        <card-name>Epicenter</card-name>
        <card-name>Eron the Relentless</card-name>
        <card-name>Errantry</card-name>
        <card-name>Erratic Explosion</card-name>
        <card-name>Eternal Flame</card-name>
        <card-name>Eternal Warrior</card-name>
        <card-name>Eunuchs&apos; Intrigues</card-name>
        <card-name>Evaporate</card-name>
        <card-name>Excruciator</card-name>
        <card-name>Extra Arms</card-name>
        <card-name>Exuberant Firestoker</card-name>
        <card-name>Face to Face</card-name>
        <card-name>Falling Star</card-name>
        <card-name>False Orders</card-name>
        <card-name>Falter</card-name>
        <card-name>Fanning the Flames</card-name>
        <card-name>Fatal Attraction</card-name>
        <card-name>Fatal Frenzy</card-name>
        <card-name>Fault Line</card-name>
        <card-name>Fault Riders</card-name>
        <card-name>Faultgrinder</card-name>
        <card-name>Feedback Bolt</card-name>
        <card-name>Feint</card-name>
        <card-name>Fencer&apos;s Magemark</card-name>
        <card-name>Feral Lightning</card-name>
        <card-name>Fervor</card-name>
        <card-name>Fever Charm</card-name>
        <card-name>Fickle Efreet</card-name>
        <card-name>Fiery Bombardment</card-name>
        <card-name>Fiery Conclusion</card-name>
        <card-name>Fiery Fall</card-name>
        <card-name>Fiery Gambit</card-name>
        <card-name>Fiery Hellhound</card-name>
        <card-name>Fiery Mantle</card-name>
        <card-name>Fiery Temper</card-name>
        <card-name>Fighting Chance</card-name>
        <card-name>Final Fortune</card-name>
        <card-name>Fire (Fire/Ice)</card-name>
        <card-name>Fire Ambush</card-name>
        <card-name>Fire Ants</card-name>
        <card-name>Fire Bowman</card-name>
        <card-name>Fire Dragon</card-name>
        <card-name>Fire Drake</card-name>
        <card-name>Fire Elemental</card-name>
        <card-name>Fire Imp</card-name>
        <card-name>Fire Juggler</card-name>
        <card-name>Fire Snake</card-name>
        <card-name>Fire Tempest</card-name>
        <card-name>Fire Whip</card-name>
        <card-name>Fire-Belly Changeling</card-name>
        <card-name>Fireball</card-name>
        <card-name>Fireblast</card-name>
        <card-name>Firebolt</card-name>
        <card-name>Firebrand Ranger</card-name>
        <card-name>Firebreathing</card-name>
        <card-name>Firecat Blitz</card-name>
        <card-name>Firefly</card-name>
        <card-name>Firefright Mage</card-name>
        <card-name>Firemaw Kavu</card-name>
        <card-name>Fireslinger</card-name>
        <card-name>Firestorm</card-name>
        <card-name>Firestorm Phoenix</card-name>
        <card-name>First Volley</card-name>
        <card-name>Fissure</card-name>
        <card-name>Fists of the Anvil</card-name>
        <card-name>Fit of Rage</card-name>
        <card-name>Flailing Manticore</card-name>
        <card-name>Flailing Ogre</card-name>
        <card-name>Flailing Soldier</card-name>
        <card-name>Flame Burst</card-name>
        <card-name>Flame Elemental</card-name>
        <card-name>Flame Fusillade</card-name>
        <card-name>Flame Jab</card-name>
        <card-name>Flame Javelin</card-name>
        <card-name>Flame Jet</card-name>
        <card-name>Flame Rift</card-name>
        <card-name>Flame Spirit</card-name>
        <card-name>Flame Wave</card-name>
        <card-name>Flame-Kin War Scout</card-name>
        <card-name>Flameblast Dragon</card-name>
        <card-name>Flamebreak</card-name>
        <card-name>Flamecore Elemental</card-name>
        <card-name>Flamekin Bladewhirl</card-name>
        <card-name>Flamekin Brawler</card-name>
        <card-name>Flamekin Harbinger</card-name>
        <card-name>Flamekin Spitfire</card-name>
        <card-name>Flames of the Blood Hand</card-name>
        <card-name>Flameshot</card-name>
        <card-name>Flamestick Courier</card-name>
        <card-name>Flametongue Kavu</card-name>
        <card-name>Flamewave Invoker</card-name>
        <card-name>Flaming Gambit</card-name>
        <card-name>Flaming Sword</card-name>
        <card-name>Flare</card-name>
        <card-name>Flaring Flame-Kin</card-name>
        <card-name>Flaring Pain</card-name>
        <card-name>Flash Conscription</card-name>
        <card-name>Flash of Defiance</card-name>
        <card-name>Flashfires</card-name>
        <card-name>Fledgling Dragon</card-name>
        <card-name>Fling</card-name>
        <card-name>Flowstone Blade</card-name>
        <card-name>Flowstone Channeler</card-name>
        <card-name>Flowstone Crusher</card-name>
        <card-name>Flowstone Embrace</card-name>
        <card-name>Flowstone Flood</card-name>
        <card-name>Flowstone Giant</card-name>
        <card-name>Flowstone Hellion</card-name>
        <card-name>Flowstone Mauler</card-name>
        <card-name>Flowstone Overseer</card-name>
        <card-name>Flowstone Salamander</card-name>
        <card-name>Flowstone Shambler</card-name>
        <card-name>Flowstone Slide</card-name>
        <card-name>Flowstone Strike</card-name>
        <card-name>Flowstone Surge</card-name>
        <card-name>Flowstone Wall</card-name>
        <card-name>Flowstone Wyvern</card-name>
        <card-name>Fomori Nomad</card-name>
        <card-name>Forge Armor</card-name>
        <card-name>Fork</card-name>
        <card-name>Forked Lightning</card-name>
        <card-name>Form of the Dragon</card-name>
        <card-name>Fortune Thief</card-name>
        <card-name>Fractured Loyalty</card-name>
        <card-name>Frazzled Editor</card-name>
        <card-name>Frenetic Ogre</card-name>
        <card-name>Frenetic Raptor</card-name>
        <card-name>Frenzied Goblin</card-name>
        <card-name>Frost Giant</card-name>
        <card-name>Frost Ogre</card-name>
        <card-name>Frostling</card-name>
        <card-name>Frostwielder</card-name>
        <card-name>Fumiko the Lowblood</card-name>
        <card-name>Furious Assault</card-name>
        <card-name>Furnace Brood</card-name>
        <card-name>Furnace Dragon</card-name>
        <card-name>Furnace Spirit</card-name>
        <card-name>Furnace Whelp</card-name>
        <card-name>Furnace of Rath</card-name>
        <card-name>Fury Charm</card-name>
        <card-name>Fury Sliver</card-name>
        <card-name>Fury of the Horde</card-name>
        <card-name>Furystoke Giant</card-name>
        <card-name>Galvanic Arc</card-name>
        <card-name>Gamble</card-name>
        <card-name>Game of Chaos</card-name>
        <card-name>Gathan Raiders</card-name>
        <card-name>Gaze of Adamaro</card-name>
        <card-name>Gempalm Incinerator</card-name>
        <card-name>Genju of the Spires</card-name>
        <card-name>Gerrard&apos;s Irregulars</card-name>
        <card-name>Geyser Glider</card-name>
        <card-name>Ghitu Fire</card-name>
        <card-name>Ghitu Fire-Eater</card-name>
        <card-name>Ghitu Firebreathing</card-name>
        <card-name>Ghitu Slinger</card-name>
        <card-name>Ghitu War Cry</card-name>
        <card-name>Ghor-Clan Bloodscale</card-name>
        <card-name>Ghost-Lit Raider</card-name>
        <card-name>Ghostfire</card-name>
        <card-name>Giant Harbinger</card-name>
        <card-name>Giant Strength</card-name>
        <card-name>Giant&apos;s Ire</card-name>
        <card-name>Glacial Crevasses</card-name>
        <card-name>Glacial Ray</card-name>
        <card-name>Glarewielder</card-name>
        <card-name>Glitterfang</card-name>
        <card-name>Glyph of Destruction</card-name>
        <card-name>Gnat Alley Creeper</card-name>
        <card-name>Goatnapper</card-name>
        <card-name>Goblin</card-name>
        <card-name>Goblin Archaeologist</card-name>
        <card-name>Goblin Artillery</card-name>
        <card-name>Goblin Artisans</card-name>
        <card-name>Goblin Assassin</card-name>
        <card-name>Goblin Assault</card-name>
        <card-name>Goblin Balloon Brigade</card-name>
        <card-name>Goblin Berserker</card-name>
        <card-name>Goblin Bomb</card-name>
        <card-name>Goblin Bombardment</card-name>
        <card-name>Goblin Bookie</card-name>
        <card-name>Goblin Bowling Team</card-name>
        <card-name>Goblin Brawler</card-name>
        <card-name>Goblin Brigand</card-name>
        <card-name>Goblin Bully</card-name>
        <card-name>Goblin Bushwhacker</card-name>
        <card-name>Goblin Cadets</card-name>
        <card-name>Goblin Cavaliers</card-name>
        <card-name>Goblin Caves</card-name>
        <card-name>Goblin Chariot</card-name>
        <card-name>Goblin Chieftain</card-name>
        <card-name>Goblin Chirurgeon</card-name>
        <card-name>Goblin Clearcutter</card-name>
        <card-name>Goblin Cohort</card-name>
        <card-name>Goblin Commando</card-name>
        <card-name>Goblin Digging Team</card-name>
        <card-name>Goblin Dynamo</card-name>
        <card-name>Goblin Elite Infantry</card-name>
        <card-name>Goblin Festival</card-name>
        <card-name>Goblin Fire Fiend</card-name>
        <card-name>Goblin Firebug</card-name>
        <card-name>Goblin Firestarter</card-name>
        <card-name>Goblin Flotilla</card-name>
        <card-name>Goblin Furrier</card-name>
        <card-name>Goblin Game</card-name>
        <card-name>Goblin Gardener</card-name>
        <card-name>Goblin General</card-name>
        <card-name>Goblin Glider</card-name>
        <card-name>Goblin Goon</card-name>
        <card-name>Goblin Grappler</card-name>
        <card-name>Goblin Grenade</card-name>
        <card-name>Goblin Grenadiers</card-name>
        <card-name>Goblin Guide</card-name>
        <card-name>Goblin Hero</card-name>
        <card-name>Goblin King</card-name>
        <card-name>Goblin Kites</card-name>
        <card-name>Goblin Lackey</card-name>
        <card-name>Goblin Lookout</card-name>
        <card-name>Goblin Lore</card-name>
        <card-name>Goblin Machinist</card-name>
        <card-name>Goblin Marshal</card-name>
        <card-name>Goblin Masons</card-name>
        <card-name>Goblin Matron</card-name>
        <card-name>Goblin Medics</card-name>
        <card-name>Goblin Mime</card-name>
        <card-name>Goblin Mountaineer</card-name>
        <card-name>Goblin Mutant</card-name>
        <card-name>Goblin Offensive</card-name>
        <card-name>Goblin Patrol</card-name>
        <card-name>Goblin Piker</card-name>
        <card-name>Goblin Piledriver</card-name>
        <card-name>Goblin Psychopath</card-name>
        <card-name>Goblin Pyromancer</card-name>
        <card-name>Goblin Raider</card-name>
        <card-name>Goblin Razerunners</card-name>
        <card-name>Goblin Recruiter</card-name>
        <card-name>Goblin Rimerunner</card-name>
        <card-name>Goblin Ringleader</card-name>
        <card-name>Goblin Rock Sled</card-name>
        <card-name>Goblin Ruinblaster</card-name>
        <card-name>Goblin S.W.A.T. Team</card-name>
        <card-name>Goblin Sappers</card-name>
        <card-name>Goblin Scouts</card-name>
        <card-name>Goblin Secret Agent</card-name>
        <card-name>Goblin Settler</card-name>
        <card-name>Goblin Sharpshooter</card-name>
        <card-name>Goblin Shortcutter</card-name>
        <card-name>Goblin Shrine</card-name>
        <card-name>Goblin Ski Patrol</card-name>
        <card-name>Goblin Sky Raider</card-name>
        <card-name>Goblin Skycutter</card-name>
        <card-name>Goblin Sledder</card-name>
        <card-name>Goblin Snowman</card-name>
        <card-name>Goblin Soothsayer</card-name>
        <card-name>Goblin Spelunkers</card-name>
        <card-name>Goblin Spy</card-name>
        <card-name>Goblin Striker</card-name>
        <card-name>Goblin Swine-Rider</card-name>
        <card-name>Goblin Taskmaster</card-name>
        <card-name>Goblin Tinkerer</card-name>
        <card-name>Goblin Tutor</card-name>
        <card-name>Goblin Vandal</card-name>
        <card-name>Goblin War Buggy</card-name>
        <card-name>Goblin War Cry</card-name>
        <card-name>Goblin War Drums</card-name>
        <card-name>Goblin War Paint</card-name>
        <card-name>Goblin War Strike</card-name>
        <card-name>Goblin Warchief</card-name>
        <card-name>Goblin Warrens</card-name>
        <card-name>Goblin Welder</card-name>
        <card-name>Goblin Wizard</card-name>
        <card-name>Goblins of the Flarg</card-name>
        <card-name>Godo&apos;s Irregulars</card-name>
        <card-name>Godo, Bandit Warlord</card-name>
        <card-name>Goka the Unjust (Initiate of Blood)</card-name>
        <card-name>Gone (Dead/Gone)</card-name>
        <card-name>Goretusk Firebeast</card-name>
        <card-name>Gorilla Shaman</card-name>
        <card-name>Gorilla War Cry</card-name>
        <card-name>Grab the Reins</card-name>
        <card-name>Grand Melee</card-name>
        <card-name>Granite Gargoyle</card-name>
        <card-name>Granite Grip</card-name>
        <card-name>Granulate</card-name>
        <card-name>Grapeshot</card-name>
        <card-name>Gratuitous Violence</card-name>
        <card-name>Gravity Sphere</card-name>
        <card-name>Gray Ogre</card-name>
        <card-name>Greater Forgeling</card-name>
        <card-name>Greater Gargadon</card-name>
        <card-name>Greater Stone Spirit</card-name>
        <card-name>Grim Lavamancer</card-name>
        <card-name>Grinning Ignus</card-name>
        <card-name>Grip of Chaos</card-name>
        <card-name>Grizzled Wolverine</card-name>
        <card-name>Ground Rift</card-name>
        <card-name>Guerrilla Tactics</card-name>
        <card-name>Guma</card-name>
        <card-name>Halam Djinn</card-name>
        <card-name>Halberdier</card-name>
        <card-name>Hamletback Goliath</card-name>
        <card-name>Hammer Mage</card-name>
        <card-name>Hammer of Bogardan</card-name>
        <card-name>Hammerfist Giant</card-name>
        <card-name>Hammerheim Deadeye</card-name>
        <card-name>Hanabi Blast</card-name>
        <card-name>Hand to Hand</card-name>
        <card-name>Hatchet Bully</card-name>
        <card-name>Hateflayer</card-name>
        <card-name>Havoc</card-name>
        <card-name>Haze of Rage</card-name>
        <card-name>Headlong Rush</card-name>
        <card-name>Heart Sliver</card-name>
        <card-name>Heart Wolf</card-name>
        <card-name>Heart of Bogardan</card-name>
        <card-name>Hearth Charm</card-name>
        <card-name>Hearth Kami</card-name>
        <card-name>Hearthcage Giant</card-name>
        <card-name>Heartlash Cinder</card-name>
        <card-name>Heartless Hidetsugu</card-name>
        <card-name>Heat Ray</card-name>
        <card-name>Heat Shimmer</card-name>
        <card-name>Heat Stroke</card-name>
        <card-name>Heat Wave</card-name>
        <card-name>Heat of Battle</card-name>
        <card-name>Hell&apos;s Thunder</card-name>
        <card-name>Hell-Bent Raider</card-name>
        <card-name>Hellfire Mongrel</card-name>
        <card-name>Hellkite Charger</card-name>
        <card-name>Hellspark Elemental</card-name>
        <card-name>Henchfiend of Ukor</card-name>
        <card-name>Hidetsugu&apos;s Second Rite</card-name>
        <card-name>Highland Berserker</card-name>
        <card-name>Highland Giant</card-name>
        <card-name>Hill Giant</card-name>
        <card-name>Hired Giant</card-name>
        <card-name>Hissing Iguanar</card-name>
        <card-name>Hivis of the Scale</card-name>
        <card-name>Homing Sliver</card-name>
        <card-name>Homura&apos;s Essence (Homura, Human Ascendant)</card-name>
        <card-name>Homura, Human Ascendant</card-name>
        <card-name>Honden of Infinite Rage</card-name>
        <card-name>Hooded Kavu</card-name>
        <card-name>Horde of Boggarts</card-name>
        <card-name>Hostile Realm</card-name>
        <card-name>Hostility</card-name>
        <card-name>Hotheaded Giant</card-name>
        <card-name>Hulking Cyclops</card-name>
        <card-name>Hulking Goblin</card-name>
        <card-name>Hulking Ogre</card-name>
        <card-name>Hunted Dragon</card-name>
        <card-name>Hunter Sliver</card-name>
        <card-name>Hurloon Minotaur</card-name>
        <card-name>Hurloon Shaman</card-name>
        <card-name>Hurloon Wrangler</card-name>
        <card-name>Hurly-Burly</card-name>
        <card-name>Hurr Jackal</card-name>
        <card-name>Hyperion Blacksmith</card-name>
        <card-name>Hypervolt Grasp</card-name>
        <card-name>Ib Halfheart, Goblin Tactician</card-name>
        <card-name>Icefall</card-name>
        <card-name>Ignite Disorder</card-name>
        <card-name>Ignite Memories</card-name>
        <card-name>Ignorant Bliss</card-name>
        <card-name>Iizuka the Ruthless</card-name>
        <card-name>Illicit Auction</card-name>
        <card-name>Illuminate</card-name>
        <card-name>Immolation</card-name>
        <card-name>Impatience</card-name>
        <card-name>Impelled Giant</card-name>
        <card-name>Impending Disaster</card-name>
        <card-name>Imperial Hellkite</card-name>
        <card-name>Imperial Recruiter</card-name>
        <card-name>Implode</card-name>
        <card-name>Imposing Visage</card-name>
        <card-name>Impulsive Maneuvers</card-name>
        <card-name>In the Web of War</card-name>
        <card-name>Incandescent Soulstoke</card-name>
        <card-name>Incendiary</card-name>
        <card-name>Incendiary Command</card-name>
        <card-name>Incinerate</card-name>
        <card-name>Incite Hysteria</card-name>
        <card-name>Incite War</card-name>
        <card-name>Incurable Ogre</card-name>
        <card-name>Indentured Oaf</card-name>
        <card-name>Independent Troops</card-name>
        <card-name>Inescapable Brute</card-name>
        <card-name>Infectious Rage</card-name>
        <card-name>Inferno</card-name>
        <card-name>Inferno Elemental</card-name>
        <card-name>Inferno Trap</card-name>
        <card-name>Inflame</card-name>
        <card-name>Ingot Chewer</card-name>
        <card-name>Initiate of Blood</card-name>
        <card-name>Inner Fire</card-name>
        <card-name>Inner-Flame Acolyte</card-name>
        <card-name>Inner-Flame Igniter</card-name>
        <card-name>Insolence</card-name>
        <card-name>Instill Furor</card-name>
        <card-name>Insurrection</card-name>
        <card-name>Intimidator Initiate</card-name>
        <card-name>Into the Fray</card-name>
        <card-name>Invasion Plans</card-name>
        <card-name>Ion Storm</card-name>
        <card-name>Ire of Kaminari</card-name>
        <card-name>Iron-Barb Hellion</card-name>
        <card-name>Ironclaw Buzzardiers</card-name>
        <card-name>Ironclaw Curse</card-name>
        <card-name>Ironclaw Orcs</card-name>
        <card-name>Ishi-Ishi, Akki Crackshot</card-name>
        <card-name>Jackal Familiar</card-name>
        <card-name>Jackal Pup</card-name>
        <card-name>Jagged Lightning</card-name>
        <card-name>Jalum Grifter</card-name>
        <card-name>Jaws of Stone</card-name>
        <card-name>Jaya Ballard, Task Mage</card-name>
        <card-name>Jeska, Warrior Adept</card-name>
        <card-name>Jiwari, the Earth Aflame</card-name>
        <card-name>Jokulhaups</card-name>
        <card-name>Joven</card-name>
        <card-name>Jund Battlemage</card-name>
        <card-name>Kaboom!</card-name>
        <card-name>Kaervek&apos;s Torch</card-name>
        <card-name>Kamahl&apos;s Desire</card-name>
        <card-name>Kamahl&apos;s Sledge</card-name>
        <card-name>Kamahl, Pit Fighter</card-name>
        <card-name>Kami of Fire&apos;s Roar</card-name>
        <card-name>Karplusan Giant</card-name>
        <card-name>Karplusan Minotaur</card-name>
        <card-name>Karplusan Wolverine</card-name>
        <card-name>Karplusan Yeti</card-name>
        <card-name>Kavu Aggressor</card-name>
        <card-name>Kavu Glider</card-name>
        <card-name>Kavu Monarch</card-name>
        <card-name>Kavu Recluse</card-name>
        <card-name>Kavu Runner</card-name>
        <card-name>Kavu Scout</card-name>
        <card-name>Kazuul Warlord</card-name>
        <card-name>Keeper of Kookus</card-name>
        <card-name>Keeper of the Flame</card-name>
        <card-name>Keldon Arsonist</card-name>
        <card-name>Keldon Berserker</card-name>
        <card-name>Keldon Champion</card-name>
        <card-name>Keldon Firebombers</card-name>
        <card-name>Keldon Halberdier</card-name>
        <card-name>Keldon Mantle</card-name>
        <card-name>Keldon Marauders</card-name>
        <card-name>Keldon Vandals</card-name>
        <card-name>Keldon Warlord</card-name>
        <card-name>Kiki-Jiki, Mirror Breaker</card-name>
        <card-name>Kill-Suit Cultist</card-name>
        <card-name>Kilnmouth Dragon</card-name>
        <card-name>Kindle</card-name>
        <card-name>Kindle the Carnage</card-name>
        <card-name>Kindled Fury</card-name>
        <card-name>Kird Ape</card-name>
        <card-name>Knollspine Dragon</card-name>
        <card-name>Knollspine Invocation</card-name>
        <card-name>Kobold Drill Sergeant</card-name>
        <card-name>Kobold Overlord</card-name>
        <card-name>Kobold Taskmaster</card-name>
        <card-name>Kobolds of Kher Keep</card-name>
        <card-name>Kookus</card-name>
        <card-name>Kranioceros</card-name>
        <card-name>Krark-Clan Engineers</card-name>
        <card-name>Krark-Clan Grunt</card-name>
        <card-name>Krark-Clan Ogre</card-name>
        <card-name>Krark-Clan Shaman</card-name>
        <card-name>Krark-Clan Stoker</card-name>
        <card-name>Krazy Kow</card-name>
        <card-name>Kris Mage</card-name>
        <card-name>Kumano&apos;s Blessing</card-name>
        <card-name>Kumano&apos;s Pupils</card-name>
        <card-name>Kumano, Master Yamabushi</card-name>
        <card-name>Kyren Glider</card-name>
        <card-name>Kyren Legate</card-name>
        <card-name>Kyren Negotiations</card-name>
        <card-name>Kyren Sniper</card-name>
        <card-name>Laccolith Grunt</card-name>
        <card-name>Laccolith Rig</card-name>
        <card-name>Laccolith Titan</card-name>
        <card-name>Laccolith Warrior</card-name>
        <card-name>Laccolith Whelp</card-name>
        <card-name>Land&apos;s Edge</card-name>
        <card-name>Landfill</card-name>
        <card-name>Landslide</card-name>
        <card-name>Lash Out</card-name>
        <card-name>Last Chance</card-name>
        <card-name>Last-Ditch Effort</card-name>
        <card-name>Latulla&apos;s Orders</card-name>
        <card-name>Latulla, Keldon Overseer</card-name>
        <card-name>Lava Axe</card-name>
        <card-name>Lava Blister</card-name>
        <card-name>Lava Burst</card-name>
        <card-name>Lava Dart</card-name>
        <card-name>Lava Flow</card-name>
        <card-name>Lava Hounds</card-name>
        <card-name>Lava Runner</card-name>
        <card-name>Lava Spike</card-name>
        <card-name>Lava Storm</card-name>
        <card-name>Lavaball Trap</card-name>
        <card-name>Lavaborn Muse</card-name>
        <card-name>Lavacore Elemental</card-name>
        <card-name>Lavamancer&apos;s Skill</card-name>
        <card-name>Lay Waste</card-name>
        <card-name>Lesser Gargadon</card-name>
        <card-name>Leyline of Lightning</card-name>
        <card-name>Liberated Dwarf</card-name>
        <card-name>Lightning Axe</card-name>
        <card-name>Lightning Blast</card-name>
        <card-name>Lightning Bolt</card-name>
        <card-name>Lightning Cloud</card-name>
        <card-name>Lightning Crafter</card-name>
        <card-name>Lightning Dart</card-name>
        <card-name>Lightning Dragon</card-name>
        <card-name>Lightning Elemental</card-name>
        <card-name>Lightning Hounds</card-name>
        <card-name>Lightning Reflexes</card-name>
        <card-name>Lightning Rift</card-name>
        <card-name>Lightning Serpent</card-name>
        <card-name>Lightning Storm</card-name>
        <card-name>Lightning Surge</card-name>
        <card-name>Lightning Talons</card-name>
        <card-name>Liquid Fire</card-name>
        <card-name>Lithophage</card-name>
        <card-name>Living Inferno</card-name>
        <card-name>Lizard Warrior</card-name>
        <card-name>Loafing Giant</card-name>
        <card-name>Longhorn Firebeast</card-name>
        <card-name>Lovisa Coldeyes</card-name>
        <card-name>Lowland Giant</card-name>
        <card-name>Lowland Oaf</card-name>
        <card-name>Lu Bu, Master-at-Arms</card-name>
        <card-name>Lunge</card-name>
        <card-name>Lunk Errant</card-name>
        <card-name>Ma Chao, Western Warrior</card-name>
        <card-name>Macetail Hystrodon</card-name>
        <card-name>Mad Dog</card-name>
        <card-name>Mage il-Vec</card-name>
        <card-name>Mages&apos; Contest</card-name>
        <card-name>Magistrate&apos;s Veto</card-name>
        <card-name>Magma Burst</card-name>
        <card-name>Magma Giant</card-name>
        <card-name>Magma Jet</card-name>
        <card-name>Magma Phoenix</card-name>
        <card-name>Magma Rift</card-name>
        <card-name>Magma Sliver</card-name>
        <card-name>Magma Spray</card-name>
        <card-name>Magma Vein</card-name>
        <card-name>Magmasaur</card-name>
        <card-name>Magmatic Core</card-name>
        <card-name>Magnetic Mountain</card-name>
        <card-name>Magnetic Theft</card-name>
        <card-name>Magnivore</card-name>
        <card-name>Magus of the Arena</card-name>
        <card-name>Magus of the Moon</card-name>
        <card-name>Magus of the Scroll</card-name>
        <card-name>Mana Cache</card-name>
        <card-name>Mana Clash</card-name>
        <card-name>Mana Echoes</card-name>
        <card-name>Mana Flair</card-name>
        <card-name>Mana Flare</card-name>
        <card-name>Mana Geyser</card-name>
        <card-name>Mana Seism</card-name>
        <card-name>Manabarbs</card-name>
        <card-name>Maniacal Rage</card-name>
        <card-name>Mannichi, the Fevered Dream</card-name>
        <card-name>Maraxus of Keld</card-name>
        <card-name>Mark of Fury</card-name>
        <card-name>Mark of Mutiny</card-name>
        <card-name>Marton Stromgald</card-name>
        <card-name>Martyr of Ashes</card-name>
        <card-name>Mass Hysteria</card-name>
        <card-name>Megatog</card-name>
        <card-name>Melee</card-name>
        <card-name>Meltdown</card-name>
        <card-name>Melting</card-name>
        <card-name>Menacing Ogre</card-name>
        <card-name>Mercadia&apos;s Downfall</card-name>
        <card-name>Meteor Shower</card-name>
        <card-name>Mijae Djinn</card-name>
        <card-name>Mindblaze</card-name>
        <card-name>Mindmoil</card-name>
        <card-name>Mine Layer</card-name>
        <card-name>Minotaur Explorer</card-name>
        <card-name>Minotaur Tactician</card-name>
        <card-name>Minotaur Warrior</card-name>
        <card-name>Mire Kavu</card-name>
        <card-name>Misguided Rage</card-name>
        <card-name>Mob Justice</card-name>
        <card-name>Mob Mentality</card-name>
        <card-name>Mogg Alarm</card-name>
        <card-name>Mogg Assassin</card-name>
        <card-name>Mogg Bombers</card-name>
        <card-name>Mogg Conscripts</card-name>
        <card-name>Mogg Fanatic</card-name>
        <card-name>Mogg Flunkies</card-name>
        <card-name>Mogg Infestation</card-name>
        <card-name>Mogg Jailer</card-name>
        <card-name>Mogg Maniac</card-name>
        <card-name>Mogg Raider</card-name>
        <card-name>Mogg Salvage</card-name>
        <card-name>Mogg Sentry</card-name>
        <card-name>Mogg Squad</card-name>
        <card-name>Mogg Toady</card-name>
        <card-name>Mogg War Marshal</card-name>
        <card-name>Moggcatcher</card-name>
        <card-name>Molten Disaster</card-name>
        <card-name>Molten Firebird</card-name>
        <card-name>Molten Frame</card-name>
        <card-name>Molten Hydra</card-name>
        <card-name>Molten Influence</card-name>
        <card-name>Molten Rain</card-name>
        <card-name>Molten Ravager</card-name>
        <card-name>Molten Sentry</card-name>
        <card-name>Mons&apos;s Goblin Raiders</card-name>
        <card-name>Mons&apos;s Goblin Waiters</card-name>
        <card-name>Monstrous Hound</card-name>
        <card-name>Mountain Bandit</card-name>
        <card-name>Mountain Goat</card-name>
        <card-name>Mountain Yeti</card-name>
        <card-name>Mudbrawler Cohort</card-name>
        <card-name>Mudbutton Clanger</card-name>
        <card-name>Mudbutton Torchrunner</card-name>
        <card-name>Mudhole</card-name>
        <card-name>Mudslide</card-name>
        <card-name>Murasa Pyromancer</card-name>
        <card-name>Myojin of Infinite Rage</card-name>
        <card-name>Nalathni Dragon</card-name>
        <card-name>Need for Speed</card-name>
        <card-name>Needle Drop</card-name>
        <card-name>Needlepeak Spider</card-name>
        <card-name>No Quarter</card-name>
        <card-name>Norin the Wary</card-name>
        <card-name>Nosy Goblin</card-name>
        <card-name>Nova Chaser</card-name>
        <card-name>Oath of Mages</card-name>
        <card-name>Obliterate</card-name>
        <card-name>Obsidian Fireheart</card-name>
        <card-name>Obsidian Giant</card-name>
        <card-name>Obstinate Familiar</card-name>
        <card-name>Ogre Arsonist</card-name>
        <card-name>Ogre Berserker</card-name>
        <card-name>Ogre Enforcer</card-name>
        <card-name>Ogre Gatecrasher</card-name>
        <card-name>Ogre Leadfoot</card-name>
        <card-name>Ogre Recluse</card-name>
        <card-name>Ogre Savant</card-name>
        <card-name>Ogre Shaman</card-name>
        <card-name>Ogre Taskmaster</card-name>
        <card-name>Ogre Warrior</card-name>
        <card-name>Ohran Yeti</card-name>
        <card-name>Okk</card-name>
        <card-name>Omen of Fire</card-name>
        <card-name>Oni of Wild Places</card-name>
        <card-name>Onslaught</card-name>
        <card-name>Opportunist</card-name>
        <card-name>Orc General</card-name>
        <card-name>Orcish Artillery</card-name>
        <card-name>Orcish Bloodpainter</card-name>
        <card-name>Orcish Cannonade</card-name>
        <card-name>Orcish Cannoneers</card-name>
        <card-name>Orcish Captain</card-name>
        <card-name>Orcish Conscripts</card-name>
        <card-name>Orcish Farmer</card-name>
        <card-name>Orcish Healer</card-name>
        <card-name>Orcish Librarian</card-name>
        <card-name>Orcish Lumberjack</card-name>
        <card-name>Orcish Mechanics</card-name>
        <card-name>Orcish Mine</card-name>
        <card-name>Orcish Oriflamme</card-name>
        <card-name>Orcish Paratroopers</card-name>
        <card-name>Orcish Settlers</card-name>
        <card-name>Orcish Spy</card-name>
        <card-name>Orcish Squatters</card-name>
        <card-name>Orcish Veteran</card-name>
        <card-name>Ordruun Commando</card-name>
        <card-name>Ore Gorger</card-name>
        <card-name>Orgg</card-name>
        <card-name>Outmaneuver</card-name>
        <card-name>Outrage Shaman</card-name>
        <card-name>Overblaze</card-name>
        <card-name>Overload</card-name>
        <card-name>Overmaster</card-name>
        <card-name>Pact of the Titan</card-name>
        <card-name>Pain Kami</card-name>
        <card-name>Pallimud</card-name>
        <card-name>Pandemonium</card-name>
        <card-name>Panic</card-name>
        <card-name>Panic Attack</card-name>
        <card-name>Parallectric Feedback</card-name>
        <card-name>Parch</card-name>
        <card-name>Pardic Arsonist</card-name>
        <card-name>Pardic Collaborator</card-name>
        <card-name>Pardic Dragon</card-name>
        <card-name>Pardic Firecat</card-name>
        <card-name>Pardic Lancer</card-name>
        <card-name>Pardic Miner</card-name>
        <card-name>Pardic Swordsmith</card-name>
        <card-name>Paroxysm</card-name>
        <card-name>Path of Anger&apos;s Flame</card-name>
        <card-name>Patron of the Akki</card-name>
        <card-name>Petradon</card-name>
        <card-name>Petravark</card-name>
        <card-name>Pillage</card-name>
        <card-name>Pillaging Horde</card-name>
        <card-name>Pinpoint Avalanche</card-name>
        <card-name>Pitchstone Wall</card-name>
        <card-name>Planar Chaos</card-name>
        <card-name>Planeswalker&apos;s Fury</card-name>
        <card-name>Plated Geopede</card-name>
        <card-name>Plunder</card-name>
        <card-name>Possessed Barbarian</card-name>
        <card-name>Pouncing Kavu</card-name>
        <card-name>Power Surge</card-name>
        <card-name>Power of Fire</card-name>
        <card-name>Predator Dragon</card-name>
        <card-name>Price of Glory</card-name>
        <card-name>Price of Progress</card-name>
        <card-name>Primitive Justice</card-name>
        <card-name>Primordial Ooze</card-name>
        <card-name>Prodigal Pyromancer</card-name>
        <card-name>Psychotic Fury</card-name>
        <card-name>Pulse of the Forge</card-name>
        <card-name>Pulverize</card-name>
        <card-name>Punctuate</card-name>
        <card-name>Puncture Blast</card-name>
        <card-name>Puncture Bolt</card-name>
        <card-name>Punishing Fire</card-name>
        <card-name>Puppet&apos;s Verdict</card-name>
        <card-name>Pygmy Giant</card-name>
        <card-name>Pygmy Pyrosaur</card-name>
        <card-name>Pyre Charger</card-name>
        <card-name>Pyric Salamander</card-name>
        <card-name>Pyroblast</card-name>
        <card-name>Pyroclasm</card-name>
        <card-name>Pyroclast Consul</card-name>
        <card-name>Pyrohemia</card-name>
        <card-name>Pyrokinesis</card-name>
        <card-name>Pyromancer Ascension</card-name>
        <card-name>Pyromancer&apos;s Swath</card-name>
        <card-name>Pyromancy</card-name>
        <card-name>Pyromania</card-name>
        <card-name>Pyromatics</card-name>
        <card-name>Pyrostatic Pillar</card-name>
        <card-name>Pyrotechnics</card-name>
        <card-name>Quarum Trench Gnomes</card-name>
        <card-name>Quenchable Fire</card-name>
        <card-name>Quest for Pure Flame</card-name>
        <card-name>Rabble-Rouser</card-name>
        <card-name>Rack and Ruin</card-name>
        <card-name>Radiate</card-name>
        <card-name>Rage Forger</card-name>
        <card-name>Rage Reflection</card-name>
        <card-name>Rage Weaver</card-name>
        <card-name>Raging Bull</card-name>
        <card-name>Raging Cougar</card-name>
        <card-name>Raging Goblin</card-name>
        <card-name>Raging Gorilla</card-name>
        <card-name>Raging Minotaur</card-name>
        <card-name>Raging River</card-name>
        <card-name>Raging Spirit</card-name>
        <card-name>Raiding Party</card-name>
        <card-name>Rain of Embers</card-name>
        <card-name>Rain of Rust</card-name>
        <card-name>Rain of Salt</card-name>
        <card-name>Raka Disciple</card-name>
        <card-name>Raka Sanctuary</card-name>
        <card-name>Rakavolver</card-name>
        <card-name>Rakdos Pit Dragon</card-name>
        <card-name>Rakka Mar</card-name>
        <card-name>Rally the Horde</card-name>
        <card-name>Rathi Dragon</card-name>
        <card-name>Ravaging Horde</card-name>
        <card-name>Ravenous Baboons</card-name>
        <card-name>Raze</card-name>
        <card-name>Rebellion of the Flamekin</card-name>
        <card-name>Reckless Abandon</card-name>
        <card-name>Reckless Charge</card-name>
        <card-name>Reckless Embermage</card-name>
        <card-name>Reckless Ogre</card-name>
        <card-name>Reckless One</card-name>
        <card-name>Reckless Wurm</card-name>
        <card-name>Recoup</card-name>
        <card-name>Red Elemental Blast</card-name>
        <card-name>Red-Hot Hottie</card-name>
        <card-name>Reflexes</card-name>
        <card-name>Reign of Chaos</card-name>
        <card-name>Reiterate</card-name>
        <card-name>Rekindled Flame</card-name>
        <card-name>Release the Ants</card-name>
        <card-name>Relentless Assault</card-name>
        <card-name>Renegade Troops</card-name>
        <card-name>Renegade Warlord</card-name>
        <card-name>Repercussion</card-name>
        <card-name>Reroute</card-name>
        <card-name>Resounding Thunder</card-name>
        <card-name>Retribution</card-name>
        <card-name>Retromancer</card-name>
        <card-name>Reversal of Fortune</card-name>
        <card-name>Rhystic Lightning</card-name>
        <card-name>Ricochet</card-name>
        <card-name>Riddle of Lightning</card-name>
        <card-name>Ridge Rannet</card-name>
        <card-name>Ridgeline Rager</card-name>
        <card-name>Ridgetop Raptor</card-name>
        <card-name>Rift Bolt</card-name>
        <card-name>Rift Elemental</card-name>
        <card-name>Rimefeather Owl</card-name>
        <card-name>Rimescale Dragon</card-name>
        <card-name>Risky Move</card-name>
        <card-name>Rite of Flame</card-name>
        <card-name>Rites of Initiation</card-name>
        <card-name>Rivalry</card-name>
        <card-name>Rivals&apos; Duel</card-name>
        <card-name>Roar of the Crowd</card-name>
        <card-name>Robber Fly</card-name>
        <card-name>Roc Hatchling</card-name>
        <card-name>Roc of Kher Ridges</card-name>
        <card-name>Rock Badger</card-name>
        <card-name>Rock Hydra</card-name>
        <card-name>Rock Jockey</card-name>
        <card-name>Rock Slide</card-name>
        <card-name>Rocket-Powered Turbo Slug</card-name>
        <card-name>Rockshard Elemental</card-name>
        <card-name>Rockslide Ambush</card-name>
        <card-name>Rockslide Elemental</card-name>
        <card-name>Rogue Kavu</card-name>
        <card-name>Rogue Skycaptain</card-name>
        <card-name>Rolling Earthquake</card-name>
        <card-name>Rolling Thunder</card-name>
        <card-name>Ronin Cavekeeper</card-name>
        <card-name>Ronin Cliffrider</card-name>
        <card-name>Ronin Houndmaster</card-name>
        <card-name>Rorix Bladewing</card-name>
        <card-name>Rough (Rough/Tumble)</card-name>
        <card-name>Ruby Leech</card-name>
        <card-name>Ruination</card-name>
        <card-name>Ruinous Minotaur</card-name>
        <card-name>Rukh Egg</card-name>
        <card-name>Rumbling Crescendo</card-name>
        <card-name>Runeflare Trap</card-name>
        <card-name>Rupture</card-name>
        <card-name>Rustmouth Ogre</card-name>
        <card-name>Rustrazor Butcher</card-name>
        <card-name>Ryusei, the Falling Star</card-name>
        <card-name>Sabertooth Alley Cat</card-name>
        <card-name>Sabertooth Wyvern</card-name>
        <card-name>Sabretooth Tiger</card-name>
        <card-name>Sandstone Warrior</card-name>
        <card-name>Sandstorm Eidolon</card-name>
        <card-name>Saute</card-name>
        <card-name>Savage Beating</card-name>
        <card-name>Savage Firecat</card-name>
        <card-name>Savage Offensive</card-name>
        <card-name>Sawtooth Ogre</card-name>
        <card-name>Scald</card-name>
        <card-name>Scalding Salamander</card-name>
        <card-name>Scarred Puma</card-name>
        <card-name>Scattershot</card-name>
        <card-name>Scent of Cinder</card-name>
        <card-name>Scorched Earth</card-name>
        <card-name>Scorched Rusalka</card-name>
        <card-name>Scorching Lava</card-name>
        <card-name>Scorching Missile</card-name>
        <card-name>Scorching Spear</card-name>
        <card-name>Scorching Winds</card-name>
        <card-name>Scoria Cat</card-name>
        <card-name>Scoria Wurm</card-name>
        <card-name>Scourge Devil</card-name>
        <card-name>Scourge of Kher Ridges</card-name>
        <card-name>Scrap</card-name>
        <card-name>Screaming Fury</card-name>
        <card-name>Seal of Fire</card-name>
        <card-name>Search for Survivors</card-name>
        <card-name>Searing Flesh</card-name>
        <card-name>Searing Rays</card-name>
        <card-name>Searing Spear Askari</card-name>
        <card-name>Searing Touch</card-name>
        <card-name>Searing Wind</card-name>
        <card-name>Sedge Sliver</card-name>
        <card-name>Sedge Troll</card-name>
        <card-name>Seething Anger</card-name>
        <card-name>Seething Pathblazer</card-name>
        <card-name>Seething Song</card-name>
        <card-name>Seismic Assault</card-name>
        <card-name>Seismic Mage</card-name>
        <card-name>Seismic Shudder</card-name>
        <card-name>Seismic Spike</card-name>
        <card-name>Seismic Strike</card-name>
        <card-name>Seize the Day</card-name>
        <card-name>Sell-Sword Brute</card-name>
        <card-name>Sensation Gorger</card-name>
        <card-name>Shadowstorm</card-name>
        <card-name>Shah of Naar Isle</card-name>
        <card-name>Shaleskin Bruiser</card-name>
        <card-name>Shaleskin Plower</card-name>
        <card-name>Shaman&apos;s Trance</card-name>
        <card-name>Shard Phoenix</card-name>
        <card-name>Shard Volley</card-name>
        <card-name>Shared Animosity</card-name>
        <card-name>Shatter</card-name>
        <card-name>Shattering Pulse</card-name>
        <card-name>Shattering Spree</card-name>
        <card-name>Shatterskull Giant</card-name>
        <card-name>Shatterstorm</card-name>
        <card-name>Shimatsu the Bloodcloaked</card-name>
        <card-name>Shinen of Fury&apos;s Fire</card-name>
        <card-name>Shinka Gatekeeper</card-name>
        <card-name>Shiv&apos;s Embrace</card-name>
        <card-name>Shivan Dragon</card-name>
        <card-name>Shivan Emissary</card-name>
        <card-name>Shivan Harvest</card-name>
        <card-name>Shivan Hellkite</card-name>
        <card-name>Shivan Meteor</card-name>
        <card-name>Shivan Phoenix</card-name>
        <card-name>Shivan Raptor</card-name>
        <card-name>Shivan Sand-Mage</card-name>
        <card-name>Shivan Wumpus</card-name>
        <card-name>Shock</card-name>
        <card-name>Shock Troops</card-name>
        <card-name>Shocker</card-name>
        <card-name>Shower of Coals</card-name>
        <card-name>Shower of Sparks</card-name>
        <card-name>Shrapnel Blast</card-name>
        <card-name>Shrieking Mogg</card-name>
        <card-name>Shunt</card-name>
        <card-name>Sideswipe</card-name>
        <card-name>Siege of Towers</card-name>
        <card-name>Siege-Gang Commander</card-name>
        <card-name>Simian Spirit Guide</card-name>
        <card-name>Singe</card-name>
        <card-name>Sirocco</card-name>
        <card-name>Sisters of the Flame</card-name>
        <card-name>Six-y Beast</card-name>
        <card-name>Sizzle</card-name>
        <card-name>Skarrgan Firebird</card-name>
        <card-name>Skeletonize</card-name>
        <card-name>Skirk Alarmist</card-name>
        <card-name>Skirk Commando</card-name>
        <card-name>Skirk Drill Sergeant</card-name>
        <card-name>Skirk Fire Marshal</card-name>
        <card-name>Skirk Marauder</card-name>
        <card-name>Skirk Outrider</card-name>
        <card-name>Skirk Prospector</card-name>
        <card-name>Skirk Shaman</card-name>
        <card-name>Skirk Volcanist</card-name>
        <card-name>Skittish Kavu</card-name>
        <card-name>Skittish Valesk</card-name>
        <card-name>Skizzik</card-name>
        <card-name>Skizzik Surger</card-name>
        <card-name>Skred</card-name>
        <card-name>Skullscorch</card-name>
        <card-name>Skyfire Kirin</card-name>
        <card-name>Slaughter Cry</card-name>
        <card-name>Slice and Dice</card-name>
        <card-name>Slimy Kavu</card-name>
        <card-name>Slingshot Goblin</card-name>
        <card-name>Slinking Giant</card-name>
        <card-name>Slith Firewalker</card-name>
        <card-name>Slobad, Goblin Tinkerer</card-name>
        <card-name>Sluggishness</card-name>
        <card-name>Smash</card-name>
        <card-name>Smash to Smithereens</card-name>
        <card-name>Smoke</card-name>
        <card-name>Smokebraider</card-name>
        <card-name>Snapping Thragg</card-name>
        <card-name>Sneak Attack</card-name>
        <card-name>Sokenzan Bruiser</card-name>
        <card-name>Sokenzan Renegade</card-name>
        <card-name>Sokenzan Spellblade</card-name>
        <card-name>Solar Blast</card-name>
        <card-name>Soldier of Fortune</card-name>
        <card-name>Solfatara</card-name>
        <card-name>Song of Blood</card-name>
        <card-name>Sonic Burst</card-name>
        <card-name>Sonic Seizure</card-name>
        <card-name>Soul of Magma</card-name>
        <card-name>Soul&apos;s Fire</card-name>
        <card-name>Soulblast</card-name>
        <card-name>Soulbright Flamekin</card-name>
        <card-name>Soulgorger Orgg</card-name>
        <card-name>Sowing Salt</card-name>
        <card-name>Spark Elemental</card-name>
        <card-name>Spark Fiend</card-name>
        <card-name>Spark Mage</card-name>
        <card-name>Spark Spray</card-name>
        <card-name>Sparkmage Apprentice</card-name>
        <card-name>Sparksmith</card-name>
        <card-name>Sparkspitter</card-name>
        <card-name>Spellgorger Barbarian</card-name>
        <card-name>Spellshock</card-name>
        <card-name>Spikeshot Goblin</card-name>
        <card-name>Spinal Villain</card-name>
        <card-name>Spiraling Embers</card-name>
        <card-name>Spire Barrage</card-name>
        <card-name>Spitebellows</card-name>
        <card-name>Spitfire Handler</card-name>
        <card-name>Spitting Drake</card-name>
        <card-name>Spitting Earth</card-name>
        <card-name>Spitting Hydra</card-name>
        <card-name>Spur Grappler</card-name>
        <card-name>Spurred Wolverine</card-name>
        <card-name>Squealing Devil</card-name>
        <card-name>Squee, Goblin Nabob</card-name>
        <card-name>Stalking Vengeance</card-name>
        <card-name>Stalking Yeti</card-name>
        <card-name>Stand or Fall</card-name>
        <card-name>Starke of Rath</card-name>
        <card-name>Starstorm</card-name>
        <card-name>Steam Blast</card-name>
        <card-name>Steam Vines</card-name>
        <card-name>Steamflogger Boss</card-name>
        <card-name>Stigma Lasher</card-name>
        <card-name>Stingmoggie</card-name>
        <card-name>Stingscourger</card-name>
        <card-name>Stinkdrinker Daredevil</card-name>
        <card-name>Stomping Slabs</card-name>
        <card-name>Stone Giant</card-name>
        <card-name>Stone Rain</card-name>
        <card-name>Stone Spirit</card-name>
        <card-name>Stonehands</card-name>
        <card-name>Stoneshaker Shaman</card-name>
        <card-name>Storm Entity</card-name>
        <card-name>Storm Shaman</card-name>
        <card-name>Storm World</card-name>
        <card-name>Stormscale Anarch</card-name>
        <card-name>Strafe</card-name>
        <card-name>Strange Inversion</card-name>
        <card-name>Strategy, Schmategy</card-name>
        <card-name>Stronghold Gambit</card-name>
        <card-name>Stun</card-name>
        <card-name>Subterranean Shambler</card-name>
        <card-name>Subterranean Spirit</card-name>
        <card-name>Sudden Impact</card-name>
        <card-name>Sudden Shock</card-name>
        <card-name>Suffering (Pain/Suffering)</card-name>
        <card-name>Sulfur Elemental</card-name>
        <card-name>Sulfuric Vapors</card-name>
        <card-name>Sulfuric Vortex</card-name>
        <card-name>Sulfurous Blast</card-name>
        <card-name>Sunder from Within</card-name>
        <card-name>Sunflare Shaman</card-name>
        <card-name>Sunrise Sovereign</card-name>
        <card-name>Suq&apos;Ata Lancer</card-name>
        <card-name>Surge of Zeal</card-name>
        <card-name>Surging Flame</card-name>
        <card-name>Swelter</card-name>
        <card-name>Swirling Sandstorm</card-name>
        <card-name>Tahngarth&apos;s Glare</card-name>
        <card-name>Tahngarth&apos;s Rage</card-name>
        <card-name>Tahngarth, Talruum Hero</card-name>
        <card-name>Talruum Champion</card-name>
        <card-name>Talruum Minotaur</card-name>
        <card-name>Talruum Piper</card-name>
        <card-name>Tar Pitcher</card-name>
        <card-name>Tarfire</card-name>
        <card-name>Tarox Bladewing</card-name>
        <card-name>Task Mage Assembly</card-name>
        <card-name>Taste for Mayhem</card-name>
        <card-name>Taurean Mauler</card-name>
        <card-name>Tears of Rage</card-name>
        <card-name>Tectonic Break</card-name>
        <card-name>Tectonic Fiend</card-name>
        <card-name>Tectonic Instability</card-name>
        <card-name>Telim&apos;Tor</card-name>
        <card-name>Telim&apos;Tor&apos;s Edict</card-name>
        <card-name>Tempest Efreet</card-name>
        <card-name>Temporary Insanity</card-name>
        <card-name>Tephraderm</card-name>
        <card-name>Territorial Dispute</card-name>
        <card-name>The Brute</card-name>
        <card-name>The Ultimate Nightmare of Wizards of the Coast(R)
            Customer Service</card-name>
        <card-name>Thermal Blast</card-name>
        <card-name>Thermopod</card-name>
        <card-name>Thick-Skinned Goblin</card-name>
        <card-name>Thieves&apos; Auction</card-name>
        <card-name>Thorn-Thrash Viashino</card-name>
        <card-name>Thoughtbound Primoc</card-name>
        <card-name>Thoughts of Ruin</card-name>
        <card-name>Threaten</card-name>
        <card-name>Through the Breach</card-name>
        <card-name>Thunder Dragon</card-name>
        <card-name>Thunder of Hooves</card-name>
        <card-name>Thunder-Thrash Elder</card-name>
        <card-name>Thunderblade Charge</card-name>
        <card-name>Thunderblust</card-name>
        <card-name>Thunderbolt</card-name>
        <card-name>Thunderclap</card-name>
        <card-name>Thundercloud Shaman</card-name>
        <card-name>Thundering Giant</card-name>
        <card-name>Thundermare</card-name>
        <card-name>Thunderscape Apprentice</card-name>
        <card-name>Thunderscape Battlemage</card-name>
        <card-name>Thunderscape Familiar</card-name>
        <card-name>Thunderscape Master</card-name>
        <card-name>Tide of War</card-name>
        <card-name>Timecrafting</card-name>
        <card-name>Tin Street Hooligan</card-name>
        <card-name>Titan&apos;s Revenge</card-name>
        <card-name>Tok-Tok, Volcano Born (Akki Lavarunner)</card-name>
        <card-name>Tooth and Claw</card-name>
        <card-name>Tor Giant</card-name>
        <card-name>Torch Slinger</card-name>
        <card-name>Torch Song</card-name>
        <card-name>Torchling</card-name>
        <card-name>Torpid Moloch</card-name>
        <card-name>Torrent of Fire</card-name>
        <card-name>Torrent of Lava</card-name>
        <card-name>Torrent of Stone</card-name>
        <card-name>Total War</card-name>
        <card-name>Touch and Go</card-name>
        <card-name>Toxic Iguanar</card-name>
        <card-name>Trained Orgg</card-name>
        <card-name>Trash for Treasure</card-name>
        <card-name>Tremble</card-name>
        <card-name>Tremor</card-name>
        <card-name>Tribal Flames</card-name>
        <card-name>Trumpet Blast</card-name>
        <card-name>Tuktuk Grunts</card-name>
        <card-name>Tumble (Rough/Tumble)</card-name>
        <card-name>Tundra Kavu</card-name>
        <card-name>Tunnel</card-name>
        <card-name>Turf Wound</card-name>
        <card-name>Twist Allegiance</card-name>
        <card-name>Two-Headed Dragon</card-name>
        <card-name>Two-Headed Giant of Foriys</card-name>
        <card-name>Two-Headed Sliver</card-name>
        <card-name>Uncontrollable Anger</card-name>
        <card-name>Uncontrolled Infestation</card-name>
        <card-name>Undying Flames</card-name>
        <card-name>Undying Rage</card-name>
        <card-name>Unearthly Blizzard</card-name>
        <card-name>Unforge</card-name>
        <card-name>Unnatural Speed</card-name>
        <card-name>Unstable Footing</card-name>
        <card-name>Unstable Hulk</card-name>
        <card-name>Unwilling Recruit</card-name>
        <card-name>Uphill Battle</card-name>
        <card-name>Urza&apos;s Rage</card-name>
        <card-name>Uthden Troll</card-name>
        <card-name>Utvara Scalper</card-name>
        <card-name>Varchild&apos;s Crusader</card-name>
        <card-name>Varchild&apos;s War-Riders</card-name>
        <card-name>Vengeful Firebrand</card-name>
        <card-name>Vertigo</card-name>
        <card-name>Veteran Brawlers</card-name>
        <card-name>Veteran&apos;s Voice</card-name>
        <card-name>Viashino Bey</card-name>
        <card-name>Viashino Bladescout</card-name>
        <card-name>Viashino Cutthroat</card-name>
        <card-name>Viashino Fangtail</card-name>
        <card-name>Viashino Grappler</card-name>
        <card-name>Viashino Heretic</card-name>
        <card-name>Viashino Outrider</card-name>
        <card-name>Viashino Runner</card-name>
        <card-name>Viashino Sandscout</card-name>
        <card-name>Viashino Sandstalker</card-name>
        <card-name>Viashino Sandswimmer</card-name>
        <card-name>Viashino Skeleton</card-name>
        <card-name>Viashino Slasher</card-name>
        <card-name>Viashino Slaughtermaster</card-name>
        <card-name>Viashino Spearhunter</card-name>
        <card-name>Viashino Warrior</card-name>
        <card-name>Viashino Weaponsmith</card-name>
        <card-name>Vicious Shadows</card-name>
        <card-name>Violent Eruption</card-name>
        <card-name>Vithian Stinger</card-name>
        <card-name>Volcanic Awakening</card-name>
        <card-name>Volcanic Dragon</card-name>
        <card-name>Volcanic Fallout</card-name>
        <card-name>Volcanic Geyser</card-name>
        <card-name>Volcanic Hammer</card-name>
        <card-name>Volcanic Spray</card-name>
        <card-name>Volcanic Submersion</card-name>
        <card-name>Volcanic Wind</card-name>
        <card-name>Volcano Hellion</card-name>
        <card-name>Volley of Boulders</card-name>
        <card-name>Voracious Dragon</card-name>
        <card-name>Vug Lizard</card-name>
        <card-name>Vulshok Battlemaster</card-name>
        <card-name>Vulshok Berserker</card-name>
        <card-name>Vulshok Sorcerer</card-name>
        <card-name>Vulshok War Boar</card-name>
        <card-name>Wake of Destruction</card-name>
        <card-name>Wall of Diffusion</card-name>
        <card-name>Wall of Dust</card-name>
        <card-name>Wall of Earth</card-name>
        <card-name>Wall of Fire</card-name>
        <card-name>Wall of Granite</card-name>
        <card-name>Wall of Heat</card-name>
        <card-name>Wall of Lava</card-name>
        <card-name>Wall of Opposition</card-name>
        <card-name>Wall of Razors</card-name>
        <card-name>Wall of Stone</card-name>
        <card-name>Wandering Goblins</card-name>
        <card-name>War Cadence</card-name>
        <card-name>War Elemental</card-name>
        <card-name>War&apos;s Toll</card-name>
        <card-name>War-Spike Changeling</card-name>
        <card-name>War-Torch Goblin</card-name>
        <card-name>Warbreak Trumpeter</card-name>
        <card-name>Warmonger</card-name>
        <card-name>Warp World</card-name>
        <card-name>Warpath</card-name>
        <card-name>Warren Instigator</card-name>
        <card-name>Warrior&apos;s Oath</card-name>
        <card-name>Wave of Indifference</card-name>
        <card-name>Weight of Spires</card-name>
        <card-name>What (Who/What/When/Where/Why)</card-name>
        <card-name>Wheel of Fate</card-name>
        <card-name>Wheel of Fortune</card-name>
        <card-name>Where Ancients Tread</card-name>
        <card-name>Whip Sergeant</card-name>
        <card-name>Whipkeeper</card-name>
        <card-name>Whiptail Moloch</card-name>
        <card-name>Wild Colos</card-name>
        <card-name>Wild Jhovall</card-name>
        <card-name>Wild Research</card-name>
        <card-name>Wild Ricochet</card-name>
        <card-name>Wild Swing</card-name>
        <card-name>Wild Wurm</card-name>
        <card-name>Wildfire</card-name>
        <card-name>Wildfire Emissary</card-name>
        <card-name>Winds of Change</card-name>
        <card-name>Windseeker Centaur</card-name>
        <card-name>Winter Sky</card-name>
        <card-name>Wojek Embermage</card-name>
        <card-name>Word of Blasting</card-name>
        <card-name>Word of Seizing</card-name>
        <card-name>Words of War</card-name>
        <card-name>Worldgorger Dragon</card-name>
        <card-name>Worldheart Phoenix</card-name>
        <card-name>Wort, Boggart Auntie</card-name>
        <card-name>Yamabushi&apos;s Flame</card-name>
        <card-name>Yamabushi&apos;s Storm</card-name>
        <card-name>Yawning Fissure</card-name>
        <card-name>Ydwen Efreet</card-name>
        <card-name>Yellow Scarves Cavalry</card-name>
        <card-name>Yellow Scarves General</card-name>
        <card-name>Yellow Scarves Troops</card-name>
        <card-name>Yet Another AEther Vortex</card-name>
        <card-name>Yuan Shao&apos;s Infantry</card-name>
        <card-name>Yuan Shao, the Indecisive</card-name>
        <card-name>Yuki-Onna</card-name>
        <card-name>Zap</card-name>
        <card-name>Zektar Shrine Expedition</card-name>
        <card-name>Zerapa Minotaur</card-name>
        <card-name>Zirilan of the Claw</card-name>
        <card-name>Zo-Zu the Punisher</card-name>
        <card-name>Zodiac Dog</card-name>
        <card-name>Zodiac Dragon</card-name>
        <card-name>Zodiac Goat</card-name>
        <name>Red</name>
    </color>
    <color>
        <card-name>AEther Shockwave</card-name>
        <card-name>AWOL</card-name>
        <card-name>Abbey Gargoyles</card-name>
        <card-name>Abbey Matron</card-name>
        <card-name>Abeyance</card-name>
        <card-name>Abolish</card-name>
        <card-name>Absolute Grace</card-name>
        <card-name>Absolute Law</card-name>
        <card-name>Absolver Thrull</card-name>
        <card-name>Abu Ja&apos;far</card-name>
        <card-name>Abuna&apos;s Chant</card-name>
        <card-name>Academy Rector</card-name>
        <card-name>Adarkar Unicorn</card-name>
        <card-name>Adarkar Valkyrie</card-name>
        <card-name>Advance Scout</card-name>
        <card-name>Aegis of Honor</card-name>
        <card-name>Aerie Mystics</card-name>
        <card-name>Afterlife</card-name>
        <card-name>Ageless Sentinels</card-name>
        <card-name>Ajani Goldmane</card-name>
        <card-name>Akrasan Squire</card-name>
        <card-name>Akroma&apos;s Blessing</card-name>
        <card-name>Akroma&apos;s Devoted</card-name>
        <card-name>Akroma&apos;s Vengeance</card-name>
        <card-name>Akroma, Angel of Wrath</card-name>
        <card-name>Akron Legionnaire</card-name>
        <card-name>Alabaster Dragon</card-name>
        <card-name>Alabaster Leech</card-name>
        <card-name>Alabaster Potion</card-name>
        <card-name>Alabaster Wall</card-name>
        <card-name>Alaborn Cavalier</card-name>
        <card-name>Alaborn Grenadier</card-name>
        <card-name>Alaborn Musketeer</card-name>
        <card-name>Alaborn Trooper</card-name>
        <card-name>Alaborn Veteran</card-name>
        <card-name>Alaborn Zealot</card-name>
        <card-name>Alarum</card-name>
        <card-name>Alert Shu Infantry</card-name>
        <card-name>Allay</card-name>
        <card-name>Alms</card-name>
        <card-name>Altar&apos;s Light</card-name>
        <card-name>Amrou Kithkin</card-name>
        <card-name>Amrou Scout</card-name>
        <card-name>Amrou Seekers</card-name>
        <card-name>Ancestor&apos;s Chosen</card-name>
        <card-name>Ancestor&apos;s Prophet</card-name>
        <card-name>Ancestral Tribute</card-name>
        <card-name>Angel of Fury</card-name>
        <card-name>Angel of Light</card-name>
        <card-name>Angel of Mercy</card-name>
        <card-name>Angel of Retribution</card-name>
        <card-name>Angel of Salvation</card-name>
        <card-name>Angel&apos;s Grace</card-name>
        <card-name>Angel&apos;s Herald</card-name>
        <card-name>Angel&apos;s Mercy</card-name>
        <card-name>Angelfire Crusader</card-name>
        <card-name>Angelic Benediction</card-name>
        <card-name>Angelic Blessing</card-name>
        <card-name>Angelic Chorus</card-name>
        <card-name>Angelic Curator</card-name>
        <card-name>Angelic Favor</card-name>
        <card-name>Angelic Page</card-name>
        <card-name>Angelic Protector</card-name>
        <card-name>Angelic Renewal</card-name>
        <card-name>Angelic Voices</card-name>
        <card-name>Angelic Wall</card-name>
        <card-name>Angelsong</card-name>
        <card-name>Angry Mob</card-name>
        <card-name>Animal Boneyard</card-name>
        <card-name>Animate Wall</card-name>
        <card-name>Anoint</card-name>
        <card-name>Apothecary Initiate</card-name>
        <card-name>Araba Mothrider</card-name>
        <card-name>Arbiter of Knollridge</card-name>
        <card-name>Archangel</card-name>
        <card-name>Archery Training</card-name>
        <card-name>Archon of Justice</card-name>
        <card-name>Arctic Foxes</card-name>
        <card-name>Ardent Militia</card-name>
        <card-name>Ardent Soldier</card-name>
        <card-name>Arenson&apos;s Aura</card-name>
        <card-name>Argivian Archaeologist</card-name>
        <card-name>Argivian Blacksmith</card-name>
        <card-name>Argivian Find</card-name>
        <card-name>Armageddon</card-name>
        <card-name>Armament Master</card-name>
        <card-name>Armed Response</card-name>
        <card-name>Armistice</card-name>
        <card-name>Armor Sliver</card-name>
        <card-name>Armor of Faith</card-name>
        <card-name>Armored Ascension</card-name>
        <card-name>Armored Griffin</card-name>
        <card-name>Armored Pegasus</card-name>
        <card-name>Army of Allah</card-name>
        <card-name>Arrest</card-name>
        <card-name>Arrow Volley Trap</card-name>
        <card-name>Artifact Ward</card-name>
        <card-name>Asha&apos;s Favor</card-name>
        <card-name>Astral Slide</card-name>
        <card-name>Astral Steel</card-name>
        <card-name>Atalya, Samite Master</card-name>
        <card-name>Atinlay Igpay</card-name>
        <card-name>Augur il-Vec</card-name>
        <card-name>Aura Blast</card-name>
        <card-name>Aura Extraction</card-name>
        <card-name>Aura Fracture</card-name>
        <card-name>Aura of Silence</card-name>
        <card-name>Auramancer</card-name>
        <card-name>Auratog</card-name>
        <card-name>Auratouched Mage</card-name>
        <card-name>Aurification</card-name>
        <card-name>Auriok Bladewarden</card-name>
        <card-name>Auriok Champion</card-name>
        <card-name>Auriok Glaivemaster</card-name>
        <card-name>Auriok Salvagers</card-name>
        <card-name>Auriok Steelshaper</card-name>
        <card-name>Auriok Transfixer</card-name>
        <card-name>Auriok Windwalker</card-name>
        <card-name>Aurora Eidolon</card-name>
        <card-name>Aurora Griffin</card-name>
        <card-name>Auspicious Ancestor</card-name>
        <card-name>Austere Command</card-name>
        <card-name>Autumn-Tail, Kitsune Sage (Kitsune Mystic)</card-name>
        <card-name>Avatar of Hope</card-name>
        <card-name>Aven Archer</card-name>
        <card-name>Aven Brigadier</card-name>
        <card-name>Aven Cloudchaser</card-name>
        <card-name>Aven Farseer</card-name>
        <card-name>Aven Flock</card-name>
        <card-name>Aven Liberator</card-name>
        <card-name>Aven Mindcensor</card-name>
        <card-name>Aven Redeemer</card-name>
        <card-name>Aven Riftwatcher</card-name>
        <card-name>Aven Shrine</card-name>
        <card-name>Aven Soulgazer</card-name>
        <card-name>Aven Squire</card-name>
        <card-name>Aven Trailblazer</card-name>
        <card-name>Aven Trooper</card-name>
        <card-name>Aven Warcraft</card-name>
        <card-name>Aven Warhawk</card-name>
        <card-name>Avenger en-Dal</card-name>
        <card-name>Avenging Angel</card-name>
        <card-name>Avian Changeling</card-name>
        <card-name>Awe Strike</card-name>
        <card-name>Aysen Bureaucrats</card-name>
        <card-name>Aysen Crusader</card-name>
        <card-name>Aysen Highway</card-name>
        <card-name>Azorius Herald</card-name>
        <card-name>Balance</card-name>
        <card-name>Balancing Act</card-name>
        <card-name>Ballista Squad</card-name>
        <card-name>Ballynock Cohort</card-name>
        <card-name>Ballynock Trapper</card-name>
        <card-name>Ballyrush Banneret</card-name>
        <card-name>Bandage</card-name>
        <card-name>Baneslayer Angel</card-name>
        <card-name>Bant Battlemage</card-name>
        <card-name>Bargain</card-name>
        <card-name>Barren Glory</card-name>
        <card-name>Barrenton Medic</card-name>
        <card-name>Bathe in Light</card-name>
        <card-name>Battle Cry</card-name>
        <card-name>Battle Mastery</card-name>
        <card-name>Battle Screech</card-name>
        <card-name>Battlefield Medic</card-name>
        <card-name>Battlegrace Angel</card-name>
        <card-name>Battletide Alchemist</card-name>
        <card-name>Battlewise Aven</card-name>
        <card-name>Beacon Hawk</card-name>
        <card-name>Beacon of Destiny</card-name>
        <card-name>Beacon of Immortality</card-name>
        <card-name>Beast Walkers</card-name>
        <card-name>Belfry Spirit</card-name>
        <card-name>Beloved Chaplain</card-name>
        <card-name>Benalish Cavalry</card-name>
        <card-name>Benalish Commander</card-name>
        <card-name>Benalish Emissary</card-name>
        <card-name>Benalish Heralds</card-name>
        <card-name>Benalish Hero</card-name>
        <card-name>Benalish Infantry</card-name>
        <card-name>Benalish Knight</card-name>
        <card-name>Benalish Lancer</card-name>
        <card-name>Benalish Missionary</card-name>
        <card-name>Benalish Trapper</card-name>
        <card-name>Benediction of Moons</card-name>
        <card-name>Benevolent Ancestor</card-name>
        <card-name>Benevolent Bodyguard</card-name>
        <card-name>Benevolent Unicorn</card-name>
        <card-name>Black Scarab</card-name>
        <card-name>Black Ward</card-name>
        <card-name>Blade of the Sixth Pride</card-name>
        <card-name>Blaze of Glory</card-name>
        <card-name>Blazing Archon</card-name>
        <card-name>Blessed Breath</card-name>
        <card-name>Blessed Orator</card-name>
        <card-name>Blessed Reversal</card-name>
        <card-name>Blessed Wind</card-name>
        <card-name>Blessed Wine</card-name>
        <card-name>Blessing</card-name>
        <card-name>Blessing of the Nephilim</card-name>
        <card-name>Blinding Angel</card-name>
        <card-name>Blinding Beam</card-name>
        <card-name>Blinding Light</card-name>
        <card-name>Blinding Mage</card-name>
        <card-name>Blinking Spirit</card-name>
        <card-name>Blood of the Martyr</card-name>
        <card-name>Blue Scarab</card-name>
        <card-name>Blue Ward</card-name>
        <card-name>Bold Defense</card-name>
        <card-name>Boon Reflection</card-name>
        <card-name>Border Guard</card-name>
        <card-name>Border Patrol</card-name>
        <card-name>Boreal Griffin</card-name>
        <card-name>Boros Fury-Shield</card-name>
        <card-name>Bosom Buddy</card-name>
        <card-name>Bound in Silence</card-name>
        <card-name>Brace for Impact</card-name>
        <card-name>Brainwash</card-name>
        <card-name>Brave the Elements</card-name>
        <card-name>Breath of Life</card-name>
        <card-name>Brigid, Hero of Kinsbaile</card-name>
        <card-name>Brilliant Halo</card-name>
        <card-name>Bringer of the White Dawn</card-name>
        <card-name>Burrenton Bombardier</card-name>
        <card-name>Burrenton Forge-Tender</card-name>
        <card-name>Burrenton Shield-Bearers</card-name>
        <card-name>Burst of Energy</card-name>
        <card-name>Bushi Tenderfoot</card-name>
        <card-name>Cage of Hands</card-name>
        <card-name>Cagemail</card-name>
        <card-name>Calciderm</card-name>
        <card-name>Call to Arms</card-name>
        <card-name>Call to Glory</card-name>
        <card-name>Calming Licid</card-name>
        <card-name>Camel</card-name>
        <card-name>Candles&apos; Glow</card-name>
        <card-name>Cantivore</card-name>
        <card-name>Capashen Knight</card-name>
        <card-name>Capashen Standard</card-name>
        <card-name>Capashen Templar</card-name>
        <card-name>Capashen Unicorn</card-name>
        <card-name>Captain of the Watch</card-name>
        <card-name>Caravan Hurda</card-name>
        <card-name>Cardpecker</card-name>
        <card-name>Caregiver</card-name>
        <card-name>Caribou Range</card-name>
        <card-name>Carom</card-name>
        <card-name>Carrier Pigeons</card-name>
        <card-name>Castle</card-name>
        <card-name>Castle Raptors</card-name>
        <card-name>Cataclysm</card-name>
        <card-name>Catapult Master</card-name>
        <card-name>Catapult Squad</card-name>
        <card-name>Catastrophe</card-name>
        <card-name>Cavalry Master</card-name>
        <card-name>Cease-Fire</card-name>
        <card-name>Celestial Ancient</card-name>
        <card-name>Celestial Convergence</card-name>
        <card-name>Celestial Crusader</card-name>
        <card-name>Celestial Dawn</card-name>
        <card-name>Celestial Gatekeeper</card-name>
        <card-name>Celestial Kirin</card-name>
        <card-name>Celestial Mantle</card-name>
        <card-name>Celestial Purge</card-name>
        <card-name>Cenn&apos;s Enlistment</card-name>
        <card-name>Cenn&apos;s Heir</card-name>
        <card-name>Cenn&apos;s Tactician</card-name>
        <card-name>Cessation</card-name>
        <card-name>Chain of Silence</card-name>
        <card-name>Champion Lancer</card-name>
        <card-name>Change of Heart</card-name>
        <card-name>Changeling Hero</card-name>
        <card-name>Changeling Sentinel</card-name>
        <card-name>Chant of Vitu-Ghazi</card-name>
        <card-name>Charge Across the Araba</card-name>
        <card-name>Charging Paladin</card-name>
        <card-name>Charm Peddler</card-name>
        <card-name>Charm School</card-name>
        <card-name>Charmed Griffin</card-name>
        <card-name>Chastise</card-name>
        <card-name>Cheap Ass</card-name>
        <card-name>Chieftain en-Dal</card-name>
        <card-name>Children of Korlis</card-name>
        <card-name>Cho-Arrim Alchemist</card-name>
        <card-name>Cho-Arrim Bruiser</card-name>
        <card-name>Cho-Arrim Legate</card-name>
        <card-name>Cho-Manno&apos;s Blessing</card-name>
        <card-name>Cho-Manno, Revolutionary</card-name>
        <card-name>Chronomantic Escape</card-name>
        <card-name>Chronosavant</card-name>
        <card-name>Circle of Protection: Art</card-name>
        <card-name>Circle of Protection: Artifacts</card-name>
        <card-name>Circle of Protection: Black</card-name>
        <card-name>Circle of Protection: Blue</card-name>
        <card-name>Circle of Protection: Green</card-name>
        <card-name>Circle of Protection: Red</card-name>
        <card-name>Circle of Protection: Shadow</card-name>
        <card-name>Circle of Protection: White</card-name>
        <card-name>Circle of Solace</card-name>
        <card-name>Civic Guildmage</card-name>
        <card-name>Cleanfall</card-name>
        <card-name>Cleanse</card-name>
        <card-name>Cleansing</card-name>
        <card-name>Cleansing Meditation</card-name>
        <card-name>Clear</card-name>
        <card-name>Clergy en-Vec</card-name>
        <card-name>Clergy of the Holy Nimbus</card-name>
        <card-name>Cliff Threader</card-name>
        <card-name>Cloudchaser Eagle</card-name>
        <card-name>Cloudchaser Kestrel</card-name>
        <card-name>Cloudgoat Ranger</card-name>
        <card-name>Cloudreach Cavalry</card-name>
        <card-name>Coalition Flag</card-name>
        <card-name>Coalition Honor Guard</card-name>
        <card-name>Cold Snap</card-name>
        <card-name>Collector Protector</card-name>
        <card-name>Combat Medic</card-name>
        <card-name>Commander Eesha</card-name>
        <card-name>Common Cause</card-name>
        <card-name>Concerted Effort</card-name>
        <card-name>Conclave Equenaut</card-name>
        <card-name>Conclave Phalanx</card-name>
        <card-name>Conclave&apos;s Blessing</card-name>
        <card-name>Condemn</card-name>
        <card-name>Confessor</card-name>
        <card-name>Congregate</card-name>
        <card-name>Conqueror&apos;s Pledge</card-name>
        <card-name>Consecrate Land</card-name>
        <card-name>Contemplation</card-name>
        <card-name>Convalescence</card-name>
        <card-name>Convalescent Care</card-name>
        <card-name>Conversion</card-name>
        <card-name>Conviction</card-name>
        <card-name>Cooperation</card-name>
        <card-name>Coordinated Barrage</card-name>
        <card-name>Cornered Market</card-name>
        <card-name>Courier Hawk</card-name>
        <card-name>Court Homunculus</card-name>
        <card-name>Cover of Winter</card-name>
        <card-name>Cowed by Wisdom</card-name>
        <card-name>Crackdown</card-name>
        <card-name>Cradle of Vitality</card-name>
        <card-name>Crib Swap</card-name>
        <card-name>Crimson Acolyte</card-name>
        <card-name>Crossbow Infantry</card-name>
        <card-name>Crovax, Ascendant Hero</card-name>
        <card-name>Crowd Favorites</card-name>
        <card-name>Crown of Awe</card-name>
        <card-name>Crude Rampart</card-name>
        <card-name>Crusade</card-name>
        <card-name>Crusading Knight</card-name>
        <card-name>Curtain of Light</card-name>
        <card-name>D&apos;Avenant Archer</card-name>
        <card-name>D&apos;Avenant Healer</card-name>
        <card-name>Daily Regimen</card-name>
        <card-name>Damping Field</card-name>
        <card-name>Daraja Griffin</card-name>
        <card-name>Darien, King of Kjeldor</card-name>
        <card-name>Darklit Gargoyle</card-name>
        <card-name>Daru Cavalier</card-name>
        <card-name>Daru Healer</card-name>
        <card-name>Daru Lancer</card-name>
        <card-name>Daru Mender</card-name>
        <card-name>Daru Sanctifier</card-name>
        <card-name>Daru Spiritualist</card-name>
        <card-name>Daru Stinger</card-name>
        <card-name>Daru Warchief</card-name>
        <card-name>Daunting Defender</card-name>
        <card-name>Dawn Charm</card-name>
        <card-name>Dawn Elemental</card-name>
        <card-name>Dawnfluke</card-name>
        <card-name>Dawning Purist</card-name>
        <card-name>Day (Night/Day)</card-name>
        <card-name>Day of Destiny</card-name>
        <card-name>Day of Judgment</card-name>
        <card-name>Daybreak Coronet</card-name>
        <card-name>Dazzling Beauty</card-name>
        <card-name>Death Speakers</card-name>
        <card-name>Death Ward</card-name>
        <card-name>Death or Glory</card-name>
        <card-name>Debt of Loyalty</card-name>
        <card-name>Decree of Justice</card-name>
        <card-name>Dedicated Martyr</card-name>
        <card-name>Defender en-Vec</card-name>
        <card-name>Defender of Law</card-name>
        <card-name>Defender of the Order</card-name>
        <card-name>Defensive Formation</card-name>
        <card-name>Defensive Maneuvers</card-name>
        <card-name>Defiant Falcon</card-name>
        <card-name>Defiant Stand</card-name>
        <card-name>Defiant Vanguard</card-name>
        <card-name>Deftblade Elite</card-name>
        <card-name>Dega Disciple</card-name>
        <card-name>Dega Sanctuary</card-name>
        <card-name>Degavolver</card-name>
        <card-name>Delaying Shield</card-name>
        <card-name>Demystify</card-name>
        <card-name>Descendant of Kiyomaro</card-name>
        <card-name>Detainment Spell</card-name>
        <card-name>Devoted Caretaker</card-name>
        <card-name>Devoted Hero</card-name>
        <card-name>Devoted Retainer</card-name>
        <card-name>Devouring Light</card-name>
        <card-name>Devout Harpist</card-name>
        <card-name>Devout Lightcaster</card-name>
        <card-name>Devout Monk</card-name>
        <card-name>Devout Witness</card-name>
        <card-name>Dimensional Breach</card-name>
        <card-name>Disciple of Grace</card-name>
        <card-name>Disciple of Kangee</card-name>
        <card-name>Disciple of Law</card-name>
        <card-name>Disempower</card-name>
        <card-name>Disenchant</card-name>
        <card-name>Dismantling Blow</card-name>
        <card-name>Dispeller&apos;s Capsule</card-name>
        <card-name>Dive Bomber</card-name>
        <card-name>Divebomber Griffin</card-name>
        <card-name>Diversionary Tactics</card-name>
        <card-name>Divine Congregation</card-name>
        <card-name>Divine Intervention</card-name>
        <card-name>Divine Light</card-name>
        <card-name>Divine Offering</card-name>
        <card-name>Divine Presence</card-name>
        <card-name>Divine Retribution</card-name>
        <card-name>Divine Sacrament</card-name>
        <card-name>Divine Transformation</card-name>
        <card-name>Divine Verdict</card-name>
        <card-name>Diving Griffin</card-name>
        <card-name>Dogged Hunter</card-name>
        <card-name>Dominaria&apos;s Judgment</card-name>
        <card-name>Double Dip</card-name>
        <card-name>Doubtless One</card-name>
        <card-name>Dragon Scales</card-name>
        <card-name>Dragonstalker</card-name>
        <card-name>Drawn Together</card-name>
        <card-name>Dromad Purebred</card-name>
        <card-name>Droning Bureaucrats</card-name>
        <card-name>Drought</card-name>
        <card-name>Duskrider Falcon</card-name>
        <card-name>Duskrider Peregrine</card-name>
        <card-name>Dust Elemental</card-name>
        <card-name>Dust of Moments</card-name>
        <card-name>Dust to Dust</card-name>
        <card-name>Eager Cadet</card-name>
        <card-name>Earnest Fellowship</card-name>
        <card-name>Echoing Calm</card-name>
        <card-name>Eiganjo Free-Riders</card-name>
        <card-name>Eight-and-a-Half-Tails</card-name>
        <card-name>Eightfold Maze</card-name>
        <card-name>Ekundu Griffin</card-name>
        <card-name>Elder Land Wurm</card-name>
        <card-name>Elite Archers</card-name>
        <card-name>Elite Javelineer</card-name>
        <card-name>Elite Vanguard</card-name>
        <card-name>Elspeth, Knight-Errant</card-name>
        <card-name>Elvish Healer</card-name>
        <card-name>Embolden</card-name>
        <card-name>Emcee</card-name>
        <card-name>Emeria Angel</card-name>
        <card-name>Emissary of Hope</card-name>
        <card-name>Empty City Ruse</card-name>
        <card-name>Empty-Shrine Kannushi</card-name>
        <card-name>Empyrial Armor</card-name>
        <card-name>Enchanted Being</card-name>
        <card-name>Endless Horizons</card-name>
        <card-name>Endure</card-name>
        <card-name>Enduring Ideal</card-name>
        <card-name>Enduring Renewal</card-name>
        <card-name>Energy Storm</card-name>
        <card-name>Enlightened Tutor</card-name>
        <card-name>Enlistment Officer</card-name>
        <card-name>Entangler</card-name>
        <card-name>Entangling Trap</card-name>
        <card-name>Equal Treatment</card-name>
        <card-name>Equinox</card-name>
        <card-name>Equipoise</card-name>
        <card-name>Erase</card-name>
        <card-name>Erase (Not the Urza&apos;s Legacy One)</card-name>
        <card-name>Errand of Duty</card-name>
        <card-name>Errant Doomsayers</card-name>
        <card-name>Essence Sliver</card-name>
        <card-name>Eternal Dragon</card-name>
        <card-name>Ethereal Champion</card-name>
        <card-name>Ethereal Haze</card-name>
        <card-name>Ethersworn Canonist</card-name>
        <card-name>Evangelize</card-name>
        <card-name>Even the Odds</card-name>
        <card-name>Exalted Angel</card-name>
        <card-name>Exalted Dragon</card-name>
        <card-name>Excise</card-name>
        <card-name>Excommunicate</card-name>
        <card-name>Exile</card-name>
        <card-name>Exiled Doomsayer</card-name>
        <card-name>Exorcist</card-name>
        <card-name>Expendable Troops</card-name>
        <card-name>Eye for an Eye</card-name>
        <card-name>Eye of Singularity</card-name>
        <card-name>Faith Healer</card-name>
        <card-name>Faith&apos;s Fetters</card-name>
        <card-name>Faithful Squire</card-name>
        <card-name>False Dawn</card-name>
        <card-name>False Defeat</card-name>
        <card-name>False Peace</card-name>
        <card-name>False Prophet</card-name>
        <card-name>Fanatical Devotion</card-name>
        <card-name>Farmstead</card-name>
        <card-name>Farrel&apos;s Mantle</card-name>
        <card-name>Farrel&apos;s Zealot</card-name>
        <card-name>Farrelite Priest</card-name>
        <card-name>Fascist Art Director</card-name>
        <card-name>Fasting</card-name>
        <card-name>Favor of the Mighty</card-name>
        <card-name>Favorable Destiny</card-name>
        <card-name>Felidar Sovereign</card-name>
        <card-name>Femeref Healer</card-name>
        <card-name>Femeref Knight</card-name>
        <card-name>Femeref Scouts</card-name>
        <card-name>Fend Off</card-name>
        <card-name>Festival</card-name>
        <card-name>Festival of Trokin</card-name>
        <card-name>Festival of the Guildpact</card-name>
        <card-name>Feudkiller&apos;s Verdict</card-name>
        <card-name>Field Marshal</card-name>
        <card-name>Field Surgeon</card-name>
        <card-name>Field of Souls</card-name>
        <card-name>Fight or Flight</card-name>
        <card-name>Final Judgment</card-name>
        <card-name>Fire and Brimstone</card-name>
        <card-name>First Come, First Served</card-name>
        <card-name>Flanking Troops</card-name>
        <card-name>Fleet-Footed Monk</card-name>
        <card-name>Flicker</card-name>
        <card-name>Flickerform</card-name>
        <card-name>Flickering Spirit</card-name>
        <card-name>Flickering Ward</card-name>
        <card-name>Flickerwisp</card-name>
        <card-name>Floating Shield</card-name>
        <card-name>Flowering Field</card-name>
        <card-name>Foot Soldiers</card-name>
        <card-name>Foothill Guide</card-name>
        <card-name>Force Bubble</card-name>
        <card-name>Forfend</card-name>
        <card-name>Foriysian Brigade</card-name>
        <card-name>Foriysian Interceptor</card-name>
        <card-name>Formation</card-name>
        <card-name>Fortified Area</card-name>
        <card-name>Fortify</card-name>
        <card-name>Fountain Watch</card-name>
        <card-name>Frankie Peanuts</card-name>
        <card-name>Frantic Purification</card-name>
        <card-name>Freewind Equenaut</card-name>
        <card-name>Freewind Falcon</card-name>
        <card-name>Fresh Volunteers</card-name>
        <card-name>Frontline Strategist</card-name>
        <card-name>Funeral Pyre</card-name>
        <card-name>Fylgja</card-name>
        <card-name>Galepowder Mage</card-name>
        <card-name>Gallantry</card-name>
        <card-name>Gate Hound</card-name>
        <card-name>Gaze of Justice</card-name>
        <card-name>Gelid Shackles</card-name>
        <card-name>Gempalm Avenger</card-name>
        <card-name>General Jarkeld</card-name>
        <card-name>Genju of the Fields</card-name>
        <card-name>Gerrard Capashen</card-name>
        <card-name>Gerrard&apos;s Battle Cry</card-name>
        <card-name>Gerrard&apos;s Wisdom</card-name>
        <card-name>Get a Life</card-name>
        <card-name>Ghost Tactician</card-name>
        <card-name>Ghost Warden</card-name>
        <card-name>Ghost-Lit Redeemer</card-name>
        <card-name>Ghostly Prison</card-name>
        <card-name>Ghosts of the Innocent</card-name>
        <card-name>Ghostway</card-name>
        <card-name>Gift of Estates</card-name>
        <card-name>Gift of Granite</card-name>
        <card-name>Gilded Light</card-name>
        <card-name>Glacial Plating</card-name>
        <card-name>Glarecaster</card-name>
        <card-name>Gleam of Resistance</card-name>
        <card-name>Glimmering Angel</card-name>
        <card-name>Glittering Lion</card-name>
        <card-name>Glittering Lynx</card-name>
        <card-name>Global Ruin</card-name>
        <card-name>Glorious Anthem</card-name>
        <card-name>Glorious Charge</card-name>
        <card-name>Glory</card-name>
        <card-name>Glory Seeker</card-name>
        <card-name>Glowrider</card-name>
        <card-name>Glyph of Life</card-name>
        <card-name>Golden Wish</card-name>
        <card-name>Goldenglow Moth</card-name>
        <card-name>Goldmeadow Dodger</card-name>
        <card-name>Goldmeadow Harrier</card-name>
        <card-name>Goldmeadow Lookout</card-name>
        <card-name>Goldmeadow Stalwart</card-name>
        <card-name>Gossamer Chains</card-name>
        <card-name>Graceful Antelope</card-name>
        <card-name>Graceful Reprieve</card-name>
        <card-name>Grassland Crusader</card-name>
        <card-name>Gravel Slinger</card-name>
        <card-name>Graven Dominator</card-name>
        <card-name>Great Defender</card-name>
        <card-name>Great Wall</card-name>
        <card-name>Greater Auramancy</card-name>
        <card-name>Greater Realm of Preservation</card-name>
        <card-name>Green Scarab</card-name>
        <card-name>Green Ward</card-name>
        <card-name>Griffin Guide</card-name>
        <card-name>Griffin Sentinel</card-name>
        <card-name>Guan Yu&apos;s 1,000-Li March</card-name>
        <card-name>Guan Yu, Sainted Warrior</card-name>
        <card-name>Guard Dogs</card-name>
        <card-name>Guardian Angel</card-name>
        <card-name>Guardian Seraph</card-name>
        <card-name>Guardian of the Guildpact</card-name>
        <card-name>Guardian&apos;s Magemark</card-name>
        <card-name>Guardians of Akrasa</card-name>
        <card-name>Guided Strike</card-name>
        <card-name>Guilty Conscience</card-name>
        <card-name>Gustcloak Cavalier</card-name>
        <card-name>Gustcloak Harrier</card-name>
        <card-name>Gustcloak Runner</card-name>
        <card-name>Gustcloak Savior</card-name>
        <card-name>Gustcloak Sentinel</card-name>
        <card-name>Gustcloak Skirmisher</card-name>
        <card-name>Gustrider Exuberant</card-name>
        <card-name>Haazda Exonerator</card-name>
        <card-name>Haazda Shield Mate</card-name>
        <card-name>Hail of Arrows</card-name>
        <card-name>Hallow</card-name>
        <card-name>Hallowed Burial</card-name>
        <card-name>Hallowed Ground</card-name>
        <card-name>Hallowed Healer</card-name>
        <card-name>Hand of Honor</card-name>
        <card-name>Hand of Justice</card-name>
        <card-name>Hanna&apos;s Custody</card-name>
        <card-name>Harm&apos;s Way</card-name>
        <card-name>Harpoon Sniper</card-name>
        <card-name>Harrier Griffin</card-name>
        <card-name>Harsh Deceiver</card-name>
        <card-name>Harsh Judgment</card-name>
        <card-name>Harsh Justice</card-name>
        <card-name>Harsh Mercy</card-name>
        <card-name>Haunted Angel</card-name>
        <card-name>Hazduhr the Abbot</card-name>
        <card-name>Head to Head</card-name>
        <card-name>Heal</card-name>
        <card-name>Healing Salve</card-name>
        <card-name>Heart of Light</card-name>
        <card-name>Heaven&apos;s Gate</card-name>
        <card-name>Heavy Ballista</card-name>
        <card-name>Helionaut</card-name>
        <card-name>Herald of Serra</card-name>
        <card-name>Hero&apos;s Resolve</card-name>
        <card-name>Heroes Remembered</card-name>
        <card-name>Heroic Defiance</card-name>
        <card-name>Heroism</card-name>
        <card-name>Hidden Retreat</card-name>
        <card-name>High Ground</card-name>
        <card-name>Hikari, Twilight Guardian</card-name>
        <card-name>Hillcomber Giant</card-name>
        <card-name>Hipparion</card-name>
        <card-name>Hobble</card-name>
        <card-name>Hokori, Dust Drinker</card-name>
        <card-name>Hold the Line</card-name>
        <card-name>Holy Armor</card-name>
        <card-name>Holy Day</card-name>
        <card-name>Holy Light</card-name>
        <card-name>Holy Strength</card-name>
        <card-name>Honden of Cleansing Fire</card-name>
        <card-name>Honor Guard</card-name>
        <card-name>Honor of the Pure</card-name>
        <card-name>Honor the Fallen</card-name>
        <card-name>Honorable Passage</card-name>
        <card-name>Honorable Scout</card-name>
        <card-name>Hoofprints of the Stag</card-name>
        <card-name>Hope Charm</card-name>
        <card-name>Hope and Glory</card-name>
        <card-name>Horizon Seed</card-name>
        <card-name>Hour of Reckoning</card-name>
        <card-name>Huang Zhong, Shu General</card-name>
        <card-name>Humble</card-name>
        <card-name>Humility</card-name>
        <card-name>Hundred-Talon Kami</card-name>
        <card-name>Hundred-Talon Strike</card-name>
        <card-name>Hunted Lammasu</card-name>
        <card-name>Hypochondria</card-name>
        <card-name>I&apos;m Rubber, You&apos;re Glue</card-name>
        <card-name>Icatian Crier</card-name>
        <card-name>Icatian Infantry</card-name>
        <card-name>Icatian Javelineers</card-name>
        <card-name>Icatian Lieutenant</card-name>
        <card-name>Icatian Moneychanger</card-name>
        <card-name>Icatian Phalanx</card-name>
        <card-name>Icatian Priest</card-name>
        <card-name>Icatian Scout</card-name>
        <card-name>Icatian Skirmishers</card-name>
        <card-name>Icatian Town</card-name>
        <card-name>Idyllic Tutor</card-name>
        <card-name>Ignoble Soldier</card-name>
        <card-name>Illumination</card-name>
        <card-name>Imperial Mask</card-name>
        <card-name>Improvised Armor</card-name>
        <card-name>Indebted Samurai</card-name>
        <card-name>Indestructibility</card-name>
        <card-name>Indestructible Aura</card-name>
        <card-name>Indomitable Ancients</card-name>
        <card-name>Indomitable Will</card-name>
        <card-name>Infantry Veteran</card-name>
        <card-name>Infinite Authority</card-name>
        <card-name>Inheritance</card-name>
        <card-name>Inner Sanctum</card-name>
        <card-name>Inner-Chamber Guard</card-name>
        <card-name>Innocence Kami</card-name>
        <card-name>Inquisitor&apos;s Snare</card-name>
        <card-name>Inspirit</card-name>
        <card-name>Intervention Pact</card-name>
        <card-name>Intrepid Hero</card-name>
        <card-name>Invincible Hymn</card-name>
        <card-name>Inviolability</card-name>
        <card-name>Invulnerability</card-name>
        <card-name>Iona, Shield of Emeria</card-name>
        <card-name>Iron Tusk Elephant</card-name>
        <card-name>Iron Will</card-name>
        <card-name>Ironfist Crusher</card-name>
        <card-name>Isamaru, Hound of Konda</card-name>
        <card-name>Island Sanctuary</card-name>
        <card-name>Ivory Charm</card-name>
        <card-name>Ivory Gargoyle</card-name>
        <card-name>Ivory Giant</card-name>
        <card-name>Ivory Guardians</card-name>
        <card-name>Ivory Mask</card-name>
        <card-name>Jabari&apos;s Influence</card-name>
        <card-name>Jamuraan Lion</card-name>
        <card-name>Jareth, Leonine Titan</card-name>
        <card-name>Jasmine Seer</card-name>
        <card-name>Jedit&apos;s Dragoons</card-name>
        <card-name>Jeweled Spirit</card-name>
        <card-name>Jhovall Queen</card-name>
        <card-name>Jhovall Rider</card-name>
        <card-name>Jihad</card-name>
        <card-name>Jotun Grunt</card-name>
        <card-name>Jotun Owl Keeper</card-name>
        <card-name>Journey to Nowhere</card-name>
        <card-name>Judge Unworthy</card-name>
        <card-name>Judge of Currents</card-name>
        <card-name>Juniper Order Advocate</card-name>
        <card-name>Just Fate</card-name>
        <card-name>Justice</card-name>
        <card-name>Kabira Evangel</card-name>
        <card-name>Kabuto Moth</card-name>
        <card-name>Kaiso, Memory of Loyalty (Faithful Squire)</card-name>
        <card-name>Kami of Ancient Law</card-name>
        <card-name>Kami of False Hope</card-name>
        <card-name>Kami of Old Stone</card-name>
        <card-name>Kami of Tattered Shoji</card-name>
        <card-name>Kami of the Honored Dead</card-name>
        <card-name>Kami of the Painted Road</card-name>
        <card-name>Kami of the Palace Fields</card-name>
        <card-name>Karma</card-name>
        <card-name>Karmic Guide</card-name>
        <card-name>Karmic Justice</card-name>
        <card-name>Karona&apos;s Zealot</card-name>
        <card-name>Kataki, War&apos;s Wage</card-name>
        <card-name>Kazandu Blademaster</card-name>
        <card-name>Keen-Eyed Archers</card-name>
        <card-name>Keeper of the Light</card-name>
        <card-name>Keepers of the Faith</card-name>
        <card-name>Kelsinko Ranger</card-name>
        <card-name>Kentaro, the Smiling Cat</card-name>
        <card-name>Kenzo the Hardhearted (Bushi Tenderfoot)</card-name>
        <card-name>King Suleiman</card-name>
        <card-name>Kinsbaile Balloonist</card-name>
        <card-name>Kinsbaile Borderguard</card-name>
        <card-name>Kinsbaile Cavalier</card-name>
        <card-name>Kinsbaile Skirmisher</card-name>
        <card-name>Kirtar&apos;s Desire</card-name>
        <card-name>Kirtar&apos;s Wrath</card-name>
        <card-name>Kismet</card-name>
        <card-name>Kithkin Armor</card-name>
        <card-name>Kithkin Greatheart</card-name>
        <card-name>Kithkin Harbinger</card-name>
        <card-name>Kithkin Healer</card-name>
        <card-name>Kithkin Rabble</card-name>
        <card-name>Kithkin Shielddare</card-name>
        <card-name>Kithkin Spellduster</card-name>
        <card-name>Kithkin Zealot</card-name>
        <card-name>Kithkin Zephyrnaut</card-name>
        <card-name>Kitsune Blademaster</card-name>
        <card-name>Kitsune Bonesetter</card-name>
        <card-name>Kitsune Dawnblade</card-name>
        <card-name>Kitsune Diviner</card-name>
        <card-name>Kitsune Healer</card-name>
        <card-name>Kitsune Loreweaver</card-name>
        <card-name>Kitsune Mystic</card-name>
        <card-name>Kitsune Palliator</card-name>
        <card-name>Kitsune Riftwalker</card-name>
        <card-name>Kiyomaro, First to Stand</card-name>
        <card-name>Kjeldoran Elite Guard</card-name>
        <card-name>Kjeldoran Escort</card-name>
        <card-name>Kjeldoran Gargoyle</card-name>
        <card-name>Kjeldoran Guard</card-name>
        <card-name>Kjeldoran Home Guard</card-name>
        <card-name>Kjeldoran Javelineer</card-name>
        <card-name>Kjeldoran Knight</card-name>
        <card-name>Kjeldoran Outrider</card-name>
        <card-name>Kjeldoran Phalanx</card-name>
        <card-name>Kjeldoran Pride</card-name>
        <card-name>Kjeldoran Royal Guard</card-name>
        <card-name>Kjeldoran Skycaptain</card-name>
        <card-name>Kjeldoran Skyknight</card-name>
        <card-name>Kjeldoran War Cry</card-name>
        <card-name>Kjeldoran Warrior</card-name>
        <card-name>Knight Errant</card-name>
        <card-name>Knight of Dawn</card-name>
        <card-name>Knight of Meadowgrain</card-name>
        <card-name>Knight of Sursi</card-name>
        <card-name>Knight of Valor</card-name>
        <card-name>Knight of the Hokey Pokey</card-name>
        <card-name>Knight of the Holy Nimbus</card-name>
        <card-name>Knight of the Skyward Eye</card-name>
        <card-name>Knight of the White Orchid</card-name>
        <card-name>Knight-Captain of Eos</card-name>
        <card-name>Knighthood</card-name>
        <card-name>Knights of Thorn</card-name>
        <card-name>Konda&apos;s Hatamoto</card-name>
        <card-name>Konda, Lord of Eiganjo</card-name>
        <card-name>Kongming&apos;s Contraptions</card-name>
        <card-name>Kongming, &quot;Sleeping Dragon&quot;</card-name>
        <card-name>Kor Aeronaut</card-name>
        <card-name>Kor Cartographer</card-name>
        <card-name>Kor Chant</card-name>
        <card-name>Kor Duelist</card-name>
        <card-name>Kor Hookmaster</card-name>
        <card-name>Kor Outfitter</card-name>
        <card-name>Kor Sanctifiers</card-name>
        <card-name>Kor Skyfisher</card-name>
        <card-name>Ladies&apos; Knight</card-name>
        <card-name>Lairwatch Giant</card-name>
        <card-name>Lance</card-name>
        <card-name>Lancers en-Kor</card-name>
        <card-name>Land Tax</card-name>
        <card-name>Landbind Ritual</card-name>
        <card-name>Lantern Kami</card-name>
        <card-name>Lapse of Certainty</card-name>
        <card-name>Lashknife</card-name>
        <card-name>Lashknife Barrier</card-name>
        <card-name>Last Breath</card-name>
        <card-name>Lawbringer</card-name>
        <card-name>Lead Astray</card-name>
        <card-name>Leave No Trace</card-name>
        <card-name>Leeches</card-name>
        <card-name>Leonin Abunas</card-name>
        <card-name>Leonin Battlemage</card-name>
        <card-name>Leonin Den-Guard</card-name>
        <card-name>Leonin Elder</card-name>
        <card-name>Leonin Shikari</card-name>
        <card-name>Leonin Skyhunter</card-name>
        <card-name>Leonin Squire</card-name>
        <card-name>Lexivore</card-name>
        <card-name>Leyline of the Meek</card-name>
        <card-name>Liberate</card-name>
        <card-name>Liege of the Axe</card-name>
        <card-name>Lieutenant Kirtar</card-name>
        <card-name>Life Burst</card-name>
        <card-name>Lifeblood</card-name>
        <card-name>Lifelink</card-name>
        <card-name>Light from Within</card-name>
        <card-name>Light of Day</card-name>
        <card-name>Light of Sanction</card-name>
        <card-name>Lightbringer</card-name>
        <card-name>Lightning Blow</card-name>
        <card-name>Lightwielder Paladin</card-name>
        <card-name>Limited Resources</card-name>
        <card-name>Lin Sivvi, Defiant Hero</card-name>
        <card-name>Lionheart Maverick</card-name>
        <card-name>Little Girl</card-name>
        <card-name>Liu Bei, Lord of Shu</card-name>
        <card-name>Longbow Archer</card-name>
        <card-name>Look at Me, I&apos;m R&amp;D</card-name>
        <card-name>Look at Me, I&apos;m the DCI</card-name>
        <card-name>Lost Auramancers</card-name>
        <card-name>Lost Order of Jarkeld</card-name>
        <card-name>Lowland Tracker</card-name>
        <card-name>Loxodon Anchorite</card-name>
        <card-name>Loxodon Gatekeeper</card-name>
        <card-name>Loxodon Mender</card-name>
        <card-name>Loxodon Mystic</card-name>
        <card-name>Loxodon Peacekeeper</card-name>
        <card-name>Loxodon Punisher</card-name>
        <card-name>Loxodon Stalwart</card-name>
        <card-name>Loyal Gyrfalcon</card-name>
        <card-name>Loyal Retainers</card-name>
        <card-name>Loyal Sentry</card-name>
        <card-name>Lucent Liminid</card-name>
        <card-name>Luminarch Ascension</card-name>
        <card-name>Luminesce</card-name>
        <card-name>Luminous Angel</card-name>
        <card-name>Luminous Guardian</card-name>
        <card-name>Lumithread Field</card-name>
        <card-name>Lymph Sliver</card-name>
        <card-name>Mageta the Lion</card-name>
        <card-name>Mageta&apos;s Boon</card-name>
        <card-name>Magus of the Disk</card-name>
        <card-name>Magus of the Moat</card-name>
        <card-name>Magus of the Tabernacle</card-name>
        <card-name>Major Teroh</card-name>
        <card-name>Makindi Shieldmate</card-name>
        <card-name>Malach of the Dawn</card-name>
        <card-name>Man of Measure</card-name>
        <card-name>Mana Tithe</card-name>
        <card-name>Manacles of Decay</card-name>
        <card-name>Mangara of Corondor</card-name>
        <card-name>Mangara&apos;s Blessing</card-name>
        <card-name>Mangara&apos;s Equity</card-name>
        <card-name>Mantle of Leadership</card-name>
        <card-name>Marble Chalice</card-name>
        <card-name>Marble Titan</card-name>
        <card-name>March of Souls</card-name>
        <card-name>Mark of Asylum</card-name>
        <card-name>Marshaling Cry</card-name>
        <card-name>Martial Coup</card-name>
        <card-name>Martyr of Sands</card-name>
        <card-name>Martyr&apos;s Cause</card-name>
        <card-name>Martyr&apos;s Cry</card-name>
        <card-name>Martyrdom</card-name>
        <card-name>Martyred Rusalka</card-name>
        <card-name>Martyrs of Korlis</card-name>
        <card-name>Masako the Humorless</card-name>
        <card-name>Mask of Law and Grace</card-name>
        <card-name>Mass Calcify</card-name>
        <card-name>Master Apothecary</card-name>
        <card-name>Master Decoy</card-name>
        <card-name>Master Healer</card-name>
        <card-name>Master of Arms</card-name>
        <card-name>Meadowboon</card-name>
        <card-name>Melesse Spirit</card-name>
        <card-name>Mending Hands</card-name>
        <card-name>Mercenaries</card-name>
        <card-name>Mercenary Informer</card-name>
        <card-name>Mesa Chicken</card-name>
        <card-name>Mesa Enchantress</card-name>
        <card-name>Mesa Falcon</card-name>
        <card-name>Mesa Pegasus</card-name>
        <card-name>Metal Fatigue</card-name>
        <card-name>Metallurgeon</card-name>
        <card-name>Michiko Konda, Truth Seeker</card-name>
        <card-name>Militant Monk</card-name>
        <card-name>Militia&apos;s Pride</card-name>
        <card-name>Mine Bearer</card-name>
        <card-name>Mine Excavation</card-name>
        <card-name>Miracle Worker</card-name>
        <card-name>Miraculous Recovery</card-name>
        <card-name>Mirror Entity</card-name>
        <card-name>Mirror Strike</card-name>
        <card-name>Mirror-Sigil Sergeant</card-name>
        <card-name>Misfortune&apos;s Gain</card-name>
        <card-name>Miss Demeanor</card-name>
        <card-name>Mistmeadow Skulk</card-name>
        <card-name>Mistmoon Griffin</card-name>
        <card-name>Mistral Charger</card-name>
        <card-name>Moat</card-name>
        <card-name>Mobilization</card-name>
        <card-name>Moment of Silence</card-name>
        <card-name>Momentary Blink</card-name>
        <card-name>Monk Idealist</card-name>
        <card-name>Monk Realist</card-name>
        <card-name>Moonlit Strider</card-name>
        <card-name>Moonlit Wake</card-name>
        <card-name>Moonwing Moth</card-name>
        <card-name>Moorish Cavalry</card-name>
        <card-name>Morale</card-name>
        <card-name>Morningtide</card-name>
        <card-name>Mosquito Guard</card-name>
        <card-name>Mother of Runes</card-name>
        <card-name>Mothrider Samurai</card-name>
        <card-name>Mounted Archers</card-name>
        <card-name>Mtenda Griffin</card-name>
        <card-name>Mtenda Herder</card-name>
        <card-name>Muzzle</card-name>
        <card-name>Mycologist</card-name>
        <card-name>Myojin of Cleansing Fire</card-name>
        <card-name>Mystic Crusader</card-name>
        <card-name>Mystic Familiar</card-name>
        <card-name>Mystic Penitent</card-name>
        <card-name>Mystic Visionary</card-name>
        <card-name>Mystic Zealot</card-name>
        <card-name>Nacatl Hunt-Pride</card-name>
        <card-name>Nagao, Bound by Honor</card-name>
        <card-name>Narrow Escape</card-name>
        <card-name>Neck Snap</card-name>
        <card-name>Netter en-Dal</card-name>
        <card-name>Nightguard Patrol</card-name>
        <card-name>Nightwind Glider</card-name>
        <card-name>Nikko-Onna</card-name>
        <card-name>Nimbus Wings</card-name>
        <card-name>Niveous Wisps</card-name>
        <card-name>Noble Elephant</card-name>
        <card-name>Noble Purpose</card-name>
        <card-name>Noble Stand</card-name>
        <card-name>Noble Steeds</card-name>
        <card-name>Noble Templar</card-name>
        <card-name>Noble Vestige</card-name>
        <card-name>Nomad Decoy</card-name>
        <card-name>Nomad Mythmaker</card-name>
        <card-name>Nomads en-Kor</card-name>
        <card-name>Northern Paladin</card-name>
        <card-name>Nova Cleric</card-name>
        <card-name>Null Chamber</card-name>
        <card-name>Oaken Brawler</card-name>
        <card-name>Oath of Lieges</card-name>
        <card-name>Oathsworn Giant</card-name>
        <card-name>Oblation</card-name>
        <card-name>Oblivion Ring</card-name>
        <card-name>Obsidian Acolyte</card-name>
        <card-name>Off Balance</card-name>
        <card-name>Once More with Feeling</card-name>
        <card-name>Ondu Cleric</card-name>
        <card-name>Opal Acrolith</card-name>
        <card-name>Opal Archangel</card-name>
        <card-name>Opal Avenger</card-name>
        <card-name>Opal Caryatid</card-name>
        <card-name>Opal Champion</card-name>
        <card-name>Opal Gargoyle</card-name>
        <card-name>Opal Guardian</card-name>
        <card-name>Opal Titan</card-name>
        <card-name>Opal-Eye, Konda&apos;s Yojimbo</card-name>
        <card-name>Opalescence</card-name>
        <card-name>Open the Vaults</card-name>
        <card-name>Oracle en-Vec</card-name>
        <card-name>Oracle&apos;s Attendants</card-name>
        <card-name>Order (Order/Chaos)</card-name>
        <card-name>Order of Leitbur</card-name>
        <card-name>Order of Whiteclay</card-name>
        <card-name>Order of the Golden Cricket</card-name>
        <card-name>Order of the Sacred Torch</card-name>
        <card-name>Order of the Stars</card-name>
        <card-name>Order of the White Shield</card-name>
        <card-name>Orim&apos;s Chant</card-name>
        <card-name>Orim&apos;s Cure</card-name>
        <card-name>Orim&apos;s Prayer</card-name>
        <card-name>Orim&apos;s Thunder</card-name>
        <card-name>Orim&apos;s Touch</card-name>
        <card-name>Orim, Samite Healer</card-name>
        <card-name>Oriss, Samite Guardian</card-name>
        <card-name>Osai Vultures</card-name>
        <card-name>Otherworldly Journey</card-name>
        <card-name>Outrider en-Kor</card-name>
        <card-name>Oyobi, Who Split the Heavens</card-name>
        <card-name>Pacifism</card-name>
        <card-name>Palace Guard</card-name>
        <card-name>Paladin en-Vec</card-name>
        <card-name>Paladin of Prahv</card-name>
        <card-name>Pale Wayfarer</card-name>
        <card-name>Pallid Mycoderm</card-name>
        <card-name>Pang Tong, &quot;Young Phoenix&quot;</card-name>
        <card-name>Paragon of the Amesha</card-name>
        <card-name>Parallax Wave</card-name>
        <card-name>Parapet</card-name>
        <card-name>Pariah</card-name>
        <card-name>Path of Peace</card-name>
        <card-name>Path to Exile</card-name>
        <card-name>Patrician&apos;s Scorn</card-name>
        <card-name>Patrol Hound</card-name>
        <card-name>Patrol Signaler</card-name>
        <card-name>Patron of the Kitsune</card-name>
        <card-name>Pay No Heed</card-name>
        <card-name>Peace Talks</card-name>
        <card-name>Peace and Quiet</card-name>
        <card-name>Peace of Mind</card-name>
        <card-name>Peacekeeper</card-name>
        <card-name>Peach Garden Oath</card-name>
        <card-name>Pearl Dragon</card-name>
        <card-name>Pearled Unicorn</card-name>
        <card-name>Pearlspear Courier</card-name>
        <card-name>Pegasus</card-name>
        <card-name>Pegasus Charger</card-name>
        <card-name>Pegasus Refuge</card-name>
        <card-name>Pegasus Stampede</card-name>
        <card-name>Penance</card-name>
        <card-name>Pentarch Paladin</card-name>
        <card-name>Pentarch Ward</card-name>
        <card-name>Personal Incarnation</card-name>
        <card-name>Petra Sphinx</card-name>
        <card-name>Phantom Flock</card-name>
        <card-name>Phantom Nomad</card-name>
        <card-name>Pianna, Nomad Captain</card-name>
        <card-name>Piety</card-name>
        <card-name>Piety Charm</card-name>
        <card-name>Pikemen</card-name>
        <card-name>Pilgrim of Justice</card-name>
        <card-name>Pilgrim of Virtue</card-name>
        <card-name>Pillarfield Ox</card-name>
        <card-name>Pious Kitsune</card-name>
        <card-name>Pious Warrior</card-name>
        <card-name>Pitfall Trap</card-name>
        <card-name>Planar Birth</card-name>
        <card-name>Planar Cleansing</card-name>
        <card-name>Planar Collapse</card-name>
        <card-name>Planar Guide</card-name>
        <card-name>Planeswalker&apos;s Mirth</card-name>
        <card-name>Plated Pegasus</card-name>
        <card-name>Plated Sliver</card-name>
        <card-name>Pledge of Loyalty</card-name>
        <card-name>Plover Knights</card-name>
        <card-name>Plow Through Reito</card-name>
        <card-name>Pollen Lullaby</card-name>
        <card-name>Pollen Remedy</card-name>
        <card-name>Porphyry Nodes</card-name>
        <card-name>Possessed Nomad</card-name>
        <card-name>Poultice Sliver</card-name>
        <card-name>Preacher</card-name>
        <card-name>Preeminent Captain</card-name>
        <card-name>Presence of the Master</card-name>
        <card-name>Presence of the Wise</card-name>
        <card-name>Prismatic Circle</card-name>
        <card-name>Prismatic Strands</card-name>
        <card-name>Prismatic Ward</card-name>
        <card-name>Prismatic Wardrobe</card-name>
        <card-name>Prison Barricade</card-name>
        <card-name>Prison Term</card-name>
        <card-name>Pristine Angel</card-name>
        <card-name>Proclamation of Rebirth</card-name>
        <card-name>Promise of Bunrei</card-name>
        <card-name>Proper Burial</card-name>
        <card-name>Prophecy</card-name>
        <card-name>Protective Sphere</card-name>
        <card-name>Pteron Ghost</card-name>
        <card-name>Pull from Eternity</card-name>
        <card-name>Pulmonic Sliver</card-name>
        <card-name>Pulse of the Fields</card-name>
        <card-name>Pulsemage Advocate</card-name>
        <card-name>Pure Intentions</card-name>
        <card-name>Pure Reflection</card-name>
        <card-name>Purelace</card-name>
        <card-name>Purge</card-name>
        <card-name>Purify</card-name>
        <card-name>Purity</card-name>
        <card-name>Pursuit of Knowledge</card-name>
        <card-name>Quest for the Holy Relic</card-name>
        <card-name>Quickening Licid</card-name>
        <card-name>Quiet Purity</card-name>
        <card-name>Quilled Sliver</card-name>
        <card-name>Radiant&apos;s Dragoons</card-name>
        <card-name>Radiant&apos;s Judgment</card-name>
        <card-name>Radiant, Archangel</card-name>
        <card-name>Rain of Blades</card-name>
        <card-name>Raise the Alarm</card-name>
        <card-name>Raksha Golden Cub</card-name>
        <card-name>Rally</card-name>
        <card-name>Rally the Troops</card-name>
        <card-name>Ramosian Captain</card-name>
        <card-name>Ramosian Commander</card-name>
        <card-name>Ramosian Lieutenant</card-name>
        <card-name>Ramosian Rally</card-name>
        <card-name>Ramosian Revivalist</card-name>
        <card-name>Ramosian Sergeant</card-name>
        <card-name>Ramosian Sky Marshal</card-name>
        <card-name>Rampant Elephant</card-name>
        <card-name>Ranger of Eos</card-name>
        <card-name>Rapid Fire</card-name>
        <card-name>Rappelling Scouts</card-name>
        <card-name>Rashida Scalebane</card-name>
        <card-name>Rashka the Slayer</card-name>
        <card-name>Ravages of War</card-name>
        <card-name>Ray of Distortion</card-name>
        <card-name>Ray of Revelation</card-name>
        <card-name>Razor Barrier</card-name>
        <card-name>Razorfoot Griffin</card-name>
        <card-name>Reaper King</card-name>
        <card-name>Reaping the Rewards</card-name>
        <card-name>Reborn Hero</card-name>
        <card-name>Rebuff the Wicked</card-name>
        <card-name>Reciprocate</card-name>
        <card-name>Reconnaissance</card-name>
        <card-name>Recumbent Bliss</card-name>
        <card-name>Recuperate</card-name>
        <card-name>Red Scarab</card-name>
        <card-name>Red Ward</card-name>
        <card-name>Redeem</card-name>
        <card-name>Redeem the Lost</card-name>
        <card-name>Regal Unicorn</card-name>
        <card-name>Reinforcements</card-name>
        <card-name>Relic Ward</card-name>
        <card-name>Reliquary Monk</card-name>
        <card-name>Remedy</card-name>
        <card-name>Remembrance</card-name>
        <card-name>Remove Enchantments</card-name>
        <card-name>Renewed Faith</card-name>
        <card-name>Renewing Dawn</card-name>
        <card-name>Renounce</card-name>
        <card-name>Repentance</card-name>
        <card-name>Repentant Blacksmith</card-name>
        <card-name>Replenish</card-name>
        <card-name>Reprisal</card-name>
        <card-name>Resilient Wanderer</card-name>
        <card-name>Resistance Fighter</card-name>
        <card-name>Resounding Silence</card-name>
        <card-name>Resplendent Mentor</card-name>
        <card-name>Restore Balance</card-name>
        <card-name>Restrain</card-name>
        <card-name>Resurrection</card-name>
        <card-name>Retaliate</card-name>
        <card-name>Retether</card-name>
        <card-name>Retribution of the Meek</card-name>
        <card-name>Return to Dust</card-name>
        <card-name>Reveillark</card-name>
        <card-name>Reveille Squad</card-name>
        <card-name>Revered Dead</card-name>
        <card-name>Revered Elder</card-name>
        <card-name>Revered Unicorn</card-name>
        <card-name>Reverence</card-name>
        <card-name>Reverent Mantra</card-name>
        <card-name>Reverse Damage</card-name>
        <card-name>Reverse Polarity</card-name>
        <card-name>Reverse the Sands</card-name>
        <card-name>Reviving Dose</card-name>
        <card-name>Reward the Faithful</card-name>
        <card-name>Rewards of Diversity</card-name>
        <card-name>Reya Dawnbringer</card-name>
        <card-name>Rhox Meditant</card-name>
        <card-name>Rhox Pikemaster</card-name>
        <card-name>Rhystic Circle</card-name>
        <card-name>Rhystic Shield</card-name>
        <card-name>Riding Red Hare</card-name>
        <card-name>Riftmarked Knight</card-name>
        <card-name>Righteous Aura</card-name>
        <card-name>Righteous Avengers</card-name>
        <card-name>Righteous Cause</card-name>
        <card-name>Righteous Charge</card-name>
        <card-name>Righteous Fury</card-name>
        <card-name>Righteous Indignation</card-name>
        <card-name>Righteousness</card-name>
        <card-name>Ritual of Restoration</card-name>
        <card-name>Ritual of Steel</card-name>
        <card-name>Roar of Reclamation</card-name>
        <card-name>Roar of the Kha</card-name>
        <card-name>Rockcaster Platoon</card-name>
        <card-name>Rolling Stones</card-name>
        <card-name>Ronom Unicorn</card-name>
        <card-name>Rout</card-name>
        <card-name>Royal Decree</card-name>
        <card-name>Royal Falcon</card-name>
        <card-name>Royal Herbalist</card-name>
        <card-name>Royal Trooper</card-name>
        <card-name>Ruham Djinn</card-name>
        <card-name>Rule of Law</card-name>
        <card-name>Rune of Protection: Artifacts</card-name>
        <card-name>Rune of Protection: Black</card-name>
        <card-name>Rune of Protection: Blue</card-name>
        <card-name>Rune of Protection: Green</card-name>
        <card-name>Rune of Protection: Lands</card-name>
        <card-name>Rune of Protection: Red</card-name>
        <card-name>Rune of Protection: White</card-name>
        <card-name>Rune-Cervin Rider</card-name>
        <card-name>Rune-Tail&apos;s Essence (Rune-Tail, Kitsune Ascendant)</card-name>
        <card-name>Rune-Tail, Kitsune Ascendant</card-name>
        <card-name>Runed Halo</card-name>
        <card-name>Sacred Boon</card-name>
        <card-name>Sacred Ground</card-name>
        <card-name>Sacred Guide</card-name>
        <card-name>Sacred Knight</card-name>
        <card-name>Sacred Mesa</card-name>
        <card-name>Sacred Nectar</card-name>
        <card-name>Sacred Rites</card-name>
        <card-name>Safe Passage</card-name>
        <card-name>Safeguard</card-name>
        <card-name>Safehold Sentry</card-name>
        <card-name>Saltblast</card-name>
        <card-name>Saltfield Recluse</card-name>
        <card-name>Saltskitter</card-name>
        <card-name>Samite Alchemist</card-name>
        <card-name>Samite Blessing</card-name>
        <card-name>Samite Censer-Bearer</card-name>
        <card-name>Samite Elder</card-name>
        <card-name>Samite Healer</card-name>
        <card-name>Samite Ministration</card-name>
        <card-name>Samite Pilgrim</card-name>
        <card-name>Samite Sanctuary</card-name>
        <card-name>Samurai Enforcers</card-name>
        <card-name>Samurai of the Pale Curtain</card-name>
        <card-name>Sanctimony</card-name>
        <card-name>Sanctum Custodian</card-name>
        <card-name>Sanctum Gargoyle</card-name>
        <card-name>Sanctum Guardian</card-name>
        <card-name>Sandskin</card-name>
        <card-name>Sandsower</card-name>
        <card-name>Savannah Lions</card-name>
        <card-name>Save Life</card-name>
        <card-name>Scapegoat</card-name>
        <card-name>Scars of the Veteran</card-name>
        <card-name>Scent of Jasmine</card-name>
        <card-name>Scepter of Dominance</card-name>
        <card-name>Scour</card-name>
        <card-name>Scourglass</card-name>
        <card-name>Scout&apos;s Warning</card-name>
        <card-name>Screeching Griffin</card-name>
        <card-name>Seal of Cleansing</card-name>
        <card-name>Seasoned Marshal</card-name>
        <card-name>Seasoned Tactician</card-name>
        <card-name>Second Sunrise</card-name>
        <card-name>Second Thoughts</card-name>
        <card-name>Security Detail</card-name>
        <card-name>Seed Spark</card-name>
        <card-name>Seeker</card-name>
        <card-name>Seht&apos;s Tiger</card-name>
        <card-name>Selfless Exorcist</card-name>
        <card-name>Sensei Golden-Tail</card-name>
        <card-name>Sentry Oak</card-name>
        <card-name>Seraph</card-name>
        <card-name>Serene Offering</card-name>
        <card-name>Serenity</card-name>
        <card-name>Serra Advocate</card-name>
        <card-name>Serra Angel</card-name>
        <card-name>Serra Avatar</card-name>
        <card-name>Serra Avenger</card-name>
        <card-name>Serra Aviary</card-name>
        <card-name>Serra Bestiary</card-name>
        <card-name>Serra Inquisitors</card-name>
        <card-name>Serra Paladin</card-name>
        <card-name>Serra Zealot</card-name>
        <card-name>Serra&apos;s Blessing</card-name>
        <card-name>Serra&apos;s Boon</card-name>
        <card-name>Serra&apos;s Embrace</card-name>
        <card-name>Serra&apos;s Hymn</card-name>
        <card-name>Serra&apos;s Liturgy</card-name>
        <card-name>Sex Appeal</card-name>
        <card-name>Shackles</card-name>
        <card-name>Shade of Trokair</card-name>
        <card-name>Shadow Lance</card-name>
        <card-name>Shadowbane</card-name>
        <card-name>Shahrazad</card-name>
        <card-name>Shaman en-Kor</card-name>
        <card-name>Shared Triumph</card-name>
        <card-name>Shelter</card-name>
        <card-name>Sheltering Prayers</card-name>
        <card-name>Shepherd of the Lost</card-name>
        <card-name>Shield Bearer</card-name>
        <card-name>Shield Dancer</card-name>
        <card-name>Shield Mate</card-name>
        <card-name>Shield Wall</card-name>
        <card-name>Shield of Duty and Reason</card-name>
        <card-name>Shieldmage Advocate</card-name>
        <card-name>Shieldmage Elder</card-name>
        <card-name>Shieldmate&apos;s Blessing</card-name>
        <card-name>Shields of Velis Vel</card-name>
        <card-name>Shimmering Barrier</card-name>
        <card-name>Shinen of Stars&apos; Light</card-name>
        <card-name>Shinewend</card-name>
        <card-name>Shining Shoal</card-name>
        <card-name>Shrieking Grotesque</card-name>
        <card-name>Shu Cavalry</card-name>
        <card-name>Shu Defender</card-name>
        <card-name>Shu Elite Companions</card-name>
        <card-name>Shu Elite Infantry</card-name>
        <card-name>Shu Farmer</card-name>
        <card-name>Shu Foot Soldiers</card-name>
        <card-name>Shu General</card-name>
        <card-name>Shu Grain Caravan</card-name>
        <card-name>Shu Soldier-Farmers</card-name>
        <card-name>Sidar Jabari</card-name>
        <card-name>Sidewinder Sliver</card-name>
        <card-name>Siege Mastodon</card-name>
        <card-name>Sighted-Caste Sorcerer</card-name>
        <card-name>Sigil of the Empty Throne</card-name>
        <card-name>Sigil of the New Dawn</card-name>
        <card-name>Sigiled Paladin</card-name>
        <card-name>Silence</card-name>
        <card-name>Silent Attendant</card-name>
        <card-name>Silent-Chant Zubera</card-name>
        <card-name>Silkenfist Fighter</card-name>
        <card-name>Silkenfist Order</card-name>
        <card-name>Silver Knight</card-name>
        <card-name>Silver Seraph</card-name>
        <card-name>Silvercoat Lion</card-name>
        <card-name>Silverstorm Samurai</card-name>
        <card-name>Sinew Sliver</card-name>
        <card-name>Sinstriker&apos;s Will</card-name>
        <card-name>Sivvi&apos;s Ruse</card-name>
        <card-name>Sivvi&apos;s Valor</card-name>
        <card-name>Skyhunter Cub</card-name>
        <card-name>Skyhunter Patrol</card-name>
        <card-name>Skyhunter Prowler</card-name>
        <card-name>Skyhunter Skirmisher</card-name>
        <card-name>Skyrider Trainee</card-name>
        <card-name>Skyshroud Falcon</card-name>
        <card-name>Slith Ascendant</card-name>
        <card-name>Smite</card-name>
        <card-name>Snow Hound</card-name>
        <card-name>Soaring Hope</card-name>
        <card-name>Solar Tide</card-name>
        <card-name>Soldier</card-name>
        <card-name>Solemn Offering</card-name>
        <card-name>Solidarity</card-name>
        <card-name>Solitary Confinement</card-name>
        <card-name>Soltari Champion</card-name>
        <card-name>Soltari Crusader</card-name>
        <card-name>Soltari Emissary</card-name>
        <card-name>Soltari Foot Soldier</card-name>
        <card-name>Soltari Lancer</card-name>
        <card-name>Soltari Monk</card-name>
        <card-name>Soltari Priest</card-name>
        <card-name>Soltari Trooper</card-name>
        <card-name>Soltari Visionary</card-name>
        <card-name>Songstitcher</card-name>
        <card-name>Soothing Balm</card-name>
        <card-name>Soraya the Falconer</card-name>
        <card-name>Soul Charmer</card-name>
        <card-name>Soul Echo</card-name>
        <card-name>Soul Nova</card-name>
        <card-name>Soul Sculptor</card-name>
        <card-name>Soul Shepherd</card-name>
        <card-name>Soul Warden</card-name>
        <card-name>Soul&apos;s Grace</card-name>
        <card-name>Soulcatcher</card-name>
        <card-name>Soulcatchers&apos; Aerie</card-name>
        <card-name>Soulscour</card-name>
        <card-name>Soulsworn Jury</card-name>
        <card-name>Southern Paladin</card-name>
        <card-name>Spectral Guardian</card-name>
        <card-name>Spectral Lynx</card-name>
        <card-name>Spectral Procession</card-name>
        <card-name>Spelltithe Enforcer</card-name>
        <card-name>Sphere of Duty</card-name>
        <card-name>Sphere of Grace</card-name>
        <card-name>Sphere of Law</card-name>
        <card-name>Sphere of Purity</card-name>
        <card-name>Sphere of Reason</card-name>
        <card-name>Sphere of Truth</card-name>
        <card-name>Spirit Cairn</card-name>
        <card-name>Spirit Flare</card-name>
        <card-name>Spirit Link</card-name>
        <card-name>Spirit Loop</card-name>
        <card-name>Spirit Mirror</card-name>
        <card-name>Spirit Weaver</card-name>
        <card-name>Spirit en-Dal</card-name>
        <card-name>Spirit en-Kor</card-name>
        <card-name>Spirit of Resistance</card-name>
        <card-name>Spirit of the Hearth</card-name>
        <card-name>Spiritual Asylum</card-name>
        <card-name>Spiritual Focus</card-name>
        <card-name>Spiritual Guardian</card-name>
        <card-name>Spiritual Sanctuary</card-name>
        <card-name>Spiritual Visit</card-name>
        <card-name>Spiritualize</card-name>
        <card-name>Split-Tail Miko</card-name>
        <card-name>Spotted Griffin</card-name>
        <card-name>Springjack Knight</card-name>
        <card-name>Springjack Shepherd</card-name>
        <card-name>Spurnmage Advocate</card-name>
        <card-name>Squall Drifter</card-name>
        <card-name>Squire</card-name>
        <card-name>Stand (Stand/Deliver)</card-name>
        <card-name>Stand Firm</card-name>
        <card-name>Standard Bearer</card-name>
        <card-name>Standing Army</card-name>
        <card-name>Standing Troops</card-name>
        <card-name>Starlight</card-name>
        <card-name>Starlight Invoker</card-name>
        <card-name>Starlit Angel</card-name>
        <card-name>Stasis Cocoon</card-name>
        <card-name>Staunch Defenders</card-name>
        <card-name>Staying Power</card-name>
        <card-name>Steadfast Guard</card-name>
        <card-name>Steadfastness</card-name>
        <card-name>Steam Catapult</card-name>
        <card-name>Steeling Stance</card-name>
        <card-name>Steelshaper Apprentice</card-name>
        <card-name>Steelshaper&apos;s Gift</card-name>
        <card-name>Steppe Lynx</card-name>
        <card-name>Stern Judge</card-name>
        <card-name>Stern Marshal</card-name>
        <card-name>Stir the Pride</card-name>
        <card-name>Stoic Champion</card-name>
        <card-name>Stoic Ephemera</card-name>
        <card-name>Stonecloaker</card-name>
        <card-name>Stonehewer Giant</card-name>
        <card-name>Stonybrook Schoolmaster</card-name>
        <card-name>Storm Herd</card-name>
        <card-name>Stormfront Pegasus</card-name>
        <card-name>Stormfront Riders</card-name>
        <card-name>Story Circle</card-name>
        <card-name>Strength of Isolation</card-name>
        <card-name>Strength of Unity</card-name>
        <card-name>Strip Bare</card-name>
        <card-name>Summon the School</card-name>
        <card-name>Sun Clasp</card-name>
        <card-name>Sun&apos;s Bounty</card-name>
        <card-name>Sunfire Balm</card-name>
        <card-name>Sunlance</card-name>
        <card-name>Sunscape Apprentice</card-name>
        <card-name>Sunscape Battlemage</card-name>
        <card-name>Sunscape Familiar</card-name>
        <card-name>Sunscape Master</card-name>
        <card-name>Sunscour</card-name>
        <card-name>Sunseed Nurturer</card-name>
        <card-name>Sunspring Expedition</card-name>
        <card-name>Sunstrike Legionnaire</card-name>
        <card-name>Suntail Hawk</card-name>
        <card-name>Sunweb</card-name>
        <card-name>Suppression Field</card-name>
        <card-name>Surge of Thoughtweft</card-name>
        <card-name>Surging Sentinels</card-name>
        <card-name>Surprise Deployment</card-name>
        <card-name>Sustainer of the Realm</card-name>
        <card-name>Sustaining Spirit</card-name>
        <card-name>Suture Spirit</card-name>
        <card-name>Swell of Courage</card-name>
        <card-name>Swift Maneuver</card-name>
        <card-name>Swooping Talon</card-name>
        <card-name>Sword Dancer</card-name>
        <card-name>Swords to Plowshares</card-name>
        <card-name>Sworn Defender</card-name>
        <card-name>Taj-Nar Swordsmith</card-name>
        <card-name>Takeno&apos;s Cavalry</card-name>
        <card-name>Takeno, Samurai General</card-name>
        <card-name>Tallowisp</card-name>
        <card-name>Talon Sliver</card-name>
        <card-name>Tariff</card-name>
        <card-name>Task Force</card-name>
        <card-name>Tattoo Ward</card-name>
        <card-name>Teferi&apos;s Care</card-name>
        <card-name>Teferi&apos;s Honor Guard</card-name>
        <card-name>Temper</card-name>
        <card-name>Tempest of Light</card-name>
        <card-name>Temple Acolyte</card-name>
        <card-name>Temple Elder</card-name>
        <card-name>Temporal Isolation</card-name>
        <card-name>Temporary Truce</card-name>
        <card-name>Terashi&apos;s Cry</card-name>
        <card-name>Terashi&apos;s Grasp</card-name>
        <card-name>Terashi&apos;s Verdict</card-name>
        <card-name>Teremko Griffin</card-name>
        <card-name>Teroh&apos;s Faithful</card-name>
        <card-name>Teroh&apos;s Vanguard</card-name>
        <card-name>Test of Endurance</card-name>
        <card-name>Test of Faith</card-name>
        <card-name>Testament of Faith</card-name>
        <card-name>Tethered Griffin</card-name>
        <card-name>The Cheese Stands Alone</card-name>
        <card-name>Thermal Glider</card-name>
        <card-name>Thoughtweft Trio</card-name>
        <card-name>Three Dreams</card-name>
        <card-name>Thunder Spirit</card-name>
        <card-name>Tireless Tribe</card-name>
        <card-name>Tithe</card-name>
        <card-name>Tivadar of Thorn</card-name>
        <card-name>Tivadar&apos;s Crusade</card-name>
        <card-name>To Arms!</card-name>
        <card-name>Tonic Peddler</card-name>
        <card-name>Topple</card-name>
        <card-name>Torii Watchward</card-name>
        <card-name>Tormented Angel</card-name>
        <card-name>Town Sentry</card-name>
        <card-name>Trade Caravan</card-name>
        <card-name>Tragic Poet</card-name>
        <card-name>Trained Pronghorn</card-name>
        <card-name>Transcendence</card-name>
        <card-name>Trap Digger</card-name>
        <card-name>Trap Runner</card-name>
        <card-name>Treasure Hunter</card-name>
        <card-name>Trenching Steed</card-name>
        <card-name>Triclopean Sight</card-name>
        <card-name>Trokin High Guard</card-name>
        <card-name>Troubled Healer</card-name>
        <card-name>Truce</card-name>
        <card-name>True Believer</card-name>
        <card-name>Tundra Wolves</card-name>
        <card-name>Turn the Tables</card-name>
        <card-name>Twilight Drover</card-name>
        <card-name>Twilight Shepherd</card-name>
        <card-name>Undead Slayer</card-name>
        <card-name>Unified Strike</card-name>
        <card-name>Unlikely Alliance</card-name>
        <card-name>Unquestioned Authority</card-name>
        <card-name>Unyaro Griffin</card-name>
        <card-name>Ursine Fylgja</card-name>
        <card-name>Valiant Guard</card-name>
        <card-name>Valor</card-name>
        <card-name>Valor Made Real</card-name>
        <card-name>Valorous Charge</card-name>
        <card-name>Vanquish</card-name>
        <card-name>Vassal&apos;s Duty</card-name>
        <card-name>Venerable Monk</card-name>
        <card-name>Vengeance</card-name>
        <card-name>Vengeful Dreams</card-name>
        <card-name>Veteran Armorer</card-name>
        <card-name>Veteran Armorsmith</card-name>
        <card-name>Veteran Bodyguard</card-name>
        <card-name>Veteran Cavalier</card-name>
        <card-name>Veteran Swordsmith</card-name>
        <card-name>Veteran of the Depths</card-name>
        <card-name>Vigilance</card-name>
        <card-name>Vigilant Martyr</card-name>
        <card-name>Vigilant Sentry</card-name>
        <card-name>Virtuous Charge</card-name>
        <card-name>Visions</card-name>
        <card-name>Voice of All</card-name>
        <card-name>Voice of Duty</card-name>
        <card-name>Voice of Grace</card-name>
        <card-name>Voice of Law</card-name>
        <card-name>Voice of Reason</card-name>
        <card-name>Voice of Truth</card-name>
        <card-name>Voidstone Gargoyle</card-name>
        <card-name>Volunteer Militia</card-name>
        <card-name>Volunteer Reserves</card-name>
        <card-name>Votary of the Conclave</card-name>
        <card-name>Wakestone Gargoyle</card-name>
        <card-name>Wall of Caltrops</card-name>
        <card-name>Wall of Essence</card-name>
        <card-name>Wall of Faith</card-name>
        <card-name>Wall of Glare</card-name>
        <card-name>Wall of Hope</card-name>
        <card-name>Wall of Light</card-name>
        <card-name>Wall of Nets</card-name>
        <card-name>Wall of Resistance</card-name>
        <card-name>Wall of Reverence</card-name>
        <card-name>Wall of Shards</card-name>
        <card-name>Wall of Swords</card-name>
        <card-name>Wandering Graybeard</card-name>
        <card-name>Wane (Wax/Wane)</card-name>
        <card-name>War Elephant</card-name>
        <card-name>Ward Sliver</card-name>
        <card-name>Ward of Lights</card-name>
        <card-name>Ward of Piety</card-name>
        <card-name>Warmth</card-name>
        <card-name>Warning</card-name>
        <card-name>Warrior Angel</card-name>
        <card-name>Warrior en-Kor</card-name>
        <card-name>Warrior&apos;s Charge</card-name>
        <card-name>Warrior&apos;s Honor</card-name>
        <card-name>Warrior&apos;s Stand</card-name>
        <card-name>Watcher Sliver</card-name>
        <card-name>Wave of Reckoning</card-name>
        <card-name>Waxmane Baku</card-name>
        <card-name>Wayfaring Giant</card-name>
        <card-name>Waylay</card-name>
        <card-name>Wayward Angel</card-name>
        <card-name>Weathered Bodyguards</card-name>
        <card-name>Weathered Wayfarer</card-name>
        <card-name>Weight of Conscience</card-name>
        <card-name>Welkin Guide</card-name>
        <card-name>Welkin Hawk</card-name>
        <card-name>Wellgabber Apothecary</card-name>
        <card-name>Whipcorder</card-name>
        <card-name>Whipgrass Entangler</card-name>
        <card-name>White Knight</card-name>
        <card-name>White Scarab</card-name>
        <card-name>White Shield Crusader</card-name>
        <card-name>White Ward</card-name>
        <card-name>Whitemane Lion</card-name>
        <card-name>Who (Who/What/When/Where/Why)</card-name>
        <card-name>Wild Aesthir</card-name>
        <card-name>Wild Griffin</card-name>
        <card-name>Windborn Muse</card-name>
        <card-name>Windborne Charge</card-name>
        <card-name>Windbrisk Raptor</card-name>
        <card-name>Winds of Rath</card-name>
        <card-name>Wing Shards</card-name>
        <card-name>Wingbeat Warrior</card-name>
        <card-name>Winnow</card-name>
        <card-name>Wipe Clean</card-name>
        <card-name>Wishmonger</card-name>
        <card-name>Wispmare</card-name>
        <card-name>Witch Hunter</card-name>
        <card-name>Withstand</card-name>
        <card-name>Wizened Cenn</card-name>
        <card-name>Woeleecher</card-name>
        <card-name>Wojek Apothecary</card-name>
        <card-name>Wojek Siren</card-name>
        <card-name>Woolly Razorback</card-name>
        <card-name>Wordmail</card-name>
        <card-name>Words of Worship</card-name>
        <card-name>World Queller</card-name>
        <card-name>Worship</card-name>
        <card-name>Worthy Cause</card-name>
        <card-name>Wrath of God</card-name>
        <card-name>Yare</card-name>
        <card-name>Yoked Plowbeast</card-name>
        <card-name>Yomiji, Who Bars the Way</card-name>
        <card-name>Yosei, the Morning Star</card-name>
        <card-name>Youthful Knight</card-name>
        <card-name>Zealot il-Vec</card-name>
        <card-name>Zealots en-Dal</card-name>
        <card-name>Zealous Inquisitor</card-name>
        <card-name>Zhalfirin Commander</card-name>
        <card-name>Zhalfirin Crusader</card-name>
        <card-name>Zhalfirin Knight</card-name>
        <card-name>Zhang Fei, Fierce Warrior</card-name>
        <card-name>Zhao Zilong, Tiger General</card-name>
        <card-name>Zuberi, Golden Feather</card-name>
        <name>White</name>
    </color>
    <card>
        <power>2</power>
        <cost>2RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Berserker</type>
        <ruling>There is a typographical error in the title of the card
            so that the &quot;AE&quot; does not appear. [Duelist
            Magazine #2, Page 7]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Rampage, Rule 702.20.</note>
        <note>Note - This card was creature type &quot;Berserker&quot;
            until Oracle 2007/10/01, when it became &quot;Human Berserker&quot;.</note>
        <text>Text(LG): 2/4, Rampage 3.</text>
        <name>AErathi Berserker</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(NE+errata): Whenever a player casts a creature spell,
            that player sacrifices a permanent unless he or she pays
            {1}. [Oracle 2009/07/08]</text>
        <name>AEther Barrier</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(OD+errata): Return up to X target creatures to their
            owners&apos; hands, where X is one plus the number of cards
            named AEther Burst in all graveyards as you cast ~this~.
            [Oracle 2009/07/08]</text>
        <name>AEther Burst</name>
    </card>
    <card>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(ON+errata): Whenever a Beast enters the battlefield
            under your control, you may have it deal 4 damage to target
            opponent. [Oracle 2009/07/08]</text>
        <name>AEther Charge</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Illusion</type>
        <note>+ Note - Also see Kicker, Rule 702.30.</note>
        <text>Text(ZE): 1/1. ; Kicker {3}. ; ~this~ is unblockable. ; If
            ~this~ was kicked, it enters the battlefield with two +1/+1
            counters on it.</text>
        <name>AEther Figment</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>67</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This card has a &quot;comes into play&quot; triggered
            ability. Each time a creature comes into play, you first
            apply any continuous effects of cards in play (such as
            {@Humility} or whatever), then you put this ability on the
            stack.  When it resolves, the creature takes 2 damage. You
            can play instants on the stack before letting this resolve.
            [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>This is not a targeted ability, so it deals damage to
            {@Deadly Insect} and other creatures that cannot be targeted
            by spells and abilities. [D&apos;Angelo 1997/09/02]</ruling>
        <text>Text(6th/7th+errata): Whenever a creature enters the
            battlefield, ~this~ deals 2 damage to it. [Oracle 2009/07/08]</text>
        <name>AEther Flash</name>
    </card>
    <card>
        <power>0</power>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Wall</type>
        <ruling>The creature returns to its owner&apos;s hand at end of
            combat if it is still in play at that time, even if this
            card is not in play. [Planar Chaos FAQ 2006/12/13]</ruling>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Reach, Rule 702.16.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(PC+errata): 0/5, Defender, Reach. ; Whenever ~this~
            blocks a creature, return that creature to its owner&apos;s
            hand at end of combat. [Oracle 2007/05/01]</text>
        <name>AEther Membrane</name>
    </card>
    <card>
        <cost>3GU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You only put the tokens into play if the target creature
            is still a legal target on resolution. [Apocalypse FAQ 2001/05/24]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(AP+errata): Return target creature to its
            owner&apos;s hand.  Put X 1/1 green Saproling creature
            tokens onto the battlefield, where X is that creature&apos;s
            converted mana cost. [Oracle 2009/07/08]</text>
        <name>AEther Mutation</name>
    </card>
    <card>
        <cost>1RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Your opponent decides whether or not to pay the 5 life
            before the card is discarded. [D&apos;Angelo 2002/06/12]</ruling>
        <ruling>Note that there is no chance to play spells or abilities
            between the card being revealed and it being discarded or
            put into play. [D&apos;Angelo 2002/06/12]</ruling>
        <text>+ Text(IN+errata): At the beginning of your upkeep,
            discard a card at random. If you discard a creature card
            this way, return it from your graveyard to the battlefield
            unless any player pays 5 life. [Oracle 2009/10/11]</text>
        <name>AEther Rift</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(SK): Choose one - Tap all Spirits; or tap all
            non-Spirit creatures.</text>
        <name>AEther Shockwave</name>
    </card>
    <card>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(DS+errata): Remove all counters from all permanents
            and exile all tokens. [Oracle 2009/07/08]</text>
        <name>AEther Snap</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(MR): {U}, Sacrifice ~this~: Return target creature to
            its owner&apos;s hand. ; {1}, Sacrifice ~this~: Draw a card.</text>
        <name>AEther Spellbomb</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Triggers when the creature spell is announced, and
            resolves before that creature comes into play. [DeLaney 1999/06/08]</ruling>
        <text>Text(UD+errata): Whenever an opponent casts a creature
            spell, ~this~ deals 1 damage to that player. [Oracle 2009/07/08]</text>
        <name>AEther Sting</name>
    </card>
    <card>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Affects creature and artifact creature cards, plus the
            older summon cards. [D&apos;Angelo 1999/08/01]</ruling>
        <ruling>Does not prevent a creature card from being put into
            play by a spell or ability, but it does prevent the playing
            of creature cards as spells or using effects that allow you
            to play creature cards directly. [D&apos;Angelo 2002/06/12]</ruling>
        <text>Text(5th+errata): Creature spells can&apos;t be cast. ;
            Pay 4 life: Destroy ~this~.  It can&apos;t be regenerated.
            Any player may activate this ability. [Oracle 2009/07/08]</text>
        <name>AEther Storm</name>
    </card>
    <card>
        <cost>XU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You discard the cards at the time you announce the
            spell. [D&apos;Angelo 1998/10/19]</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(EX+errata): As an additional cost to cast ~this~,
            discard X creature cards. ; Return X target creatures to
            their owners&apos; hands. [Oracle 2009/07/08]</text>
        <name>AEther Tide</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 2005/09/20.</ruling>
        <ruling>Mirrodin Block tournaments (see Rule 916.10) have banned
            this card since 2006/03/20.</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(DS+errata): At the beginning of your upkeep, you may
            put a charge counter on ~this~. ; {Tap}: You may put a
            creature card with converted mana cost equal to the number
            of charge counters on ~this~ from your hand onto the
            battlefield. [Oracle 2009/07/08]</text>
        <name>AEther Vial</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>If the enchanted creature has Shadow, it won&apos;t be
            able to block ones with Shadow since it blocks them as if
            they didn&apos;t have Shadow.  This makes it unable to block
            any creature. [Time Spiral FAQ 2006/08/30]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <note>Note - Also see Shadow, Rule 702.25.</note>
        <text>Text(TS+errata): Enchant creature. ; Flash. ; Enchanted
            creature gets +1/+1, has reach, and can block creatures with
            shadow as though they didn&apos;t have shadow. [Oracle 2007/05/01]</text>
        <name>AEther Web</name>
    </card>
    <card>
        <power>0</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Wall</type>
        <ruling>If this card gains Shadow, it won&apos;t be able to
            block ones with Shadow since it blocks them as if they
            didn&apos;t have Shadow.  This makes it unable to block any
            creature. [Time Spiral FAQ 2006/08/30]</ruling>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Shadow, Rule 702.25.</note>
        <text>Text(TS): 0/4, Defender. ; ~this~ can block creatures with
            shadow as though they didn&apos;t have shadow. ; {R}: ~this~
            gets +1/+0 until end of turn.</text>
        <name>AEtherflame Wall</name>
    </card>
    <card>
        <cost>2WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If you reveal more than one creature card, you can only
            choose one of them to be put into play. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>If the creature leaves play before the end of turn, it
            won&apos;t return to your hand. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>If you put a creature into play this way during your
            end-of-turn step, it won&apos;t be returned to your hand
            until the end of your next turn. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>If a creature (such as {@Clone}) copies the creature,
            the copy will not have the &quot;At end of turn&quot;
            ability. [Dissension FAQ 2006/04/13]</ruling>
        <text>Text(DI+errata): Reveal the top four cards of your
            library.  You may put a creature card from among them onto
            the battlefield.  It has &quot;At the beginning of your end
            step, return this creature to its owner&apos;s hand.&quot;
            Then put the rest of the cards revealed this way on the
            bottom of your library in any order. [Oracle 2009/07/08]</text>
        <name>AEthermage&apos;s Touch</name>
    </card>
    <card>
        <power>1</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Illusion</type>
        <ruling>AEtherplasm will return to your hand before any combat
            damage is assigned. [Guildpact FAQ 2005/12/22]</ruling>
        <ruling>If you want, you can return AEtherplasm to your hand and
            not put anything into play.  The attacking creature will
            still be considered blocked, so it won&apos;t be able to
            deal combat damage to you unless it has trample or a similar
            ability. [Guildpact FAQ 2005/12/22]</ruling>
        <ruling>The creature you put into play may be the AEtherplasm
            you just returned to your hand.  This allows it to dodge
            abilities like {@Deathgazer}&apos;s. [Guildpact FAQ 2005/12/22]</ruling>
        <ruling>The creature you put into play from your hand is
            blocking the attacking creature, even if the block
            couldn&apos;t legally be declared (for example, if that
            creature comes into play tapped, or it can&apos;t block, or
            the attacking creature has protection from it). [Guildpact
            FAQ 2005/12/22]</ruling>
        <ruling>Putting a blocking creature into play doesn&apos;t
            trigger &quot;When this creature blocks&quot; and &quot;When
            this creature becomes blocked&quot; abilities.  It also
            won&apos;t check blocking restrictions, costs, or
            requirements. [Guildpact FAQ 2005/12/22]</ruling>
        <ruling>The comes-into-play triggers for the creature put into
            play do trigger as normal. [D&apos;Angelo 2006/02/22]</ruling>
        <text>Text(GP+errata): 1/1. ; Whenever ~this~ blocks a creature,
            you may return ~this~ to its owner&apos;s hand.  If you do,
            you may put a creature card from your hand onto the
            battlefield blocking that creature. [Oracle 2009/07/08]</text>
        <name>AEtherplasm</name>
    </card>
    <card>
        <power>4</power>
        <cost>5U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Evoke, Rule 702.71.</note>
        <text>Text(LO+errata): 4/4. ; Evoke {1}{U}{U}. ; When ~this~
            enters the battlefield, return target nonland permanent to
            its owner&apos;s hand. [Oracle 2009/07/08]</text>
        <name>AEthersnipe</name>
    </card>
    <card>
        <cost>3(W/U)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Conspire, Rule 702.75.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): Conspire. ; Put target attacking or blocking
            creature on top of its owner&apos;s library.</text>
        <name>AEthertow</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): Remove target attacking creature from the game.
            Then remove it from the removed-from-game zone and put it
            into the absolutely-removed-from-the-freaking-game-forever zone.</text>
        <name>AWOL</name>
    </card>
    <card>
        <cost>X1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You discard as part of the cost paid when announcing the
            spell. [D&apos;Angelo 1998/11/02]</ruling>
        <ruling>X can be zero to just look at their hand. [D&apos;Angelo 1998/11/02]</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(TE+errata): As an additional cost to cast ~this~,
            discard X cards. ; Look at target opponent&apos;s hand and
            choose X cards from it.  That player discards those cards.
            [Oracle 2009/07/08]</text>
        <name>Abandon Hope</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(OD+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {W} to your mana pool. ; {Tap}, Sacrifice ~this~:
            Add one mana of any color to your mana pool. [Oracle 2009/07/08]</text>
        <name>Abandoned Outpost</name>
    </card>
    <card>
        <power>3</power>
        <cost>2WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Gargoyle</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(HL/5th): 3/4, Flying, Protection from Red.</text>
        <name>Abbey Gargoyles</name>
    </card>
    <card>
        <power>1</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>The ability is typically used in response to a damaging
            effect such as a {@Lightning Bolt}.  It can also be used
            after declaring this card as a blocker but before damage
            dealing.  This makes it a 1/6 creature and it still deals
            damage. [D&apos;Angelo 1999/08/01]</ruling>
        <note>Note - This card was creature tpe &quot;Cleric&quot; until
            Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(HL+errata): 1/3. ; {W},{Tap}: ~this~ gets +0/+3 until
            end of turn. [Oracle 1999/07/23]</text>
        <name>Abbey Matron</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Can be played on an already untapped creature.
            [D&apos;Angelo 1997/12/29]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Prior to Oracle 2005/08/01, this card was of type
            &quot;Enchant Creature&quot;.</note>
        <text>Text(6th+errata): Enchant creature. ; When ~this~ enters
            the battlefield, untap enchanted creature. ; You control
            enchanted creature. ; When enchanted creature is put into a
            graveyard, return that card to the battlefield under its
            owner&apos;s control. [Oracle 2009/07/08]</text>
        <name>Abduction</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>It only affects player&apos;s right to announce things.
            It does not affect anything which was already announced but
            has not yet resolved. [D&apos;Angelo 1997/06/30] In other
            words, Abeyance cannot be used to counter a spell or
            ability. [Duelist Magazine #19, Page 34]</ruling>
        <ruling>The player can respond to the casting of this spell by
            playing instant spells and abilities other than mana
            abilities.  But after this spell resolves, they cannot
            announce any more this turn. [D&apos;Angelo 1999/07/10]</ruling>
        <ruling>Never prevents mana abilities from being played. [WotC
            Rules Team 1997/10/06] This means that you can tap lands for
            mana and play abilities of cards like {@Llanowar Elves}
            which are played as mana abilities.</ruling>
        <ruling>Does not prohibit abilities which are not activated,
            such as continuous abilities of cards like {@Crusade},
            triggered abilities, or declaration of attackers or
            blockers. [D&apos;Angelo 1999/07/10]</ruling>
        <ruling>Abeyance affects spells based on the spell&apos;s type
            and not on whether they are played when some other type
            would be legal.  So, it does not prohibit spells that say
            &quot;is played as an instant&quot; or &quot;can be played
            whenever you could play an instant&quot; if the spell&apos;s
            type is not otherwise prevented. For example, an enchantment
            that could be played when you can play an instant is legal
            under Abeyance. [WotC Rules Team 1997/10/06] Similarly, a
            Summon spell played via {@Winding Canyons} is legal. [Aahz 1997/09/09]</ruling>
        <ruling>Does prohibit the abilities of cards which are not in
            play.  For example, the {@Ashen Ghoul}&apos;s ability can
            not be played while it is in your graveyard. [WotC Rules
            Team 1997/12/18]   [Duelist Magazine #22, Page 27]</ruling>
        <text>Text(WL+errata): Until end of turn, target player
            can&apos;t cast instant or sorcery spells, and that player
            can&apos;t activate abilities that aren&apos;t mana
            abilities. ; Draw a card. [Oracle 2009/07/08]</text>
        <name>Abeyance</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You cannot sacrifice multiple permanents to get a
            multiple effect. [D&apos;Angelo 1997/06/12]</ruling>
        <note>Note - Before errata this spell was of type Interrupt.</note>
        <text>Text(WL+errata): As an additional cost to cast ~this~,
            sacrifice a blue permanent. ; Counter target spell. [Oracle 2009/07/08]</text>
        <name>Abjure</name>
    </card>
    <card>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You may discard a non-basic land that &quot;counts
            as&quot; or &quot;is&quot; a plains. [DeLaney 2000/05/29]</ruling>
        <text>Text(PY+errata): You may discard a Plains card rather than
            pay ~this~&apos;s mana cost. ; Destroy target artifact or
            enchantment. [Oracle 2005/08/01]</text>
        <name>Abolish</name>
    </card>
    <card>
        <power>2</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Horror</type>
        <ruling>The color of the blocking/blocked creature is checked
            only at declaration of the block.  If the creature is indeed
            green or white at that time, it will be destroyed at the end
            of the combat even if it changes color before the combat
            ends. [WotC Rules Team 1994/07/27]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card was creature type &quot;Abomination&quot;
            until Oracle 2007/10/01, when it became &quot;Horror&quot;.</note>
        <text>Text(4th+errata): 2/6. ; Whenever ~this~ blocks or becomes
            blocked by a green or white creature, destroy that creature
            at end of combat. [Oracle 1999/09/03]</text>
        <name>Abomination</name>
    </card>
    <card>
        <power>9</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>9</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <note>Note - This card was creature type &quot;Aboroth&quot;
            until Oracle 2007/05/01, when it changed to &quot;Elemental&quot;.</note>
        <text>Text(WL): 9/9. ; Cumulative Upkeep - Put a -1/-1 counter
            on ~this~.</text>
        <name>Aboroth</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(OD+errata): Enchant creature. ; Enchanted creature
            has flying. ; Threshold - Enchanted creature has shroud as
            long as seven or more cards are in your graveyard. [Oracle 2007/05/01]</text>
        <name>Aboshan&apos;s Desire</name>
    </card>
    <card>
        <power>3</power>
        <cost>4UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Cephalid</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it changed to &quot;Cephalid&quot;.</note>
        <text>Text(OD): 3/3. ; Tap an untapped Cephalid you control: Tap
            target permanent. ; {U}{U}{U}: Tap all creatures without flying.</text>
        <name>Aboshan, Cephalid Emperor</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>As per Rule 613, power and toughness switching is
            applied after any effects that modify power/toughness.  This
            means that even if new spells and abilities are played to
            modify power/toughness, they are applied before the switch.
            [D&apos;Angelo 2006/01/01]</ruling>
        <note>Note - See {@Transmutation} for additional rulings.</note>
        <text>Text(UL+errata): Switch target creature&apos;s power and
            toughness until end of turn. [Oracle 2005/08/01]</text>
        <name>About Face</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This affects all creatures, not just your own.
            [Urza&apos;s FAQ 1998/10/05]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(US+errata): All creatures have protection from black.
            [Oracle 1999/05/01]</text>
        <name>Absolute Grace</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This affects all creatures, not just your own.
            [Urza&apos;s FAQ 1998/10/05]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(US+errata): All creatures have protection from red.
            [Oracle 1999/05/01]</text>
        <name>Absolute Law</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Thrull Cleric</type>
        <note>Note - Also see Haunt, Rule 702.52.</note>
        <text>Text(GP+errata): 2/3. ; Haunt. ; When ~this~ enters the
            battlefield or the creature it haunts is put into a
            graveyard, destroy target enchantment. [Oracle 2009/07/08]</text>
        <name>Absolver Thrull</name>
    </card>
    <card>
        <cost>WUU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If played on {@Urza&apos;s Rage}, you gain the 3 life
            but Urza&apos;s Rage is not countered. [D&apos;Angelo 2001/04/16]</ruling>
        <text>Text(IN): Counter target spell.  You gain 3 life.</text>
        <name>Absorb</name>
    </card>
    <card>
        <cost>6B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Landcycling, Rule 702.26d.</note>
        <text>Text(CF): Target player loses 4 life and you gain 4 life.
            ; Basic landcycling {1}{B}.</text>
        <name>Absorb Vis</name>
    </card>
    <card>
        <power>0</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human</type>
        <ruling>Protection from White will not keep a creature from
            being destroyed by Abu&apos;s power because combat abilities
            are not considered to be targeted. [D&apos;Angelo 1994/06/01]</ruling>
        <ruling>The ability affects creatures that are currently
            blocking or blocked by it. It does not affect ones in the
            past. [D&apos;Angelo 2006/08/24]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card was creature type &quot;Leper&quot; until
            Oracle 2007/10/01, when it became &quot;Human&quot;.</note>
        <text>Text(CH+errata): 0/1. ; When ~this~ is put into a
            graveyard from the battlefield, destroy all creatures
            blocking or blocked by it.  They can&apos;t be regenerated.
            [Oracle 2009/07/08]</text>
        <name>Abu Ja&apos;far</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Entwine, Rule 702.39.</note>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(FD): Choose one - You gain 5 life; or prevent the
            next 5 damage that would be dealt to target creature this
            turn. ; Entwine {2}.</text>
        <name>Abuna&apos;s Chant</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If no card of the chosen type is found before your
            library empties, the effect does not let you draw a card at
            all, but you do get to order all the cards in your library
            any way you choose. [D&apos;Angelo 1998/10/08]</ruling>
        <ruling>If you use this on a multi-card draw, each replaced draw
            is handled separately.  In other words, you reveal and then
            put on the bottom of the library for the first card, then do
            the same for the second, and so on. [bethmo 1998/10/12] In a
            multi-card draw you do not have to choose how many of those
            draws will be replaced before you do any drawing or use of
            this card. [D&apos;Angelo 1999/12/07]</ruling>
        <ruling>This replacement effect (see Rule 614) replaces the
            draw, so nothing that triggers on a draw will trigger.
            [Barclay 1998/03/30]</ruling>
        <text>Text(10): If you would draw a card, you may instead choose
            land or nonland and reveal cards from the top of your
            library until you reveal a card of the chosen kind.  Put
            that card into your hand and put all other cards revealed
            this way on the bottom of your library in any order.</text>
        <name>Abundance</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Horror</type>
        <ruling>If another creature goes to the graveyard at the same
            time as this card, you cannot choose that creature as the
            one to be sacrificed by the Gatekeeper&apos;s triggered
            ability.  This is because you finish putting all the dying
            creatures into the graveyard before dealing with the
            Gatekeeper&apos;s triggered ability, and therefore those
            other creatures going to the graveyard with it are not legal
            targets. [Duelist Magazine #19, Page 34]</ruling>
        <ruling>The &quot;sacrifice a creature&quot; effect is not
            targeted.  It can affect creatures with protection from
            black. [D&apos;Angelo 1997/08/27]</ruling>
        <note>Note - This card was creature type &quot;Gatekeeper&quot;
            until Oracle 2007/05/01, when it changed to &quot;Horror&quot;.</note>
        <text>Text(WL+errata): 1/1. ; When ~this~ is put into a
            graveyard from the battlefield, each player sacrifices a
            creature. [Oracle 2009/07/08]</text>
        <name>Abyssal Gatekeeper</name>
    </card>
    <card>
        <power>2</power>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Horror</type>
        <text>Text(7th+errata): 2/2, Flying. ; When ~this~ enters the
            battlefield, target player discards two cards. [Oracle 2009/07/08]</text>
        <name>Abyssal Horror</name>
    </card>
    <card>
        <power>1</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Assassin</type>
        <ruling>The ability can be used on an already tapped creature.
            [bethmo 1997/10/14]</ruling>
        <note>Note - This card was creature type &quot;Hunter&quot;
            until Sixth Edition, when it became &quot;Minion&quot;.
            Then with Oracle 2005/08/01 it became &quot;Human Assassin&quot;.</note>
        <text>Text(6th+errata): 1/1. ; {B},{Tap}: Tap target creature.
            ~this~ deals damage equal to ~this~&apos;s power to that
            creature. [Oracle 2000/02/01]</text>
        <name>Abyssal Hunter</name>
    </card>
    <card>
        <power>2</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Nightstalker</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P2+errata): 2/2. ; Whenever ~this~ attacks and
            isn&apos;t blocked, defending player discards a card.
            [Oracle 2005/10/01]</text>
        <name>Abyssal Nightstalker</name>
    </card>
    <card>
        <power>2</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Horror</type>
        <ruling>If your opponent discards any cards during his or her
            cleanup step to get down to the maximum hand size, the
            ability will trigger and players will receive priority.
            After that cleanup step ends, a new one will begin and
            Abyssal Nocturnus&apos;s effect will end.  It won&apos;t
            carry over into the next turn. [Guildpact FAQ 2005/12/22]</ruling>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <text>Text(GP): 2/2. ; Whenever an opponent discards a card,
            ~this~ gets +2/+2 and gains fear until end of turn.</text>
        <name>Abyssal Nocturnus</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5678</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Specter</type>
        <text>Text(7th/8th+errata): 2/3, Flying. ; Whenever ~this~ deals
            damage to a player, that player discards a card. [Oracle 2005/08/01]</text>
        <name>Abyssal Specter</name>
    </card>
    <card>
        <power>1</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>An enchantment card is any Enchantment or Enchant
            &lt;something&gt; card. [D&apos;Angelo 1999/06/01]</ruling>
        <ruling>You do not have to find an enchantment card if you do
            not want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(UD+errata): 1/2. ; When ~this~ is put into a
            graveyard from the battlefield, you may exile it.  If you
            do, search your library for an enchantment card and put that
            card onto the battlefield.  Then shuffle your library.
            [Oracle 2009/07/08]</text>
        <name>Academy Rector</name>
    </card>
    <card>
        <power>2</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/07/13, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(10+errata): 2/2. ; When ~this~ enters the
            battlefield, you may put an Aura card from your hand onto
            the battlefield attached to ~this~. [Oracle 2009/07/08]</text>
        <name>Academy Researchers</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Legendary Land</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(TS): {Tap}: Add {1} to your mana pool. ;
            {1}{U},{Tap}: Put target artifact card in your graveyard on
            top of your library.</text>
        <name>Academy Ruins</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(TO): Target creature gains haste until end of turn. ;
            Draw a card.</text>
        <name>Accelerate</name>
    </card>
    <card>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(SC): Target creature gets +X/+X until end of turn,
            where X is the highest converted mana cost among permanents
            you control.</text>
        <name>Accelerated Mutation</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(OD+errata): As an additional cost to cast ~this~,
            discard a card at random. ; ~this~ deals 5 damage to target
            creature. [Oracle 2009/07/08]</text>
        <name>Acceptable Losses</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The count does not include the card that is currently
            resolving.  The card does not go to the graveyard until
            after it is done resolving. [Nemesis FAQ 2000/02/07]</ruling>
        <text>Text(NE): Draw a card, then draw cards equal to the number
            of cards named Accumulated Knowledge in all graveyards.
            [Oracle 2001/08/24]</text>
        <name>Accumulated Knowledge</name>
    </card>
    <card>
        <power>2</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie Centaur</type>
        <ruling>If it is the only creature in play, you must sacrifice
            it. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON+errata): 2/2. ; When ~this~ enters the
            battlefield, sacrifice a creature. [Oracle 2009/07/08]</text>
        <name>Accursed Centaur</name>
    </card>
    <card>
        <cost>2RRGG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(UH+errata): At the beginning of your upkeep, you may
            say &quot;Ach Hans, run It&apos;s the .  .  .&quot; and name
            a creature card.  If you do, search your library for the
            named card, put it into play, then shuffle your library.
            That creature has haste.  Remove it from the game at end of
            turn. [Oracle 2009/07/08]</text>
        <name>Ach! Hans, Run!</name>
    </card>
    <card>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): Destroy all Forests. [Oracle 2003/07/01]</text>
        <name>Acid Rain</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>If used on a creature with first strike, the Dagger
            ability will destroy the blocked/blocking creature at the
            end of first strike damage resolution, so if the other
            creature did not have first strike, it may never get to go
            at all. [bethmo 1996/10/27]</ruling>
        <ruling>Does not affect the creature if all damage is prevented
            or redirected. [D&apos;Angelo 1996/10/15]</ruling>
        <text>Text(MI+errata): {4},{Tap}: Whenever target creature deals
            combat damage to a non-Wall creature this turn, destroy that
            non-Wall creature.  When the targeted creature leaves the
            battlefield this turn, sacrifice ~this~. Activate this
            ability only during combat before blockers are declared.
            [Oracle 2009/07/08]</text>
        <name>Acidic Dagger</name>
    </card>
    <card>
        <power>2</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Ooze</type>
        <note>Note - Also see Deathtouch, Rule 702.2.</note>
        <text>Text(M10): 2/2, Deathtouch. ; When ~this~ enters the
            battlefield, destroy target artifact, enchantment, or land.</text>
        <name>Acidic Slime</name>
    </card>
    <card>
        <power>2</power>
        <cost>BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(SH+errata): 2/2. ; All Slivers have &quot;{2},
            Sacrifice this permanent: This permanent deals 2 damage to
            target creature or player.&quot; [Oracle 2007/05/01]</text>
        <name>Acidic Sliver</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Counts the lands on resolution. [DeLaney 1998/10/05]</ruling>
        <text>Text(US+errata): ~this~ deals damage to each player equal
            to the number of lands he or she controls. [Oracle 2005/08/01]</text>
        <name>Acidic Soil</name>
    </card>
    <card>
        <power>0</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <text>Text(M10): 0/1. ; {1}{B},{Tap}: Target player loses 1 life.</text>
        <name>Acolyte of Xathrid</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(TO+errata): Flashback - {1}{G}, Pay 3 life. ; Put two
            1/1 green Squirrel creature tokens onto the battlefield.
            [Oracle 2009/07/08]</text>
        <name>Acorn Harvest</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You do not have to find an artifact card if you
            don&apos;t want to.  See Rule 701.14. [D&apos;Angelo 2006/01/01]</ruling>
        <text>Text(FD+errata): Search target opponent&apos;s library for
            an artifact card and put that card onto the battlefield
            under your control.  Then that player shuffles his or her
            library. [Oracle 2009/07/08]</text>
        <name>Acquire</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Insect</type>
        <note>Note - Also see Echo, Rule 702.27.</note>
        <text>Text(US+errata): 2/4. ; Echo {1}{G}. [Oracle 2006/10/01]</text>
        <name>Acridian</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(M10): Gain control of target creature until end of
            turn.  Untap that creature.  It gains haste until end of turn.</text>
        <name>Act of Treason</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <note>Note - The artist is actually Justin Hampton. [Duelist
            Magazine #2, Page 7]</note>
        <text>Text(LG/CH+errata): Choose one - Destroy target blue
            permanent; or return target Island to its owner&apos;s hand.
            [Oracle 2003/07/01]</text>
        <name>Active Volcano</name>
    </card>
    <card>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You decide whether or not to repeat after revealing the
            card and losing the life. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You can continue to use the ability even after your life
            total reaches zero or less.  Once you stop, you&apos;ll lose
            the game as a state-based effect before you can take any
            actions. [Shards of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(SA): Reveal the top card of your library and put that
            card into your hand.  You lose life equal to its converted
            mana cost.  You may repeat this process any number of times.</text>
        <name>Ad Nauseam</name>
    </card>
    <card>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <type>Legendary Creature - Spirit</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(SK): */*. ; ~this~&apos;s power and toughness are
            each equal to the number of cards in the hand of the
            opponent with the most cards in hand.</text>
        <name>Adamaro, First to Desire</name>
    </card>
    <card>
        <power>3</power>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Soldier</type>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Soldier&quot;.</note>
        <text>Text(IA+errata): 3/3. ; {1}: ~this~ gets +0/+1 until end
            of turn. [Oracle 2000/02/01]</text>
        <name>Adarkar Sentinel</name>
    </card>
    <card>
        <power>2</power>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Unicorn</type>
        <text>Text(IA+errata): 2/2. ; {Tap}: Add either {U} or {1}{U} to
            your mana pool. Spend this mana only to pay cumulative
            upkeep costs. [Oracle 2009/07/08]</text>
        <name>Adarkar Unicorn</name>
    </card>
    <card>
        <power>4</power>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Snow Creature - Angel</type>
        <ruling>It can target a token, but since the token ceases to
            exist when it leaves play, it won&apos;t be returned.
            [Coldsnap FAQ 2006/06/14]</ruling>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(CS+errata): 4/5, Flying, Vigilance. ; {Tap}: When
            target creature other than ~this~ is put into a graveyard
            this turn, return that card to the battlefield under your
            control. [Oracle 2009/07/08]</text>
        <name>Adarkar Valkyrie</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5679</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(9th/10): {Tap}: Add {1} to your mana pool. ; {Tap}:
            Add {W} or {U} to your mana pool.  ~this~ deals 1 damage to you.</text>
        <name>Adarkar Wastes</name>
    </card>
    <card>
        <power>3</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Snow Creature - Illusion</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS): 3/3, Flying. ; {1}{S}: Target creature loses
            flying until end of turn.</text>
        <name>Adarkar Windform</name>
    </card>
    <card>
        <power>2</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - Also see Clash, Rule 701.18.</note>
        <text>Text(LO+errata): 2/1. ; When ~this~ enters the
            battlefield, clash with an opponent.  If you win, put a
            +1/+1 counter on ~this~. [Oracle 2009/07/08]</text>
        <name>Adder-Staff Boggart</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Color, Rule 105.4, for rules on choosing a color.</note>
        <text>Text(IN+errata): Choose a color.  Target player reveals
            his or her hand and you choose a card of that color from it.
            That player discards that card. [Oracle 2009/05/30]</text>
        <name>Addle</name>
    </card>
    <card>
        <power>1</power>
        <cost>BRG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Knight</type>
        <ruling>A &quot;creature card&quot; is a Creature card or
            Artifact Creature card. [D&apos;Angelo 1999/05/01]  Older
            cards of type Summon are also Creature cards.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, then it had no creature type until
            Oracle 2007/09/01 when it became &quot;Human Knight&quot;.</note>
        <text>Text(LG+errata): 1/2. ; {B}{R}{G},{Tap}: Return target
            creature card from your graveyard to your hand. [Oracle 1999/09/03]</text>
        <name>Adun Oakenshield</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier Scout</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier Scout&quot;.</note>
        <text>Text(TE): 1/1, First Strike. ; {W}: Target creature gains
            first strike until end of turn.</text>
        <name>Advance Scout</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Drone</type>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <text>Text(FD+errata): 2/2, Flying. ; {U}: ~this~ gains shroud
            until end of turn. [Oracle 2007/05/01]</text>
        <name>Advanced Hoverguard</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Bands with Other, Rule 702.19b.</note>
        <text>Text(LG+errata): Green legendary creatures you control
            have &quot;bands with other legendary creatures.&quot;
            [Oracle 2004/10/01]</text>
        <name>Adventurers&apos; Guildhouse</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>+ Note - Also see Equip, Rule 702.6.</note>
        <note>+ Note - Also see Equipment, Rule G5.17.</note>
        <note>+ Note - Also see Landfall, Rule 717.9.</note>
        <text>Text(ZE): Equip {1}. ; Landfall — Whenever a land enters
            the battlefield under your control, equipped creature gets
            +2/+2 until end of turn.</text>
        <name>Adventuring Gear</name>
    </card>
    <card>
        <cost>(2/U)(2/U)(2/U)</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The converted mana cost of this card is 6. [Reminder Text]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): Look at the top five cards of your library.  If
            you control more creatures than any other player, put two of
            those cards into your hand. Otherwise, put one of them into
            your hand.  Then put the rest on the bottom of your library
            in any order.</text>
        <name>Advice from the Fae</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD): {1}: The next time an instant or sorcery spell
            would deal damage to you this turn, that spell deals that
            damage to its controller instead.</text>
        <name>Aegis of Honor</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(IA): {1},{Tap}: Target 1/1 creature gets +1/+2 until
            end of turn.</text>
        <name>Aegis of the Meek</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(FE+errata): {1},{Tap}, Sacrifice ~this~: ~this~ deals
            2 damage to target creature or player. [Oracle 1999/07/23]</text>
        <name>Aeolipile</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Creature - Avatar</type>
        <ruling>When the last time counter is removed, both the Suspend
            ability and the ability on this card trigger.  You can put
            them on the stack in either order.  If Suspend goes on the
            stack first, you draw a card and then this spell is played.
            If Suspend goes on the stack last, the spell is played, and
            then you get to draw a card.  This can affect how many cards
            you have in hand when it enters play. [Planar Chaos FAQ 2006/12/13]</ruling>
        <note>Note - Also see Suspend, Rule 702.59.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(PC+errata): */*. ; Suspend X - {X}{3}{U}.  X
            can&apos;t be 0. ; ~this~&apos;s power and toughness are
            each equal to the number of cards in your hand. ; Whenever a
            time counter is removed from ~this~ while it&apos;s exiled,
            draw a card. [Oracle 2009/07/08]</text>
        <name>Aeon Chronicler</name>
    </card>
    <card>
        <power>4</power>
        <cost>4UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>If you do not play the card by end of turn, it stays
            removed from the game. If you play it, it goes wherever the
            spell would normally go when played. [MM FAQ 1999/09/22]</ruling>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(MM+errata): 4/3, Flying. ; {1}{U}{U}: Exile the top
            card of your library.  Until end of turn, you may play that
            card.  (Reveal the card as you exile it.) [Oracle 2009/07/08]</text>
        <name>Aerial Caravan</name>
    </card>
    <card>
        <power>3</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Wizard</type>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <text>Text(CF): 3/3, Flying. ; {1}{G}{U}: Creatures you control
            gain shroud until end of turn.</text>
        <name>Aerie Mystics</name>
    </card>
    <card>
        <power>3</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Ouphe</type>
        <ruling>The ability does damage based on its power right before
            it left play. [Eventide FAQ 2008/07/08]</ruling>
        <note>Note - Also see Persist, Rule 702.76.</note>
        <text>Text(ET): 3/3. ; Persist. ; Sacrifice ~this~: ~this~ deals
            damage equal to its power to target creature with flying.</text>
        <name>Aerie Ouphes</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see artist rules, Rule 715.Ruling.11 and Rule 715.Ruling.12.</note>
        <text>Text(UH): Name an artist.  Remove the top six cards of
            your library from the game, then reveal cards from the top
            of your library until you reveal a card by the named artist.
            Put that card in your hand, then remove all the other cards
            revealed this way from the game.</text>
        <name>Aesthetic Consultation</name>
    </card>
    <card>
        <power>2</power>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Artifact Creature - Bird</type>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Bird&quot;.</note>
        <text>Text(AL+errata): 2/1, Flying. ; ~this~ can&apos;t block.
            [Oracle 1999/07/23]</text>
        <name>Aesthir Glider</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(OD/10): Target creature gets -1/-1 until end of turn.
            ; Draw a card.</text>
        <name>Afflict</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If there are any creatures in play, even if they are
            just your opponent&apos;s, you must put a +1/+1 on one of
            them.  If there are no creatures in play, then no counter is
            removed from this card. [bethmo 1996/12/13]</ruling>
        <text>Text(MI+errata): ~this~ enters the battlefield with three
            +1/+1 counters on it. ; At the beginning of your upkeep,
            move a +1/+1 counter from ~this~ onto target creature. ;
            When ~this~ has no +1/+1 counters on it, sacrifice it.
            [Oracle 2009/07/08]</text>
        <name>Afiya Grove</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - The Mirage version made Essence tokens.  Now it
            makes Spirit tokens.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(MM+errata): Destroy target creature.  It can&apos;t
            be regenerated.  Its controller puts a 1/1 white Spirit
            creature token with flying onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Afterlife</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(TE): Destroy target artifact, creature, or land.
            ~this~ deals 3 damage to you.</text>
        <name>Aftershock</name>
    </card>
    <card>
        <power>4</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <text>Text(DS): 4/4. ; Whenever you gain life, put that many
            +1/+1 counters on ~this~.</text>
        <name>Ageless Entity</name>
    </card>
    <card>
        <power>4</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Wall</type>
        <ruling>It becomes both creature type Giant and creature type
            Bird. [Scourge FAQ 2003/05/30]</ruling>
        <ruling>Once it loses Defender, it can attack normally.
            [D&apos;Angelo 2005/11/01]</ruling>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(SC+errata): 4/4, Defender, Flying. ; When ~this~
            blocks, it becomes a Bird Giant, and it loses defender.
            (It&apos;s no longer a Wall.  This effect lasts
            indefinitely.) [Oracle 2009/07/08]</text>
        <name>Ageless Sentinels</name>
    </card>
    <card>
        <power>2</power>
        <cost>3WB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Advisor</type>
        <text>Text(GP): 2/3. ; At the beginning of your upkeep, each
            opponent loses 1 life.  You gain life equal to the life lost
            this way.</text>
        <name>Agent of Masks</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Mercenary</type>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Human Mercenary&quot;.</note>
        <text>Text(PY): 1/1. ; {1}{B}, Sacrifice a land: Target creature
            gets +2/+0 until end of turn.</text>
        <name>Agent of Shauku</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>Text(AL+errata): 1/1. ; {R}: Add {B} to your mana pool.
            [Oracle 1999/07/23]</text>
        <name>Agent of Stromgald</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You will normally use this during your post-combat main
            phase so you can untap any creatures that attacked.
            [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>If you have enough mana, the ability may be played more
            than once in a turn. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON+errata): {3}{R}{R}: Untap all creatures you
            control.  After this main phase, there is an additional
            combat phase followed by an additional main phase.  Activate
            this ability only any time you could cast a sorcery. [Oracle 2009/07/08]</text>
        <name>Aggravated Assault</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(IA+errata): Enchant non-Wall creature. ; Enchanted
            creature has first strike and trample. ; At the beginning of
            the end step of enchanted creature&apos;s controller,
            destroy that creature if it didn&apos;t attack this turn.
            [Oracle 2009/07/08]</text>
        <name>Aggression</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(IN/10): Target creature gets +1/+1 until end of turn.
            ; Draw a card.</text>
        <name>Aggressive Urge</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>If played on a creature which already has Flanking, its
            effect is cumulative. [Duelist Magazine #16, Page 30]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): Enchant creature. ; Enchanted creature
            gets +1/+1 and has flanking. [Oracle 2005/08/01]</text>
        <name>Agility</name>
    </card>
    <card>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(IN+errata): Kicker {1}{R}. ; Destroy target
            nonblack creature.  It can&apos;t be regenerated.  If ~this~
            was kicked, it deals damage equal to that creature&apos;s
            power to the creature&apos;s controller. [Oracle 2009/10/11]</text>
        <name>Agonizing Demise</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>67</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(7th/10): Look at target player&apos;s hand and choose
            two cards from it. Put them on top of that player&apos;s
            library in any order.</text>
        <name>Agonizing Memories</name>
    </card>
    <card>
        <cost>UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You choose two target creatures.  The same creature may
            be chosen twice. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA): Target creature gets -3/-0 until end of turn. ;
            Target creature gets -0/-3 until end of turn.</text>
        <name>Agony Warp</name>
    </card>
    <card>
        <power>3</power>
        <cost>3RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Soldier</type>
        <ruling>A creature that is both red and white gets both bonuses.
            [D&apos;Angelo 2007/04/07]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(RA): 3/3. ; Whenever ~this~ attacks, attacking red
            creatures get +2/+0 and attacking white creatures get +0/+2
            until end of turn.</text>
        <name>Agrus Kos, Wojek Veteran</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(NE+errata): Enchant creature. ; Enchanted creature
            has flying. ; Enchanted creature can block only creatures
            with flying. [Oracle 2005/08/01]</text>
        <name>Air Bladder</name>
    </card>
    <card>
        <power>4</power>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR456789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <text>Text(ABU/RV/4th/5th/6th/7th/8th/9th/10): 4/4, Flying.</text>
        <name>Air Elemental</name>
    </card>
    <card>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(ON+errata): Draw a card for each Bird on the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Airborne Aid</name>
    </card>
    <card>
        <power>2</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird</type>
        <text>Text(ON+errata): 2/2, Flying. ; {1}{R}, Sacrifice a Goblin
            creature: ~this~ deals damage equal to the sacrificed
            creature&apos;s power to target creature or player. [Oracle 2009/07/08]</text>
        <name>Airdrop Condor</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Faerie</type>
        <ruling>Creatures change color as a triggered ability upon the
            block being declared. [D&apos;Angelo 1998/06/05]</ruling>
        <ruling>A Leprechaun with Protection from Green can be blocked
            by a creature (since it is not green at that time) but will
            not take damage from the creature (since it is green at the
            time of damage dealing). [Duelist Magazine #2, Page 7]</ruling>
        <ruling>The change to green does not wear off even if the
            Leprechaun leaves play. [Aahz 1994/06/16]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): 1/1. ; Whenever ~this~ blocks or becomes
            blocked by a creature, that creature becomes green.  (This
            effect lasts indefinitely.) [Oracle 2009/07/08]</text>
        <name>Aisling Leprechaun</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>M</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Planeswalker - Ajani</type>
        <ruling>Only one ability of each planeswalker may be played one
            time during each of your turns.  See Rule 306f.
            [D&apos;Angelo 2007/10/09]</ruling>
        <ruling>Note that {@Ajani Vengeant} and this card have the same
            type. [Shards of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see {@Ajani Goldmane}.</note>
        <note>Note - Also see Loyalty, Rule G12.22.</note>
        <note>Note - Also see Planeswalkers, Rule 306.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(M10): Loyalty 4. ; &lt;+1&gt;: You gain 2 life. ;
            &lt;-1&gt;: Put a +1/+1 counter on each creature you
            control.  Those creatures gain vigilance until end of turn.
            ; &lt;-6&gt;: Put a white Avatar creature token onto the
            battlefield.  It has &quot;This creature&apos;s power and
            toughness are each equal to your life total.&quot;</text>
        <name>Ajani Goldmane</name>
    </card>
    <card>
        <cost>2RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>M</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Planeswalker - Ajani</type>
        <ruling>You can target a tapped permanent with the first
            ability. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>Only one ability of each planeswalker may be played one
            time during each of your turns.  See Rule 306f.
            [D&apos;Angelo 2007/10/09]</ruling>
        <ruling>As per Rule 306c, if two Planeswalkers are in play with
            the same type, both of them are put into the graveyard.
            [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>Note that {@Ajani Goldmane} and this card have the same
            type. [Shards of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see {@Ajani Goldmane}.</note>
        <note>Note - Also see Planeswalkers, Rule 306.</note>
        <text>Text(SA): Loyalty 3. ; &lt;+1&gt;: Target permanent
            doesn&apos;t untap during its controller&apos;s next untap
            step. ; &lt;-2&gt;: ~this~ deals 3 damage to target creature
            or player and you gain 3 life. ; &lt;-7&gt;: Destroy all
            lands target player controls.</text>
        <name>Ajani Vengeant</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <text>Text(CK+errata): 1/1. ; Sacrifice a land: ~this~ gets
            +2/+0 until end of turn.  Activate this ability only once
            each turn. [Oracle 2009/07/08]</text>
        <name>Akki Avalanchers</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Shaman</type>
        <text>Text(BK+errata): 1/1. ; When ~this~ is put into a
            graveyard from the battlefield, each player sacrifices a
            land. [Oracle 2009/07/08]</text>
        <name>Akki Blizzard-Herder</name>
    </card>
    <card>
        <power>2</power>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Goblin Shaman</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(CK): 2/2, First Strike. ; {R},{Tap}: Attacking
            creatures gain first strike until end of turn.</text>
        <name>Akki Coalflinger</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Goblin Shaman</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(SK): 2/2. ; {Tap}: Target creature gains haste until
            end of turn.</text>
        <name>Akki Drillmaster</name>
    </card>
    <card>
        <power>1</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - The flip side is {@Tok-Tok, Volcano Born}.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(CK): 1/1, Haste. ; Whenever ~this~ deals damage to an
            opponent, flip it.</text>
        <name>Akki Lavarunner</name>
    </card>
    <card>
        <power>2</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <text>Text(BK+errata): 2/1. ; Whenever a land is put into a
            graveyard from the battlefield, ~this~ gets +1/+0 until end
            of turn. [Oracle 2009/07/08]</text>
        <name>Akki Raider</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Shaman</type>
        <text>Text(CK+errata): 1/1. ; When ~this~ enters the
            battlefield, add {R} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Akki Rockspeaker</name>
    </card>
    <card>
        <power>2</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(SK): 2/1. ; As long as you have seven or more cards
            in hand, ~this~ gets +2/+1 and has first strike.</text>
        <name>Akki Underling</name>
    </card>
    <card>
        <power>1</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Rogue Shaman</type>
        <text>Text(CK): 1/1. ; Whenever ~this~ deals combat damage to a
            player, that player sacrifices a permanent.</text>
        <name>Akki Underminer</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(ZE): ~this~ enters the battlefield tapped. ; When
            ~this~ enters the battlefield, you gain 1 life. ; {Tap}: Add
            {B} or {R} to your mana pool.</text>
        <name>Akoum Refuge</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Exalted, Rule 702.80.</note>
        <text>Text(SA): 1/1. ; Exalted.</text>
        <name>Akrasan Squire</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(ON): Creatures you control gain protection from the
            color of your choice until end of turn. ; Cycling {W}.</text>
        <name>Akroma&apos;s Blessing</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(LE+errata): 2/4. ; Cleric creatures have vigilance.
            [Oracle 2007/07/13]</text>
        <name>Akroma&apos;s Devoted</name>
    </card>
    <card>
        <cost>7</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Legendary Artifact</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(FS+errata): Creatures you control have flying, first
            strike, vigilance, trample, haste, and protection from black
            and from red. [Oracle 2009/07/08]</text>
        <name>Akroma&apos;s Memorial</name>
    </card>
    <card>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(ON): Destroy all artifacts, creatures, and
            enchantments. ; Cycling {3}.</text>
        <name>Akroma&apos;s Vengeance</name>
    </card>
    <card>
        <power>6</power>
        <cost>5RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Legendary Creature - Angel</type>
        <ruling>If this card is played face down, it can be countered.
            [Planar Chaos FAQ 2006/12/13]</ruling>
        <ruling>This card is not the same name as {@Akroma, Angel of
            Wrath} for purposes of the Legend rule or anything else.
            [Planar Chaos FAQ 2006/12/13]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(PC): 6/6, Flying, Trample, Protection from White,
            Protection from Blue. ; Morph {3}{R}{R}{R}. ; ~this~
            can&apos;t be countered. ; {R}: ~this~ gets +1/+0 until end
            of turn.</text>
        <name>Akroma, Angel of Fury</name>
    </card>
    <card>
        <power>6</power>
        <cost>5WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Legendary Creature - Angel</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Angel&quot;.</note>
        <text>Text(TS): 6/6, Flying, First Strike, Vigilance, Trample,
            Haste, Protection from Black, Protection from Red.</text>
        <name>Akroma, Angel of Wrath</name>
    </card>
    <card>
        <power>8</power>
        <cost>6WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Giant Soldier</type>
        <ruling>If you have two or more Legionnaires, they can all
            attack. [D&apos;Angelo 1994/08/01]</ruling>
        <ruling>Will prevent {@Evil Eye of Orms-by-Gore} from attacking.
            [Aahz 1994/10/21] Unless they are artifacts for some reason.</ruling>
        <note>Note - This card was creature type &quot;Legionnaire&quot;
            until Oracle 2007/10/01, when it became &quot;Human
            Soldier&quot;.  Then with Oracle 2008/01/01 it became
            &quot;Giant Soldier&quot;.</note>
        <text>Text(5th+errata): 8/4. ; Except for creatures named Akron
            Legionnaire and artifact creatures, creatures you control
            can&apos;t attack. [Oracle 1999/11/01]</text>
        <name>Akron Legionnaire</name>
    </card>
    <card>
        <power>5</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Djinn</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(VI+errata): 5/6, Trample. ; At the beginning of your
            upkeep, put a +1/+1 counter on each creature each opponent
            controls. [Oracle 2006/01/15]</text>
        <name>Aku Djinn</name>
    </card>
    <card>
        <power>3</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Spirit</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(SK+errata): 3/2, Haste. ; At the beginning of your
            upkeep, if you have more cards in hand than each opponent,
            you may sacrifice a Swamp.  If you do, return ~this~ from
            your graveyard to the battlefield. [Oracle 2009/07/08]</text>
        <name>Akuta, Born of Ash</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): {5},{Tap}: Prevent all damage that would
            be dealt to you this turn by attacking creatures without
            flying. [Oracle 2001/08/24]</text>
        <name>Al-abara&apos;s Carpet</name>
    </card>
    <card>
        <power>4</power>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Dragon</type>
        <ruling>The ability is triggered and not a replacement as of
            Oracle 2007/05/01. [D&apos;Angelo 2007/05/15]</ruling>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(WL+errata): 4/4, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, shuffle ~this~ into its
            owner&apos;s library. [Oracle 2009/07/08]</text>
        <name>Alabaster Dragon</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Leech</type>
        <text>Text(IN+errata): 1/3. ; White spells you cast cost {W}
            more to cast. [Oracle 2009/07/08]</text>
        <name>Alabaster Leech</name>
    </card>
    <card>
        <cost>XWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(5th+errata): Choose one - Target player gains X life;
            or prevent the next X damage that would be dealt to target
            creature or player this turn. [Oracle 1999/09/03]</text>
        <name>Alabaster Potion</name>
    </card>
    <card>
        <power>0</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Wall</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(MM+errata): 0/4, Defender. ; {Tap}: Prevent the next
            1 damage that would be dealt to target creature or player
            this turn. [Oracle 2005/08/01]</text>
        <name>Alabaster Wall</name>
    </card>
    <card>
        <power>2</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>Text(P2+errata): 2/2. ; Whenever ~this~ attacks, you may
            tap target creature. [Oracle 2005/10/01]</text>
        <name>Alaborn Cavalier</name>
    </card>
    <card>
        <power>2</power>
        <cost>WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(P2+errata): 2/2, Vigilance. [Oracle 2005/10/01]</text>
        <name>Alaborn Grenadier</name>
    </card>
    <card>
        <power>2</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(P2+errata): 2/1, Reach. [Oracle 2007/05/01]</text>
        <name>Alaborn Musketeer</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(P2): 2/3.</text>
        <name>Alaborn Trooper</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>Text(P2+errata): 2/2. ; {Tap}: Target creature gets +2/+2
            until end of turn. Activate this ability only during your
            turn, before attackers are declared. [Oracle 2009/07/08]</text>
        <name>Alaborn Veteran</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(P2+errata): 1/1. ; When ~this~ blocks a creature,
            destroy that creature and ~this~. [Oracle 2008/01/01]</text>
        <name>Alaborn Zealot</name>
    </card>
    <card>
        <power>1</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Rogue</type>
        <ruling>His ability can take control of more than one artifact,
            although only one each time the ability is used. [Arab FAQ 1994/01/05]</ruling>
        <ruling>Any artifact can be taken.  This includes artifact
            creatures, and token creatures (see Rule 110.5) that count
            as artifacts, such as Wasps from {@The Hive}. [D&apos;Angelo 1994/06/01]</ruling>
        <ruling>Aladdin&apos;s ability does not lose control of a
            creature if it becomes an invalid target.  If the target
            stops being an artifact, the ability&apos;s control effect
            continues.  It only checks the validity of the target on
            announcement and resolution of his ability. [WotC Rules Team 1995/02/09]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card was creature type &quot;Aladdin&quot;
            until Oracle 2007/10/01, when it became &quot;Human Rogue&quot;.</note>
        <text>Text(CH+errata): 1/1. ; {1}{R}{R},{Tap}: Gain control of
            target artifact for as long as you control ~this~. [Oracle 2009/07/08]</text>
        <name>Aladdin</name>
    </card>
    <card>
        <cost>10</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>R4</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>This card has a replacement ability (see Rule 614).  It
            is used before the resolution of a spell or ability that
            would cause you to draw and it replaces one of the draws
            with a new effect. [D&apos;Angelo 2000/02/25] For example,
            {@Sylvan Library}, {@Jayemdae Tome}, {@Howling Mine}, and
            your normal draw during the draw step are also replaceable.</ruling>
        <ruling>If you use more than one Lamp effect, the second one
            will end up replacing the card being drawn with the first
            one. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>If the ability is countered, you do not have to replace
            a draw. [D&apos;Angelo 2000/02/25]</ruling>
        <note>Note - The Arabian Nights version had two mana cost
            circles with 5 in them to indicate 10, because they did not
            have a way to get 10 into a single circle.  This is not a
            typo. [Arab FAQ 1994/01/05]</note>
        <text>Text(4th+errata): {X},{Tap}: The next time you would draw
            a card this turn, instead look at the top X cards of your
            library, shuffle all but one of them, put the shuffled cards
            on the bottom of your library, then draw a card.  X
            can&apos;t be 0. [Oracle 2006/04/25]</text>
        <name>Aladdin&apos;s Lamp</name>
    </card>
    <card>
        <cost>8</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>R456789</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(4th/5th/6th/7th/8th/9th): {8},{Tap}: ~this~ deals 4
            damage to target creature or player.</text>
        <name>Aladdin&apos;s Ring</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MI+errata): Untap target nonattacking creature.  It
            gets +1/+3 until end of turn. [Oracle 1999/07/01]</text>
        <name>Alarum</name>
    </card>
    <card>
        <power>3</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Troll</type>
        <note>Note - Also see Echo, Rule 702.27.</note>
        <text>Text(US+errata): 3/3. ; Echo {1}{G}. ; {1}{G}: Regenerate
            ~this~. [Oracle 2006/10/01]</text>
        <name>Albino Troll</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): {2},{Tap}: Target permanent you control
            becomes the color of your choice.  (This effect lasts
            indefinitely.) [Oracle 2009/07/08]</text>
        <name>Alchor&apos;s Tomb</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You pick the target on announcement and flip the coin on
            resolution. [Duelist Magazine #16, Page 28]</ruling>
        <text>Text(MI+errata): Cast ~this~ only during combat after
            blockers are declared. ; Flip a coin.  If you win the flip,
            target creature gets +1/+1 until end of turn. ; Draw a card
            at the beginning of the next turn&apos;s upkeep. [Oracle 2009/07/08]</text>
        <name>Aleatory</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(P3+errata): 2/2, Vigilance. [Oracle 2005/10/01]</text>
        <name>Alert Shu Infantry</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Any enchantments already on the creature remain.
            [DeLaney 2000/05/29]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(PY+errata): Enchant creature. ; Flash. ; Enchanted
            creature has shroud. [Oracle 2007/05/01]</text>
        <name>Alexi&apos;s Cloak</name>
    </card>
    <card>
        <power>3</power>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Spellshaper</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became
            &quot;Spellshaper&quot;.  Then with Oracle 2007/10/01 it
            became &quot;Human Spellshaper&quot;.</note>
        <text>Text(PY+errata): 3/3. ; {X}{U},{Tap}, Discard two cards:
            Return X target creatures to their owners&apos; hands.
            [Oracle 2005/08/01]</text>
        <name>Alexi, Zephyr Mage</name>
    </card>
    <card>
        <power>1</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Crocodile</type>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <text>Text(SA+errata): 1/1, Shroud. ; Whenever another creature
            is put into a graveyard from the battlefield, you may put a
            +1/+1 counter on ~this~. [Oracle 2009/07/08]</text>
        <name>Algae Gharial</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Rogue</type>
        <ruling>May be used to tap more than one wall per turn if you
            have enough mana. [Arab FAQ 1994/01/05]</ruling>
        <ruling>May tap walls even when Ali Baba is tapped or just
            entered play. [Arab FAQ 1994/01/05]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card was creature type &quot;Ali-Baba&quot;
            until Oracle 2007/10/01, when it became &quot;Human&quot;.
            Then with Oracle 2008/01/01 it became &quot;Human Rogue&quot;.</note>
        <text>Text(4th): 1/1. ; {R}: Tap target Wall.</text>
        <name>Ali Baba</name>
    </card>
    <card>
        <power>0</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human</type>
        <ruling>This card makes you immune to damage that would take you
            below 1 life point. [Arab FAQ 1994/01/05]</ruling>
        <ruling>Does not prevent effects which reduce your life without
            doing damage. [Arab FAQ 1994/01/05]</ruling>
        <ruling>The replacement happens automatically at the time damage
            would be dealt. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>The ability works up until Ali enters the graveyard, so
            if he takes lethal damage or is destroyed at the same time
            you take damage, the ability does help you.  If the damage
            occurs after it goes to the graveyard (such as with
            {@Creature Bond}), however, it is not affected by the Ali
            which is no longer in play. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>Does not prevent damage, it prevents the damage from
            turning into loss of life.  So the full damage is dealt, but
            the full loss of life is not applied. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>Does not affect damage if you are already at zero or
            negative life.  You still take it all. [WotC Rules Team 1996/06/27]</ruling>
        <ruling>Vintage tournaments (see Rule 911) restricted this card
            from 1994/01/25 to 1996/04/01.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - This card was creature type
            &quot;Ali-from-Cairo&quot; until Oracle 2007/10/01, when it
            became &quot;Human&quot;.</note>
        <text>Text(AN+errata): 0/1. ; Damage that would reduce your life
            total to less than 1 reduces it to 1 instead. [Oracle 2001/08/24]</text>
        <name>Ali from Cairo</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(HL): Target blocking creature gets +3/+1 until end of turn.</text>
        <name>Aliban&apos;s Tower</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>A &quot;creature card&quot; is a Creature card or
            Artifact Creature card. [D&apos;Angelo 1999/05/01]  Older
            cards of type Summon are also Creature cards.</ruling>
        <ruling>The creatures are put into play by their respective
            players, but they enter play simultaneously.  For purposes
            of ordering any effects of the creatures, the current player
            (not the controller of this card) decides the ordering
            regardless of which player is putting the creatures into
            play. [D&apos;Angelo 2000/03/03]</ruling>
        <ruling>Two Legends of the same names that enter play are
            considered to enter play at the same time and both are
            destroyed.  See Rule G12.9. [D&apos;Angelo 2000/03/03]</ruling>
        <ruling>Since you can respond to triggered abilities, it is
            legal to sacrifice creatures using some spell or ability
            prior to resolving the ability that removes the final
            counter from All Hallow&apos;s Eve. [D&apos;Angelo 2000/03/03]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - This card was of type &quot;Enchantment&quot; and
            not &quot;Sorcery&quot; from 2001/08/24 until 2007/02/01.</note>
        <text>Text(LG+errata): Exile ~this~ with two scream counters on
            it. ; At the beginning of your upkeep, if ~this~ is exiled
            with a scream counter on it, remove a scream counter from
            it.  If there are no more scream counters on it, put it into
            your graveyard and each player returns all creature cards
            from his or her graveyard to the battlefield. [Oracle 2009/07/08]</text>
        <name>All Hallow&apos;s Eve</name>
    </card>
    <card>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(FD+errata): For each color, return up to one target
            card of that color from your graveyard to your hand.  Exile
            ~this~. [Oracle 2009/07/08]</text>
        <name>All Suns&apos; Dawn</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Buyback, Rule 702.24.</note>
        <text>Text(EX): Buyback {3}. ; Destroy target enchantment.</text>
        <name>Allay</name>
    </card>
    <card>
        <power>2</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Mercenary</type>
        <ruling>It triggers only once even if blocked by more than one
            creature. [MM FAQ 1999/09/22]</ruling>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Human Mercenary&quot;.</note>
        <text>Text(MM+errata): 2/2. ; Whenever ~this~ becomes blocked,
            defending player discards a card. [Oracle 2005/08/01]</text>
        <name>Alley Grifters</name>
    </card>
    <card>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You draw one card per basic land type, not for each
            basic land.  This makes it a maximum of 5 cards. [Planeshift
            FAQ 2001/01/26]</ruling>
        <note>Note - Also see Domain, Rule 717.8.</note>
        <text>Text(PS+errata): Domain - Target player draws a card for
            each basic land type among lands he or she controls. [Oracle 2009/02/01]</text>
        <name>Allied Strategies</name>
    </card>
    <card>
        <cost>5GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <type>Creature - Elf Warrior</type>
        <ruling>You cannot remove this card since it is in the stack
            already when you are choosing cards to pay the cost.
            [Coldsnap FAQ 2006/06/14]</ruling>
        <text>Text(CS+errata): 1+*/1+*. ; You may exile two green cards
            from your hand rather than pay ~this~&apos;s mana cost. ;
            ~this~&apos;s power and toughness are each equal to 1 plus
            the number of lands you control. [Oracle 2009/07/08]</text>
        <name>Allosaurus Rider</name>
    </card>
    <card>
        <power>4</power>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Artifact Creature - Golem</type>
        <ruling>The chosen color is considered to be its initial color
            and not a color added by an effect. [Rules Team 2001/05/01]</ruling>
        <ruling>If it phases out, you do not pick a new color when it
            phases in. [WotC Rules Team 2002/02/01]</ruling>
        <note>Note - Also see Color, Rule 105.4, for rules on choosing a color.</note>
        <text>Text(IN+errata): 4/4. ; As ~this~ enters the battlefield,
            choose a color. ; ~this~ is the chosen color.  (It&apos;s
            still an artifact.) [Oracle 2009/07/08]</text>
        <name>Alloy Golem</name>
    </card>
    <card>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it was only in Portal and Starter.</ruling>
        <ruling>Legacy tournaments (see Rule 912) banned this card until
            2005/10/20 because it was only in Portal and Starter.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(ST): All creatures able to block target creature this
            turn do so.</text>
        <name>Alluring Scent</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Siren</type>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(M10): 1/1. ; {Tap}: Target creature an opponent
            controls attacks you this turn if able.</text>
        <name>Alluring Siren</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(WL+errata): {1}, Exile the top card of your
            graveyard: Prevent the next 1 damage that would be dealt to
            target creature this turn. [Oracle 2009/07/08]</text>
        <name>Alms</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kavu</type>
        <text>Text(PS+errata): 2/2. ; {1}{G}: Target Kavu creature gets
            -1/+1 until end of turn. [Oracle 2007/05/01]</text>
        <name>Alpha Kavu</name>
    </card>
    <card>
        <power>2</power>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Artifact Creature - Myr</type>
        <text>Text(MR): 2/1.</text>
        <name>Alpha Myr</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>It counts each creature once if that creature shares at
            least one creature type with the enchanted creature.
            [Scourge FAQ 2003/05/30]</ruling>
        <note>Note - Also see {@Coat of Arms}.</note>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(SC+errata): Enchant creature. ; Enchanted creature
            gets +2/+2 for each other creature on the battlefield that
            shares a creature type with it. [Oracle 2009/07/08]</text>
        <name>Alpha Status</name>
    </card>
    <card>
        <cost>7</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Artifact Creature - Golem</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(ET+errata): */*, Trample. ; ~this~&apos;s power and
            toughness are each equal to the number of creatures on the
            battlefield. ; ~this~ doesn&apos;t untap during your untap
            step. ; Tap five untapped creatures you control: Untap
            ~this~. [Oracle 2009/07/08]</text>
        <name>Altar Golem</name>
    </card>
    <card>
        <cost>GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>A creature card is any card of type Creature or Artifact
            Creature. [D&apos;Angelo 2000/03/09]  Older cards of type
            Summon also count.</ruling>
        <ruling>You do not have to find a creature card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(IA+errata): As an additional cost to cast ~this~,
            sacrifice a creature. ; Search your library for a creature
            card, reveal that card, and put it into your hand.  Then
            shuffle your library. [Oracle 2009/07/08]</text>
        <name>Altar of Bone</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(TE+errata): Sacrifice a creature: Target player puts
            a number of cards equal to the sacrificed creature&apos;s
            power from the top of his or her library into his or her
            graveyard. [Oracle 1999/05/01]</text>
        <name>Altar of Dementia</name>
    </card>
    <card>
        <cost>7</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You put a counter on this even if the creature
            regenerates. [Mirrodin FAQ 2003/10/01]</ruling>
        <ruling>The precombat main phase is the first main phase of the
            turn.  All others are postcombat main phases. [Mirrodin FAQ 2003/10/01]</ruling>
        <text>Text(MR): At the beginning of your precombat main phase,
            add {B} to your mana pool for each charge counter on ~this~.
            ; {7},{Tap}: Destroy target creature.  Then put a charge
            counter on ~this~.</text>
        <name>Altar of Shadows</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MR+errata): Exile target artifact or enchantment.
            [Oracle 2009/07/08]</text>
        <name>Altar&apos;s Light</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(TO+errata): Flashback {1}{U}. ; Change the text of
            target permanent or spell by replacing all instances of one
            color word with another.  (This effect lasts indefinitely.)
            [Oracle 2009/07/08]</text>
        <name>Alter Reality</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You are still casting the creature spells. [Duelist
            Magazine #23, Page 22] So they can be countered.
            [D&apos;Angelo 1997/11/07]</ruling>
        <ruling>Checks the actual printed cost on the creature card, and
            is not affected by things which allow you to play the spell
            for less, such as with the {@Emerald Medallion}.
            [D&apos;Angelo 1997/10/20]</ruling>
        <ruling>The mana cost of the creatures being played is still the
            stated cost on the card for purposes of {@Spell Blast} and
            such, even though you did not pay the cost. [D&apos;Angelo 1997/11/07]</ruling>
        <ruling>For creatures with X in the mana cost, you must choose
            the value of X to make the converted mana cost be three or
            less for this ability. [D&apos;Angelo 1999/06/01]</ruling>
        <ruling>Any penalty costs such as {@Gloom} still need to be
            paid. [D&apos;Angelo 1997/12/29]</ruling>
        <ruling>You cannot choose to play a creature as an instant via
            Aluren and still pay the mana cost.  You either play the
            creature normally, or via Aluren without paying the mana
            cost. [bethmo 1998/02/07]</ruling>
        <ruling>You cannot use Aluren when playing a creature using
            another alternate means, such as the Morph ability. [WotC
            Rules Team 2002/10/01]</ruling>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(TE+errata): Any player may play creature cards with
            converted mana cost 3 or less without paying their mana cost
            and as though they had flash. [Oracle 2009/07/08]</text>
        <name>Aluren</name>
    </card>
    <card>
        <power>1</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Merfolk Wizard</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01.  Then it was &quot;Merfolk&quot;
            until Oracle 2007/07/13 when it became &quot;Merfolk Wizard&quot;.</note>
        <text>Text(10): 1/3. ; {3}: Target player puts the top three
            cards of his or her library into his or her graveyard.</text>
        <name>Ambassador Laquatus</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Treefolk Warrior</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(MT+errata): 3/3. ; When ~this~ enters the
            battlefield, put a 1/1 green Elf Warrior creature token onto
            the battlefield. [Oracle 2009/07/08]</text>
        <name>Ambassador Oak</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(6th+errata): You may choose not to untap ~this~
            during your untap step. ; {4},{Tap}: Tap target artifact,
            creature, or land.  That permanent doesn&apos;t untap during
            its controller&apos;s untap step for as long as ~this~
            remains tapped. [Oracle 2009/07/08]</text>
        <name>Amber Prison</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>In simpler text, this card means &quot;Whenever a player
            plays a counterspell or plays a card that makes use of
            counters, you get to choose to do one of the following:
            counter the next spell; or put a counter on a card that has
            counters.&quot; [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>If you choose to put a counter on, find a permanent in
            play with at least one counter on it and put an additional
            counter of the same kind on it. If it has more than one kind
            of counter on it, you can choose which kind to add.
            [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): Whenever a player plays a spell that counters a
            spell that has been played or a player plays a spell that
            comes into play with counters, that player may counter the
            next spell played or put an additional counter on a
            permanent that has already been played, but not countered.</text>
        <name>Ambiguity</name>
    </card>
    <card>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(8th): You draw three cards and you lose 3 life.</text>
        <name>Ambition&apos;s Cost</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(HL+errata): Blocking creatures gain first strike
            until end of turn. [Oracle 1999/07/23]</text>
        <name>Ambush</name>
    </card>
    <card>
        <power>2</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Elf</type>
        <text>Text(SC): 2/2. ; Forests you control are 1/1 green Elf
            creatures that are still lands. ; {1}{G}, Sacrifice an Elf:
            Target creature gets +3/+3 until end of turn.</text>
        <name>Ambush Commander</name>
    </card>
    <card>
        <power>3</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Rogue</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - This card was creature type
            &quot;Ambush-Party&quot; until Oracle 2007/10/01, when it
            became &quot;Human Rogue&quot;.</note>
        <text>Text(5th+errata): 3/1, First Strike, Haste. [Oracle 1999/07/23]</text>
        <name>Ambush Party</name>
    </card>
    <card>
        <cost>3UUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>If used on yourself, you do have to reveal your hand.
            [D&apos;Angelo 2001/08/31]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(DK+errata): Target player reveals his or her hand and
            discards all nonland cards. [Oracle 2005/08/01]</text>
        <name>Amnesia</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Shapeshifter</type>
        <note>Note - Also see Changeling, Rule 702.70.</note>
        <text>Text(LO): 1/1, Changeling. ; {Tap}: Target creature gains
            all creature types until end of turn. ; {Tap}: Target
            creature loses all creature types until end of turn.</text>
        <name>Amoeboid Changeling</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(SH+errata): {1}, Discard a card at random: Put a
            +1/+1 counter on target creature. [Oracle 2005/08/01]</text>
        <name>Amok</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kavu</type>
        <ruling>The ability may only trigger once per combat.
            [Planeshift FAQ 2001/01/26]</ruling>
        <text>Text(PS): 2/2. ; Whenever ~this~ blocks or becomes blocked
            by one or more blue and/or black creatures, ~this~ gets
            +3/+3 until end of turn.</text>
        <name>Amphibious Kavu</name>
    </card>
    <card>
        <power>1</power>
        <cost>WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(4th+errata): 1/1. ; ~this~ can&apos;t be blocked by
            creatures with power 3 or greater. [Oracle 1999/09/03]</text>
        <name>Amrou Kithkin</name>
    </card>
    <card>
        <power>2</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin Rebel Scout</type>
        <ruling>You look in your library but are not required to find a
            Rebel card even if you have one.  See Rule 701.14.
            [D&apos;Angelo 2006/10/08]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(TS+errata): 2/1. ; {4},{Tap}: Search your library for
            a Rebel permanent card with converted mana cost 3 or less
            and put it onto the battlefield. Then shuffle your library.
            [Oracle 2009/07/08]</text>
        <name>Amrou Scout</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kithkin Rebel</type>
        <text>Text(TS): 2/2. ; ~this~ can&apos;t be blocked except by
            artifact creatures and/or white creatures.</text>
        <name>Amrou Seekers</name>
    </card>
    <card>
        <power>6</power>
        <cost>5UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Illusion</type>
        <text>Text(OD+errata): 6/6, Flying. ; {2}{U}, Discard a card:
            Return ~this~ to its owner&apos;s hand. [Oracle 2005/08/01]</text>
        <name>Amugaba</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(5th+errata): {2},{Tap}: Prevent the next 1 damage
            that would be dealt to target creature or player this turn.
            [Oracle 1999/09/03]</text>
        <name>Amulet of Kroog</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Vintage tournaments (see Rule 911) have always banned
            this card.</ruling>
        <ruling>Legacy tournaments (see Rule 912) have always banned
            this card.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <ruling>Ice Age and Ice Age/Homelands/Alliances block format
            tournaments (see Rule 916.3) have always banned this card.</ruling>
        <text>Text(IA+errata): Remove ~this~ from your deck before
            playing if you&apos;re not playing for ante. ; {Tap},
            Sacrifice ~this~: Target opponent may add the top card of
            his or her library to the ante.  If he or she doesn&apos;t,
            you flip a coin.  If you win the flip, that player loses the
            game.  If you lose the flip, you lose the game.  Activate
            this ability only during your upkeep. [Oracle 2009/07/08]</text>
        <name>Amulet of Quoz</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(MI+errata): {5},{Tap}, Exile ~this~: Exile target
            artifact, creature, or land.  Activate this ability only any
            time you could cast a sorcery. [Oracle 2009/07/08]</text>
        <name>Amulet of Unmaking</name>
    </card>
    <card>
        <power>2</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human</type>
        <note>Note - This card was creature type &quot;Constable&quot;
            until Oracle 2007/10/01, when it became &quot;Human&quot;.</note>
        <text>Text(5th+errata): 2/1+*. ; ~this~&apos;s toughness is
            equal to 1 plus the number of green creatures on the
            battlefield. [Oracle 2009/07/08]</text>
        <name>An-Havva Constable</name>
    </card>
    <card>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(HL+errata): You gain X plus 1 life, where X is the
            number of green creatures on the battlefield. [Oracle 2009/07/08]</text>
        <name>An-Havva Inn</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(HL+errata): {Tap}: Add {1} to your mana pool. ;
            {1},{Tap}: Add {G} to your mana pool. ; {2},{Tap}: Add {R}
            or {W} to your mana pool. [Oracle 2003/07/01]</text>
        <name>An-Havva Township</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Cannot choose something such as Artifact Creature or
            Land Creature which are not creature types. [Duelist
            Magazine #9, Page 36]</ruling>
        <text>Text(HL+errata): As ~this~ enters the battlefield, choose
            a creature type. ; Creatures of the chosen type don&apos;t
            untap during their controllers&apos; untap steps. [Oracle 2009/07/08]</text>
        <name>An-Zerrin Ruins</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>If the {1}{B} kicker was paid and there are no other
            untapped creatures in play to target, you may be forced to
            target this card with the ability. [Planar Chaos FAQ 2006/12/13]</ruling>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(PC+errata): 2/2. ; Kicker {2}{U} and/or {1}{B}. ;
            When ~this~ enters the battlefield, if it was kicked with
            its {2}{U} kicker, target player discards three cards. ;
            When ~this~ enters the battlefield, if it was kicked with
            its {1}{B} kicker, tap target untapped creature and that
            creature deals damage equal to its power to its controller.
            [Oracle 2009/10/11]</text>
        <name>Ana Battlemage</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(AP): 1/1. ; {U},{Tap}: Target creature gains flying
            until end of turn. ; {B},{Tap}: Target creature gets -2/-0
            until end of turn.</text>
        <name>Ana Disciple</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The creature either gets +1/+1 or +5/+5, never +6/+6.
            [Apocalypse FAQ 2001/05/24]</ruling>
        <text>Text(AP): At the beginning of your upkeep, if you control
            a blue or black permanent, target creature gets +1/+1 until
            end of turn.  If you control a blue permanent and a black
            permanent, that creature gets +5/+5 until end of turn instead.</text>
        <name>Ana Sanctuary</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Minotaur Spirit</type>
        <ruling>Cannot target itself. [D&apos;Angelo 2007/10/09]</ruling>
        <note>Note - This card was creature tpe &quot;Ghost&quot; until
            Oracle 2007/10/01, when it became &quot;Minotaur Spirit&quot;.</note>
        <text>Text(HL+errata): 1/1. ; {Tap}: Another target Minotaur
            creature gets +1/+1 until end of turn. [Oracle 2007/10/01]</text>
        <name>Anaba Ancestor</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Minotaur</type>
        <ruling>This is a Minotaur, so it can be brought into play with
            {@Didgeridoo}. [D&apos;Angelo 1999/05/01]</ruling>
        <note>Note - In Homelands, this card was creature type &quot;Bodyguard&quot;.</note>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(HL/6th/10): 2/3, First Strike.</text>
        <name>Anaba Bodyguard</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>689</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Minotaur Shaman</type>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of creature type Minotaur and not a Minotaur Shaman.</note>
        <text>Text(HL/6th/8th/9th): 2/2. ; {R},{Tap}: ~this~ deals 1
            damage to target creature or player.</text>
        <name>Anaba Shaman</name>
    </card>
    <card>
        <power>1</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Minotaur Shaman</type>
        <note>Note - This card was creature type &quot;Minotaur&quot;
            until Oracle 2008/01/01, when it became &quot;Minotaur Shaman&quot;.</note>
        <text>Text(HL+errata): 1/3. ; Minotaur creatures get +1/+0.
            [Oracle 2007/07/13]</text>
        <name>Anaba Spirit Crafter</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>79</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Snake</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(US/7th/9th): 3/3, Swampwalk.</text>
        <name>Anaconda</name>
    </card>
    <card>
        <power>2</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of creature type Townsfolk and not Human Wizard.</note>
        <text>Text(EX/9th+errata): 2/2. ; When ~this~ enters the
            battlefield, you may return target sorcery card from your
            graveyard to your hand. [Oracle 2009/07/08]</text>
        <name>Anarchist</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(IA): Destroy all white permanents.</text>
        <name>Anarchy</name>
    </card>
    <card>
        <power>2</power>
        <cost>1BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie Wizard</type>
        <note>Note - Also see Unearth, Rule 702.81.</note>
        <text>Text(AR+errata): 2/2. ; When ~this~ enters the
            battlefield, it deals damage to target player equal to the
            number of nonbasic lands that player controls. ; Unearth
            {5}{B}{R}. [Oracle 2009/07/08]</text>
        <name>Anathemancer</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Volver</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(AP+errata): 3/3. ; Kicker {1}{U} and/or {B}. ; If
            ~this~ was kicked with its {1}{U} kicker, ~this~ enters the
            battlefield with two +1/+1 counters on it and with flying. ;
            If ~this~ was kicked with its {B} kicker, ~this~ enters the
            battlefield with a +1/+1 counter on it and with &quot;Pay 3
            life: Regenerate ~this~.&quot; [Oracle 2009/10/11]</text>
        <name>Anavolver</name>
    </card>
    <card>
        <power>4</power>
        <cost>5WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - This card was creature type &quot;Cleric&quot; and
            not &quot;Human Cleric&quot; until Oracle 2007/07/13.</note>
        <text>Text(JU/10+errata): 4/4, First Strike. ; When ~this~
            enters the battlefield, you gain 1 life for each card in
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Ancestor&apos;s Chosen</name>
    </card>
    <card>
        <power>1</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>Since the ability does not have the {Tap} symbol, you
            can use the ability before this creature begins a turn under
            your control. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>It can tap itself but is not required to do so.
            [D&apos;Angelo 2002/10/15]</ruling>
        <note>Note - This card was creature type &quot;Cleric Lord&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(ON): 1/5. ; Tap five untapped Clerics you control:
            You gain 10 life.</text>
        <name>Ancestor&apos;s Prophet</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <text>Text(WL+errata): Cumulative Upkeep - {1}. ; When ~this~
            enters the battlefield, look at the top ten cards of your
            library, then exile any number of them and put the rest back
            on top of your library in any order. ; When ~this~ leaves
            the battlefield, shuffle your library. [Oracle 2009/07/08]</text>
        <name>Ancestral Knowledge</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MM+errata): Enchant creature. ; Enchanted creature
            gets +2/+2 for each other enchantment on the battlefield.
            [Oracle 2009/07/08]</text>
        <name>Ancestral Mask</name>
    </card>
    <card>
        <cost>2UUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>67</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>If there are less than 7 cards in the library, look at
            all of them.  Put two into your hand, and the rest in the
            graveyard. [D&apos;Angelo 1998/06/16]</ruling>
        <ruling>This is not considered a draw or a discard.
            [D&apos;Angelo 1998/06/16]</ruling>
        <text>Text(7th): Look at the top seven cards of your library.
            Put two of them into your hand and the rest into your graveyard.</text>
        <name>Ancestral Memories</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABU</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Vintage tournaments (see Rule 911) have restricted this
            card since 1994/01/25.</ruling>
        <ruling>Legacy tournaments (see Rule 912) have always banned
            this card.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(ABU+errata): Target player draws three cards. [Oracle 1999/09/03]</text>
        <name>Ancestral Recall</name>
    </card>
    <card>
        <cost>5WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(OD): Flashback {9}{W}{W}{W}. ; You gain 2 life for
            each card in your graveyard.</text>
        <name>Ancestral Tribute</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>This card is blue in all zones.  See Rule 604.3.
            [D&apos;Angelo 2007/06/04]</ruling>
        <ruling>Since this card has no mana cost, it cannot be played as
            a spell.  It can only be played using the Suspend ability.
            [D&apos;Angelo 2006/10/08]</ruling>
        <ruling>It can be played if an effect allows you to play a spell
            without paying its cost.  For example with {@Mind&apos;s
            Desire}. [D&apos;Angelo 2007/10/20]</ruling>
        <note>Note - Also see Suspend, Rule 702.59.</note>
        <text>Text(TS): ~this~ is blue. ; Suspend 4 - {U}. ; Target
            player draws three cards.</text>
        <name>Ancestral Vision</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(LO+errata): As ~this~ enters the battlefield, you may
            reveal a Giant card from your hand.  If you don&apos;t,
            ~this~ enters the battlefield tapped. ; {Tap}: Add {R} or
            {W} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Ancient Amphitheater</name>
    </card>
    <card>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal and Starter.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal and Starter.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(ST+errata): You draw three cards and you lose 3 life.
            [Oracle 2008/01/01]</text>
        <name>Ancient Craving</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Artifact Land</type>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have banned
            this card since 2005/03/20.</ruling>
        <ruling>Mirrodin Block tournaments (see Rule 916.10) have banned
            this card since 2006/03/20.</ruling>
        <note>Note - Also see Artifact Land, Rule G1.18</note>
        <text>Text(MR): {Tap}: Add {W} to your mana pool.</text>
        <name>Ancient Den</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(TS): Flashback {G}. ; Destroy target artifact.</text>
        <name>Ancient Grudge</name>
    </card>
    <card>
        <power>5</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Hydra</type>
        <note>Note - Also see Fading, Rule 702.29.</note>
        <text>Text(NE): 5/1. ; Fading 5. ; {1}, Remove a fade counter
            from ~this~: ~this~ deals 1 damage to target creature or player.</text>
        <name>Ancient Hydra</name>
    </card>
    <card>
        <power>3</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Kavu</type>
        <ruling>Making a permanent be colorless does not make it into an
            artifact. [Invasion FAQ 2000/10/03]</ruling>
        <text>Text(IN): 3/3. ; {2}: ~this~ becomes colorless until end
            of turn.</text>
        <name>Ancient Kavu</name>
    </card>
    <card>
        <cost>5GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Creature - Ooze</type>
        <ruling>You add up the converted mana cost of all other
            creatures you control. Remember that tokens and face-down
            creatures have a cost of zero. [Scourge FAQ 2003/05/30]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(SC): */*. ; ~this~&apos;s power and toughness are
            each equal to the total converted mana cost of other
            creatures you control.</text>
        <name>Ancient Ooze</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(TE+errata): At the beginning of each player&apos;s
            upkeep, ~this~ deals damage to that player equal to the
            number of artifacts he or she controls. [Oracle 2005/08/01]</text>
        <name>Ancient Runes</name>
    </card>
    <card>
        <power>6</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>79</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Ape</type>
        <text>Text(UD/7th/9th): 6/5. ; {G}: Regenerate ~this~.</text>
        <name>Ancient Silverback</name>
    </card>
    <card>
        <power>2</power>
        <cost>2GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Spider</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <text>Text(PS+errata): 2/5, First Strike, Reach. [Oracle 2007/05/01]</text>
        <name>Ancient Spider</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(IN+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {U} to your mana pool. ; {Tap}, Sacrifice ~this~:
            Add {W}{B} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Ancient Spring</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 2004/01/01.</ruling>
        <text>Text(TE+errata): {Tap}: Add {2} to your mana pool.  ~this~
            deals 2 damage to you. [Oracle 2003/07/01]</text>
        <name>Ancient Tomb</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>This can be used to pay alternate and additional costs
            when playing a creature spell. [Conflux FAQ 2008/12/16]</ruling>
        <text>Text(CF+errata): {Tap}: Add one mana of any color to your
            mana pool.  Spend this mana only to cast creature spells.
            [Oracle 2009/07/08]</text>
        <name>Ancient Ziggurat</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Leech</type>
        <text>Text(IN+errata): 2/2. ; Black spells you cast cost {B}
            more to cast. ; {B}: ~this~ gets +1/+1 until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Andradite Leech</name>
    </card>
    <card>
        <power>5</power>
        <cost>3WWBB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Angel</type>
        <text>Text(GP+errata): 5/5, Flying. ; When ~this~ enters the
            battlefield, destroy target permanent. [Oracle 2009/07/08]</text>
        <name>Angel of Despair</name>
    </card>
    <card>
        <power>3</power>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Angel</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P2+errata): 3/5, Flying. ; When ~this~ is put into
            your graveyard from the battlefield, you may shuffle it into
            your library. [Oracle 2009/07/08]</text>
        <name>Angel of Fury</name>
    </card>
    <card>
        <power>3</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Angel</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Starter.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Starter.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(ST+errata): 3/3, Flying, Vigilance. [Oracle 2005/10/01]</text>
        <name>Angel of Light</name>
    </card>
    <card>
        <power>3</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>89</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Angel</type>
        <text>Text(ST/IN/8th/9th/10+errata): 3/3, Flying. ; When ~this~
            enters the battlefield, you gain 3 life. [Oracle 2009/07/08]</text>
        <name>Angel of Mercy</name>
    </card>
    <card>
        <power>5</power>
        <cost>6W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Angel</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(TO): 5/5, Flying, First Strike.</text>
        <name>Angel of Retribution</name>
    </card>
    <card>
        <power>5</power>
        <cost>6WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Angel</type>
        <ruling>You choose how the damage prevention will be divided
            when putting the trigger on the stack. [Future Sight FAQ 2007/05/01]</ruling>
        <note>Note - Also see Convoke, Rule 702.48.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(FS+errata): 5/5, Flying. ; Flash. ; Convoke. ; When
            ~this~ enters the battlefield, prevent the next 5 damage
            that would be dealt this turn to any number of target
            creatures and/or players, divided as you choose. [Oracle 2009/07/08]</text>
        <name>Angel of Salvation</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(DS/9th/10/M10+errata): Whenever a player casts a
            white spell, you may gain 1 life. [Oracle 2009/07/08]</text>
        <name>Angel&apos;s Feather</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Effects or costs that cause you to &quot;lose life&quot;
            can still reduce you life total to less than 1. [Time Spiral
            FAQ 2006/08/30]</ruling>
        <note>Note - Also see Split Second, Rule 702.58.</note>
        <text>Text(TS+errata): Split Second. ; You can&apos;t lose the
            game this turn and your opponents can&apos;t win the game
            this turn.  Until end of turn, damage that would reduce your
            life total to less than 1 reduces it to 1 instead. [Oracle 2009/07/08]</text>
        <name>Angel&apos;s Grace</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>You must sacrifice three separate creatures to play the
            ability. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You can sacrifice this card as part of the cost of
            playing the ability. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You are not required to find the Archangel even if you
            have it in your library.  See Rule 701.14. [D&apos;Angelo 2008/10/12]</ruling>
        <note>Note - Also see {@Empyrial Archangel}.</note>
        <text>Text(SA+errata): 1/1. ; {2}{W},{Tap}, Sacrifice a green
            creature, a white creature, and a blue creature: Search your
            library for a card named Empyrial Archangel and put it onto
            the battlefield.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Angel&apos;s Herald</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(M10): You gain 7 life.</text>
        <name>Angel&apos;s Mercy</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>It does not affect creatures which did not attack, but
            which are tapped before the end of turn. [DeLaney 1999/02/10]</ruling>
        <ruling>Creatures which are newly played and have summoning
            sickness will be tapped and cause damage at end of turn
            (unless they become tapped before then). [D&apos;Angelo 1999/06/14]</ruling>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(UL+errata): All creatures have vigilance. ; At the
            beginning of each player&apos;s end step, tap all untapped
            creatures that player controls that didn&apos;t attack this
            turn.  ~this~ deals damage to the player equal to the number
            of creatures tapped this way. [Oracle 2009/07/08]</text>
        <name>Angel&apos;s Trumpet</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Soldier Knight</type>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier Knight&quot;.</note>
        <text>Text(AP): 2/3. ; {R}: ~this~ gets +1/+0 until end of turn.</text>
        <name>Angelfire Crusader</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Exalted, Rule 702.80.</note>
        <text>Text(SA): Exalted. ; Whenever a creature you control
            attacks alone, you may tap target creature.</text>
        <name>Angelic Benediction</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>S2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(EX/9th/10): Target creature gets +3/+3 and gains
            flying until end of turn.</text>
        <name>Angelic Blessing</name>
    </card>
    <card>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Does not trigger when creatures phase in or change
            controllers. [DeLaney 1998/10/05]</ruling>
        <ruling>Does trigger when a creature is put into play by casting
            or by a spell or ability that puts one into play. [DeLaney 1998/10/05]</ruling>
        <ruling>Does not trigger on a card in play being turned into a
            creature.  That is just a permanent changing type, not
            something coming into play. [Barclay 1998/02/28]</ruling>
        <text>Text(10+errata): Whenever a creature enters the
            battlefield under your control, you gain life equal to its
            toughness. [Oracle 2009/07/08]</text>
        <name>Angelic Chorus</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Angel Spirit</type>
        <ruling>It will not reduce colorless damage to zero which is not
            from an artifact. [Barclay 1999/02/09]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was creature type &quot;Spirit&quot;
            until Oracle 2007/10/01, when it became &quot;Angel Spirit&quot;.</note>
        <text>Text(UL): 1/1, Flying, Protection from Artifacts.</text>
        <name>Angelic Curator</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(NE+errata): If you control a Plains, you may tap an
            untapped creature you control rather than pay ~this~&apos;s
            mana cost. ; Cast ~this~ only during combat. ; Put a 4/4
            white Angel creature token with flying onto the battlefield.
            Exile it at the beginning of the next end step. [Oracle 2009/07/08]</text>
        <name>Angelic Favor</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>78</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Angel Spirit</type>
        <note>Note - This card was creature type &quot;Spirit&quot;
            until Oracle 2007/10/01, when it became &quot;Angel Spirit&quot;.</note>
        <text>Text(US/7th/8th): 1/1, Flying. ; {Tap}: Target attacking
            or blocking creature gets +1/+1 until end of turn.</text>
        <name>Angelic Page</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Angel</type>
        <ruling>The +0/+3 bonus is added as a triggered ability upon the
            playing/announcing of a spell or ability which targets this
            card. [D&apos;Angelo 1999/06/01]</ruling>
        <text>Text(TE+errata): 2/2, Flying. ; Whenever ~this~ becomes
            the target of a spell or ability, ~this~ gets +0/+3 until
            end of turn. [Oracle 1999/05/01]</text>
        <name>Angelic Protector</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If an animated land or artifact goes to the graveyard,
            you can still use this card&apos;s ability to pull the land
            or artifact back into play. [Aahz 1997/06/16]</ruling>
        <ruling>This card&apos;s ability cannot save token creatures.
            The tokens are removed from the game before this ability can
            return them. [Aahz 1997/06/16]</ruling>
        <ruling>If multiple creatures go to the graveyard at once, it
            triggers multiple times, but it can only be sacrificed once
            and only brings back one creature. [D&apos;Angelo 1999/07/10]</ruling>
        <ruling>If this card goes to the graveyard at the same time as a
            creature or sometime between when the creature left play and
            when the triggered ability resolves, then you will not be
            able to sacrifice this card and the creature cannot be
            returned to play. [D&apos;Angelo 2003/01/19]</ruling>
        <ruling>Triggers only on creatures going to the graveyard from
            play. [D&apos;Angelo 2001/08/31]</ruling>
        <text>Text(WL+errata): Whenever a creature is put into your
            graveyard from the battlefield, you may sacrifice ~this~.
            If you do, return that card to the battlefield. [Oracle 2009/07/08]</text>
        <name>Angelic Renewal</name>
    </card>
    <card>
        <cost>WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>When you use the activated ability, this card goes to
            the graveyard when you announce the ability, but the
            targeted creature does not get returned until the ability
            resolves.  All your creatures lose the bonus while the
            ability is on the stack and this may destroy the targeted
            creature before the return can take effect. [D&apos;Angelo 2003/05/20]</ruling>
        <text>Text(IN): Creatures you control get +0/+1. ; Sacrifice
            ~this~: Return target creature to its owner&apos;s hand.</text>
        <name>Angelic Shield</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You get the bonus if all of your creatures are white or
            artifact even if they also have other colors or qualities.
            So, if your only creature is a {@Lord Magnus} (a white and
            green Legend), you would get the bonus.  So would a red
            artifact creature. [Aahz 1994/07/13]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(CH+errata): Creatures you control get +1/+1 as long
            as you control no nonartifact, nonwhite creatures. [Oracle 2001/08/24]</text>
        <name>Angelic Voices</name>
    </card>
    <card>
        <power>0</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Wall</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(10): 0/4, Defender, Flying.</text>
        <name>Angelic Wall</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(SA): Prevent all combat damage that would be dealt
            this turn. ; Cycling {2}.</text>
        <name>Angelsong</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Incarnation</type>
        <ruling>The &quot;in your graveyard&quot; ability timestamped at
            the time that this card goes to your graveyard, regardless
            of whether you control a Mountain at that time. [Judgment
            FAQ 2002/05/28]</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(JU+errata): 2/2, Haste. ; As long as ~this~ is in
            your graveyard and you control a Mountain, creatures you
            control have haste. [Oracle 2003/07/01]</text>
        <name>Anger</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Creature - Human</type>
        <ruling>Counts up Swamps controlled by all of your opponents.
            [Aahz 1994/12/25]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was creature type &quot;Mob&quot; and not
            &quot;Human&quot; until Oracle 2007/09/01.</note>
        <text>Text(5th+errata): 2+*/2+*, Trample. ; As long as it&apos;s
            your turn, ~this~&apos;s power and toughness are each equal
            to 2 plus the number of Swamps your opponents control.  As
            long as it&apos;s not your turn, ~this~&apos;s power and
            toughness are each 2. [Oracle 2007/09/01]</text>
        <name>Angry Mob</name>
    </card>
    <card>
        <power>2</power>
        <cost>GWU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Cleric</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it had no creature type.  Then
            with Oracle 2007/10/01 it became &quot;Human Cleric&quot;.</note>
        <text>+ Text(LG+errata): 2/2. ; {G}{W}{U},{Tap}: Prevent all
            combat damage that would be dealt this turn.  Activate this
            ability only before the combat damage step. [Oracle 2009/10/11]</text>
        <name>Angus Mackenzie</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Land&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(OD+errata): Enchant land. ; Enchanted land has
            &quot;{Tap}, Sacrifice a creature: You gain life equal to
            that creature&apos;s toughness.&quot; [Oracle 2005/08/01]</text>
        <name>Animal Boneyard</name>
    </card>
    <card>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(ON+errata): Reveal the top five cards of your
            library.  An opponent chooses a creature card from among
            them.  Put that card onto the battlefield and the rest into
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Animal Magnetism</name>
    </card>
    <card>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Animated artifacts are subject to the effects of
            summoning sickness (see Rule 302.6). [Mirage, Page 14]
            Remember that all permanents get summoning sickness, but
            that only creatures are affected by it.  So whether or not
            you can use the animated artifact right away depends on
            whether or not it has summoning sickness. It will not have
            summoning sickness if it has been in play on your side
            (creature or not) since the beginning of your most recent turn.</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Artifact&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(4th+errata): Enchant artifact. ; As long as enchanted
            artifact isn&apos;t a creature, it&apos;s an artifact
            creature with power and toughness each equal to its
            converted mana cost. [Oracle 2008/07/01]</text>
        <name>Animate Artifact</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR45</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>It follows all the rules for Aura (Enchant Creature)
            cards. [WotC Rules Team 1997/03/14] For example, it counts
            for abilities that interact with creature enchantments, such
            as {@Rabid Wombat}. [Aahz 1997/06/06]</ruling>
        <ruling>You can Animate a creature which was discarded from a
            hand and therefore was never in play. [D&apos;Angelo 1994/04/01]</ruling>
        <ruling>The creature comes out as if it were just played.  Any X
            in the mana cost is zero (see Rule 107.3).  So animating a
            {@Rock Hydra} gives you a hydra with zero heads. [Mirage,
            Page 31]</ruling>
        <ruling>When putting a card into play that requires a definition
            for its value, such as with {@Minion of the Wastes}, you do
            what is needed to define the value. [WotC Rules Team
            1998/02/02] In the case of Minion of the Wastes, you pay
            life to define its values.</ruling>
        <ruling>The animated creature comes into play with summoning
            sickness (see Rule 302.6), so it cannot attack until it
            begins one of its controller&apos;s turns in play.
            [D&apos;Angelo 1998/02/03]</ruling>
        <ruling>This is a targeted ability.  Note that cards in the
            graveyard do not have Protection from Color abilities.
            [D&apos;Angelo 2002/12/19]</ruling>
        <ruling>If the creature card put into play has Protection from
            Black (or a similar effect that prevents Animate Dead from
            legally being attached), then it will fail to become
            attached because an Aura trying to move onto an illegal
            permanent will stay where it is.  Then the Animate Dead will
            go to the graveyard as an Aura that is not enchanting
            anything.  This will sacrifice the creature as well, as
            stated by the card text. [D&apos;Angelo 2007/10/20]</ruling>
        <ruling>If the creature phases out (see Rule 702.23) without the
            Animate Dead because Animate Dead has been affected by
            {@Spatial Binding}, the Animate Dead is put into the
            graveyard but the creature is not.  The creature will phase
            in perfectly normal since the Animate Dead ability did not
            destroy it. [Aahz 1997/02/16]</ruling>
        <ruling>It cannot move to a different creature using Aura moving
            effects. [D&apos;Angelo 2007/09/08]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchantment&quot; until
            Oracle 2007/09/01 when it became &quot;Enchantment - Aura&quot;.</note>
        <note>Note - The Limited Edition, Unlimited Edition, Revised
            Edition, and Fourth Edition versions had this card as an
            Enchant Dead Creature. [D&apos;Angelo 1997/04/11]</note>
        <text>Text(5th+errata): Enchant creature card in a graveyard. ;
            When ~this~ enters the battlefield, if it&apos;s on the
            battlefield, it loses &quot;enchant creature card in a
            graveyard&quot; and gains &quot;enchant creature put onto
            the battlefield with ~this~.&quot; Return enchanted creature
            card to the battlefield under your control and attach ~this~
            to it.  When ~this~ leaves the battlefield, that
            creature&apos;s controller sacrifices it. ; Enchanted
            creature gets -1/-0. [Oracle 2009/07/08]</text>
        <name>Animate Dead</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You can attack with the land during your turn if you
            started the turn with the land in play under your control
            and have had control of it since then. [D&apos;Angelo 2000/02/15]</ruling>
        <text>Text(NE+errata): Until end of turn, target land becomes a
            3/3 creature that&apos;s still a land. [Oracle 2008/10/01]</text>
        <name>Animate Land</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR456</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <note>Note - This card was playable on non-walls from the
            release of Sixth Edition through Oracle 2007/09/01.</note>
        <text>Text(6th+errata): Enchant Wall. ; Enchanted Wall can
            attack as though it didn&apos;t have defender. [Oracle 2005/08/01]</text>
        <name>Animate Wall</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR456</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Triggers on any land coming into play.  This includes
            playing a land or putting a land into play using a spell or
            ability. [D&apos;Angelo 1997/05/22]</ruling>
        <ruling>Lands phasing in will not trigger this card (see Rule
            702.23d). [Mirage, Page 2]</ruling>
        <ruling>It determines the land&apos;s controller at the time the
            ability resolves.  If the land leaves play before the
            ability resolves, the land&apos;s last controller before it
            left is used. [D&apos;Angelo 1998/10/19]</ruling>
        <text>Text(5th/6th+errata): Whenever a land enters the
            battlefield, ~this~ deals 2 damage to that land&apos;s
            controller. [Oracle 2009/07/08]</text>
        <name>Ankh of Mishra</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of type Enchant Land.</note>
        <text>Text(9th): Enchant land. ; You control enchanted land.</text>
        <name>Annex</name>
    </card>
    <card>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(IN): Destroy target nonblack creature.  It can&apos;t
            be regenerated. ; Draw a card.</text>
        <name>Annihilate</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>It works on Artifact Creature spells and Enchant
            &lt;something&gt; spells. [DeLaney 1998/10/05]</ruling>
        <note>Note - The Urza&apos;s Saga version was of type Interrupt.</note>
        <text>Text(US/MR): Counter target artifact or enchantment spell.</text>
        <name>Annul</name>
    </card>
    <card>
        <power>3</power>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Construct</type>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Construct&quot;.</note>
        <text>Text(FD+errata): 3/3. ; When ~this~ is put into a
            graveyard from the battlefield, you gain 3 life. [Oracle 2009/07/08]</text>
        <name>Anodet Lurker</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Buyback, Rule 702.24.</note>
        <text>Text(TE+errata): Buyback {3}. ; Prevent the next 3 damage
            that would be dealt to target creature this turn. [Oracle 1999/05/01]</text>
        <name>Anoint</name>
    </card>
    <card>
        <power>5</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Insect</type>
        <note>Note - Also see Tokens, Rule 110.5.</note>
        <text>Text(M10): 5/5. ; {1}{G}: Put a 1/1 green Insect creature
            token onto the battlefield.</text>
        <name>Ant Queen</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>It looks back over the entire turn even if this card was
            not in play at the time. [DeLaney 1998/10/05]</ruling>
        <text>Text(US+errata): At the beginning of each player&apos;s
            end step, ~this~ deals 2 damage to that player unless one of
            his or her opponents was dealt damage this turn. [Oracle 2009/07/08]</text>
        <name>Antagonism</name>
    </card>
    <card>
        <cost>2BRR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The damage doubling does apply to the damage this card
            deals to you. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>If damage prevention is played against the damage, the
            damage prevention may be applied prior to the doubling.
            [Dissension FAQ 2006/04/13]</ruling>
        <note>Note - Also see Hellbent, Rule 717.4.</note>
        <text>Text(DI): Whenever a creature you control attacks, it gets
            +2/+0 until end of turn and ~this~ deals 1 damage to you. ;
            Hellbent - As long as you have no cards in hand, if a source
            you control would deal damage to a creature or player, it
            deals double that damage to that creature or player instead.</text>
        <name>Anthem of Rakdos</name>
    </card>
    <card>
        <power>0</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Creature - Shapeshifter</type>
        <ruling>It does not kill itself when the ability is used.  It is
            not 0/0 long enough to be killed. [Urza&apos;s Legacy FAQ 1999/02/03]</ruling>
        <text>Text(UL+errata): 0/0. ; ~this~ enters the battlefield with
            two +1/+1 counters on it. ; {X},{Tap}: Remove all +1/+1
            counters from ~this~ and put X +1/+1 counters on it. [Oracle 2009/07/08]</text>
        <name>Anthroplasm</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The creature can be targeted by abilities.
            [D&apos;Angelo 2000/03/03]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant creature. ; Enchanted creature
            can&apos;t be the target of spells and can&apos;t be
            enchanted.  This effect doesn&apos;t remove ~this~. [Oracle 2005/08/01]</text>
        <name>Anti-Magic Aura</name>
    </card>
    <card>
        <power>3</power>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Scarecrow</type>
        <note>Note - Also see Persist, Rule 702.76.</note>
        <text>Text(ET): 3/3. ; {2}: Target white creature gains persist
            until end of turn.</text>
        <name>Antler Skulkin</name>
    </card>
    <card>
        <power>2</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Frog Beast</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Frog Beast&quot;.</note>
        <text>Text(JU+errata): 2/2. ; Threshold - ~this~ gets +2/+2 as
            long as seven or more cards are in your graveyard. [Oracle 2006/10/01]</text>
        <name>Anurid Barkripper</name>
    </card>
    <card>
        <power>3</power>
        <cost>1GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Frog Beast</type>
        <ruling>If the ability is played during the End of Turn step, it
            will not return to play until the End of Turn step in the
            following turn. [Judgment FAQ 2002/05/28]</ruling>
        <ruling>It returns to play as if it were newly cast.  All
            effects and such that were on it ended when it left play.
            [Judgment FAQ 2002/05/28]</ruling>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Frog Beast&quot;.</note>
        <text>Text(JU+errata): 3/4. ; Discard two cards: Exile ~this~.
            Return it to the battlefield under its owner&apos;s control
            at the beginning of the next end step. [Oracle 2009/07/08]</text>
        <name>Anurid Brushhopper</name>
    </card>
    <card>
        <power>4</power>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Zombie Frog Beast</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - This card was creature type &quot;Zombie
            Beast&quot; until Oracle 2007/10/01, when it became
            &quot;Zombie Frog Beast&quot;.</note>
        <text>Text(ON): 4/3, Swampwalk.</text>
        <name>Anurid Murkdiver</name>
    </card>
    <card>
        <power>3</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Frog Beast</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Frog Beast&quot;.</note>
        <text>Text(TO): 3/3, Protection from Black. ; At the beginning
            of your upkeep, sacrifice ~this~ unless you put a card from
            your graveyard on the bottom of your library.</text>
        <name>Anurid Scavenger</name>
    </card>
    <card>
        <power>1</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Frog Beast</type>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Frog Beast&quot;.</note>
        <text>Text(JU+errata): 1/4, Reach. ; {1}{G}: ~this~ can block an
            additional creature this turn. [Orcle 2007/05/01]</text>
        <name>Anurid Swarmsnapper</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>If the draw part of the effect is skipped due to a
            replacement effect like {@Island Sanctuary} or such, the
            discard part of the effect is not skipped. [bethmo 1997/09/13]</ruling>
        <ruling>The draw and discard during the draw step are controlled
            by the controller of Anvil of Bogardan.  This means the
            discard is forced and can trigger {@Sand Golem} or
            {@Mangara&apos;s Blessing}. [D&apos;Angelo 1998/05/12]</ruling>
        <ruling>If multiple effects modify your hand size limit, apply
            them in the order they enter play.  For example, if both
            this and {@Recycle} are in play, the most recent in play
            decides your hand size. [D&apos;Angelo 2001/05/21]</ruling>
        <text>Text(VI+errata): Players have no maximum hand size. ; At
            the beginning of each player&apos;s draw step, that player
            draws an additional card, then discards a card. [Oracle 2008/10/01]</text>
        <name>Anvil of Bogardan</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The discard to untap is a payment and is not forced.
            [bethmo 1997/06/12]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(WL+errata): Enchant creature. ; Enchanted creature
            doesn&apos;t untap during its controller&apos;s untap step.
            ; At the beginning of the upkeep of enchanted
            creature&apos;s controller, that player may discard a card
            at random.  If he or she does, untap that creature. [Oracle 2009/07/08]</text>
        <name>Apathy</name>
    </card>
    <card>
        <power>5</power>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Ape</type>
        <text>Text(TE+errata): 5/4. ; Whenever ~this~ attacks, it
            doesn&apos;t untap during its controller&apos;s next untap
            step. [Oracle 2000/10/24]</text>
        <name>Apes of Rath</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(ON): 1/2. ; Morph {U}. ; {Tap}: Untap target artifact
            or creature.</text>
        <name>Aphetto Alchemist</name>
    </card>
    <card>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You need to choose the creature type before choosing the
            targets. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON): Return up to three target creature cards of the
            creature type of your choice from your graveyard to your hand.</text>
        <name>Aphetto Dredging</name>
    </card>
    <card>
        <power>3</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>The trigger occurs when you use the Morph ability to
            turn the card face up, or when an effect turns it face up.
            It will not trigger on being revealed or on leaving play.
            [Legions FAQ 2003/01/23]</ruling>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(LE): 3/1. ; Morph {3}{B}. ; When ~this~ is turned
            face up, target creature gets -3/-3 until end of turn.</text>
        <name>Aphetto Exterminator</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>Since the ability does not have the {Tap} symbol, you
            can use the ability before this creature begins a turn under
            your control. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>It can tap itself but is not required to do so.
            [D&apos;Angelo 2002/10/15]</ruling>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(ON): 1/1. ; Tap two untapped Wizards you control: Tap
            target permanent.</text>
        <name>Aphetto Grifter</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(SC+errata): 2/3. ; Whenever a permanent is turned
            face up, you may draw a card. [Oracle 2007/05/01]</text>
        <name>Aphetto Runecaster</name>
    </card>
    <card>
        <power>3</power>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie Bird</type>
        <ruling>The ability can be used to return itself to the top of
            your library if it is still in your graveyard when the
            ability resolves. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON+errata): 3/2, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, you may put target Zombie
            card from your graveyard on top of your library. [Oracle 2009/07/08]</text>
        <name>Aphetto Vulture</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <text>Text(SM+errata): Target creature becomes black and gains
            fear until end of turn. ; Draw a card. [Oracle 2009/07/08]</text>
        <name>Aphotic Wisps</name>
    </card>
    <card>
        <cost>2RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(TE+errata): Exile all permanents.  You discard your
            hand. [Oracle 2009/07/08]</text>
        <name>Apocalypse</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Changing a land&apos;s type will not remove the
            expansion symbol on it, so this still affects Homelands
            lands which have been changed to another type by a spell
            like {@Phantasmal Terrain}. [Aahz 1995/10/23]</ruling>
        <text>Text(HL+errata): {2},{Tap}, Sacrifice ~this~: Destroy all
            nontoken permanents from the Homelands expansion.  They
            can&apos;t be regenerated. [Oracle 2008/10/01]</text>
        <name>Apocalypse Chime</name>
    </card>
    <card>
        <power>0</power>
        <cost>XRG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>M</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Creature - Hydra</type>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(CF+errata): 0/0. ; ~this~ enters the battlefield with
            X +1/+1 counters on it.  If X is 5 or more, it enters the
            battlefield with an additional X +1/+1 counters on it. ;
            {1}{R}, Remove a +1/+1 counter from ~this~: ~this~ deals 1
            damage to target creature or player. [Oracle 2009/07/08]</text>
        <name>Apocalypse Hydra</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin Cleric</type>
        <text>Text(SM+errata): 1/1. ; Whenever a player casts a white
            spell, you may pay {1}.  If you do, you gain 1 life. [Oracle 2009/07/08]</text>
        <name>Apothecary Initiate</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Zombie Wizard</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Zombie Wizard&quot;.</note>
        <text>Text(UD+errata): 1/1. ; {B},{Tap}, Sacrifice ~this~:
            Return target creature card from your graveyard to the
            battlefield.  That creature gains haste. At the beginning of
            the next end step, sacrifice it. [Oracle 2009/07/08]</text>
        <name>Apprentice Necromancer</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(P2+errata): 1/1. ; {Tap}: ~this~ deals 1 damage to
            target creature or player.  Activate this ability only
            during your turn, before attackers are declared. [Oracle 2009/07/08]</text>
        <name>Apprentice Sorcerer</name>
    </card>
    <card>
        <power>0</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card was of creature type &quot;Wizard&quot;
            and not &quot;Human Wizard&quot; until Oracle 2007/09/01.</note>
        <text>Text(4th+errata): 0/1. ; {U},{Tap}: Add {3} to your mana
            pool. [Oracle 2003/07/01]</text>
        <name>Apprentice Wizard</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental Beast</type>
        <ruling>As per Rule 613, power and toughness switching is
            applied after any effects that modify power/toughness.  This
            means that even if new spells and abilities are played to
            modify power/toughness, they are applied before the switch.
            [D&apos;Angelo 2006/01/01]</ruling>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2008/01/01, when it became &quot;Elemental Beast&quot;.</note>
        <text>Text(TO+errata): 1/3. ; Discard a card: Switch
            ~this~&apos;s power and toughness until end of turn. [Oracle 2005/08/01]</text>
        <name>Aquamoeba</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Creature - Shapeshifter</type>
        <ruling>The choice is made right before it comes into play and
            it enters play as the chosen power/toughness. [Planar Chaos
            FAQ 2006/12/13]</ruling>
        <ruling>A copy entering play will get to make the choice, but a
            creature that becomes a copy while in play will copy the
            choice. [Planar Chaos 2006/12/13]</ruling>
        <text>Text(PC+errata): */*. ; Morph {2}{U}. ; As ~this~ enters
            the battlefield or is turned face up, it becomes your choice
            of 5/1 or 1/5. [Oracle 2009/07/08]</text>
        <name>Aquamorph Entity</name>
    </card>
    <card>
        <power>0</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Creature - Spider Mutant</type>
        <note>Note - Also see Graft, Rule 702.55.</note>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <text>Text(DI+errata): 0/0. ; Graft 2. ; {G}: Target creature
            with a +1/+1 counter on it gains reach until end of turn.
            [Oracle 2007/05/01]</text>
        <name>Aquastrand Spider</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Tribal Sorcery - Merfolk</type>
        <note>Note - Also see Tribal, Rule 308.</note>
        <text>Text(LO+errata): Put a flood counter on target land.  That
            land is an Island in addition to its other types for as long
            as it has a flood counter on it.  If you control a Merfolk,
            draw a card. [Oracle 2009/07/08]</text>
        <name>Aquitect&apos;s Will</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Samurai</type>
        <note>Note - Also see Bushido, Rule 702.42.</note>
        <text>Text(SK): 1/1, Flying, Bushido 1.</text>
        <name>Araba Mothrider</name>
    </card>
    <card>
        <power>2</power>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Artifact Creature - Spider</type>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <text>Text(FD+errata): 2/6, Reach. [Oracle 2007/05/01]</text>
        <name>Arachnoid</name>
    </card>
    <card>
        <power>5</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Spirit</type>
        <note>Note - Also see Channel, Rule 717.3.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(SK): 5/5. ; {X}{G},{Tap}: ~this~ deals X damage to
            target creature with flying. ; Channel - {X}{G}{G}, Discard
            ~this~: ~this~ deals X damage to each creature with flying.</text>
        <name>Arashi, the Sky Asunder</name>
    </card>
    <card>
        <power>5</power>
        <cost>6W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Giant Wizard</type>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(LO+errata): 5/5, Vigilance. ; When ~this~ enters the
            battlefield, each player&apos;s life total becomes the
            highest life total among all players. [Oracle 2009/07/08]</text>
        <name>Arbiter of Knollridge</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>World Enchantment</type>
        <ruling>This effect modifies the announcement of an attack, so
            it only works if it is in play at that time. [D&apos;Angelo 2000/03/03]</ruling>
        <ruling>You can put tokens into play without ending this effect.
            For example, {@Tombstone Stairwell}. [D&apos;Angelo 1997/03/26]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see World, Rule G23.5.</note>
        <note>Note - This card was of type &quot;Enchant World&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(LG+errata): Creatures can&apos;t attack a player
            unless that player cast a spell or put a nontoken permanent
            onto the battlefield during his or her last turn. [Oracle 2009/07/08]</text>
        <name>Arboria</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>If this is countered, the remove from the game effect
            does not occur. [Future Sight FAQ 2007/05/01]</ruling>
        <note>Note - Also see Suspend, Rule 702.59.</note>
        <text>Text(FS+errata): Suspend 3 - {2}{R}. ; ~this~ deals 2
            damage to target creature or player.  Exile ~this~ with
            three time counters on it. [Oracle 2009/07/08]</text>
        <name>Arc Blade</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Each target must receive at least 1 damage.  You
            can&apos;t choose a target to take zero damage. [DeLaney 1998/10/05]</ruling>
        <ruling>You cannot choose zero targets.  You must choose between
            1 and 3 targets. [DeLaney 2003/05/19]</ruling>
        <text>Text(US): ~this~ deals 3 damage divided as you choose
            among any number of target creatures and/or players.</text>
        <name>Arc Lightning</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Spellshaper</type>
        <ruling>You cannot choose zero targets.  You must choose between
            1 and 2 targets. [DeLaney 2003/05/19]</ruling>
        <note>Note - Cycle with {@Avenger en-Dal}, {@Bola Warrior},
            {@Divining Witch}, {@Harvest Mage}, {@Netter en-Dal},
            {@Plague Witch}, {@Stampede Driver}, {@Stronghold
            Biologist}, {@Stronghold Machinist}, and {@Trickster Mage}.</note>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human Spellshaper&quot;.</note>
        <text>Text(NE+errata): 2/2. ; {2}{R},{Tap}, Discard a card:
            ~this~ deals 2 damage divided as you choose among any number
            of target creatures and/or players. [Oracle 2005/08/01]</text>
        <name>Arc Mage</name>
    </card>
    <card>
        <power>4</power>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Beast</type>
        <text>Text(MR+errata): 4/5. ; {R}, Exile the top ten cards of
            your library: ~this~ deals 2 damage to target creature or
            player. [Oracle 2009/07/08]</text>
        <name>Arc-Slogger</name>
    </card>
    <card>
        <power>7</power>
        <cost>2GGWWUU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>7</toughness>
        <type>Legendary Creature - Elder Dragon</type>
        <ruling>Does give himself a bonus. [Duelist Magazine #2, Page 7]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01.</note>
        <text>+ Text(CH+errata): 7/7, Flying. ; At the beginning of your
            upkeep, sacrifice ~this~ unless you pay {G}{W}{U}. ; Each
            untapped creature you control gets +0/+2 as long as
            it&apos;s not attacking. ; {W}: ~this~ gets +0/+1 until end
            of turn. [Oracle 2009/10/11]</text>
        <name>Arcades Sabboth</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The player does not choose how many cards to draw until
            the beginning of the appropriate upkeep. [Duelist Magazine
            #13, Page 26] They choose how many before drawing the first
            one. [D&apos;Angelo 1996/11/11]</ruling>
        <note>Note - Before errata, this card was of type Interrupt.
            [Oracle 1999/07/23]</note>
        <text>Text(AL+errata): Counter target spell.  Its controller may
            draw up to two cards at the beginning of the next
            turn&apos;s upkeep. ; You draw a card at the beginning of
            the next turn&apos;s upkeep. [Oracle 1999/11/01]</text>
        <name>Arcane Denial</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You cannot play a buyback spell more than once.  It does
            not matter that it&apos;s the same spell card.  It&apos;s
            not the same spell instance. [WotC Rules Team 1998/10/18]</ruling>
        <ruling>If the spell is countered, it still counts as the one
            spell played. [D&apos;Angelo 1998/10/19]</ruling>
        <ruling>When it enters play, it will look back over the turn to
            see if any spell was cast before it entered play. [DeLaney
            1998/10/17] It will notice itself being played.
            [D&apos;Angelo 1998/10/22]</ruling>
        <ruling>When it leaves play, the effect ends and all players are
            able to play spells unrestricted again. [D&apos;Angelo 1999/11/23]</ruling>
        <text>Text(7th+errata): Each player can&apos;t cast more than
            one spell each turn. [Oracle 2009/07/08]</text>
        <name>Arcane Laboratory</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(SA+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {W},{U}, or {B} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Arcane Sanctum</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(DS): {2},{Tap}, Sacrifice a land: Draw a card and put
            a charge counter on ~this~. ; Remove three charge counters
            from ~this~: Draw a card.</text>
        <name>Arcane Spyglass</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(10): Enchant creature. ; Enchanted creature gets
            +2/+2 and has &quot;{Tap}: This creature deals 1 damage to
            target creature or player.&quot;</text>
        <name>Arcane Teachings</name>
    </card>
    <card>
        <power>3</power>
        <cost>3UUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Wizard</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01.</note>
        <text>Text(ON/10): 3/4. ; {Tap}: Draw three cards. ; {2}{U}{U}:
            Return ~this~ to its owner&apos;s hand.</text>
        <name>Arcanis the Omnipotent</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Aura Swap, Rule 702.62.</note>
        <text>Text(FS): Enchant creature. ; Enchanted creature has
            flying. ; Aura swap {2}{U}.</text>
        <name>Arcanum Wings</name>
    </card>
    <card>
        <power>0</power>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Golem</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Golem&quot;.</note>
        <text>Text(DS): 0/0. ; Modular 3.</text>
        <name>Arcbound Bruiser</name>
    </card>
    <card>
        <power>0</power>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Juggernaut</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - Also See Trample, Rule 702.17.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Juggernaut&quot;.</note>
        <text>Text(DS+errata): 0/0, Trample. ; Modular 1. ; Whenever
            another artifact enters the battlefield, put a +1/+1 counter
            on ~this~. [Oracle 2009/07/08]</text>
        <name>Arcbound Crusher</name>
    </card>
    <card>
        <power>0</power>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Horror</type>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Horror&quot;.</note>
        <text>Text(DS): 0/0, Fear. ; Modular 3. ; At the beginning of
            your upkeep, you may move a +1/+1 counter from target
            creature onto ~this~.</text>
        <name>Arcbound Fiend</name>
    </card>
    <card>
        <power>0</power>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Beast</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Beast&quot;.</note>
        <text>Text(DS): 0/0, Haste. ; Modular 2.</text>
        <name>Arcbound Hybrid</name>
    </card>
    <card>
        <power>0</power>
        <cost>7</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Beast</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Beast&quot;.</note>
        <text>Text(DS): 0/0, First Strike. ; Modular 4.</text>
        <name>Arcbound Lancer</name>
    </card>
    <card>
        <power>0</power>
        <cost>8</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Golem</type>
        <ruling>Since this card has Modular, it will place a counter on
            itself. [D&apos;Angelo 2006/01/01]</ruling>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <text>Text(DS): 0/0. ; Modular 6. ; At the beginning of your
            upkeep, put a +1/+1 counter on each creature with modular
            you control.</text>
        <name>Arcbound Overseer</name>
    </card>
    <card>
        <power>0</power>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Beast</type>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have banned
            this card since 2005/03/20.</ruling>
        <ruling>Mirrodin Block tournaments (see Rule 916.10) have banned
            this card since 2006/03/20.</ruling>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Beast&quot;.</note>
        <text>Text(DS): 0/0. ; Modular 1. ; Sacrifice an artifact: Put a
            +1/+1 counter on ~this~.</text>
        <name>Arcbound Ravager</name>
    </card>
    <card>
        <power>0</power>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Golem</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <text>Text(DS): 0/0. ; Modular 2. ; Remove a +1/+1 counter from
            ~this~: Put target artifact card from your graveyard on top
            of your library.</text>
        <name>Arcbound Reclaimer</name>
    </card>
    <card>
        <power>0</power>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Slith</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <text>Text(DS): 0/0. ; Modular 1. ; Whenever ~this~ deals combat
            damage to a player, put a +1/+1 counter on it.</text>
        <name>Arcbound Slith</name>
    </card>
    <card>
        <power>0</power>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Insect</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Insect&quot;.</note>
        <text>Text(DS): 0/0, Flying. ; Modular 1.</text>
        <name>Arcbound Stinger</name>
    </card>
    <card>
        <power>0</power>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Golem</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - Also see Sunburst, Rule 702.41.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Golem&quot;.</note>
        <text>Text(FD): 0/0. ; Modular-Sunburst.</text>
        <name>Arcbound Wanderer</name>
    </card>
    <card>
        <power>0</power>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Artifact Creature - Construct</type>
        <note>Note - Also see Modular, Rule 702.40.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Construct&quot;.</note>
        <text>Text(DS): 0/0. ; Modular 1.</text>
        <name>Arcbound Worker</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(IN+errata): {Tap}: Add {1} to your mana pool. ;
            {Tap}, Sacrifice ~this~: Add one mana of any color to your
            mana pool. [Oracle 2003/07/01]</text>
        <name>Archaeological Dig</name>
    </card>
    <card>
        <power>5</power>
        <cost>5WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Angel</type>
        <note>Note - The Portal version had no creature type.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(6th+errata): 5/5, Flying, Vigilance. [Oracle 2005/08/01]</text>
        <name>Archangel</name>
    </card>
    <card>
        <power>6</power>
        <cost>5BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Demon</type>
        <ruling>If you have no other non-zombies when the ability
            resolves, you must sacrifice this creature to itself.  You
            may sacrifice it to itself even if you have other
            non-zombies.  You still get a Zombie token when you
            sacrifice this card to itself. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>If you somehow have no non-zombies when the ability
            resolves, then you sacrifice nothing but still get the
            Zombie token. [Shards of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(SA+errata): 6/6, Flying, Trample. ; At the beginning
            of your upkeep, sacrifice a non-Zombie creature, then put a
            2/2 black Zombie creature token onto the battlefield.
            [Oracle 2009/07/08]</text>
        <name>Archdemon of Unx</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Putting on a counter is optional.  If you forget, you
            cannot go back later even if it is something you usually do.
            [D&apos;Angelo 1999/06/01]</ruling>
        <ruling>Remember that you do not remove counters when using the
            ability. [DeLaney 1999/06/08]</ruling>
        <ruling>If there is more than one Archery Training on a
            creature, each granted ability counts the counters on the
            Archery Training that granted that ability. [DeLaney 1999/06/13]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(UD+errata): Enchant creature. ; At the beginning of
            your upkeep, you may put an arrow counter on ~this~. ;
            Enchanted creature has &quot;{Tap}: This creature deals X
            damage to target attacking or blocking creature, where X is
            the number of arrow counters on ~this~.&quot; [Oracle 2009/07/08]</text>
        <name>Archery Training</name>
    </card>
    <card>
        <power>3</power>
        <cost>2UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Human Wizard</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(AR+errata): 3/3. ; When ~this~ enters the
            battlefield, look at the top three cards of target
            player&apos;s library, then put them back in any order. ;
            Cycling {U/B}. [Oracle 2009/07/08]</text>
        <name>Architects of Will</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant — Trap</type>
        <text>Text(ZE): If an opponent searched his or her library this
            turn, you may pay {0} rather than pay ~this~&apos;s mana
            cost. ; Target opponent puts the top thirteen cards of his
            or her library into his or her graveyard.</text>
        <name>Archive Trap</name>
    </card>
    <card>
        <power>1</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of creature type Wizard and not Human Wizard.</note>
        <text>Text(UL/7th/8th/9th): 1/1. ; {Tap}: Draw a card.</text>
        <name>Archivist</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(ZE): At the beginning of each end step, if you drew
            two or more cards this turn, you may put a quest counter on
            ~this~. ; As long as ~this~ has six or more quest counters
            on it, if you would draw a card, you may instead search your
            library for a card, put that card into your hand, then
            shuffle your library.</text>
        <name>Archmage Ascension</name>
    </card>
    <card>
        <power>4</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Archon</type>
        <text>Text(ET+errata): 4/4, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, exile target permanent.
            [Oracle 2009/07/08]</text>
        <name>Archon of Justice</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <type>Snow Land</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {G} or {W} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Arctic Flats</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Fox</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(IA+errata): 1/1. ; Creatures with power 2 or greater
            can&apos;t block ~this~ as long as defending player controls
            a snow land. [Oracle 2006/07/14]</text>
        <name>Arctic Foxes</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Merfolk</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(PS+errata): 1/1. ; Kicker - Return a creature you
            control to its owner&apos;s hand. ; If ~this~ was kicked,
            ~this~ enters the battlefield with a +1/+1 counter on it.
            [Oracle 2009/10/11]</text>
        <name>Arctic Merfolk</name>
    </card>
    <card>
        <power>6</power>
        <cost>5G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Cat Warrior</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(CS+errata): 6/6, Trample. ; Cumulative Upkeep - {G}
            or {W}. ; When ~this~ is put into a graveyard from the
            battlefield, you gain 2 life for each age counter on it.
            [Oracle 2009/07/08]</text>
        <name>Arctic Nishoba</name>
    </card>
    <card>
        <power>4</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Wolf</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <text>Text(WL+errata): 4/5. ; Cumulative Upkeep - {2}. ; When
            ~this~ enters the battlefield, draw a card. [Oracle 2009/07/08]</text>
        <name>Arctic Wolves</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Artificer</type>
        <ruling>It targets an artifact creature, not its controller.
            [Coldsnap FAQ 2006/06/14]</ruling>
        <ruling>The player does not have to find a noncreature artifact
            if they do not want to.  See Rule 701.14. [D&apos;Angelo 2006/08/01]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CS+errata): 2/2. ; {Tap}: Target artifact
            creature&apos;s controller sacrifices it.  That player may
            search his or her library for a noncreature artifact card,
            put it onto the battlefield, then shuffle his or her
            library. [Oracle 2009/07/08]</text>
        <name>Arcum Dagsson</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(IA+errata): {2},{Tap}: Target creature gains
            vigilance until end of turn.  Activate this ability only
            during combat and only if defending player controls a snow
            land. [Oracle 2009/07/08]</text>
        <name>Arcum&apos;s Sleigh</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Gives the &quot;Snow&quot; or removes the
            &quot;Snow&quot; supertype from a land. [D&apos;Angelo
            2006/07/14] It is possible to have Snow non-basic lands.
            This card cannot give Snow to a non-basic land, however.</ruling>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(IA+errata): {2},{Tap}: Target snow land is no longer
            snow. ; {2},{Tap}: Target nonsnow basic land becomes snow.
            [Oracle 2006/07/14]</text>
        <name>Arcum&apos;s Weathervane</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(IA+errata): {3},{Tap}: Choose target non-Wall
            creature the active player has controlled continuously since
            the beginning of the turn.  That player may pay {X}, where X
            is that creature&apos;s converted mana cost.  If he or she
            doesn&apos;t, the creature attacks this turn if able, and at
            the beginning of the next end step, destroy it if it
            didn&apos;t attack.  Activate this ability only before
            attackers are declared. [Oracle 2009/07/08]</text>
        <name>Arcum&apos;s Whistle</name>
    </card>
    <card>
        <power>2</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>678</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - The Portal version had no creature type.  It was
            then of creature type &quot;Soldier&quot; until Oracle
            2007/05/01 when it became &quot;Human Soldier&quot;.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(6th/7th/8th+errata): 2/5, Vigilance. [Oracle 2005/08/01]</text>
        <name>Ardent Militia</name>
    </card>
    <card>
        <cost>1WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Cascade, Rule 702.82.</note>
        <note>Note - Also see Exalted, Rule 702.80.</note>
        <text>Text(AR): Exalted. ; Cascade.</text>
        <name>Ardent Plea</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>+ Text(IN+errata): 1/2, Vigilance. ; Kicker {2}. ; If
            ~this~ was kicked, it enters the battlefield with a +1/+1
            counter on it. [Oracle 2009/10/11]</text>
        <name>Ardent Soldier</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>AR</rarity>
            <abbreviation>PR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>If either creature leaves play before it resolves, the
            remaining creature becomes tapped and no damage is dealt.
            [Time Spiral FAQ 2006/08/30]</ruling>
        <ruling>Either or both creatures can be tapped prior to using
            the ability and it still works. [bethmo 1995/08/24]</ruling>
        <ruling>Creatures with Defender can fight in the Arena.
            [D&apos;Angelo 2006/10/08]</ruling>
        <ruling>Blocking abilities like the {@Thicket Basilisk}&apos;s
            do not take effect. [Peterson 1994/11/15]</ruling>
        <ruling>The power of the creatures when the effect resolves is
            used to determine how much damage is done. [Aahz 1995/03/07]</ruling>
        <text>Text(TS): {3},{Tap}: Tap target creature you control and
            target creature of an opponent&apos;s choice he or she
            controls.  Each of those creatures deals damage equal to its
            power to the other.</text>
        <name>Arena</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(CH+errata): Legendary creatures don&apos;t untap
            during their controllers&apos; untap steps. ; When ~this~
            enters the battlefield, tap all legendary creatures. [Oracle 2009/07/08]</text>
        <name>Arena of the Ancients</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Counters an enchantment spell as it is being played from
            someone&apos;s hand.  It does not counter the effect of an
            enchantment. [Aahz 1995/06/13]</ruling>
        <text>Text(5th+errata): {W}, Sacrifice an enchantment: Destroy
            target enchantment. ; {3}{U}{U}: Counter target enchantment
            spell. [Oracle 2000/02/01]</text>
        <name>Arenson&apos;s Aura</name>
    </card>
    <card>
        <power>1</power>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Artificer</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - This card was of creature type
            &quot;Archaeologist&quot; and not &quot;Human
            Artificer&quot; until Oracle 2007/09/01.</note>
        <text>Text(AQ+errata): 1/1. ; {W}{W},{Tap}: Return target
            artifact card from your graveyard to your hand. [Oracle 1999/09/03]</text>
        <name>Argivian Archaeologist</name>
    </card>
    <card>
        <power>2</power>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Artificer</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - This card was creature type &quot;Smith&quot; until
            Oracle 2007/10/01, when it became &quot;Human Artificer&quot;.</note>
        <text>Text(AQ+errata): 2/2. ; {Tap}: Prevent the next 2 damage
            that would be dealt to target artifact creature this turn.
            [Oracle 1999/09/03]</text>
        <name>Argivian Blacksmith</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(WL): Return target artifact or enchantment card from
            your graveyard to your hand.</text>
        <name>Argivian Find</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(WL+errata): Return target artifact card from your
            graveyard to the battlefield. [Oracle 2009/07/08]</text>
        <name>Argivian Restoration</name>
    </card>
    <card>
        <power>2</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Elf Druid</type>
        <ruling>Must target two different lands.  Can&apos;t be used if
            there is just one land to target. [DeLaney 1998/10/05]</ruling>
        <ruling>Can target an already untapped land. [DeLaney 1998/10/05]</ruling>
        <note>Note - This card was creature type &quot;Elf&quot; until
            Oracle 2007/10/01, when it became &quot;Elf Druid&quot;.</note>
        <text>Text(US): 2/2. ; {Tap}: Untap two target lands.</text>
        <name>Argothian Elder</name>
    </card>
    <card>
        <power>0</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Druid</type>
        <ruling>The ability triggers when you announce an Enchantment or
            Enchant &lt;something&gt; spell. [D&apos;Angelo 1999/05/01]</ruling>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - This card was creature type &quot;Enchantress&quot;
            until Oracle 2007/10/01, when it became &quot;Human Druid&quot;.</note>
        <text>Text(US+errata): 0/1, Shroud. ; Whenever you cast an
            enchantment spell, draw a card. [Oracle 2009/07/08]</text>
        <name>Argothian Enchantress</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Faerie</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(CH+errata): 2/1. ; ~this~ can&apos;t be blocked by
            artifact creatures. ; Prevent all damage that would be dealt
            to ~this~ by artifact creatures. [Oracle 1999/09/03]</text>
        <name>Argothian Pixies</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Boar</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(US): 3/3, Trample.</text>
        <name>Argothian Swine</name>
    </card>
    <card>
        <power>3</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Treefolk</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(AQ+errata): 3/5. ; Prevent all damage that would be
            dealt to ~this~ by artifacts. [Oracle 1999/09/03]</text>
        <name>Argothian Treefolk</name>
    </card>
    <card>
        <power>6</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Wurm</type>
        <ruling>Only one triggered ability is placed on the stack that
            offers all the players a choice when it resolves.
            [D&apos;Angelo 2001/08/15]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(US+errata): 6/6, Trample. ; When ~this~ enters the
            battlefield, any player may sacrifice a land.  If a player
            does, put ~this~ on top of its owner&apos;s library. [Oracle 2009/07/08]</text>
        <name>Argothian Wurm</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(ZE): {Tap}, Pay 1 life, Sacrifice ~this~: Search your
            library for a Mountain or Plains card and put it onto the
            battlefield.  Then shuffle your library.</text>
        <name>Arid Mesa</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(SC): {3},{Tap}, Sacrifice ~this~: Destroy target land.</text>
        <name>Ark of Blight</name>
    </card>
    <card>
        <cost>1GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(IN+errata): Enchant creature. ; Enchanted creature
            gets +2/+2 and has trample. ; Whenever enchanted creature
            deals damage, you gain that much life. [Oracle 2005/08/01]</text>
        <name>Armadillo Cloak</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR456</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The destruction can be prevented normally, such as with
            {@Consecrate Land}, {@Pyramids}, or regeneration if the land
            is also a creature. [Aahz 1994/06/01]</ruling>
        <text>Text(4th/5th/6th): Destroy all lands.</text>
        <name>Armageddon</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>R4</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Players can remove as many counters as they can pay for
            each turn. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(4th+errata): At the beginning of your upkeep, put a
            doom counter on ~this~. ; At the beginning of your draw
            step, ~this~ deals damage to each player equal to the number
            of doom counters on it. ; {4}: Remove a doom counter from
            ~this~.  Any player may activate this ability but only
            during any upkeep step. [Oracle 2009/07/08]</text>
        <name>Armageddon Clock</name>
    </card>
    <card>
        <power>2</power>
        <cost>WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kor Soldier</type>
        <note>+ Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(ZE): 2/2. ; Other Kor creatures you control get +2/+2
            for each Equipment attached to ~this~.</text>
        <name>Armament Master</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(FD): ~this~ deals damage to target attacking creature
            equal to the number of Equipment you control.</text>
        <name>Armed Response</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You do not have to find any basic land cards even if you
            have some in your library. [D&apos;Angelo 2009/02/07]</ruling>
        <text>Text(CF): {2},{Tap}, Sacrifice ~this~: Search your library
            for up to two basic land cards, reveal them, and put them
            into your hand.  Then shuffle your library.</text>
        <name>Armillary Sphere</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(MM): {3}{W}{W}: You draw a card and target opponent
            gains 3 life.</text>
        <name>Armistice</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(TE+errata): 2/2. ; All Sliver creatures have
            &quot;{2}: This creature gets +0/+1 until end of turn.&quot;
            [Oracle 2007/05/01]</text>
        <name>Armor Sliver</name>
    </card>
    <card>
        <power>1</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Thrull</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(FE+errata): 1/3. ; {Tap}, Sacrifice ~this~: Put a
            +1/+2 counter on target creature. [Oracle 1999/07/23]</text>
        <name>Armor Thrull</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant creature. ; Enchanted creature
            gets +1/+1. ; {W}: Enchanted creature gets +0/+1 until end
            of turn. [Oracle 2005/08/01]</text>
        <name>Armor of Faith</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): Enchant nonblack creature. ; You may cast
            ~this~ any time you could cast an instant.  If it was cast
            any time a sorcery couldn&apos;t have been cast, sacrifice
            it at the beginning of the next cleanup step. ; Enchanted
            creature gets +2/+2. [Oracle 2009/07/08]</text>
        <name>Armor of Thorns</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(SM/M10): Enchant creature. ; Enchanted creature gets
            +1/+1 for each Plains you control and has flying.</text>
        <name>Armored Ascension</name>
    </card>
    <card>
        <power>5</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Pirate</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Ship&quot; until
            Oracle 2007/10/01, when it became &quot;Human Pirate&quot;.</note>
        <text>Text(P2+errata): 5/4. ; ~this~ can&apos;t attack unless
            defending player controls an Island. [Oracle 2009/07/08]</text>
        <name>Armored Galleon</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Griffin</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(P2): 2/3, Flying, Vigilance. [Oracle 2005/08/01]</text>
        <name>Armored Griffin</name>
    </card>
    <card>
        <power>2</power>
        <cost>3WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Cat Soldier</type>
        <ruling>You can play the shroud ability in response to this card
            being targeted by a spell or ability.  If you do so, then
            the spell or ability will fail to do anything to this card
            since this card will now be an illegal target. [Invasion FAQ 2000/10/03]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - This card was creature type &quot;Guardian&quot;
            until Oracle 2007/10/01, when it became &quot;Cat
            Warrior&quot;.  Then with Oracle 2008/01/01 it became
            &quot;Cat Soldier&quot;.</note>
        <text>Text(IN+errata): 2/5. ; {1}{W}{W}: Target creature you
            control gains protection from the color of your choice until
            end of turn. ; {1}{U}{U}: ~this~ gains shroud until end of
            turn. [Oracle 2007/05/01]</text>
        <name>Armored Guardian</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Pegasus</type>
        <note>Note - The Anthologies version of the card has a mana cost
            of {2}{W} instead of {1}{W}.  This is an error.</note>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(TE/6th): 1/2, Flying.</text>
        <name>Armored Pegasus</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - This card was of creature type &quot;Wizard&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MI): 1/1. ; {B},{Tap}: Target creature gets +1/+0
            until end of turn. ; {G},{Tap}: Target creature gets +0/+1
            until end of turn.</text>
        <name>Armorer Guildmage</name>
    </card>
    <card>
        <power>1</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Rogue</type>
        <note>Note - This card was creature type &quot;Goblin&quot;
            until Oracle 2007/10/01, when it became &quot;Goblin Rogue&quot;.</note>
        <text>Text(MM): 1/1. ; {1}{R}, Sacrifice a Goblin: ~this~ deals
            4 damage to target creature.</text>
        <name>Arms Dealer</name>
    </card>
    <card>
        <power>1</power>
        <cost>1BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <text>Text(VI): 1/1. ; {Tap}, Sacrifice a land: Destroy target land.</text>
        <name>Army Ants</name>
    </card>
    <card>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - The card appears in two different versions.  One
            version has a normal generic mana symbol in the cost (it is
            C1 rarity) and the other has a small dark mana symbol (it is
            C3 rarity). [D&apos;Angelo 1999/01/31]</note>
        <text>Text(AN+errata): Attacking creatures get +2/+0 until end
            of turn. [Oracle 1999/09/03]</text>
        <name>Army of Allah</name>
    </card>
    <card>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <text>Text(IA): Cumulative Upkeep - {U}. ; {1}: Target creature
            gains flying until end of turn.</text>
        <name>Arnjlot&apos;s Ascent</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MM/MR+errata): Enchant creature. ; Enchanted creature
            can&apos;t attack or block, and its activated abilities
            can&apos;t be activated. [Oracle 2009/07/08]</text>
        <name>Arrest</name>
    </card>
    <card>
        <power>4</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Vampire</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card had no creature type.  If played with
            non-Portal cards, it should be played as creature type
            Vampire. [D&apos;Angelo 2000/06/05]</note>
        <text>Text(PT): 4/3, Flying.</text>
        <name>Arrogant Vampire</name>
    </card>
    <card>
        <power>4</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Wurm</type>
        <note>Note - Also see Madness, Rule 702.32.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(TO): 4/4, Trample. ; Madness {2}{G}.</text>
        <name>Arrogant Wurm</name>
    </card>
    <card>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant — Trap</type>
        <text>Text(ZE): If four or more creatures are attacking, you may
            pay {1}{W} rather than pay ~this~&apos;s mana cost. ; ~this~
            deals 5 damage divided as you choose among any number of
            target attacking creatures.</text>
        <name>Arrow Volley Trap</name>
    </card>
    <card>
        <power>2</power>
        <cost>2(W/B)U</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Artifact Creature - Construct</type>
        <ruling>If more than one Arsenal Thresher comes into play at the
            same time, you can reveal the same artifacts for each one of
            them. [Alara Reborn FAQ 2009/04/30]</ruling>
        <ruling>If you somehow manage to put Arsenal Thresher into play
            from your hand (not from the stack as a spell) at the same
            time as another artifact is being put into play from your
            hand, you can reveal that other artifact (even if it is
            another Arsenal Thresher) and count it. [Alara Reborn FAQ 2009/04/30]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(AR+errata): 2/2. ; As ~this~ enters the battlefield,
            you may reveal any number of other artifact cards from your
            hand.  ~this~ enters the battlefield with a +1/+1 counter on
            it for each card revealed this way. [Oracle 2009/07/08]</text>
        <name>Arsenal Thresher</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see artist rules, Rule 715.Ruling.11 and Rule 715.Ruling.12.</note>
        <text>Text(UH): 1/2. ; {Tap}: Draw a card, then discard a card.
            ; Whenever a permanent comes into play that shares an artist
            with another permanent you control, untap ~this~.</text>
        <name>Artful Looter</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - This spell was of type Interrupt, but now it is of
            type Instant. [Oracle 1999/09/03]</note>
        <text>Text(AQ+errata): Counter target artifact spell. [Oracle 1999/09/03]</text>
        <name>Artifact Blast</name>
    </card>
    <card>
        <cost>RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>This spell is countered and you get no Saprolings if the
            artifact is an illegal target on resolution. [Invasion FAQ 2000/10/03]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(IN+errata): Destroy target artifact.  It can&apos;t
            be regenerated.  Put X 1/1 green Saproling creature tokens
            onto the battlefield, where X is that artifact&apos;s
            converted mana cost. [Oracle 2009/07/08]</text>
        <name>Artifact Mutation</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Triggered abilities are not &quot;played&quot; and so
            they won&apos;t trigger this card&apos;s ability. [DeLaney 2000/03/12]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Artifact&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(AQ+errata): Enchant artifact. ; Whenever enchanted
            artifact becomes tapped or a player activates an ability of
            enchanted artifact without {Tap} in its activation cost,
            ~this~ deals 2 damage to that artifact&apos;s controller.
            [Oracle 2009/07/08]</text>
        <name>Artifact Possession</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Does not protect against non-damaging and non-targeted
            artifacts such as {@Nevinyrral&apos;s Disk}. [bethmo 1994/06/01]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(AQ+errata): Enchant creature. ; Enchanted creature
            has protection from artifacts.  This effect doesn&apos;t
            remove ~this~. [Oracle 2009/07/08]</text>
        <name>Artifact Ward</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You do not have to find an artifact card if you
            don&apos;t want to.  See Rule 701.14. [D&apos;Angelo 2006/01/01]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(FD+errata): {U}, Discard an artifact card: Search
            your library for an artifact card with converted mana cost 1
            or less, reveal that card, and put it into your hand.  Then
            shuffle your library. [Oracle 2005/08/01]</text>
        <name>Artificer&apos;s Intuition</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>It changes creature type words in the text box and on
            the card&apos;s type line. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>It only changes what is printed on the card (or set on a
            token when it was created or set by a copy effect).  It will
            not change any effects that are on the permanent. [Onslaught
            FAQ 2002/09/24]</ruling>
        <ruling>If a creature&apos;s creature type has been changed by a
            spell or ability, changing the card&apos;s text won&apos;t
            affect or alter the new creature type. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>The creature type &quot;Legend&quot; was prohibited
            until the type was removed from the game on 2004/10/01.
            [D&apos;Angelo 2005/11/01] Creature type Wall was allowed
            from 2005/11/01 until 2007/09/01. [D&apos;Angelo 2007/09/08]</ruling>
        <ruling>It can change creature types on a Tribal card. [Future
            Sight FAQ 2007/05/01]</ruling>
        <text>Text(ON+errata): Change the text of target spell or
            permanent by replacing all instances of one creature type
            with another.  The new creature type can&apos;t be Wall.
            (This effect lasts indefinitely.) [Oracle 2009/07/08]</text>
        <name>Artificial Evolution</name>
    </card>
    <card>
        <power>3</power>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Vampire</type>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01. Then it had no creature type until
            Tenth Edition and Oracle 2007/07/13 when it became &quot;Vampire&quot;.</note>
        <text>Text(NE/10): 3/3, Flying. ; Other black creatures get
            +1/+1. ; Nonblack creatures get -1/-1.</text>
        <name>Ascendant Evincar</name>
    </card>
    <card>
        <power>3</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <text>Text(ON+errata): 3/2, Flying. ; Morph {2}{U}. ; ~this~ can
            block only creatures with flying. [Oracle 2005/08/01]</text>
        <name>Ascending Aven</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(CF): Enchant creature. ; Enchanted creature has
            flying, first strike, and vigilance.</text>
        <name>Asha&apos;s Favor</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bear</type>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(TS+errata): 2/2. ; Flash. [Oracle 2009/07/08]</text>
        <name>Ashcoat Bear</name>
    </card>
    <card>
        <power>6</power>
        <cost>6RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Elemental Beast</type>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Elemental Beast&quot;.</note>
        <text>Text(OD): 6/6. ; {1}{R}: ~this~ deals 1 damage to each
            creature without flying.</text>
        <name>Ashen Firebeast</name>
    </card>
    <card>
        <power>3</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Zombie</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - This card was of creature type &quot;Ghoul&quot;
            and not &quot;Zombie&quot; until Oracle 2006/07/14.</note>
        <text>Text(IA+errata): 3/1, Haste. ; {B}: Return ~this~ from
            your graveyard to the battlefield.  Activate this ability
            only during your upkeep and only if three or more creature
            cards are above ~this~. [Oracle 2009/07/08]</text>
        <name>Ashen Ghoul</name>
    </card>
    <card>
        <power>7</power>
        <cost>5RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(BK): 7/4, Haste. ; ~this~ attacks each turn if able.</text>
        <name>Ashen Monstrosity</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(6th+errata): Put target creature card from an
            opponent&apos;s graveyard onto the battlefield under your
            control. [Oracle 2009/07/08]</text>
        <name>Ashen Powder</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zubera Spirit</type>
        <text>Text(CK+errata): 1/2. ; When ~this~ is put into a
            graveyard from the battlefield, target opponent discards a
            card for each Zubera put into a graveyard from the
            battlefield this turn. [Oracle 2009/07/08]</text>
        <name>Ashen-Skin Zubera</name>
    </card>
    <card>
        <power>4</power>
        <cost>5B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental Warrior</type>
        <text>Text(SM): 4/3. ; ~this~ gets +1/+1 as long as you control
            another black creature.</text>
        <name>Ashenmoor Cohort</name>
    </card>
    <card>
        <power>4</power>
        <cost>(B/R)(B/R)(B/R)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental Warrior</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): 4/4. ; ~this~ can&apos;t block.</text>
        <name>Ashenmoor Gouger</name>
    </card>
    <card>
        <power>4</power>
        <cost>1(B/R)(B/R)(B/R)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elemental Knight</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): 4/1. ; Other black creatures you control get
            +1/+1. ; Other red creatures you control get +1/+1. ;
            Whenever ~this~ becomes the target of a spell or ability an
            opponent controls, that player loses 4 life.</text>
        <name>Ashenmoor Liege</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(SK+errata): As ~this~ enters the battlefield, choose
            a creature type. ; Each creature card in your graveyard has
            the chosen creature type in addition to its other types.
            [Oracle 2009/07/08]</text>
        <name>Ashes of the Fallen</name>
    </card>
    <card>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Must have 2 targets at time of casting in order to be
            declared. [Duelist Magazine #3, Page 6]</ruling>
        <ruling>If one target is removed or becomes invalid after
            declaration, the other target is still affected. [bethmo
            1994/09/15] You take the damage if at least one target is
            removed from the game. [D&apos;Angelo 1995/05/17]</ruling>
        <text>Text(5th+errata): Exile two target nonartifact creatures.
            ~this~ deals 5 damage to you. [Oracle 2009/07/08]</text>
        <name>Ashes to Ashes</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Legendary Creature - Elemental Shaman</type>
        <ruling>It counts the third resolution, not activation. [Lorwyn
            FAQ 2007/09/25]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(LO): 1/1. ; {1}{R}: Put a +1/+1 counter on ~this~.
            If this is the third time this ability has resolved this
            turn, remove all +1/+1 counters from ~this~, and it deals
            that much damage to each creature and each player.</text>
        <name>Ashling the Pilgrim</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(LO+errata): As ~this~ enters the battlefield, choose
            odd or even.  (Zero is even.) ; Each creature with converted
            mana cost of the chosen value has haste. ; Each creature
            without converted mana cost of the chosen value enters the
            battlefield tapped. [Oracle 2009/07/08]</text>
        <name>Ashling&apos;s Prerogative</name>
    </card>
    <card>
        <power>4</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Elemental Shaman</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(ET): 4/4. ; Whenever ~this~ deals combat damage to a
            player, choose target creature that player controls.  He or
            she sacrifices that creature.</text>
        <name>Ashling, the Extinguisher</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>56</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(6th+errata): Sacrifice a creature: Add {2} to your
            mana pool. [Oracle 2003/07/01]</text>
        <name>Ashnod&apos;s Altar</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(4th+errata): You may choose not to untap ~this~
            during your untap step. ; {2},{Tap}: Target creature you
            control gets +2/-2 for as long as ~this~ remains tapped.
            [Oracle 2009/07/08]</text>
        <name>Ashnod&apos;s Battle Gear</name>
    </card>
    <card>
        <cost>0</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>The drink must be a legal target for the player.
            [Barclay 1998/08/13] All local, state, federal, and national
            laws apply.</ruling>
        <ruling>You can target somebody else&apos;s drink, but you
            don&apos;t find out what the costs are until you go to pay
            for it.  Better hope they&apos;re not too attached to it.
            [Barclay 1998/08/13]</ruling>
        <ruling>You cannot force someone get a drink which cannot be
            reasonably acquired. For example, you cannot make them go to
            Hawaii for a special drink that is only available there.
            [QAS 1998/09/09] But they might be willing to go if you pay
            for the trip.</ruling>
        <ruling>You cannot force someone to break laws, such as asking a
            minor to get an alcoholic drink. [QAS 1998/09/09] This also
            includes bringing a drink into a location that does not
            allow drinks, or any other such rule or law breaking.
            [D&apos;Angelo 1999/02/21]</ruling>
        <ruling>You cannot force someone to do something unsafe.
            [D&apos;Angelo 1999/02/21]</ruling>
        <ruling>The effect does not resolve until the drink is returned.
            [QAS 1998/09/09]</ruling>
        <ruling>Since the errata is printed on the card, R&amp;D&apos;s
            Secret Lair does not bypass the errata. [D&apos;Angelo 2006/09/09]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): {Tap}, Sacrifice ~this~: Target player
            gets you target drink. ; Errata: You pay any costs for the
            drink. [Oracle 2009/07/08]</text>
        <name>Ashnod&apos;s Coupon</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>If the player has less than 3 cards in their library,
            look at as many as they have, put one back, and remove the
            others. [Duelist Magazine #12, Page 32]</ruling>
        <text>Text(AL+errata): {3},{Tap}: Target player looks at the top
            three cards of his or her library, puts one of them back on
            top of his or her library, then exiles the rest. [Oracle 2009/07/08]</text>
        <name>Ashnod&apos;s Cylix</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>The counter only gives the +1/+1.  The artifactness is a
            permanent change not associated with the counter. [Aahz
            1997/08/22] So if the counter is moved off of the creature
            the artifact nature stays.</ruling>
        <text>Text(5th+errata): {Tap}, Sacrifice ~this~: Put a +1/+1
            counter on target nonartifact creature.  That creature
            becomes an artifact in addition to its other types. [Oracle 2007/09/01]</text>
        <name>Ashnod&apos;s Transmogrant</name>
    </card>
    <card>
        <power>2</power>
        <cost>2GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Cleric</type>
        <ruling>Counts creatures that went to the graveyard before this
            card came into play. [D&apos;Angelo 1998/06/08]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            and not &quot;Human Cleric&quot; until Oracle 2004/10/01.</note>
        <text>Text(MI+errata): 2/3, Flying. ; At the beginning of the
            end step, put a +1/+1 counter on ~this~ for each creature
            put into your graveyard from the battlefield this turn.
            [Oracle 2009/07/08]</text>
        <name>Asmira, Holy Avenger</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <text>Text(TS+errata): Enchant creature. ; Enchanted creature
            has shroud. ; When ~this~ is put into a graveyard from the
            battlefield, return ~this~ to its owner&apos;s hand. [Oracle 2009/07/08]</text>
        <name>Aspect of Mongoose</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR45</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The bonus is recalculated every time the number of
            Forests you have in play changes.  It is not a one-time
            bonus. [bethmo 1994/04/01] It is a continuous effect.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant creature. ; Enchanted creature
            gets +X/+Y, where X is half the number of Forests you
            control, rounded down, and Y is half the number of Forests
            you control, rounded up. [Oracle 2009/07/08]</text>
        <name>Aspect of Wolf</name>
    </card>
    <card>
        <cost>1WB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>This card can only affect other Magic games that are
            also playing with silver bordered cards.  Games that are not
            using such cards are immune. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>You must stay seated when determining what you can see.
            [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>You don&apos;t have to see the actual card, just the
            game, in order to target a card in that game. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): Destroy target silver-bordered permanent in any
            game you can see from your seat.</text>
        <name>Ass Whuppin&apos;</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was of type &quot;Sorcery&quot; and not
            &quot;Instant&quot; until Oracle 2005/10/01.</note>
        <text>Text(PT+errata): Cast ~this~ only during the declare
            attackers step and only if you&apos;ve been attacked this
            step. ; Destroy target nonblack attacking creature. [Oracle 2009/07/08]</text>
        <name>Assassin&apos;s Blade</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(TS/10/M10): Destroy target tapped creature.</text>
        <name>Assassinate</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - See {@Battery (Assault/Battery)} for the second
            half of this card.</note>
        <note>Note - Also see Split Cards, Rule 708.</note>
        <text>Text(IN/TS): ~this~ deals 2 damage to target creature or player.</text>
        <name>Assault (Assault/Battery)</name>
    </card>
    <card>
        <power>3</power>
        <cost>2GU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(DI): 3/3, Flying, Trample.</text>
        <name>Assault Zeppelid</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You do not have to find a card if you do not want to.
            See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(MM+errata): {4},{Tap}: Reveal a creature card in your
            hand.  Search your library for a card with the same name as
            that card, reveal the card, and put it into your hand.  Then
            shuffle your library. [Oracle 2000/02/01]</text>
        <name>Assembly Hall</name>
    </card>
    <card>
        <power>2</power>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Artifact Creature - Assembly-Worker</type>
        <ruling>The ability looks for creatures with the
            &quot;Assembly-Worker&quot; subtype, not cards with this
            name. [Time Spiral FAQ 2006/08/30]</ruling>
        <text>Text(TS+errata): 2/2. ; {Tap}: Target Assembly-Worker
            creature gets +1/+1 until end of turn. [Oracle 2007/05/01]</text>
        <name>Assembly-Worker</name>
    </card>
    <card>
        <cost>5UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Affinity, Rule 702.38.</note>
        <text>Text(MR+errata): Affinity for artifacts. ; Counter target
            spell.  If that spell is countered this way, exile it
            instead of putting it into its owner&apos;s graveyard.
            [Oracle 2009/07/08]</text>
        <name>Assert Authority</name>
    </card>
    <card>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Creature - Donkey Lord</type>
        <ruling>Fractions don&apos;t translate well, so this ruling uses
            decimal notation, such as &quot;3.5&quot; to mean &quot;3
            and one half&quot;. [D&apos;Angelo 2006/02/01]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see fractional number rules, Rule 715.Ruling.13.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(UH): 3.5/3.5. ; Each other Donkey gets +1.5/+1.5. ;
            Whenever another Donkey comes into play, untap target
            creature and gain control of it until end of turn.  That
            creature gains haste until end of turn.</text>
        <name>Assquatch</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If a player cycles a card during the end of turn step,
            the creature that is removed from the game won&apos;t come
            back into play until the end of the next turn. [Onslaught
            FAQ 2002/09/24]</ruling>
        <ruling>If a face down card is removed from the game, it turns
            face up and remains face up when it returns to play.
            [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON+errata): Whenever a player cycles a card, you may
            exile target creature.  If you do, return the exiled card to
            the battlefield under its owner&apos;s control at the
            beginning of the next end step. [Oracle 2009/07/08]</text>
        <name>Astral Slide</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Storm, Rule 702.37.</note>
        <text>Text(SC): Storm. ; Target creature gets +1/+2 until end of turn.</text>
        <name>Astral Steel</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(AL+errata): {1},{Tap}, Sacrifice ~this~: Add two mana
            of any one color to your mana pool.  Draw a card at the
            beginning of the next turn&apos;s upkeep. [Oracle 1999/07/23]</text>
        <name>Astrolabe</name>
    </card>
    <card>
        <power>2</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Cleric</type>
        <ruling>Spending only white mana applies to the ability
            regardless of which mode you choose. [Invasion FAQ 2000/10/03]</ruling>
        <ruling>Cost modifiers which add a cost are not restricted to
            only white mana. [D&apos;Angelo 2000/10/14]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Cleric&quot;.
            Then with Oracle 2007/10/01 it became &quot;Human Cleric&quot;.</note>
        <text>Text(IN): 2/3. ; {X},{Tap}: Choose one - Prevent the next
            X damage that would be dealt to target creature this turn;
            or you gain X life.  Spend only white mana this way.</text>
        <name>Atalya, Samite Master</name>
    </card>
    <card>
        <cost>5W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Eaturecray - Igpay</type>
        <ruling>This card is written in pig-latin.  It translates to a
            name of &quot;Latin Pig&quot; with card type &quot;Creature
            - Pig&quot; and text &quot;Whenever ~this~&apos;s controller
            speaks a non-Pig-Latin word, sacrifice ~this.&quot;
            [D&apos;Angelo 2006/02/01]</ruling>
        <ruling>An honest attempt to speak Pig Latin that doesn&apos;t
            quite get it right still counts. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>The creature type for all purposes is actually
            &quot;Pig&quot;. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH+errata): 3/3. ; Oubleday ikestray. ; Eneverwhay
            ~this~&apos;s ontrollercay eaksspay ay onnay-Igpay-Atinlay
            ordway, acrificesay ~this~. [Oracle 2009/07/08]</text>
        <name>Atinlay Igpay</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>R5</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Atog</type>
        <text>Text(MR): 1/2. ; Sacrifice an artifact: ~this~ gets +2/+2
            until end of turn.</text>
        <name>Atog</name>
    </card>
    <card>
        <power>5</power>
        <cost>WUBRG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Atog</type>
        <ruling>This card is of creature type Atog and of type Legend.
            [D&apos;Angelo 2001/10/10]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01.</note>
        <text>Text(OD+errata): 5/5. ; Sacrifice an Atog creature: ~this~
            gets +X/+X until end of turn, where X is the sacrificed
            creature&apos;s power. [Oracle 2009/07/08]</text>
        <name>Atogatog</name>
    </card>
    <card>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(UD): {B}, Sacrifice a creature: Destroy target
            nonblack creature.</text>
        <name>Attrition</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If you have less than 4 cards, discard all you have.
            [DeLaney 1998/10/05]</ruling>
        <text>Text(US+errata): Return ~this~ to its owner&apos;s hand:
            Draw three cards, then discard four cards. [Oracle 2009/07/08]</text>
        <name>Attunement</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Also see Shadow, Rule 702.25.</note>
        <text>Text(FS+errata): 1/3, Shadow. ; Sacrifice ~this~: You gain
            4 life.  Activate this ability only during your upkeep.
            [Oracle 2009/07/08]</text>
        <name>Augur il-Vec</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Skeleton Wizard</type>
        <note>Note - Also see Regenerate, Rule 701.11.</note>
        <text>Text(FS+errata): 1/1. ; {1}{B}: Regenerate ~this~. ;
            Sacrifice ~this~: Target player discards two cards.
            Activate this ability only during your upkeep. [Oracle 2009/07/08]</text>
        <name>Augur of Skulls</name>
    </card>
    <card>
        <power>2</power>
        <cost>1(W/U)(W/U)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kithkin Wizard</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): 2/2. ; Whenever ~this~ deals combat damage to a
            player, reveal the top card of your library and put that
            card into your hand.  You gain life equal to its converted
            mana cost.</text>
        <name>Augury Adept</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(LO+errata): As ~this~ enters the battlefield, you may
            reveal a Goblin card from your hand.  If you don&apos;t,
            ~this~ enters the battlefield tapped. ; {Tap}: Add {B} or
            {R} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Auntie&apos;s Hovel</name>
    </card>
    <card>
        <power>3</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Rogue</type>
        <ruling>The last ability triggers only if it is in your
            graveyard. [D&apos;Angelo 2008/02/05]</ruling>
        <note>Note - Also see Prowl, Rule 702.73.</note>
        <text>Text(MT): 3/1. ; Prowl {1}{B}. ; ~this~ can&apos;t block.
            ; Whenever a Goblin or Rogue you control deals combat damage
            to a player, if ~this~ is in your graveyard, you may return
            ~this~ to your hand.</text>
        <name>Auntie&apos;s Snitch</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <text>Text(BK+errata): Each enchantment deals 2 damage to its
            controller, then each Aura attached to a creature deals 2
            damage to the creature it&apos;s attached to. [Oracle 2005/08/01]</text>
        <name>Aura Barbs</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You don&apos;t draw a card if this spell is countered.
            This can happen if the target is illegal on resolution.
            [Planeshift FAQ 2001/01/26]</ruling>
        <ruling>You still draw a card if the enchantment regenerates.
            [Planeshift FAQ 2001/01/26]</ruling>
        <text>Text(PS): Destroy target enchantment. ; Draw a card.</text>
        <name>Aura Blast</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(ON): Put target enchantment on top of its
            owner&apos;s library. ; Cycling {2}.</text>
        <name>Aura Extraction</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This card adds a triggered ability to all other
            enchantments. [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>If two or more Aura Fluxes are in play, they will give
            the text to each other. [DeLaney 1999/02/14] And they will
            cause each other enchantment to have two triggered abilities
            the player would have to pay. [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>You choose whether to pay {2} or not on resolution.  If
            not, then you sacrifice the enchantment. [D&apos;Angelo 1999/06/01]</ruling>
        <text>Text(UL+errata): Other enchantments have &quot;At the
            beginning of your upkeep, sacrifice this enchantment unless
            you pay {2}.&quot; [Oracle 2008/10/01]</text>
        <name>Aura Flux</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(PY): Sacrifice a land: Destroy target enchantment.</text>
        <name>Aura Fracture</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If there is no legal place to move the enchantment, then
            it doesn&apos;t move but you still control it. [Odyssey FAQ 2001/10/04]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(10): Gain control of target Aura that&apos;s attached
            to a permanent. Attach it to another permanent it can enchant.</text>
        <name>Aura Graft</name>
    </card>
    <card>
        <cost>GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>This spell is countered and you get no Saprolings if the
            enchantment is an illegal target on resolution. [Invasion
            FAQ 2000/10/03]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(IN+errata): Destroy target enchantment.  Put X 1/1
            green Saproling creature tokens onto the battlefield, where
            X is that enchantment&apos;s converted mana cost. [Oracle 2009/07/08]</text>
        <name>Aura Mutation</name>
    </card>
    <card>
        <cost>1GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(IN+errata): Whenever a creature enters the
            battlefield under your control, you may destroy target
            artifact or enchantment. [Oracle 2009/07/08]</text>
        <name>Aura Shards</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Illusion</type>
        <ruling>Gaining control of an enchantment often isn&apos;t very
            interesting since it probably won&apos;t change what the
            enchantment is doing.  It only matters if the enchantment
            does something specifically to &quot;you&quot; or &quot;an
            opponent&quot; or if the enchantment has an activated
            ability (which only the controller can use). [D&apos;Angelo 1999/06/01]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(UD+errata): 2/2, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, you gain control of all
            enchantments.  (You don&apos;t get to move Auras.) [Oracle 2009/07/08]</text>
        <name>Aura Thief</name>
    </card>
    <card>
        <cost>UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(CK+errata): Enchant creature. ; {1}, Tap an untapped
            creature you control: Untap enchanted creature. [Oracle 2005/08/01]</text>
        <name>Aura of Dominion</name>
    </card>
    <card>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Affects all opponents in a multiplayer game.
            [D&apos;Angelo 1999/07/10]</ruling>
        <text>Text(10+errata): Artifact and enchantment spells your
            opponents cast cost {2} more to cast. ; Sacrifice ~this~:
            Destroy target artifact or enchantment. [Oracle 2009/07/08]</text>
        <name>Aura of Silence</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(OD+errata): 2/2. ; When ~this~ enters the
            battlefield, you may return target enchantment card from
            your graveyard to your hand. [Oracle 2009/07/08]</text>
        <name>Auramancer</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The ability does count this card, so it gives +2/+2 if
            it is the only Aura on the creature. [Planar Chaos FAQ 2006/12/13]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(PC): Enchant creature. ; Enchanted creature gets
            +2/+2 for each Aura attached to it and has vigilance.</text>
        <name>Auramancer&apos;s Guise</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Atog</type>
        <text>Text(TE/TS): 1/2. ; Sacrifice an enchantment: ~this~ gets
            +2/+2 until end of turn.</text>
        <name>Auratog</name>
    </card>
    <card>
        <power>3</power>
        <cost>5W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(RA+errata): 3/3. ; When ~this~ enters the
            battlefield, search your library for an Aura card that could
            enchant it.  If ~this~ is still on the battlefield, attach
            that Aura to it.  Otherwise, reveal the Aura card and put it
            into your hand.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Auratouched Mage</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(ON+errata): Whenever a creature deals damage to you,
            put a gold counter on it. ; Each creature with a gold
            counter on it is a Wall in addition to its other creature
            types and has defender. ; When ~this~ leaves the
            battlefield, remove all gold counters from all creatures.
            [Oracle 2009/07/08]</text>
        <name>Aurification</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <text>Text(MR): 1/1. ; {Tap}: Target creature gets +X/+X until
            end of turn, where X is ~this~&apos;s power.</text>
        <name>Auriok Bladewarden</name>
    </card>
    <card>
        <power>1</power>
        <cost>WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(FD+errata): 1/1, Protection from Black, Protection
            from Red. ; Whenever another creature enters the
            battlefield, you may gain 1 life. [Oracle 2009/07/08]</text>
        <name>Auriok Champion</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <text>Text(DS): 1/1. ; As long as ~this~ is equipped, it gets
            +1/+1 and has first strike.</text>
        <name>Auriok Glaivemaster</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(FD): 2/4. ; {1}{W}: Return target artifact card with
            converted mana cost 1 or less from your graveyard to your hand.</text>
        <name>Auriok Salvagers</name>
    </card>
    <card>
        <power>3</power>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Artifact Creature - Juggernaut</type>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Juggernaut&quot;.</note>
        <text>Text(DS): 3/5. ; {1}: Target artifact creature blocks
            ~this~ this turn if able. ; {1}: Target artifact creature
            can&apos;t block ~this~ this turn.</text>
        <name>Auriok Siege Sled</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <text>Text(MR+errata): 1/1. ; Equip costs you pay cost {1} less.
            ; As long as ~this~ is equipped, Soldier and/or Knight
            creatures you control get +1/+1. [Oracle 2008/10/01]</text>
        <name>Auriok Steelshaper</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Scout</type>
        <text>Text(MR): 1/1. ; {W},{Tap}: Tap target artifact.</text>
        <name>Auriok Transfixer</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(FD): 2/3, Flying. ; {Tap}: Attach target Equipment
            you control to target creature you control.</text>
        <name>Auriok Windwalker</name>
    </card>
    <card>
        <power>2</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Aurochs</type>
        <ruling>The bonus is not applied until after you check for
            attack legality, so it is a 2/3 creature when declaring
            attackers. [DeLaney 2000/03/02]</ruling>
        <ruling>Yes, this is supposed to be of creature type Aurochs and
            it is supposed to get the bonus for other creatures of its
            type. [Barclay 2001/06/22]</ruling>
        <ruling>Other creatures of type Aurochs are: {@Aurochs Herd},
            {@Bull Aurochs}, and {@Rimehorn Aurochs}. [D&apos;Angelo 2006/08/01]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(5th+errata): 2/3, Trample. ; Whenever Aurochs
            attacks, it gets +1/+0 until end of turn for each other
            attacking Aurochs. [Oracle 2009/07/08]</text>
        <name>Aurochs</name>
    </card>
    <card>
        <power>4</power>
        <cost>5G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Aurochs</type>
        <ruling>Other creatures of type Aurochs are: {@Aurochs}, {@Bull
            Aurochs}, and {@Rimehorn Aurochs}. [D&apos;Angelo 2006/08/01]</ruling>
        <ruling>You do not have to find an Aurochs if you do not want
            to.  See Rule 701.14. [D&apos;Angelo 2006/08/01]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(CS+errata): 4/4, Trample. ; When ~this~ enters the
            battlefield, you may search your library for an Aurochs
            card, reveal it, and put it into your hand.  If you do,
            shuffle your library. ; Whenever ~this~ attacks, it gets
            +1/+0 until end of turn for each other attacking Aurochs.
            [Oracle 2009/07/08]</text>
        <name>Aurochs Herd</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Spirit</type>
        <text>Text(DI+errata): 2/2. ; {W}, Sacrifice ~this~: Prevent the
            next 3 damage that would be dealt to target creature or
            player this turn. ; Whenever you cast a multicolored spell,
            you may return ~this~ from your graveyard to your hand.
            [Oracle 2009/07/08]</text>
        <name>Aurora Eidolon</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Griffin</type>
        <text>Text(PS): 2/2, Flying. ; {W}: Target permanent becomes
            white until end of turn.</text>
        <name>Aurora Griffin</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - This card was of creature type &quot;Ancestor&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): 2/3. ; When ~this~ is put into a
            graveyard from the battlefield, you gain 3 life. ; Whenever
            a player casts a white spell, you may pay {1}.  If you do,
            you gain 1 life. [Oracle 2009/07/08]</text>
        <name>Auspicious Ancestor</name>
    </card>
    <card>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Modal Spells and Abilities, G13.13.</note>
        <text>Text(LO): Choose two - Destroy all artifacts; or destroy
            all enchantments; or destroy all creatures with converted
            mana cost 3 or less; or destroy all creatures with converted
            mana cost 4 or greater.</text>
        <name>Austere Command</name>
    </card>
    <card>
        <power>9</power>
        <cost>(10)GGGWW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Wurm</type>
        <ruling>Yes, it really is that expensive.  The Convoke ability
            is used to reduce the cost. [D&apos;Angelo 2005/10/04]</ruling>
        <note>Note - Also see Convoke, Rule 702.48.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(RA): 9/14, Trample. ; Convoke.</text>
        <name>Autochthon Wurm</name>
    </card>
    <card>
        <power>4</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Avatar</type>
        <ruling>Does not cause enchantments on it to be removed when the
            ability is activated.  An enchantment in play is neither a
            spell nor an ability. [Duelist Magazine #9, Page 37]</ruling>
        <ruling>This spell can be countered.  The ability does not work
            until it enters play. [D&apos;Angelo 1995/11/15]</ruling>
        <ruling>The ability allows you to ignore the &quot;can&apos;t
            target&quot; text on this card, but does not negate any
            other effects (such as {@Dense Foliage}). [D&apos;Angelo 2002/03/16]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, then it had no creature type until
            Oracle 2007/09/01 when it became &quot;Avatar&quot;.</note>
        <text>Text(HL+errata): 4/4, Shroud. ; {G}: Until end of turn,
            ~this~ can be the target of spells and abilities controlled
            by target player as though it didn&apos;t have shroud.
            [Oracle 2009/07/08]</text>
        <name>Autumn Willow</name>
    </card>
    <card>
        <power>4</power>
        <cost>FLIP</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Fox Wizard</type>
        <note>Note - The normal side is named {@Kitsune Mystic}.</note>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CK+errata): 4/5. ; {1}: Attach target Aura attached
            to a creature to another creature. [Oracle 2005/08/01]</text>
        <name>Autumn-Tail, Kitsune Sage (Kitsune Mystic)</name>
    </card>
    <card>
        <cost>X2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(IA+errata): Destroy X target snow lands.</text>
        <name>Avalanche</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Nomad</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Echo, Rule 702.27.</note>
        <note>Note - This card was of creature type &quot;Nomad&quot;
            and not &quot;Human Nomad&quot; until Oracle 2006/10/01 and
            Time Spiral.</note>
        <note>Note - This card was designed by Darwin Kastle after
            winning the 1999 tournament in Barcelona.</note>
        <text>Text(TS+errata): 2/2, Haste. ; Echo {3}{R}. ; When ~this~
            enters the battlefield, destroy target land. [Oracle 2009/07/08]</text>
        <name>Avalanche Riders</name>
    </card>
    <card>
        <power>3</power>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(ON+errata): 3/3, Haste. ; When ~this~ enters the
            battlefield, you may search your library for a card named
            Avarax, reveal it, and put it into your hand.  If you do,
            shuffle your library. ; {1}{R}: ~this~ gets +1/+0 until end
            of turn. [Oracle 2009/07/08]</text>
        <name>Avarax</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(FD): {5}: Exchange control of ~this~ and target
            nonland permanent.</text>
        <name>Avarice Totem</name>
    </card>
    <card>
        <power>5</power>
        <cost>(B/R)(B/R)(B/R)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Avatar</type>
        <ruling>The (B/R) hybrid mana symbols can be paid with either
            {R} or {R}. [Card Reminder Text]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(DI+errata): 5/3, Flying. ; When ~this~ enters the
            battlefield, sacrifice it unless you discard two cards.
            [Oracle 2009/07/08]</text>
        <name>Avatar of Discord</name>
    </card>
    <card>
        <power>6</power>
        <cost>6RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Avatar</type>
        <ruling>The converted mana cost (see Rule 202.3) of this card is
            still 8, even if you only pay {R}{R} to play it. [DeLaney 2000/05/29]</ruling>
        <text>Text(PY+errata): 6/6, Flying. ; If an opponent controls
            seven or more lands, ~this~ costs {6} less to cast. ; {R}:
            ~this~ gets +1/+0 until end of turn. [Oracle 2009/07/08]</text>
        <name>Avatar of Fury</name>
    </card>
    <card>
        <power>4</power>
        <cost>6WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>9</toughness>
        <type>Creature - Avatar</type>
        <ruling>The converted mana cost (see Rule 202.3) of this card is
            still 8, even if you only pay {W}{W} to play it. [DeLaney 2000/05/29]</ruling>
        <text>Text(PY/8th+errata): 4/9, Flying. ; If you have 3 or less
            life, ~this~ costs {6} less to cast. ; ~this~ can block any
            number of creatures. [Oracle 2009/07/08]</text>
        <name>Avatar of Hope</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Creature - Avatar</type>
        <ruling>Fractions don&apos;t translate well, so this ruling uses
            decimal notation, such as &quot;0.5&quot; to mean &quot;one
            half&quot;. [D&apos;Angelo 2006/02/01]</ruling>
        <ruling>This card breaks the normal rules for color selection.
            You can end up with a permanent that is brown or hazel for
            example. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>Colored contacts count for eye color.  You can add or
            remove such contacts during play. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see color rules, Rule 715.Ruling.16.</note>
        <note>Note - Also see fractional number rules, Rule 715.Ruling.13.</note>
        <text>Text(UH+errata): */*. ; ~this~ costs {1} more to play for
            each ten years you&apos;ve been alive. ; ~this~&apos;s power
            is equal to your height in feet and its toughness is equal
            to your American shoe size.  Round to the nearest .5. ;
            ~this~&apos;s color is the color of your eyes. [Oracle 2009/07/08]</text>
        <name>Avatar of Me</name>
    </card>
    <card>
        <power>8</power>
        <cost>6GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>8</toughness>
        <type>Creature - Avatar</type>
        <ruling>The converted mana cost (see Rule 202.3) of this card is
            still 8, even if you only pay {G}{G} to play it. [DeLaney 2000/05/29]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(PY/10+errata): 8/8, Trample. ; If an opponent
            controls at least four more creatures than you, ~this~ costs
            {6} less to cast. [Oracle 2009/07/08]</text>
        <name>Avatar of Might</name>
    </card>
    <card>
        <power>5</power>
        <cost>6UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Avatar</type>
        <ruling>The converted mana cost (see Rule 202.3) of this card is
            still 8, even if you only pay {U}{U} to play it. [DeLaney 2000/05/29]</ruling>
        <text>Text(PY+errata): 5/6, Flying. ; If an opponent has no
            cards in hand, ~this~ costs {6} less to cast. [Oracle 2009/07/08]</text>
        <name>Avatar of Will</name>
    </card>
    <card>
        <power>6</power>
        <cost>6BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Avatar</type>
        <ruling>The converted mana cost (see Rule 202.3) of this card is
            still 8, even if you only pay {B}{B} to play it. [DeLaney 2000/05/29]</ruling>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <text>Text(TS+errata): 6/5, Fear. ; If there are ten or more
            creature cards total in all graveyards, ~this~ costs {6}
            less to cast. ; {Tap}: Destroy target creature.  It
            can&apos;t be regenerated. [Oracle 2009/07/08]</text>
        <name>Avatar of Woe</name>
    </card>
    <card>
        <power>2</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier Archer</type>
        <ruling>This card is of creature type Bird and of type Soldier.
            [D&apos;Angelo 2001/10/10]</ruling>
        <note>Note - This card was creature type &quot;Bird
            Soldier&quot; until Oracle 2007/10/01, when it became
            &quot;Bird Soldier Archer&quot;.</note>
        <text>Text(OD): 2/2, Flying. ; {2}{W},{Tap}: ~this~ deals 2
            damage to target attacking or blocking creature.</text>
        <name>Aven Archer</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Wizard</type>
        <text>Text(FS+errata): 2/2, Flying. ; Sacrifice ~this~: Return
            up to two target creatures to their owners&apos; hands.
            Activate this ability only during your upkeep. [Oracle 2009/07/08]</text>
        <name>Aven Augur</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bird Soldier</type>
        <ruling>It gives +2/+2 to creatures that are both Birds and
            Soldiers. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON+errata): 3/5, Flying. ; Other Bird creatures get
            +1/+1. ; Other Soldier creatures get +1/+1. [Oracle 2007/07/13]</text>
        <name>Aven Brigadier</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>89</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(OD/8th/9th/10+errata): 2/2, Flying. ; When ~this~
            enters the battlefield, destroy target enchantment. [Oracle 2009/07/08]</text>
        <name>Aven Cloudchaser</name>
    </card>
    <card>
        <power>0</power>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(LE): 0/2, Flying.</text>
        <name>Aven Envoy</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(SC+errata): 1/1, Flying. ; Whenever a permanent is
            turned face up, put a +1/+1 counter on ~this~. [Oracle 2007/05/01]</text>
        <name>Aven Farseer</name>
    </card>
    <card>
        <power>4</power>
        <cost>6U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bird Wizard</type>
        <text>Text(ON+errata): 4/5, Flying. ; When ~this~ enters the
            battlefield, look at the top four cards of your library,
            then put them back in any order. ; {4}{U}: Look at the top
            four cards of your library, then put them back in any order.
            [Oracle 2009/07/08]</text>
        <name>Aven Fateshaper</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>89</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(OD/8th/9th/10+errata): 2/2, Flying. ; When ~this~ is
            put into a graveyard from the battlefield, you may draw a
            card. [Oracle 2009/07/08]</text>
        <name>Aven Fisher</name>
    </card>
    <card>
        <power>2</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>89</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(OD/8th/9th): 2/3, Flying. ; {W}: ~this~ gets +0/+1
            until end of turn.</text>
        <name>Aven Flock</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird Wizard</type>
        <text>Text(JU+errata): 2/1, Flying. ; When ~this~ enters the
            battlefield, return target land to its owner&apos;s hand.
            [Oracle 2009/07/08]</text>
        <name>Aven Fogbringer</name>
    </card>
    <card>
        <power>2</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Soldier</type>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(SC): 2/3, Flying. ; Morph {3}{W}. ; When ~this~ is
            turned face up, target creature you control gains protection
            from the color of your choice until end of turn.</text>
        <name>Aven Liberator</name>
    </card>
    <card>
        <power>3</power>
        <cost>1WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird Wizard</type>
        <ruling>See Rule 613 for the interaction of abilities that set
            or alter power/toughness. [D&apos;Angelo 2009/05/30]</ruling>
        <ruling>The creature does not lose any abilities, but it does
            gain Flying. [Alara Reborn FAQ 2009/04/30]</ruling>
        <ruling>The effect continues even if this card leaves play.
            [Alara Reborn FAQ 2009/04/30]</ruling>
        <ruling>If the feather counter is moved to a second creature,
            the effect stops applying to the first creature since it no
            longer has a feather counter, but it does not apply to the
            second creature since it was not targeted by the ability.
            [Alara Reborn FAQ 2009/04/30]</ruling>
        <text>Text(AR+errata): 3/1, Flying. ; At the beginning of your
            upkeep, you may put a feather counter on target creature.
            If you do, that creature is 3/1 and has flying for as long
            as it has a feather counter on it. [Oracle 2009/07/08]</text>
        <name>Aven Mimeomancer</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird Wizard</type>
        <ruling>This works if an opponent searches any library, not just
            their own. [Future Sight FAQ 2007/05/01]</ruling>
        <ruling>If the search would have the player shuffle the library,
            the whole library is still shuffled. [Future Sight FAQ 2007/05/01]</ruling>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(FS+errata): 2/1, Flying. ; Flash. ; If an opponent
            would search a library, that player searches the top four
            cards of that library instead. [Oracle 2009/07/08]</text>
        <name>Aven Mindcensor</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Cleric</type>
        <text>Text(LE): 2/2, Flying. ; {Tap}: Prevent the next 2 damage
            that would be dealt to target creature or player this turn.</text>
        <name>Aven Redeemer</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Rebel Soldier</type>
        <note>Note - Also see Vanishing, Rule 702.60.</note>
        <text>Text(PC+errata): 2/3, Flying. ; Vanishing 3. ; When ~this~
            enters the battlefield or leaves the battlefield, you gain 2
            life. [Oracle 2009/07/08]</text>
        <name>Aven Riftwatcher</name>
    </card>
    <card>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD+errata): Whenever a player casts a spell, that
            player gains X life, where X is the number of cards in all
            graveyards with the same name as that spell. [Oracle 2009/07/08]</text>
        <name>Aven Shrine</name>
    </card>
    <card>
        <power>2</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Soldier</type>
        <ruling>This card is of creature type Bird and of type Soldier.
            [D&apos;Angelo 2001/10/10]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(OD): 2/3, Flying, Protection from Red.</text>
        <name>Aven Smokeweaver</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Cleric</type>
        <text>Text(ON): 3/3, Flying. ; {2}{W}: Look at target face-down creature.</text>
        <name>Aven Soulgazer</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird Soldier</type>
        <note>Note - Also see Exalted, Rule 702.80.</note>
        <text>Text(CF): 1/1, Flying. ; Exalted.</text>
        <name>Aven Squire</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Creature - Bird Soldier</type>
        <note>Note - Also see Domain, Rule 717.8.</note>
        <note>Note - Also see Variable Power/Toughness, Rule 207.2.</note>
        <text>Text(CF): 2/*, Flying. ; Domain - ~this~&apos;s toughness
            is equal to the number of basic land types among lands you control.</text>
        <name>Aven Trailblazer</name>
    </card>
    <card>
        <power>1</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(TO+errata): 1/1, Flying. ; {2}{W}, Discard a card:
            ~this~ gets +1/+2 until end of turn. [Oracle 2005/08/01]</text>
        <name>Aven Trooper</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(JU+errata): Creatures you control get +0/+2 until end
            of turn. ; Threshold - If seven or more cards are in your
            graveyard, creatures you control also gain protection from
            the color of your choice until end of turn. [Oracle 2006/10/01]</text>
        <name>Aven Warcraft</name>
    </card>
    <card>
        <power>2</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <note>Note - Also see Amplify, Rule 702.35.</note>
        <text>Text(LE): 2/2, Flying. ; Amplify 1.</text>
        <name>Aven Warhawk</name>
    </card>
    <card>
        <power>3</power>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Soldier Wizard</type>
        <text>Text(OD/10): 3/3, Flying. ; {1}{U}: Target player reveals
            the top card of his or her library.</text>
        <name>Aven Windreader</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Spellshaper</type>
        <note>Note - Cycle with {@Arc Mage}, {@Bola Warrior}, {@Divining
            Witch}, {@Harvest Mage}, {@Netter en-Dal}, {@Plague Witch},
            {@Stampede Driver}, {@Stronghold Biologist}, {@Stronghold
            Machinist}, and {@Trickster Mage}.</note>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human Spellshaper&quot;.</note>
        <text>Text(NE+errata): 1/1. ; {2}{W},{Tap}, Discard a card:
            Exile target attacking creature.  Its controller gains life
            equal to its toughness. [Oracle 2009/07/08]</text>
        <name>Avenger en-Dal</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Angel</type>
        <text>Text(TE+errata): 3/3, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, you may put ~this~ on top of
            its owner&apos;s library. [Oracle 2009/07/08]</text>
        <name>Avenging Angel</name>
    </card>
    <card>
        <power>1</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Druid</type>
        <ruling>The ability does not work if all damage is prevented.
            [Barclay 1998/06/10]</ruling>
        <ruling>Putting a land into play does not count as playing a
            land. [Barclay 1998/06/10]</ruling>
        <ruling>The cards are revealed from the top of the library.
            [D&apos;Angelo 1998/06/25]</ruling>
        <note>Note - This card was creature type &quot;Druid&quot; until
            Oracle 2007/10/01, when it became &quot;Human Druid&quot;.</note>
        <text>Text(EX+errata): 1/3. ; Whenever ~this~ deals damage to an
            opponent, you may reveal cards from the top of your library
            until you reveal a land card. Put that card onto the
            battlefield and put all other cards revealed this way into
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Avenging Druid</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Shapeshifter</type>
        <note>Note - Also see Changeling, Rule 702.70.</note>
        <text>Text(LO): 2/2, Changeling, Flying.</text>
        <name>Avian Changeling</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Jellyfish</type>
        <ruling>You skip the next untap step that you are not skipping
            for any other reason. In other words, the skips save up
            until you skip as many as required. [Aahz 1997/06/16]</ruling>
        <note>Note - Also see Skip, Rule G19.11.</note>
        <note>Note - This card was of creature type &quot;Avizoa&quot;
            until Oracle 2007/05/01 when it changed to &quot;Jellyfish&quot;</note>
        <text>Text(WL+errata): 2/2, Flying. ; {0}: ~this~ gets +2/+2
            until end of turn. You skip your next untap step.  Activate
            this ability only once each turn. [Oracle 2009/07/08]</text>
        <name>Avizoa</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Whether the target is an instant or enchantment is not
            set on announcement. [D&apos;Angelo 2000/03/03]  See Rule G13.13.</ruling>
        <ruling>Extended tournaments (see Rule 913) banned this card
            until 2006/10/20 when it became part of Time Spiral.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - It used to be of type Interrupt, but it is now of
            type Instant. [Oracle 1999/09/03]</note>
        <text>Text(TS): Counter target instant or Aura spell that
            targets a permanent you control.</text>
        <name>Avoid Fate</name>
    </card>
    <card>
        <power>1</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Druid</type>
        <text>Text(M10): 1/1. ; When ~this~ enters the battlefield,
            target Forest becomes a 4/5 green Treefolk creature for as
            long as ~this~ is on the battlefield. It&apos;s still a land.</text>
        <name>Awakener Druid</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This includes all creatures and lands controlled by all
            players. [D&apos;Angelo 2009/02/07]</ruling>
        <ruling>It is possible to tap your lands for mana before this
            effect untaps them, and get a bunch of mana for use during
            your upkeep. [Barclay 1998/02/27]</ruling>
        <text>Text(SH+errata): At the beginning of each upkeep, untap
            all creatures and lands. [Oracle 2009/02/01]</text>
        <name>Awakening</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MR): The next time target creature would deal damage
            this turn, prevent that damage.  You gain life equal to the
            damage prevented this way.</text>
        <name>Awe Strike</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The cost is paid as blockers are declared.
            [D&apos;Angelo 2007/02/04]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(AL+errata): Enchant creature. ; Enchanted creature
            can&apos;t be blocked unless defending player pays {3} for
            each creature he or she controls that&apos;s blocking it.
            [Oracle 2009/07/08]</text>
        <name>Awesome Presence</name>
    </card>
    <card>
        <power>6</power>
        <cost>4RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Giant Warrior</type>
        <text>Text(LO): 6/4.</text>
        <name>Axegrinder Giant</name>
    </card>
    <card>
        <power>5</power>
        <cost>4BBRR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Giant</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Giant&quot;.</note>
        <text>Text(CH+errata): 5/5, Trample. ; Whenever a creature dealt
            damage by ~this~ this turn is put into a graveyard, you gain
            1 life and Axelrod deals 1 damage to target player. [Oracle 2009/07/08]</text>
        <name>Axelrod Gunnarson</name>
    </card>
    <card>
        <power>2</power>
        <cost>WWUU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Artificer</type>
        <ruling>The controller of the artifact ability pays when the
            ability of this card resolves if they want to prevent the
            countering. [bethmo 1996/12/03]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Artificer&quot;.</note>
        <text>Text(CH+errata): 2/2, Banding. ; {Tap}: Counter target
            activated ability from an artifact source unless that
            ability&apos;s controller pays {W}. [Oracle 2005/08/01]</text>
        <name>Ayesha Tanaka</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(HL+errata): {Tap}: Add {1} to your mana pool. ;
            {1},{Tap}: Add {W} to your mana pool. ; {2},{Tap}: Add {G}
            or {U} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Aysen Abbey</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Advisor</type>
        <ruling>Checks the power of the creature on announcement and on
            resolution. [Duelist Magazine #9, Page 37]</ruling>
        <note>Note - This card was creature type &quot;Bureaucrat&quot;
            until Oracle 2007/10/01, when it became &quot;Human Advisor&quot;.</note>
        <text>Text(5th): 1/1. ; {Tap}: Tap target creature with power 2
            or less.</text>
        <name>Aysen Bureaucrats</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Creature - Human Knight</type>
        <ruling>It used to set power and toughness by the number of
            &quot;Heroes&quot;, but as of Oracle 2007/10/01 it is by
            &quot;Soldiers&quot; and &quot;Warriors&quot;.</ruling>
        <note>Note - This card was creature tpe &quot;Crusader&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>Text(HL+errata): 2+*/2+*. ; ~this~&apos;s power and
            toughness are each equal to 2 plus the number of Soldiers
            and Warriors you control. [Oracle 2007/10/01]</text>
        <name>Aysen Crusader</name>
    </card>
    <card>
        <cost>3WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(HL+errata): White creatures have plainswalk. [Oracle 2009/07/08]</text>
        <name>Aysen Highway</name>
    </card>
    <card>
        <power>7</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Spirit</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(SK+errata): 7/3. ; Legendary landwalk. [Oracle 2009/07/08]</text>
        <name>Ayumi, the Last Visitor</name>
    </card>
    <card>
        <power>0</power>
        <cost>2UUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Wizard</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CK): 0/2. ; Tap an untapped Wizard you control: Draw
            a card.</text>
        <name>Azami, Lady of Scrolls</name>
    </card>
    <card>
        <power>5</power>
        <cost>FLIP</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Spirit</type>
        <note>Note - The normal side is named {@Cunning Bandit}.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(BK): 5/2. ; Remove a ki counter from ~this~: Gain
            control of target creature until end of turn.</text>
        <name>Azamuki, Treachery Incarnate (Cunning Bandit)</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Drake</type>
        <text>Text(MI+errata): 1/3, Flying. ; {U}: ~this~ gets +1/+0
            until end of turn. Activate this ability only once each
            turn. [Oracle 2009/07/08]</text>
        <name>Azimaet Drake</name>
    </card>
    <card>
        <power>1</power>
        <cost>1WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>It can trigger on itself going to your hand. [Dissension
            FAQ 2006/04/13]</ruling>
        <text>Text(DI): 1/1. ; Whenever a permanent is returned to your
            hand, you may pay {1}.  If you do, draw a card.</text>
        <name>Azorius AEthermage</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(DI+errata): ~this~ enters the battlefield tapped. ;
            When ~this~ enters the battlefield, return a land you
            control to its owner&apos;s hand. ; {Tap}: Add {W}{U} to
            your mana pool. [Oracle 2009/07/08]</text>
        <name>Azorius Chancery</name>
    </card>
    <card>
        <power>2</power>
        <cost>WU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Griffin</type>
        <ruling>This is not protection from creatures that are
            enchanged. [Dissension FAQ 2006/04/13]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(DI+errata): 2/2, Flying. ; protection from
            enchantments. [Oracle 2009/07/08]</text>
        <name>Azorius First-Wing</name>
    </card>
    <card>
        <power>2</power>
        <cost>(W/U)(W/U)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Vedalken Wizard</type>
        <ruling>The (W/U) hybrid mana symbols can be paid with either
            {W} or {U}. [Card Reminder Text]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(DI): 2/2. ; {2}{W}: Tap target creature. ; {2}{U}:
            Counter target activated ability.  (Mana abilities
            can&apos;t be targeted.)</text>
        <name>Azorius Guildmage</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Spirit</type>
        <ruling>You have the option to spend an additional {U} when
            playing this spell. [D&apos;Angelo 2006/05/13]</ruling>
        <text>Text(DI+errata): 2/1. ; ~this~ is unblockable. ; When
            ~this~ enters the battlefield, you gain 4 life. ; When
            ~this~ enters the battlefield, sacrifice it unless {U} was
            spent to cast it. [Oracle 2009/07/08]</text>
        <name>Azorius Herald</name>
    </card>
    <card>
        <cost>1WWU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You can choose the same creature or different creatures
            for the two targets. [Dissension FAQ 2006/04/13]</ruling>
        <text>Text(DI): Prevent all combat damage target creature would
            deal this turn. ; Prevent all combat damage that would be
            dealt to target creature this turn.</text>
        <name>Azorius Ploy</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(DI): {1},{Tap}: Add {W}{U} to your mana pool.</text>
        <name>Azorius Signet</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>59</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Drake</type>
        <text>Text(LG/CH/5th/9th): 2/4, Flying.</text>
        <name>Azure Drake</name>
    </card>
    <card>
        <power>1</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Monk</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CK): 1/2. ; You may play two additional lands on each
            of your turns.</text>
        <name>Azusa, Lost but Seeking</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Hound</type>
        <ruling>If you have all squares filled, it gets eight +9/+9
            bonuses to become 73/73. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>If a counter is moved onto this card using {@Giant Fan},
            the counter becomes a chip counter but doesn&apos;t go on
            any number. [D&apos;Angelo 2006/09/09]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(UH): 1/1, Trample. ; Whenever a player plays a spell,
            put a chip counter on its converted mana cost. ; ~this~ gets
            +9/+9 for each set of three numbers in a row with chip
            counters on them.</text>
        <name>B-I-N-G-O</name>
    </card>
    <card>
        <cost>BBBBBBBBBBBBBBB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Creature - The-Biggest-Baddest-Nastiest-Scariest-Creature-You&apos;ll-Ever-See</type>
        <ruling>This creature is actually split across two cards.  The
            above text and information is what is shown when you put
            both parts together.  Each of the two halves is a rare card.
            [D&apos;Angelo 1998/09/01]</ruling>
        <ruling>&quot;Both cards&quot; means one of each half, not two
            of the same half. [Barclay 1998/08/13]</ruling>
        <ruling>While the BFM is in play, it is treated as one creature,
            not two.  While it&apos;s not in play, each half is treated
            as a separate creature card. [bethmo 1998/08/17] So while
            it&apos;s in play a {@Clone} can copy the whole creature.
            [bethmo 1998/11/24]</ruling>
        <ruling>You can put the BFM into play using {@Living Death},
            {@Timmy, Power Gamer}, or any other effect that puts a
            creature into play or multiple creature cards into play at
            once (if both halves are present).  You cannot put it into
            play with {@Animate Dead}, {@Spatula of the Ages}, or any
            other effect which only puts one creature card into play.
            [QAS 1998/09/09]</ruling>
        <ruling>Can make
            &quot;The-Biggest,-Baddest,-Nastiest,-Scariest-Creature-You&apos;ll-Ever-See&quot;
            tokens with {@Volrath&apos;s Laboratory}.  They will only be
            2/2.  Nobody said that Volrath was perfect. [Barclay 1998/08/13]</ruling>
        <ruling>This thing is big, making me the second largest furry
            creature in existence. [Garfield 1998/08/23]</ruling>
        <ruling>If it was allowed in tournaments, you would be allowed 4
            of each half in a legal deck. [bethmo 1998/09/09]</ruling>
        <ruling>The half without a mana cost printed on it is considered
            to have a mana cost of the whole amount if some effect asks
            for that card&apos;s mana cost. [bethmo 1999/01/11]  But to
            play the pair you only pay the mana cost once.</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): 99/99. ; ~this~ into play.  If either
            ~this~ card. ; more creatures. [Oracle 2009/07/08]</text>
        <name>B.F.M. (Big Furry Monster)</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Only Forest, Island, Mountain, Plains, and Swamp (plus
            their Snow-Covered equivalents) are basic lands.  See Rule
            305.6. [DeLaney 1998/10/05]</ruling>
        <text>Text(US+errata): Nonbasic lands don&apos;t untap during
            their controllers&apos; untap steps. [Oracle 1999/05/01]</text>
        <name>Back to Basics</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): This turn, whenever target sorcery spell
            deals damage, ~this~ deals half that much damage, rounded
            down, to that spell&apos;s controller. [Oracle 2002/03/01]</text>
        <name>Backdraft</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(4th+errata): Enchant creature. ; Whenever enchanted
            creature deals damage to you, ~this~ deals that much damage
            to that creature&apos;s controller. [Oracle 2005/08/01]</text>
        <name>Backfire</name>
    </card>
    <card>
        <cost>1BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Being untapped is a targeting restriction.  If the
            target is tapped before this spell resolves, then this spell
            is countered. [Invasion FAQ 2000/10/03]</ruling>
        <text>Text(IN): Tap target untapped creature.  That creature
            deals damage equal to its power to its controller.</text>
        <name>Backlash</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <text>Text(ON): Turn target creature with morph face down. ;
            Cycling {U}.</text>
        <name>Backslide</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Creature - Donkey Zombie</type>
        <ruling>Fractions don&apos;t translate well, so this ruling uses
            decimal notation, such as &quot;3.5&quot; to mean &quot;3
            and one half&quot;. [D&apos;Angelo 2006/02/01]</ruling>
        <ruling>The card has you make a growling noise. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see fractional number rules, Rule 715.Ruling.13.</note>
        <text>Text(UH+errata): 3.5/1. ; {1B}, Growl: Regenerate ~this~.
            [Oracle 2009/07/08]</text>
        <name>Bad Ass</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(TS): Black creatures get +1/+1.</text>
        <name>Bad Moon</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>You do not have to find an island or swamp if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(MI+errata): ~this~ enters the battlefield tapped. ;
            {Tap}, Sacrifice ~this~: Search your library for an Island
            or Swamp card and put it onto the battlefield.  Then shuffle
            your library. [Oracle 2009/07/08]</text>
        <name>Bad River</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR</abbreviation>
        </expansion-set>
        <type>Land - Swamp Mountain</type>
        <ruling>This card is considered to be a Mountain and a Swamp
            even while in the graveyard, library, or anywhere else.  The
            text applies even when it is not in play. [Jordan 2001/10/13]</ruling>
        <ruling>{@Conversion} changes the entire land to plains if it is
            a mountain. [WotC Rules Team 1998/02/01]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 2002/11/01.</ruling>
        <note>Note - It has land type Mountain and Swamp as per errata,
            so it has the two abilities &quot;{Tap}: Add {R} to your
            mana pool.&quot; and &quot;{Tap}: Add {B} to your mana
            pool.&quot; [D&apos;Angelo 2003/08/01]</note>
        <text>Text(RV+errata):  [Oracle 2003/07/01]</text>
        <name>Badlands</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(HL+errata): ~this~ deals 2 damage to each creature
            for each Aura attached to that creature. [Oracle 2005/08/01]</text>
        <name>Baki&apos;s Curse</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(BK+errata): Whenever you cast a Spirit or Arcane
            spell, you may put a ki counter on ~this~. ; {2},{Tap},
            Remove a ki counter from ~this~: Put a 1/1 colorless Spirit
            creature token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Baku Altar</name>
    </card>
    <card>
        <power>2</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Rogue Ally</type>
        <text>Text(ZE): 2/2. ; Whenever ~this~ or another Ally enters
            the battlefield under your control, target player reveals a
            number of cards from his or her hand equal to the number of
            Allies you control.  You choose one of them.  That player
            discards that card.</text>
        <name>Bala Ged Thief</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>All cards sacrificed at one time go to the graveyard
            simultaneously.  All cards discarded go to the graveyard
            simultaneously.  As always, you pick the order they end up
            in the graveyard. [D&apos;Angelo 1998/02/03]</ruling>
        <ruling>This spell is not targeted so cards which cannot be
            targeted, such as a creature with Protection from White, are
            both counted and valid choices for being sacrificed. [Aahz 1994/12/02]</ruling>
        <ruling>Cards are not counted until the appropriate step.  So, a
            land creature sacrificed to the first part of the spell
            would not count for the last part. [Oracle 1998/07/01]</ruling>
        <ruling>Vintage tournaments (see Rule 911) have restricted this
            card since 1995/04/19.</ruling>
        <ruling>Legacy tournaments (see Rule 912) have banned this card
            since 1995/04/19.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have banned
            this card since 1997/01/01.  It was previously restricted
            from 1995/04/19 to 1997/01/01.</ruling>
        <text>Text(4th+errata): Each player chooses a number of lands he
            or she controls equal to the number of lands controlled by
            the player who controls the fewest, then sacrifices the
            rest.  Players discard cards and sacrifice creatures the
            same way. [Oracle 2009/02/01]</text>
        <name>Balance</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The number of cards is counted during resolution. [8E
            FAQ 2003/07/28]</ruling>
        <text>Text(8th): If target opponent has more cards in hand than
            you, draw cards equal to the difference. [Oracle 2003/07/01]</text>
        <name>Balance of Power</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(OD+errata): Each player chooses a number of
            permanents he or she controls equal to the number of
            permanents controlled by the player who controls the fewest,
            then sacrifices the rest.  Each player discards cards the
            same way. [Oracle 2005/08/01]</text>
        <name>Balancing Act</name>
    </card>
    <card>
        <power>3</power>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>6789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Barbarian</type>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of creature type Barbarian and not Human Barbarian.</note>
        <text>Text(IA/6th/7th/8th/9th): 3/2.</text>
        <name>Balduvian Barbarians</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bear</type>
        <text>Text(IA): 2/2.</text>
        <name>Balduvian Bears</name>
    </card>
    <card>
        <power>0</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(IA+errata): 0/2. ; {Tap}: Target snow land becomes a
            2/2 creature until end of turn.  It&apos;s still a land.
            [Oracle 2008/07/01]</text>
        <name>Balduvian Conjurer</name>
    </card>
    <card>
        <power>2</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Zombie</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(AL+errata): 2/3. ; {2}{R}, Exile a creature card from
            your graveyard: Put a 3/1 black and red Graveborn creature
            token with haste onto the battlefield.  Sacrifice it at the
            beginning of the next end step. [Oracle 2009/07/08]</text>
        <name>Balduvian Dead</name>
    </card>
    <card>
        <power>3</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Zombie</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <text>Text(CS): 3/5. ; Cumulative Upkeep - {1}. ; Whenever
            ~this~&apos;s cumulative upkeep is paid, it gets +1/+0 until
            end of turn for each {B} or {R} spent this way.</text>
        <name>Balduvian Fallen</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>The effect does not have a duration so it lasts as long
            as the land is in play, even if it stops being a land or
            stops having Snow supertype. [Coldsnap FAQ 2006/06/14]</ruling>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS): 1/1. ; {U},{Tap}: Target snow land becomes a 2/2
            blue Elemental creature with flying.  It&apos;s still a land.</text>
        <name>Balduvian Frostwaker</name>
    </card>
    <card>
        <power>5</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Human Barbarian</type>
        <ruling>The discard is forced.  You may use {@Library of Leng}
            on the discarded card. [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>You choose whether to discard or not on resolution.  If
            not, then you sacrifice this card. You can choose to not
            discard even if you no longer control this card on
            resolution. [D&apos;Angelo 1999/06/01]</ruling>
        <note>Note - This card was creature type &quot;Barbarian&quot;
            until Oracle 2007/09/01 when it became &quot;Human Barbarian&quot;.</note>
        <text>Text(6th+errata): 5/5. ; When ~this~ enters the
            battlefield, sacrifice it unless you discard a card at
            random. [Oracle 2009/07/08]</text>
        <name>Balduvian Horde</name>
    </card>
    <card>
        <power>0</power>
        <cost>XRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Hydra</type>
        <text>Text(IA+errata): 0/1. ; ~this~ enters the battlefield with
            X +1/+0 counters on it. ; Remove a +1/+0 counter from
            ~this~: Prevent the next 1 damage that would be dealt to
            ~this~ this turn. ; {R}{R}{R}: Put a +1/+0 counter on
            ~this~.  Activate this ability only during your upkeep.
            [Oracle 2009/07/08]</text>
        <name>Balduvian Hydra</name>
    </card>
    <card>
        <cost>XR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You draw at the beginning of the next player&apos;s
            turn.  This may or may not be your turn. [Coldsnap FAQ 2006/06/14]</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(CS): Target attacking creature gets +X/+0 until end
            of turn. ; Draw a card at the beginning of the next
            turn&apos;s upkeep.</text>
        <name>Balduvian Rage</name>
    </card>
    <card>
        <power>1</power>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric Shaman</type>
        <note>Note - Also see Text Changing, Rule 613.1c.</note>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric Shaman&quot;.</note>
        <text>Text(IA+errata): 1/1. ; {Tap}: Change the text of target
            white enchantment you control that doesn&apos;t have
            cumulative upkeep by replacing all instances of one color
            word with another.  (For example, you may change
            &quot;counters black spells&quot; to &quot;counters blue
            spells.&quot;) That enchantment gains &quot;Cumulative
            upkeep {1}.&quot; [Oracle 2009/07/08]</text>
        <name>Balduvian Shaman</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>{@Mana Flare} will let you make an extra red or an extra
            colorless mana of your choice. [Aahz 1996/05/21]</ruling>
        <ruling>You sacrifice the mountain before this card is put into
            play, and do so no matter how it is put into play.
            [D&apos;Angelo 1999/11/14]</ruling>
        <text>Text(AL+errata): If ~this~ would enter the battlefield,
            sacrifice an untapped Mountain instead.  If you do, put
            ~this~ onto the battlefield. If you don&apos;t, put it into
            its owner&apos;s graveyard. ; {Tap}: Add {1}{R} to your mana
            pool. ; {1},{Tap}: ~this~ deals 1 damage to target attacking
            creature. [Oracle 2009/07/08]</text>
        <name>Balduvian Trading Post</name>
    </card>
    <card>
        <power>3</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Barbarian</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Rampage, Rule 702.20.</note>
        <note>Note - This card was creature type &quot;Barbarian&quot;
            until Oracle 2007/10/01, when it became &quot;Human Barbarian&quot;.</note>
        <text>Text(AL+errata): 3/3, Haste, Rampage 1. [Oracle 1999/11/01]</text>
        <name>Balduvian War-Makers</name>
    </card>
    <card>
        <power>3</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Barbarian</type>
        <ruling>You choose the attacking creature to block during
            resolution. [D&apos;Angelo 2006/06/14]</ruling>
        <ruling>Only a legal block choice can be made. [Coldsnap FAQ 2006/06/14]</ruling>
        <ruling>If there is no legal attacker to block (including the
            original one), it remains removed from combat and does not
            block anyhing. [Coldsnap FAQ 2006/06/14]</ruling>
        <ruling>The newly assigned block condition does trigger
            &quot;When this creature blocks&quot; and &quot;When this
            creature becomes blocked by a creature&quot; abilities.  It
            also triggers &quot;When this creature becomes blocked&quot;
            if that creature was not already blocked. [Coldsnap FAQ 2006/06/14]</ruling>
        <text>Text(CS+eerata+errata): 3/2. ; {Tap}: Remove target
            blocking creature from combat.  Creatures it was blocking
            that hadn&apos;t become blocked by another creature this
            combat become unblocked, then it blocks an attacking
            creature of your choice.  Activate this ability only during
            the declare blockers step. [Oracle 2009/07/08]</text>
        <name>Balduvian Warlord</name>
    </card>
    <card>
        <power>2</power>
        <cost>2(R/W)(R/W)(R/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Spirit Horror</type>
        <ruling>A creature that is both red and white will get both
            bonuses.  A spell that is both red and white will trigger
            both triggered abilities. [D&apos;Angelo 2008/08/07]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): 2/4. ; Other red creatures you control
            get +1/+1. ; Other white creatures you control get +1/+1. ;
            Whenever you cast a red spell, ~this~ deals 3 damage to
            target player. ; Whenever you cast a white spell, you gain 3
            life. [Oracle 2009/07/08]</text>
        <name>Balefire Liege</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>79</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(9th): Target opponent reveals his or her hand.  You
            draw a card for each Mountain and red card in it.</text>
        <name>Baleful Stare</name>
    </card>
    <card>
        <power>6</power>
        <cost>RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elemental</type>
        <ruling>The creature is sacrificed at the end of every turn in
            which it is in play. There is no choice about what turn to
            sacrifice it. [D&apos;Angelo 1998/06/05]</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was of creature type &quot;Ball
            Lightning&quot; until Oracle 1999/09/20, when it became
            &quot;Ball-Lightning&quot; until Oracle 2007/09/01, when it
            became &quot;Elemental&quot;.</note>
        <text>Text(M10+errata): 6/1, Trample, Haste. ; At the beginning
            of the end step, sacrifice ~this~. [Oracle 2009/07/08]</text>
        <name>Ball Lightning</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Rebel</type>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of creature type Rebel and not Human Rebel.</note>
        <text>Text(MM/9th/10): 2/2. ; {X}{W},{Tap}: ~this~ deals X
            damage to target attacking or blocking creature.</text>
        <name>Ballista Squad</name>
    </card>
    <card>
        <power>2</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Spellshaper</type>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human Spellshaper&quot;.</note>
        <text>Text(MM+errata): 2/2. ; {U},{Tap}, Discard a card: Target
            creature gains flying until end of turn. [Oracle 2005/08/01]</text>
        <name>Balloon Peddler</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kithkin Soldier</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(SM): 2/2, First Strike. ; ~this~ gets +1/+1 as long
            as you control another white creature.</text>
        <name>Ballynock Cohort</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kithkin Soldier</type>
        <text>Text(ET+errata): 2/2. ; {Tap}: Tap target creature. ;
            Whenever you cast a white spell, you may untap ~this~.
            [Oracle 2009/07/08]</text>
        <name>Ballynock Trapper</name>
    </card>
    <card>
        <power>2</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin Soldier</type>
        <text>Text(MT+errata): 2/1. ; Kithkin spells and Soldier spells
            you cast cost {1} less to cast. [Oracle 2009/07/08]</text>
        <name>Ballyrush Banneret</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(FE+errata): {1},{Tap}, Sacrifice ~this~: Choose one -
            You gain 2 life; or prevent the next 2 damage that would be
            dealt to target creature or player this turn. [Oracle 1999/07/23]</text>
        <name>Balm of Restoration</name>
    </card>
    <card>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant — Trap</type>
        <note>+ Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(ZE): If an opponent had an artifact enter the
            battlefield under his or her control this turn, you may pay
            {1}{G} rather than pay ~this~&apos;s mana cost. ; Put a 4/4
            green Beast creature token onto the battlefield.</text>
        <name>Baloth Cage Trap</name>
    </card>
    <card>
        <power>4</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Beast</type>
        <note>+ Note - Also see Landfall, Rule 717.9.</note>
        <note>+ Note - Also see Trample, Rule 702.17.</note>
        <text>Text(ZE): 4/4. ; Landfall — Whenever a land enters the
            battlefield under your control, ~this~ gets +4/+4 and gains
            trample until end of turn.</text>
        <name>Baloth Woodcrasher</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(OD): 1/1. ; Whenever ~this~ deals combat damage to a
            player, that player reveals the top two cards of his or her
            library.  You choose one of those cards and put it into his
            or her graveyard.</text>
        <name>Balshan Beguiler</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(TO): 2/2, Flying. ; {B}: ~this~ gets +1/+1 until end
            of turn.</text>
        <name>Balshan Collaborator</name>
    </card>
    <card>
        <power>3</power>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Griffin</type>
        <text>Text(OD+errata): 3/2, Flying. ; {1}{U}, Discard a card:
            Return ~this~ to its owner&apos;s hand. [Oracle 2005/08/01]</text>
        <name>Balshan Griffin</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Zombie Dwarf</type>
        <ruling>This card is different from {@Balthor the Stout} for
            purposes of the Legendary rules. [Judgment FAQ 2002/05/28]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01.</note>
        <text>Text(JU+errata): 2/2. ; Minion creatures get +1/+1. ;
            {B}{B}{B}, Exile ~this~: Each player returns all black and
            all red creature cards from his or her graveyard to the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Balthor the Defiled</name>
    </card>
    <card>
        <power>2</power>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Dwarf Barbarian</type>
        <ruling>It does not give itself a bonus from the first ability
            and cannot target itself with the second ability.
            [D&apos;Angelo 2008/01/20]</ruling>
        <ruling>This card is different from {@Balthor the Defiled} for
            purposes of the Legendary rules. [Judgment FAQ 2002/05/28]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Dwarf&quot;.
            Then with Oracle 2007/10/01 it became &quot;Dwarf
            Warrior&quot;. Then with Oracle 2008/01/01 it became
            &quot;Dwarf Barbarian&quot;.</note>
        <text>Text(TO+errata): 2/2. ; Other Barbarian creatures get
            +1/+1. ; {R}: Another target Barbarian creature gets +1/+0
            until end of turn. [Oracle 2008/01/01]</text>
        <name>Balthor the Stout</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(OD): Target player reveals the top four cards of his
            or her library. You choose two of those cards and put them
            into his or her graveyard.  Put the rest on top of his or
            her library in any order.</text>
        <name>Bamboozle</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(10): Prevent the next 1 damage that would be dealt to
            target creature or player this turn. ; Draw a card.</text>
        <name>Bandage</name>
    </card>
    <card>
        <power>4</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Insect</type>
        <ruling>The trigger occurs when you use the Morph ability to
            turn the card face up, or when an effect turns it face up.
            It will not trigger on being revealed or on leaving play.
            [Legions FAQ 2003/01/23]</ruling>
        <ruling>The X in the ability has the same value as the X paid in
            the Morph ability. This is pretty easy to derive since there
            is no other source of X. [DeLaney 2003/03/19]</ruling>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(LE): 4/3. ; Morph {X}{B}{B}. ; When ~this~ is turned
            face up, all creatures get -X/-X until end of turn.</text>
        <name>Bane of the Living</name>
    </card>
    <card>
        <cost>XR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>It can be countered by game rules, such as if its
            targets become illegal. [Conflux FAQ 2008/12/16]</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(CF+errata): ~this~ deals X damage to target creature
            or player. ; If X is 5 or more, ~this~ can&apos;t be
            countered by spells or abilities and the damage can&apos;t
            be prevented. [Oracle 2009/07/08]</text>
        <name>Banefire</name>
    </card>
    <card>
        <power>5</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>M</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Angel</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Lifelink, Rule 702.13.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(M10+errata): 5/5, Flying, First Strike, Lifelink,
            Protection from Demons, Protection from Dragons. [Oracle 2009/07/08]</text>
        <name>Baneslayer Angel</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(SA): Enchant creature. ; When enchanted creature is
            put into a graveyard, that creature&apos;s controller loses
            life equal to its toughness.</text>
        <name>Banewasp Affliction</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The text is effectively added to the target creature.
            That creature&apos;s controller is the only one that can
            play the ability, and only if the creature is able to use
            abilities with a {Tap} in the cost. [Eventide FAQ 2008/07/08]</ruling>
        <text>Text(ET): Until end of turn, target creature gains
            &quot;{Tap}: Return target nonland permanent to its
            owner&apos;s hand.&quot;</text>
        <name>Banishing Knack</name>
    </card>
    <card>
        <power>0</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Spirit</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card was creature type &quot;Banshee&quot;
            until Oracle 2007/10/01, when it became &quot;Spirit&quot;.</note>
        <text>+ Text(CH+errata): 0/1. ; {X},{Tap}: ~this~ deals half X
            damage, rounded down, to target creature or player, and half
            X damage, rounded up, to you. [Oracle 2009/10/11]</text>
        <name>Banshee</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(MR+errata): Equip {2}. ; Equipped creature gets +1/+1
            for each charge counter on ~this~. ; Whenever equipped
            creature deals combat damage, put a charge counter on ~this~.</text>
        <name>Banshee&apos;s Blade</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(SA): 2/2. ; {G},{Tap}: Target creature gains trample
            until end of turn. ; {U},{Tap}: Target creature gains flying
            until end of turn.</text>
        <name>Bant Battlemage</name>
    </card>
    <card>
        <cost>GWU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>When playing this spell, first choose the mode.  Then
            treat the card as if its text only had the text from the
            chosen mode. [Shards of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(SA): Choose one - Destroy target artifact; or put
            target creature on the bottom of its owner&apos;s library;
            or counter target instant spell.</text>
        <name>Bant Charm</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>You are not required to find a land even if you have one
            in your library. See Rule 701.14. [D&apos;Angelo 2008/10/12]</ruling>
        <text>Text(SA+errata): {Tap}: Add {1} to your mana pool. ;
            {1},{Tap}, Sacrifice ~this~: Search your library for a basic
            Forest, Plains, or Island card and put it onto the
            battlefield tapped.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Bant Panorama</name>
    </card>
    <card>
        <power>2</power>
        <cost>1GWU</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(AR+errata): 2/4. ; When you cycle ~this~ or it&apos;s
            put into a graveyard from the battlefield, you may put a 1/1
            white Soldier creature token onto the battlefield. ; Cycling
            {2}{W}. [Oracle 2009/07/08]</text>
        <name>Bant Sojourners</name>
    </card>
    <card>
        <power>2</power>
        <cost>(G/U)W</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(AR): 2/1. ; As long as you control another
            multicolored permanent, ~this~ gets +1/+1 and has first strike.</text>
        <name>Bant Sureblade</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Barbarian</type>
        <note>Note - This card was creature type &quot;Barbarian&quot;
            until Oracle 2007/10/01, when it became &quot;Human Barbarian&quot;.</note>
        <text>Text(JU+errata): 2/2. ; Discard a card at random: ~this~
            gets +2/+2 until end of turn unless a player has ~this~ deal
            4 damage to him or her. Activate this ability only once each
            turn. [Oracle 2009/07/08]</text>
        <name>Barbarian Bully</name>
    </card>
    <card>
        <power>3</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Barbarian Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Horsemanship, Rule 702.28.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human
            Barbarian Soldier&quot;.</note>
        <text>Text(P3): 3/2, Horsemanship.</text>
        <name>Barbarian General</name>
    </card>
    <card>
        <power>1</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Barbarian</type>
        <ruling>Can give Snow landwalk for basic or non-basic types, but
            it must be for a specific type.  Examples include,
            Mountainwalk, {@Maze of Ith}-Walk, and {@Tolaria}-Walk.
            Entire classes of landwalk are not supported. [Duelist
            Magazine #7, Page 99] Legendary Landwalk, black Landwalk,
            and so on are not usable.</ruling>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <note>Note - This card was creature type &quot;Barbarian&quot;
            until Oracle 2007/10/01, when it became &quot;Human Barbarian&quot;.</note>
        <text>Text(IA+errata): 1/2. ; {2}{R},{Tap}: Choose a land type.
            Target creature you control gains snow landwalk of the
            chosen type until end of turn. Return that creature to its
            owner&apos;s hand at the beginning of the next end step.
            [Oracle 2009/07/08]</text>
        <name>Barbarian Guides</name>
    </card>
    <card>
        <power>3</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Barbarian Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human
            Barbarian Soldier&quot;.</note>
        <text>Text(P3): 3/3.</text>
        <name>Barbarian Horde</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Barbarian</type>
        <note>Note - This card was creature type &quot;Barbarian&quot;
            until Oracle 2007/10/01, when it became &quot;Human Barbarian&quot;.</note>
        <text>Text(OD): 2/1. ; {2}{R}, Sacrifice ~this~: ~this~ deals 2
            damage to target creature.</text>
        <name>Barbarian Lunatic</name>
    </card>
    <card>
        <power>2</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Barbarian Beast</type>
        <note>Note - This card was creature type &quot;Barbarian
            Beast&quot; until Oracle 2007/10/01, when it became
            &quot;Human Barbarian Beast&quot;.</note>
        <text>Text(TO+errata): 2/2. ; When you control no Swamps,
            sacrifice ~this~. [Oracle 2003/07/01]</text>
        <name>Barbarian Outcast</name>
    </card>
    <card>
        <power>3</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Barbarian</type>
        <text>Text(RA): 3/3. ; {R}, Sacrifice ~this~: Destroy target land.</text>
        <name>Barbarian Riftcutter</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(OD+errata): {Tap}: Add {R} to your mana pool.  ~this~
            deals 1 damage to you. ; Threshold - {R},{Tap}, Sacrifice
            ~this~: ~this~ deals 2 damage to target creature or player.
            Activate this ability only if seven or more cards are in
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Barbarian Ring</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Ape</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG): 2/2.</text>
        <name>Barbary Apes</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The damage dealt by a land is normally colorless.
            [Prophecy FAQ 2000/05/25]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Land&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(PY+errata): Enchant land. ; Enchanted land has
            &quot;{Tap}: This land deals 1 damage to target creature or
            player.&quot; [Oracle 2005/08/01]</text>
        <name>Barbed Field</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(MI): Whenever a creature attacks you, it loses
            flanking until end of turn. ; Whenever a creature without
            flying attacks you, ~this~ deals 1 damage to it.</text>
        <name>Barbed Foliage</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Entwine, Rule 702.39.</note>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(DS): Choose one - ~this~ deals 3 damage to target
            creature; or ~this~ deals 3 damage to target player. ;
            Entwine {2}.</text>
        <name>Barbed Lightning</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(5th+errata): {1},{Tap}, Sacrifice ~this~: Add one
            mana of any color to your mana pool.  Draw a card at the
            beginning of the next turn&apos;s upkeep. [Oracle 2000/10/24]</text>
        <name>Barbed Sextant</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Insect</type>
        <ruling>The player draws as many cards as they discarded. [Time
            Spiral FAQ 2006/08/30]</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(TS): 2/2, Trample, Haste. ; Whenever ~this~ deals
            damage to a player, that player discards all the cards in
            his or her hand, then draws that many cards.</text>
        <name>Barbed Shocker</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(TE+errata): 2/2. ; All Sliver creatures have
            &quot;{2}: This creature gets +1/+0 until end of turn.&quot;
            [Oracle 2007/05/01]</text>
        <name>Barbed Sliver</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(MM): At the beginning of each player&apos;s upkeep,
            ~this~ deals 1 damage to that player. ; {2}: Prevent the
            next 1 damage that would be dealt by ~this~ this turn.</text>
        <name>Barbed Wire</name>
    </card>
    <card>
        <power>4</power>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Wurm</type>
        <text>Text(MI): 4/3. ; {B}: Target green creature blocking
            ~this~ gets -1/-1 until end of turn.</text>
        <name>Barbed-Back Wurm</name>
    </card>
    <card>
        <power>6</power>
        <cost>5G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Wurm</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal and Starter.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal and Starter.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(ST): 6/4.</text>
        <name>Barbtooth Wurm</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Starter.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Starter.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(ST): Target opponent draws a card. ; You gain 7 life.</text>
        <name>Bargain</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You choose an opponent on announcement.  This is not
            targeted, but a choice is still made.  This choice is made
            before determining the value for X that is used in the cost.
            [D&apos;Angelo 2000/01/02]</ruling>
        <text>Text(MM+errata): {X},{Tap}: Draw a card.  X is the number
            of cards in an opponent&apos;s hand as you activate this
            ability. [Oracle 2009/07/08]</text>
        <name>Bargaining Table</name>
    </card>
    <card>
        <power>4</power>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental</type>
        <ruling>You still shuffle the creature cards into the library
            even if this card is not in your graveyard when the
            triggered ability resolves. [Aahz 1997/06/13]</ruling>
        <note>Note - This card was of creature type &quot;Barishi&quot;
            until Oracle 2007/05/01 when it changed to &quot;Elemental&quot;.</note>
        <text>Text(WL+errata): 4/3. ; When ~this~ is put into a
            graveyard from the battlefield, exile ~this~, then shuffle
            all creature cards from your graveyard into your library.
            [Oracle 2009/07/08]</text>
        <name>Barishi</name>
    </card>
    <card>
        <power>4</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(ON): 4/4. ; Cycling {2}.</text>
        <name>Barkhide Mauler</name>
    </card>
    <card>
        <cost>(G/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Conspire, Rule 702.75.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): Conspire. ; Target creature gets +2/+2 until end
            of turn.</text>
        <name>Barkshell Blessing</name>
    </card>
    <card>
        <power>6</power>
        <cost>4BRR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Human Warrior</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Warrior&quot;.</note>
        <text>Text(LG): 6/5.</text>
        <name>Barktooth Warbeard</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Does not prevent a creature from untapping during the
            upkeep step.  It just stops the &quot;normal&quot; untap
            during the untap step. [D&apos;Angelo 1999/08/01]</ruling>
        <ruling>Affects the next untap of that creature for whoever
            controls it at that time.  In other words, the effect does
            not remember the current controller. [bethmo 1996/11/27]</ruling>
        <text>Text(CH/5th+errata): {3}: Target creature doesn&apos;t
            untap during its controller&apos;s next untap step. [Oracle 1999/07/23]</text>
        <name>Barl&apos;s Cage</name>
    </card>
    <card>
        <power>5</power>
        <cost>5BBB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Vampire</type>
        <ruling>{@Vampire Bats} are not Vampires, they are Bats, so they
            cannot be regenerated. [Aahz 1995/10/25]</ruling>
        <ruling>The Baron is a Vampire, but he cannot regenerate
            himself. [D&apos;Angelo 2007/09/08]</ruling>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, then it had no creature type until
            Oracle 2007/09/01 when it became &quot;Vampire&quot;.</note>
        <text>Text(HL+errata): 5/5, Flying. ; Whenever a creature dealt
            damage by ~this~ this turn is put into a graveyard, put a
            +2/+2 counter on ~this~. ; {Tap}: Regenerate another target
            Vampire. [Oracle 2009/07/08]</text>
        <name>Baron Sengir</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <note>Note - Also see Sweep, Rule 717.2.</note>
        <text>Text(SK): Sweep - Return any number of Mountains you
            control to their owner&apos;s hand.  ~this~ deals damage to
            target creature equal to twice the number of Mountains
            returned this way.</text>
        <name>Barrel Down Sokenzan</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The effect only counts creatures blocking the creature
            upon resolution of this spell. [Duelist Magazine #16, Page 25]</ruling>
        <ruling>Both the +1/+1 and trample last only until end of turn.
            [D&apos;Angelo 1999/07/10]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(MI+errata): Target creature gets +1/+1 for each
            creature blocking it and gains trample until end of turn.
            [Oracle 1999/07/01]</text>
        <name>Barreling Attack</name>
    </card>
    <card>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The conditions are checked both when this triggers and
            when it resolves. [Future Sight FAQ 2007/05/01]</ruling>
        <text>Text(FS): At the beginning of your upkeep, if you control
            no permanents other than ~this~ and have no cards in hand,
            you win the game.</text>
        <name>Barren Glory</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(ON+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {B} to your mana pool. ; Cycling {B}. [Oracle 2009/07/08]</text>
        <name>Barren Moor</name>
    </card>
    <card>
        <power>3</power>
        <cost>2(W/U)(W/U)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Kithkin Scout</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): 3/3. ; ~this~ can&apos;t be blocked by red creatures.</text>
        <name>Barrenton Cragtreads</name>
    </card>
    <card>
        <power>0</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Kithkin Cleric</type>
        <ruling>With the second ability, the -1/-1 counter is put on as
            a cost.  If adding the counter kills the creature, it go to
            the graveyard immediately after paying the cost and before
            you can do anything else. [Shadowmoor FAQ 2008/04/21]</ruling>
        <text>Text(SM): 0/4. ; {Tap}: Prevent the next 1 damage that
            would be dealt to target creature or player this turn. ; Put
            a -1/-1 counter on ~this~: Untap ~this~.</text>
        <name>Barrenton Medic</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Adding a counter is optional.  If you forget to add one
            during your upkeep, you cannot back up and add one later.
            [Urza&apos;s Saga Rule Page]</ruling>
        <text>Text(US+errata): At the beginning of your upkeep, you may
            put a page counter on ~this~. ; {4},{Tap}, Sacrifice ~this~:
            Draw X cards, where X is the number of page counters on
            ~this~. [Oracle 1999/05/01]</text>
        <name>Barrin&apos;s Codex</name>
    </card>
    <card>
        <cost>2UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The player chooses which one to sacrifice and which to
            return on announcement. [Invasion FAQ 2000/10/03]</ruling>
        <ruling>If one the creatures is an illegal target on resolution,
            then the other one is still affected as chosen. [Invasion
            FAQ 2000/10/03]</ruling>
        <text>Text(IN+errata): Choose two target creatures controlled by
            the same player. Their controller chooses and sacrifices one
            of them.  Return the other to its owner&apos;s hand. [Oracle 2008/04/01]</text>
        <name>Barrin&apos;s Spite</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(IN+errata): Return target permanent to its
            owner&apos;s hand if that permanent shares a color with the
            most common color among all permanents or a color tied for
            most common. [Oracle 2008/01/01]</text>
        <name>Barrin&apos;s Unmaking</name>
    </card>
    <card>
        <power>1</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Legendary Creature - Human Wizard</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Wizard&quot;.
            Then with Oracle 2007/10/01 it became &quot;Human Wizard&quot;.</note>
        <text>Text(US+errata): 1/1. ; {2}, Sacrifice a permanent: Return
            target creature to its owner&apos;s hand. [Oracle 1999/05/01]</text>
        <name>Barrin, Master Wizard</name>
    </card>
    <card>
        <power>4</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Zombie</type>
        <ruling>When the triggered ability resolves, you have the choice
            of removing the top creature card in your graveyard from the
            game.  If you do not do so, then you sacrifice this card.
            You can choose to not remove the top creature card even if
            this card is not in play at the time. [D&apos;Angelo 1999/07/10]</ruling>
        <text>Text(WL+errata): 4/4. ; At the beginning of your upkeep,
            sacrifice ~this~ unless you exile the top creature card of
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Barrow Ghoul</name>
    </card>
    <card>
        <power>6</power>
        <cost>3BRG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Giant Warrior</type>
        <ruling>This card can be enchanted by moving enchantments onto
            it.  The &quot;can&apos;t be targeted&quot; text is
            different from &quot;can&apos;t be enchanted&quot; in that
            it only applies to enchant creature spells when they are
            being played. [Barclay 2003/03/18]</ruling>
        <ruling>Can be targeted by the abilities of enchantments.
            [Duelist Magazine #12, Page 26]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Warrior&quot;. Then
            with Oracle 2008/01/01 it became &quot;Giant Warrior&quot;.</note>
        <text>Text(LG+errata): 6/5, Vigilance. ; ~this~ can&apos;t be
            the target of Aura spells. [Oracle 2005/08/01]</text>
        <name>Bartel Runeaxe</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(MR): Each player sacrifices two creatures.</text>
        <name>Barter in Blood</name>
    </card>
    <card>
        <power>4</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Human Druid</type>
        <ruling>Your creatures get the bonus even if another player
            plays a Forest. [Future Sight FAQ 2007/05/01]</ruling>
        <ruling>The value of X is determined when the ability resolves
            and does not change after that. [Future Sight FAQ 2007/05/01]</ruling>
        <note>Note - Also see Grandeur, Rule 717.5.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(FS+errata): 4/4. ; Whenever a Forest enters the
            battlefield, green creatures you control get +1/+1 and gain
            trample until end of turn. ; Grandeur - Discard another card
            named Baru, Fist of Krosa: Put an X/X green Wurm creature
            token onto the battlefield, where X is the number of lands
            you control. [Oracle 2009/07/08]</text>
        <name>Baru, Fist of Krosa</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(TS+errata): 2/2. ; All Slivers have &quot;Sacrifice
            this permanent: Add {B}{B} to your mana pool.&quot; [Oracle 2007/05/01]</text>
        <name>Basal Sliver</name>
    </card>
    <card>
        <power>1</power>
        <cost>BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Thrull</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(FE+errata): 1/2. ; {Tap}, Sacrifice ~this~: Add
            {B}{B} to your mana pool. [Oracle 1999/07/23]</text>
        <name>Basal Thrull</name>
    </card>
    <card>
        <power>3</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Gargoyle</type>
        <note>Note - Also see Echo, Rule 702.27.</note>
        <text>Text(TS): 3/2, Flying. ; Echo {2}{R}. ; {R}: ~this~ gets
            +0/+1 until end of turn.</text>
        <name>Basalt Gargoyle</name>
    </card>
    <card>
        <power>2</power>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Artifact Creature - Golem</type>
        <ruling>The token creature is put into play at the end of combat
            after destroying the creature. [D&apos;Angelo 2002/12/19]</ruling>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - The token was of creature type and name &quot;Stone
            Wall&quot; until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): 2/4. ; ~this~ can&apos;t be blocked by
            artifact creatures. ; Whenever ~this~ becomes blocked by a
            creature, that creature&apos;s controller sacrifices it at
            end of combat.  If the player does, he or she puts a 0/2
            colorless Wall artifact creature token with defender onto
            the battlefield. [Oracle 2009/07/08]</text>
        <name>Basalt Golem</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>It can be untapped as often as you can pay for it.
            [D&apos;Angelo 2001/08/31]</ruling>
        <ruling>As of Oracle 2006/07/14, there are no restrictions on
            how you use the mana. So it can untap itself. [D&apos;Angelo 2006/08/01]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(RV+errata): ~this~ doesn&apos;t untap during your
            untap step. ; {3}: Untap ~this~. ; {Tap}: Add {3} to your
            mana pool. [Oracle 2006/07/14]</text>
        <name>Basalt Monolith</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(OD): Flashback {4}{R}{R}. ; Destroy target artifact.</text>
        <name>Bash to Bits</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Lizard</type>
        <note>Note - Also see Madness, Rule 702.32.</note>
        <text>Text(TO+errata): 1/1. ; Madness {0}. ; {1}{G}: ~this~ gets
            +2/+2 until end of turn.  Activate this ability only once
            each turn. [Oracle 2009/07/08]</text>
        <name>Basking Rootwalla</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Radiance, Rule 717.1.</note>
        <text>Text(RA): Radiance - Choose a color.  Target creature and
            each other creature that shares a color with it gain
            protection from the chosen color until end of turn.</text>
        <name>Bathe in Light</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - Also see Sunburst, Rule 702.41.</note>
        <text>Text(FD+errata): Flash. ; Sunburst. ; Remove a charge
            counter from ~this~: Target creature gets +1/+1 until end of
            turn. [Oracle 2006/10/01]</text>
        <name>Baton of Courage</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <text>Text(IA): {2}: Target creature gains banding until end of turn.</text>
        <name>Baton of Morale</name>
    </card>
    <card>
        <power>3</power>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Artifact Creature - Golem</type>
        <text>Text(FD+errata): 3/2. ; ~this~ doesn&apos;t untap during
            your untap step. ; Whenever an artifact enters the
            battlefield, you may untap ~this~. [Oracle 2009/07/08]</text>
        <name>Battered Golem</name>
    </card>
    <card>
        <power>3</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goat Beast</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Goat Beast&quot;.</note>
        <text>Text(ON): 3/1, First Strike. ; Morph {1}{R}{R}.</text>
        <name>Battering Craghorn</name>
    </card>
    <card>
        <power>1</power>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Artifact Creature - Construct</type>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Construct&quot;.</note>
        <text>Text(5th+errata): 1/1. ; At the beginning of your combat
            phase, ~this~ gains banding until end of combat. ; Whenever
            ~this~ becomes blocked by a Wall, destroy that Wall at end
            of combat. [Oracle 1999/09/03]</text>
        <name>Battering Ram</name>
    </card>
    <card>
        <power>4</power>
        <cost>5R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Sliver</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(PC+errata): 4/4. ; All Sliver creatures have trample.
            [Oracle 2007/05/01]</text>
        <name>Battering Sliver</name>
    </card>
    <card>
        <power>4</power>
        <cost>6G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Wurm</type>
        <note>Note - Also see Bloodthirst, Rule 702.51.</note>
        <text>Text(GP): 4/3, Bloodthirst 1. ; Creatures with power less
            than ~this~&apos;s power can&apos;t block it.</text>
        <name>Battering Wurm</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - See {@Assault (Assault/Battery)} for the second
            half of this card.</note>
        <note>Note - Also see Split Cards, Rule 708.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(IN/TS+errata): Put a 3/3 green Elephant creature
            token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Battery (Assault/Battery)</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(IA+errata): Untap all white creatures you control. ;
            Whenever a creature blocks this turn, it gets +0/+1 until
            end of turn. [Oracle 2000/02/01]</text>
        <name>Battle Cry</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(IA+errata): Green creatures you control get +1/+1
            until end of turn. ; Nongreen creatures you control get
            +1/+0 until end of turn. [Oracle 2000/02/01]</text>
        <name>Battle Frenzy</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Double Strike, Rule 702.4.</note>
        <text>Text(LO): Enchant creature. ; Enchanted creature has
            double strike.</text>
        <name>Battle Mastery</name>
    </card>
    <card>
        <power>1</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Wall</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(MM+errata): 1/3, Defender. ; {Tap}: Target creature
            gains haste until end of turn. [Oracle 2005/08/01]</text>
        <name>Battle Rampart</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(JU+errata): Flashback - Tap three untapped white
            creatures you control. ; Put two 1/1 white Bird creature
            tokens with flying onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Battle Screech</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Creature - Goblin</type>
        <note>Note - This card was creature type &quot;Ship&quot; until
            Oracle 2007/10/01, when it became &quot;Goblin&quot;.</note>
        <text>Text(MM): */*, Flying. ; ~this~&apos;s power and toughness
            are each equal to the number of creatures you control.</text>
        <name>Battle Squadron</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD): Whenever a creature blocks, ~this~ deals 1
            damage to that creature&apos;s controller.</text>
        <name>Battle Strain</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD/9th): At the beginning of your upkeep, if you have
            200 or more cards in your library, you win the game.</text>
        <name>Battle of Wits</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Samurai</type>
        <note>Note - Also see Bushido, Rule 702.42.</note>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(CK): 1/1, Bushido 2. ; ~this~ attacks each turn if able.</text>
        <name>Battle-Mad Ronin</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(9th/10): {Tap}: Add {1} to your mana pool. ; {Tap}:
            Add {R} or {W} to your mana pool.  ~this~ deals 1 damage to you.</text>
        <name>Battlefield Forge</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>The value of X is determined when this resolves, not
            later when damage would be dealt. [Onslaught FAQ 2002/09/24]</ruling>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(ON+errata): 1/1. ; {Tap}: Prevent the next X damage
            that would be dealt to target creature this turn, where X is
            the number of Clerics on the battlefield. [Oracle 2009/07/08]</text>
        <name>Battlefield Medic</name>
    </card>
    <card>
        <power>2</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird</type>
        <text>Text(NE+errata): 2/2, Flying. ; ~this~ can block only
            creatures with flying. ; {1}{B}: ~this~ gets +1/+1 until end
            of turn. [Oracle 2005/08/01]</text>
        <name>Battlefield Percher</name>
    </card>
    <card>
        <power>3</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Centaur</type>
        <ruling>Check for Threshold before playing the ability.  If
            playing the ability causes you to lose Threshold, the
            ability still resolves as normal. [Judgment FAQ 2002/05/28]</ruling>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(JU+errata): 3/3. ; Threshold - Put three cards from
            your graveyard on the bottom of your library: ~this~ gets
            +3/+3 until end of turn.  Activate this ability only once
            each turn, and only if seven or more cards are in your
            graveyard. [Oracle 2009/07/08]</text>
        <name>Battlefield Scrounger</name>
    </card>
    <card>
        <power>2</power>
        <cost>1(R/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Shapeshifter</type>
        <ruling>See Rule 613 for the interaction of setting
            power/toughness to a specific value with other effects that
            alter power/toughness. [D&apos;Angelo 2008/08/07]</ruling>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): 2/1. ; Whenever you cast a spell
            that&apos;s both red and white, ~this~ becomes 4/2 and gains
            first strike until end of turn. [Oracle 2009/07/08]</text>
        <name>Battlegate Mimic</name>
    </card>
    <card>
        <power>4</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Angel</type>
        <note>Note - Also see Exalted, Rule 702.80.</note>
        <note>Note - Also see Lifelink, Rule 702.13.</note>
        <text>Text(SA): 4/4, Flying. ; Exalted. ; Whenever a creature
            you control attacks alone, it gains lifelink until end of turn.</text>
        <name>Battlegrace Angel</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MR): Put a +1/+1 counter on target creature.</text>
        <name>Battlegrowth</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Kithkin Cleric</type>
        <ruling>The ability applies to every source of damage, and
            applies separately to each player (you can choose for each
            player) if a source would damage more than one player.
            [Morningtide FAQ 2008/01/15]</ruling>
        <text>Text(MT): 3/4. ; If a source would deal damage to a
            player, you may prevent X of that damage, where X is the
            number of Clerics you control.</text>
        <name>Battletide Alchemist</name>
    </card>
    <card>
        <power>1</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Treefolk Warrior</type>
        <text>Text(LO+errata): 1/3. ; Whenever a Forest enters the
            battlefield under your control, ~this~ gets +2/+2 until end
            of turn. ; Whenever you cast a Treefolk spell, ~this~ gets
            +2/+2 until end of turn. [Oracle 2009/07/08]</text>
        <name>Battlewand Oak</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Soldier</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(JU+errata): 2/2, Flying. ; Threshold - As long as
            seven or more cards are in your graveyard, ~this~ gets +1/+1
            and has first strike. [Oracle 2009/07/08]</text>
        <name>Battlewise Aven</name>
    </card>
    <card>
        <cost>1(W/B)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): Prevent all combat damage that would be
            dealt this turn if {W} was spent to cast ~this~.  Each
            player loses 1 life for each attacking creature he or she
            controls if {B} was spent to cast ~this~. [Oracle 2009/07/08]</text>
        <name>Batwing Brume</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird</type>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - Before errata, this card was of creature type
            Falcon. [Oracle 1999/07/01]</note>
        <text>Text(MI+errata): 1/1, Flying, Vigilance. [Oracle 2005/08/01]</text>
        <name>Bay Falcon</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR</abbreviation>
        </expansion-set>
        <type>Land - Swamp Forest</type>
        <ruling>See {@Badlands} for rulings.</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 2002/11/01.</ruling>
        <note>Note - This card has land types Swamp and Forest, so it
            has the abilities &quot;{Tap}: Add {B} to your mana
            pool.&quot; and  &quot;{Tap}: Add {G} to your mana
            pool.&quot; [D&apos;Angelo 2003/08/01]</note>
        <text>Text(RV+errata):  [Oracle 2003/07/01]</text>
        <name>Bayou</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(TE): 1/1, Flying, Swampwalk.</text>
        <name>Bayou Dragonfly</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>You cannot use spells or mana abilities before
            discarding the extra cards. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>Legacy tournaments (see Rule 911) have banned this card
            since 2004/09/20.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(AN+errata): {Tap}: Draw two cards, then discard three
            cards. [Oracle 2005/08/01]</text>
        <name>Bazaar of Baghdad</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>World Enchantment</type>
        <ruling>Because it only looks in play and in the graveyard, you
            can cast several of the same spell in the same stack of
            spells/abilities.  This is because a spell which has been
            announced but has not yet resolved is on the stack and is
            not checked. [D&apos;Angelo 1999/07/10]</ruling>
        <ruling>This card will trigger on every spell being played.  It
            does not check if there&apos;s a card of that name in the
            gravyard until it resolves.  If a card named X is in the
            graveyard at the time it checks as the result of triggering
            on a spell named X, it will counter that spell.
            [D&apos;Angelo 2008/12/20]</ruling>
        <note>Note - Also see World, Rule G23.5.</note>
        <note>Note - This card was of type &quot;Enchant World&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): When ~this~ enters the battlefield, exile
            all cards from all graveyards. ; Whenever a player casts a
            spell, counter it if a card with the same name is in a
            graveyard or a nontoken permanent with the same name is on
            the battlefield. [Oracle 2009/07/08]</text>
        <name>Bazaar of Wonders</name>
    </card>
    <card>
        <power>5</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(CF): 5/3. ; {1}: Target creature with power 5 or
            greater gains vigilance until end of turn.</text>
        <name>Beacon Behemoth</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird</type>
        <text>Text(DI): 1/1, Flying. ; Whenever ~this~ deals combat
            damage to a player, you may untap target creature. ; {W}:
            ~this~ gets +0/+1 until end of turn.</text>
        <name>Beacon Hawk</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(FD+errata): Put a 1/1 green Insect creature token
            onto the battlefield for each Forest you control.  Shuffle
            ~this~ into its owner&apos;s library. [Oracle 2009/07/08]</text>
        <name>Beacon of Creation</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(LE): 1/3. ; {Tap}: The next time a source of your
            choice would deal damage to you this turn, that damage is
            dealt to ~this~ instead.</text>
        <name>Beacon of Destiny</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(FD/10): ~this~ deals 5 damage to target creature or
            player. Shuffle ~this~ into its owner&apos;s library.</text>
        <name>Beacon of Destruction</name>
    </card>
    <card>
        <cost>5W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(FD/10): Double target player&apos;s life total.
            Shuffle ~this~ into its owner&apos;s library.</text>
        <name>Beacon of Immortality</name>
    </card>
    <card>
        <cost>6UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(FD): Target player takes an extra turn after this
            one.  Shuffle ~this~ into its owner&apos;s library.</text>
        <name>Beacon of Tomorrows</name>
    </card>
    <card>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(10+errata): Put target artifact or creature card in a
            graveyard onto the battlefield under your control.  Shuffle
            ~this~ into its owner&apos;s library. [Oracle 2009/07/08]</text>
        <name>Beacon of Unrest</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bear</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P2): 2/2.</text>
        <name>Bear Cub</name>
    </card>
    <card>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(OD+errata): {1}{G}, Exile two cards from your
            graveyard: Put a 2/2 green Bear creature token onto the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Bearscape</name>
    </card>
    <card>
        <cost>2GGG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(OD+errata): Flashback {2}{G}{G}{G}. ; Put a 4/4 green
            Beast creature token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Beast Attack</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(ZE): Reveal the top three cards of your library.  Put
            all creature cards revealed this way into your hand and the
            rest into your graveyard.</text>
        <name>Beast Hunt</name>
    </card>
    <card>
        <power>2</power>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Beast Soldier</type>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <note>Note - This card was creature tpe &quot;Hero&quot; until
            Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.
            Then with Oracle 2008/01/01 it became &quot;Human Beast Soldier&quot;.</note>
        <text>Text(HL): 2/2. ; {G}: ~this~ gains banding until end of turn.</text>
        <name>Beast Walkers</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Artifact Creature - Golem</type>
        <note>Note - Apparently some (but not all) of the UL foil
            versions of this card are missing the expansion symbol.
            [DeLaney 1999/02/14]</note>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card had no creature type instead of creature type Golem.</note>
        <text>Text(7th/8th/9th+errata): */*. ; ~this~&apos;s power and
            toughness are each equal to the number of creatures on the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Beast of Burden</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(ZE): Whenever a creature you control attacks, you may
            put a quest counter on ~this~. ; As long as ~this~ has seven
            or more quest counters on it, creatures you control get +5/+5.</text>
        <name>Beastmaster Ascension</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(GP): Enchant creature. ; Creatures you control that
            are enchanted get +1/+1. ; Whenever a creature you control
            that&apos;s enchanted becomes blocked, it gets +1/+1 until
            end of turn for each creature blocking it.</text>
        <name>Beastmaster&apos;s Magemark</name>
    </card>
    <card>
        <power>3</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beast</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(CH+errata): 3/3, Protection from Red. ; ~this~ gets
            +1/+1 as long as an opponent controls a white permanent.
            [Oracle 2009/07/08]</text>
        <name>Beasts of Bogardan</name>
    </card>
    <card>
        <cost>(W/B)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>This spell is countered if the targeted card is not
            still in the graveyard when it resolves. [Eventide FAQ 2008/07/08]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(ET+errata): Exile target card from a graveyard.  Put
            a 1/1 white and black Spirit creature token with flying onto
            the battlefield. [Oracle 2009/07/08]</text>
        <name>Beckon Apparition</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(7th): Creatures can&apos;t block.</text>
        <name>Bedlam</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(PT/P2+errata): ~this~ deals 2 damage to target
            creature or player. [Oracle 2005/10/01]</text>
        <name>Bee Sting</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>This is not modal.  You do not have to choose the target
            type.  The target has to either be a land or non-black
            creature when announced and on resolution. [DeLaney 1998/10/05]</ruling>
        <text>Text(7th): Destroy target land or nonblack creature.  It
            can&apos;t be regenerated.</text>
        <name>Befoul</name>
    </card>
    <card>
        <cost>1GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <note>Note - Also see Lifelink, Rule 702.13.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(AR): Equip {3}. ; Equipped creature gets +2/+2 and
            has lifelink and trample.</text>
        <name>Behemoth Sledge</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elf Shaman</type>
        <ruling>You must sacrifice three separate creatures to play the
            ability. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You can sacrifice this card as part of the cost of
            playing the ability. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You are not required to find Godsire even if you have
            one in your library. See Rule 701.14. [D&apos;Angelo 2008/10/12]</ruling>
        <note>Note - Also see {@Godsire}.</note>
        <text>Text(SA+errata): 1/1. ; {2}{G},{Tap}, Sacrifice a red
            creature, a green creature, and a white creature: Search
            your library for a card named Godsire and put it onto the
            battlefield.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Behemoth&apos;s Herald</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(NE): {X},{Tap}: Target creature gets -X/+X until end
            of turn.</text>
        <name>Belbe&apos;s Armor</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird</type>
        <text>Text(NE+errata): 2/2, Flying. ; ~this~ can block only
            creatures with flying. [Oracle 2005/08/01]</text>
        <name>Belbe&apos;s Percher</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(NE+errata): As ~this~ enters the battlefield, choose
            a creature type. ; {3},{Tap}: You may put a creature card of
            the chosen type from your hand onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Belbe&apos;s Portal</name>
    </card>
    <card>
        <power>1</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Haunt, Rule 702.52.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(GP+errata): 1/1, Flying. ; Haunt. ; When ~this~
            enters the battlefield or the creature it haunts is put into
            a graveyard, put two 1/1 black Bat creature tokens with
            flying onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Belfry Spirit</name>
    </card>
    <card>
        <power>6</power>
        <cost>3(R/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Elemental</type>
        <ruling>If you play a spell that is both colors, you end up
            removing two counters. [Eventide FAQ 2008/07/08]</ruling>
        <ruling>If it has no -1/-1 counters when the triggered ability
            resolves, then nothing happens. [Eventide FAQ 2008/07/08]</ruling>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): 6/6, First Strike. ; ~this~ enters the
            battlefield with four -1/-1 counters on it. ; Whenever you
            cast a red spell, remove a -1/-1 counter from ~this~. ;
            Whenever you cast a white spell, remove a -1/-1 counter from
            ~this~. [Oracle 2009/07/08]</text>
        <name>Belligerent Hatchling</name>
    </card>
    <card>
        <power>3</power>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Spirit</type>
        <text>Text(7th): 3/3, Flying. ; Whenever ~this~ deals damage to
            a creature, ~this~ deals 3 damage to that creature&apos;s
            controller and 3 damage to you.</text>
        <name>Bellowing Fiend</name>
    </card>
    <card>
        <power>2</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Sphinx</type>
        <ruling>This card is not limited to taking just 5 damage.  If a
            source deals 10 damage to it, it will take all 10 damage and
            have the source&apos;s controller put 10 cards into their
            graveyard.  Of course, this card will have more damage than
            its toughness, so it will go to the graveyard as well.
            [D&apos;Angelo 2007/06/04]</ruling>
        <text>Text(RA): 2/5, Flying. ; Whenever a source deals damage to
            ~this~, that source&apos;s controller puts that many cards
            from the top of his or her library into his or her graveyard.</text>
        <name>Belltower Sphinx</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>Protection from creatures prevents damage from creature
            sources, cannot have any creatures assigned to block it, and
            cannot be targeted by the abilities of creatures. [Odyssey
            FAQ 2001/10/04]</ruling>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(OD): 1/1, Protection from Creatures.</text>
        <name>Beloved Chaplain</name>
    </card>
    <card>
        <power>1</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Legendary Creature - Goblin Shaman</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CK): 1/1. ; {Tap}: ~this~ deals damage to target
            attacking creature equal to the number of untapped Mountains
            you control.</text>
        <name>Ben-Ben, Akki Hermit</name>
    </card>
    <card>
        <power>2</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <text>Text(TS): 2/2, Flanking.</text>
        <name>Benalish Cavalry</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Creature - Human Soldier</type>
        <ruling>When the last time counter is removed, both the Suspend
            ability and the ability on this card trigger.  You can put
            them on the stack in either order, but the order
            doesn&apos;t matter much. [Planar Chaos FAQ 2006/12/13]</ruling>
        <note>Note - Also see Suspend, Rule 702.59.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <note>Note - This card was creature type &quot;Human Solider
            Lord&quot; until Oracle 2007/10/01, when it became
            &quot;Human Soldier&quot;.</note>
        <text>Text(PC+errata): */*. ; Suspend X - {X}{W}{W}.  X
            can&apos;t be 0. ; ~this~&apos;s power and toughness are
            each equal to the number of Soldiers you control. ; Whenever
            a time counter is removed from ~this~ while it&apos;s
            exiled, put a 1/1 white Soldier creature token onto the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Benalish Commander</name>
    </card>
    <card>
        <power>1</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>+ Text(IN+errata): 1/4. ; Kicker {1}{G}. ; When ~this~
            enters the battlefield, if it was kicked, destroy target
            land. [Oracle 2009/10/11]</text>
        <name>Benalish Emissary</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(IN): 2/4. ; {3}{U},{Tap}: Draw a card.</text>
        <name>Benalish Heralds</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ABUR45</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <note>Note - This card was creature type &quot;Hero&quot; until
            Oracle 2007/09/01 when it became &quot;Human Soldier&quot;.</note>
        <text>Text(4th/5th): 1/1, Banding.</text>
        <name>Benalish Hero</name>
    </card>
    <card>
        <power>1</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <note>Note - This card was of creature type &quot;Soldier&quot;
            until Oracle 2007/05/01 when it changed to &quot;Human Soldier&quot;.</note>
        <text>Text(WL): 1/3, Banding.</text>
        <name>Benalish Infantry</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - This card was of creature type &quot;Knight&quot;
            until Oracle 2007/05/01 when it changed to &quot;Human Knight&quot;.</note>
        <text>Text(10+errata): 2/2, First Strike. ; Flash. [Oracle 2009/07/08]</text>
        <name>Benalish Knight</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <ruling>If you paid the kicker, it comes into play with first
            strike and retains this ability until it leaves play.
            [D&apos;Angelo 2000/10/14]</ruling>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>+ Text(IN+errata): 2/2. ; Kicker {2}{W}. ; If ~this~ was
            kicked, it enters the battlefield with two +1/+1 counters on
            it and with first strike. [Oracle 2009/10/11]</text>
        <name>Benalish Lancer</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>Works even if the creature is &quot;blocked&quot; by an
            effect rather than actual creatures. [DeLaney 1997/06/12]</ruling>
        <note>Note - This card was of creature type &quot;Cleric&quot;
            until Oracle 2007/05/01 when it changed to &quot;Human Cleric&quot;.</note>
        <text>Text(WL+errata): 1/1. ; {1}{W},{Tap}: Prevent all combat
            damage that would be dealt by target blocked creature this
            turn. [Oracle 2000/02/01]</text>
        <name>Benalish Missionary</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - See {@Icy Manipulator} for related rulings.</note>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(IN): 1/2. ; {W},{Tap}: Tap target creature.</text>
        <name>Benalish Trapper</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(IN+errata): Each player separates all lands he or she
            controls into two piles.  For each player, an opponent
            chooses a pile.  Destroy all lands in the chosen piles.  Tap
            all lands in the other piles. [WotC Rules Team 2003/02/01]</text>
        <name>Bend or Break</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The &quot;for each player&quot; means 2 life if
            it&apos;s a 2 player game (including yourself) and more if
            there are more players playing. [Guildpact FAQ 2005/12/22]</ruling>
        <note>Note - Also see Haunt, Rule 702.52.</note>
        <text>Text(GP): Haunt. ; You gain 1 life for each player. ; When
            the creature ~this~ haunts is put into a graveyard, you gain
            1 life for each player.</text>
        <name>Benediction of Moons</name>
    </card>
    <card>
        <power>0</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <text>Text(RA): 0/4, Defender. ; {Tap}: Prevent the next 1
            damage that would be dealt to target creature or player this turn.</text>
        <name>Benevolent Ancestor</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(JU): 1/1. ; Sacrifice ~this~: Target creature you
            control gains protection from the color of your choice until
            end of turn.</text>
        <name>Benevolent Bodyguard</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Unicorn</type>
        <text>Text(MI+errata): 1/2. ; If a spell would deal damage to a
            creature or player, it deals that much damage minus 1 to
            that creature or player instead. [Oracle 1999/09/03]</text>
        <name>Benevolent Unicorn</name>
    </card>
    <card>
        <power>7</power>
        <cost>5UUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Serpent</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(TE/7th): 7/6, Islandwalk.</text>
        <name>Benthic Behemoth</name>
    </card>
    <card>
        <power>5</power>
        <cost>2UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Djinn</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(MI+errata): 5/3, Islandwalk. ; At the beginning of
            your upkeep, you lose 2 life. [Oracle 1999/07/01]</text>
        <name>Benthic Djinn</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Merfolk Scout</type>
        <ruling>This ability is not targeted any more. [D&apos;Angelo 2001/05/19]</ruling>
        <ruling>The land is tapped as part of the cost of playing the
            ability. [D&apos;Angelo 2007/10/09]</ruling>
        <note>Note - This card was creature type &quot;Merfolk&quot;
            until Oracle 2007/10/01, when it became &quot;Merfolk Scout&quot;.</note>
        <text>Text(AL+errata): 2/4. ; {Tap}, Untap a tapped land an
            opponent controls: Add one mana of any type that land could
            produce to your mana pool. [Oracle 2007/10/01]</text>
        <name>Benthic Explorers</name>
    </card>
    <card>
        <power>5</power>
        <cost>6U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(LO+errata): 5/5. ; When ~this~ enters the
            battlefield, put two 1/1 blue Merfolk Wizard creature tokens
            onto the battlefield. ; Tap two untapped Merfolk you
            control: Untap ~this~.  It gains shroud until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Benthicore</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(EX+errata): Enchant creature. ; When enchanted
            creature is put into a graveyard, you draw two cards.
            [Oracle 2009/07/08]</text>
        <name>Bequeathal</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If the player has no cards in hand, this has no effect.
            [DeLaney 1998/10/05]</ruling>
        <text>Text(7th+errata): Whenever a green creature is put into a
            graveyard from the battlefield, its controller discards a
            card. [Oracle 2009/07/08]</text>
        <name>Bereavement</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABU</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>It is a one time bonus and not something that
            recalculates. [D&apos;Angelo 1998/06/05]</ruling>
        <ruling>If the permanent stops being a creature before the end
            of the turn, it is still destroyed.  This happens with
            {@Jade Statue}, and can happen with other animated cards.
            [WotC Rules Team 1995/02/09]</ruling>
        <ruling>Vintage tournaments (see Rule 911) restricted this card
            from 1994/01/25 until 2003/04/01.</ruling>
        <ruling>Legacy tournaments (see Rule 912) banned this card until 2003/04/01.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(ABU+errata): Cast ~this~ only before the combat
            damage step. ; Target creature gains trample and gets +X/+0
            until end of turn, where X is its power.  At the beginning
            of the next end step, destroy that creature if it attacked
            this turn. [Oracle 2009/07/08]</text>
        <name>Berserk</name>
    </card>
    <card>
        <power>3</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beast</type>
        <text>Text(LE): 3/3. ; Whenever a Beast becomes blocked, it gets
            +1/+1 until end of turn for each creature blocking it.</text>
        <name>Berserk Murlodont</name>
    </card>
    <card>
        <power>4</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Berserker</type>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(M10): 4/4. ; ~this~ attacks each turn if able.</text>
        <name>Berserkers of Blood Ridge</name>
    </card>
    <card>
        <cost>(2/B)(2/B)(2/B)</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>This card&apos;s converted mana cost is 6. [Reminder Text]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): Search your library for a card with converted
            mana cost less than or equal to the number of lands you
            control, reveal it, and put it into your hand.  Then shuffle
            your library.</text>
        <name>Beseech the Queen</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(AL+errata): Enchant creature. ; When ~this~ enters
            the battlefield, draw a card at the beginning of the next
            turn&apos;s upkeep. ; Whenever enchanted creature becomes
            blocked, it gets +4/+0 and gains trample until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Bestial Fury</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>It is sacrificed if it is ever on one of your creatures.
            [D&apos;Angelo 1999/07/10]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(VI+errata): Enchant creature an opponent controls. ;
            Whenever enchanted creature becomes tapped, you draw a card.
            [Oracle 2005/08/01]</text>
        <name>Betrayal</name>
    </card>
    <card>
        <cost>5B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Entwine, Rule 702.39.</note>
        <text>Text(MR+errata): Choose one - Destroy target creature; or
            return target creature card from your graveyard to the
            battlefield. ; Entwine-Sacrifice three lands. [Oracle 2009/07/08]</text>
        <name>Betrayal of Flesh</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>If this card is on a creature you do not control, you
            may not use the ability to sacrifice the creature.  This is
            because you cannot sacrifice something you do not control.
            [WotC Rules Team 1997/07/03]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(WL+errata): Enchant creature. ; Sacrifice an untapped
            creature: Enchanted creature gets +2/+0 until end of turn. ;
            Sacrifice enchanted creature: Creatures you control get
            +2/+0 until end of turn. [Oracle 2005/08/01]</text>
        <name>Betrothed of Fire</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(TS+errata): Target creature gets -3/-0 until end of
            turn. ; Draw a card. [Oracle 2009/07/08]</text>
        <name>Bewilder</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You do not have to find a creature card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(MM+errata): Search your library for a permanent card
            with the same name as target nontoken creature and put that
            card onto the battlefield.  Then shuffle your library.
            [Oracle 2009/07/08]</text>
        <name>Bifurcate</name>
    </card>
    <card>
        <power>1</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Rebel Assassin</type>
        <note>Note - Also see Madness, Rule 702.32.</note>
        <text>Text(PC+errata): 1/1. ; Madness {B}. ; When ~this~ enters
            the battlefield, destroy target creature with power 4 or
            greater.  It can&apos;t be regenerated. [Oracle 2009/07/08]</text>
        <name>Big Game Hunter</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Spirit</type>
        <text>Text(BK): 1/1. ; Sacrifice ~this~: Target player loses 1 life.</text>
        <name>Bile Urchin</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(IN+errata): Counter target activated ability.  (Mana
            abilities can&apos;t be targeted.) ; Draw a card. [Oracle 2006/10/01]</text>
        <name>Bind</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): Enchant creature. ; Whenever enchanted
            creature is dealt damage, ~this~ deals that much damage to
            that creature&apos;s controller. [Oracle 2005/08/01]</text>
        <name>Binding Agony</name>
    </card>
    <card>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant creature. ; At the beginning of
            your upkeep, sacrifice ~this~ unless you pay {1}{U}. ; You
            control enchanted creature. ; Enchanted creature gets +0/+1.
            [Oracle 2005/08/01]</text>
        <name>Binding Grasp</name>
    </card>
    <card>
        <cost>4(G/U)(G/U)(G/U)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The (G/U) hybrid mana symbols can be paid with either
            {G} or {U}. [Card Reminder Text]</ruling>
        <ruling>You can target yourself as one of the two players, but
            you must target two different players. [Dissension FAQ 2006/04/13]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(DI): Draw a card for each creature target player
            controls, then draw a card for each creature another target
            player controls.</text>
        <name>Biomantic Mastery</name>
    </card>
    <card>
        <power>4</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Ooze</type>
        <text>Text(GP+errata): 4/4. ; Whenever ~this~ attacks, exile the
            top card of your library.  If it&apos;s a creature card,
            ~this~ gets +X/+Y until end of turn, where X is the exiled
            creature card&apos;s power and Y is its toughness. [Oracle 2009/07/08]</text>
        <name>Bioplasm</name>
    </card>
    <card>
        <cost>6GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>This spell causes the player to &quot;lose&quot; or
            &quot;gain&quot; enough life to change to the new life
            total. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>If a player controls no creatures when this resolves,
            their life total will become zero and he or she will lose
            the game. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON/9th): Each player&apos;s life total becomes the
            number of creatures he or she controls.</text>
        <name>Biorhythm</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elf Druid</type>
        <ruling>Since the ability does not have the {Tap} symbol, you
            can use the ability before this creature begins a turn under
            your control. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>It can tap itself but is not required to do so.
            [D&apos;Angelo 2002/10/15]</ruling>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - This card was creature type &quot;Elf&quot; until
            Oracle 2007/10/01, when it became &quot;Elf Druid&quot;.</note>
        <text>Text(ON): 1/1. ; Morph {G}. ; Tap two untapped Elves you
            control: Add one mana of any color to your mana pool.</text>
        <name>Birchlore Rangers</name>
    </card>
    <card>
        <power>1</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Bird</type>
        <note>Note - The Arabian Nights card has two versions.  One with
            a smaller, darker mana circle than normal.  Both versions
            are C2 rarity.</note>
        <note>Note - This card was creature type &quot;Bird Maiden&quot;
            until Oracle 1999/09/03, when it became &quot;Maiden&quot;.
            Then with Oracle 2007/10/01 it became &quot;Human&quot;.
            Then with Oracle 2008/01/01 it became &quot;Human Bird&quot;.</note>
        <text>Text(AN/4th/5th): 1/2, Flying.</text>
        <name>Bird Maiden</name>
    </card>
    <card>
        <power>0</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR45678</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird</type>
        <note>Note - In Fifth Edition (and before) this card was of
            creature type Mana Birds.</note>
        <text>Text(7th/8th/RA/10/M10): 0/1, Flying. ; {Tap}: Add one
            mana of any color to your mana pool.</text>
        <name>Birds of Paradise</name>
    </card>
    <card>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(SM): Enchant creature. ; You control enchanted
            creature. ; At the beginning of your upkeep, put a -1/-1
            counter on enchanted creature.</text>
        <name>Biting Tether</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Gravestorm, Rule 702.66.</note>
        <text>Text(FS+errata): Search target player&apos;s library for a
            card and exile it. Then that player shuffles his or her
            library. ; Gravestorm. [Oracle 2009/07/08]</text>
        <name>Bitter Ordeal</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <type>Tribal Enchantment - Faerie</type>
        <ruling>The loss of life isn&apos;t a payment.  Your life total
            can go below zero. [D&apos;Angelo 2008/02/05]</ruling>
        <note>Note - Also see Tribal, Rule 308.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(MT+errata): At the beginning of your upkeep, you lose
            1 life and put a 1/1 black Faerie Rogue creature token with
            flying onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Bitterblossom</name>
    </card>
    <card>
        <cost>3BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Cascade, Rule 702.82.</note>
        <text>Text(AR): Cascade. ; ~this~ deals 4 damage to target creature.</text>
        <name>Bituminous Blast</name>
    </card>
    <card>
        <power>4</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Horse</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was creature tpe &quot;Carriage&quot;
            until Oracle 2007/10/01, when it became &quot;Horse&quot;.</note>
        <text>Text(HL+errata): 4/4, Trample. ; ~this~ doesn&apos;t untap
            during your untap step. ; Sacrifice a creature: Untap
            ~this~.  Activate this ability only during your upkeep.
            [Oracle 2009/07/08]</text>
        <name>Black Carriage</name>
    </card>
    <card>
        <power>2</power>
        <cost>BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/09/01 when it became &quot;Human Knight&quot;.</note>
        <text>Text(ABU/RV/4th/5th/M10): 2/2, First Strike, Protection
            from White.</text>
        <name>Black Knight</name>
    </card>
    <card>
        <cost>0</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABU</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Vintage tournaments (see Rule 911) have restricted this
            card since 1994/01/25.</ruling>
        <ruling>Legacy tournaments (see Rule 912) have always banned
            this card.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - It is of type &quot;Artifact&quot; not &quot;Mono Artifact&quot;.</note>
        <text>Text(ABU+errata): {Tap}, Sacrifice ~this~: Add three mana
            of any one color to your mana pool. [Oracle 2001/08/24]</text>
        <name>Black Lotus</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You can choose to remove zero counters.  If you do, it
            produces one black mana. [D&apos;Angelo 2000/03/03]</ruling>
        <ruling>Can be tapped even if it has no counters. [D&apos;Angelo 1995/05/12]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(4th+errata): {2},{Tap}: Put a charge counter on
            ~this~. ; {Tap}, Remove any number of charge counters from
            ~this~: Add {B} to your mana pool, then add an additional
            {B} to your mana pool for each charge counter removed this
            way. [Oracle 2001/08/24]</text>
        <name>Black Mana Battery</name>
    </card>
    <card>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Getting the mana is not optional. [MM FAQ 1999/09/22]</ruling>
        <text>Text(MM+errata): Whenever a creature is put into a
            graveyard from the battlefield, put a charge counter on
            ~this~. ; At the beginning of your precombat main phase, add
            {B} to your mana pool for each charge counter on ~this~.
            [Oracle 2009/07/08]</text>
        <name>Black Market</name>
    </card>
    <card>
        <power>1</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Treefolk Shaman</type>
        <note>Note - Also see Regenerate, Rule 701.11.</note>
        <text>Text(LO): 1/3. ; {2}{B}: Regenerate target Treefolk.</text>
        <name>Black Poplar Shaman</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(IA+errata): Enchant creature. ; Enchanted creature
            can&apos;t be blocked by black creatures. ; Enchanted
            creature gets +2/+2 as long as an opponent controls a black
            permanent. [Oracle 2005/08/01]</text>
        <name>Black Scarab</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You choose one opposing player as it comes into play and
            it only affects that one player.  This choice is not changed
            even if this card changes controllers.  It becomes useless
            but stays in play if the that player leaves play.
            [D&apos;Angelo 2000/03/03]</ruling>
        <ruling>Amount of damage is determined when the effect is
            resolved and not when it is announced. [D&apos;Angelo 1995/10/05]</ruling>
        <ruling>If you take control of a Vise that targets you, you
            continue to take damage from it.  The &quot;chosen
            opponent&quot; check is only made when it is played and is
            not checked by the effect again after it is in play.
            [D&apos;Angelo 1996/01/07]</ruling>
        <ruling>If X is less than zero, it does not deal any damage.
            [D&apos;Angelo 2006/10/08]</ruling>
        <ruling>Vintage tournaments (see Rule 911) restricted this card
            from 1996/02/01 to 1996/04/01, then again from 1997/07/01 to 2007/06/20.</ruling>
        <ruling>Legacy tournaments (see Rule 912) have banned this card
            since 1996/02/01.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have banned
            this card since 1997/01/01.  It was previously restricted
            from 1996/02/01 to 1997/01/01.</ruling>
        <text>Text(4th+errata): As ~this~ enters the battlefield, choose
            an opponent. ; At the beginning of the chosen player&apos;s
            upkeep, ~this~ deals X damage to that player, where X is the
            number of cards in his or her hand minus 4. [Oracle 2009/07/08]</text>
        <name>Black Vise</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(4th+errata): Enchant creature. ; Enchanted creature
            has protection from black.  This effect doesn&apos;t remove
            ~this~. [Oracle 2005/08/01]</text>
        <name>Black Ward</name>
    </card>
    <card>
        <cost>0</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You must tear it into more than one piece.  That&apos;s
            why it says &quot;pieces&quot;. [QAS 1998/09/09]</ruling>
        <ruling>As official errata, clean up after yourself. [Barclay
            1998/08/13] Littering is a crime in many areas.  Recycling
            is recommended.</ruling>
        <ruling>If the card is in a sleeve, remove it before ripping it
            up. [QAS 1998/09/09]</ruling>
        <ruling>Optional Rule: If the card is in a sleeve, tear up the
            sleeve as well. [Barclay 1998/08/13]</ruling>
        <ruling>You may proxy a Blacker Lotus, by taking a normal
            {@Black Lotus}, and using a Black Magic Marker to color the
            front of the card in completely black. No other proxies are
            acceptable. [Barclay 1998/08/13]</ruling>
        <ruling>The ability is played as a mana ability, so it cannot be
            countered. [D&apos;Angelo 2000/03/09]</ruling>
        <ruling>If your opponent takes control of this card, they can
            use the ability to rip it up. [QAS 1998/09/09] Note that you
            can concede the game at faster-than-mana ability-speed to
            prevent them from doing so.</ruling>
        <ruling>Ripping up the card does not make your deck illegal.
            See Rule 715.Ruling.8. [QAS 1998/09/09]</ruling>
        <ruling>You must pick a valid color (Black, Blue, Green, Red or
            White) and cannot pick &quot;colorless&quot;. [D&apos;Angelo 1998/09/21]</ruling>
        <ruling>Optional Rule: You can pick any color you want, such as
            Teal. [TomHa 1998/09/15]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): {Tap}: Tear ~this~ into pieces.  Add four
            mana of any one color to your mana pool.  Play this ability
            as a mana source.  Remove the pieces from the game
            afterwards. [Oracle 2009/07/08]</text>
        <name>Blacker Lotus</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>If the player has less than 3 cards, all of them are
            revealed. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON/9th): Target player reveals three cards from his
            or her hand and you choose one of them.  That player
            discards that card.</text>
        <name>Blackmail</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(LE+errata): 2/2. ; All Sliver creatures get +1/+0.
            [Oracle 2007/05/01]</text>
        <name>Blade Sliver</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>+ Note - Also see Equip, Rule 702.6.</note>
        <note>+ Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(ZE): Equip {1}. ; Whenever a creature is put into a
            graveyard from the battlefield, put a +1/+1 counter on
            equipped creature.  If equipped creature is a Vampire, put
            two +1/+1 counters on it instead.</text>
        <name>Blade of the Bloodchief</name>
    </card>
    <card>
        <power>3</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cat Rebel</type>
        <text>Text(FS): 3/1.</text>
        <name>Blade of the Sixth Pride</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Spirit</type>
        <text>Text(BK+errata): 1/1. ; Whenever you cast a Spirit or
            Arcane spell, you may put a ki counter on ~this~. ; {1},
            Remove X ki counters from ~this~: For each counter removed,
            ~this~ gets +2/+0 until end of turn. [Oracle 2009/07/08]</text>
        <name>Blademane Baku</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Tribal Instant - Shapeshifter</type>
        <note>Note - Also see Changeling, Rule 702.70.</note>
        <note>Note - Also see Tribal, Rule 308.</note>
        <text>Text(LO): Changeling. ; Up to two target creatures each
            get +2/+0 and gain all creature types until end of turn.</text>
        <name>Blades of Velis Vel</name>
    </card>
    <card>
        <power>3</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Boar</type>
        <note>+ Note - Also see Intimidate, Rule 702.11.</note>
        <text>Text(ZE): 3/2, Intimidate.</text>
        <name>Bladetusk Boar</name>
    </card>
    <card>
        <power>4</power>
        <cost>3BBRR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Zombie Dragon</type>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Dragon&quot;.
            Then with Oracle 2007/10/01 it became &quot;Zombie Dragon&quot;.</note>
        <text>Text(SC+errata): 4/4, Flying. ; When ~this~ enters the
            battlefield, you may return target Dragon permanent card
            from your graveyard to the battlefield. ; {B}{R}: Dragon
            creatures get +1/+1 until end of turn. [Oracle 2009/07/08]</text>
        <name>Bladewing the Risen</name>
    </card>
    <card>
        <power>3</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Zombie</type>
        <text>Text(SC+errata): 3/3. ; ~this~ has flying as long as you
            control a Dragon. ; When a Dragon enters the battlefield,
            you may return ~this~ from your graveyard to the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Bladewing&apos;s Thrall</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The bonus is continuously recalculated. [Urza&apos;s FAQ 1998/10/05]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of type Enchant Creature.</note>
        <text>Text(9th/10): Enchant creature. ; Enchanted creature gets
            +1/+1 for each Forest you control.</text>
        <name>Blanchwood Armor</name>
    </card>
    <card>
        <power>4</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Treefolk</type>
        <text>Text(US): 4/5.</text>
        <name>Blanchwood Treefolk</name>
    </card>
    <card>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The land can now be tapped for black mana in addition to
            any other abilities it already has. [Visions FAQ 1997/02/16]
            This works just as if the text &quot;{Tap}: Add {B} to your
            mana pool&quot; was added to each mana-producing land.
            [D&apos;Angelo 1998/01/26] In other words, the land can be
            tapped for its own ability _or_ it can be tapped for black
            mana.  Not both.</ruling>
        <ruling>The ability is a land type change effect so it is
            ordered along with other land type change effects in the
            order they entered play. [DeLaney 2001/05/06]</ruling>
        <ruling>The lands do not get the name &quot;Swamp&quot; in
            addition to their current name. [bethmo 1999/11/16]  This is
            a REVERSAL.</ruling>
        <ruling>Whether the land is a basic land or not is unchanged by
            this effect. [Duelist Magazine #17, Page 25]</ruling>
        <ruling>If this effect is applied to a Snow-Covered land, the
            land is now a Snow-Covered Swamp and not just a regular
            Swamp. [bethmo 1997/03/23]</ruling>
        <ruling>More than one Blanket of Night has no meaningful
            additional effect. [D&apos;Angelo 1997/08/22]</ruling>
        <ruling>Anything which counts the number of Swamps in play will
            not double count an actual Swamp card while Blanket of Night
            is in play. [D&apos;Angelo 1999/03/11]</ruling>
        <ruling>It can affect lands which do not produce mana.
            [D&apos;Angelo 1999/11/14]</ruling>
        <text>Text(VI+errata): Each land is a Swamp in addition to its
            other land types. [Oracle 2009/07/08]</text>
        <name>Blanket of Night</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If both Flashback and Buyback are used, the Flashback
            works and Buyback does not.  The other combinations of
            abilities work fine. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see Buyback, Rule 702.24.</note>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <note>Note - Also see Madness, Rule 702.32.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(UH+errata): Madness {R}, cycling {1R}, kicker {2R},
            flashback {3R}, buyback {4R}. ; ~this~ deals 2 damage to
            target creature or player. ; If the kicker cost was paid,
            put a 1/1 red Goblin creature token into play. [Oracle 2009/07/08]</text>
        <name>Blast from the Past</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(US+errata): {Tap}: Add {1} to your mana pool. ;
            Cycling {2}. [Oracle 2003/07/01]</text>
        <name>Blasted Landscape</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Spellshaper</type>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human Spellshaper&quot;.</note>
        <text>Text(MM+errata): 2/2. ; {R},{Tap}, Discard a card: Destroy
            target Wall. [Oracle 2005/08/01]</text>
        <name>Blaster Mage</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(FD+errata): {Tap}, Sacrifice a creature: ~this~ deals
            1 damage to target creature or player. ; Whenever a creature
            enters the battlefield, you may untap ~this~. [Oracle 2009/07/08]</text>
        <name>Blasting Station</name>
    </card>
    <card>
        <power>5</power>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Fading, Rule 702.29.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <text>Text(NE+errata): 5/5, Shroud. ; Fading 3. [Oracle 2009/07/08]</text>
        <name>Blastoderm</name>
    </card>
    <card>
        <cost>4UUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You gain control of only one permanent from each player.
            [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>If a permanent changes controller after being targeted
            but before this spell resolves, you won&apos;t gain control
            of that permanent. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON+errata): For each opponent, gain control of target
            permanent that player controls.  (This effect lasts
            indefinitely.) [Oracle 2009/07/08]</text>
        <name>Blatant Thievery</name>
    </card>
    <card>
        <cost>XR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>6789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(6th/7th/8th/9th/10): ~this~ deals X damage to target
            creature or player.</text>
        <name>Blaze</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABU</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Does not allow a tapped creature to block, or allow a
            creature to block any creatures it would not normally be
            able to block.  If a {@Goblin War Drums} is in effect and no
            other creature chooses to block, then this creature could
            not block. [WotC Rules Team 1994/12/15]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(ABU+errata): Target creature can block any number of
            creatures this turn.  It must block each attacking creature
            this turn if able. [Oracle 2005/08/01]</text>
        <name>Blaze of Glory</name>
    </card>
    <card>
        <power>3</power>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Scarecrow</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Wither, Rule 702.77.</note>
        <text>Text(SM): 3/3. ; ~this~ has haste as long as you control a
            red creature. ; ~this~ has wither as long as you control a
            green creature.</text>
        <name>Blazethorn Scarecrow</name>
    </card>
    <card>
        <power>5</power>
        <cost>6WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Archon</type>
        <text>Text(RA+errata): 5/6, Flying. ; Creatures can&apos;t
            attack you. [Oracle 2009/07/08]</text>
        <name>Blazing Archon</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <text>Text(TS): 2/2, Flanking. ; {2}: ~this~ becomes colorless
            until end of turn.</text>
        <name>Blazing Blade Askari</name>
    </card>
    <card>
        <power>0</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental</type>
        <ruling>If it dies and there are no creatures in play to target,
            then the ability does nothing. [Aahz 1995/05/16]</ruling>
        <ruling>The controller when it dies gets to use the ability.
            [D&apos;Angelo 1995/08/09]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - This card was creature type &quot;Effigy&quot;
            until Oracle 2007/10/01, when it became &quot;Elemental&quot;.</note>
        <text>Text(LG+errata): 0/3. ; When ~this~ is put into a
            graveyard from the battlefield, ~this~ deals X damage to
            target creature, where X is 3 plus the amount of damage
            dealt to ~this~ this turn by other sources named Blazing
            Effigy. [Oracle 2009/07/08]</text>
        <name>Blazing Effigy</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(OD): ~this~ deals 3 damage to target creature unless
            that creature&apos;s controller has ~this~ deal 5 damage to
            him or her.</text>
        <name>Blazing Salvo</name>
    </card>
    <card>
        <cost>XRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(BK+errata): You may exile a red card with converted
            mana cost X from your hand rather than pay ~this~&apos;s
            mana cost. ; Target creature gets +X/+0 until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Blazing Shoal</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Specter</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(IN+errata): 2/2, Flying, Haste. ; Whenever ~this~
            deals combat damage to a player, that player discards a
            card. [Oracle 2009/07/08]</text>
        <name>Blazing Specter</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>+ Note - Also see Equip, Rule 702.6.</note>
        <note>+ Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(ZE): Equip {1}. ; Equipped creature can&apos;t be
            blocked by Vampires or Zombies. ; Equipped creature has
            &quot;{Tap}, Sacrifice Blazing Torch: Blazing Torch deals 2
            damage to target creature or player.&quot;</text>
        <name>Blazing Torch</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Splice, Rule 702.44.</note>
        <text>Text(CK): Target creature you control gains protection
            from the color of your choice until end of turn. ; Splice
            onto Arcane {W}.</text>
        <name>Blessed Breath</name>
    </card>
    <card>
        <power>1</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Prior to Ninth Edition and Oracle 2005/08/01, this
            card was of creature type Cleric and not Human Cleric.</note>
        <text>Text(OD): 1/4. ; Other creatures you control get +0/+1.</text>
        <name>Blessed Orator</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>78</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The creatures are counted on resolution. [Barclay 1999/02/03]</ruling>
        <ruling>Can be cast when there are no attacking creatures, and
            even out of combat, to gain zero life. [DeLaney 1999/02/10]</ruling>
        <note>Note - The Portal version was a Sorcery.</note>
        <text>Text(7th/8th): You gain 3 life for each creature attacking you.</text>
        <name>Blessed Reversal</name>
    </card>
    <card>
        <cost>7WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>This counts as gaining or losing life as appropriate.
            [Prophecy FAQ 2000/05/25]</ruling>
        <text>Text(PY+errata): Target player&apos;s life total becomes
            20. [Oracle 2009/07/08]</text>
        <name>Blessed Wind</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(5th+errata): You gain 1 life. ; Draw a card at the
            beginning of the next turn&apos;s upkeep. [Oracle 2000/02/01]</text>
        <name>Blessed Wine</name>
    </card>
    <card>
        <cost>WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(4th+errata): Enchant creature. ; {W}: Enchanted
            creature gets +1/+1 until end of turn. [Oracle 2005/08/01]</text>
        <name>Blessing</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - Also see Regenerate, Rule 701.11.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01]</note>
        <text>Text(BK+errata): Enchant creature. ; Flash. ; At the
            beginning of your upkeep, you lose 1 life. ; {0}: Regenerate
            enchanted creature. [Oracle 2006/10/01]</text>
        <name>Blessing of Leeches</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(DI): Enchant creature. ; Enchanted creature gets
            +1/+1 for each of its colors.</text>
        <name>Blessing of the Nephilim</name>
    </card>
    <card>
        <cost>BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>456</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - In Fifth Edition (and before) the land was
            destroyed at end of turn. It is now destroyed as a triggered ability.</note>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Land&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(6th+errata): Enchant land. ; When enchanted land
            becomes tapped, destroy it. [Oracle 2005/08/01]</text>
        <name>Blight</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <note>Note - Also see Wither, Rule 702.77.</note>
        <text>Text(SM): Equip {2}. ; Equipped creature gets +1/+0 and
            has wither.</text>
        <name>Blight Sickle</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric Shaman</type>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Sixth Edition, when it became &quot;Wizard&quot;.
            Then with Oracle 2005/08/01 it became &quot;Human
            Shaman&quot;. Then with Oracle 2008/01/01 it became
            &quot;Human Cleric Shaman&quot;.</note>
        <text>Text(6th+errata): 1/1. ; {Tap}, Sacrifice a Swamp: Target
            creature gets +1/+1 until end of turn. ; {Tap}, Sacrifice a
            creature: Target creature gets +2/+2 until end of turn.
            [Oracle 2003/07/01]</text>
        <name>Blighted Shaman</name>
    </card>
    <card>
        <cost>1BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(SA): ~this~ deals 3 damage to target player.  That
            player discards two cards.</text>
        <name>Blightning</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Elf Druid</type>
        <text>Text(MT): 1/2. ; {Tap}, Pay 1 life: Add {G} to your mana pool.</text>
        <name>Blightsoil Druid</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Rebel Cleric</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(PC+errata): 1/1. ; {Tap}: Target player loses 1 life.
            ; {4},{Tap}: Search your library for a Rebel permanent card
            with converted mana cost 3 or less and put it onto the
            battlefield.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Blightspeaker</name>
    </card>
    <card>
        <power>3</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Zombie Beast</type>
        <text>Text(FD+errata): 3/3. ; Whenever a player casts a spell,
            ~this~ gets -1/-1 until end of turn. [Oracle 2009/07/08]</text>
        <name>Blind Creeper</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MI+errata): Cast ~this~ only before the combat damage
            step. ; All creatures lose trample until end of turn.  If a
            creature would deal combat damage to a creature this turn,
            it deals double that damage to that creature instead.
            [Oracle 2009/07/08]</text>
        <name>Blind Fury</name>
    </card>
    <card>
        <power>2</power>
        <cost>2WB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bat</type>
        <note>Note - Also see Haunt, Rule 702.52.</note>
        <text>Text(GP+errata): 2/2, Flying. ; Haunt. ; When ~this~
            enters the battlefield or the creature it haunts is put into
            a graveyard, target player loses 2 life and you gain 2 life.
            [Oracle 2009/07/08]</text>
        <name>Blind Hunter</name>
    </card>
    <card>
        <power>2</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Illusion</type>
        <text>Text(FS): 2/3.</text>
        <name>Blind Phantasm</name>
    </card>
    <card>
        <power>3</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Wizard</type>
        <ruling>If you change the color of a spell which is to become a
            permanent, the permanent will retain the color change until
            the end of the turn. [Invasion FAQ 2000/10/03]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Wizard&quot;.</note>
        <text>Text(IN): 3/3. ; {1}{U}: Target spell or permanent becomes
            the color of your choice until end of turn.</text>
        <name>Blind Seer</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <text>Text(CK): Untap target nonlegendary creature and gain
            control of it until end of turn.  That creature gains haste
            until end of turn.</text>
        <name>Blind with Anger</name>
    </card>
    <card>
        <power>4</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Giant Warrior</type>
        <text>Text(LO): 4/3. ; ~this~ can&apos;t attack or block unless
            you control another Giant.</text>
        <name>Blind-Spot Giant</name>
    </card>
    <card>
        <power>2</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>89</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Angel</type>
        <ruling>If you are damaged by more than one, the effects are
            cumulative and you skip multiple combat phases. [8E FAQ 2003/07/28]</ruling>
        <text>Text(NE/8th/9th): 2/4, Flying. ; Whenever ~this~ deals
            combat damage to a player, that player skips his or her next
            combat phase.</text>
        <name>Blinding Angel</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Entwine, Rule 702.39.</note>
        <text>Text(MR): Choose one - Tap two target creatures; or
            creatures don&apos;t untap during target player&apos;s next
            untap step. ; Entwine {1}.</text>
        <name>Blinding Beam</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Will not tap a creature that is both white and another
            color. [Invasion FAQ 2000/10/03]</ruling>
        <text>Text(MI/IN): Tap all nonwhite creatures.</text>
        <name>Blinding Light</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <text>Text(M10): 1/2. ; {W},{Tap}: Tap target creature.</text>
        <name>Blinding Mage</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(BK+errata): Equip {2}. ; Equipped creature has
            &quot;Unattach ~this~: Prevent all combat damage that would
            be dealt to this creature this turn.&quot; [Oracle 2009/07/08]</text>
        <name>Blinding Powder</name>
    </card>
    <card>
        <power>2</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>59</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Spirit</type>
        <note>Note - This card was of creature type Blinking Spirit and
            is now of creature type Spirit. [Oracle 2000/02/01]</note>
        <text>Text(9th): 2/2. ; {0}: Return ~this~ to its owner&apos;s hand.</text>
        <name>Blinking Spirit</name>
    </card>
    <card>
        <cost>12UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Yes, that is 12 generic mana in the play cost.
            [D&apos;Angelo 2006/01/01]</ruling>
        <note>Note - Also see Affinity, Rule 702.38.</note>
        <text>Text(FD): Affinity for artifacts. ; Untap all artifacts.</text>
        <name>Blinkmoth Infusion</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(DS+errata): {Tap}: Add {1} to your mana pool. ; {1}:
            ~this~ becomes a 1/1 Blinkmoth artifact creature with flying
            until end of turn.  It&apos;s still a land. ; {1},{Tap}:
            Target Blinkmoth creature gets +1/+1 until end of turn.
            [Oracle 2007/05/01]</text>
        <name>Blinkmoth Nexus</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>The precombat main phase is the first main phase of the
            turn.  All others are postcombat main phases. [Mirrodin FAQ 2003/10/01]</ruling>
        <text>Text(MR): At the beginning of each player&apos;s precombat
            main phase, if ~this~ is untapped, that player adds {1} to
            his or her mana pool for each artifact he or she controls.</text>
        <name>Blinkmoth Urn</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(MR): {Tap}: Add {1} to your mana pool. ; {2},{Tap}:
            Tap target noncreature artifact.</text>
        <name>Blinkmoth Well</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <ruling>It can target itself, and in fact has to if there are no
            other legal target creatures. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA+errata): 1/1. ; When ~this~ enters the
            battlefield, target creature gets -1/-1 until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Blister Beetle</name>
    </card>
    <card>
        <power>5</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Wall</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <text>Text(MI+errata): 5/2, Defender. [Oracle 2005/08/01]</text>
        <name>Blistering Barrier</name>
    </card>
    <card>
        <power>0</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Imp</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM): 0/1, Flying. ; {B/R}: ~this~ gets +1/+0 until
            end of turn.</text>
        <name>Blistering Dieflyn</name>
    </card>
    <card>
        <power>7</power>
        <cost>1RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elemental Cat</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was creature type &quot;Cat&quot; until
            Oracle 2007/10/01, when it became &quot;Elemental Cat&quot;.</note>
        <text>Text(ON+errata): 7/1, Trample, Haste. ; Morph {R}{R}. ; At
            the beginning of the end step, sacrifice ~this~. [Oracle 2009/07/08]</text>
        <name>Blistering Firecat</name>
    </card>
    <card>
        <power>7</power>
        <cost>3RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>7</toughness>
        <type>Creature - Hellion</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(AR+errata): 7/7, Trample, Haste. ; At the beginning
            of the end step, ~this~&apos;s owner shuffles it into his or
            her library. [Oracle 2009/07/08]</text>
        <name>Blitz Hellion</name>
    </card>
    <card>
        <cost>GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(IA+errata): Cast ~this~ only if you control a snow
            land. ; Cumulative Upkeep - {2}. ; Creatures with flying
            don&apos;t untap during their controllers&apos; untap steps.
            [Oracle 2009/07/08]</text>
        <name>Blizzard</name>
    </card>
    <card>
        <power>5</power>
        <cost>5UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Elemental</type>
        <text>Text(UD): 5/5, Flying. ; {3}{U}: Untap ~this~.</text>
        <name>Blizzard Elemental</name>
    </card>
    <card>
        <power>2</power>
        <cost>2UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Snow Creature - Specter</type>
        <ruling>The permanent being returned is chosen during
            resolution. [Coldsnap FAQ 2006/06/14]</ruling>
        <ruling>You can choose the second mode even if the player has no
            cards in hand. [Coldsnap FAQ 2006/06/14]</ruling>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS): 2/3, Flying. ; Whenever ~this~ deals combat
            damage to a player, choose one - That player returns a
            permanent he or she controls to its owner&apos;s hand; or
            that player discards a card.</text>
        <name>Blizzard Specter</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Frog</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was creature type &quot;Toad&quot; until
            Oracle 2007/10/01, when it became &quot;Frog&quot;.</note>
        <text>Text(UL): 2/2, Protection from Blue. ; Cycling {2}.</text>
        <name>Bloated Toad</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Merfolk</type>
        <text>Text(MM): 2/2. ; {U}: ~this~ is unblockable this turn.</text>
        <name>Blockade Runner</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(RA): {1}{R}, Sacrifice ~this~: ~this~ deals 3 damage
            to each tapped creature and each player.</text>
        <name>Blockbuster</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(LE): 1/1. ; {B}, Pay 1 life: Add one mana of any
            color to your mana pool.</text>
        <name>Blood Celebrant</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(SK): At the beginning of each player&apos;s upkeep,
            that player returns a permanent he or she controls to its
            owner&apos;s hand unless he or she pays 2 life.</text>
        <name>Blood Clock</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Land - Swamp Mountain</type>
        <text>Text(DI+errata): ({Tap}: Add {B} or {R} to your mana
            pool.) ; As ~this~ enters the battlefield, you may pay 2
            life.  If you don&apos;t, ~this~ enters the battlefield
            tapped. [Oracle 2009/07/08]</text>
        <name>Blood Crypt</name>
    </card>
    <card>
        <power>1</power>
        <cost>1BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <text>Text(SA): 1/1. ; {Tap}: ~this~ deals 1 damage to target
            creature. ; Whenever a creature dealt damage by ~this~ this
            turn is put into a graveyard, put a +1/+1 counter on ~this~.</text>
        <name>Blood Cultist</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(TE+errata): Cast ~this~ only before the combat damage
            step. ; Target attacking or blocking creature gets +4/+0
            until end of turn.  Destroy that creature at the beginning
            of the next end step. [Oracle 2009/07/08]</text>
        <name>Blood Frenzy</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(RA+errata): Noncreature spells you cast cost {2} less
            to cast. ; Whenever you cast a noncreature spell, counter
            that spell unless you sacrifice a creature. [Oracle 2009/07/08]</text>
        <name>Blood Funnel</name>
    </card>
    <card>
        <power>1</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Hound</type>
        <text>Text(MM+errata): 1/1. ; Whenever you&apos;re dealt damage,
            you may put that many +1/+1 counters on ~this~. ; At the
            beginning of your end step, remove all +1/+1 counters from
            ~this~. [Oracle 2009/07/08]</text>
        <name>Blood Hound</name>
    </card>
    <card>
        <power>2</power>
        <cost>RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>US</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(PC): 2/2, First Strike, Protection from White.</text>
        <name>Blood Knight</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The check against toughness to decide if it applies
            +4/-4 or calculates a value for X is done during resolution.
            This decision and the value of X (if appropriate) is locked
            in on resolution and is not recalculated. [D&apos;Angelo 2005/12/01]</ruling>
        <text>Text(5th+errata): If target creature has toughness 5 or
            greater, it gets +4/-4 until end of turn.  Otherwise, it
            gets +4/-X until end of turn, where X is its toughness minus
            1. [Oracle 2005/08/01]</text>
        <name>Blood Lust</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>89</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Does affect multilands and all other special lands.
            [Duelist Magazine #3, Page 6]</ruling>
        <ruling>Does not affect snow-covered basic lands. [Duelist
            Magazine #6, Page 132]</ruling>
        <ruling>It immediately changes a non-basic land entering play
            into a Mountain, and it does so before abilities that
            trigger on the original entering play trigger.
            [D&apos;Angelo 1999/08/01]</ruling>
        <ruling>Extended tournaments (see Rule 913) banned this card
            from 1999/10/01.</ruling>
        <text>Text(8th/9th): Nonbasic lands are Mountains.</text>
        <name>Blood Moon</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MM+errata): Choose a card type.  Target opponent
            reveals his or her hand.  ~this~ deals 3 damage to that
            player for each card of the chosen type revealed this way.
            (The card types are artifact, creature, enchantment,
            instant, land, planeswalker, sorcery, and tribal.) [Oracle 2008/04/01]</text>
        <name>Blood Oath</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>67</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Thrull</type>
        <ruling>You can sacrifice it for mana between when damage is
            assigned in combat and when the damage is dealt.  If you do
            so, any damage that would be dealt to it never becomes
            dealt.  This stops side-effects of the damage since the
            damage is never dealt to the Blood Pet.  But, you do have
            the one black mana to deal with. [D&apos;Angelo 1999/05/01]</ruling>
        <text>Text(6th/7th): 1/1. ; Sacrifice ~this~: Add {B} to your
            mana pool.</text>
        <name>Blood Pet</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(CK): {1}{R}, Sacrifice a creature: ~this~ deals 2
            damage to target creature or player.</text>
        <name>Blood Rites</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Vampire Shaman</type>
        <text>Text(ZE): 1/1. ; Whenever a creature enters the
            battlefield under an opponent&apos;s control, you may have
            that player lose 1 life.</text>
        <name>Blood Seeker</name>
    </card>
    <card>
        <power>3</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Ogre Shaman</type>
        <ruling>The last ability only triggers if this card is in your
            graveyard when the Demon enters play. [D&apos;Angelo 2005/12/01]</ruling>
        <ruling>You look in your library, but do not have to pick a
            Demon even if you find one.  See Rule 701.14. [D&apos;Angelo 2005/12/01]</ruling>
        <text>Text(CK+errata): 3/2. ; At the beginning of your upkeep,
            you may sacrifice ~this~.  If you do, search your library
            for a Demon card, reveal that card, and put it into your
            hand.  Then shuffle your library. ; Whenever a Demon enters
            the battlefield under your control, return ~this~ from your
            graveyard to your hand. [Oracle 2009/07/08]</text>
        <name>Blood Speaker</name>
    </card>
    <card>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>+ Note - Also see Kicker, Rule 702.30.</note>
        <text>Text(ZE): Kicker—Tap an untapped Vampire you control. ;
            Target opponent loses half his or her life, rounded up.  If
            ~this~ was kicked, you gain life equal to the life lost this way.</text>
        <name>Blood Tribute</name>
    </card>
    <card>
        <power>5</power>
        <cost>4UBR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Vampire</type>
        <ruling>The loss of life applies to all players, including
            yourself. [Conflux FAQ 2008/12/16]</ruling>
        <ruling>The last ability is only useful in games with more than
            two players. [D&apos;Angelo 2009/02/07]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(CF): 5/5, Flying, Trample. ; At the beginning of your
            upkeep, each player loses 1 life.  Put a +1/+1 counter on
            ~this~ for each 1 life lost this way. ; Whenever a player
            loses the game, put five +1/+1 counters on ~this~.</text>
        <name>Blood Tyrant</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Thrull</type>
        <text>Text(US+errata): 2/2. ; Sacrifice ~this~: Add {B}{B} to
            your mana pool. [Oracle 1999/05/01]</text>
        <name>Blood Vassal</name>
    </card>
    <card>
        <cost>WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(CH+errata): Until end of turn, if damage would be
            dealt to any creature, you may have that damage dealt to you
            instead. [Oracle 2001/08/24]</text>
        <name>Blood of the Martyr</name>
    </card>
    <card>
        <cost>2BG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(RA+errata): Whenever a player casts a creature spell,
            each player returns all cards with the same name as that
            spell from his or her graveyard to the battlefield. [Oracle 2009/07/08]</text>
        <name>Bloodbond March</name>
    </card>
    <card>
        <power>3</power>
        <cost>2RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Elf Berserker</type>
        <note>Note - Also see Cascade, Rule 702.82.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(AR): 3/2, Haste. ; Cascade.</text>
        <name>Bloodbraid Elf</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(ZE): At the beginning of each end step, if an
            opponent lost 2 or more life this turn, you may put a quest
            counter on ~this~. ; Whenever a card is put into an
            opponent&apos;s graveyard from anywhere, if ~this~ has three
            or more quest counters on it, you may have that player lose
            2 life.  If you do, you gain 2 life.</text>
        <name>Bloodchief Ascension</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Horror</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(OD+errata): 1/1, Flying. ; At the beginning of your
            upkeep, put the top card of your library into your
            graveyard. ; Threshold - As long as seven or more cards are
            in your graveyard, ~this~ gets +1/+1 and has &quot;At the
            beginning of your end step, exile two cards from your
            graveyard.&quot; [Oracle 2009/07/08]</text>
        <name>Bloodcurdler</name>
    </card>
    <card>
        <cost>XB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(P2+errata): Target creature gets +X/+0 until end of
            turn. [Oracle 2005/10/01]</text>
        <name>Bloodcurdling Scream</name>
    </card>
    <card>
        <power>6</power>
        <cost>6RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Giant</type>
        <text>Text(AP/9th/10): 6/6. ; {R}, Sacrifice ~this~: ~this~
            deals 6 damage to each creature and each player.</text>
        <name>Bloodfire Colossus</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Dwarf</type>
        <text>Text(AP): 1/1. ; {R}, Sacrifice ~this~: ~this~ deals 1
            damage to each creature without flying.</text>
        <name>Bloodfire Dwarf</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>If this card is ever on a creature you don&apos;t
            control, it is put into the graveyard as a State-Based
            Effect. [D&apos;Angelo 2001/06/15]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(AP+errata): Enchant creature you control. ; {R},
            Sacrifice enchanted creature: ~this~ deals damage equal to
            the sacrificed creature&apos;s power to each creature.
            [Oracle 2005/08/01]</text>
        <name>Bloodfire Infusion</name>
    </card>
    <card>
        <power>2</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kavu</type>
        <text>Text(AP): 2/2. ; {R}, Sacrifice ~this~: ~this~ deals 2
            damage to each creature.</text>
        <name>Bloodfire Kavu</name>
    </card>
    <card>
        <power>2</power>
        <cost>BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Vampire Spirit</type>
        <note>+ Note - Also see Haste, Rule 702.10.</note>
        <note>+ Note - Also see Landfall, Rule 717.9.</note>
        <text>Text(ZE): 2/1. ; ~this~ can&apos;t block. ; ~this~ has
            haste as long as an opponent has 10 or less life. ; Landfall
            — Whenever a land enters the battlefield under your control,
            you may return ~this~ from your graveyard to the battlefield.</text>
        <name>Bloodghast</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Ooze</type>
        <text>Text(CF): 1/1. ; At the beginning of your upkeep, if you
            control a black permanent, you may put a +1/+1 counter on
            ~this~. ; At the beginning of your upkeep, if you control a
            green permanent, you may put a +1/+1 counter on ~this~.</text>
        <name>Bloodhall Ooze</name>
    </card>
    <card>
        <power>3</power>
        <cost>1(W/B)(W/B)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): 3/3, Flying. ; ~this~ enters the
            battlefield with a -1/-1 counter on it. [Oracle 2009/07/08]</text>
        <name>Bloodied Ghost</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Zombie</type>
        <ruling>Ignore articles (The, A, An) at the start of names when
            deciding what letter they start with. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): 2/3. ; When the names of three or more nonland
            permanents begin with the same letter, sacrifice ~this~.  If
            you do, it deals 2 damage to each creature and each player.</text>
        <name>Bloodletter</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(RA): {2},{Tap}, Put a blood counter on ~this~: Draw a
            card, then lose 1 life for each blood counter on ~this~. ;
            {U}{B}: Remove a blood counter from ~this~.</text>
        <name>Bloodletter Quill</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elf Wizard Shaman</type>
        <ruling>You choose the creature type during resolution.
            [D&apos;Angelo 2008/02/05]</ruling>
        <ruling>This card was creature type &quot;Elf Wizard&quot; until
            Oracle 2008/01/01, when it became &quot;Elf Wizard Shaman&quot;.</ruling>
        <text>Text(ON): 1/1. ; {Tap}: Choose a creature type.  Reveal
            the top card of your library.  If that card is a creature
            card of the chosen type, put it into your hand.  Otherwise,
            put it into your graveyard.</text>
        <name>Bloodline Shaman</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(SM): 1/1. ; Red creatures you control have first strike.</text>
        <name>Bloodmark Mentor</name>
    </card>
    <card>
        <power>4</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elemental</type>
        <ruling>If you play this card during your turn, you receive
            priority after it comes into play, and you can play the
            sacrifice ability before anyone has a chance to remove it
            from play. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA+errata): 4/1. ; Sacrifice ~this~: ~this~ deals 4
            damage to target creature.  Activate this ability only any
            time you could cast a sorcery. [Oracle 2009/07/08]</text>
        <name>Bloodpyre Elemental</name>
    </card>
    <card>
        <power>3</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Cyclops</type>
        <ruling>There is no penalty if it cannot attack. [DeLaney 1997/06/12]</ruling>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <note>Note - This card was creature type &quot;Giant&quot;
            instead of &quot;Cyclops&quot; from Oracle 1999/07/01 to
            Oracle 2007/05/01.</note>
        <text>Text(10): 3/3. ; ~this~ attacks each turn if able.</text>
        <name>Bloodrock Cyclops</name>
    </card>
    <card>
        <power>3</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Viashino Warrior</type>
        <note>Note - Also see Bloodthirst, Rule 702.51.</note>
        <text>Text(GP): 3/1, Bloodthirst 1.</text>
        <name>Bloodscale Prowler</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Must Block, Rule 509.1c.</note>
        <text>Text(MR): All creatures able to block target creature this
            turn do so.</text>
        <name>Bloodscent</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(SM): Enchant creature. ; Enchanted creature attacks
            each turn if able.</text>
        <name>Bloodshed Fever</name>
    </card>
    <card>
        <power>4</power>
        <cost>5R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>78</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Cyclops Giant</type>
        <note>Note - This card was creature type &quot;Giant&quot; until
            Oracle 2007/10/01, when it became &quot;Cyclops Giant&quot;.</note>
        <text>Text(7th/8th): 4/4. ; {Tap}, Sacrifice a creature: ~this~
            deals damage equal to the sacrificed creature&apos;s power
            to target creature or player.</text>
        <name>Bloodshot Cyclops</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Goblin Warrior</type>
        <ruling>The power is checked only when playing ths ability.
            [Future Sight FAQ 2007/05/01]</ruling>
        <text>Text(FS+errata): 2/3. ; {Tap}: ~this~ deals 4 damage to
            target creature. Activate this ability only if ~this~&apos;s
            power is 4 or greater. [Oracle 2009/07/08]</text>
        <name>Bloodshot Trainee</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(ON+errata): {Tap}, Pay 1 life, Sacrifice ~this~:
            Search your library for a Swamp or Mountain card and put it
            onto the battlefield.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Bloodstained Mire</name>
    </card>
    <card>
        <power>3</power>
        <cost>5R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Beast</type>
        <ruling>The trigger occurs when you use the Morph ability to
            turn the card face up, or when an effect turns it face up.
            It will not trigger on being revealed or on leaving play.
            [Legions FAQ 2003/01/23]</ruling>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <text>Text(LE+errata): 3/4. ; Morph {6}{R}. ; When ~this~ is
            turned face up, Beast creatures you control get +3/+0 until
            end of turn. [Oracle 2007/05/01]</text>
        <name>Bloodstoke Howler</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(IN): {Tap}: Add {B} or {R} to your mana pool.</text>
        <name>Bloodstone Cameo</name>
    </card>
    <card>
        <power>3</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Ogre Warrior Shaman</type>
        <text>Text(CK+errata): 3/1. ; {Tap}: Put a devotion counter on
            ~this~. ; {Tap}: Target creature gets -X/-X until end of
            turn, where X is the number of devotion counters on ~this~.
            Activate this ability only if you control a Demon. [Oracle 2009/07/08]</text>
        <name>Bloodthirsty Ogre</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Scout</type>
        <ruling>It will check the target creature&apos;s power both when
            the ability is played and when it resolves. [Shards of Alara
            FAQ 2008/09/23]</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(SA): 1/1, Haste. ; {Tap}: Target creature with power
            5 or greater gains haste until end of turn.</text>
        <name>Bloodthorn Taunter</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elf Druid</type>
        <ruling>For each of the five colors, check if you control at
            least one permanent of that color.  If you do, you get one
            mana of that color. [Eventide FAQ 2008/07/08]</ruling>
        <ruling>This card will not produce colorless mana. [Eventide FAQ 2008/07/08]</ruling>
        <text>Text(ET): 1/1. ; {Tap}: For each color among permanents
            you control, add one mana of that color to your mana pool.</text>
        <name>Bloom Tender</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Creatures are counted on resolution. [DeLaney 1997/06/12]</ruling>
        <text>Text(WL+errata): You gain life equal to the number of
            creature cards in your graveyard. [Oracle 1999/07/01]</text>
        <name>Blossoming Wreath</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You only put one -1/-1 counter even if the creature had
            more than one. [Shadowmoor FAQ 2008/04/21]</ruling>
        <text>Text(SM+errata): Whenever a creature is put into a
            graveyard from the battlefield, if it had a -1/-1 counter on
            it, put a -1/-1 counter on target creature. [Oracle 2009/07/08]</text>
        <name>Blowfly Infestation</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The decision to counter a spell or destroy a permanent
            is a decision made on announcement before a target of the
            proper type is selected.  If the spell is redirected, this
            mode cannot be changed, so only targets of the selected type
            are valid. [Duelist Magazine #8, Page 50] See Rule G13.13 on
            Modal spells.</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <note>Note - This card was of type Interrupt and is now of type
            Instant. [Oracle 1999/09/03]</note>
        <text>Text(4th+errata): Choose one - Counter target red spell;
            or destroy target red permanent. [Oracle 1999/09/03]</text>
        <name>Blue Elemental Blast</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>See {@Black Mana Battery} for rulings.</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(4th+errata): {2},{Tap}: Put a charge counter on
            ~this~. ; {Tap}, Remove any number of charge counters from
            ~this~: Add {U} to your mana pool, then add an additional
            {U} to your mana pool for each charge counter removed this
            way. [Oracle 2001/08/24]</text>
        <name>Blue Mana Battery</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(IA+errata): Enchant creature. ; Enchanted creature
            can&apos;t be blocked by blue creatures. ; Enchanted
            creature gets +2/+2 as long as an opponent controls a blue
            permanent. [Oracle 2005/08/01]</text>
        <name>Blue Scarab</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>See {@Black Ward} for rulings.</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(4th+errata): Enchant creature. ; Enchanted creature
            has protection from blue.  This effect doesn&apos;t remove
            ~this~. [Oracle 2009/07/08]</text>
        <name>Blue Ward</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Mongoose</type>
        <ruling>It can be targeted while on the stack.  The
            &quot;can&apos;t be targeted&quot; ability only works while
            it is in play. [Invasion FAQ 2000/10/03]</ruling>
        <ruling>Counterspells can be played that target it, but when
            they resolve they simply don&apos;t counter it since it
            can&apos;t be countered. [Invasion FAQ 2000/10/03]</ruling>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <text>Text(IN+errata): 2/1, Shroud. ; ~this~ can&apos;t be
            countered. [Oracle 2007/05/01]</text>
        <name>Blurred Mongoose</name>
    </card>
    <card>
        <power>3</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Snake</type>
        <text>Text(MM): 3/3. ; {Tap}: ~this~ gets +3/+3 until end of turn.</text>
        <name>Boa Constrictor</name>
    </card>
    <card>
        <power>3</power>
        <cost>1(R/G)(R/G)(R/G)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Goblin Knight</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(SM): 3/4, Trample. ; Other red creatures you control
            get +1/+1. ; Other green creatures you control get +1/+1.</text>
        <name>Boartusk Liege</name>
    </card>
    <card>
        <power>0</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>0</toughness>
        <type>Creature - Shapeshifter</type>
        <ruling>The choice is made before it enter play, and it enters
            play as a copy.  This means that any other &quot;As ~this~
            comes into play&quot;, &quot;This card comes into play
            with&quot;, or &quot;When this comes into play&quot;
            abilities do apply. [Planar Chaos FAQ 2006/12/13]</ruling>
        <ruling>You do not have to make a choice, and may actually be
            unable to if there are no creatures to choose at the
            appropriate time. [Planar Chaos FAQ 2006/12/13]</ruling>
        <text>Text(PC+errata): 0/0. ; You may have ~this~ enter the
            battlefield as a copy of any creature card in a graveyard.
            [Oracle 2009/07/08]</text>
        <name>Body Double</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Minion</type>
        <ruling>You choose whether or not to discard on resolution.
            [DeLaney 1999/06/09]</ruling>
        <ruling>You can choose to target itself to return to play, but
            the remove from game happens first and so the return to play
            will fail. [D&apos;Angelo 1999/07/31]</ruling>
        <text>Text(UD+errata): 2/2. ; When ~this~ enters the
            battlefield, you may discard a creature card.  If you
            don&apos;t, exile ~this~. ; When ~this~ is put into a
            graveyard from the battlefield, exile ~this~ and return
            target creature card from your graveyard to the battlefield.
            [Oracle 2009/07/08]</text>
        <name>Body Snatcher</name>
    </card>
    <card>
        <power>8</power>
        <cost>7GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Soulshift, Rule 702.43.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(BK): 8/5, Trample. ; Soulshift 8.</text>
        <name>Body of Jukai</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The player discards 2 cards or 3 cards, not 5 cards.
            [Planeshift FAQ 2001/01/26]</ruling>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(PS+errata): Kicker - Sacrifice two lands. ; Target
            player discards two cards.  If ~this~ was kicked, that
            player discards three cards instead. [Oracle 2009/10/11]</text>
        <name>Bog Down</name>
    </card>
    <card>
        <power>5</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(PY): 5/4, Protection from White. ; At the beginning
            of your upkeep, sacrifice ~this~ unless you sacrifice a land.</text>
        <name>Bog Elemental</name>
    </card>
    <card>
        <power>1</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Human Mercenary&quot;.</note>
        <text>Text(PY+errata): 1/1, Flying. ; {Tap}, Sacrifice a land:
            Search your library for a Mercenary permanent card with
            converted mana cost 2 or less and put that card onto the
            battlefield.  Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Bog Glider</name>
    </card>
    <card>
        <power>2</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Beast</type>
        <text>Text(AP+errata): 2/2. ; Whenever a player casts a black
            spell, ~this~ gets +2/+2 until end of turn. [Oracle 2009/07/08]</text>
        <name>Bog Gnarr</name>
    </card>
    <card>
        <power>4</power>
        <cost>5B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - Also see Clash, Rule 701.18.</note>
        <text>Text(LO+errata): 4/1. ; ~this~ can&apos;t block. ; When
            ~this~ enters the battlefield, clash with an opponent.  If
            you win, put a +1/+1 counter on ~this~. [Oracle 2009/07/08]</text>
        <name>Bog Hoodlums</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>456789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Imp</type>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(DK/4th/5th/6th/7th/8th/9th): 1/1, Flying.</text>
        <name>Bog Imp</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(IN): 1/1. ; {1}: Add {B} to your mana pool.</text>
        <name>Bog Initiate</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(US): 2/2, Swampwalk.</text>
        <name>Bog Raiders</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>56</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Rat</type>
        <ruling>No, Bog Rats do not affect {@Plague Rats} totals. [Aahz 1994/08/09]</ruling>
        <text>Text(6th): 1/1. ; ~this~ can&apos;t be blocked by Walls.</text>
        <name>Bog Rats</name>
    </card>
    <card>
        <power>5</power>
        <cost>5B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>CS</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Serpent</type>
        <text>Text(PC): 5/5. ; ~this~ can&apos;t attack unless defending
            player controls a Swamp. ; When you control no Swamps,
            sacrifice ~this~.</text>
        <name>Bog Serpent</name>
    </card>
    <card>
        <power>2</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Mercenary</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Human Mercenary&quot;.</note>
        <text>Text(MM): 2/2, Swampwalk.</text>
        <name>Bog Smugglers</name>
    </card>
    <card>
        <power>4</power>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Wraith</type>
        <note>+ Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(ZE): 4/2, Swampwalk.</text>
        <name>Bog Tatters</name>
    </card>
    <card>
        <power>1</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Spellshaper</type>
        <ruling>The ability is a mana ability. [MM FAQ 1999/09/22]</ruling>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human Spellshaper&quot;.</note>
        <text>Text(MM+errata): 1/1. ; {B},{Tap}, Discard a card: Add
            {B}{B}{B} to your mana pool. [Oracle 2005/08/01]</text>
        <name>Bog Witch</name>
    </card>
    <card>
        <power>3</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR456789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Wraith</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(ABU/RV/4th/5th/6th/7th/8th/9th/10/M10): 3/3, Swampwalk.</text>
        <name>Bog Wraith</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(OD+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {B} to your mana pool. ; {Tap}, Sacrifice ~this~:
            Add one mana of any color to your mana pool. [Oracle 2009/07/08]</text>
        <name>Bog Wreckage</name>
    </card>
    <card>
        <power>2</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Treefolk Shaman</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(LO+errata): 2/4, Swampwalk. ; Whenever a player casts
            a Goblin spell, you may pay {G}.  If you do, you gain 2
            life. [Oracle 2009/07/08]</text>
        <name>Bog-Strider Ash</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elemental Spirit</type>
        <ruling>You must pick a target creature, even if you are the
            only player with creatures in play. [D&apos;Angelo 1997/06/12]</ruling>
        <note>Note - This card was creature type &quot;Spirit&quot;
            until Oracle 2007/05/01 when it changed to &quot;Elemental Spirit&quot;.</note>
        <text>Text(10+errata): 2/1. ; When ~this~ is put into a
            graveyard from the battlefield, it deals 2 damage to target
            creature. [Oracle 2009/07/08]</text>
        <name>Bogardan Firefiend</name>
    </card>
    <card>
        <power>5</power>
        <cost>6RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>M</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Dragon</type>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(M10+errata): 5/5, Flying. ; Flash. ; When ~this~
            enters the battlefield, it deals 5 damage divided as you
            choose among any number of target creatures and/or players.
            [Oracle 2009/07/08]</text>
        <name>Bogardan Hellkite</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see Bloodthirst, Rule 702.51.</note>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <text>Text(FS): 1/1, Bloodthirst 1, Flanking.</text>
        <name>Bogardan Lancer</name>
    </card>
    <card>
        <power>3</power>
        <cost>2RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Phoenix</type>
        <ruling>When it dies, it comes back under the control of the
            player who controlled it when it died.  This is because they
            control the return to play effect. [Aahz 1997/01/29]</ruling>
        <text>Text(VI+errata): 3/3, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, exile it if it had a death
            counter on it.  Otherwise, return it to the battlefield
            under your control and put a death counter on it. [Oracle 2009/07/08]</text>
        <name>Bogardan Phoenix</name>
    </card>
    <card>
        <power>3</power>
        <cost>5R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(TS+errata): 3/4. ; Flash. ; When ~this~ enters the
            battlefield, target creature gets +4/+0 until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Bogardan Rager</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Rogue</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(SM): 2/1, Plainswalk. ; {2}{R}, Sacrifice ~this~:
            Destroy target Scarecrow or Plains.</text>
        <name>Boggart Arsonists</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Tribal Sorcery - Goblin</type>
        <note>Note - Also see Tribal, Rule 308.</note>
        <text>Text(LO): Return target Goblin card from your graveyard to
            your hand.</text>
        <name>Boggart Birth Rite</name>
    </card>
    <card>
        <power>1</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Rogue</type>
        <text>Text(LO): 1/1. ; {R}, Sacrifice ~this~: Target player
            shuffles his or her library.</text>
        <name>Boggart Forager</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Shaman</type>
        <ruling>You do not have to find a Goblin card if you do not want
            to.  See Rule 701.14. [D&apos;Angelo 2007/10/09]</ruling>
        <text>Text(LO+errata): 2/1. ; When ~this~ enters the
            battlefield, you may search your library for a Goblin card,
            reveal it, then shuffle your library and put that card on
            top of it. [Oracle 2009/07/08]</text>
        <name>Boggart Harbinger</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Rogue</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(LO): 2/1, Forestwalk. ; {2}{B}, Sacrifice ~this~:
            Destroy target Treefolk or Forest.</text>
        <name>Boggart Loggers</name>
    </card>
    <card>
        <power>5</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - Also see Champion, Rule 702.69.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(LO+errata): 5/5. ; Champion a Goblin. ; Whenever a
            Goblin you control deals combat damage to a player, you may
            put a 1/1 black Goblin Rogue creature token onto the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Boggart Mob</name>
    </card>
    <card>
        <power>3</power>
        <cost>(R/G)(R/G)(R/G)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Goblin Warrior</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <note>Note - Also see Wither, Rule 702.77.</note>
        <text>Text(SM): 3/3, Haste, Wither.</text>
        <name>Boggart Ram-Gang</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Tribal Enchantment - Goblin</type>
        <note>Note - Also see Tribal, Rule 308.</note>
        <text>Text(LO+errata): Whenever another Goblin you control is
            put into a graveyard from the battlefield, you may have
            ~this~ deal 1 damage to target player. [Oracle 2009/07/08]</text>
        <name>Boggart Shenanigans</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Goblin Warrior</type>
        <text>Text(LO): 1/2. ; As long as you control a Faerie, ~this~
            gets +1/+1 and has flying.</text>
        <name>Boggart Sprite-Chaser</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>678</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(8th): Destroy all Islands.</text>
        <name>Boil</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(WL): Target creature attacks this turn if able. ;
            Draw a card.</text>
        <name>Boiling Blood</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(9th): Destroy all Islands.</text>
        <name>Boiling Seas</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Spellshaper Warrior</type>
        <note>Note - Cycle with {@Arc Mage}, {@Avenger en-Dal},
            {@Divining Witch}, {@Harvest Mage}, {@Netter en-Dal},
            {@Plague Witch}, {@Stampede Driver}, {@Stronghold
            Biologist}, {@Stronghold Machinist}, and {@Trickster Mage}.</note>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human
            Spellshaper&quot;.  Then with Oracle 2008/01/01 it became
            &quot;Human Spellshaper Warrior&quot;.</note>
        <text>Text(NE+errata): 1/1. ; {R},{Tap}, Discard a card: Target
            creature can&apos;t block this turn. [Oracle 2005/08/01]</text>
        <name>Bola Warrior</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>+ Note - Also see First Strike, Rule 702.7.</note>
        <note>+ Note - Also see Kicker, Rule 702.30.</note>
        <text>Text(ZE): Kicker {3}{W}. ; Creatures you control get +1/+1
            until end of turn.  If ~this~ was kicked, instead creatures
            you control get +2/+2 and gain first strike until end of turn.</text>
        <name>Bold Defense</name>
    </card>
    <card>
        <power>8</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>8</toughness>
        <type>Creature - Giant Warrior</type>
        <ruling>You do not have to find a creature if you don&apos;t
            want to.  See Rule 701.14. [D&apos;Angelo 2008/02/05]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(MT+errata): 8/8, Trample. ; When ~this~ enters the
            battlefield, each opponent may search his or her library for
            a creature card and put it onto the battlefield.  Then each
            player who searched his or her library this way shuffles it.
            [Oracle 2009/07/08]</text>
        <name>Boldwyr Heavyweights</name>
    </card>
    <card>
        <power>5</power>
        <cost>5RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Giant Warrior</type>
        <ruling>It replaces all previous creature types with either
            Coward or Warrior. [Future Sight FAQ 2007/05/01]</ruling>
        <text>Text(MT): 5/5. ; Cowards can&apos;t block Warriors. ; {R}:
            Target creature becomes a Coward until end of turn. ;
            {2}{R}: Target creature becomes a Warrior until end of turn.</text>
        <name>Boldwyr Intimidator</name>
    </card>
    <card>
        <power>1</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Dwarf</type>
        <ruling>If the creature regenerates, the fuse counters are still
            removed and the four damage is still dealt. [Odyssey FAQ 2001/10/04]</ruling>
        <ruling>If there are two Bomb Squads in play when a creature
            ends up with 4 or more fuse counters, both Bomb Squad
            abilities will trigger causing 4 damage each even though the
            first to resolve will destroy the creature. [D&apos;Angelo 2002/10/15]</ruling>
        <text>Text(OD+errata): 1/1. ; {Tap}: Put a fuse counter on
            target creature. ; At the beginning of your upkeep, put a
            fuse counter on each creature with a fuse counter on it. ;
            Whenever a creature has four or more fuse counters on it,
            remove all fuse counters from it and destroy it.  That
            creature deals 4 damage to its controller. [Oracle 2009/07/08]</text>
        <name>Bomb Squad</name>
    </card>
    <card>
        <cost>XB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You cannot pay more life than you have. [D&apos;Angelo 2006/05/13]</ruling>
        <ruling>If this is played without paying the mana cost (as with
            Cascade, X is zero. [D&apos;Angelo 2009/07/19]</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(DI+errata): As an additional cost to cast ~this~, pay
            X life. ; Each other player loses X life. [Oracle 2009/07/08]</text>
        <name>Bond of Agony</name>
    </card>
    <card>
        <power>0</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Homunculus</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(FS): 0/2, Defender, Haste. ; {Tap}: Draw a card, then
            discard a card.</text>
        <name>Bonded Fetch</name>
    </card>
    <card>
        <power>2</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie</type>
        <text>Text(WL+errata): 2/2. ; Whenever ~this~ attacks and
            isn&apos;t blocked, you may put the top creature card of
            defending player&apos;s graveyard onto the battlefield under
            your control.  If you do, ~this~ assigns no combat damage
            this turn. [Oracle 2009/07/08]</text>
        <name>Bone Dancer</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(DK): {2},{Tap}: All creatures get -1/-0 until end of turn.</text>
        <name>Bone Flute</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You have to show the creatures you put on top of your
            library, but not the order you put them there.
            [D&apos;Angelo 2000/02/18]</ruling>
        <text>Text(MI+errata): Put any number of target creature cards
            from your graveyard on top of your library. ; Draw a card at
            the beginning of the next turn&apos;s upkeep. [Oracle 1999/07/01]</text>
        <name>Bone Harvest</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>If you do not have enough cards in your library, the
            damage is still prevented and all the cards in your library
            are removed. [D&apos;Angelo 1997/01/22]</ruling>
        <text>Text(MI+errata): {2},{Tap}: The next time a source of your
            choice would deal damage to you this turn, prevent that
            damage.  For each 1 damage prevented this way, exile the top
            card of your library. [Oracle 2009/07/08]</text>
        <name>Bone Mask</name>
    </card>
    <card>
        <cost>0</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(CF): Equip {1}. ; Equipped creature gets +1/+0.</text>
        <name>Bone Saw</name>
    </card>
    <card>
        <power>3</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Giant Shaman</type>
        <note>Note - This card was creature type &quot;Giant&quot; until
            Oracle 2007/10/01, when it became &quot;Giant Shaman&quot;.</note>
        <text>Text(IA+errata): 3/3. ; {B}: Until end of turn, ~this~
            gains &quot;Creatures dealt damage by ~this~ this turn
            can&apos;t be regenerated this turn.&quot; [Oracle 2000/02/01]</text>
        <name>Bone Shaman</name>
    </card>
    <card>
        <power>1</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Minion</type>
        <note>Note - Also see Echo, Rule 702.27.</note>
        <text>Text(UL+errata): 1/1, Flying. ; Echo {2}{B}. ; When ~this~
            enters the battlefield, destroy target nonartifact, nonblack
            creature. [Oracle 2009/07/08]</text>
        <name>Bone Shredder</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You can choose to target a creature, then sacrifice that
            creature as part of the cost.  If you do this, the spell
            will be countered on resolution because its target will be
            illegal. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA+errata): As an additional cost to cast ~this~,
            sacrifice a creature. ; Destroy target creature. [Oracle 2009/07/08]</text>
        <name>Bone Splinters</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Zombie Cleric</type>
        <ruling>It can regenerate itself. [Onslaught FAQ 2002/09/24]</ruling>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <text>Text(ON): 1/1. ; Morph {2}{B}. ; {1}{B}: Regenerate target Zombie.</text>
        <name>Boneknitter</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Horror</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(TO+errata): 1/1, Flying. ; Threshold - As long as
            seven or more cards are in your graveyard, ~this~ gets +2/+2
            and has &quot;When ~this~ becomes the target of a spell or
            ability, sacrifice it.&quot; [Oracle 2006/10/01]</text>
        <name>Boneshard Slasher</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Artifact - Equipment</type>
        <note>Note - Also see Equip, Rule 702.6.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <text>Text(MR): Equip {1}. ; Equipped creature gets +2/+0.</text>
        <name>Bonesplitter</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(TS+errata): 2/2. ; All Sliver creatures get +2/+0.
            [Oracle 2007/05/01]</text>
        <name>Bonesplitter Sliver</name>
    </card>
    <card>
        <power>4</power>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Beast</type>
        <text>Text(SC+errata): 4/2. ; Whenever a permanent is turned
            face up, ~this~ deals 1 damage to target creature or player.
            [Oracle 2007/05/01]</text>
        <name>Bonethorn Valesk</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>The card draw is in the player&apos;s hand before the
            trigger is played. [bethmo 1997/11/03]</ruling>
        <ruling>The &quot;if you do&quot; part is only done if you
            successfully sacrifice this card. In other words, it has to
            be in play when the trigger resolves or it does not deal
            damage. [D&apos;Angelo 2001/08/31]</ruling>
        <text>Text(9th+errata): As ~this~ enters the battlefield, name a
            card other than a basic land card and choose an opponent. ;
            The chosen player reveals each card he or she draws. ; When
            the chosen player draws the named card, sacrifice ~this~.
            If you do, ~this~ deals 10 damage to that player. [Oracle 2009/07/08]</text>
        <name>Booby Trap</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(JU+errata): Any player may have ~this~ deal 6 damage
            to him or her.  If no one does, put the top six cards of
            target player&apos;s library into his or her graveyard.
            [Oracle 2006/04/25]</text>
        <name>Book Burning</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You cannot spend yourself to below zero life.  You
            cannot spend life you don&apos;t have. [Duelist Magazine #9,
            Page 35]</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(CH+errata): {2}, Pay 2 life: Draw a card. [Oracle 1999/07/23]</text>
        <name>Book of Rass</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - See {@Bust (Boom/Bust)} for the second half of this card.</note>
        <note>Note - Also see Split Cards, Rule 708.</note>
        <text>Text(PC): Destroy target land you control and target land
            you don&apos;t control.</text>
        <name>Boom (Boom/Bust)</name>
    </card>
    <card>
        <cost>UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>56789</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(6th/7th/8th/9th/10): Return target permanent to its
            owner&apos;s hand.</text>
        <name>Boomerang</name>
    </card>
    <card>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The effects are cumulative.  If you have two in play you
            gain 4 time as much life, and if you have three you gain 8
            times as much. [Shadowmoor FAQ 2008/04/21]</ruling>
        <ruling>If an effect sets your life total to a certain number,
            and that number is higher than your current life total, that
            effect will cause you to gain life equal to the difference.
            This card will double that gain.  For example, if you have
            13 life and {@Blessed Wind} causes your life total to become
            20, your life total will actually become 27. [Shadowmoor FAQ 2008/04/21]</ruling>
        <ruling>This card does not cause you to gain life.  It causes
            other life-gaining effects to give you more life than they
            would have. [Shadowmoor FAQ 2008/04/21]</ruling>
        <text>Text(SM): If you would gain life, you gain twice that much
            life instead.</text>
        <name>Boon Reflection</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Any physical (not online) booster pack is legal, even if
            cards from that expansion are not normally legal in the game
            you&apos;re playing. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>If {@Time Machine} is used to hold the card, it is not
            removed from your deck at the end of the game, but instead
            follows Time Machine&apos;s rules. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): Open a sealed Magic booster pack, reveal the
            cards, and put one of those cards into your hand.  (Remove
            that card from your deck before beginning a new game.)</text>
        <name>Booster Tutor</name>
    </card>
    <card>
        <power>6</power>
        <cost>3RRGG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>7</toughness>
        <type>Legendary Creature - Cyclops</type>
        <ruling>The ability won&apos;t save your creatures that were
            dealt lethal damage in combat.  Those creatures will be sent
            to your graveyard before they would get a counter.
            [Guildpact FAQ 2005/12/22] This is because the ability is
            triggered and goes on the stack only after you remove the
            creatures that died during combat.  So only the ones that
            live get counters. [D&apos;Angelo 2006/01/22]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(GP): 6/7, Trample. ; Whenever ~this~ deals combat
            damage to a player, put a +1/+1 counter on each creature you control.</text>
        <name>Borborygmos</name>
    </card>
    <card>
        <power>1</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal and Starter.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal and Starter.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - The Portal version had no creature type.  Then with
            Starter it had creature type &quot;Soldier&quot;.  Then with
            Oracle 2007/10/01 it became &quot;Human Soldier&quot;.</note>
        <text>Text(PT/ST): 1/4.</text>
        <name>Border Guard</name>
    </card>
    <card>
        <power>1</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Human Nomad</type>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <note>Note - This card was creature type &quot;Nomad&quot; until
            Oracle 2007/10/01, when it became &quot;Human Nomad&quot;.</note>
        <text>Text(JU+errata): 1/6, Vigilance. [Oracle 2005/08/01]</text>
        <name>Border Patrol</name>
    </card>
    <card>
        <power>4</power>
        <cost>5RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Giant Warrior</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(MT): 4/4, Trample. ; ~this~ gets +4/+4 for each other
            Giant you control.</text>
        <name>Borderland Behemoth</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Scout</type>
        <note>Note - Also see Search, Rule 701.14.</note>
        <text>Text(M10): 2/2. ; When ~this~ enters the battlefield, you
            may search your library for a basic land card, reveal it,
            and put it into your hand.  If you do, shuffle your library.</text>
        <name>Borderland Ranger</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Snow Creature - Centaur Warrior</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS+errata): 2/2. ; {S}: ~this~ gets +1/+1 until end
            of turn.  Activate this ability only once each turn. [Oracle 2009/07/08]</text>
        <name>Boreal Centaur</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Snow Creature - Elf Druid</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS): 1/1. ; {Tap}: Add {1} to your mana pool.</text>
        <name>Boreal Druid</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Snow Creature - Griffin</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS): 3/2, Flying. ; {S}: ~this~ gains first strike
            until end of turn.</text>
        <name>Boreal Griffin</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <type>Snow Land</type>
        <note>Note - Also see Snow, Rule G19.13.</note>
        <text>Text(CS+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {W} or {U} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Boreal Shelf</name>
    </card>
    <card>
        <power>2</power>
        <cost>3BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Zombie Wizard</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Wizard&quot;. Then
            with Oracle 2008/01/01 it became &quot;Zombie Wizard&quot;.</note>
        <text>Text(LG+errata): 2/2. ; {2}{B}{R},{Tap}: Put a 1/1 black
            and red Demon creature token named Minor Demon onto the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Boris Devilboon</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The second sentence means that you may pay {R} in
            addition to the casting cost when playing the spell.
            [D&apos;Angelo 2005/10/04]</ruling>
        <text>Text(RA+errata): Prevent all combat damage that would be
            dealt by target attacking or blocking creature this turn.
            If {R} was spent to cast ~this~, it deals damage to that
            creature&apos;s controller equal to the creature&apos;s
            power. [Oracle 2009/07/08]</text>
        <name>Boros Fury-Shield</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(RA+errata): ~this~ enters the battlefield tapped. ;
            When ~this~ enters the battlefield, return a land you
            control to its owner&apos;s hand. ; {Tap}: Add {R}{W} to
            your mana pool. [Oracle 2009/07/08]</text>
        <name>Boros Garrison</name>
    </card>
    <card>
        <power>2</power>
        <cost>(R/W)(R/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>The (R/W) hybrid mana symbols can be paid with either
            {R} or {W}. [Card Reminder Text]</ruling>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(RA): 2/2. ; {1}{R}: Target creature gains haste until
            end of turn. ; {1}{W}: Target creature gains first strike
            until end of turn.</text>
        <name>Boros Guildmage</name>
    </card>
    <card>
        <power>1</power>
        <cost>(R/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Goblin Soldier</type>
        <ruling>The (R/W) hybrid mana symbols can be paid with either
            {R} or {W}. [Card Reminder Text]</ruling>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(RA): 1/1, First Strike.</text>
        <name>Boros Recruit</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(RA): {1},{Tap}: Add {R}{W} to your mana pool.</text>
        <name>Boros Signet</name>
    </card>
    <card>
        <power>1</power>
        <cost>RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Double Strike, Rule 702.4.</note>
        <text>Text(RA): 1/2, Double Strike.</text>
        <name>Boros Swiftblade</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P3+errata): Draw a card for each tapped creature
            target opponent controls. [Oracle 2005/10/01]</text>
        <name>Borrowing 100,000 Arrows</name>
    </card>
    <card>
        <cost>XGG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(P3+errata): ~this~ deals X damage to each creature
            with horsemanship and each player. [Oracle 2005/10/01]</text>
        <name>Borrowing the East Wind</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Legendary Land</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CK+errata): ~this~ enters the battlefield tapped. ;
            {Tap}, Pay 2 life: Add {1} to your mana pool.  If that mana
            is spent on an instant or sorcery spell, that spell
            can&apos;t be countered by spells or abilities. [Oracle 2009/07/08]</text>
        <name>Boseiju, Who Shelters All</name>
    </card>
    <card>
        <power>6</power>
        <cost>8</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>7</toughness>
        <type>Legendary Artifact Creature - Golem</type>
        <ruling>You can sacrifice this card to its own ability.
            [D&apos;Angelo 2006/09/30]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01.</note>
        <text>Text(MR): 6/7, Trample. ; {3}{R}, Sacrifice an artifact:
            ~this~ deals damage equal to the sacrificed artifact&apos;s
            converted mana cost to target creature or player.</text>
        <name>Bosh, Iron Golem</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>The part of the effect which removes the spell card from
            the game is a replacement ability which happens when the
            spell would go to the graveyard during resolution, by being
            countered, or whatever. [D&apos;Angelo 1998/11/24]</ruling>
        <ruling>Cards which remove cards from the graveyard as a cost
            cannot affect themselves when cast using Bosium Strip.  This
            is because they are removed from the graveyard before costs
            are paid.  For example, {@Spinning Darkness} cannot remove
            itself as a cost. [D&apos;Angelo 1999/07/10]</ruling>
        <ruling>Once activated, you can cast as many spells as you want
            from the graveyard during that turn (which meet the
            criteria). [D&apos;Angelo 1997/10/13]</ruling>
        <ruling>Because the card is removed from the game as replacement
            ability, other replacement effects which also change where
            the card goes if it would go to the graveyard, like {@Memory
            Lapse} or Buyback (see Rule 702.24), will let the
            spell&apos;s controller choose which of those replacements
            takes place first.  The others are ignored. [D&apos;Angelo 2000/03/14]</ruling>
        <text>Text(WL+errata): {3},{Tap}: Until end of turn, if the top
            card of your graveyard is an instant or sorcery card, you
            may cast that card.  If a card cast this way would be put
            into a graveyard this turn, exile it instead. [Oracle 2009/07/08]</text>
        <name>Bosium Strip</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Treefolk Shaman</type>
        <text>Text(MT+errata): 1/3. ; Treefolk spells and Shaman spells
            you cast cost {1} less to cast. [Oracle 2009/07/08]</text>
        <name>Bosk Banneret</name>
    </card>
    <card>
        <power>1</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elephant Townsfolk</type>
        <ruling>Fractions don&apos;t translate well, so this ruling uses
            decimal notation, such as &quot;0.5&quot; to mean &quot;one
            half&quot;. [D&apos;Angelo 2006/02/01]</ruling>
        <ruling>Hyphenated words count as one word. [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see fractional number rules, Rule 715.Ruling.13.</note>
        <text>Text(UH+errata): 1/4. ; Whenever you play a spell, you may
            gain .5 life for each word in that spell&apos;s name.
            [Oracle 2009/07/08]</text>
        <name>Bosom Buddy</name>
    </card>
    <card>
        <power>1</power>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Gnome</type>
        <note>Note - The Tempest version of this card did not have a
            creature type.  It is now of creature type Gnome. [Oracle 1999/05/01]</note>
        <text>Text(MR/9th/10): 1/3. ; Sacrifice ~this~: You gain 3 life.</text>
        <name>Bottle Gnomes</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>R456</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>The coin is flipped on resolution and not on declaration
            of the ability. [Aahz 1994/12/21]</ruling>
        <ruling>The Djinn has cannot attack (see Rule 302.6) on the turn
            it is created, just like any creature which enters play
            cannot. [D&apos;Angelo 1998/06/01]</ruling>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(6th+errata): {1}, Sacrifice ~this~: Flip a coin.  If
            you lose the flip, ~this~ deals 5 damage to you.  If you win
            the flip, put a 5/5 colorless Djinn artifact creature token
            with flying onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Bottle of Suleiman</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>If this card leaves play while your hand is removed from
            the game, you will not be able to retrieve those cards.
            They stay removed from the game. [D&apos;Angelo 2006/04/30]</ruling>
        <text>Text(RA+errata): At the beginning of each opponent&apos;s
            upkeep, exile all cards from your hand face down. ; At the
            beginning of your upkeep, return all cards you own exiled
            with ~this~ to your hand, then draw a card. [Oracle 2009/07/08]</text>
        <name>Bottled Cloister</name>
    </card>
    <card>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The ability is controlled by the player who controls
            Bottomless Pit.  This means that Bottomless Pit can trigger
            {@Guerrilla Tactics} and other abilities which trigger off
            an opponent forcing you to discard. [WotC Rules Team 1998/05/01]</ruling>
        <text>Text(SH+errata): At the beginning of each player&apos;s
            upkeep, that player discards a card at random. [Oracle 2005/08/01]</text>
        <name>Bottomless Pit</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>Whether or not it is tapped is checked at the beginning
            of upkeep.  If it is not tapped, the ability does not
            trigger.  It also checks during resolution and you only get
            a counter if it is still tapped then. [D&apos;Angelo 1999/08/01]</ruling>
        <ruling>Can be tapped for zero mana. [D&apos;Angelo 1994/12/19]</ruling>
        <ruling>It is considered &quot;tapped for mana&quot; for
            purposes of {@Mana Flare} and {@Wild Growth} even if you
            choose to take zero mana from it. [WotC Rules Team 1994/12/15]</ruling>
        <ruling>{@Mana Short} will not draw any of the counters out of
            the land.  It just taps the land. [Aahz 1994/12/06]</ruling>
        <ruling>{@Drain Power} forces the player to draw mana from lands
            if they are untapped, but you can choose to remove zero
            counters. [D&apos;Angelo 2002/07/21]</ruling>
        <ruling>Enters play tapped even if a continuous effect like
            {@Blood Moon} immediately changes it to something else.
            [WotC Rules Team 1994/12/15]</ruling>
        <ruling>Counters are not lost if the land is changed to another
            land type.  They wait around for the land to change back.
            [Aahz 1995/03/06]</ruling>
        <text>Text(5th+errata): ~this~ enters the battlefield tapped. ;
            You may choose not to untap ~this~ during your untap step. ;
            At the beginning of your upkeep, if ~this~ is tapped, put a
            storage counter on it. ; {Tap}, Remove any number of storage
            counters from ~this~: Add {B} to your mana pool for each
            storage counter removed this way. [Oracle 2009/07/08]</text>
        <name>Bottomless Vault</name>
    </card>
    <card>
        <power>2</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Beeble</type>
        <text>Text(UL+errata): 2/2. ; ~this~ is unblockable as long as
            defending player controls an artifact. [Oracle 1999/05/01]</text>
        <name>Bouncing Beebles</name>
    </card>
    <card>
        <cost>3BG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The creature is sacrificed as part of the resolution.
            If no creature is sacrificed then X is zero. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>You choose which creatures to return on resolution, not
            when playing the spell. [Dissension FAQ 2006/04/13]</ruling>
        <note>Note - See {@Determined (Bound/Determined)} for the second
            half of this card.</note>
        <note>Note - Also see Split Cards, Rule 708.</note>
        <text>Text(DI+errata): Sacrifice a creature.  Return up to X
            cards from your graveyard to your hand, where X is the
            number of colors that creature was. Exile this card. [Oracle 2009/07/08]</text>
        <name>Bound (Bound/Determined)</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Tribal Enchantment - Rebel Aura</type>
        <ruling>Rebel is a creature type.  Aura is an enchantment type.
            [Future Sight FAQ 2007/05/01]</ruling>
        <ruling>This card can be found by abilities such as {@Amrou
            Scout}. [Future Sight FAQ 2007/05/01]</ruling>
        <ruling>When put into play directly, it only comes into play if
            there is something legal for it to enchant.  Otherwise, it
            remains where it was. [Future Sight FAQ 2007/05/01]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Tribal, Rule 308.</note>
        <text>Text(FS): Enchant creature. ; Enchanted creature
            can&apos;t attack or block.</text>
        <name>Bound in Silence</name>
    </card>
    <card>
        <power>4</power>
        <cost>5GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Kirin Spirit</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(SK+errata): 4/4, Flying. ; Whenever you cast a Spirit
            or Arcane spell, you may gain life equal to that
            spell&apos;s converted mana cost. [Oracle 2009/07/08]</text>
        <name>Bounteous Kirin</name>
    </card>
    <card>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(M10): You gain 1 life for each land you control.</text>
        <name>Bountiful Harvest</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Archer Minion</type>
        <note>Note - This card was creature type &quot;Minion&quot;
            until Oracle 2007/10/01, when it became &quot;Human Archer Minion&quot;.</note>
        <text>Text(TE+errata): 2/2. ; {Tap}: Put a bounty counter on
            target nonblack creature. ; {Tap}: Destroy target creature
            with a bounty counter on it. [Oracle 1999/05/01]</text>
        <name>Bounty Hunter</name>
    </card>
    <card>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You can choose the same creature more than once if you
            want. [D&apos;Angelo 2006/08/01]</ruling>
        <note>Note - Also see Mana Cost, Rule 202.1.</note>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(AL+errata): You may exile a green card from your hand
            rather than pay ~this~&apos;s mana cost. ; Until end of
            turn, target creature gets +1/+1, target creature gets
            +1/+1, and target creature gets +1/+1. [Oracle 2009/07/08]</text>
        <name>Bounty of the Hunt</name>
    </card>
    <card>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(DI): Prevent all damage that would be dealt to target
            multicolored creature this turn.  For each 1 damage
            prevented this way, put a +1/+1 counter on that creature.</text>
        <name>Brace for Impact</name>
    </card>
    <card>
        <power>4</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Unearth, Rule 702.81.</note>
        <text>Text(CF+errata): 4/4. ; When ~this~ attacks or blocks,
            sacrifice it at the beginning of the next end step. ;
            Unearth {2}{U}. [Oracle 2009/07/08]</text>
        <name>Brackwater Elemental</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The text &quot;Add {R} to your mana pool&quot; is a
            cost.  This enchantment does nothing but add increasing
            amounts of mana to your mana pool during your upkeep.  Any
            of this mana that isn&apos;t spent during your beginning
            phase (that is, during the rest of your upkeep and your draw
            step) will cause mana burn. [Coldsnap FAQ 2006/06/14]</ruling>
        <ruling>You are not forced to take the mana.  You can choose not
            to pay the cost. [D&apos;Angelo 2006/08/01]</ruling>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <text>Text(CS): Cumulative Upkeep - Add {R} to your mana pool.</text>
        <name>Braid of Fire</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Minion</type>
        <ruling>This card is of creature type Minion and of type Legend.
            [D&apos;Angelo 2001/10/10]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Minion&quot;.
            Then with Oracle 2007/10/01 it became &quot;Human Minion&quot;.</note>
        <text>Text(OD): 2/2. ; At the beginning of each player&apos;s
            upkeep, that player sacrifices an artifact, creature, or land.</text>
        <name>Braids, Cabal Minion</name>
    </card>
    <card>
        <power>2</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Wizard</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(PC+errata): 2/2. ; At the beginning of each
            player&apos;s upkeep, that player may put an artifact,
            creature, or land card from his or her hand onto the
            battlefield. [Oracle 2009/07/08]</text>
        <name>Braids, Conjurer Adept</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(UD): {Tap}: You gain 1 life.</text>
        <name>Braidwood Cup</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You do not have to find a basic land card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(UD): {2},{Tap}, Sacrifice ~this~: Search your library
            for a basic land card, reveal that card, and put it into
            your hand.  Then shuffle your library.</text>
        <name>Braidwood Sextant</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Storm, Rule 702.37.</note>
        <text>Text(SC): Storm. ; Target player puts the top three cards
            of his or her library into his or her graveyard.</text>
        <name>Brain Freeze</name>
    </card>
    <card>
        <power>4</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie</type>
        <ruling>When this spell is played, the triggered ability goes on
            the stack on top of it.  When the ability resolves, each
            player gets a chance (in turn order), to perform the action.
            If anyone does, then this spell is countered. [Planar Chaos
            FAQ 2006/12/13]</ruling>
        <ruling>A player must actually pay the cost to counter it.
            Paying just part of the cost is now allowed. [Planar Chaos
            FAQ 2006/12/13]</ruling>
        <note>Note - Also see Madness, Rule 702.32.</note>
        <text>Text(PC+errata): 4/2. ; Madness {1}{B}. ; When you cast
            ~this~, any player may sacrifice a creature.  If a player
            does, counter ~this~. [Oracle 2009/07/08]</text>
        <name>Brain Gorgers</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You name the card during resolution.  There is no way
            for the player to do anything between when you name the card
            and when the rest of the effects are applied. [Dissension
            FAQ 2006/04/13]</ruling>
        <text>Text(DI): Name a nonland card.  Target player reveals his
            or her hand.  That player discards a card with that name.
            If he or she can&apos;t, you draw a card.</text>
        <name>Brain Pry</name>
    </card>
    <card>
        <cost>2UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You can target an opponent with no cards in hand, and
            you&apos;ll still draw a card in this case. [Alara Reborn
            FAQ 2009/04/30]</ruling>
        <text>Text(AR): Target opponent reveals his or her hand.  You
            choose a card from it.  That player discards that card. ;
            Draw a card.</text>
        <name>Brainbite</name>
    </card>
    <card>
        <cost>XUU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ABUR</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) restricted this card
            from 1994/01/25 until 2004/09/20.</ruling>
        <ruling>Legacy tournaments (see Rule 912) banned this card until 2004/09/20.</ruling>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01. It was previously banned from the
            start of this format until 1999/01/01.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have banned
            this card since 1995/05/02 when it left the environment.</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(RV+errata): Target player draws X cards. [Oracle 1999/09/03]</text>
        <name>Braingeyser</name>
    </card>
    <card>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Transmute, Rule 702.50.</note>
        <text>Text(RA+errata): Transmute {1}{B}{B}. ; Destroy target
            creature that isn&apos;t enchanted.  It can&apos;t be
            regenerated. [Oracle 2009/07/08]</text>
        <name>Brainspoil</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>This is all one effect.  You draw 3 and return 2 cards
            all in one resolution.  Nothing may be used between the two.
            [D&apos;Angelo 1999/10/12]</ruling>
        <ruling>Vintage tournaments (see Rule 911) have restricted this
            card since 2008/06/20.</ruling>
        <text>Text(MM+errata): Draw three cards, then put two cards from
            your hand on top of your library in any order. [Oracle 2009/07/08]</text>
        <name>Brainstorm</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>This ability is paid for during the declare attackers
            step of the combat phase. [Aahz 1995/01/27]</ruling>
        <ruling>Paying Brainwash is not an instant or any other kind of
            ability, it is a cost increase on the declaration of the
            attacker.  This makes it much like the way {@Gloom} makes a
            white spell more expensive to cast. [WotC Rules Team 1998/03/01]</ruling>
        <ruling>If there are multiple combat phases during the turn, the
            attack cost must be paid each time if you want to attack
            with the creature. [D&apos;Angelo 1999/08/01]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant creature. ; Enchanted creature
            can&apos;t attack unless its controller pays {3}. [Oracle 2007/02/01]</text>
        <name>Brainwash</name>
    </card>
    <card>
        <power>0</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental</type>
        <text>Text(M10): 0/3. ; Whenever ~this~ attacks, it gets +5/+0
            until end of turn.</text>
        <name>Bramble Creeper</name>
    </card>
    <card>
        <power>4</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Tokens, Rule 110.5.</note>
        <text>Text(RA+errata): 4/4. ; Whenever an Aura becomes attached
            to ~this~, put two 1/1 green Saproling creature tokens onto
            the battlefield. [Oracle 2009/07/08]</text>
        <name>Bramble Elemental</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Elf Warrior</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(MT+errata): 2/2. ; Each other Warrior creature you
            control enters the battlefield with an additional +1/+1
            counter on it. ; Each creature you control with a +1/+1
            counter on it has trample. [Oracle 2009/07/08]</text>
        <name>Bramblewood Paragon</name>
    </card>
    <card>
        <cost>1RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>When playing this spell, first choose the mode.  Then
            treat the card as if its text only had the text from the
            chosen mode. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You can&apos;t choose a mode unless there&apos;s a legal
            target for that mode. [Shards of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see Modal Spells and Abilities, Rule G13.13.</note>
        <text>Text(SA): Choose one or both - ~this~ deals 3 damage to
            target creature with flying; and/or ~this~ deals 3 damage to
            target creature without flying.</text>
        <name>Branching Bolt</name>
    </card>
    <card>
        <power>4</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(LE): 4/1, Trample. ; Morph {G}.</text>
        <name>Branchsnap Lorian</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(US+errata): Gain control of all permanents you own.
            (This effect lasts indefinitely.) ; Cycling {2}. [Oracle 2009/07/08]</text>
        <name>Brand</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>A creature spell is any card of type Creature or
            Artifact Creature. [D&apos;Angelo 2000/03/09]  Older cards
            of type Summon also count.</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(IA+errata): Enchant creature. ; Cumulative Upkeep -
            {R}. ; Enchanted creature&apos;s controller can&apos;t cast
            creature spells. [Oracle 2009/07/08]</text>
        <name>Brand of Ill Omen</name>
    </card>
    <card>
        <power>2</power>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(PY+errata): 2/2. ; ~this~ can&apos;t attack if
            defending player controls an untapped land. ; ~this~
            can&apos;t block if you control an untapped land. [Oracle 2009/07/08]</text>
        <name>Branded Brawlers</name>
    </card>
    <card>
        <power>1</power>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Artifact Creature - Insect</type>
        <text>Text(TS): 1/1, Flying. ; ~this~ doesn&apos;t untap during
            your untap step. ; At the beginning of your upkeep, you may
            pay {1}.  If you do, untap ~this~.</text>
        <name>Brass Gnat</name>
    </card>
    <card>
        <power>2</power>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Artifact Creature - Golem</type>
        <ruling>See Rule 204.3d for rules on choosing a creature type.
            [D&apos;Angelo 2001/06/15]</ruling>
        <text>Text(8th+errata): 2/2. ; As ~this~ enters the battlefield,
            choose a creature type. ; When ~this~ enters the
            battlefield, reveal the top four cards of your library.  Put
            all creature cards of the chosen type revealed this way into
            your hand and the rest on the bottom of your library in any
            order. ; Creatures of the chosen type get +1/+1. [Oracle 2009/07/08]</text>
        <name>Brass Herald</name>
    </card>
    <card>
        <power>1</power>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>R4</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Construct</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Construct&quot;.</note>
        <text>Text(4th+errata): 1/3. ; ~this~ doesn&apos;t untap during
            your untap step. ; At the beginning of your upkeep, you may
            pay {1}.  If you do, untap ~this~. [Oracle 2006/04/25]</text>
        <name>Brass Man</name>
    </card>
    <card>
        <power>2</power>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Artifact Creature - Construct</type>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Construct&quot;.</note>
        <text>Text(UD): 2/1. ; {2}, Sacrifice ~this~: Draw a card.</text>
        <name>Brass Secretary</name>
    </card>
    <card>
        <power>2</power>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Artifact Creature - Chimera</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(VI+errata): 2/2, First Strike. ; Sacrifice ~this~:
            Put a +2/+2 counter on target Chimera creature.  It gains
            first strike.  (This effect lasts indefinitely.) [Oracle 2009/07/08]</text>
        <name>Brass-Talon Chimera</name>
    </card>
    <card>
        <power>3</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Orc</type>
        <text>Text(5th+errata): 3/2. ; ~this~ can&apos;t block creatures
            with power 2 or greater. [Oracle 2006/10/01]</text>
        <name>Brassclaw Orcs</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>The bonus is continuously calculated. [DeLaney 1998/10/05]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(US+errata): Enchant creature. ; Enchanted creature
            gets +1/+1 for each other creature you control. [Oracle 2005/08/01]</text>
        <name>Bravado</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>+ Note - Also see Protection, Rule 702.14.</note>
        <text>Text(ZE): Choose a color.  White creatures you control
            gain protection from the chosen color until end of turn.</text>
        <name>Brave the Elements</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(MM): Until end of turn, all creatures gain
            &quot;{Tap}: This creature deals damage equal to its power
            to target creature.&quot;</text>
        <name>Brawl</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Incarnation</type>
        <ruling>The &quot;in your graveyard&quot; ability is ordered as
            if it starts at the time that this card goes to your
            graveyard. [Judgment FAQ 2002/05/28]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(JU+errata): 3/3, Trample. ; As long as ~this~ is in
            your graveyard and you control a Forest, creatures you
            control have trample. [Oracle 2003/07/01]</text>
        <name>Brawn</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <text>Text(US+errata): Target creature gets +2/+0 and gains fear
            until end of turn. [Oracle 2002/10/01]</text>
        <name>Breach</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Cycling, Rule 702.26.</note>
        <text>Text(SC): Destroy target artifact or enchantment. ;
            Cycling {2}.</text>
        <name>Break Asunder</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The player does not have to pay the Morph cost (if any)
            of the creature. [Onslaught FAQ 2002/09/24]</ruling>
        <text>Text(ON): Turn target face-down creature an opponent
            controls face up.</text>
        <name>Break Open</name>
    </card>
    <card>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(JU+errata): Any player may have ~this~ deal 6 damage
            to him or her.  If no one does, destroy all creatures and
            they can&apos;t be regenerated. [Orale 2006/04/25]</text>
        <name>Breaking Point</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(IN+errata): You may cast ~this~ any time you could
            cast an instant if you pay {2} more to cast it. ;
            Simultaneously untap all tapped creatures and tap all
            untapped creatures. [Oracle 2009/07/08]</text>
        <name>Breaking Wave</name>
    </card>
    <card>
        <cost>XU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(TO+errata): Draw four cards, then choose X cards in
            your hand and discard the rest. [Oracle 2005/08/01]</text>
        <name>Breakthrough</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(IN+errata): Kicker {2}. ; ~this~ deals 1 damage to
            each creature without flying and each player.  If ~this~ was
            kicked, it deals 4 damage to each creature without flying
            and each player instead. [Oracle 2009/10/11]</text>
        <name>Breath of Darigaaz</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Cumulative Upkeep, Rule 702.21.</note>
        <text>Text(IA+errata): Cumulative Upkeep - {U}. ; Green
            creatures have &quot;Cumulative upkeep {1}.&quot; [Oracle 2000/02/01]</text>
        <name>Breath of Dreams</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <text>Text(RA): Enchant creature you control. ; When enchanted
            creature deals combat damage to a player, sacrifice it and
            attach ~this~ to a creature you control.  If you do, untap
            all creatures you control and after this phase, there is an
            additional combat phase.</text>
        <name>Breath of Fury</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>S2</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(S2/7th+errata): Return target creature card from your
            graveyard to the battlefield. [Oracle 2009/07/08]</text>
        <name>Breath of Life</name>
    </card>
    <card>
        <cost>3BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(AR): ~this~ deals 5 damage to each opponent.</text>
        <name>Breath of Malfegor</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Nightstalker</type>
        <note>Note - This card is referred to by {@Urborg Panther}.</note>
        <note>Note - Before errata, it was of creature type Night
            Stalker (with two words). [Oracle 1999/07/01]</note>
        <text>Text(MI+errata): 2/2. ; {B}: ~this~ gets +1/-1 until end
            of turn. [Oracle 1998/07/01]</text>
        <name>Breathstealer</name>
    </card>
    <card>
        <cost>2UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(VI+errata): If a player would draw a card, instead he
            or she draws a card and reveals it.  If it&apos;s a creature
            card, that player discards it unless he or she pays 3 life.
            [Oracle 2005/08/01]</text>
        <name>Breathstealer&apos;s Crypt</name>
    </card>
    <card>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>FE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Must actually be in play at the end of turn in order for
            you to get a Thrull.  The getting of the Thrull is not part
            of paying the upkeep, it is part of having the card in play.
            [D&apos;Angelo 1995/04/12]</ruling>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(FE/5th+errata): At the beginning of your upkeep,
            sacrifice ~this~ unless you pay {B}{B}. ; At the beginning
            of your end step, put a 0/1 black Thrull creature token onto
            the battlefield. [Oracle 2009/07/08]</text>
        <name>Breeding Pit</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Land - Forest Island</type>
        <text>Text(DI+errata): ({Tap}: Add {G} or {U} to your mana
            pool.) ; As ~this~ enters the battlefield, you may pay 2
            life.  If you don&apos;t, ~this~ enters the battlefield
            tapped. [Oracle 2009/07/08]</text>
        <name>Breeding Pool</name>
    </card>
    <card>
        <power>4</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Djinn</type>
        <note>Note - Also see Phasing, Rule 702.23.</note>
        <text>Text(VI): 4/4, Flying. ; Phasing.</text>
        <name>Breezekeeper</name>
    </card>
    <card>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(MM): Whenever a creature attacks you, it gets -1/-0
            until end of turn.</text>
        <name>Briar Patch</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>When you use the activated ability, this card goes to
            the graveyard when you announce the ability (losing the
            +1/+1 bonus) but the creature does not get the +3/+3 bonus
            until the ability resolves.  It has no bonus while the
            ability is on the stack. [D&apos;Angelo 2002/12/19]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(WL+errata): Enchant creature. ; Enchanted creature
            gets +1/+1. ; Sacrifice ~this~: Enchanted creature gets
            +3/+3 until end of turn. [Oracle 2005/08/01]</text>
        <name>Briar Shield</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Faerie Soldier</type>
        <text>Text(SM): 1/1, Flying. ; ~this~ gets +1/+1 as long as you
            control another blue creature.</text>
        <name>Briarberry Cohort</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Evoke, Rule 702.71.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <text>Text(LO+errata): 3/3. ; Flash. ; Evoke {1}{G}. ; When
            ~this~ enters the battlefield, target creature gets +3/+3
            until end of turn. [Oracle 2009/07/08]</text>
        <name>Briarhorn</name>
    </card>
    <card>
        <power>3</power>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Spirit</type>
        <text>Text(SK+errata): 3/3. ; Whenever you cast a Spirit or
            Arcane spell, put a +1/+1 counter on target creature.
            [Oracle 2009/07/08]</text>
        <name>Briarknit Kami</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You put the creature into play, so you control it and
            any &quot;comes into play&quot; abilities it has. [MM FAQ 1999/09/22]</ruling>
        <ruling>You do not have to find a creature card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(8th+errata): Search target opponent&apos;s library
            for a creature card and put that card onto the battlefield
            under your control.  Then that player shuffles his or her
            library. [Oracle 2009/07/08]</text>
        <name>Bribery</name>
    </card>
    <card>
        <cost>BBB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This card has no effect while in play.  It only has an
            effect while in the graveyard. [Future Sight FAQ 2007/05/01]</ruling>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(FS+errata): Whenever a nontoken creature is put into
            your graveyard from the battlefield, if ~this~ is in your
            graveyard, put a 2/2 black Zombie creature token onto the
            battlefield. ; When a creature is put into an
            opponent&apos;s graveyard from the battlefield, if ~this~ is
            in your graveyard, exile ~this~. [Oracle 2009/07/08]</text>
        <name>Bridge from Below</name>
    </card>
    <card>
        <cost>XRRWW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>If the target creature is not a legal target on
            resolution, then the spell fizzles and no other creature is
            affected. [D&apos;Angelo 2008/03/16]</ruling>
        <note>Note - Also see Radiance, Rule 717.1.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(RA): Radiance - ~this~ deals X damage to target
            creature and each other creature that shares a color with
            it.  You gain life equal to the damage dealt this way.</text>
        <name>Brightflame</name>
    </card>
    <card>
        <power>1</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Elemental Warrior</type>
        <note>Note - Also see Reinforce, Rule 702.74.</note>
        <text>Text(MT+errata): 1/1. ; Reinforce 1 - {1}{R}. ; Elemental
            spells and Warrior spells you cast cost {1} less to cast.
            [Oracle 2009/07/08]</text>
        <name>Brighthearth Banneret</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(ON+errata): Add {R} to your mana pool for each Goblin
            on the battlefield. [Oracle 2009/07/08]</text>
        <name>Brightstone Ritual</name>
    </card>
    <card>
        <power>2</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Kithkin Archer</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(LO): 2/3, First Strike. ; {Tap}: ~this~ deals 2
            damage to each attacking or blocking creature target player controls.</text>
        <name>Brigid, Hero of Kinsbaile</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(US+errata): Enchant creature. ; Enchanted creature
            gets +1/+2. ; When ~this~ is put into a graveyard from the
            battlefield, return ~this~ to its owner&apos;s hand. [Oracle 2009/07/08]</text>
        <name>Brilliant Halo</name>
    </card>
    <card>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P3): Draw three cards.</text>
        <name>Brilliant Plan</name>
    </card>
    <card>
        <cost>WWUUUBB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>The cards are removed face up. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>One of the piles may have zero cards in it if the
            opponent chooses. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>You play the cards during the middle of the resolution
            of this card.  Any timing restrictions (such as creature or
            sorcery) are ignored.  Any other play restrictions (such as
            &quot;play only during combat&quot; or only playing one land
            per turn and only on your turn) still apply.  Lands are put
            into play.  Spells are put onto the stack.  When this is
            done resolving. [Shards of Alara FAQ 2008/09/23]</ruling>
        <ruling>Any unplayed cards stay removed from the game. [Shards
            of Alara FAQ 2008/09/23]</ruling>
        <ruling>When you play a card without paying mana costs, you
            can&apos;t use alternate costs.  You can pay additional
            costs, such as Kicker. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA+errata): Exile the top five cards of your library.
            An opponent separates those cards into two piles.  You may
            play any number of cards from one of those piles without
            paying their mana costs. [Oracle 2009/07/08]</text>
        <name>Brilliant Ultimatum</name>
    </card>
    <card>
        <power>6</power>
        <cost>6RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Dragon</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(P2+errata): 6/6, Flying, Haste. [Oracle 2005/10/01]</text>
        <name>Brimstone Dragon</name>
    </card>
    <card>
        <power>5</power>
        <cost>4UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental</type>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see Skip, Rule G19.11.</note>
        <text>Text(TS): 5/4. ; Morph {5}{U}{U}. ; When ~this~ is turned
            face up, each opponent skips his or her next untap step.</text>
        <name>Brine Elemental</name>
    </card>
    <card>
        <power>2</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Hag</type>
        <ruling>See Rule 613 for the interaction of abilities that set
            or alter power/toughness. [D&apos;Angelo 2008/12/20]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): 2/2. ; When ~this~ is put into a
            graveyard from the battlefield, all creatures that dealt
            damage to it this turn become 0/2.  (This effect lasts
            indefinitely.) [Oracle 2009/07/08]</text>
        <name>Brine Hag</name>
    </card>
    <card>
        <power>1</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>You can reveal zero cards, and the controller of the
            spell can pay {0} to stop this or not pay {0} and let it be
            countered. [DeLaney 1999/06/01]</ruling>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Human Wizard&quot;.</note>
        <text>Text(UD): 1/1. ; {2}{U},{Tap}: Reveal any number of blue
            cards in your hand. Counter target spell unless its
            controller pays {1} for each card revealed this way.</text>
        <name>Brine Seer</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric Shaman</type>
        <ruling>A creature spell is any card of type Creature or
            Artifact Creature. [D&apos;Angelo 2000/03/09]  Older cards
            of type Summon also count.</ruling>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric Shaman&quot;.</note>
        <text>Text(IA+errata): 1/1. ; {Tap}, Sacrifice a creature:
            Target creature gets +2/+2 until end of turn. ; {1}{U}{U},
            Sacrifice a creature: Counter target creature spell. [Oracle 2000/02/01]</text>
        <name>Brine Shaman</name>
    </card>
    <card>
        <power>5</power>
        <cost>7BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bringer</type>
        <note>Note - Also See Trample, Rule 702.17.</note>
        <text>Text(FD): 5/5, Trample. ; You may pay {W}{U}{B}{R}{G}
            rather than pay ~this~&apos;s mana cost. ; At the beginning
            of your upkeep, you may pay 2 life.  If you do, search your
            library for a card, then shuffle your library and put that
            card on top of it.</text>
        <name>Bringer of the Black Dawn</name>
    </card>
    <card>
        <power>5</power>
        <cost>7UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bringer</type>
        <note>Note - Also See Trample, Rule 702.17.</note>
        <text>Text(FD): 5/5, Trample. ; You may pay {W}{U}{B}{R}{G}
            rather than pay ~this~&apos;s mana cost. ; At the beginning
            of your upkeep, you may draw two cards.</text>
        <name>Bringer of the Blue Dawn</name>
    </card>
    <card>
        <power>5</power>
        <cost>7GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bringer</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - Also See Trample, Rule 702.17.</note>
        <text>Text(FD+errata): 5/5, Trample. ; You may pay
            {W}{U}{B}{R}{G} rather than pay ~this~&apos;s mana cost. ;
            At the beginning of your upkeep, you may put a 3/3 green
            Beast creature token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Bringer of the Green Dawn</name>
    </card>
    <card>
        <power>5</power>
        <cost>7RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bringer</type>
        <ruling>You can target a creature that is already untapped.
            [D&apos;Angelo 2009/01/18]</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also See Trample, Rule 702.17.</note>
        <text>Text(FD): 5/5, Trample. ; You may pay {W}{U}{B}{R}{G}
            rather than pay ~this~&apos;s mana cost. ; At the beginning
            of your upkeep, you may untap target creature and gain
            control of it until end of turn.  That creature gains haste
            until end of turn.</text>
        <name>Bringer of the Red Dawn</name>
    </card>
    <card>
        <power>5</power>
        <cost>7WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Bringer</type>
        <note>Note - Also See Trample, Rule 702.17.</note>
        <text>Text(FD+errata): 5/5, Trample. ; You may pay
            {W}{U}{B}{R}{G} rather than pay ~this~&apos;s mana cost. ;
            At the beginning of your upkeep, you may return target
            artifact card from your graveyard to the battlefield.
            [Oracle 2009/07/08]</text>
        <name>Bringer of the White Dawn</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>It counts the number of cards in your hand during the
            resolution of the triggered ability. [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>If this card is not in play at the time it is to be
            sacrificed, then you can&apos;t and the opponent does not
            discard their hand. [WotC Rules Team 1999/03/18]</ruling>
        <text>Text(UL+errata): At the beginning of your upkeep, if you
            have no cards in hand, sacrifice ~this~.  If you do, target
            opponent discards his or her hand. [Oracle 2001/03/07]</text>
        <name>Brink of Madness</name>
    </card>
    <card>
        <power>4</power>
        <cost>2RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Legendary Creature - Giant Warrior</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - Also see Lifelink, Rule 702.13.</note>
        <text>Text(LO): 4/4, Lifelink. ; {R},{Tap}, Sacrifice a creature
            other than ~this~: ~this~ deals damage equal to the
            sacrificed creature&apos;s power to target player.</text>
        <name>Brion Stoutarm</name>
    </card>
    <card>
        <cost>XU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The player you clash with does not have to be the same
            player that controls the spell. [D&apos;Angelo 2007/10/09]</ruling>
        <note>Note - Also see Clash, Rule 701.18.</note>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(LO): Counter target spell unless its controller pays
            {X}.  Clash with an opponent.  If you win, that spell&apos;s
            controller puts the top four cards of his or her library
            into his or her graveyard.</text>
        <name>Broken Ambitions</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P3+errata): Tap one or two target creatures without
            horsemanship. [Oracle 2005/10/01]</text>
        <name>Broken Dam</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(TE+errata): Return ~this~ to its owner&apos;s hand:
            Regenerate target creature. [Oracle 1999/05/01]</text>
        <name>Broken Fall</name>
    </card>
    <card>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>The Spirit token creature gets a fixed power/toughness
            equal to the power/toughness of the target creature when
            Broken Visage resolves.  This includes the effects of any
            enchantments or other effects on the target creature.  The
            Shadow token never gets a variable power/toughness.
            [D&apos;Angelo 1995/10/29]</ruling>
        <ruling>The token creature comes into play under your control
            regardless of who controlled the target creature. [Duelist
            Magazine #9, Page 36]</ruling>
        <note>Note - Errata changed the token creature&apos;s type from
            Shadow to Spirit.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(5th+errata): Destroy target nonartifact attacking
            creature.  It can&apos;t be regenerated.  Put a black Spirit
            creature token with that creature&apos;s power and toughness
            onto the battlefield.  Sacrifice the token at the beginning
            of the next end step. [Oracle 2009/07/08]</text>
        <name>Broken Visage</name>
    </card>
    <card>
        <power>5</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Provoke, Rule 702.36.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(LE): 5/3, Trample, Provoke.</text>
        <name>Brontotherium</name>
    </card>
    <card>
        <power>4</power>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Artifact Creature - Construct</type>
        <ruling>It only deals damage if it is still in play and is
            sacrificed when the ability resolves. [Dissension FAQ 2006/04/13]</ruling>
        <text>Text(DI): 4/1. ; When a player other than ~this~&apos;s
            owner controls it, that player sacrifices it.  If the player
            does, ~this~ deals 7 damage to him or her.</text>
        <name>Bronze Bombshell</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>You may use sign language, unless you normally speak in
            sign language. [Barclay 1998/08/13]</ruling>
        <ruling>You can have someone else speak for you. [Barclay 1998/08/13]</ruling>
        <ruling>The Calendar will reduce the total cost of the spell, so
            it can pay for part of the {@Gloom} cost for a white spell.
            [Barclay 1998/08/13]</ruling>
        <ruling>If you have two Calendars in play, you can use just one
            different voice to satisfy both of them. [QAS 1998/09/09]</ruling>
        <ruling>You can switch voices as often as you want.  You just
            cannot use your normal voice. [QAS 1998/09/09]</ruling>
        <ruling>Your normal voice is determined at the time as casting
            as the voice you used most often during the past 24 hours.
            [TomHa 1998/09/15]</ruling>
        <ruling>Volume alone does not make a voice
            &quot;different&quot;. [D&apos;Angelo 1999/02/21]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): Your spells cost {1} less to play as long
            as you speak in a voice other than your normal voice. ; If
            you speak in your normal voice, sacrifice ~this~. [Oracle 2009/07/08]</text>
        <name>Bronze Calendar</name>
    </card>
    <card>
        <power>4</power>
        <cost>7</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Artifact Creature - Horse</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Horse&quot;.</note>
        <text>Text(CH+errata): 4/4, Trample. ; If you control another
            creature, prevent all damage that would be dealt to ~this~
            by spells that target it. [Oracle 2001/08/24]</text>
        <name>Bronze Horse</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Cannot choose to lose 10 life if you have less than 10
            life, but you may choose to give up the game immediately.
            This has roughly the same effect. [D&apos;Angelo 1994/06/01]</ruling>
        <ruling>If the card being targeted by the Bronze Tablet is
            removed before Tablet takes effect, then the Tablet ability
            is countered and it remains tapped. [D&apos;Angelo 2001/08/31]</ruling>
        <ruling>If the tablet is not still in play when the ability
            resolves, it is not removed from the game, and the exchange
            fails to happen.  You don&apos;t get the other player&apos;s
            card. [D&apos;Angelo 2001/08/31]</ruling>
        <ruling>If using a {@Copy Artifact} of the Tablet, you must
            trade the Copy Artifact card to your opponent just like you
            would have traded the Tablet. [bethmo 1994/08/01]</ruling>
        <ruling>You can take control of your opponent&apos;s Tablet and
            in the trade you only have to give them back their Tablet.
            [Duelist Magazine #2, Page 15]</ruling>
        <ruling>Vintage tournaments (see Rule 911) have banned this card
            since 1994/05/02.</ruling>
        <ruling>Legacy tournaments (see Rule 912) have always banned
            this card.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(4th+errata): Remove ~this~ from your deck before
            playing if you&apos;re not playing for ante. ; ~this~ enters
            the battlefield tapped. ; {4},{Tap}: Exile ~this~ and target
            nontoken permanent an opponent owns.  That player may pay 10
            life.  If he or she does, put ~this~ into its owner&apos;s
            graveyard.  Otherwise, that player owns ~this~ and you own
            the other exiled card. [Oracle 2009/07/08]</text>
        <name>Bronze Tablet</name>
    </card>
    <card>
        <power>3</power>
        <cost>4G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Sliver</type>
        <ruling>This card&apos;s controller controls the triggered
            ability, but the controller of the Sliver that deals damage
            to a player decides whether or not to put the token into
            play under their control. [Legions FAQ 2003/01/23]</ruling>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(LE+errata): 3/3. ; Whenever a Sliver deals combat
            damage to a player, its controller may put a 1/1 colorless
            Sliver creature token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Brood Sliver</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <ruling>The loss of life is not optional. [bethmo 1997/01/28]</ruling>
        <ruling>The life loss and the return to hand both happen at end
            of turn as a single effect.  It is not two separate effects.
            [Duelist Magazine #17, Page 28]</ruling>
        <text>Text(VI+errata): 1/1. ; When ~this~ is put into your
            graveyard from the battlefield, at the beginning of the next
            end step, you lose 1 life and return ~this~ to your hand.
            [Oracle 2009/07/08]</text>
        <name>Brood of Cockroaches</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect Druid</type>
        <ruling>You can choose to put zero tokens or all the tokens into
            play.  You cannot choose a number in between. [Onslaught FAQ 2002/09/24]</ruling>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(ON+errata): 1/1. ; Morph {2}{G}. ; Whenever ~this~ is
            dealt damage, you may put that many 1/1 green Insect
            creature tokens onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Broodhatch Nantuko</name>
    </card>
    <card>
        <power>4</power>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Lizard</type>
        <text>Text(CS+errata): 4/4. ; At the beginning of the end step,
            each player gains control of all nontoken permanents he or
            she owns. [Oracle 2009/07/08]</text>
        <name>Brooding Saurian</name>
    </card>
    <card>
        <power>4</power>
        <cost>3BRG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Dragon</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(SA+errata): 4/4, Flying. ; When ~this~ enters the
            battlefield, put a 4/4 red Dragon creature token with flying
            onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Broodmate Dragon</name>
    </card>
    <card>
        <cost>8UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <type>Creature - Beast</type>
        <note>Note - Also see Affinity, Rule 702.38.</note>
        <text>Text(MR): */*, Flying. ; Affinity for artifacts. ;
            ~this~&apos;s power and toughness are each equal to the
            number of artifacts you control.</text>
        <name>Broodstar</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Legendary Creature - Human Samurai</type>
        <note>Note - Also see Bushido, Rule 702.42.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(CK+errata): 2/1, Bushido 1. ; If there are exactly
            two permanents named Brothers Yamazaki on the battlefield,
            the &quot;legend rule&quot; doesn&apos;t apply to them. ;
            Each other creature named Brothers Yamazaki gets +2/+2 and
            has haste. [Oracle 2009/07/08]</text>
        <name>Brothers Yamazaki</name>
    </card>
    <card>
        <power>2</power>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Shaman</type>
        <note>Note - This card was of creature type &quot;Brother&quot;
            until Oracle 2007/09/01 when it became &quot;Human Shaman&quot;.</note>
        <text>Text(4th/5th): 2/2. ; {1}{R}{R}: ~this~ deals 1 damage to
            target creature or player and 1 damage to you.</text>
        <name>Brothers of Fire</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(TS): Any player may have ~this~ deal 5 damage to him
            or her.  If no one does, target player draws three cards.</text>
        <name>Browbeat</name>
    </card>
    <card>
        <power>1</power>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Ouphe</type>
        <ruling>Attacking is not an activation and cannot be countered.
            [D&apos;Angelo 1995/07/24]</ruling>
        <text>Text(MR+errata): 1/1. ; {1}{G},{Tap}: Counter target
            activated ability from an artifact source.  (Mana abilities
            can&apos;t be targeted.) [Oracle 2006/10/01]</text>
        <name>Brown Ouphe</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>If used with less than 5 cards in your library, you put
            one in your hand and remove the others from the game.  This
            is not an immediate loss of the game. [bethmo 1996/07/16]</ruling>
        <text>Text(6th+errata): {2}{U}{U}: Look at the top five cards of
            your library, put one of them into your hand, and exile the
            rest. [Oracle 2009/07/08]</text>
        <name>Browse</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Buyback, Rule 702.24.</note>
        <text>Text(SH): Buyback {2}{B}{B}. ; Target opponent loses 2
            life.  You gain 2 life.</text>
        <name>Brush with Death</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5679</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(9th/10): {Tap}: Add {1} to your mana pool. ; {Tap}:
            Add {G} or {W} to your mana pool.  ~this~ deals 1 damage to you.</text>
        <name>Brushland</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): 2/3. ; {Tap}: Target permanent&apos;s artist
            becomes the artist of your choice until end of turn.</text>
        <name>Brushstroke Paintermage</name>
    </card>
    <card>
        <power>3</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Brushwagg</type>
        <text>Text(MI+errata): 3/2. ; Whenever ~this~ blocks or becomes
            blocked, it gets -2/+2 until end of turn. [Oracle 1999/07/01]</text>
        <name>Brushwagg</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <text>Text(CK+errata): 2/2. ; {1}: Look at the top card of your
            library. ; {2}: Reveal the top card of your library.  If
            it&apos;s a land card, ~this~ gets +1/+0 and gains first
            strike until end of turn.  Activate this ability only once
            each turn. [Oracle 2009/07/08]</text>
        <name>Brutal Deceiver</name>
    </card>
    <card>
        <power>3</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>P2</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Nightstalker</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P2+errata): 3/2. ; When ~this~ enters the
            battlefield, you may have target opponent discard a card.
            [Oracle 2009/07/08]</text>
        <name>Brutal Nightstalker</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(PY+errata): Activated abilities of nontoken Rebels
            cost an additional &quot;Sacrifice a land&quot; to activate.
            [Oracle 2009/07/08]</text>
        <name>Brutal Suppression</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>CS</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(PC): Target creature gets +3/+3 until end of turn.</text>
        <name>Brute Force</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(WL+errata): Prevent all damage that would be dealt to
            creatures. [Oracle 1999/07/01]</text>
        <name>Bubble Matrix</name>
    </card>
    <card>
        <power>3</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Beeble</type>
        <text>Text(UD): 3/3. ; ~this~ is unblockable as long as
            defending player controls an enchantment.</text>
        <name>Bubbling Beebles</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Affects lands tapped for rest of turn, not just swamps
            in play at the time it resolves. [Urza&apos;s Destiny FAQ
            1999/05/25] This is because it affects players and not the
            lands themselves. [DeLaney 1999/06/13]</ruling>
        <ruling>Affects lands that count as a swamp.  For example, if
            you tap {@Badlands} for {R}, it will produce an additional
            {B}. [Urza&apos;s Destiny FAQ 1999/05/25]</ruling>
        <text>Text(UD+errata): Until end of turn, whenever a player taps
            a Swamp for mana, that player adds {B} to his or her mana
            pool (in addition to the mana the land produces). [Oracle 2009/02/01]</text>
        <name>Bubbling Muck</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Monk</type>
        <ruling>The test if you control ten or more lands is only
            performed when you use the tap ability. [D&apos;Angelo 2005/12/01]</ruling>
        <note>Note - The flip side is named {@Dokai, Weaver of Life}.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <text>Text(CK+errata): 2/1. ; {Tap}: You may put a land card
            from your hand onto the battlefield.  If you control ten or
            more lands, flip ~this~. [Oracle 2009/07/08]</text>
        <name>Budoka Gardener</name>
    </card>
    <card>
        <power>2</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Monk</type>
        <note>Note - The flip side is named {@Ichiga, Who Topples Oaks}.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <text>Text(BK+errata): 2/2. ; Whenever you cast a Spirit or
            Arcane spell, you may put a ki counter on ~this~. ; At the
            beginning of the end step, if there are two or more ki
            counters on ~this~, you may flip it. [Oracle 2009/07/08]</text>
        <name>Budoka Pupil</name>
    </card>
    <card>
        <cost>XXR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(MI+errata): Destroy X target artifacts.  ~this~ deals
            damage to each player equal to the number of artifacts he or
            she controlled destroyed this way. [Oracle 2005/08/01]</text>
        <name>Builder&apos;s Bane</name>
    </card>
    <card>
        <power>2</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Aurochs</type>
        <ruling>Other creatures of type Aurochs are: {@Aurochs},
            {@Aurochs Herd}, and {@Rimehorn Aurochs}. [D&apos;Angelo 2006/08/01]</ruling>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(CS): 2/1, Trample. ; Whenever ~this~ attacks, it gets
            +1/+0 until end of turn for each other attacking Aurochs.</text>
        <name>Bull Aurochs</name>
    </card>
    <card>
        <power>5</power>
        <cost>4RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(SA): 5/5, Vigilance, Haste.</text>
        <name>Bull Cerodon</name>
    </card>
    <card>
        <power>4</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>VI</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elephant</type>
        <text>Text(VI+errata): 4/4. ; When ~this~ enters the
            battlefield, sacrifice it unless you return two Forests you
            control to their owner&apos;s hand. [Oracle 2009/07/08]</text>
        <name>Bull Elephant</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ST</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Hippo</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - The Portal version had no creature type.</note>
        <text>Text(US/7th): 3/3, Islandwalk.</text>
        <name>Bull Hippo</name>
    </card>
    <card>
        <cost>4</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>If the creature can attack, it must.  If it cannot, then
            nothing happens. [Duelist Magazine #25, Page 30]</ruling>
        <note>Note - Also see Must Attack, Rule 508.1d.</note>
        <text>Text(SH): {2},{Tap}: ~this~ deals 1 damage to target
            creature.  That creature attacks this turn if able.</text>
        <name>Bullwhip</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Counts cards during resolution. [DeLaney 1998/10/05]</ruling>
        <text>Text(US+errata): At the beginning of your upkeep, ~this~
            deals damage to target opponent equal to the number of cards
            in your hand greater than the number of cards in his or her
            hand. [Oracle 2005/08/01]</text>
        <name>Bulwark</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MM+errata): Enchant creature. ; Flash. ; Enchanted
            creature has flying. [Oracle 2006/10/01]</text>
        <name>Buoyancy</name>
    </card>
    <card>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(DS): Target player loses 1 life for each tapped
            artifact he or she controls.</text>
        <name>Burden of Greed</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This card works like this... At the beginning of the
            next player&apos;s upkeep, he or she will pick a simple
            verbal or physical action such as clapping his or her hands.
            At the beginning of his or her upkeep, the next player (you
            in a two-player game) must clap his or her hands and then
            add another action--for example, saying &quot;Yabba Dabba
            Doo.&quot;  At the beginning of his or her upkeep, the next
            player claps his or her hands, says &quot;Yabba Dabba
            Doo,&quot; and then adds a new action.  This little game
            continues until someone messes up the order, at which point
            the controller of Bureaucracy sacrifices the card and the
            player who made the mistake loses all the cards in his or
            her hand. [QAS 1998/09/09]</ruling>
        <ruling>A player must clearly identify to all players what
            action he or she is adding.  Show it and describe it if
            necessary.  Don&apos;t make the player guess. [QAS 1998/09/09]</ruling>
        <ruling>The participant is the PLAYER, not the trading card
            game. [DeLaney 1998/08/12]</ruling>
        <ruling>Each other player in the game must assent that they are
            capable of performing the action to be added to the ACTION
            QUEUE at the time it is added, or the PLAYER must choose a
            different action. [DeLaney 1998/08/12]</ruling>
        <ruling>Duplicate actions are legal. [DeLaney 1998/08/12]</ruling>
        <ruling>You can only add an action to the end of the ACTION
            QUEUE, not the beginning. [D&apos;Angelo 1998/09/07] Even
            though some might argue that the beginning is just the
            &quot;other end&quot;. You can optionally play that way.</ruling>
        <ruling>If there is more than one Bureaucracy in play, you
            choose which order to deal with them, then deal with each of
            their ACTION QUEUEs separately. [QAS 1998/09/09]</ruling>
        <ruling>You can pick actions which make it hard for the opponent
            to meet the requirements of another card.  Such as clapping
            hands when the opponent is enchanted with {@Volrath&apos;s
            Motion Sensor}. [QAS 1998/09/09]</ruling>
        <ruling>The action needs to be simple, so saying a {@Censorship}
            word twenty times is not acceptable. [QAS 1998/09/09] Once
            is definitely okay, twice is probably okay, and three or
            more times isn&apos;t very simple. [D&apos;Angelo 1998/09/21]</ruling>
        <ruling>A judge can consider &quot;unsportsmanlike&quot; actions
            illegal.  This includes any action which invades a
            person&apos;s privacy without their permission, such as
            tossing another player&apos;s deck into the air, touching
            the person in any way, or so on. [D&apos;Angelo 1999/02/21]</ruling>
        <ruling>Any action which would break a law or local rule is not
            a valid choice. [D&apos;Angelo 1999/02/21] For example, you
            cannot ask someone to yell &quot;Fire&quot; in a crowded room.</ruling>
        <ruling>Yelling &quot;judge&quot; can be considered an illegal
            action by the judges if it annoys them. [D&apos;Angelo 1999/02/21]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): Pursuant to subsection 3.1(4) of
            Richard&apos;s Rules of Order, during the upkeep of each
            participant in this game of the Magic: The Gathering(R)
            trading card game (hereafter known as &quot;PLAYER&quot;),
            that PLAYER performs all actions in the sequence of
            previously added actions (hereafter known as &quot;ACTION
            QUEUE&quot;), in the order those actions were added, then
            adds another action to the end of the ACTION QUEUE.  All
            actions must be simple physical or verbal actions that a
            player can perform while sitting in a chair, without
            jeopardizing the health and security of said PLAYER. ; If
            any PLAYER does not perform all the prescribed actions in
            the correct order, sacrifice ~this~ and said PLAYER discards
            his or her complement of cards in hand (hereafter known as
            &quot;HAND&quot;). [Oracle 2009/07/08]</text>
        <name>Bureaucracy</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Playing a land will trigger it, but putting a land into
            play as part of an effect will not. [Duelist Magazine #25,
            Page 30]</ruling>
        <text>Text(SH+errata): Whenever an opponent plays a land, you
            may put a land card from your hand onto the battlefield.
            [Oracle 2009/07/08]</text>
        <name>Burgeoning</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You can look in your library and then choose to find any
            number from zero to three creatures after you look at it.
            [D&apos;Angelo 2000/12/07]</ruling>
        <ruling>You do not have to find all three creature cards if you
            do not want to.  You can choose to find zero, one, or two
            instead.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(OD): Search your library for up to three creature
            cards and put them into your graveyard.  Then shuffle your library.</text>
        <name>Buried Alive</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Conspire, Rule 702.75.</note>
        <text>Text(SM): Conspire. ; ~this~ deals 3 damage to target
            creature or player.</text>
        <name>Burn Trail</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Lands that count as creatures are not considered to be
            &quot;non-land cards&quot;. [Barclay 1998/08/13]</ruling>
        <ruling>If you tap another player&apos;s card, you must give
            control of that card (at end of turn) to one of your
            opponents. [QAS 1998/09/09] For example, in a multiplayer
            game, Player A could tap Player B&apos;s permanent with
            {@Icy Manipulator} and give the player B&apos;s card to
            Player C at end of turn.</ruling>
        <ruling>This card is not considered tapped.  Card orientation is
            determined by the orientation of the text, artwork, etc.,
            not by the length of the card sides. [QAS 1998/09/09]</ruling>
        <ruling>Does not affect tokens. [D&apos;Angelo 1998/09/21]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): Whenever any player taps a card, that
            player gives control of that card to an opponent at end of
            turn. ; If a player does not tap any nonland cards during
            his or her turn, ~this~ deals 3 damage to that player at end
            of turn. [Oracle 2009/07/08]</text>
        <name>Burning Cinder Fury of Crimson Chaos Fire</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(PT+errata): Target creature gets +2/+0 until end of
            turn.  ~this~ deals 2 damage to that creature. [Oracle 2005/10/01]</text>
        <name>Burning Cloak</name>
    </card>
    <card>
        <cost>4R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P3+errata): ~this~ deals 5 damage to target opponent.
            [Oracle 2005/10/01]</text>
        <name>Burning Fields</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(M10): Each player draws three cards, then discards
            three cards at random.</text>
        <name>Burning Inquiry</name>
    </card>
    <card>
        <power>2</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Efreet</type>
        <text>Text(MI): 2/2. ; {1}{R}{R}: ~this~ deals 2 damage to
            target creature with flying and that creature loses flying
            until end of turn.</text>
        <name>Burning Palm Efreet</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD+errata): Whenever a creature is put into a
            graveyard from the battlefield, that creature&apos;s
            controller sacrifices a land. [Oracle 2009/07/08]</text>
        <name>Burning Sands</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <note>Note - This card was of creature type &quot;Knight&quot;
            and not &quot;Human Knight&quot; until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): 2/2, Flanking. ; {R}{R}: ~this~ gains
            first strike until end of turn. [Oracle 1998/07/01]</text>
        <name>Burning Shield Askari</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Can acquire cards which are removed from the game by
            other cards, such as {@Ice Cauldron}, {@Elkin Bottle},
            {@Necropotence}, etc.  Such cards are in the &quot;removed
            from game&quot; zone. [Judgment FAQ 2002/05/28]</ruling>
        <ruling>Cannot acquire cards that are phased out.  Those cards
            are in the Phased Out zone and not in the Removed from Game
            zone. [D&apos;Angelo 2002/06/14] See Rule 702.23.</ruling>
        <ruling>Cannot acquire the Ante cards.  They are considered
            still &quot;in the game&quot; as are cards in the library
            and the graveyard. [D&apos;Angelo 2002/06/14]</ruling>
        <ruling>Does not allow you to look at face-down cards which are
            in the removed from game zone.  You get to see the chosen
            card at the same time your opponent does, when you reveal
            it. [D&apos;Angelo 2002/06/14] You do get to tell each set
            of face down cards from other sets based on which effect
            removed the cards from the game.  If you want to pick from a
            face down set, you take a random card from it.  For example,
            if your hand is removed with {@Suppress}, you can see your
            hand there face down and you can pick a random card from it.
            If you used {@Necropotence} twice, each time was a separate
            effect and put the one card separately face down.  You can
            pick either one, assuming you remember which is which.
            [Barclay 2002/05/16]</ruling>
        <ruling>In Duelist Convocation tournament play, it can only
            bring cards from your sideboard or ones that were removed
            from the game by a spell or ability. [Judgment FAQ
            2002/05/28] If you remove a card from the sideboard, this
            card is placed into your sideboard to maintain the size of
            the sideboard. [Judgment FAQ 2002/05/28] If this spell is
            somehow played using a pseudo-spell (such as with
            {@Mirari}), then there will be no card to put in your
            sideboard.  This is approved under the rules. [WotC Rules
            Team 2002/10/01]</ruling>
        <ruling>In Duelist Convocation tournament play, you may look at
            your sideboard during the resolution of this spell.
            Normally, you cannot look at your sideboard during a game.
            [Judgment FAQ 2002/05/28]</ruling>
        <ruling>In non-tournament play, it can also be any card you own
            which is not in the game. [Judgment FAQ 2002/05/28]</ruling>
        <ruling>Vintage tournaments (see Rule 911) have restricted this
            card since 2004/01/01.</ruling>
        <ruling>Legacy tournaments (see Rule 912) banned this card from
            2004/01/01 until 2004/09/20.</ruling>
        <text>Text(JU+errata): You may choose a sorcery card you own
            from outside the game, reveal that card, and put it into
            your hand.  Exile ~this~. [Oracle 2009/07/08]</text>
        <name>Burning Wish</name>
    </card>
    <card>
        <cost>4RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>+ Text(P3+errata): You destroy four lands you control,
            then target opponent destroys four lands he or she controls.
            Then ~this~ deals 4 damage to each creature. [Oracle 2009/10/11]</text>
        <name>Burning of Xinye</name>
    </card>
    <card>
        <power>3</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Zubera Spirit</type>
        <text>Text(SK+errata): 3/3. ; When ~this~ is put into a
            graveyard from the battlefield, if 4 or more damage was
            dealt to it this turn, ~this~ deals 3 damage to target
            creature or player. [Oracle 2009/07/08]</text>
        <name>Burning-Eye Zubera</name>
    </card>
    <card>
        <power>2</power>
        <cost>2RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Viashino Berserker</type>
        <ruling>If both abilities are used on the same creature, it
            can&apos;t block this turn. [Guildpact FAQ 2005/12/22]</ruling>
        <note>Note - Also see Bloodthirst, Rule 702.51.</note>
        <text>Text(GP): 2/2, Bloodthirst 1. ; {2}{R}: Target creature
            can&apos;t block ~this~ this turn. ; {2}{G}: Target creature
            blocks ~this~ this turn if able.</text>
        <name>Burning-Tree Bloodscale</name>
    </card>
    <card>
        <power>3</power>
        <cost>1RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Centaur Shaman</type>
        <text>Text(GP+errata): 3/4. ; Whenever a player activates an
            ability that isn&apos;t a mana ability, ~this~ deals 1
            damage to that player. [Oracle 2009/07/08]</text>
        <name>Burning-Tree Shaman</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Checks the color of the spell only on resolution.  It
            can target a non-blue spell. [D&apos;Angelo 1998/06/10]</ruling>
        <note>Note - Before errata, this card was of type Interrupt.
            [Oracle 1999/07/23]</note>
        <text>Text(AL+errata): Counter target instant spell if it&apos;s
            blue. ; Draw a card at the beginning of the next turn&apos;s
            upkeep. [Oracle 2008/07/01]</text>
        <name>Burnout</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - The spell has errata to change its type from
            Interrupt to Instant. [Oracle 2000/02/01]</note>
        <text>Text(IA+errata): As an additional cost to cast ~this~,
            sacrifice a creature. ; Add X mana in any combination of {B}
            and/or {R} to your mana pool, where X is the sacrificed
            creature&apos;s converted mana cost. [Oracle 2009/07/08]</text>
        <name>Burnt Offering</name>
    </card>
    <card>
        <power>2</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Soulshift, Rule 702.43.</note>
        <text>Text(CK): 2/2. ; Soulshift 3. ; Sacrifice ~this~: Target
            creature gets +2/+2 until end of turn.</text>
        <name>Burr Grafter</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kithkin Soldier</type>
        <note>Note - Also see Reinforce, Rule 702.74.</note>
        <text>Text(MT): 2/2, Flying. ; Reinforce 2 - {2}{W}.</text>
        <name>Burrenton Bombardier</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin Wizard</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(LO): 1/1, Protection from Red. ; Sacrifice ~this~:
            Prevent all damage a red source of your choice would deal
            this turn.</text>
        <name>Burrenton Forge-Tender</name>
    </card>
    <card>
        <power>3</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Kithkin Soldier</type>
        <text>Text(MT): 3/3. ; Whenever ~this~ attacks, target creature
            gets +0/+3 until end of turn.</text>
        <name>Burrenton Shield-Bearers</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR46</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(6th+errata): Enchant creature. ; Enchanted creature
            has mountainwalk. [Oracle 2005/08/01]</text>
        <name>Burrowing</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>+ Note - Also see Kicker, Rule 702.30.</note>
        <text>Text(ZE): Kicker {4}. ; ~this~ deals 2 damage to target
            creature or player. If ~this~ was kicked, it deals 4 damage
            to that creature or player instead.</text>
        <name>Burst Lightning</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(UL): Untap target permanent.</text>
        <name>Burst of Energy</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(M10): Creatures you control gain haste until end of turn.</text>
        <name>Burst of Speed</name>
    </card>
    <card>
        <power>2</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Beeble</type>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see artist rules, Rule 715.Ruling.11 and Rule 715.Ruling.12.</note>
        <text>Text(UH): 2/2. ; ~this~ is unblockable as long as
            defending player controls two or more nonland permanents
            that share an artist.</text>
        <name>Bursting Beebles</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - The flip side is named {@Kenzo the Hardhearted}.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <text>Text(CK): 1/1. ; When a creature dealt damage by ~this~
            this turn is put into a graveyard, flip ~this~.</text>
        <name>Bushi Tenderfoot</name>
    </card>
    <card>
        <cost>5R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - See {@Boom (Boom/Bust)} for the second half of this card.</note>
        <note>Note - Also see Split Cards, Rule 708.</note>
        <text>Text(PC): Destroy all lands.</text>
        <name>Bust (Boom/Bust)</name>
    </card>
    <card>
        <power>6</power>
        <cost>4RRR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Orgg</type>
        <ruling>You can use the ability to divide damage even if it is
            not blocked. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>If it is blocked but then all of its blockers are
            removed before combat damage is assigned, then it won&apos;t
            be able to deal combat damage and you won&apos;t be able to
            use its ability. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>You can choose to assign damage normally to the blocking
            creature(s) or to the defending player if there were no
            blockers assigned. [D&apos;Angelo 2003/06/14]</ruling>
        <ruling>If you choose to use the ability to divide up the damage
            (and there is at least one point of damage to be assigned),
            you must choose at least one creature or the defending
            player, and cannot choose more total creatures and players
            than the amount of damage being assigned (minimum 1 point
            per player or creature). [DeLaney 2003/05/19]</ruling>
        <text>Text(ON): 6/6. ; You may divide ~this~&apos;s combat
            damage as you choose among defending player and/or any
            number of creatures he or she controls.</text>
        <name>Butcher Orgg</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Cleric</type>
        <ruling>It can sacrifice itself. [Onslaught FAQ 2002/09/24]</ruling>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(ON): 2/2. ; {B}, Sacrifice a Cleric: Target player
            loses 2 life and you gain 2 life.</text>
        <name>Cabal Archon</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>This counts as a &quot;land tapped for mana&quot; even
            if you control no Swamps and it generates zero mana with the
            ability. [D&apos;Angelo 2007/12/05]</ruling>
        <text>Text(TO+errata): {2},{Tap}: Add {B} to your mana pool for
            each Swamp you control. [Oracle 2003/07/01]</text>
        <name>Cabal Coffers</name>
    </card>
    <card>
        <cost>6B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <text>Text(SC+errata): Any number of target players each
            discards a number of cards equal to the highest converted
            mana cost among permanents you control. [Oracle 2005/08/01]</text>
        <name>Cabal Conditioning</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - Also see Morph, Rule 702.34.</note>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(ON): 2/2. ; Morph {3}{B}{B}. ; Whenever ~this~ deals
            combat damage to a player, that player sacrifices a creature.</text>
        <name>Cabal Executioner</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Minion</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <note>Note - This card was creature type &quot;Minion&quot;
            until Oracle 2007/10/01, when it became &quot;Human Minion&quot;.</note>
        <text>Text(OD+errata): 1/1. ; Threshold - {1}{B},{Tap}, Exile
            two cards from your graveyard: Target player discards a
            card.  Activate this ability only any time you could cast a
            sorcery, and only if seven or more cards are in your
            graveyard. [Oracle 2009/07/08]</text>
        <name>Cabal Inquisitor</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Zombie Wizard</type>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(SC+errata): 1/1. ; {X}{B},{Tap}: Target player
            reveals X cards from his or her hand and you choose one of
            them.  That player discards that card. Activate this ability
            only any time you could cast a sorcery. [Oracle 2009/07/08]</text>
        <name>Cabal Interrogator</name>
    </card>
    <card>
        <power>5</power>
        <cost>3BBB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Legendary Creature - Human Wizard</type>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became &quot;Wizard&quot;.
            Then with Oracle 2007/10/01 it became &quot;Human Wizard&quot;.</note>
        <text>Text(OD+errata): 5/5. ; {2}{B}, Sacrifice a creature:
            Target creature gets -2/-2 until end of turn. ; {2}{B},
            Exile a creature card from your graveyard: Target creature
            gets -2/-2 until end of turn. [Oracle 2009/07/08]</text>
        <name>Cabal Patriarch</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(OD+errata): {Tap}: Add {B} to your mana pool.  ~this~
            deals 1 damage to you. ; Threshold - {B},{Tap}, Sacrifice
            ~this~: Target creature gets -2/-2 until end of turn.
            Activate this ability only if seven or more cards are in
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Cabal Pit</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(TO+errata): Add {B}{B}{B} to your mana pool. ;
            Threshold - Add {B}{B}{B}{B}{B} to your mana pool instead if
            seven or more cards are in your graveyard. [Oracle 2006/10/01]</text>
        <name>Cabal Ritual</name>
    </card>
    <card>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD+errata): Whenever a player casts a spell, that
            player discards X cards, where X is the number of cards in
            all graveyards with the same name as that spell. [Oracle 2009/07/08]</text>
        <name>Cabal Shrine</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <note>Note - This card was creature type &quot;Cleric&quot;
            until Oracle 2007/10/01, when it became &quot;Human Cleric&quot;.</note>
        <text>Text(ON+errata): 2/1. ; Whenever a Goblin deals combat
            damage to a player, that player discards a card. [Oracle 2005/08/01]</text>
        <name>Cabal Slaver</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Minion</type>
        <note>Note - This card was creature type &quot;Minion&quot;
            until Oracle 2007/10/01, when it became &quot;Human Minion&quot;.</note>
        <text>Text(TO+errata): 2/1. ; {2}{B}{B},{Tap}, Exile two cards
            from your graveyard: Return target creature card from your
            graveyard to your hand. [Oracle 2009/07/08]</text>
        <name>Cabal Surgeon</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You name the card during resolution, then your opponent
            reveals their hand and discards if appropriate.  There is no
            way for your opponent to do anything between you naming the
            card and them discarding. [Judgment FAQ 2002/05/28]</ruling>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(JU+errata): Flashback - Sacrifice a creature. ; Name
            a nonland card. Target player reveals his or her hand and
            discards all cards with that name. [Oracle 2005/08/01]</text>
        <name>Cabal Therapy</name>
    </card>
    <card>
        <power>1</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Minion</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <note>Note - This card was creature type &quot;Minion&quot;
            until Oracle 2007/10/01, when it became &quot;Human Minion&quot;.</note>
        <text>Text(TO+errata): 1/1. ; {B},{Tap}: Target creature gets
            -1/-1 until end of turn. ; Threshold - {3}{B}{B},{Tap}:
            Target creature gets -2/-2 until end of turn.  Activate this
            ability only if seven or more cards are in your graveyard.
            [Oracle 2009/07/08]</text>
        <name>Cabal Torturer</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Minion</type>
        <note>Note - This card was creature type &quot;Minion&quot;
            until Oracle 2007/10/01, when it became &quot;Human Minion&quot;.</note>
        <text>Text(JU): 1/1. ; Sacrifice ~this~: Target creature gets
            -2/-0 until end of turn.</text>
        <name>Cabal Trainee</name>
    </card>
    <card>
        <power>4</power>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Merfolk Rogue</type>
        <ruling>The ability isn&apos;t targeted.  You choose the
            permanent during resolution, so no one will be able to
            respond to this spell after you make your choice. [Eventide
            FAQ 2008/07/08]</ruling>
        <text>Text(ET): 4/4. ; At the beginning of your upkeep, return a
            permanent you control to its owner&apos;s hand.</text>
        <name>Cache Raiders</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Zombie</type>
        <ruling>If the opponent has no cards in hand, this has no
            effect. [DeLaney 1998/10/05]</ruling>
        <text>Text(US+errata): 2/1. ; When ~this~ enters the
            battlefield, each opponent discards a card. [Oracle 2009/07/08]</text>
        <name>Cackling Fiend</name>
    </card>
    <card>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Hellbent, Rule 717.4.</note>
        <text>Text(DI): ~this~ deals 3 damage to target creature or
            player. ; Hellbent - ~this~ deals 5 damage to that creature
            or player instead if you have no cards in hand.</text>
        <name>Cackling Flames</name>
    </card>
    <card>
        <power>2</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>FD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Imp</type>
        <text>Text(FD): 2/2, Flying. ; {Tap}: Target player loses 1 life.</text>
        <name>Cackling Imp</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Spellshaper</type>
        <note>Note - This card was creature type &quot;Spellshaper&quot;
            until Oracle 2007/10/01, when it became &quot;Human Spellshaper&quot;.</note>
        <text>Text(MM+errata): 1/1. ; {X}{B},{Tap}, Discard a card:
            Target creature gets +X/+0 until end of turn. [Oracle 2005/08/01]</text>
        <name>Cackling Witch</name>
    </card>
    <card>
        <cost>3BG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(MI+errata): Exile a card from your hand: Add {B}{B}
            or {G}{G} to your mana pool. [Oracle 2009/07/08]</text>
        <name>Cadaverous Bloom</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie Knight</type>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <note>Note - This card was of creature type &quot;Knight&quot;
            and not &quot;Zombie Knight&quot; until Oracle 2005/08/01.</note>
        <text>Text(MI+errata): 2/2, Flanking. ; {1}{B}{B}: Regenerate
            ~this~. [Oracle 1998/07/01]</text>
        <name>Cadaverous Knight</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(CK+errata): Enchant creature. ; Enchanted creature
            can&apos;t attack or block. ; {1}{W}: Return ~this~ to its
            owner&apos;s hand. [Oracle 2005/08/01]</text>
        <name>Cage of Hands</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(JU+errata): Enchant creature. ; Enchanted creature
            gets +2/+2 and can&apos;t attack. [Oracle 2005/08/01]</text>
        <name>Cagemail</name>
    </card>
    <card>
        <power>4</power>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Shapeshifter</type>
        <note>Note - Also see Changeling, Rule 702.70.</note>
        <note>Note - Also see Deathtouch, Rule 702.2.</note>
        <note>Note - Also see Double Strike, Rule 702.4.</note>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - Also see Lifelink, Rule 702.13.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(LO): 4/4, Changeling. ; As long as a creature card
            with flying is in a graveyard, ~this~ has flying.  The same
            is true for fear, first strike, double strike, deathtouch,
            haste, landwalk, lifelink, protection, reach, trample,
            shroud, and vigilance.</text>
        <name>Cairn Wanderer</name>
    </card>
    <card>
        <power>5</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>US</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Shroud, Rule 702.16.</note>
        <note>Note - Also see Vanishing, Rule 702.60.</note>
        <text>Text(PC+errata): 5/5, Shroud. ; Vanishing 4. [Oracle 2007/05/01]</text>
        <name>Calciderm</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>You choose the value of X when playing the ability.  If
            X is zero, you pay {1} and get no mana. [D&apos;Angelo 2006/10/08]</ruling>
        <text>Text(TS): {Tap}: Add {1} to your mana pool. ; {1},{Tap}:
            Put a storage counter on ~this~. ; {1}, Remove X storage
            counters from ~this~: Add X mana in any combination of {W}
            and/or {U} to your mana pool.</text>
        <name>Calciform Pools</name>
    </card>
    <card>
        <power>3</power>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Hellion</type>
        <ruling>It will deal the 3 damage to itself as well as the other
            creatures when it comes into play.  This will be lethal
            damage if it hasn&apos;t Devoured any creatures and its
            toughness hasn&apos;t been increased by other means. [Shards
            of Alara FAQ 2008/09/23]</ruling>
        <note>Note - Also see Devour, Rule 702.79.</note>
        <text>Text(SA+errata): 3/3. ; Devour 1. ; When ~this~ enters the
            battlefield, it deals 3 damage to each creature. [Oracle 2009/07/08]</text>
        <name>Caldera Hellion</name>
    </card>
    <card>
        <power>2</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kavu</type>
        <ruling>You choose a color on resolution. [Planeshift FAQ 2001/01/26]</ruling>
        <text>Text(PS): 2/2. ; {1}{B}: ~this~ gets +1/+1 until end of
            turn. ; {G}: ~this~ becomes the color of your choice until
            end of turn.</text>
        <name>Caldera Kavu</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(TE+errata): ~this~ enters the battlefield tapped. ;
            {Tap}: Add {1} to your mana pool. ; {Tap}: Add {U} or {R} to
            your mana pool.  ~this~ deals 1 damage to you. [Oracle 2009/07/08]</text>
        <name>Caldera Lake</name>
    </card>
    <card>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <text>Text(BK+errata): As an additional cost to cast ~this~,
            sacrifice a creature. ; Target creature gets -X/-X until end
            of turn, where X is the sacrificed creature&apos;s power.
            [Oracle 2009/07/08]</text>
        <name>Call for Blood</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(OD/TS+errata): Flashback {3}{G}. ; Put a 3/3 green
            Elephant creature token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Call of the Herd</name>
    </card>
    <card>
        <cost>2GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>68</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>WL</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(6th/8th+errata): {2}{G}{G}: Reveal the top card of
            your library.  If it&apos;s a creature card, put it onto the
            battlefield.  Otherwise, put it into your graveyard. [Oracle 2009/07/08]</text>
        <name>Call of the Wild</name>
    </card>
    <card>
        <cost>5(U/R)(U/R)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <note>Note - Also see Retrace, Rule 702.78.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(ET+errata): Put a 5/5 blue and red Elemental creature
            token with flying onto the battlefield. ; Retrace. [Oracle 2009/07/08]</text>
        <name>Call the Skybreaker</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You cannot choose &quot;colorless&quot; as a color.
            [Aahz 1995/06/08]</ruling>
        <ruling>Only sacrificed if opponent controls less or exactly the
            same number of cards of the chosen color than of any other
            single color.  Thus, if you chose red and they had 5 red
            cards, 4 blue ones, and 3 white ones, it would not be
            sacrificed. [WotC Rules Team 1995/07/19]</ruling>
        <ruling>Only counts cards in play. [Duelist Magazine #10, Page 44]</ruling>
        <ruling>Colorless cards are effectively ignored by this
            card&apos;s ability. [D&apos;Angelo 1997/06/23]</ruling>
        <text>+ Text(IA+errata): As ~this~ enters the battlefield,
            choose a color and an opponent. ; White creatures get +1/+1
            as long as the chosen color is the most common color among
            nontoken permanents the chosen player controls but
            isn&apos;t tied for most common. ; When the chosen color
            isn&apos;t the most common color among nontoken permanents
            the chosen player controls, or is tied for most common,
            sacrifice ~this~. [Oracle 2009/10/11]</text>
        <name>Call to Arms</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(CK+errata): Untap all creatures you control.  Samurai
            creatures you control get +1/+1 until end of turn. [Oracle 2007/05/01]</text>
        <name>Call to Glory</name>
    </card>
    <card>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If the target is not legal on resolution, this spell is
            countered and no card is drawn. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA): Return target creature to its owner&apos;s hand.
            Its controller draws a card.</text>
        <name>Call to Heel</name>
    </card>
    <card>
        <cost>4B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The sacrifice during upkeep is not optional. [Scourge
            FAQ 2003/05/30]</ruling>
        <text>Text(SC+errata): At the beginning of each player&apos;s
            upkeep, that player sacrifices a non-Zombie creature. ; At
            the beginning of the end step, if no creatures are on the
            battlefield, sacrifice ~this~. [Oracle 2009/07/08]</text>
        <name>Call to the Grave</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Madness, Rule 702.32.</note>
        <text>Text(TS): Madness {0}. ; Return target black creature card
            from your graveyard to your hand.</text>
        <name>Call to the Netherworld</name>
    </card>
    <card>
        <power>1</power>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Merfolk Wizard</type>
        <text>Text(ZE): 1/1. ; {1}{U},{Tap}: Target creature gains
            flying until end of turn.</text>
        <name>Caller of Gales</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Elf</type>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(LE+errata): 2/2. ; Flash. ; When ~this~ enters the
            battlefield, put a 2/2 green Bear creature token onto the
            battlefield for each nontoken creature put into your
            graveyard from the battlefield this turn. [Oracle 2009/07/08]</text>
        <name>Caller of the Claw</name>
    </card>
    <card>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Creature - Human</type>
        <note>Note - This card was creature type &quot;Lord&quot; until
            Oracle 2007/10/01, when it became &quot;Human&quot;.</note>
        <text>Text(MM+errata): */*. ; As ~this~ enters the battlefield,
            choose a creature type. ; ~this~&apos;s power and toughness
            are each equal to the number of creatures of the chosen type
            on the battlefield. [Oracle 2009/07/08]</text>
        <name>Caller of the Hunt</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Spirit</type>
        <text>Text(CK+errata): 1/3. ; {1}: Look at the top card of your
            library. ; {2}: Reveal the top card of your library.  If
            it&apos;s a land card, ~this~ gets +1/+0 and gains flying
            until end of turn.  Activate this ability only once each
            turn. [Oracle 2009/07/08]</text>
        <name>Callous Deceiver</name>
    </card>
    <card>
        <power>4</power>
        <cost>4RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Giant</type>
        <text>Text(IN+errata): 4/4. ; If a source would deal 3 or less
            damage to ~this~, prevent that damage.</text>
        <name>Callous Giant</name>
    </card>
    <card>
        <power>1</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Cephalid</type>
        <text>Text(ON+errata): 1/2. ; You may choose not to untap ~this~
            during your untap step. ; As ~this~ enters the battlefield,
            an opponent chooses a creature type. ; {Tap}: Gain control
            of target creature that isn&apos;t of the chosen type for as
            long as ~this~ remains tapped. [Oracle 2009/07/08]</text>
        <name>Callous Oppressor</name>
    </card>
    <card>
        <power>2</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>BK</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Wizard</type>
        <note>Note - The flip side is named {@Jaraku the Interloper}.</note>
        <note>Note - Also see Flip Cards, Rule 709.</note>
        <text>Text(BK+errata): 2/2. ; Whenever you cast a Spirit or
            Arcane spell, you may put a ki counter on ~this~. ; At the
            beginning of the end step, if there are two or more ki
            counters on ~this~, you may flip it. [Oracle 2009/07/08]</text>
        <name>Callow Jushi</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Licid</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Licids, Rule 716.</note>
        <text>Text(SH+errata): 2/2. ; {W},{Tap}: ~this~ loses this
            ability and becomes an Aura enchantment with enchant
            creature.  Attach it to target creature. You may pay {W} to
            end this effect. ; Enchanted creature can&apos;t attack.
            [Oracle 2005/08/01]</text>
        <name>Calming Licid</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>It checks if you control an untapped land during
            resolution. [Prophecy FAQ 2000/05/25]</ruling>
        <text>Text(PY): Destroy all enchantments you don&apos;t control.
            Then, if you control an untapped land, destroy all
            enchantments you control.</text>
        <name>Calming Verse</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>7</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(UD/7th): Whenever a creature attacks, ~this~ deals 1
            damage to it.</text>
        <name>Caltrops</name>
    </card>
    <card>
        <power>0</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C5</rarity>
            <abbreviation>AN</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Camel</type>
        <ruling>It does prevent damage from animated Deserts in combat.
            [D&apos;Angelo 1996/11/07]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Banding, Rule 702.19.</note>
        <text>Text(AN+errata): 0/1, Banding. ; Prevent all damage that
            would be dealt to ~this~ or to creatures banded with ~this~
            by Deserts. [Oracle 2009/07/08]</text>
        <name>Camel</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABU</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - The errata changes this card so it no longer turns
            any creatures face down. [Oracle 2002/10/01]</note>
        <text>Text(ABU+errata): Cast ~this~ only during the declare
            attackers step. ; This turn, instead of declaring blockers,
            the defending player chooses any number of creatures he or
            she controls and divides them into a number of piles equal
            to the number of attacking creatures.  Assign each pile to a
            different attacking creature at random, and any creatures in
            that pile that can block the creature do so.  (Piles can be
            empty.) [Oracle 2009/07/08]</text>
        <name>Camouflage</name>
    </card>
    <card>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(TS/10/SA/M10/ZE): Counter target spell.</text>
        <name>Cancel</name>
    </card>
    <card>
        <cost>1</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>AQ</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>This is not mana ability.  It is a normal ability and it
            will resolve along with other spells and abilities in its
            stack.  The lands untap during resolution. [D&apos;Angelo 2000/02/25]</ruling>
        <ruling>You may untap your opponent&apos;s lands if desired.
            [Aahz 1994/05/03] This can be useful if {@Power Surge} is in play.</ruling>
        <ruling>Can be used on an untapped land. [Duelist Magazine #5,
            Page 22]</ruling>
        <ruling>Vintage tournaments (see Rule 911) restricted this card
            from 1994/05/02 until 1997/10/01.</ruling>
        <ruling>Legacy tournaments (see Rule 912) banned this card until 1999/04/01.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - The card type is &quot;Artifact&quot; and not
            &quot;Mono Artifact&quot;. [Oracle 1998/07/01]</note>
        <text>Text(AQ+errata): {X},{Tap}: Untap X target lands. [Oracle 1999/09/03]</text>
        <name>Candelabra of Tawnos</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(TS): {4},{Tap}: Reveal the top card of your library.
            If it has the same name as a card in your graveyard, put it
            into your graveyard. Otherwise, draw a card.</text>
        <name>Candles of Leng</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CK</abbreviation>
        </expansion-set>
        <type>Instant - Arcane</type>
        <note>Note - Also see Instant Type for Arcane, Rule 304.3.</note>
        <note>Note - Also see Splice, Rule 702.44.</note>
        <text>Text(CK+errata): Prevent the next 3 damage that would be
            dealt to target creature or player this turn.  You gain life
            equal to the damage prevented this way. ; Splice onto Arcane
            {1}{W}. [Oracle 2008/10/01]</text>
        <name>Candles&apos; Glow</name>
    </card>
    <card>
        <power>6</power>
        <cost>2(B/G)(B/G)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <toughness>6</toughness>
        <type>Creature - Treefolk Horror</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): 6/6. ; As ~this~ enters the battlefield,
            choose an opponent.  ~this~ enters the battlefield with a
            -1/-1 counter on it for each creature that player controls.
            [Oracle 2009/07/08]</text>
        <name>Canker Abomination</name>
    </card>
    <card>
        <cost>3(B/G)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You choose both targets (both may be the same creature)
            when playing this spell.  During resolution (assuming the
            proper mana was spent) you choose if each effect will be
            applied. [Eventide FAQ 2008/07/08]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET+errata): If {B} was spent to cast ~this~, you may
            have target creature get -3/-3 until end of turn.  If {G}
            was spent to cast ~this~, you may have target creature get
            +3/+3 until end of turn. [Oracle 2009/07/08]</text>
        <name>Cankerous Thirst</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You choose the two target creatures during announcement,
            and you choose which gets the counters and which is to get
            removed from the game during announcement as well.
            [D&apos;Angelo 1999/06/20]</ruling>
        <ruling>A creature will not be affected if it changes
            controllers before this spell resolves.  This is because
            being controlled by the chosen player is a targeting
            restriction. [WotC Rules Team 1998/03/31]</ruling>
        <ruling>If one of the targets is not valid on resolution, it
            still affects the other target normally. [Duelist Magazine
            #25, Page 30]</ruling>
        <text>Text(SH+errata): Choose two target creatures controlled by
            the same player. Exile one of those creatures and put two
            +1/+1 counters on the other. [Oracle 2009/07/08]</text>
        <name>Cannibalize</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(JU): Flashback {G}. ; Target creature loses flying
            until end of turn.</text>
        <name>Canopy Claws</name>
    </card>
    <card>
        <power>2</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Beast</type>
        <ruling>The number of +1/+1 counters for the ability is checked
            when the ability resolves. [Legions FAQ 2003/01/23]</ruling>
        <note>Note - Also see Amplify, Rule 702.35.</note>
        <text>Text(LE): 2/2. ; Amplify 1. ; {Tap}: Target creature gets
            +1/+1 until end of turn for each +1/+1 counter on ~this~.</text>
        <name>Canopy Crawler</name>
    </card>
    <card>
        <power>4</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Dragon</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(MI+errata): 4/4, Trample. ; {1}{G}: ~this~ gains
            flying and loses trample until end of turn. [Oracle 1998/07/01]</text>
        <name>Canopy Dragon</name>
    </card>
    <card>
        <power>1</power>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>78</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Spider</type>
        <note>Note - Also see Reach, Rule 702.15.</note>
        <text>Text(10): 1/3, Reach.</text>
        <name>Canopy Spider</name>
    </card>
    <card>
        <cost>1G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <text>+ Text(IN+errata): Kicker {2}. ; ~this~ deals 1 damage to
            each creature with flying and each player.  If ~this~ was
            kicked, it deals 4 damage to each creature with flying and
            each player instead. [Oracle 2009/10/11]</text>
        <name>Canopy Surge</name>
    </card>
    <card>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Creature - Lhurgoyf</type>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(OD): */*, Vigilance. ; ~this~&apos;s power and
            toughness are each equal to the number of enchantment cards
            in all graveyards. [Oracle 2005/08/01]</text>
        <name>Cantivore</name>
    </card>
    <card>
        <power>1</power>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Drake</type>
        <ruling>The ability cannot be used unless you have at least one
            card in your hand which can be discarded. [D&apos;Angelo 1998/11/02]</ruling>
        <text>Text(TE+errata): 1/2, Flying. ; {1}, Discard a card at
            random: ~this~ gets +2/+0 until end of turn. [Oracle 2005/08/01]</text>
        <name>Canyon Drake</name>
    </card>
    <card>
        <power>3</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Minotaur Warrior</type>
        <text>Text(CF/M10): 3/3.</text>
        <name>Canyon Minotaur</name>
    </card>
    <card>
        <power>2</power>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cat</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(TE/8th): 2/1, Mountainwalk.</text>
        <name>Canyon Wildcat</name>
    </card>
    <card>
        <power>3</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Soldier</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Soldier&quot;.</note>
        <text>Text(P3+errata): 3/3. ; {Tap}: Target opponent discards
            two cards.  Activate this ability only during your turn,
            before attackers are declared. [Oracle 2009/07/08]</text>
        <name>Cao Cao, Lord of Wei</name>
    </card>
    <card>
        <power>3</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Human Soldier Warrior</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - Also see Horsemanship, Rule 702.28.</note>
        <note>Note - This card was of creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Soldier Warrior&quot;.</note>
        <text>Text(P3+errata): 3/3, Horsemanship. ; When ~this~ enters
            the battlefield, you lose 3 life. [Oracle 2009/07/08]</text>
        <name>Cao Ren, Wei Commander</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>Text(UD): 1/1, First Strike. ; {1}{W}: ~this~ gets +1/+0
            until end of turn.</text>
        <name>Capashen Knight</name>
    </card>
    <card>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(UD+errata): Enchant creature. ; Enchanted creature
            gets +1/+1. ; {2}, Sacrifice ~this~: Draw a card. [Oracle 2005/08/01]</text>
        <name>Capashen Standard</name>
    </card>
    <card>
        <power>2</power>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Knight</type>
        <note>Note - This card was creature type &quot;Knight&quot;
            until Oracle 2007/10/01, when it became &quot;Human Knight&quot;.</note>
        <text>Text(UD): 2/2. ; {W}: ~this~ gets +0/+1 until end of turn.</text>
        <name>Capashen Templar</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Unicorn</type>
        <text>Text(IN): 1/2. ; {1}{W},{Tap}, Sacrifice ~this~: Destroy
            target artifact or enchantment.</text>
        <name>Capashen Unicorn</name>
    </card>
    <card>
        <power>6</power>
        <cost>4RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Efreet</type>
        <text>Text(M10): 6/4. ; At the beginning of your upkeep, choose
            target nonland permanent you control and up to two target
            nonland permanents you don&apos;t control.  Destroy one of
            them at random.</text>
        <name>Capricious Efreet</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PT</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <note>Note - This card had no creature type until Oracle 2005/10/01.</note>
        <note>Note - This card had no creature type until Oracle
            2005/10/01, when it became &quot;Wizard&quot;.  Then with
            Oracle 2007/10/01 it became &quot;Human Wizard&quot;</note>
        <text>Text(PT+errata): 1/1. ; {Tap}: ~this~ deals 1 damage to
            target creature or player.  Activate this ability only
            during your turn, before attackers are declared. [Oracle 2009/07/08]</text>
        <name>Capricious Sorcerer</name>
    </card>
    <card>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Buyback, Rule 702.24.</note>
        <text>Text(TE+errata): Buyback {3}. ; Return target permanent to
            its owner&apos;s hand. [Oracle 1999/05/01]</text>
        <name>Capsize</name>
    </card>
    <card>
        <power>2</power>
        <cost>2GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Legendary Creature - Human Soldier</type>
        <ruling>You do not have to find a legendary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <note>Note - This card was creature type &quot;Legend&quot;
            until Oracle 2004/10/01, when it became no type.  Then with
            Oracle 2007/10/01 it became &quot;Human Warrior&quot;. Then
            with Oracle 2008/01/01 it became &quot;Human Soldier&quot;.</note>
        <text>Text(IN+errata): 2/2. ; {Tap}: Search your library for a
            legendary card, reveal that card, and put it into your hand.
            Then shuffle your library. [Oracle 2009/07/08]</text>
        <name>Captain Sisay</name>
    </card>
    <card>
        <power>3</power>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - Also see Tokens, Rule 110.5.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(M10): 3/3, Vigilance. ; Other Soldier creatures you
            control get +1/+1 and have vigilance. ; When ~this~ enters
            the battlefield, put three 1/1 white Soldier creature tokens
            onto the battlefield.</text>
        <name>Captain of the Watch</name>
    </card>
    <card>
        <cost>XRW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If the second target is no longer in play, or if the
            second target is no longer a creature or player when the
            damage would be redirected, the damage is dealt to the first
            target as if this spell was not played. [Apocalypse FAQ 2001/05/24]</ruling>
        <ruling>If the first target is no longer in play, then the
            damage will not be dealt at all, so it cannot be redirected
            by this ability. [DeLaney 2001/06/22]</ruling>
        <note>Note - Also see X Costs, Rule 107.3.</note>
        <text>Text(AP): The next X damage that would be dealt to target
            creature or player this turn is dealt to another target
            creature or player instead.</text>
        <name>Captain&apos;s Maneuver</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Clash, Rule 701.18.</note>
        <text>Text(LO+errata): Enchant creature. ; At the beginning of
            your end step, clash with an opponent.  If you win, gain
            control of enchanted creature. Otherwise, that player gains
            control of enchanted creature. [Oracle 2009/07/08]</text>
        <name>Captivating Glance</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(SK): {R}: Target creature gets +1/+0 until end of turn.</text>
        <name>Captive Flame</name>
    </card>
    <card>
        <cost>3UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>P3</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Vintage tournaments (see Rule 911) banned this card
            until 2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Legacy tournaments (see Rule 911) banned this card until
            2005/10/20 because it only appears in Portal.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <ruling>Standard (Type 2) tournaments (see Rule 914) have always
            banned this card.</ruling>
        <text>Text(P3+errata): Take an extra turn after this one.
            [Oracle 2009/07/08]</text>
        <name>Capture of Jingzhou</name>
    </card>
    <card>
        <cost>2GW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Cascade, Rule 702.82.</note>
        <text>Text(AR): Cascade. ; You gain 4 life.</text>
        <name>Captured Sunlight</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>When you use the activated ability, this card goes to
            the graveyard when you announce the ability, but the
            enchanted creature does not get regenerated until the
            ability resolves.  It has no bonus while the ability is on
            the stack and this may destroy the creature before the
            regeneration can take effect. [D&apos;Angelo 2003/05/20]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant creature. ; Enchanted creature
            gets +0/+2. ; Sacrifice ~this~: Regenerate enchanted
            creature. [Oracle 2005/08/01]</text>
        <name>Carapace</name>
    </card>
    <card>
        <power>1</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Giant</type>
        <note>+ Note - Also see Lifelink, Rule 702.13.</note>
        <text>Text(ZE): 1/5, Lifelink.</text>
        <name>Caravan Hurda</name>
    </card>
    <card>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(SC+errata): ~this~ deals 3 damage to target creature
            or player.  That creature can&apos;t be regenerated this
            turn.  If the creature would be put into a graveyard this
            turn, exile it instead. [Oracle 2009/07/08]</text>
        <name>Carbonize</name>
    </card>
    <card>
        <cost>5G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>Does not count cards which were removed from the game,
            are in ante, are phased out, or are in limbo.  Only counts
            ones which were never in this game. [QAS 1998/09/09]
            Sideboard is also in the game. [D&apos;Angelo 1998/09/21]</ruling>
        <ruling>You only have to have possession of the cards.  You
            don&apos;t actually have to own them (in the property
            sense). [QAS 1998/09/09]</ruling>
        <ruling>You do have to show the cards to your opponent and let
            them count them. [TomHa 1998/09/15]</ruling>
        <ruling>Optional Rule: If Cardboard Carapace is enchanting a
            Blue creature, it gets all wet and soggy, and provides no
            bonuses. [Barclay 1998/08/13]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <ruling>This card should be of type &quot;Enchantment -
            Aura&quot; and not &quot;Enchant Creature&quot;, and should
            be played as such. [D&apos;Angelo 2006/02/01]</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): For each other ~this~ card you have with
            you, enchanted creature gets +1/+1. ; Errata: This does not
            count any ~this~ cards in play that you control or in your
            graveyard, hand, or library. [Oracle 2009/07/08]</text>
        <name>Cardboard Carapace</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <type>Creature - Bird</type>
        <ruling>Fractions don&apos;t translate well, so this ruling uses
            decimal notation, such as &quot;1.5&quot; to mean &quot;one
            and one half&quot;. [D&apos;Angelo 2006/02/01]</ruling>
        <ruling>Touching any part of the table (top or bottom) counts.
            [Unhinged FAQ 2004/11/15]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <note>Note - Also see fractional number rules, Rule 715.Ruling.13.</note>
        <note>Note - Also see Gotcha, Rule 715.Ruling.14.</note>
        <text>Text(UH+errata): 1.5/1, Flying. ; Gotcha Whenever an
            opponent touches the table with his or her hand, you may say
            &quot;Gotcha&quot; If you do, return ~this~ from your
            graveyard to your hand. [Oracle 2009/07/08]</text>
        <name>Cardpecker</name>
    </card>
    <card>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(TS+errata): Target player draws four cards, then
            discards three cards. If you cast this spell during your
            main phase, instead that player draws four cards, then
            discards two cards. [Oracle 2009/07/08]</text>
        <name>Careful Consideration</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(OD+errata): Draw two cards, then discard two cards.
            [Oracle 2005/08/01]</text>
        <name>Careful Study</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Cleric</type>
        <text>Text(RA): 1/1. ; {W}, Sacrifice a creature: Prevent the
            next 1 damage that would be dealt to target creature or
            player this turn.</text>
        <name>Caregiver</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>5</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <ruling>This card is destroyed if you lose control of the target
            land. [Mirage, Page 22]</ruling>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - This card was of type &quot;Enchant Land&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(5th+errata): Enchant land you control. ; Enchanted
            land has &quot;{W}{W},{Tap}: Put a 0/1 white Caribou
            creature token onto the battlefield.&quot; ; Sacrifice a
            Caribou token: You gain 1 life. [Oracle 2009/07/08]</text>
        <name>Caribou Range</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(ZE): {3}, Sacrifice a creature: Draw a card.</text>
        <name>Carnage Altar</name>
    </card>
    <card>
        <power>5</power>
        <cost>4GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SH</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(SH): 5/4, Trample. ; {1}{G}: Regenerate ~this~.</text>
        <name>Carnassid</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>UD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>This is not optional. [D&apos;Angelo 1999/06/01]</ruling>
        <text>Text(UD+errata): Whenever a creature enters the
            battlefield, you lose 1 life and add {B} to your mana pool.
            [Oracle 2009/07/08]</text>
        <name>Carnival of Souls</name>
    </card>
    <card>
        <power>2</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UH</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird</type>
        <ruling>The flavor text is &quot;Save a kill spell to deal with
            this guy.&quot; [Card Text]</ruling>
        <ruling>All tournament formats have banned cards from Unhinged.</ruling>
        <text>Text(UH): 2/2, Flying. ; At the beginning of your upkeep,
            sacrifice ~this~ unless you say its flavor text.</text>
        <name>Carnivorous Death-Parrot</name>
    </card>
    <card>
        <power>4</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>4</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>AT</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Plant Wall</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - The Anthologies version of the card has a Legends
            expansion symbol when it should have one from The Dark.</note>
        <note>Note - This card was of creature type &quot;Wall&quot;
            until Oracle 2007/09/01 when it became &quot;Plant Wall&quot;.</note>
        <text>Text(DK/4th+errata): 4/5, Defender. [Oracle 2005/08/01]</text>
        <name>Carnivorous Plant</name>
    </card>
    <card>
        <power>2</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie</type>
        <text>Text(EX+errata): 2/2. ; At the beginning of your upkeep,
            tap ~this~ unless you pay 1 life. [Oracle 1999/05/01]</text>
        <name>Carnophage</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>If either target leaves play before the damage would be
            dealt, then the damage is not redirected. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>You draw a card on resolution of this spell, not when
            damage is redirected. [Dissension FAQ 2006/04/13]</ruling>
        <ruling>If both targets are illegal on resolution, you
            don&apos;t draw a card. [D&apos;Angelo 2006/05/13]</ruling>
        <text>Text(DI): The next 1 damage that would be dealt to target
            creature this turn is dealt to another target creature
            instead. ; Draw a card.</text>
        <name>Carom</name>
    </card>
    <card>
        <cost>G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You can add less than X mana if you want, even zero.
            [DeLaney 1998/10/17]</ruling>
        <ruling>You can target a different opponent each turn.
            [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>The ability is not a mana ability. [Jackson 1999/10/29]</ruling>
        <text>Text(US+errata): At the beginning of your precombat main
            phase, you may add up to X mana of any one color to your
            mana pool, where X is the number of Islands target opponent
            controls. [Oracle 2003/07/01]</text>
        <name>Carpet of Flowers</name>
    </card>
    <card>
        <power>1</power>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Bird</type>
        <note>Note - Before errata, this card was of creature type
            Pigeon. [Oracle 1999/07/23]</note>
        <text>Text(AL+errata): 1/1, Flying. ; When ~this~ enters the
            battlefield, draw a card at the beginning of the next
            turn&apos;s upkeep. [Oracle 2009/07/08]</text>
        <name>Carrier Pigeons</name>
    </card>
    <card>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <note>Note - The tokens were &quot;Maggot&quot; token until
            Oracle 2005/08/01.</note>
        <text>Text(MI+errata): As an additional cost to cast ~this~,
            sacrifice a creature. ; Put X 0/1 black Insect creature
            tokens onto the battlefield, where X is the sacrificed
            creature&apos;s power. [Oracle 2009/07/08]</text>
        <name>Carrion</name>
    </card>
    <card>
        <power>0</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <note>Note - This card was creature type &quot;Ant&quot; until
            Oracle 2007/10/01, when it became &quot;Insect&quot;.</note>
        <text>Text(LG/4th/5th+errata): 0/1. ; {1}: ~this~ gets +1/+1
            until end of turn. [Oracle 1999/09/03]</text>
        <name>Carrion Ants</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <ruling>You pick the 0, 1, 2, or 3 target cards on announcement.
            [DeLaney 1998/10/05]</ruling>
        <ruling>If any of the targets are not there on resolution, the
            others are still affected. [D&apos;Angelo 1998/10/15]</ruling>
        <text>Text(US+errata): 1/1. ; {2}{B},{Tap}: Exile up to three
            target cards from a single graveyard. [Oracle 2009/07/08]</text>
        <name>Carrion Beetles</name>
    </card>
    <card>
        <power>1</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SC</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Zombie</type>
        <text>Text(SC): 1/1. ; ~this~ can&apos;t block. ; Sacrifice a
            creature: Put a +1/+1 counter on ~this~.</text>
        <name>Carrion Feeder</name>
    </card>
    <card>
        <power>2</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie Wolf</type>
        <text>Text(RA): 2/2. ; Pay 1 life: ~this~ gets +2/-1 until end
            of turn.</text>
        <name>Carrion Howler</name>
    </card>
    <card>
        <power>2</power>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Rat</type>
        <text>Text(TO+errata): 2/1. ; Whenever ~this~ attacks or blocks,
            any player may exile a card from his or her graveyard.  If a
            player does, ~this~ assigns no combat damage this turn.
            [Oracle 2009/07/08]</text>
        <name>Carrion Rats</name>
    </card>
    <card>
        <power>4</power>
        <cost>2BRG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Viashino Warrior</type>
        <ruling>You choose the target when the triggered ability goes on
            the stack.  You choose whether or not to pay {2} during
            resolution. [Shards of Alara FAQ 2008/09/23]</ruling>
        <text>Text(SA+errata): 4/4. ; When ~this~ is put into a
            graveyard from the battlefield, you may pay {2}.  If you do,
            return another target creature card from your graveyard to
            your hand. [Oracle 2009/07/08]</text>
        <name>Carrion Thrash</name>
    </card>
    <card>
        <power>3</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>NE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Wall</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Walls, Rule G23.1.</note>
        <text>Text(NE/8th+errata): 3/2, Defender. ; {1}{B}: Regenerate
            ~this~. [Oracle 2005/08/01]</text>
        <name>Carrion Wall</name>
    </card>
    <card>
        <power>6</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Zombie Wurm</type>
        <text>Text(TO+errata): 6/5. ; Whenever ~this~ attacks or blocks,
            any player may exile three cards from his or her graveyard.
            If a player does, ~this~ assigns no combat damage this turn.
            [Oracle 2009/07/08]</text>
        <name>Carrion Wurm</name>
    </card>
    <card>
        <power>1</power>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TE</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Skeleton</type>
        <ruling>Since it is removed as part of the effect and not part
            of the cost, you can activate its ability more than once in
            a single stack. [D&apos;Angelo 1998/02/03]</ruling>
        <ruling>A creature with Protection from Creatures cannot be
            targeted by this card&apos;s ability. [D&apos;Angelo 2003/07/23]</ruling>
        <text>Text(TE+errata): 1/1. ; {2}{B}{B}: Exile ~this~ and target
            creature unless that creature&apos;s controller pays {2}.
            Activate this ability only if ~this~ is in your graveyard.
            [Oracle 2009/07/08]</text>
        <name>Carrionette</name>
    </card>
    <card>
        <cost>UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>DS</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Equipment, Rule G5.17.</note>
        <note>Note - This card was of type Enchant Equipment until
            Oracle 2005/08/01.</note>
        <text>Text(DS+errata): Enchant Equipment. ; When ~this~ enters
            the battlefield, unattach enchanted Equipment. ; You control
            enchanted Equipment. [Oracle 2009/07/08]</text>
        <name>Carry Away</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human</type>
        <note>Note - This card was creature type &quot;Townsfolk&quot;
            until Oracle 2007/10/01, when it became &quot;Human&quot;.</note>
        <text>Text(EX/OD+errata): 2/2. ; When ~this~ enters the
            battlefield, you may return target land card from your
            graveyard to your hand. [Oracle 2009/07/08]</text>
        <name>Cartographer</name>
    </card>
    <card>
        <power>2</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <text>Text(RA+errata): 2/5, Defender. ; When ~this~ enters the
            battlefield, draw a card. [Oracle 2009/07/08]</text>
        <name>Carven Caryatid</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(ET): {Tap}: Add {1} to your mana pool. ; {U/R},{Tap}:
            Add {U}{U},{U}{R}, or {R}{R} to your mana pool.</text>
        <name>Cascade Bluffs</name>
    </card>
    <card>
        <cost>WB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(GP+errata): Target opponent reveals his or her hand.
            You choose a nonland card from it and exile that card.
            [Oracle 2009/07/08]</text>
        <name>Castigate</name>
    </card>
    <card>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C1</rarity>
            <abbreviation>AL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(AL+errata): Enchant creature. ; When enchanted
            creature is put into a graveyard, draw three cards, then
            discard one of them. [Oracle 2005/08/01]</text>
        <name>Casting of Bones</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR4567</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Tapping a creature removes the +2 toughness from the
            creature and may kill it if it has already taken damage.
            [D&apos;Angelo 1994/06/01]</ruling>
        <note>Note - In Fifth Edition (and before) the +0/+2 bonus was
            not granted if the creature was attacking.</note>
        <text>Text(6th/7th): Untapped creatures you control get +0/+2.</text>
        <name>Castle</name>
    </card>
    <card>
        <power>3</power>
        <cost>4W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Bird Soldier</type>
        <text>Text(TS): 3/3, Flying. ; As long as ~this~ is untapped, it
            gets +0/+2.</text>
        <name>Castle Raptors</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U3</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(HL+errata): {Tap}: Add {1} to your mana pool. ;
            {1},{Tap}: Add {B} to your mana pool. ; {2},{Tap}: Add {U}
            or {R} to your mana pool. [Oracle 2003/07/01]</text>
        <name>Castle Sengir</name>
    </card>
    <card>
        <power>2</power>
        <cost>3B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Kor Rogue Minion</type>
        <note>Note - This card was creature type &quot;Minion&quot;
            until Oracle 2007/10/01, when it became &quot;Kor Rogue Minion&quot;.</note>
        <text>Text(EX+errata): 2/2. ; {2}{B},{Tap}: Target player
            discards a card. Activate this ability only any time you
            could cast a sorcery. [Oracle 2009/07/08]</text>
        <name>Cat Burglar</name>
    </card>
    <card>
        <power>2</power>
        <cost>1GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>56</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C3</rarity>
            <abbreviation>CH</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Cat Warrior</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(LG/CH/5th/6th): 2/2, Forestwalk.</text>
        <name>Cat Warriors</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>EX</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>If you control a permanent with more than one type, you
            can choose that same permanent for more than one of the
            choices if you want to. [Barclay 1998/06/10] This makes it
            possible to select a {@Brass Man} as both your artifact and
            creature, and then select a land and thereby keep only two
            cards.  You probably won&apos;t want to do this often, but
            it is an option. [D&apos;Angelo 1998/08/19]</ruling>
        <ruling>If you control a permanent with more than one type, you
            can choose that permanent to be the representative of either
            type.  This makes it possible to have more than one creature
            (or other permanent type) in play.  For example, if you
            select a {@Scryb Sprites} for your creature and a {@Brass
            Man} for your artifact, you get to keep both of these
            creatures. [D&apos;Angelo 1998/07/23]</ruling>
        <ruling>The permanents to save are chosen on resolution.  You do
            not choose them when announcing the spell. [WotC Rules Team 1998/08/01]</ruling>
        <ruling>The current player makes their choices before the other
            player.  After both players make choices, all the sacrifices
            are done simultaneously. [D&apos;Angelo 1998/11/04]</ruling>
        <text>Text(EX+errata): Each player chooses from the permanents
            he or she controls an artifact, a creature, an enchantment,
            and a land, then sacrifices the rest. [Oracle 1999/05/01]</text>
        <name>Cataclysm</name>
    </card>
    <card>
        <power>4</power>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Dragon</type>
        <ruling>The value of X is calculated when the ability resolves.
            It is not recalculated later if something changes.
            [D&apos;Angelo 2001/03/17]  (REVERSAL)</ruling>
        <text>Text(MI+errata): 4/4, Flying. ; Whenever ~this~ becomes
            blocked by a nonartifact, non-Dragon creature, that creature
            gets -X/-0 until end of turn, where X is half the
            creature&apos;s power, rounded down. [Oracle 2001/03/07]</text>
        <name>Catacomb Dragon</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>8</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(8th+errata): Draw two cards, then discard a card.
            [Oracle 2005/08/01]</text>
        <name>Catalog</name>
    </card>
    <card>
        <cost>2</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Flashback, Rule 702.31.</note>
        <text>Text(OD): Flashback costs you pay cost up to {2} less. ;
            Flashback costs your opponents pay cost {2} more.</text>
        <name>Catalyst Stone</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Since the ability does not have the {Tap} symbol, you
            can use the ability before this creature begins a turn under
            your control. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>It can tap itself but is not required to do so.
            [D&apos;Angelo 2002/10/15]</ruling>
        <note>Note - This card was creature type &quot;Soldier
            Lord&quot; until Oracle 2007/10/01, when it became
            &quot;Human Soldier&quot;.</note>
        <text>Text(ON+errata): 3/3. ; Tap five untapped Soldiers you
            control: Exile target creature. [Oracle 2009/07/08]</text>
        <name>Catapult Master</name>
    </card>
    <card>
        <power>2</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Soldier</type>
        <ruling>Since the ability does not have the {Tap} symbol, you
            can use the ability before this creature begins a turn under
            your control. [Onslaught FAQ 2002/09/24]</ruling>
        <ruling>It can tap itself but is not required to do so.
            [D&apos;Angelo 2002/10/15]</ruling>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(ON): 2/1. ; Tap two untapped Soldiers you control:
            ~this~ deals 2 damage to target attacking or blocking creature.</text>
        <name>Catapult Squad</name>
    </card>
    <card>
        <cost>4WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>F1</rarity>
            <abbreviation>BR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You choose land or creatures when the spell resolves.
            [D&apos;Angelo 1999/05/01]</ruling>
        <text>Text(US+errata): Destroy all lands or all creatures.
            Creatures destroyed this way can&apos;t be regenerated.
            [Oracle 1999/05/01]</text>
        <name>Catastrophe</name>
    </card>
    <card>
        <power>2</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Horror Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Horror Mercenary&quot;.</note>
        <text>Text(MM+errata): 2/2. ; {2},{Tap}: Search your library for
            a Mercenary permanent card with converted mana cost 2 or
            less and put that card onto the battlefield.  Then shuffle
            your library. [Oracle 2009/07/08]</text>
        <name>Cateran Brute</name>
    </card>
    <card>
        <power>4</power>
        <cost>3BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Horror Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Fear, Rule 702.33.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Horror Mercenary&quot;.</note>
        <text>Text(MM+errata): 4/3, Fear. ; {4},{Tap}: Search your
            library for a Mercenary permanent card with converted mana
            cost 4 or less and put that card onto the battlefield.  Then
            shuffle your library. [Oracle 2009/07/08]</text>
        <name>Cateran Enforcer</name>
    </card>
    <card>
        <power>4</power>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Human Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Human Mercenary&quot;.</note>
        <text>Text(MM+errata): 4/2. ; {3},{Tap}: Search your library for
            a Mercenary permanent card with converted mana cost 3 or
            less and put that card onto the battlefield.  Then shuffle
            your library. [Oracle 2009/07/08]</text>
        <name>Cateran Kidnappers</name>
    </card>
    <card>
        <power>7</power>
        <cost>4BBB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Horror Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Horror Mercenary&quot;.</note>
        <text>Text(MM+errata): 7/5. ; Sacrifice a creature: Regenerate
            ~this~. ; {6},{Tap}: Search your library for a Mercenary
            permanent card with converted mana cost 6 or less and put
            that card onto the battlefield. Then shuffle your library.
            [Oracle 2009/07/08]</text>
        <name>Cateran Overlord</name>
    </card>
    <card>
        <power>2</power>
        <cost>BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Human Mercenary&quot;.</note>
        <text>Text(MM+errata): 2/1. ; {1},{Tap}: Search your library for
            a Mercenary permanent card with converted mana cost 1 or
            less and put that card onto the battlefield.  Then shuffle
            your library. [Oracle 2009/07/08]</text>
        <name>Cateran Persuader</name>
    </card>
    <card>
        <power>5</power>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Horror Mercenary</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - This card was creature type &quot;Mercenary&quot;
            until Oracle 2007/10/01, when it became &quot;Horror Mercenary&quot;.</note>
        <text>Text(MM+errata): 5/5, Swampwalk. ; {5},{Tap}: Search your
            library for a Mercenary permanent card with converted mana
            cost 5 or less and put that card onto the battlefield.  Then
            shuffle your library. [Oracle 2009/07/08]</text>
        <name>Cateran Slaver</name>
    </card>
    <card>
        <cost>B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>You do not have to find a Mercenary card if you do not
            want to.  See Rule 701.14. [D&apos;Angelo 2001/07/14]</ruling>
        <text>Text(MM): Search your library for a Mercenary card, reveal
            that card, and put it into your hand.  Then shuffle your library.</text>
        <name>Cateran Summons</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Goblin Shaman</type>
        <text>Text(LO): 2/2. ; Each Goblin you control can&apos;t be
            blocked except by two or more creatures. ; Each Elemental
            you control can&apos;t be blocked except by two or more creatures.</text>
        <name>Caterwauling Boggart</name>
    </card>
    <card>
        <power>1</power>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Human Wizard</type>
        <text>Text(SA): 1/1. ; {Tap}: Target player puts the top card of
            his or her library into his or her graveyard.</text>
        <name>Cathartic Adept</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Land</type>
        <ruling>See {@Adventurers&apos; Guildhouse} for rulings.</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <text>Text(LG+errata): White legendary creatures you control
            have &quot;bands with other legendary creatures.&quot;
            [Oracle 2004/10/01]</text>
        <name>Cathedral of Serra</name>
    </card>
    <card>
        <power>3</power>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MR</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Artifact Creature - Construct</type>
        <ruling>If it goes to the graveyard in combat, you get the 3
            mana and can spend it on instants during the final steps of
            combat. [D&apos;Angelo 1999/05/01]</ruling>
        <ruling>You cannot choose not to get the 3 mana when Cathodion
            is destroyed. [D&apos;Angelo 1998/10/17]</ruling>
        <ruling>The ability is never a mana ability. [bethmo 1999/12/10]</ruling>
        <note>Note - This card had no creature type until Oracle
            2007/10/01, when it became &quot;Construct&quot;.</note>
        <text>Text(MR+errata): 3/3. ; When ~this~ is put into a
            graveyard from the battlefield, add {3} to your mana pool.
            [Oracle 2009/07/08]</text>
        <name>Cathodion</name>
    </card>
    <card>
        <cost>4BR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IN</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>You must have a creature in your graveyard to play this
            spell since it requires a valid target. [Invasion FAQ 2000/10/03]</ruling>
        <ruling>You can play this spell when you have no creature card
            in your hand.  If this happens, simply ignore that part of
            the spell.  You still bring the graveyard creature into play
            and still return it to your hand at end of turn. [Invasion
            FAQ 2000/10/03]</ruling>
        <ruling>If the targeted creature in the graveyard is removed
            before resolution, this spell will be countered since its
            only target will be invalid. [Invasion FAQ 2000/10/03]</ruling>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <text>Text(IN+errata): Cast ~this~ only during combat. ; Return
            target creature card from your graveyard to the battlefield.
            That creature gains haste. Return it to your hand at the
            beginning of the next end step. ; You may put a creature
            card from your hand onto the battlefield.  That creature
            gains haste.  Its controller sacrifices it at the beginning
            of the next end step. [Oracle 2009/07/08]</text>
        <name>Cauldron Dance</name>
    </card>
    <card>
        <cost>1(W/B)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <note>Note - Also see Persist, Rule 702.76.</note>
        <text>Text(ET): Choose any number of target creatures.  Each of
            those creatures gains persist until end of turn.</text>
        <name>Cauldron Haze</name>
    </card>
    <card>
        <cost>5</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <note>Note - Also see Persist, Rule 702.76.</note>
        <text>Text(SM): {Tap}: Choose any number of target creatures.
            Each of those creatures gains persist until end of turn.</text>
        <name>Cauldron of Souls</name>
    </card>
    <card>
        <cost>2BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(GP+errata): Exile target land. [Oracle 2009/07/08]</text>
        <name>Caustic Rain</name>
    </card>
    <card>
        <cost>4BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Land&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(OD+errata): Enchant land. ; Enchanted land has
            &quot;{Tap}: Target player loses 3 life.&quot;</text>
        <name>Caustic Tar</name>
    </card>
    <card>
        <power>1</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Insect</type>
        <text>Text(MM+errata): 1/1, Flying. ; Whenever ~this~ deals
            combat damage to a player, you may destroy target artifact
            that player controls. [Oracle 2000/10/24]</text>
        <name>Caustic Wasps</name>
    </card>
    <card>
        <power>2</power>
        <cost>RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>PC</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Sliver</type>
        <text>Text(PC+errata): 2/2. ; All Slivers have &quot;{1},
            Sacrifice this permanent: This permanent deals 1 damage to
            target creature or player.&quot; ; All Slivers have
            &quot;{1}, Sacrifice this permanent: Prevent the next 1
            damage that would be dealt to target Sliver creature or
            player this turn.&quot; [Oracle 2007/05/01]</text>
        <name>Cautery Sliver</name>
    </card>
    <card>
        <power>3</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Human Knight</type>
        <ruling>If a creature had multiple instances of Flanking
            already, it still only gains one more instance. [Time Spiral
            FAQ 2006/08/30]</ruling>
        <note>Note - Also see Flanking, Rule 702.22.</note>
        <text>Text(TS): 3/3, Flanking. ; Other creatures you control
            with flanking have flanking.</text>
        <name>Cavalry Master</name>
    </card>
    <card>
        <power>1</power>
        <cost>1RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>45</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U2</rarity>
            <abbreviation>DK</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human</type>
        <ruling>The creature type is &quot;Cave-People&quot; which is
            considered one word.  Before errata, it was two words,
            &quot;Cave People&quot;. [D&apos;Angelo 1999/09/20]</ruling>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - This card was creature type &quot;Cave-People&quot;
            until Oracle 2007/10/01, when it became &quot;Human&quot;.</note>
        <text>Text(5th+errata): 1/4. ; Whenever ~this~ attacks, it gets
            +1/-2 until end of turn. ; {1}{R}{R},{Tap}: Target creature
            gains mountainwalk until end of turn. [Oracle 1999/07/23]</text>
        <name>Cave People</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(MM+errata): Enchant creature. ; Enchanted creature
            gets +1/+1 and has mountainwalk. [Oracle 2005/08/01]</text>
        <name>Cave Sense</name>
    </card>
    <card>
        <power>2</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>US</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Cat</type>
        <text>Text(US+errata): 2/2. ; Whenever ~this~ becomes blocked,
            it gets +1/+1 until end of turn for each creature blocking
            it. [Oracle 1999/05/01]</text>
        <name>Cave Tiger</name>
    </card>
    <card>
        <cost>3RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <text>Text(MM+errata): You may exile a red card from your hand
            rather than pay ~this~&apos;s mana cost. ; ~this~ deals 2
            damage to each creature and each player. [Oracle 2009/07/08]</text>
        <name>Cave-In</name>
    </card>
    <card>
        <power>0</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Insect</type>
        <note>Note - Also see Landwalk, Rule 702.12.</note>
        <text>Text(MM): 0/3, Mountainwalk. ; {R}: ~this~ gets +1/-1
            until end of turn.</text>
        <name>Cavern Crawler</name>
    </card>
    <card>
        <power>2</power>
        <cost>UB</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>PS</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Harpy Beast</type>
        <ruling>You choose the creature to return on resolution of the
            triggered ability. This is not targeted. [D&apos;Angelo 2001/04/16]</ruling>
        <note>Note - This card was creature type &quot;Beast&quot; until
            Oracle 2007/10/01, when it became &quot;Harpy Beast&quot;.</note>
        <text>Text(PS+errata): 2/1, Flying. ; When ~this~ enters the
            battlefield, return a blue or black creature you control to
            its owner&apos;s hand. ; Pay 1 life: Return ~this~ to its
            owner&apos;s hand. [Oracle 2009/07/08]</text>
        <name>Cavern Harpy</name>
    </card>
    <card>
        <power>5</power>
        <cost>5G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SA</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Beast</type>
        <text>Text(SA): 5/5. ; {1}{R}: ~this~ gets +1/+0 until end of turn.</text>
        <name>Cavern Thoctar</name>
    </card>
    <card>
        <cost>2RR</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>World Enchantment</type>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - See Declare Attackers, Rule 508, for general rules
            on declaring attackers.</note>
        <note>Note - Also see World, Rule G23.5.</note>
        <note>Note - This card was of type &quot;Enchant World&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(LG+errata): No more than two creatures can attack
            each combat. ; No more than two creatures can block each
            combat. [Oracle 2005/08/01]</text>
        <name>Caverns of Despair</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>9</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Land</type>
        <text>Text(9th/10): {Tap}: Add {1} to your mana pool. ; {Tap}:
            Add {W} or {B} to your mana pool.  ~this~ deals 1 damage to you.</text>
        <name>Caves of Koilos</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>This spell will not counter any creature spells on the
            stack.  It only prevents new creature spells from being
            announced after it resolves. [Odyssey FAQ 2001/10/04]</ruling>
        <text>Text(OD+errata): Target player can&apos;t cast creature
            spells this turn. ; Draw a card. [Oracle 2009/07/08]</text>
        <name>Cease-Fire</name>
    </card>
    <card>
        <power>2</power>
        <cost>3R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Elemental Warrior</type>
        <text>Text(LO+errata): 2/4. ; Whenever you activate an ability
            of an Elemental, ~this~ gets +1/+0 until end of turn.
            [Oracle 2009/07/08]</text>
        <name>Ceaseless Searblades</name>
    </card>
    <card>
        <power>3</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>DI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Elemental</type>
        <text>Text(DI+errata): 3/3, Flying. ; Whenever you cast an
            enchantment spell, put a +1/+1 counter on each creature you
            control. [Oracle 2009/07/08]</text>
        <name>Celestial Ancient</name>
    </card>
    <card>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>PY</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(PY+errata): ~this~ enters the battlefield with seven
            omen counters on it. ; At the beginning of your upkeep,
            remove an omen counter from ~this~. If there are no omen
            counters on ~this~, the player with the highest life total
            wins the game.  If two or more players are tied for highest
            life total, the game is a draw. [Oracle 2009/07/08]</text>
        <name>Celestial Convergence</name>
    </card>
    <card>
        <power>2</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Spirit</type>
        <note>Note - Also see Flash, Rule 702.8.</note>
        <note>Note - Also see Split Second, Rule 702.58.</note>
        <text>Text(TS+errata): 2/2, Flying. ; Flash. ; Split Second. ;
            Other white creatures get +1/+1. [Oracle 2009/07/08]</text>
        <name>Celestial Crusader</name>
    </card>
    <card>
        <cost>1WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>6</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>S</rarity>
            <abbreviation>TS</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>Does not change the color of mana produced by anything.
            It just allows you to spend it as if it were of a color or
            as if it were colorless. [Time Spiral FAQ 2006/08/30]</ruling>
        <ruling>If a permanent spell is played while Celestial Dawn is
            in play, then Celestial Dawn leaves play, the
            permanent&apos;s color reverts to the colors in its mana
            cost. [D&apos;Angelo 2001/05/19]</ruling>
        <ruling>The effect to turn all your non-land cards (including
            artifacts) white is the effect of a static ability that will
            override the color as set prior to Celestial Dawn&apos;s
            effect.  Thus, a {@Deathlace} on casting of a spell or prior
            to Celestial Dawn entering play will be overridden by
            Celestial Dawn&apos;s effect. [Aahz 1997/03/18]</ruling>
        <ruling>A color change effect which enters play after Celestial
            Dawn can override the color changing effect of Celestial
            Dawn. [D&apos;Angelo 1997/03/18]</ruling>
        <ruling>If an effect like {@Vampire Bats} or {@Dragon Whelp} is
            used by paying white mana, then the limitations on playing
            the ability still apply as if you spent the proper color.
            [D&apos;Angelo 2002/07/21]</ruling>
        <ruling>You may use a different color mana than the color
            required for spells and abilities such as {@Soul Burn}.  If
            you do, if the spell or ability checks the actual color of
            the mana, it can tell the difference.  For example, if you
            use white mana on Soul Burn, you will not gain any life.
            The same goes for {@Vigor Mortis} and similar spells. [Time
            Spiral FAQ 2006/08/30]</ruling>
        <ruling>Does not change the type of lands which are not in play.
            Lands out of play are what they say they are. [Time Spiral
            FAQ 2006/08/30]</ruling>
        <ruling>Any &quot;comes into play&quot; effects of playing a
            land will not happen since the lands will enter play as
            Plains. [Time Spiral FAQ 2006/08/30]</ruling>
        <ruling>Will not add or remove Snow-Covered nature from a land.
            [D&apos;Angelo 1998/08/11]</ruling>
        <ruling>If you use {@Magical Hack} (or a similar effect) to
            change the word &quot;plains&quot; to a different land type,
            your lands are all of that new land type. [Time Spiral FAQ 2006/08/30]</ruling>
        <ruling>It no longer changes mana symbols on cards. [Rules Team 2001/05/01]</ruling>
        <ruling>It no longer causes your spells and abilities to produce
            white mana instead of other colors. [Oracle 2006/07/14]</ruling>
        <text>Text(TS+errata): Lands you control are Plains. ; Nonland
            cards you own that aren&apos;t on the battlefield, spells
            you control, and nonland permanents you control are white. ;
            You may spend white mana as though it were mana of any
            color.  You may spend other mana only as though it were
            colorless mana. [Oracle 2009/07/08]</text>
        <name>Celestial Dawn</name>
    </card>
    <card>
        <power>2</power>
        <cost>3WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Bird Cleric</type>
        <ruling>You can choose to target this card as one of the two
            Bird and/or Cleric cards.  If you do, it gets removed from
            the game and does not get returned to play. [Legions FAQ 2003/01/23]</ruling>
        <text>Text(LE+errata): 2/2, Flying. ; When ~this~ is put into a
            graveyard from the battlefield, exile it, then return up to
            two target Bird and/or Cleric permanent cards from your
            graveyard to the battlefield. [Oracle 2009/07/08]</text>
        <name>Celestial Gatekeeper</name>
    </card>
    <card>
        <power>3</power>
        <cost>2WW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SK</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Legendary Creature - Kirin Spirit</type>
        <note>Note - Also see Converted Mana Cost, Rule 202.3.</note>
        <note>Note - Also see Legendary, Rule G12.9.</note>
        <text>Text(SK+errata): 3/3, Flying. ; Whenever you cast a Spirit
            or Arcane spell, destroy all permanents with that
            spell&apos;s converted mana cost. [Oracle 2009/07/08]</text>
        <name>Celestial Kirin</name>
    </card>
    <card>
        <cost>3WWW</cost>
        <color>White</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>ZE</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>+ Note - Also see Aura, Rule G1.31.</note>
        <text>Text(ZE): Enchant creature. ; Enchanted creature gets
            +3/+3. ; Whenever enchanted creature deals combat damage to
            a player, double its controller&apos;s life total.</text>
        <name>Celestial Mantle</name>
    </card>
    <card>
        <cost>3</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ABUR4</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <ruling>Extended tournaments (see Rule 913) have banned this
            card since 1999/10/01.</ruling>
        <text>Text(4th+errata): {2},{Tap}: Add one mana of any color to
            your mana pool. [Oracle 1999/09/02]</text>
        <name>Celestial Prism</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>CF</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(M10+errata): Exile target black or red permanent.
            [Oracle 2009/07/08]</text>
        <name>Celestial Purge</name>
    </card>
    <card>
        <cost>6</cost>
        <color>Artifact</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <type>Artifact</type>
        <text>Text(IA+errata): {3},{Tap}: Target creature you control
            gets +3/+3 until end of turn.  Destroy it at the beginning
            of the next end step.  A creature destroyed this way
            can&apos;t be regenerated. [Oracle 2009/07/08]</text>
        <name>Celestial Sword</name>
    </card>
    <card>
        <power>0</power>
        <cost>2B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>C4</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Wall</type>
        <note>Note - Also see Defender, Rule 702.3.</note>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(HL+errata): 0/5, Defender, Protection from Black.
            [Oracle 2005/08/01]</text>
        <name>Cemetery Gate</name>
    </card>
    <card>
        <power>1</power>
        <cost>1(U/B)(U/B)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Shapeshifter</type>
        <ruling>If multiple creatures are put into the graveyard at the
            same time, you choose the order that the abilities are put
            on the stack.  You then have the option to pay or not pay as
            each one resolves. [D&apos;Angelo 2008/05/17]</ruling>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(SM+errata): 1/2. ; Whenever a creature is put into a
            graveyard from the battlefield, you may pay {1}.  If you do,
            ~this~ becomes a copy of that creature and gains this
            ability. [Oracle 2009/07/08]</text>
        <name>Cemetery Puca</name>
    </card>
    <card>
        <power>2</power>
        <cost>1BB</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Zombie</type>
        <note>Note - Also see Exile, Rule 406.</note>
        <note>Note - Also see Tokens, Rule 110.5.</note>
        <text>Text(M10): 2/2. ; Other Zombie creatures you control get
            +1/+1. ; {2}{B},{Tap}: Exile target creature card from a
            graveyard.  Put a 2/2 black Zombie creature token onto the battlefield.</text>
        <name>Cemetery Reaper</name>
    </card>
    <card>
        <cost>3W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>ET</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Retrace, Rule 702.78.</note>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(ET+errata): Put two 1/1 white Kithkin Soldier
            creature tokens onto the battlefield. ; Retrace. [Oracle 2009/07/08]</text>
        <name>Cenn&apos;s Enlistment</name>
    </card>
    <card>
        <power>1</power>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin Soldier</type>
        <text>Text(LO): 1/1. ; Whenever ~this~ attacks, it gets +1/+1
            until end of turn for each other attacking Kithkin.</text>
        <name>Cenn&apos;s Heir</name>
    </card>
    <card>
        <power>1</power>
        <cost>W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MT</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Kithkin Soldier</type>
        <ruling>A creature with three +1/+1 counters can still only
            block one additional creature. [Morningtide FAQ 2008/01/15]</ruling>
        <text>Text(MT): 1/1. ; {W},{Tap}: Put a +1/+1 counter on target
            Soldier creature. ; Each creature you control with a +1/+1
            counter on it can block an additional creature.</text>
        <name>Cenn&apos;s Tactician</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>UG</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>You&apos;re only allowed one word.  Make it a good one.
            [Barclay 1998/08/13]</ruling>
        <ruling>Any spoken word is acceptable.  It does not have to
            appear in the dictionary.  For example, &quot;um&quot; can
            be chosen. [QAS 1998/09/09]</ruling>
        <ruling>The censored word is based upon speech, so homophones
            will trigger it.  For example, &quot;I&quot; and
            &quot;eye&quot; are the same word for Censorship. [QAS 1998/09/09]</ruling>
        <ruling>Portions of words don&apos;t count.  For example, saying
            &quot;sidewalk&quot; when the censored word is
            &quot;side&quot; won&apos;t trigger it. [QAS 1998/09/09]</ruling>
        <ruling>It affects all players, including you. [Barclay 1998/08/13]</ruling>
        <ruling>Combines well with {@Bureaucracy}, {@Sorry}, and {@Ow}.
            [Barclay 1998/08/13]</ruling>
        <ruling>We do know who painted the picture on Censorship. We
            just can&apos;t tell you. [Barclay 1998/08/13]</ruling>
        <ruling>This card has no artist name, and that is the correct
            answer for {@Squirrel Farm}. [QAS 1998/09/09] The actual
            artist is Matt Wilson, for those that care. [DeLaney 1998/10/20]</ruling>
        <ruling>Choosing the word &quot;Wow&quot; when playing against
            Jeff Donais is legal, but unfair on Jeff. [Barclay 1998/08/13]</ruling>
        <ruling>All tournament formats have banned cards from Unglued.</ruling>
        <note>Note - Also see Unglued rulings, Rule 715.</note>
        <text>Text(UG+errata): When ~this~ comes into play, choose a
            CENSORED word. ; Whenever any CENSORED player says the
            chosen CENSORED word, ~this~ deals 2 CENSORED damage to him
            or her. [Oracle 2009/07/08]</text>
        <name>Censorship</name>
    </card>
    <card>
        <power>3</power>
        <cost>1RG</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>IA</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Centaur Archer</type>
        <note>Note - This card was of creature type &quot;Centaur&quot;
            until Oracle 2007/09/01 when it became &quot;Centaur Archer&quot;.</note>
        <text>Text(IA): 3/2. ; {Tap}: ~this~ deals 1 damage to target
            creature with flying.</text>
        <name>Centaur Archer</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Centaur</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(TO+errata): 3/3, Haste. ; Threshold - As long as
            seven or more cards are in your graveyard, ~this~ has
            &quot;When ~this~ enters the battlefield, creatures you
            control get +1/+1 and gain trample until end of turn.&quot;
            [Oracle 2009/07/08]</text>
        <name>Centaur Chieftain</name>
    </card>
    <card>
        <power>3</power>
        <cost>2G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>M10</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Centaur Warrior</type>
        <text>Text(M10): 3/3.</text>
        <name>Centaur Courser</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(OD+errata): {Tap}: Add {G} to your mana pool.  ~this~
            deals 1 damage to you. ; Threshold - {G},{Tap}, Sacrifice
            ~this~: Target creature gets +3/+3 until end of turn.
            Activate this ability only if seven or more cards are in
            your graveyard. [Oracle 2009/07/08]</text>
        <name>Centaur Garden</name>
    </card>
    <card>
        <cost>3GG</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <note>Note - Also see Token Creatures, Rule 110.5.</note>
        <text>Text(ON+errata): {2}{G}{G}: Put a 3/3 green Centaur
            creature token onto the battlefield. [Oracle 2009/07/08]</text>
        <name>Centaur Glade</name>
    </card>
    <card>
        <power>3</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>FS</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Snow Creature - Centaur Shaman</type>
        <text>Text(FS+errata): 3/3. ; As long as ~this~ is tapped,
            creature spells you cast cost {2} less to cast. [Oracle 2009/07/08]</text>
        <name>Centaur Omenreader</name>
    </card>
    <card>
        <power>2</power>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Centaur Druid</type>
        <text>Text(JU+errata): 2/2. ; Whenever ~this~ deals combat
            damage to a player, you may search your library for a basic
            land card and put that card onto the battlefield tapped.  If
            you do, shuffle your library. [Oracle 2009/07/08]</text>
        <name>Centaur Rootcaster</name>
    </card>
    <card>
        <power>3</power>
        <cost>2(G/W)</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Centaur Warrior</type>
        <ruling>The (G/W) hybrid mana symbols can be paid with either
            {G} or {W}. [Card Reminder Text]</ruling>
        <note>Note - Also see Hybrid Mana Symbols, Rule G8.9.</note>
        <text>Text(RA+errata): 3/1. ; When ~this~ is put into a
            graveyard from the battlefield, you may gain 3 life. [Oracle 2009/07/08]</text>
        <name>Centaur Safeguard</name>
    </card>
    <card>
        <power>3</power>
        <cost>5G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Centaur</type>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>Text(TO+errata): 3/3, Trample. ; {G}, Discard a card:
            Regenerate ~this~. [Oracle 2005/08/01]</text>
        <name>Centaur Veteran</name>
    </card>
    <card>
        <power>3</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Cephalid</type>
        <text>Text(TO): 3/3. ; Whenever ~this~ becomes the target of a
            spell or ability, put the top two cards of your library into
            your graveyard.</text>
        <name>Cephalid Aristocrat</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Cephalid</type>
        <ruling>You cannot play anything between the draw and discard.
            [D&apos;Angelo 2006/01/01]</ruling>
        <text>Text(OD+errata): 2/2. ; {Tap}: Target player draws two
            cards, then discards two cards. [Oracle 2005/08/01]</text>
        <name>Cephalid Broker</name>
    </card>
    <card>
        <cost>None</cost>
        <color>Land</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Land</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(OD+errata): {Tap}: Add {U} to your mana pool.  ~this~
            deals 1 damage to you. ; Threshold - {U},{Tap}, Sacrifice
            ~this~: Target player draws three cards, then discards three
            cards.  Activate this ability only if seven or more cards
            are in your graveyard. [Oracle 2009/07/08]</text>
        <name>Cephalid Coliseum</name>
    </card>
    <card>
        <power>1</power>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>10</abbreviation>
        </expansion-set>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid Wizard</type>
        <text>Text(10): 1/1. ; Whenever ~this~ deals combat damage to a
            player, return up to that many target permanents that player
            controls to their owners&apos; hands.</text>
        <name>Cephalid Constable</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid Wizard</type>
        <text>Text(TO+errata): 1/1. ; Whenever ~this~ becomes the target
            of a spell or ability, put the top three cards of your
            library into your graveyard. ; {2}{U},{Tap}: Prevent all
            combat damage that would be dealt to and dealt by target
            creature you control this turn. [Oracle 2009/07/08]</text>
        <name>Cephalid Illusionist</name>
    </card>
    <card>
        <power>2</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>JU</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid</type>
        <text>Text(JU+errata): 2/1. ; Discard a card: ~this~ gains
            shroud until end of turn and is unblockable this turn.
            [Oracle 2007/05/01]</text>
        <name>Cephalid Inkshrouder</name>
    </card>
    <card>
        <power>2</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid Rogue</type>
        <note>Note - This card was creature type &quot;Cephalid&quot;
            until Oracle 2007/10/01, when it became &quot;Cephalid Rogue&quot;.</note>
        <text>Text(OD+errata): 2/1. ; {Tap}: Target player draws a card,
            then discards a card. [Oracle 2005/08/01]</text>
        <name>Cephalid Looter</name>
    </card>
    <card>
        <power>1</power>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>LE</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Cephalid Wizard</type>
        <text>Text(LE): 1/2. ; ~this~ is unblockable. ; {Tap}, Sacrifice
            ~this~: Target creature is unblockable this turn.</text>
        <name>Cephalid Pathmage</name>
    </card>
    <card>
        <power>2</power>
        <cost>2UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Cephalid</type>
        <text>Text(OD): 2/3. ; {U}{U}: Tap target creature without flying.</text>
        <name>Cephalid Retainer</name>
    </card>
    <card>
        <power>2</power>
        <cost>3U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Cephalid</type>
        <note>Note - Also see Threshold, Rule G20.10.</note>
        <text>Text(TO+errata): 2/3. ; Threshold - As long as seven or
            more cards are in your graveyard, ~this~ has &quot;When
            ~this~ enters the battlefield, draw three cards, then
            discard two cards.&quot; [Oracle 2009/07/08]</text>
        <name>Cephalid Sage</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid Wizard Scout</type>
        <ruling>This card is of creature type Cephalid and of type
            Wizard. [D&apos;Angelo 2001/10/10]</ruling>
        <note>Note - This card was creature type &quot;Cephalid
            Wizard&quot; until Oracle 2007/10/01, when it became
            &quot;Cephalid Wizard Scout&quot;.</note>
        <text>Text(OD): 1/1, Flying. ; {2}{U}, Sacrifice a land: Draw a card.</text>
        <name>Cephalid Scout</name>
    </card>
    <card>
        <cost>1UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>OD</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <text>Text(OD+errata): Whenever a player casts a spell, counter
            that spell unless that player pays {X}, where X is the
            number of cards in all graveyards with the same name as the
            spell. [Oracle 2009/07/08]</text>
        <name>Cephalid Shrine</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid Wizard</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <text>Text(TO): 1/1. ; Sacrifice ~this~: Target creature loses
            protection from black until end of turn.</text>
        <name>Cephalid Snitch</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>TO</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Cephalid Rogue</type>
        <note>Note - This card was creature type &quot;Cephalid&quot;
            until Oracle 2007/10/01, when it became &quot;Cephalid Rogue&quot;.</note>
        <text>Text(TO): 1/1. ; At the beginning of your upkeep, put a
            shred counter on ~this~.  Then put the top card of your
            library into your graveyard for each shred counter on ~this~.</text>
        <name>Cephalid Vandal</name>
    </card>
    <card>
        <cost>1UR</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>GP</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(GP): Target player draws two cards, then ~this~ deals
            damage to that player equal to the number of cards he or she
            has drawn this turn.</text>
        <name>Cerebral Vortex</name>
    </card>
    <card>
        <power>3</power>
        <cost>2R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>MM</abbreviation>
        </expansion-set>
        <toughness>4</toughness>
        <type>Creature - Human Soldier</type>
        <note>Note - This card was creature type &quot;Soldier&quot;
            until Oracle 2007/10/01, when it became &quot;Human Soldier&quot;.</note>
        <text>Text(MM): 3/4. ; When ~this~ attacks or blocks, destroy it
            at end of combat.</text>
        <name>Ceremonial Guard</name>
    </card>
    <card>
        <power>2</power>
        <cost>RW</cost>
        <color>Multi</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AR</abbreviation>
        </expansion-set>
        <toughness>2</toughness>
        <type>Creature - Beast</type>
        <note>Note - Also see Haste, Rule 702.10.</note>
        <note>Note - Also see Vigilance, Rule 702.18.</note>
        <text>Text(AR): 2/2, Vigilance, Haste.</text>
        <name>Cerodon Yearling</name>
    </card>
    <card>
        <power>5</power>
        <cost>4UU</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>RA</abbreviation>
        </expansion-set>
        <toughness>5</toughness>
        <type>Creature - Sphinx</type>
        <text>Text(RA): 5/5, Flying. ; {U}: ~this~&apos;s owner shuffles
            it into his or her library.</text>
        <name>Cerulean Sphinx</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>SM</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <text>Text(SM+errata): Target creature becomes blue until end of
            turn.  Untap that creature. ; Draw a card. [Oracle 2009/07/08]</text>
        <name>Cerulean Wisps</name>
    </card>
    <card>
        <power>3</power>
        <cost>4U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>MI</abbreviation>
        </expansion-set>
        <toughness>3</toughness>
        <type>Creature - Drake</type>
        <note>Note - Also see Protection, Rule 702.14.</note>
        <note>Note - Before errata, this card was of creature type Wyvern.</note>
        <text>Text(MI): 3/3, Flying, Protection from Green.</text>
        <name>Cerulean Wyvern</name>
    </card>
    <card>
        <cost>2W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>UL</abbreviation>
        </expansion-set>
        <type>Enchantment - Aura</type>
        <note>Note - Also see Aura, Rule G1.31.</note>
        <note>Note - This card was of type &quot;Enchant Creature&quot;
            until Oracle 2005/08/01.</note>
        <text>Text(UL+errata): Enchant creature. ; Enchanted creature
            can&apos;t attack. ; When ~this~ is put into a graveyard
            from the battlefield, return ~this~ to its owner&apos;s
            hand. [Oracle 2009/07/08]</text>
        <name>Cessation</name>
    </card>
    <card>
        <power>1</power>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>C</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Merfolk Wizard</type>
        <note>Note - This card was creature type &quot;Wizard&quot;
            until Oracle 2007/10/01, when it became &quot;Merfolk Wizard&quot;.</note>
        <text>Text(AP): 1/1. ; {R},{Tap}: Target creature gets +2/+0
            until end of turn. ; {G},{Tap}: Add one mana of any color to
            your mana pool.</text>
        <name>Ceta Disciple</name>
    </card>
    <card>
        <cost>2U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <type>Enchantment</type>
        <ruling>The ability has you draw zero, one, or two cards, but
            never three. [Apocalypse FAQ 2001/05/24]</ruling>
        <text>Text(AP+errata): At the beginning of your upkeep, if you
            control a red or green permanent, draw a card, then discard
            a card.  If you control a red permanent and a green
            permanent, instead draw two cards, then discard a card.
            [Oracle 2005/08/01]</text>
        <name>Ceta Sanctuary</name>
    </card>
    <card>
        <power>1</power>
        <cost>1U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>R</rarity>
            <abbreviation>AP</abbreviation>
        </expansion-set>
        <toughness>1</toughness>
        <type>Creature - Volver</type>
        <note>Note - Also see First Strike, Rule 702.7.</note>
        <note>Note - Also see Kicker, Rule 702.30.</note>
        <note>Note - Also see Trample, Rule 702.17.</note>
        <text>+ Text(AP+errata): 1/1. ; Kicker {1}{R} and/or {G}. ; If
            ~this was kicked with its {1}{R} kicker, it enters the
            battlefield with two +1/+1 counters on it and with first
            strike. ; If ~this~ was kicked with its {G} kicker, it
            enters the battlefield with a +1/+1 counter on it and with
            trample. [Oracle 2009/10/11]</text>
        <name>Cetavolver</name>
    </card>
    <card>
        <cost>R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>C2</rarity>
            <abbreviation>LG</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <ruling>Paying to make Chain Lightning continue is done as part
            of the resolution of the spell. [D&apos;Angelo 2002/03/16]</ruling>
        <ruling>The player putting the copy spell on the stack controls
            that spell. [D&apos;Angelo 2002/03/16]</ruling>
        <ruling>The copy is a spell, so it can be targeted with
            {@Counterspell} and other spells and abilities that target a
            spell. [Jordan 2002/03/18]</ruling>
        <ruling>The spell copy has all the text and can result in itself
            being copied. [D&apos;Angelo 2002/03/16]</ruling>
        <ruling>Extended tournaments (see Rule 913) have always banned
            this card.</ruling>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <text>Text(LG+errata): ~this~ deals 3 damage to target creature
            or player.  Then that player or that creature&apos;s
            controller may pay {R}{R}.  If the player does, he or she
            may copy this spell and may choose a new target for that
            copy. [Oracle 2002/10/01]</text>
        <name>Chain Lightning</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U1</rarity>
            <abbreviation>HL</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <ruling>Paying to make Chain Stasis  continue is done as part of
            the resolution of the spell. [D&apos;Angelo 2002/03/16]</ruling>
        <ruling>The player putting the copy spell on the stack controls
            that spell. [D&apos;Angelo 2002/03/16]</ruling>
        <ruling>The copy is a spell, so it can be targeted with
            {@Counterspell} and other spells and abilities that target a
            spell. [Jordan 2002/03/18]</ruling>
        <ruling>The spell copy has all the text and can result in itself
            being copied. [D&apos;Angelo 2002/03/16]</ruling>
        <ruling>The decision to tap or untap is made on resolution of
            the spell (and of each copy). [D&apos;Angelo 1999/08/01]</ruling>
        <ruling>You can choose the same creature over and over if you
            want.  You are not forced to pick a different one each time.
            [Duelist Magazine #9, Page 60]</ruling>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <text>Text(HL+errata): You may tap or untap target creature.
            Then that creature&apos;s controller may pay {2}{U}.  If the
            player does, he or she may copy this spell and may choose a
            new target for that copy. [Oracle 2002/10/01]</text>
        <name>Chain Stasis</name>
    </card>
    <card>
        <cost>3G</cost>
        <color>Green</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <text>Text(ON): Destroy target noncreature permanent.  Then that
            permanent&apos;s controller may copy this spell and may
            choose a new target for that copy.</text>
        <name>Chain of Acid</name>
    </card>
    <card>
        <cost>1R</cost>
        <color>Red</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <text>Text(ON+errata): ~this~ deals 3 damage to target creature
            or player.  Then that player or that creature&apos;s
            controller may discard a card.  If the player does, he or
            she may copy this spell and may choose a new target for that
            copy. [Oracle 2005/08/01]</text>
        <name>Chain of Plasma</name>
    </card>
    <card>
        <cost>1W</cost>
        <color>White</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Instant</type>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <text>Text(ON): Prevent all damage target creature would deal
            this turn.  That creature&apos;s controller may sacrifice a
            land.  If the player does, he or she may copy this spell and
            may choose a new target for that copy.</text>
        <name>Chain of Silence</name>
    </card>
    <card>
        <cost>1B</cost>
        <color>Black</color>
        <expansion-set>
            <rarity>U</rarity>
            <abbreviation>ON</abbreviation>
        </expansion-set>
        <type>Sorcery</type>
        <note>Note - Also see Copying Objects, Rule 706.</note>
        <text>Text(ON+errata): Target player discards two cards.  That
            player may copy this spell and may choose a new target for
            that copy. [Oracle 2005/08/01]</text>
        <name>Chain of Smog</name>
    </card>
    <card>
        <cost>U</cost>
        <color>Blue</color>
        <expansion-set>
            <rarity>U<
